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  • Where should instantiated classes be stored?

    - by Eric C.
    I'm having a bit of a design dilemma here. I'm writing a library that consists of a bunch of template classes that are designed to be used as a base for creating content. For example: public class Template { public string Name {get; set;} public string Description {get; set;} public string Attribute1 {get; set;} public string Attribute2 {get; set;} public Template() { //constructor } public void DoSomething() { //does something } ... } The problem is, not only is the library providing the templates, it will also supply quite a few predefined templates which are instances of these template classes. The question is, where do I put these instances of the templates? The three solutions I've come up with so far are: 1) Provide serialized instances of the templates as files. On the one hand, this solution would keep the instances separated from the library itself, which is nice, but it would also potentially add complexity for the user. Even if we provided methods for loading/deserializing the files, they'd still have to deal with a bunch of files, and some kind of config file so the app knows where to look for those files. Plus, creating the template files would probably require a separate app, so if the user wanted to stick with the files method of storing templates, we'd have to provide some kind of app for creating the template files. Also, this requires external dependencies for testing the templates in the user's code. 2) Add readonly instances to the template class Example: public class Template { public string Name {get; set;} public string Description {get; set;} public string Attribute1 {get; set;} public string Attribute2 {get; set;} public Template PredefinedTemplate { get { Template templateInstance = new Template(); templateInstance.Name = "Some Name"; templateInstance.Description = "A description"; ... return templateInstance; } } public Template() { //constructor } public void DoSomething() { //does something } ... } This method would be convenient for users, as they would be able to access the predefined templates in code directly, and would be able to unit test code that used them. The drawback here is that the predefined templates pollute the Template type namespace with a bunch of extra stuff. I suppose I could put the predefined templates in a different namespace to get around this drawback. The only other problem with this approach is that I'd have to basically duplicate all the namespaces in the library in the predefined namespace (e.g. Templates.SubTemplates and Predefined.Templates.SubTemplates) which would be a pain, and would also make refactoring more difficult. 3) Make the templates abstract classes and make the predefined templates inherit from those classes. For example: public abstract class Template { public string Name {get; set;} public string Description {get; set;} public string Attribute1 {get; set;} public string Attribute2 {get; set;} public Template() { //constructor } public void DoSomething() { //does something } ... } and public class PredefinedTemplate : Template { public PredefinedTemplate() { this.Name = "Some Name"; this.Description = "A description"; this.Attribute1 = "Some Value"; ... } } This solution is pretty similar to #2, but it ends up creating a lot of classes that don't really do anything (none of our predefined templates are currently overriding behavior), and don't have any methods, so I'm not sure how good a practice this is. Has anyone else had any experience with something like this? Is there a best practice of some kind, or a different/better approach that I haven't thought of? I'm kind of banging my head against a wall trying to figure out the best way to go. Thanks!

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  • How to be Agile when new work keeps affecting completed work?

    - by jdln
    The project I'm working on is to re-skin an existing website. The functionally will stay the same, its just the styles that are changing. The HTML is not changing, I'm only modifying the CSS files. The site is pretty complex. There are dozens of pages. Users can be logged in and have a number of different roles. Depending on their role the content of the page and what pages they are allowed to see varys. We're using GIT and Github. I'm trying to write CSS that works as components. So when the same form elements, headings, etc appear on multiple pages they are already styled and are consistent. Most of time this is working well. Sadly the format and class names in the HTML are at times messy and unpredictable. When I fix something on one page it can break another. The job is also harder as no one knows exactly all the variations that are possible due to the user roles. As such I'm continuously finding new variations as I go along. I'm making headway by putting a lot of comments in my CSS. If I need to remove a CSS rule Ill comment it out so I can still see it with the chrome dev tools, and ill put a comment in the CSS saying why I removed it and for what page this was done. This means that if on another page I'm about to add add the rule to fix a different problem, there is more of a chance I will see how this would break the first page. This allows me to either find a different solution that will work for both pages, or I can make the override page specific. This has been working quite well for me. If I had complete free reign and the only deadline was to finish the project by the end then this method would be fine. However my manager is trying to mitigate risk by breaking the work into areas to be completed per sprint. This is counter to how I have been approaching things as something like my typography styles will affect all other pages on the site. The other issue is that the different stakeholders want to sign off each section as I go along. However once I've finished a section it may change if I change CSS that affects it and also affects a new section I'm working on. I've asked that the stakeholders have a quick unofficial sign off in stages (eg per sprint), and have the final official sign off at the end of the project, but this is being met with resistance. I do understand why it would be higher risk to do this, but the only way to guarantee that a signed off section will not change is to make ALL future changes page specific. In addition to this I'm being told that all work that I push to the Git repo should be ready to go live, and as such should not contain any code comments. This is risky for me as I wont know until I've finished the site if I will ever benefit from these comments or not. Has anyone else been in a similar situation and managed to find a compromise that worked for my development approach and also the desires of management and stakeholders to have a more Agile approach? A more Agile workflow works great when you can break the work into components and know that once something is done it wont be affected by future work. However the nature of this project makes this hard to achieve.

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  • Making TeamCity integrate the Subversion build number into the assembly version.

    - by Lasse V. Karlsen
    I want to adjust the output from my TeamCity build configuration of my class library so that the produced dll files have the following version number: 3.5.0.x, where x is the subversion revision number that TeamCity has picked up. I've found that I can use the BUILD_NUMBER environment variable to get x, but unfortunately I don't understand what else I need to do. The "tutorials" I find all say "You just add this to the script", but they don't say which script, and "this" is usually referring to the AssemblyInfo task from the MSBuild Community Extensions. Do I need to build a custom MSBuild script somehow to use this? Is the "script" the same as either the solution file or the C# project file? I don't know much about the MSBuild process at all, except that I can pass a solution file directly to MSBuild, but what I need to add to "the script" is XML, and the solution file decidedly does not look like XML. So, can anyone point me to a step-by-step guide on how to make this work? This is what I ended up with: Install the MSBuild Community Tasks Edit the .csproj file of my core class library, and change the bottom so that it reads: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath)\MSBuildCommunityTasks\MSBuild.Community.Tasks.Targets" /> <Target Name="BeforeBuild"> <AssemblyInfo Condition=" '$(BUILD_NUMBER)' != '' " CodeLanguage="CS" OutputFile="$(MSBuildProjectDirectory)\..\GlobalInfo.cs" AssemblyVersion="3.5.0.0" AssemblyFileVersion="$(BUILD_NUMBER)" /> </Target> <Target Name="AfterBuild"> Change all my AssemblyInfo.cs files so that they don't specify either AssemblyVersion or AssemblyFileVersion (in retrospect, I'll look into putting AssemblyVersion back) Added a link to the now global GlobalInfo.cs that is located just outside all the project Make sure this file is built once, so that I have a default file in source control This will now update GlobalInfo.cs only if the environment variable BUILD_NUMBER is set, which it is when I build through TeamCity. I opted for keeping AssemblyVersion constant, so that references still work, and only update AssemblyFileVersion, so that I can see which build a dll is from.

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  • Unable to load UIView with initWithNibName in Apple SDK 3.1.3

    - by James Foster
    I am trying to load my UIViewController and corresponding UIView programmatically in the AppDelegate class. I have the following in the applicationDidFinishLaunchingMethod of the AppDelegate class: (void)applicationDidFinishLaunching:(UIApplication *)application { NSLog(@"--- AppDelegate applicationDidFinishLaunching Start"); // Override point for customization after application launch //MainController *controller = [[MainController alloc] initWithNibName:@"MainView" bundle:nil]; MainController2 *controller = [[MainController2 alloc] initWithNibName:@"MainView2" bundle:nil]; if (controller.view == nil) { NSLog(@"--- controller view is nil!!!!!!"); } [window addSubview:controller.view]; [window makeKeyAndVisible]; NSLog(@"--- AppDelegate applicationDidFinishLaunching End"); } Basically the view in the viewController doesn't load and when the application launches, it just shows the blank window. What is funny is that it worked before and then just stopped working. I am wondering if this is a bug in iPhone SDK 3.1.3??? This is a really annoying issue, and I was quite a ways along in a new project when I started having this problem and had to start over with a blank project and copy over all of my resources, when it started happening again... I have uninstalled iPhone OS 3.1.3 and reinstalled and the problem prevails... I also created a second UIViewController class and corresponding nib which DOES LOAD just fine... I am not sure why one works and the other doesn't it... You can download a sample project which demonstrates this issue at the following link: http://www.mediafire.com/?nmhnmhbeyki To switch back and forth between the working/nonworking UIViewController and UIView simply comment comment/comment out the initWithNibLine lines in the AppDelegate and the corresponding #import "MainController.h" statements in the appdelegate.h file... Any ideas??? The sample project I have linked to isolates the problem in as few files/lines of code as possible... I appreciate any help you might be able to provide. Thanks, James

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  • MSbuild task fails because "Any CPU" solution is built out of order

    - by Art Vandalay
    I have two solutions to build in Teambuild, one is the application itself, the other one is the WiX installer. I want to build the application using "Any CPU" build configuration and the installer using "x86". I've listed the "Any CPU" solution first in my project file, but Teambuild always builds the "x86" solution first. I'm setting BuildSolutionsInParallel = false, but it still builds the solutions in the reverse listed order. If I change the first solution to "Mixed Platform", it works fine. How can I get the solutions to build in the order listed in the project file? <Project ...> <PropertyGroup> <!-- We want to build the install solution after the build solution --> <BuildSolutionsInParallel>false</BuildSolutionsInParallel> </PropertyGroup> <ItemGroup> <SolutionToBuild Include="$(BuildProjectFolderPath)/Pricer/Pricer.sln"> <Targets></Targets> <Properties></Properties> </SolutionToBuild> <SolutionToBuild Include="$(BuildProjectFolderPath)/Pricer/Pricer.Install/Pricer.Install.sln"> <Targets></Targets> <Properties></Properties> </SolutionToBuild> </ItemGroup> <ItemGroup> <ConfigurationToBuild Include="Release|Any CPU"> <FlavorToBuild>Release</FlavorToBuild> <PlatformToBuild>Any CPU</PlatformToBuild> </ConfigurationToBuild> <ConfigurationToBuild Include="Release|x86"> <FlavorToBuild>Release</FlavorToBuild> <PlatformToBuild>x86</PlatformToBuild> </ConfigurationToBuild> </ItemGroup> </Project>

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  • Linking to MSVC DLL from MinGW

    - by IndigoFire
    I'm trying to link the LizardTech GeoExpress DSDK into my own application. I use gcc so that we can compile on for platforms. On Linux and Mac this works easily: they provide a static library (libltidsdk.a) and headers and all that we have to do is use them. Compiling for windows isn't so easy. They've built the library using Microsoft Visual Studio, and we use MinGW. I've read the MinGW FAQ, and I'm running into the problems below. The library is all C++, so my first question: is this even possible? Just linking against the dll as provided yields "undefined reference" errors for all of the C++ calls (constructors, desctructors, methods, etc). Based on the MinGW Wiki: http://www.mingw.org/wiki/MSVC%5Fand%5FMinGW%5FDLLs I should be able to use the utility reimp to convert a .lib into something useable. I've tried all of the .lib files provided by LizardTech, and they all give "invalid or corrupt import library". I've tried both version 0.4 and 0.3 of the reimp utility. Using the second method described in the wiki, I've run pexport and dlltool over the dll to get a .a archive, but that produces the same undefined references. BTW: I have read the discussion below. It left some ambiguity as to whether this is possible, and given the MinGW Wiki page it seems like this should be doable. If it is impossible, that's all I need to know. If it can be done, I'd like to know how I can get this to happen. stackoverflow.com/questions/1796209/how-to-link-to-vs2008-generated-libs-from-g Thanks!

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  • Test run errors with MSTest in VS2010

    - by Tomas Lycken
    When I run my Unit Tests, all tests pass, but instead of "Test run succeeded" or whatever the success message is, I get "Test run error" in the little bar that tells me how many of my tests pass, even though all my tests passed. When i click the text, I'm taken to a page that tells me the following two things happened: Warning: conflict during test run deployment: deployment item '[...]\Booking.Web.dll' directly or indirectly referenced by the test container [...]\Booking.Web.Tests.dll cannot be deployed to 'Booking.Web.dll' because otherwise the file '[...]\Booking.Web.dll' would override deployment item '[...]\Booking.Web.dll' directly or indirectly referenced by '[...]\Booking.Web.Tests.dll' Error: Cannot initialize the ASP.NET project 'Booking.Web' Exception was thrown: The website could not be configured correctly; getting ASP.NET proccess information failed. Requesting 'http://localhost:54131/VSEnterpriseHelper.axd' returned an error: The remote server returned an error: (500) Internal Server Error. I don't understand half of what it's complaining about. How do I get rid of these errors? (And for reference: Booking.Web is an ASP.NET MVC 2 project, Booking.Web.Tests is a Test project, [...] is the full local path to the projects in my environment, in most of the cases above to the /bin/debug/ folder inside the Booking.Web project)

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  • Using DirectX Effect11 with Visual Studio 2012

    - by l3utterfly
    I recently updated to Visual Studio 2012 Ultimate. I was programming previously with DirectX 11 June 2010 SDK and want to continue to do so using Visual Studio 2012. However, I discovered that VS2012 comes with its own DirectX SDK (in Windows Kit 8.0) and I've been trying to migrate my code using the newer versions of d3d11. Everything went fine until I try to use effect files in my project (.fx files). I had to compile the Effects11 Sample in the DirectX SDK using VS2012 and link the lib file in my project. That went fine too. However, when I compile my project the function D3DX11CreateEffectFromMemory returns a E_NOINTERFACE error (no such interface is supported). Can anyone tell me why is that? Note that I'm using the d3d11.lib from the Windows Kit and the d3dx11.lib from the DirectX SDK. Perhaps I shouldn't mix them? However, everything else works fine when I mix them, except for the effect file creation. Any help would be appreciated. P.S. I don't know if this is helpful but just so you know, if I add an additional library directory in the project settings of "DirectXSDKInstallPath\lib\x86\" it works. Why is that? Does it mean I'm using the older version of the libraries? This will give a ton of warnings about redefined headers in winerror.h

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  • Configuring xUnit test output in Hudson

    - by graham.reeds
    I have a simple PoC project in Hudson. The PoC has unit tests written via UnitTest++ and outputs the results as XML for consumption by xUnit to munge into jUnit format. Here are the salient relevant I have my project configured to use MSBuild to build the 2008 solution. The project contains both the dll it is to build and the unit tests which are run as a post-build step. My workspace in Hudson is set to c:\develop\money (Money is the name of the project) and in the Hudson console I can see the workspace folders, the solution file and output folders (/bin, /doc, etc). The test console app outputs its file 'money_unit_tests.xml' to the folder 'reports' (making c:\develop\money\reports). I've restarted Hudson since installing xUnit and setting the workspace. However when I start Hudson building I am given the following message: [xUnit] Starting to record. [xUnit] [UnitTest] - Use the embedded style sheet. [xUnit] [ERROR] - No test report file(s) were found with the pattern 'reports/money_unit_tests.xml' relative to 'C:\.hudson\jobs\Money\workspace' for the testing framework 'UnitTest'. Did you enter a pattern relative to the correct directory? Did you generate the result report(s) for 'UnitTest'? [xUnit] Stopping recording. Finished: FAILURE Why does Hudson seem to think the workspace is in C:.hudson... and not C:\Develop...? What can I do change it? If I can't change it, what can I do to mitigate these changes? (I don't exactly want to hardcode the output for the xml to C:.hudson...)

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  • "Microsoft.ACE.OLEDB.12.0 provider is not registered" [RESOLVED]

    - by Azim
    I have a Visual Studio 2008 solution with two projects (a Word-Template project and a VB.Net console application for testing). Both projects reference a database project which opens a connection to an MS-Access 2007 database file and have references to System.Data.OleDb. In the database project I have a function which retrieves a data table as follows private class AdminDatabase ' stores the connection string which is set in the New() method dim strAdminConnection as string public sub New() ... adminName = dlgopen.FileName conAdminDB = New OleDbConnection conAdminDB.ConnectionString = "Data Source='" + adminName + "';" + _ "Provider=Microsoft.ACE.OLEDB.12.0" ' store the connection string in strAdminConnection strAdminConnection = conAdminDB.ConnectionString.ToString() My.Settings.SetUserOverride("AdminConnectionString", strAdminConnection) ... End Sub ' retrieves data from the database Public Function getDataTable(ByVal sqlStatement As String) As DataTable Dim ds As New DataSet Dim dt As New DataTable Dim da As New OleDbDataAdapter Dim localCon As New OleDbConnection localCon.ConnectionString = strAdminConnection Using localCon Dim command As OleDbCommand = localCon.CreateCommand() command.CommandText = sqlStatement localCon.Open() da.SelectCommand = command da.Fill(dt) getDataTable = dt End Using End Function End Class When I call this function from my Word 2007 Template project everything works fine; no errors. But when I run it from the console application it throws the following exception ex = {"The 'Microsoft.ACE.OLEDB.12.0' provider is not registered on the local machine."} Both projects have the same reference and the console application did work when I first wrote it (a while ago) but now it has stopped work. I must be missing something but I don't know what. Any ideas?

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  • django crispy-forms inline forms

    - by abolotnov
    I'm trying to adopt crispy-forms and bootstrap and use as much of their functionality as possible instead of inventing something over and over again. Is there a way to have inline forms functionality with crispy-forms/bootstrap like django-admin forms have? Here is an example: class NewProjectForm(forms.Form): name = forms.CharField(required=True, label=_(u'???????? ???????'), widget=forms.TextInput(attrs={'class':'input-block-level'})) group = forms.ModelChoiceField(required=False, queryset=Group.objects.all(), label=_(u'?????? ????????'), widget=forms.Select(attrs={'class':'input-block-level'})) description = forms.CharField(required=False, label=_(u'???????? ???????'), widget=forms.Textarea(attrs={'class':'input-block-level'})) class Meta: model = Project fields = ('name','description','group') def __init__(self, *args, **kwargs): self.helper = FormHelper() self.helper.form_class = 'horizontal-form' self.helper.form_action = 'submit_new_project' self.helper.layout = Layout( Field('name', css_class='input-block-level'), Field('group', css_class='input-block-level'), Field('description',css_class='input-block-level'), ) self.helper.add_input(Submit('submit',_(u'??????? ??????'))) self.helper.add_input(Submit('cancel',_(u'? ?????????'))) super(NewProjectForm, self).__init__(*args, **kwargs) it will display a decent form: How do I go about adding a form that basically represents this model: class Link(models.Model): name = models.CharField(max_length=255, blank=False, null=False, verbose_name=_(u'????????')) url = models.URLField(blank=False, null=False, verbose_name=_(u'??????')) project = models.ForeignKey('Project') So there will be a project and name/url links and way to add many, like same thing is done in django-admin where you are able to add extra 'rows' with data related to your main model. On the sreenshot below you are able to fill out data for 'Question' object and below that you are able to add data for QuestionOption objects -you are able to click the '+' icon to add as many QuestionOptions as you want. I'm not looking for a way to get the forms auto-generated from models (that's nice but not the most important) - is there a way to construct a form that will let you add 'rows' of data like django-admin does?

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  • Using PSExec from within CruiseControl .NET

    - by JayRu
    Hi All, I'm trying to call a PSExec task from CC.NET and running into some difficulties. Here's the CC project <project name="Test"> <tasks> <exec> <executable>C:\Utilities\psexec.exe</executable> <buildArgs>-u [UNAME] -p [PWD] "C:\Utilities\Joel.bat"</buildArgs> </exec> </tasks> </project> Here's the source of Joel.bat CLS @ECHO OFF What happens is that the first time I force the project to build, it runs successfully. The PSExec task is kicked off and the Joel.bat file is executed. I get some information in the build log about exit codes, but the task is successful. Here's the build log output. PsExec v1.97 - Execute processes remotely Copyright (C) 2001-2009 Mark Russinovich Sysinternals - www.sysinternals.com C:\Utilities\Joel.bat exited with error code 0. The second time I force the build I get the dreaded "The Application failed to initialize properly (0xc0000142)" error message. I can't ever run the build more than once More so, if I try to shut down the cruise control .net service from within the services MSC, it can't. It's like there's a lock somewhere that is taken and not released. The only way I can kill the service is by killing the ccservices.exe process. I've tried the exact same thing using an nant task and gotten the exact same results. It works the first time, and fails the second and I can't shutdown the process. I'm not sure if this is an issue with CC.NET or with PSEXEC (or me of course). Anybody got any ideas? I'm posting to the CC.NET forums as well. I'm using the latest and greatest of PSExec and 1.4.4 of CC.NET. Thx, Joel

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  • SIGABRT error when running on iPad

    - by user324881
    Hello, all. I've been banging my head for a few hours because of this problem. I have a universal project that's a mix of iPhone and iPad projects. I put these codebases together into the universal project and, after a lot of "#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 30200" checks, got the project to run in both the iPhone (OS 3.0 to 3.1.3) and iPad simulators. After doing a more finagling with the project settings of external libraries that I load, I got the app to load on an iPhone (which runs OS 3.1.3). However, when I run the app on my iPad, I get an immediate SIGABRT error. I've tried running it under Debug, under Release, with Active Architecture of both armv6 and armv7. I've checked and double-checked that the app has the right nib files set up (but, again, this app runs fine in the simulator). I've gone through the external libraries I'm using and set them up to have the same base SDK (3.2), same architectures (Optimized (armv6 armv7)), the same targeted device family (iPhone/iPad), and the same iPhone OS deployment target (iPhone OS 3.0). So, to summarize... I have a universal app that works in the simulator for iPhone and iPad, runs on an actual iPhone, but doesn't run on an iPad. It doesn't get far on the iPad -- there's an immediate SIGABRT error that stops execution. Help??

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  • Ajax Minifier Visual Studio include all javascript files

    - by Michael
    I am using the Ajax Minifier http://www.ajaxprojects.com/ajax/tutorialdetails.php?itemid=766 and have embedded it in the csproj file for use in Visual Studio 2008 (not the free version). I have two folders, Content and Scripts, directly under the root of the project. Also, the Content folder has subfolders, and would like to include all of these as well (if I have to manually add each subfolder that is fine as well). Currently, my csproj file looks like this (and is included within the Project tags as instructed). There are no build errors, the files simply do not get minified. (I've enabled Project - View All files) <Import Project="$(MSBuildExtensionsPath)\Microsoft\MicrosoftAjax\ajaxmin.tasks" /> <Target Name="AfterBuild"> <ItemGroup> <JS Include="Scripts\*.js" Exclude="Scripts\*.min.js;"/> <JS Include="Content\**\*.js" Exclude="Content\**\*.min.js;"/> </ItemGroup> <AjaxMin SourceFiles="@(JS)" SourceExtensionPattern="\.js$" TargetExtension=".min.js" /> </Target> How would I edit the csproj file in order to include these folders?

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  • What GUI tool can I use for building applications that interact with multiple APIs?

    - by tarasm
    My company uses a lot of different web services on daily bases. I find that I repeat same steps over and over again on daily bases. For example, when I start a new project, I perform the following actions: Create a new client & project in Liquid Planner. Create a new client Freshbooks Create a project in Github or Codebasehq Developers to Codebasehq or Github who are going to be working on this project Create tasks in Ticketing system on Codebasehq and tasks in Liquid Planner This is just when starting new projects. When I have to track tasks, it gets even trickier because I have to monitor tasks in 2 different systems. So my question is, is there a tool that I can use to create a web service that will automate some of these interactions? Ideally, it would be something that would allow me to graphically work with the web service API and produce an executable that I can run on a server. I don't want to build it from scratch. I know, I can do it with Python or RoR, but I don't want to get that low level. I would like to add my sources and pass data around from one service to another. What could I use? Any suggestions?

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  • TFS 2010 - TF14040 The Folder may not be checked out.

    - by Patricker
    I have a .NET 4 website in VS2010 stored in a TFS 2010 team project. I need to add a reference to System.Data.Linq.dll to the website. I am referencing a LINQ DataContext that is defined in another project and I get build errors saying that I need the reference to System.Data.Linq. I go up to the "Add Reference" menu option and add it like I would any normal reference, and it even shows up in the Web.config and in the Properties pages for the website... BUT if I build I still get the same error. So I found a place in my code where I was referencing the LINQ count function and it told me it was invalid because I was missing a reference and it offered to add the reference automatically. I told it to add the reference automatically and it is at this point that I get the error mentioned in the subject: TF14040: The folder $/Folder/Subfolder may not be checked out. No items were checked out I've done some research online but I haven't been able to find much. I saw on a blog that making the folder not readonly fixed the issue for him, but it didn't seem to work for me unless I misunderstood something. I tried loading up the project from source control onto a fresh computer where that project had never been loaded before and I can reproduce the issue the same way. Help would be greatly appreciated.

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  • Why is it so difficult to get a working IDE for Scala?

    - by Alex R
    I recently gave up trying to use Scala in Eclipse (basic stuff like completion doesn't work). So now I'm trying IntelliJ. I'm not getting very far. This was the original error. See below for update: Scala signature Predef has wrong version Expected 5.0 found: 4.1 in .... scala-library.jar I tried both versions 2.7.6 and 2.8 RC1 of scala-*.jar, the result was the same. JDK is 1.6.u20. UPDATE Today I uninstalled IntelliJ 9.0.1, and installed 9.0.2 Early Availability, with the 4/14 stable version of the Scala plug-in. Then I setup a project from scratch through the wizards: new project from scratch JDK is 1.6.u20 accept the default (project) instead of global / module accept the download of Scala 2.8.0beta1 into project's lib folder Created a new class: object hello { def main(args: Array[String]) { println("hello: " + args); } } For my efforts, I now have a brand-new error :) Here it is: Scalac internal error: class java.lang.ClassNotFoundException [java.net.URLClassLoader$1.run(URLClassLoader.java:202), java.security.AccessController.doPrivileged(Native Method), java.net.URLClassLoader.findClass(URLClassLoader.java:190), java.lang.ClassLoader.loadClass(ClassLoader.java:307), sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301), java.lang.ClassLoader.loadClass(ClassLoader.java:248), java.lang.Class.forName0(Native Method), java.lang.Class.forName(Class.java:169), org.jetbrains.plugins.scala.compiler.rt.ScalacRunner.main(ScalacRunner.java:72)] Thanks

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  • Permission denied for cvs server via ssh

    - by NovumCoder
    I cant create a new project by importing a java project via eclipse onto my cvs server via internet. I created a directory as root called /priv/cvs/. Then i called "cvs -d /priv/cvs/ init". I created a user named cvs and a groups called cvs. The repository is owned by cvs and in group cvs. Then i created a user "ben" and his only group is cvs. I "chrooted" the user "ben" accessing only the cvs functionality by not allowing to access the server via ssh with password, only by using a public key which is added in his home directory on the server in file authorized_keys2. the contect of authorized_keys2 is as follows: no-port-forwarding,no-X11-forwarding,command="/usr/bin/cvs server" ssh-rsa [public_key_content] rsa-key Connecting to the server works pretty fine. Eclipse asks for the passphrase for the private key to connect to the server. Authentication works and eclipse is able to run cvs commands. But when importing my project by using Team-Share Project. I get the error: The server reported an error: Permission denied projectname: cvs server: cannot open /priv/cvs/CVSROOT/config: Permission denied projectname: Cannot access /priv/cvs/CVSROOT The access right for the cvs root (/priv/cvs/) is set to 770. Which means that the owner, which is cvs and the group participants of the group cvs are allowed to read and write. Why do i get Permission denied? When i set the folder to 777, which means read/write to ALL, then it works. But i dont want that. I only want cvs users read/write to this folder? Is there something i misunderstood about access rules?

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  • Ipad MPMovieplayerController video loads but automatically pauses when played

    - by slayerIQ
    Hello I am trying to get the MPMovieplayerController to work. I load a video everything goes wel i even see the first frame but then it automatically pauses, if i press play it pauses again. In the simulator it works perfectly but on the ipad device it gives the problem. I can even seek through the video and i see the frame i seeked to but nothing plays. This is some output from the console: 2010-06-08 22:16:13.145 app[3089:207] Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. [Switching to thread 12803] warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/VCH263.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/H264H2.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/MP4VH2.videodecoder" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.2 (7B367)/Symbols/System/Library/VideoDecoders/JPEGH1.videodecoder" (file not found). 2010-06-08 22:16:15.145 app[3089:207] setting file:///private/var/mobile/Applications/46CE5456-6338-4BBF-A560-DCEFF700ACE0/tmp/MediaCache/ I dont get those warning when using the simulator BTW. Does anyone know how to fix this ?

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  • How to avoid coupling when using regions in Composite WPF

    - by emddudley
    I have an application designed using Microsoft's Composite Application Library. My shell has several regions defined so that I can inject content from separate modules. I'm looking for a design pattern that will reduce the coupling that these regions introduce. In all examples I have seen, regions are defined and accessed using a string in a static class in the infrastructure project.: <ItemsControl cal:RegionManager.RegionName="{x:Static inf:RegionNames.TabRegion}"> public static class RegionNames { public const string TabRegion = "TabRegion"; } This introduces an dependency on the shell from the infrastructure project, because the infrastructure project is now defining some of the shell's capabilities. The CAL RegionManager throws an exception if you attempt to access a region which is not defined, so I must ensure that the infrastructure and shell projects are kept in sync. Is there a way to isolate the shell's regions so that they are defined only within the shell (no region names in the infrastructure project)? Is there a way to make regions optional, so that shells can be swapped out even if they don't have all the same regions? (An example: One shell has menu and toolbar regions, another only has the menu... modules should be able to inject into the toolbar if it's available, without failing when it's not)

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  • Upgrade to Azure 2.2 SDK is causing roles to fail

    - by Jon Leach
    I have 3 worker roles and a web role in my project and I upgraded it to the new 2.2 SDK (required in VS2013). Ever since the upgrade, all of the worker roles are failing and they instantly recycle as soon as they're started. When the roles start, I'm getting these messages: Microsoft.WindowsAzure.ServiceRuntime Information: 200 : Role entrypoint . CALLING OnStart() Microsoft.WindowsAzure.ServiceRuntime Information: 202 : Role entrypoint . COMPLETED OnStart() The thread 0x441c has exited with code 259 (0x103). Microsoft.WindowsAzure.ServiceRuntime Information: 203 : Role entrypoint . CALLING Run() Microsoft.WindowsAzure.ServiceRuntime Warning: 204 : Role entrypoint . COMPLETED Run() ==> ROLE RECYCLING INITIATED Microsoft.WindowsAzure.ServiceRuntime Information: 503 : Role instance recycling is starting The thread 0x2684 has exited with code 259 (0x103) Two things draw my attention: I've started to see a bunch of errors "Cannot find or open the PDB file." But I don't know that this is directly relevant. I'm using VS 2013 and while the project lists the SDK as 2.2, the references within the roles are the 2.1 versions. Do I need to upgrade the components? Why wouldn't the project upgrade these automatically when I pulled the project into VS as it only support 2.2? Any thoughts on how to attach this are appreciated.

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  • Drupal image management

    - by vian
    Please suggest how should I approach these requirements. What ready-to-use solutions (modules) are best suited to achieve something like this: What I need is an image library that has searchable, tagged images that are already resized when we publish them. If the author searches the library and the image he needs isn’t there, he can upload one and have it added to the index. The important thing is that images in the library can be sorted into three categories: News images, top story images and feature images so that, over time, we don’t end up with hundreds of images crammed into one folder, thus making browsing a pain (and to prevent someone from something like: Searching for a keyword so they can find an image for the news, picking an image, and then seeing it’s 1600X. 1200). Also, I need something which will assemble thumbnail galleries easily. I don’t want to have to go to the image library, get a URL, go back, paste it in, etc. I should be able to pick, say, 8 images and say “create gallery”. How this objective is achieved is flexible, but I am looking for a shortcut to get around assembling screenshot galleries by hand.

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • Linker errors using LuaJava on OSX 10.5

    - by Daniel
    Hi, I'm having a bunch of problems getting this library to work on my OSX installation. In particular, I'd like to use it with a Java 1.6 VM but after I compile it up I get the following: java -cp "luajava-1.1.jar" org.keplerproject.luajava.Console Exception in thread "main" java.lang.UnsatisfiedLinkError: /Users/dharabor/src/luajava- 1.1/libluajava-1.1.jnilib: at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1822) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1739) at java.lang.Runtime.loadLibrary0(Runtime.java:823) at java.lang.System.loadLibrary(System.java:1030) at org.keplerproject.luajava.LuaState.<clinit>(LuaState.java:92) at org.keplerproject.luajava.LuaStateFactory.newLuaState(LuaStateFactory.java:59) at org.keplerproject.luajava.Console.main(Console.java:49) I'm running OSX 10.5.8 with Lua 5.1.4 I've also changed my OSX default VM to 1.6.0 as so: /System/Library/Frameworks/JavaVM.framework/Home -> Versions/1.6.0/Home/ /System/Library/Frameworks/JavaVM.framework/Versions/Current -> 1.6.0/ /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK -> 1.6.0/ What am I doing wrong? I notice when I use Java 1.5 everything works great. Except I don't want 1.5, I want 1.6.

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  • How to use Scala in IntelliJ IDEA (or: why is it so difficult to get a working IDE for Scala)?

    - by Alex R
    I recently gave up trying to use Scala in Eclipse (basic stuff like completion doesn't work). So now I'm trying IntelliJ. I'm not getting very far. I've been able to edit programs (within syntax highlighting and completion... yay!). But I'm unable to run even the simplest "Hello World". This was the original error: Scala signature Predef has wrong version Expected 5.0 found: 4.1 in .... scala-library.jar But that was yesterday with IDEA 9.0.1. See below... UPDATE Today I uninstalled IntelliJ 9.0.1, and installed 9.0.2 Early Availability, with the 4/14 stable version of the Scala plug-in. Then I setup a project from scratch through the wizards: new project from scratch JDK is 1.6.u20 accept the default (project) instead of global / module accept the download of Scala 2.8.0beta1 into project's lib folder Created a new class: object hello { def main(args: Array[String]) { println("hello: " + args); } } For my efforts, I now have a brand-new error :) Here it is: Scalac internal error: class java.lang.ClassNotFoundException [java.net.URLClassLoader$1.run(URLClassLoader.java:202), java.security.AccessController.doPrivileged(Native Method), java.net.URLClassLoader.findClass(URLClassLoader.java:190), java.lang.ClassLoader.loadClass(ClassLoader.java:307), sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301), java.lang.ClassLoader.loadClass(ClassLoader.java:248), java.lang.Class.forName0(Native Method), java.lang.Class.forName(Class.java:169), org.jetbrains.plugins.scala.compiler.rt.ScalacRunner.main(ScalacRunner.java:72)] FINAL UPDATE I uninstalled 9.0.2 EA and reinstalled 9.0.1, but this time went with the 2.7.3 version of Scala rather than the default 2.7.6, because 2.7.3 is the one shown in the screen-shots at the IntelliJ website (I guess the screen-shots prove that they actually tested this version!). Now everything works!!!

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