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  • Computer makes hissing noise, turns off after few seconds

    - by Kaustubh P
    I have a problem similar to the questions posted here and here. This is my config: Asus M3N78-EM, with AMD Phenom X3 720 2800 Black Edition, 4GB Transcend DDR2 RAM, Nvidia 9400GT. HD is a 160 GB IDE, and a LG IDE DVD-ROM. The power button is a bit off, I have removed the cover of the switch, and the only way it turns on is just giving the "stick" under the cover a gentle press. It turns on sometimes, and at other times, I have to cut-off the power from the PSU, and try again. I will describe my problem in as detail as possible, please bear with me: The problem has started in the last week, a few months after I changed the to the powerswitch arrangement as described above. The PC makes a hissing noise, and I wasn't able to pin-point the noise source, because of the various other fans. At first, removing the HD, rebooting w/o the HD, turning it off, reconnecting and booting made the problem go away. But of late, it doesn't happen. As suggested in the other questions, I tried reducing the load by disconnecting both the IDE drives, and the problem (noise + turn-off) still occurs. I also connected another 80G IDE HD,today morning, adn it still made that noise, and turned off. I also opened up the PSU, but I couldn't see any fault in that, I tried rotating the fan by blowing into the blades, and with my fingers, but the hissing noise didn't come from there. Or maybe the speed wasn't enough to evoke that noise. A few weeks ago: I had cleaned the Cabinet and had repasted the processor and its fan using some thermal paste. Could that be at fault? I also used a vacuum to blow the dust out of the PSU, could the power have been too much, to maybe offset the fan or something? A label on the PSU says it uses a ball-bearing fan. That only leaves me with the Processor fan and the processor itself. I didn't try removing the processor fan and processor from the motherboard, and then turning the PC on, fearing damage. Will doing so cause any damage? What can I do to localize and pin-point the problem? Also, after a few tries, the Computer starts up. Sometimes it turns of within 2 seconds, sometimes after the POST. Once it turned off at the grub. Another time it booted completely and then turned off. The only way to ensure that the PC wont turn off, is if the hissing noise stops. EDIT: I suspect it to be the Processor/Processor fan, owing to the source of noise. All the config, except for the Cabinet, is just over a year old. EDIT2: I also just remembered, that I had set the "On-power resume" to turn on, i.e. If I supply he PC with power, it will turn itself on, w/o me needing to press the switch. I had done that to workaround the faulty power-switch, as noted above. EDIT3: I calculated the power my system needs, from the antec site, and I just arrived at 292W

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  • unattended-upgrades does not reboot

    - by Cheiron
    I am running Debian 7 stable with unattended-upgrades (every morning at 6 AM) to make sure I am always fully updated. I have the following config: $ cat /etc/apt/apt.conf.d/50unattended-upgrades // Automatically upgrade packages from these origin patterns Unattended-Upgrade::Origins-Pattern { // Archive or Suite based matching: // Note that this will silently match a different release after // migration to the specified archive (e.g. testing becomes the // new stable). "o=Debian,a=stable"; "o=Debian,a=stable-updates"; // "o=Debian,a=proposed-updates"; "origin=Debian,archive=stable,label=Debian-Security"; }; // List of packages to not update Unattended-Upgrade::Package-Blacklist { // "vim"; // "libc6"; // "libc6-dev"; // "libc6-i686"; }; // This option allows you to control if on a unclean dpkg exit // unattended-upgrades will automatically run // dpkg --force-confold --configure -a // The default is true, to ensure updates keep getting installed //Unattended-Upgrade::AutoFixInterruptedDpkg "false"; // Split the upgrade into the smallest possible chunks so that // they can be interrupted with SIGUSR1. This makes the upgrade // a bit slower but it has the benefit that shutdown while a upgrade // is running is possible (with a small delay) //Unattended-Upgrade::MinimalSteps "true"; // Install all unattended-upgrades when the machine is shuting down // instead of doing it in the background while the machine is running // This will (obviously) make shutdown slower //Unattended-Upgrade::InstallOnShutdown "true"; // Send email to this address for problems or packages upgrades // If empty or unset then no email is sent, make sure that you // have a working mail setup on your system. A package that provides // 'mailx' must be installed. E.g. "[email protected]" Unattended-Upgrade::Mail "root"; // Set this value to "true" to get emails only on errors. Default // is to always send a mail if Unattended-Upgrade::Mail is set Unattended-Upgrade::MailOnlyOnError "true"; // Do automatic removal of new unused dependencies after the upgrade // (equivalent to apt-get autoremove) //Unattended-Upgrade::Remove-Unused-Dependencies "false"; // Automatically reboot *WITHOUT CONFIRMATION* if a // the file /var/run/reboot-required is found after the upgrade Unattended-Upgrade::Automatic-Reboot "true"; // Use apt bandwidth limit feature, this example limits the download // speed to 70kb/sec //Acquire::http::Dl-Limit "70"; As you can see Automatic-Reboot is true and thus the server should automaticly reboot. Last time I checked the server was online for over 100 days, which means that the update from Debian 7.1 to Debian 7.2 has happened while the server was up (and indeed, all updates were installed), but this involves kernel updates, which means that the server should reboot. It did not. The server was running very slow, so I rebooted which fixed that. I did some research and found out that unattended-upgrades responds to the reboot-required file in /var/run/. I touched this file and waited one week, the file still exists and the server did not reboot. So I think that unattended-uppgrades ignores the auto-reboot part. So, am I doing somthing wrong here? Why did the server not restart? The upgrade part works perfect by the way, its just the reboot part that does not seem to work as it should.

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  • what is the best mid/high-end class audio/music creation audio sound card?

    - by Chris
    Hello, I have a computershop myself, and I repair computers. But one of the things I really don't know (yet) is the performace od audio cards for music creation with midi. I have searched and searched and came up with some good reviews, but after browsing for a couple of hours I could't see the trees trough the forrest :-D (it's a dutch expression) At one moment I thought the M-Audio - Delta 1010LT would be a good PCIe card, later on I read that this card was released years ago. (but that could be false information) Also any personal expierence would be great, but not necessairy. I have searched a few cards, and I hope someone can help me make a choice for a friend of mine. He's buget is between $100 and $350 I know there are audio cards from $ 500 - $1850,- this is just too expensive. The following specs are crucial: ASIO Midi Mic in minimal 5.1, 7.1 recommended it's not for airplay, but just to compose music at home. using Ableton and midi keyboard. 1. M-Audio - Delta 1010LT: 8 x 8 analog I/O 2 mic preamps or line inputs S/PDIF digital I/O (coaxial) with 2-channel PCM SCMS copy protection control digital I/O supports surround-encoded AC-3 and DTS pass-through 1 x 1 MIDI I/O directly drive up to 7.1 surround (bass management software included) software controlled 36-bit internal DSP digital mixing/routing +4dbu/-10dBV operation individually switched in software word clock I/O for sample accurate device synchronization 2. RME HDSP 9632: * Stereo Analog Ein- und Ausgang, symmetrisch*, 24-Bit/192kHz, > 110 dB SNR * Optionale Erweiterungsboards mit je 4 symmetrischen Ein- und Ausgängen * Alle analogen I/Os voll 192 kHz-fähig, also keine Reduzierung der Kanalzahl * 1 x ADAT Digital In/Out, 96 kHz-fähig (S/MUX) * 1 x SPDIF Digital In/Out, 192 kHz-fähig * 1 x Breakout Kabel für koaxialen SPDIF-Betrieb* * Also bis zu 16 Ein-und Ausgänge gleichzeitig nutzbar! * 1 x Stereo Kopfhörerausgang, parallel zum analogen Ausgang, aber eigene Pegelanpassung * 1 x MIDI I/O für 16 Kanäle Hi-Speed MIDI über Breakout Kabel * DIGICheck, RMEs einzigartiges Meter- und Analysetool mit Spectral Analyser, Professionelle Level Meter 2/8/16-Kanalig, Vector Audio Scope und diversen weiteren Analysefunktionen * HDSP Meter Bridge: Frei skalierbare Levelmeter mit Peak- und RMS Berechnung in Hardware * TotalMix: 512-Kanal Mischer mit 40 Bit interner Auflösung 3. EMU 1212M (1212 M) PCIe: * Top kwaliteit convertors 24-bit/192kHz convertors. * Hardware gestuurde effecten. * DSP zero-latency hardware mixen en monitoring. * Analoge en digitale I/O plus MIDI. * EMU Production Tools Software Bundle - Cakewalk SONAR , Steinberg Cubase LE, Ableton Live E-MU Edition **EMU 1212M PCI-e inputs/outputs:** * 2 balanced jack inputs. * 2 balanced jack outputs. * 24-bit/192kHz ADAT I/O. * 24-bit/192kHz Coaxiale S/PDif I/O switchable to AES/EBU. * MIDI I/O. 4. M-Audio Audiophile 192: - Up to 24-bit/192kHz audio - 2 balanced analog inputs (1/4” TRS) - 2 balanced analog outputs (1/4” TRS) - S/PDIF digital I/O (coaxial RCA connectors) with 2-channel PCM - SCMS copy protection control - Digital I/O supports surround-encoded AC-3 and DTS pass-through - Direct hardware input monitoring via separate balanced 1/4” TRS monitor outputs - Software routing of inputs and outputs - Digital I/O can be routed to/from external effects - 16-channel MIDI I/O - ASIO, WDM, GSIF 2 and Core Audio driver support for compatibility with most applications - 64-bit driver support for Windows - PCI 2.2 compatibility - Apple G5 compatible - Incompatible exceptions - Includes Ableton Live Lite music production software, so you can make music right away - Works with other Delta cards Technical Specifcations: - Compatibility - ASIO - WDM - GSIF 2 - Core Audio

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  • File copying utility like rsync with error handling like ddrescue, for data recovery from a hard drive with bad sectors or hardware failure

    - by purefusion
    I have a hard drive with either bad blocks or sectors that are failing to read due to potential mechanical issues, such as a bad disk head, bad motor, or some other issue that is causing the hard drive to read data excruciatingly slowly and with lots of read errors. I'm seeing an average of 50 KB/sec, with some reads dropping below 10 KB/sec, and frequently it gets stuck on a file or sector altogether, usually for quite a long time—from 2-10 minutes or more (when using rsync, before it times out). Speed seems to vary wildly, and it gets stuck on files a lot, and when it finally gets "unstuck" it only seems to last for a short burst before it gets stuck again. The drive is also very quiet with only an occasional sound of files copying (usually when it gets stuck/unstuck for a brief time, before getting stuck again). Thus, there are none of those evil sounds that are normally associated with HDD death. Someone suggested that the problems sounded like they might be caused by a misaligned disk head, which requires a lot of re-reads before it finally reads data with success. Sounds plausible, but I digress... Anyway, the problem with rsync is that it seems to have no decent error handling support. Obviously, it wasn't meant for use in recovering data from failing hard drives, but all the so-called "data recovery" utilities out there that are meant for such use usually focus on recovery of deleted files or messed up partitions, rather than copying files off dying hard drives. Deleted file recovery is not what I need, obviously, so perhaps you can understand my disappointment in not being able to find what I'm after yet. Naturally, this is where you'd probably say "You should use ddrescue!" Well, that's all fine and dandy, but I've already got most of the data backed up, so I just want to recover certain files. I'm not concerned with trying to recover a full partition block-by-block as ddrescue does. I am only interested in rescuing just specific files and directories. Ideally, what I'd like is some sort of cross between rsync and ddrescue: something that lets me specify source and destination as directories of normal files like rsync (rather than two full partitions as ddrescue requires), with a way to skip files with errors in an initial run, and then allows me to attempt recovery of those files with errors in a later run (with a slightly altered command, of course), perhaps even offering an option to specify the number of retry attempts ...just like how ddrescue works with blocks, only I want a utility that works with specific files/directories like rsync does. So am I daydreaming here, or does something out there exist that can do this? Or, maybe even a way to make rsync or ddrescue work in such a way? I'm really open to whatever solutions might work, so long as they let me choose which files I want to "rescue", and can skip files with errors in the initial run, and try/retry those errors again later. So far I've tried rsync with the following options, but it often gets stuck on a file for longer than the timeout, and ideally I'd just like it to move on to the next file and come back later to the files it gets stuck on. I don't think that's possible though. Anyway, here's what I've been using up till now: rsync -avP --stats --block-size=512 --timeout=600 /path/to/source/* /path/to/destination/

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  • Windows 7 inbuilt and 3rd party (de)fragmentation related queries

    - by Karan
    I have a pretty good idea of how files end up getting fragmented. That said, I just copied ~3,200 files of varying sizes (from a few KB to ~20GB) from an external USB HDD to an internal, freshly formatted (under Windows 7 x64), NTFS, 2TB, 5400RPM, WD, SATA, non-system (i.e. secondary) drive, filling it up 57%. Since it should have been very much possible for each file to have been stored in one contiguous block, I expected the drive to be fragmented not more than 1-2% at most after this rather lengthy exercise (unfortunately this older machine doesn't support USB 3.0). Windows 7's inbuilt defrag utility told me after a quick analysis that the drive was fragmented only 1% or so, which dovetailed neatly with my expectations. However, just out of curiosity I downloaded and ran the latest portable x64 version of Piriform's Defraggler, and was shocked to see the drive being reported as being ~85% fragmented! The portable version of Auslogics Disk Defrag also agreed with Defraggler, and both clearly expected to grind away for ~10 hours to completely defragment the drive. 1) How in blazes could the inbuilt and 3rd party defrag utils disagree so badly? I mean, 10-20% variance is probably understandable, but 1% and 85% are miles apart! This Engineering Windows 7 blog post states: In Windows XP, any file that is split into more than one piece is considered fragmented. Not so in Windows Vista if the fragments are large enough – the defragmentation algorithm was changed (from Windows XP) to ignore pieces of a file that are larger than 64MB. As a result, defrag in XP and defrag in Vista will report different amounts of fragmentation on a volume. ... [Please read the entire post so the quote is not taken out of context.] Could it simply be that the 3rd party defrag utils ignore this post-XP change and continue to use analysis algos similar to those XP used? 2) Assuming that the 3rd party utils aren't lying about the real extent of fragmentation (which Windows is downplaying post-XP), how could the files have even got fragmented so badly given they were just copied over afresh to an empty drive? 3) If vastly differing analysis algos explain the yawning gap, which do I believe? I'm no defrag fanatic for sure, but 85% is enough to make me seriously consider spending 10 hours defragging this drive. On the other hand, 1% reported by Windows' own defragger clearly implies that there is no cause for concern and defragging would actually have negative consequences (as per the post). Is Windows' assumption valid and should I just let it be, or will there be any noticeable performance gains after running one of the 3rd party utils for 10 hours straight? 4) I see that out of the box Windows 7 defrag is scheduled to run weekly. Does anyone know whether it defrags every single time, or only if its analysis reveals a fragmentation percentage over a set threshold? If the latter, what is this threshold and can it be changed, maybe via a Registry edit? Thanks for reading through (my first query on this wonderful site!) and for any helpful replies. Also, if you're answering question #3, please keep in mind that any speed increases post defragging with 3rd party utils vis-à-vis Windows' inbuilt program should not include pre-Vista (preferably pre-Win7) examples. Further, examples of programs that made your system boot faster won't help in this case, since this is a non-system drive (although one that'll still be used daily).

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  • Where is my VMware-ws FreeNAS CIFS(ZFS) bottle-neck?

    - by maka
    Background: I'm building a quiet HTPC + NAS that is also supposed to be used for general computer usage. I'm so far generally happy with things, it was just that I was expecting a little better IO performance. I have no clue if my expectations are unreal. The NAS is there as a general purpose file storage and as a media server for XBMC and other devices. ZFS is a requirement. Question: Where is my bottle-neck, and is there anything I can do config wise, to improve my performance? I'm thinking VM-disk settings could be something but I really have no idea where to go since I'm neither experienced with FreeNAS nor VMware-WS. Tests: When I'm on the host OS and copy files (from the SSD) to the CIFS share, I get around 30 Mbytes/sec read and write. When I'm on my laptop laptop, wired to the network, I get about the same specs. The test I've done are with a 16 GB ISO, and with about 200 MB of RARs and I've tried avoiding the RAM-cache by reading different files than the ones I'm writing ( 10 GB). It feels like having less CPU cores is a lot more efficient, since the resource manager in Windows reports less CPU-usage. With 4 cores in VMware, CPU usage was 50-80%, with 1 core it was 25-60%. EDIT: HD ActiveTime was quite high on SSD so I moved the page file, disabled hibernate and enabled Win DiskCache both on SSD and RAID. This resulted in no real performance difference for one file, but if i transferred 2 files the total speed went up to 50 Mbytes/s vs ~40. The ActiveTime avg also went down a lot (to ~20%) but has now higher bursts. DiskIO is on ~ 30-35 Mbytes/s avgs, with ~100Mb bursts. Network is on 200-250Mbits/s with ~45 active TCP connections. Hardware Asus F2A85-M Pro A10-5700 16GB DDR3 1600 OCZ Vertex 2 128GB SSD 2x Generic 1tb 7200 RPM drives as RAID0 (in win7) Intel Gigabit Desktop CT Software Host OS: Win7 (SSD) VMware Worksation 9 (SSD) FreeNAS 8.3 VM (20GB VDisk on SSD) CPU: I've tried 1, 2 and 4 cores. Virtualisation engine, Preferred mode: Automatic 10,24Gb ram 50Gb SCSI VDisk on the RAID0, VDisk is formatted as ZFS and exposed through CIFS through FreeNAS. NIC Bridge, Replicate physical network state Below are two typical process print-outs while I'm transfering one file to the CIFS share. last pid: 2707; load averages: 0.60, 0.43, 0.24 up 0+00:07:05 00:34:26 32 processes: 2 running, 30 sleeping Mem: 101M Active, 53M Inact, 1620M Wired, 2188K Cache, 149M Buf, 8117M Free Swap: 4096M Total, 4096M Free PID USERNAME THR PRI NICE SIZE RES STATE TIME WCPU COMMAND 2640 root 1 102 0 50164K 10364K RUN 0:25 25.98% smbd 1897 root 6 44 0 168M 74808K uwait 0:02 0.00% python last pid: 2746; load averages: 0.93, 0.60, 0.33 up 0+00:08:53 00:36:14 33 processes: 2 running, 31 sleeping Mem: 101M Active, 53M Inact, 4722M Wired, 2188K Cache, 152M Buf, 5015M Free Swap: 4096M Total, 4096M Free PID USERNAME THR PRI NICE SIZE RES STATE TIME WCPU COMMAND 2640 root 1 76 0 50164K 10364K RUN 0:52 16.99% smbd 1897 root 6 44 0 168M 74816K uwait 0:02 0.00% python I'm sorry if my question isn't phrased right, I'm really bad at these kind of things, and it is the first time I post here at SU. I also appreciate any other suggestions to something, I could have missed.

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  • How to use iptables to forward all data from an IP to a Virtual Machine

    - by jro
    OK, in an attempt to get some response, a TL;DR version. I know that the following command: iptables -A PREROUTING -t nat -i eth0 --dport 80 --source 1.1.1.1 -j REDIRECT --to-port 8080 ... will redirect all traffic from port 80 to port 8080. The problem is that I have to do this for every port that is to be redirected. To be future-proof, I want all ports for an IP to be redirected to a different (internal) IP, so that if one might decide to enable SSH, they can directly connect without worrying about iptables. What is needed to reliable forward all traffic from an external IP, to an internal IP, and vice versa? Extended version I've scoured the internet for this, but I never got a solid answer. What I have is one physical server (HOST), with several virtual machines (VM) that need traffic redirected to them. Just getting it to work with a single machine is enough for now. The VM's run under VirtualBox, and are set to use a host-only adapter (vboxnet0). Everything seems to work, but it is greatly lagging. Both the host (CentOS 5.6) and the guest (Ubuntu 10.04) machine are running Linux. What I did was the following: Configure the VM to have a static IP in the network of the vboxnet0 adapter. Add an IP alias to the host, registering to the dedicated (outside) IP. Setup iptables to allow traffic to come through (via sysctl). Configure iptables to DNAT and SNAT data from a given IP address to the internal address. iptables commands: sudo iptables -A FORWARD -m conntrack --ctstate ESTABLISHED,RELATED -j ACCEPT sudo iptables -A POSTROUTING -t nat -j MASQUERADE iptables -t nat -I PREROUTING -d $OUT_IP -I eth0 -j DNAT --to-destination $IN_IP iptables -t nat -I POSTROUTING -s $IN_IP -o eth0 -j SNAT --to-source $OUT_IP Now the site works, but is really, really slow. I'm hoping I missed something simple, but I'm out of ideas for now. Some background info: before this, the site was working with basic port forwarding. E.g. port 80 was mapped to port 8080 using iptables. In VirtualBox (having the network adapter configured as NAT), a port forwarding the other way around made things work beautifully. The problem was twofold: first, multiple ports needed to be forwarded (for admin interfaces, https, ssh, etc). Second, it only allowed one IP address to use port 80. To resolve things, multiple external IP addresses are used for different (sub)domains. Likewise, the "VirtualBox" network will contain the virtual machines: DNS Ext. IP Adapter VM "VirtalBox" IP ------------------------------------------------------------------ a.example.com 1.1.1.1 eth0:1 vm_guest_1 192.168.56.1 b.example.com 2.2.2.2 eth0:2 vm_guest_2 192.168.56.2 c.example.com 3.3.3.3 eth0:3 vm_guest_3 192.168.56.3 And so on. Put simply, the goal is to channel all traffic from a.example.com to vm_guest_1 (of put differently, from 1.1.1.1 to 192.168.56.1). And achieve this with an acceptable speed :).

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  • My 3D Games crashing in these scenarios

    - by desaivv
    I have a situation here which I am unable to solve. I bought a PC last year March, here are my specs: Intel Core i3 550 @ 3GHz 4 GB RAM @400 MHz XFX GeForce 9500 GT graphics card 1GB @550MHz 500 GB HDD Lately as soon as I load my save game of Skyrim, it crashes. I have been playing Skyrim since I joined Gaming.SE site. Crashes as in the entire scene gets red lines. I can not ALT + TAB back or even CTRL + ALT + DEL either. My only recourse is a hard reset via the power button. Can not take a screen shot either. I have the latest Forceware 296.10 drivers also. This has been happening since the last 2 weeks. I always use Driver Sweeper to clean my old drivers, since that is what XFXForce recommends before installing new drivers. I installed MSI Afterburner lately to see my GPU temperature. My GPU is default, never over-clocked it. In MSI's Afterburner, I can not adjust fan speed. It is greyed out. Also in settings there is no fan tab. With normal Internet browsing it stays at 51 C. Ran Memtest86 over night with level 11. Took about 13 hours, but no errors in my RAM. I even re-installed my OS, with just the 296 drivers. The fan for the GPU does come on. I can play Diablo 2. I can not get past Warcraft 3's menu selection. There WAS some dust in my machine, but I always try and keep everything clean, since in my home town dust is an issue. Always keep cool my entire PC cabinet. My friend came with his functioning graphics card, we bought our PCs at the same time with exact same specifications. His card did not work either. Same problem with the scene freezing with red lines. I did do my research before posting here. That is how I was able to learn about MSI Afterburner, Driver Sweeper, SpeedFan etc. I followed posts on Tom's Hardware too regarding people that had similar problems. One person suggested and was followed by worked as well the suggestion to "Bake the card in an oven". Since I bought it, played Diablo 2 for months, Starcraft 2 campaign for months and Skyrim recently for months. Bought ME3 also. I am at my wits end. I do not know what else to do. I can go out and buy a card, but my friend's card did not work either. I can use the machine for Eclipse or VS2010 development just fine. Just not with 3D gaming. I originally posted this question on Gaming.SE But I was directed here. I have browsed the SU database for my problem and found this, this, and this. But none of these cover my question. My machine is only one year old. Can some experienced superuser(s) shed some light on this scenario? Is it a 3D graphics card problem? Will a brand new card work? What else can I try to pin point the problem? Can it be the Motherboard? Thanks.

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  • Connecting PC to TV via HDMI/DVI: Windows XP doesn't allow the appropriate screen resolution

    - by Jørgen
    I have a computer that is connected to the living room TV (a Panasonic) via HDMI. There is no other monitor connected. My problem is that the computer, which is running Windows XP, does not allow me to set the proper resolution for the TV. Both the graphics adapter and the TV should support the 1280x720 resolution, but it cannot be selected - the only available options are 1280x600 and 800x600, both in the "native" Windows dialog box and the custom Intel graphics options dialog box. Do anyone have a suggestion for a solution for this? Things I've thought of: Setting the resolution directly in the registry (where?) Installing some "custom" monitor driver (the TV manufacturer does not appear to provide any, currently the "generic" one is used) Details on the setup: Connection: DVI output on the computer via a passive DVI-HDMI adapter to the HDMI input on the TV, audio is run on a separate link, the TV is able to combine video and audio without any problem, the problem is there regardless of whether or not the audio is connected. The connection is several meters long through some walls, for this reason using a VGA cable instead is not an option. Note that the report explicitly says that the TV supports 1280x720. Still, I am not allowed to select it in Graphics Options, only 1280x600 and 800x600 is available. For 800x600, there's a lot of black around the edges; for 1280x600, the screen is "zoomed" so the edges of the monitor image (like the taskbar) is not visible. Other: The computer is running Windows XP. More recent versions of Windows are not an option (I have no licence). Linux is probably not an option (some of the video streaming sites I plan to use do not support it, I think) I wrote the rest of the details below. Thanks for any help!! TV: Panasonic TX-L32X10Y, European version; a 720p 32" quite "regular" LCD TV. Allowed resolutions according to manual: Signal name: 640x480 @60HZ Horizontal frequency: 31.47 kHz Vertical frequency: 60Hz Signal name: 750/720) /60p Horizontal frequency: 45.00 kHz Vertical frequency: 60Hz Signal name: 1,125 (1,080) / 60p Horizontal frequency: 67.50 kHz Vertical frequency: 60Hz (this is exactly how the manual presents it. PC via D-SUB (VGA cable) and "regular" HDMI have more alternatives.) Messing with the "zoom" settings on the TV does not affect the available resolution options on the computer. Computer: The following is a printout from one of the graphics adapter option pages. I think it covers most of it. The computer is a Dell. INTEL(R) EXTREME GRAPHICS 2 REPORT Report Date: 04/17/2011 Report Time[hr:mm:ss]: 20:18:02 Driver Version: 6.14.10.4396 Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600) Default Language: English DirectX* Version: 9.0 Physical Memory: 1021 MB Minimum Graphics Memory: 1 MB Maximum Graphics Memory: 96 MB Graphics Memory in Use: 6 MB Processor: x86 Processor Speed: 2593 MHZ Vendor ID: 8086 Device ID: 2572 Device Revision: 02 * Accelerator Information * Accelerator in Use: Intel(R) 82865G Graphics Controller Video BIOS: 2972 Current Graphics Mode: 1280 by 600 True Color (60 Hz) * Devices Connected to the Graphics Accelerator * Active Digital Displays: 1 * Digital Display * Monitor Name: Plug and Play Monitor Display Type: Digital Gamma Value: 2.20 DDC2 Protocol: Supported Maximum Image Size: Horizontal: Not Available Vertical: Not Available Monitor Supported Modes: 1280 by 720 (50 Hz) 1280 by 720 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Not Supported (disclaimer: this question was also asked at the Wikipedia Reference Desk some time ago and might show up in a Google search. I got no useful answers there.)

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  • How to read from path in wpf comboboxitem and write into path of binding

    - by Chrik
    Hi, I tried to make up an example to show my problem. My combobox has a list of objects as itemssource. In my example it's a list of Persons. In the combobox i want to show the first name and the last name of the person. But i want to save the last name of the person in the "owner" property of the house-object. My guess was that i bind the SelectedValue to my property and the SelectedValuePath to the name of the property in the comboboxitem. I already googled and tried a view other versions but nothing worked. If i use SelectedItem instead of SelectedValue with the same binding at least the value of the "tostring" function get's written in the property. Sadly that solution doesn't fit in the Rest of my Program because i don't want to override "ToString". The Xaml: <Window x:Class="MultiColumnCombobox.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" x:Name="window"> <Grid> <ComboBox Height="23" Margin="72,12,86,0" Name="ComboBox1" VerticalAlignment="Top" SelectedValue="{Binding CurrentHouse.Owner, ElementName=window, Mode=TwoWay}" SelectedValuePath="LastName" ItemsSource="{Binding PersonList, ElementName=window, Mode=Default}"> <ComboBox.ItemTemplate> <DataTemplate> <WrapPanel Orientation="Horizontal"> <TextBlock Text="{Binding Path=FirstName}" Padding="10,0,0,0" /> <TextBlock Text="{Binding Path=LastName}" Padding="10,0,0,0" /> </WrapPanel> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> <Button Height="23" Click="PrintButton_Click" HorizontalAlignment="Left" Margin="12,0,0,9" Name="PrintButton" VerticalAlignment="Bottom" Width="75">Print</Button> </Grid> The C# using System.Collections.Generic; using System.Windows; using System; namespace MultiColumnCombobox { public partial class Window1 : Window { private List _PersonList = new List(); public List PersonList { get { return _PersonList; } set { _PersonList = value; } } private House _CurrentHouse = new House { Owner = "Green", Number = "11" }; public House CurrentHouse { get { return _CurrentHouse; } } public Window1() { InitializeComponent(); PersonList.Add(new Person {FirstName = "Peter", LastName = "Smith"}); PersonList.Add(new Person {FirstName = "John", LastName = "Meyer"}); PersonList.Add(new Person {FirstName = "Fritz", LastName = "Green"}); } private void PrintButton_Click(object sender, RoutedEventArgs e) { MessageBox.Show(CurrentHouse.Owner + ":" + CurrentHouse.Number); } } public class House { public string Owner { get; set; } public string Number { get; set; } } public class Person { public string FirstName { get; set; } public string LastName { get; set; } } } Maybe someone has an idea, Christian

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  • Android: OutofMemoryError: bitmap size exceeds VM budget with no reason I can see.

    - by Meymann
    Hi. I am having an OutOfMemory exception with a gallery over 600x800 pixels JPEG's. The environment I've been using Gallery with JPG images around 600x800 pixels. Since my content may be a bit more complex than just images, I have set each view to be a RelativeLayout that wraps ImageView with the JPG. In order to "speed up" the user experience I have a simple cache of 4 slots that prefetches (in a looper) about 1 image left and 1 image right to the displayed image and keeps them in a 4 slot HashMap. The platform I am using AVD of 256 RAM and 128 Heap Size, with a 600x800 screen. It also happens on an Entourage Edge target, except that with the device it's harder to debug. The problem I have been getting an exception: OutofMemoryError: bitmap size exceeds VM budget And it happens when fetching the fifth image. I have tried to change the size of my image cache, and it is still the same. The strange thing: There should not be a memory problem In order to make sure the heap limit is very far away from what I need, I have defined a dummy 8MB array in the beginning, and left it unreferenced so it's immediately dispatched. It is a member of the activity thread and is defined as following static { @SuppressWarnings("unused") byte dummy[] = new byte[ 8*1024*1024 ]; } The result is that the heap size is nearly 11MB and it's all free. Note I have added that trick after it began to crash. It makes OutOfMemory less frequent. Now, I am using DDMS. Just before the crash (does not change much after the crash), DDMS shows: ID Heap Size Allocated Free %Used #Objects 1 11.195 MB 2.428 MB 8.767 MB 21.69% 47,156 And in the detail table it shows: Type Count Total Size Smallest Largest Median Average free 1,536 8.739MB 16B 7.750MB 24B 5.825KB The largest block is 7.7MB. And yet the LogCat says: ERROR/dalvikvm-heap(1923): 925200-byte external allocation too large for this process. If you mind the relation of the median and the average, it is plausible to assume that most of the available blocks are very small. However, there is a block large enough for the bitmap, it's 7.7M. How come it is still not enough? Note: I recorded a heap trace. When looking at the amount of data allocated, it does not feel like more than 2M is allocated. It does match the free memory report by DDMS. Could it be that I experience some problem like heap-fragmentation? How do I solve/workaround the problem? Is the heap shared to all threads? Could it be that I interpret the DDMS readout in a wrong way, and there is really no 900K block to allocate? If so, can anybody please tell me where I can see that? Thanks a lot Meymann

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  • Eventlet or gevent or Stackless + Twisted, Pylons, Django and SQL Alchemy

    - by Khorkrak
    We're using Twisted extensively for apps requiring a great deal of asynchronous io. There are some cases where stuff is cpu bound instead and for that we spawn a pool of processes to do the work and have a system for managing these across multiple servers as well - all done in Twisted. Works great. The problem is that it's hard to bring new team members up to speed. Writing asynchronous code in Twisted requires a near vertical learning curve. It's as if humans just don't think that way naturally. We're considering a mixed approach perhaps. Maybe do the xmlrpc server part and process management in Twisted still but the other stuff in code that at least looks synchronous while not being as such. Then again I like explicit over implicit so hmmm. Anyway onto greenlets - how well does that stuff work? So there's Stackless and as you can see from my Gallentean avatar I'm well aware of the tremendous success in it's use for CCP's flagship EVE Online game first hand. What about Eventlet or gevent? Well for now only Eventlet works with Twisted. However gevent claims to be faster since it's not a pure python implementation it instead uses libevent. It also has fewer idiosyncrasies and defects supposedly. The documentation there is minimal in comparison to Eventlet and it's maintained by 1 guy as far as I can tell. This makes me leery but all great projects start this way so... Then there's PyPy - I haven't even finished reading about that one yet - just saw it in this thread: Drawbacks of Stackless. So confusing - I'm wondering what the heck to do - sounds like Eventlet is probably the best bet but is it really stable enough? Anyone out there have any experience with it? Should we go with Stackless instead as it's been around and is proven technology - just like Twisted is as well - and they do work together nicely. But still I hate having to have a separate version of Python to do this. what to do.... This somewhat obnoxious blog entry hit the nail on the head for me though: Asynchronous IO for Grownups We're stuck using MySQL as well - I never knew how great PostgreSQL was until having had to work on a production OLTP system in MySQL instead - but that's another story. But if that monkey patch thing really works then wow. Just wow.

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  • Why is drawing to OnPaint graphics faster than image graphics?

    - by Tesserex
    I'm looking for a way to speed up the drawing of my game engine, which is currently the significant bottleneck, and is causing slowdowns. I'm on the verge of converting it over to XNA, but I just noticed something. Say I have a small image that I've loaded. Image img = Image.FromFile("mypict.png"); We have a picturebox on the screen we want to draw on. So we have a handler. pictureBox1.Paint += new PaintEventHandler(pictureBox1_Paint); I want our loaded image to be tiled on the picturebox (this is for a game, after all). Why on earth is this code: void pictureBox1_Paint(object sender, PaintEventArgs e) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) e.Graphics.DrawImage(image, x * 16, y * 16, 16, 16); } over 25 TIMES FASTER than this code: Image buff = new Bitmap(256, 256, PixelFormat.Format32bppPArgb); // actually a form member void pictureBox1_Paint(object sender, PaintEventArgs e) { using (Graphics g = Graphics.FromImage(buff)) { for (int y = 0; y < 16; y++) for (int x = 0; x < 16; x++) g.DrawImage(image, x * 16, y * 16, 16, 16); } e.Graphics.DrawImage(buff, 0, 0, 256, 256); } To eliminate the obvious, I've tried commenting out the last e.Graphics.DrawImage (which means I don't see anything, but it gets rid a call that isn't in the first example). I've also left in the using block (needlessly) in the first example, but it's still just as blazingly fast. I've set properties of g to match e.Graphics - things like InterpolationMode, CompositingQuality, etc, but nothing I do bridges this incredible gap in performance. I can't find any difference between the two Graphics objects. What gives? My test with a System.Diagnostics.Stopwatch says that the first code snippet runs at about 7100 fps, while the second runs at a measly 280 fps. My reference image is VS2010ImageLibrary\Objects\png_format\WinVista\SecurityLock.png, which is 48x48 px, and which I modified to be 72 dpi instead of 96, but those made no difference either.

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  • C++ vs Matlab vs Python as a main language for Computer Vision Postgraduate

    - by Hough
    Hi all, Firstly, sorry for a somewhat long question but I think that many people are in the same situation as me and hopefully they can also gain some benefit from this. I'll be starting my PhD very soon which involve the fields of computer vision, pattern recognition and machine learning. Currently, I'm using opencv (2.1) C++ interface and I especially like its powerful Mat class and the overloaded operations available for matrix and image seamless operations and transformations. I've also tried (and implemented many small vision projects) using opencv python interface (new bindings; opencv 2.1) and I really enjoy python's ability to integrate opencv, numpy, scipy and matplotlib. But recently, I went back to opencv C++ interface because I felt that the official python new bindings were not stable enough and no overloaded operations are available for matrices and images, not to mention the lack of machine learning modules and slow speeds in certain operations. I've also used Matlab extensively in the past and although I've used mex files and other means to speed up the program, I just felt that Matlab's performance was inadequate for real-time vision tasks, be it for fast prototyping or not. When the project becomes larger and larger, many tasks have to be re-written in C and compiled into Mex files increasingly and Matlab becomes nothing more than a glue language. Here comes the sub-questions: For postgrad studies in these fields (machine learning, vision, pattern recognition), what is your main or ideal programming language for rapid prototyping of ideas and testing algorithms contained in papers? For postgrad studies, can you list down the pros and cons of using the following languages? C++ (with opencv + gsl + svmlib + other libraries) vs Matlab (with all its toolboxes) vs python (with the imcomplete opencv bindings + numpy + scipy + matplotlib). Are there computer vision PhD/postgrad students here who are using only C++ (with all its availabe libraries including opencv) without even needing to resort to Matlab or python? In other words, given the current existing computer vision or machine learning libraries, is C++ alone sufficient for fast prototyping of ideas? If you're currently using Java or C# for your postgrad work, can you list down the reasons why they should be used and how they compare to other languages in terms of available libraries? What is the de facto vision/machine learning programming language and its associated libraries used in your university research group? Thanks in advance.

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  • terminating java applet thread on page unload

    - by Hammad Tariq
    Hello, I have got a problem here in terminating the threads. The problem is that I am using applet thread to access JS DOM and manipulate innerHTML of a span to right the Thread Name as the innerHTML. It works fine until I keep refreshing the page but if I dont give it a sleep of like 200ms and go to another page which dont have any applet on it, it will give me an error in firebug console: document.getElementById("userName") is null What I am suspecting is, although I send an interrupt on stop and I have also tried the same by setting a flag variable of running in run while loop, the thread executes much faster than the time JVM takes to unload it and I get my page changed in browser but applet is still trying to find an element with id userName. Is that true? Is there any work around of it? Is there any way to know how many threads are running at the moment? Is there any kill all command to send on destroy()? I have searched a lot, seen all the API of java threads and applets, couldn't get this to work. Below is the code: import java.applet.Applet; import netscape.javascript.*; //No need to extend JApplet, since we don't add any components; //we just paint. public class firstApplet extends Applet { /** * */ private static final long serialVersionUID = 1L; firstThread first; boolean running = false; public class firstThread extends Thread{ JSObject win; JSObject doc; firstThread second; public firstThread(JSObject window){ this.win = window; } public void run() { try{ System.out.println("running... "); while (!isInterrupted()){ doc = (JSObject) win.getMember("document"); String userName = Thread.currentThread().getName(); //String userName = "John Doe"; String S = "document.getElementById(\"userName\").innerHTML = \""+userName+"\";"; doc.eval(S); Thread.sleep(5); } }catch(Exception e){ System.out.println("exception in first thread... "); e.printStackTrace(); } } } public void init() { System.out.println("initializing... "); } public void start() { System.out.println("starting... "); JSObject window = JSObject.getWindow(this); first = new firstThread(window); first.start(); running = true; } public void stop() { first.interrupt(); first = null; System.out.println("stopping... "); } public void destroy() { if(first != null){ first = null; } System.out.println("preparing for unloading..."); } } Thanks

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  • How to optimize my PageRank calculation?

    - by asmaier
    In the book Programming Collective Intelligence I found the following function to compute the PageRank: def calculatepagerank(self,iterations=20): # clear out the current PageRank tables self.con.execute("drop table if exists pagerank") self.con.execute("create table pagerank(urlid primary key,score)") self.con.execute("create index prankidx on pagerank(urlid)") # initialize every url with a PageRank of 1.0 self.con.execute("insert into pagerank select rowid,1.0 from urllist") self.dbcommit() for i in range(iterations): print "Iteration %d" % i for (urlid,) in self.con.execute("select rowid from urllist"): pr=0.15 # Loop through all the pages that link to this one for (linker,) in self.con.execute("select distinct fromid from link where toid=%d" % urlid): # Get the PageRank of the linker linkingpr=self.con.execute("select score from pagerank where urlid=%d" % linker).fetchone()[0] # Get the total number of links from the linker linkingcount=self.con.execute("select count(*) from link where fromid=%d" % linker).fetchone()[0] pr+=0.85*(linkingpr/linkingcount) self.con.execute("update pagerank set score=%f where urlid=%d" % (pr,urlid)) self.dbcommit() However, this function is very slow, because of all the SQL queries in every iteration >>> import cProfile >>> cProfile.run("crawler.calculatepagerank()") 2262510 function calls in 136.006 CPU seconds Ordered by: standard name ncalls tottime percall cumtime percall filename:lineno(function) 1 0.000 0.000 136.006 136.006 <string>:1(<module>) 1 20.826 20.826 136.006 136.006 searchengine.py:179(calculatepagerank) 21 0.000 0.000 0.528 0.025 searchengine.py:27(dbcommit) 21 0.528 0.025 0.528 0.025 {method 'commit' of 'sqlite3.Connecti 1 0.000 0.000 0.000 0.000 {method 'disable' of '_lsprof.Profiler 1339864 112.602 0.000 112.602 0.000 {method 'execute' of 'sqlite3.Connec 922600 2.050 0.000 2.050 0.000 {method 'fetchone' of 'sqlite3.Cursor' 1 0.000 0.000 0.000 0.000 {range} So I optimized the function and came up with this: def calculatepagerank2(self,iterations=20): # clear out the current PageRank tables self.con.execute("drop table if exists pagerank") self.con.execute("create table pagerank(urlid primary key,score)") self.con.execute("create index prankidx on pagerank(urlid)") # initialize every url with a PageRank of 1.0 self.con.execute("insert into pagerank select rowid,1.0 from urllist") self.dbcommit() inlinks={} numoutlinks={} pagerank={} for (urlid,) in self.con.execute("select rowid from urllist"): inlinks[urlid]=[] numoutlinks[urlid]=0 # Initialize pagerank vector with 1.0 pagerank[urlid]=1.0 # Loop through all the pages that link to this one for (inlink,) in self.con.execute("select distinct fromid from link where toid=%d" % urlid): inlinks[urlid].append(inlink) # get number of outgoing links from a page numoutlinks[urlid]=self.con.execute("select count(*) from link where fromid=%d" % urlid).fetchone()[0] for i in range(iterations): print "Iteration %d" % i for urlid in pagerank: pr=0.15 for link in inlinks[urlid]: linkpr=pagerank[link] linkcount=numoutlinks[link] pr+=0.85*(linkpr/linkcount) pagerank[urlid]=pr for urlid in pagerank: self.con.execute("update pagerank set score=%f where urlid=%d" % (pagerank[urlid],urlid)) self.dbcommit() This function is 20 times faster (but uses a lot more memory for all the temporary dictionaries) because it avoids the unnecessary SQL queries in every iteration: >>> cProfile.run("crawler.calculatepagerank2()") 64802 function calls in 6.950 CPU seconds Ordered by: standard name ncalls tottime percall cumtime percall filename:lineno(function) 1 0.004 0.004 6.950 6.950 <string>:1(<module>) 1 1.004 1.004 6.946 6.946 searchengine.py:207(calculatepagerank2 2 0.000 0.000 0.104 0.052 searchengine.py:27(dbcommit) 23065 0.012 0.000 0.012 0.000 {meth 'append' of 'list' objects} 2 0.104 0.052 0.104 0.052 {meth 'commit' of 'sqlite3.Connection 1 0.000 0.000 0.000 0.000 {meth 'disable' of '_lsprof.Profiler' 31298 5.809 0.000 5.809 0.000 {meth 'execute' of 'sqlite3.Connectio 10431 0.018 0.000 0.018 0.000 {method 'fetchone' of 'sqlite3.Cursor' 1 0.000 0.000 0.000 0.000 {range} But is it possible to further reduce the number of SQL queries to speed up the function even more?

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  • Python performance: iteration and operations on nested lists

    - by J.J.
    Problem Hey folks. I'm looking for some advice on python performance. Some background on my problem: Given: A mesh of nodes of size (x,y) each with a value (0...255) starting at 0 A list of N input coordinates each at a specified location within the range (0...x, 0...y) Increment the value of the node at the input coordinate and the node's neighbors within range Z up to a maximum of 255. Neighbors beyond the mesh edge are ignored. (No wrapping) BASE CASE: A mesh of size 1024x1024 nodes, with 400 input coordinates and a range Z of 75 nodes. Processing should be O(x*y*Z*N). I expect x, y and Z to remain roughly around the values in the base case, but the number of input coordinates N could increase up to 100,000. My goal is to minimize processing time. Current results I have 2 current implementations: f1, f2 Running speed on my 2.26 GHz Intel Core 2 Duo with Python 2.6.1: f1: 2.9s f2: 1.8s f1 is the initial naive implementation: three nested for loops. f2 is replaces the inner for loop with a list comprehension. Code is included below for your perusal. Question How can I further reduce the processing time? I'd prefer sub-1.0s for the test parameters. Please, keep the recommendations to native Python. I know I can move to a third-party package such as numpy, but I'm trying to avoid any third party packages. Also, I've generated random input coordinates, and simplified the definition of the node value updates to keep our discussion simple. The specifics have to change slightly and are outside the scope of my question. thanks much! f1 is the initial naive implementation: three nested for loops. 2.9s def f1(x,y,n,z): rows = [] for i in range(x): rows.append([0 for i in xrange(y)]) for i in range(n): inputX, inputY = (int(x*random.random()), int(y*random.random())) topleft = (inputX - z, inputY - z) for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)): for j in xrange(max(0, topleft[1]), min(topleft[1]+(z*2), y)): if rows[i][j] <= 255: rows[i][j] += 1 f2 is replaces the inner for loop with a list comprehension. 1.8s def f2(x,y,n,z): rows = [] for i in range(x): rows.append([0 for i in xrange(y)]) for i in range(n): inputX, inputY = (int(x*random.random()), int(y*random.random())) topleft = (inputX - z, inputY - z) for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)): l = max(0, topleft[1]) r = min(topleft[1]+(z*2), y) rows[i][l:r] = [j+1 for j in rows[i][l:r] if j < 255]

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  • Mule xml to soap problem

    - by kevfuzz
    Hi, I'm not sure if there many Mule users on here but I'm hoping someone might be able to help me! I'm having a problem calling a webservice from Mule using Axis. I've created a fairly simple example where I have xml in a file being read by Mule, it's then transformed into a Document and sent to the webservice. The relevant code in the mule config looks like this: <inbound> <file:inbound-endpoint path="./files/initial" transformer-refs="FileToString xmlToDom" connector-ref="fileConnector" /> </inbound> <outbound> <pass-through-router> <axis:outbound-endpoint address="http://localhost:8081/holidayService?method=echoXXXX" synchronous="true" style="DOCUMENT" use="LITERAL" /> </pass-through-router> </outbound> However the call for the webservice fails as the above config is generating a SOAP message with an tag just after the tag and closes it just before the tag. The generated SOAP message looks like this: POST /holidayService?method=echoXXXX HTTP/1.1 Content-Type: text/xml X-MULE_ENDPOINT: http://localhost:8081/holidayService?method=echoXXXX SOAPAction: http://localhost:8081/holidayService?method=echoXXXX directory: D:\bea\weblogic92\samples\domains\wl_server\files\processed filename: HolidayRequest.xml method: echoXXXX originalFilename: HolidayRequest.xml style: document use: literal User-Agent: Jakarta Commons-HttpClient/3.1 Host: 127.0.0.1:8081 Content-Length: 1183 <?xml version="1.0" encoding="UTF-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Header> <mule:header soapenv:actor="http://www.muleumo.org/providers/soap/1.0" soapenv:mustUnderstand="0" xmlns:mule="http://www.muleumo.org/providers/soap/1.0"> <mule:MULE_CORRELATION_ID>D:\bea\weblogic92\samples\domains\wl_server\files\processed\HolidayRequest.xml</mule:MULE_CORRELATION_ID> <mule:MULE_CORRELATION_GROUP_SIZE>-1</mule:MULE_CORRELATION_GROUP_SIZE> <mule:MULE_CORRELATION_SEQUENCE>-1</mule:MULE_CORRELATION_SEQUENCE> </mule:header> </soapenv:Header> <soapenv:Body> <value0 xsi:type="ns1:DocumentImpl" xmlns="" xmlns:ns1="http://dom.internal.xerces.apache.org.sun.com"> <sch:HolidayRequest xmlns:sch="http://mycompany.com/hr/schemas"> <sch:Holiday> <sch:StartDate>2009-08-13</sch:StartDate> <sch:EndDate>1988-12-12</sch:EndDate> </sch:Holiday> <sch:Employee> <sch:Number>3434</sch:Number> <sch:FirstName>John</sch:FirstName> <sch:LastName>Smith</sch:LastName> </sch:Employee> </sch:HolidayRequest> </value0> </soapenv:Body> </soapenv:Envelope> The webservice works fine in SOAPUI without the tag and from what I've read on the Mule website I don't know why it's being inserted. Any help would be much appreciated, Kevin.

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  • SQLiteOpenHelper.getWriteableDatabase() null pointer exception on Android

    - by Drew Dara-Abrams
    I've had fine luck using SQLite with straight, direct SQL in Android, but this is the first time I'm wrapping a DB in a ContentProvider. I keep getting a null pointer exception when calling getWritableDatabase() or getReadableDatabase(). Is this just a stupid mistake I've made with initializations in my code or is there a bigger issue? public class DatabaseProvider extends ContentProvider { ... private DatabaseHelper databaseHelper; private SQLiteDatabase db; ... @Override public boolean onCreate() { databaseHelper = new DatabaseProvider.DatabaseHelper(getContext()); return (databaseHelper == null) ? false : true; } ... @Override public Uri insert(Uri uri, ContentValues values) { db = databaseHelper.getWritableDatabase(); // NULL POINTER EXCEPTION HERE ... } private static class DatabaseHelper extends SQLiteOpenHelper { public static final String DATABASE_NAME = "cogsurv.db"; public static final int DATABASE_VERSION = 1; public static final String[] TABLES = { "people", "travel_logs", "travel_fixes", "landmarks", "landmark_visits", "direction_distance_estimates" }; // people._id does not AUTOINCREMENT, because it's set based on server's people.id public static final String[] CREATE_TABLE_SQL = { "CREATE TABLE people (_id INTEGER PRIMARY KEY," + "server_id INTEGER," + "name VARCHAR(255)," + "email_address VARCHAR(255))", "CREATE TABLE travel_logs (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "start DATE," + "stop DATE," + "type VARCHAR(15)," + "uploaded VARCHAR(1))", "CREATE TABLE travel_fixes (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "datetime DATE, " + "latitude DOUBLE, " + "longitude DOUBLE, " + "altitude DOUBLE," + "speed DOUBLE," + "accuracy DOUBLE," + "travel_mode VARCHAR(50), " + "person_local_id INTEGER," + "person_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE landmarks (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "name VARCHAR(150)," + "latitude DOUBLE," + "longitude DOUBLE," + "person_local_id INTEGER," + "person_server_id INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE landmark_visits (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "landmark_local_id INTEGER," + "landmark_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "datetime DATE," + "number_of_questions_asked INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE direction_distance_estimates (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "landmark_visit_local_id INTEGER," + "landmark_visit_server_id INTEGER," + "start_landmark_local_id INTEGER," + "start_landmark_server_id INTEGER," + "target_landmark_local_id INTEGER," + "target_landmark_server_id INTEGER," + "datetime DATE," + "direction_estimate DOUBLE," + "distance_estimate DOUBLE," + "uploaded VARCHAR(1))" }; public DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); Log.v(Constants.TAG, "DatabaseHelper()"); } @Override public void onCreate(SQLiteDatabase db) { Log.v(Constants.TAG, "DatabaseHelper.onCreate() starting"); // create the tables int length = CREATE_TABLE_SQL.length; for (int i = 0; i < length; i++) { db.execSQL(CREATE_TABLE_SQL[i]); } Log.v(Constants.TAG, "DatabaseHelper.onCreate() finished"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { for (String tableName : TABLES) { db.execSQL("DROP TABLE IF EXISTS" + tableName); } onCreate(db); } } } As always, thanks for the assistance! -- Not sure if this detail helps, but here's LogCat showing the exception:

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  • Entrepreneur Needs Programmers, Architects, or Engineers?

    - by brand-newbie
    Hi guys (Ladies included). I posted on a related site, but THIS is the place to be. I want to build a specialized website. I am an entrepreneur and refining valuations now for venture capitalsists: i.e., determining how much cash I will need. I need help in understanding what human resources I need (i.e., Software Programmers, Architects, Engineers, etc.)??? Trust me, I have read most--if not all--of the threads here on the subject, and I can tell you I am no closer to the answer than ever. Here's my technology problem: The website will include (2) main components: a search engine (web crawler)...and a very large database. The search engine will not be a competitor to google, obviously; however, it "will" require bots to scour the web. The website will be, basically, a statistical database....where users should be able to pull up any statistic from "numerous" fields. Like any entrepreneur with a web-based vision, I'm "hoping" to get 100+ million registered users eventually. However, practically, we will start as small as feasible. As regards the technology (database architecture, servers, etc.), I do want quality, quality, quality. My priorities are speed, and the capaility to be scalable...so that if I "did" get globally large, we could do it without having to re-engineer anything. In other words, I want the back-end and the "infrastructure" to be scalable and professional....with emphasis on quality. I am not an IT professional. Although I've built several Joomla-based websites, I'm just a rookie who's only used minor javascript coding to modify a few plug-ins and components. The business I'm trying to create requires specialization and experts. I want to define the problem and let a capable team create the final product, and I will stay totally hands off. So who do you guys suggest I hire to run this thing? A software engineer? I was thinking I would need a "database engineer," a "systems security engineer", and maybe 2 or 3 "programmers" for the search engine. Also a web designer...and maybe a part-time graphic designer...everyone working under a single software engineer. What do you guys think? Who should I hire?...I REALLY need help from some people in the industry (YOU guys) on this. Is this project do-able in 6 months? If so, how many people will I need? Who exactly needs to head up this thing?...Senior software engineer, an embedded engineer, a CC++ engineer, a java engineer, a database engineer? And do I build this thing is Ruby or Java?

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  • TVirtualStringTree - resetting non-visual nodes and memory consumption

    - by Remy Lebeau - TeamB
    I have an app that loads records from a binary log file and displays them in a virtual TListView. There are potentially millions of records in a file, and the display can be filtered by the user, so I do not load all of the records in memory at one time, and the ListView item indexes are not a 1-to-1 relation with the file record offsets (List item 1 may be file record 100, for instance). I use the ListView's OnDataHint event to load records for just the items the ListView is actually interested in. As the user scrolls around, the range specified by OnDataHint changes, allowing me to free records that are not in the new range, and allocate new records as needed. This works fine, speed is tolerable, and the memory footprint is very low. I am currently evaluating TVirtualStringTree as a replacement for the TListView, mainly because I want to add the ability to expand/collapse records that span multiple lines (I can fudge it with the TListView by incrementing/decrementing the item count dynamically, but this is not as straight forward as using a real tree). For the most part, I have been able to port the TListView logic and have everything work as I need. I notice that TVirtualStringTree's virtual paradigm is vastly different, though. It does not have the same kind of OnDataHint functionality that TListView does (I can use the OnScroll event to fake it, which allows my memory buffer logic to continue working), and I can use the OnInitializeNode event to associate nodes with records that are allocated. However, once a tree node is initialized, it sees that it remains initialized for the lifetime of the tree. That is not good for me. As the user scrolls around and I remove records from memory, I need to reset those non-visual nodes without removing them from the tree completely, or losing their expand/collapse states. When the user scrolls them back into view, I can re-allocate the records and re-initialize the nodes. Basically, I want to make TVirtualStringTree act as much like TListView as possible, as far as its virtualization is concerned. I have seen that TVirtualStringTree has a ResetNode() method, but I encounter various errors whenever I try to use it. I must be using it wrong. I also thought of just storing a data pointer inside each node to my record buffers, and I allocate and free memory, update those pointers accordingly. The end effect does not work so well, either. Worse, my largest test log file has ~5 million records in it. If I initialize the TVirtualStringTree with that many nodes at one time (when the log display is unfiltered), the tree's internal overhead for its nodes takes up a whopping 260MB of memory (without any records being allocated yet). Whereas with the TListView, loading the same log file and all the memory logic behind it, I can get away with using just a few MBs. Any ideas?

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  • C++ vs Matlab vs Python as a main language for Computer Vision Research

    - by Hough
    Hi all, Firstly, sorry for a somewhat long question but I think that many people are in the same situation as me and hopefully they can also gain some benefit from this. I'll be starting my PhD very soon which involves the fields of computer vision, pattern recognition and machine learning. Currently, I'm using opencv (2.1) C++ interface and I especially like its powerful Mat class and the overloaded operations available for matrix and image operations and seamless transformations. I've also tried (and implemented many small vision projects) using opencv python interface (new bindings; opencv 2.1) and I really enjoy python's ability to integrate opencv, numpy, scipy and matplotlib. But recently, I went back to opencv C++ interface because I felt that the official python new bindings were not stable enough and no overloaded operations are available for matrices and images, not to mention the lack of machine learning modules and slow speeds in certain operations. I've also used Matlab extensively in the past and although I've used mex files and other means to speed up the program, I just felt that Matlab's performance was inadequate for real-time vision tasks, be it for fast prototyping or not. When the project becomes larger and larger, many tasks have to be re-written in C and compiled into Mex files increasingly and Matlab becomes nothing more than a glue language. Here comes the sub-questions: For carrying out research in these fields (machine learning, vision, pattern recognition), what is your main or ideal programming language for rapid prototyping of ideas and testing algorithms contained in papers? For computer vision research work, can you list down the pros and cons of using the following languages? C++ (with opencv + gsl + svmlib + other libraries) vs Matlab (with all its toolboxes) vs python (with the imcomplete opencv bindings + numpy + scipy + matplotlib). Are there computer vision PhD/postgrad students here who are using only C++ (with all its availabe libraries including opencv) without even needing to resort to Matlab or python? In other words, given the current existing computer vision or machine learning libraries, is C++ alone sufficient for fast prototyping of ideas? If you're currently using Java or C# for your research, can you list down the reasons why they should be used and how they compare to other languages in terms of available libraries? What is the de facto vision/machine learning programming language and its associated libraries used in your research group? Thanks in advance. Edit: As suggested, I've opened the question to both academic and non-academic computer vision/machine learning/pattern recognition researchers and groups.

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  • How to display only necessary information from xml

    - by fakson
    I have xml table: <?xml version="1.0" encoding="UTF-8"?> <table> <user> <id>1</id> <info> <more> <nick>John</nick> <adress>blabla</adress> </more> <more> <nick>Mike</nick> <adress>blablabla</adress> <tel>blablabla</tel> </more> </info> </user> <user> <id>2</id> <info> <more> <nick>Fake</nick> <adress>blablabla</adress> <tel>blablabla</tel> </more> </info> </user> </table> And i need to read data from it. I made such parser. <?php $xml = simplexml_load_file("test.xml"); echo $xml->getName() . "<br /><br />"; echo '<hr />'; foreach ($xml->children() as $child1){ //echo $child1->getName() . ": " . $child1 . "<br />"; //el foreach($child1->children() as $child2){ if ((string)$child2 == '2') { echo "<strong>" .$child2 . "</strong><br />"; foreach($child2->children() as $child3){ echo "<strong>".$child3->getName()."</strong>:" . $child3 . "<br />"; foreach($child3->children() as $child4){ echo $child4->getName() . ": " . $child4 . "<br />"; } } } } echo '<hr />'; echo '<br />'; } ?> I want to make search in xml file, for example get all information about user with id 2, i try to realize it with if function but i get only id. What is wrong?. Any suggestions??

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  • Multi-part question about multi-threading, locks and multi-core processors (multi ^ 3)

    - by MusiGenesis
    I have a program with two methods. The first method takes two arrays as parameters, and performs an operation in which values from one array are conditionally written into the other, like so: void Blend(int[] dest, int[] src, int offset) { for (int i = 0; i < src.Length; i++) { int rdr = dest[i + offset]; dest[i + offset] = src[i] > rdr? src[i] : rdr; } } The second method creates two separate sets of int arrays and iterates through them such that each array of one set is Blended with each array from the other set, like so: void CrossBlend() { int[][] set1 = new int[150][75000]; // we'll pretend this actually compiles int[][] set2 = new int[25][10000]; // we'll pretend this actually compiles for (int i1 = 0; i1 < set1.Length; i1++) { for (int i2 = 0; i2 < set2.Length; i2++) { Blend(set1[i1], set2[i2], 0); // or any offset, doesn't matter } } } First question: Since this apporoach is an obvious candidate for parallelization, is it intrinsically thread-safe? It seems like no, since I can conceive a scenario (unlikely, I think) where one thread's changes are lost because a different threads ~simultaneous operation. If no, would this: void Blend(int[] dest, int[] src, int offset) { lock (dest) { for (int i = 0; i < src.Length; i++) { int rdr = dest[i + offset]; dest[i + offset] = src[i] > rdr? src[i] : rdr; } } } be an effective fix? Second question: If so, what would be the likely performance cost of using locks like this? I assume that with something like this, if a thread attempts to lock a destination array that is currently locked by another thread, the first thread would block until the lock was released instead of continuing to process something. Also, how much time does it actually take to acquire a lock? Nanosecond scale, or worse than that? Would this be a major issue in something like this? Third question: How would I best approach this problem in a multi-threaded way that would take advantage of multi-core processors (and this is based on the potentially wrong assumption that a multi-threaded solution would not speed up this operation on a single core processor)? I'm guessing that I would want to have one thread running per core, but I don't know if that's true.

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  • Slow performance when utilizing Interop.DSOFile to search files by Custom Document Property

    - by Gradatc
    I am new to the world of VB.NET and have been tasked to put together a little program to search a directory of about 2000 Excel spreadsheets and put together a list to display based on the value of a Custom Document Property within that spreadsheet file. Given that I am far from a computer programmer by education or trade, this has been an adventure. I've gotten it to work, the results are fine. The problem is, it takes well over a minute to run. It is being run over a LAN connection. When I run it locally (using a 'test' directory of about 300 files) it executes in about 4 seconds. I'm not sure even what to expect as a reasonable execution speed, so I thought I would ask here. The code is below, if anyone thinks changes there might be of use in speeding things up. Thank you in advance! Private Sub listByPt() Dim di As New IO.DirectoryInfo(dir_loc) Dim aryFiles As IO.FileInfo() = di.GetFiles("*" & ext_to_check) Dim fi As IO.FileInfo Dim dso As DSOFile.OleDocumentProperties Dim sfilename As String Dim sheetInfo As Object Dim sfileCount As String Dim ifilesDone As Integer Dim errorList As New ArrayList() Dim ErrorFile As Object Dim ErrorMessage As String 'Initialize progress bar values ifilesDone = 0 sfileCount = di.GetFiles("*" & ext_to_check).Length Me.lblHighProgress.Text = sfileCount Me.lblLowProgress.Text = 0 With Me.progressMain .Maximum = di.GetFiles("*" & ext_to_check).Length .Minimum = 0 .Value = 0 End With 'Loop through all files in the search directory For Each fi In aryFiles dso = New DSOFile.OleDocumentProperties sfilename = fi.FullName Try dso.Open(sfilename, True) 'grab the PT Initials off of the logsheet Catch excep As Runtime.InteropServices.COMException errorList.Add(sfilename) End Try Try sheetInfo = dso.CustomProperties("PTNameChecker").Value Catch ex As Runtime.InteropServices.COMException sheetInfo = "NONE" End Try 'Check to see if the initials on the log sheet 'match those we are searching for If sheetInfo = lstInitials.SelectedValue Then Dim logsheet As New LogSheet logsheet.PTInitials = sheetInfo logsheet.FileName = sfilename PTFiles.Add(logsheet) End If 'update progress bar Me.progressMain.Increment(1) ifilesDone = ifilesDone + 1 lblLowProgress.Text = ifilesDone dso.Close() Next lstResults.Items.Clear() 'loop through results in the PTFiles list 'add results to the listbox, removing the path info For Each showsheet As LogSheet In PTFiles lstResults.Items.Add(Path.GetFileNameWithoutExtension(showsheet.FileName)) Next 'build error message to display to user ErrorMessage = "" For Each ErrorFile In errorList ErrorMessage += ErrorFile & vbCrLf Next MsgBox("The following Log Sheets were unable to be checked" _ & vbCrLf & ErrorMessage) PTFiles.Clear() 'empty PTFiles for next use End Sub

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