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  • CATransitionFade not working on newly added subviews

    - by David Liu
    For some reason, fading in new buttons using CATransition isn't working for me when it's a newly added button. The fade animation, however, is working on existing subviews. Code: // Add new button. CATransition *animation = [CATransition animation]; [animation setDuration:0.5]; [animation setType:kCATransitionFade]; [[button layer] addAnimation:animation forKey:@"fadeIn"]; [self.view addSubview:button]; // Enable previous button (Enabling fades in different type of background) if(toolbar.buttons.count != 0){ UIButton * prevButton = [toolbar.buttons objectAtIndex:(toolbar.buttons.count - 1)]; prevButton.enabled = YES; [[prevButton layer] addAnimation:animation forKey:@"fadeIn"]; }

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  • Memory Leak question

    - by franz
    I am having a memory leak issue with the following code. As much as I can tell I don't see why the problem persists but it still does not release when called. I am detecting the problem in instruments and the following code is keeping its "cards" classes alive even when it should had released them. Any help welcome. ... ... -(id)initDeckWithCardsPicked: (NSMutableArray*)cardsPicked andColors:(NSMutableArray*)cardColors { self = [self init]; if (self != nil) { int count = [cardsPicked count]; for (int i=0; i<count; i++) { int cardNum = [[cardsPicked objectAtIndex:i] integerValue]; Card * card = [[MemoryCard alloc] initWithSerialNumber:cardNum position: CGPointZero color:[cardColors objectAtIndex:i]]; [_cards addObject: card]; [card release]; } } return self; } - (id) init { self = [super init]; if (self != nil) { self.bounds = (CGRect){{0,0},[Card cardSize]}; self.cornerRadius = 8; self.backgroundColor = kAlmostInvisibleWhiteColor; self.borderColor = kHighlightColor; self.cards = [NSMutableArray array]; } return self; } ... ...

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  • Push a ViewController and It Pops Right Back

    - by Jim Bonner
    I have a view controller with a table view and a UISearchBar. When the view controller is first brought up, the table is populated. A click on a table row pushes another view controller, it animates up and then pops right back down and returns me to the table. It does this whether the search bar has been used or not. I do this push pop kind of action in several view controllers with not problem. My guess is that the UISearchBar is somehow getting in the way. Any one have any idea as to what I'm doing wrong?

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  • Loading Accessory callout view for mkannotationview

    - by Zap
    I have a map annotation view that contains a rightcallout button which loads an accessory view which is a UIViewController class. I am using resuable annotations, but am wondering how I can pass updated information to my UIViewController class. Let's say I have 2 string values which map to 2 UILabels on my view. How can I update those values after the initial accessory view has already been loaded into memory as a resusable view? Any help would be appreciated.

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  • how to balance position of UIBarButtonItem in toolbar

    - by RAGOpoR
    is it possible to balance the position of button(example toolbar in Safari)? UIBarButtonItem *infoButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCompose target:self action:@selector(support:)]; UIBarButtonItem *next = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemPlay target:self action:@selector(support:)]; [self.navigationController.toolbar setItems:[NSArray arrayWithObjects:infoButton, next,nil] animated:YES];

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  • Help creating a predicate for use with filteredArrayUsingPredicate

    - by johnbdh
    I am trying to learn how to use predicates and so am trying to replace the following working code with filteredArrayUsingPredicate... [filteredLocations removeAllObjects]; for (NSString *location in locations) { NSRange range = [location rangeOfString:query options:NSCaseInsensitiveSearch]; if (range.length > 0) { [filteredLocations addObject:location]; } } Instead I am trying.... [filteredLocations removeAllObjects]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"SELF contains %@", searchText]; [filteredLocations addObjectsFromArray: [locations filteredArrayUsingPredicate:predicate]]; I am not getting the same results with the predicate as I am with for loop rangeOfString. With the range of string for example searchText returns an 8 item array while with the same value returns only 2 with the predicate. Another example, hono will find honolulu in the locations array while it will not find anything using the predicate. As I understand it SELF represents the object object being evaluated ie. the locations array, so I think that is the correct syntax. Any help would be appreciated Thanks, John

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  • How to change rowHeight of a TableViewCell depending on Stringlength

    - by Jens Koehler
    I have a table with different entries, each with different length. The height of each row should fit, so it can show the whole string. I use the following code: //... cellForRowAtIndexPath if (row == 0) { cell = [tableView dequeueReusableCellWithIdentifier:@"affCell"]; //if (!cell) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"affCell"]autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleNone; cell.autoresizingMask = UIViewAutoresizingFlexibleHeight; affL = [[UILabel alloc] initWithFrame:CGRectZero]; affL.textAlignment = UITextAlignmentLeft; affL.autoresizingMask = UIViewAutoresizingFlexibleHeight; [cell.contentView addSubview:affL]; //} //declaration label affL.text = [fDictionary objectForKey:@"aff"]; affL.numberOfLines = 0; [affL sizeToFit]; affL.frame = CGRectMake(15.0, 10.0, 220.0, affL.frame.size.height); CGFloat affLH = affL.frame.size.height; [tableView setRowHeight:affLH+30]; I also use //... heightForRowAtIndexPath return affL.frame.size.height; How can I fix this problem?

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • Modifying UINavigation Bar Buttons in SubViews

    - by james
    I'm having trouble trying to modify the navigation bar in the subview portion of my application. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(add_Clicked:)] autorelease]; I have no issues modifying the navigation bar in any of my UIViewControllers classes. The simplified application class outline is as such: AppDelegate - UIViewControllerA (has a left and a right navigationBarButton) - Subview is displayed when a SegmentControl is selected. (Within the subview, I'm trying to modify the right NavigationBarButton that is displayed) [self.view addSubview:newControllerName.view]; Methods I have attempted: Trying to set self.navigationItem.rightBarButtonItem within my subview to a new UIBarButtonItem. Creating a pointer to UIViewControllerA within my AppDelegate. The UIViewControllerA contains a function setNavButton I wrote to set the rightBarButtonItem to a button. Then I am referencing the AppDelegate's reference to UIViewControllerA and attempting to call setNavButton. I included a NSLog call to see if that function is being called and it is executing but the NavigationBar isn't being modified. I'm trying to avoid having to push a UIViewController after the SegmentControl is clicked in UIViewControllerA so that I can simulate the SegmentControl as tabs. I'm not getting any errors during compile or run time. Anyone have any ideas?

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  • Create a table of contents from a pdf file

    - by ryan
    I'm using quartz to display pdf content, and I need to create a table of contents to navigate through the pdf. From reading Apple's documentation I think I am supposed to use CGPDFDocumentGetCatalog, but I can't find any examples on how to use this anywhere. Any ideas?

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  • OAuth secrets in mobile apps

    - by Felixyz
    When using the OAuth protocol, you need a secret string obtained from the service you want to delegate to. If you are doing this in a web app, you can simply store the secret in your data base or on the file system, but what is the best way to handle it in a mobile app (or a desktop app for that matter)? Storing the string in the app is obviously not good, as someone could easily find it and abuse it. Another approach would be to store it on you server, and have the app fetch it on every run, never storing it on the phone. This is almost as bad, because you have to include the URL in the app. I don't believe using https is any help. The only workable solution I can come up with is to first obtain the Access Token as normal (preferably using a web view inside the app), and then route all further communication through our server, where a script would append the secret to the request data and communicates with the provider. Then again, I'm a security noob, so I'd really like to hear some knowledgeable peoples' opinions on this. It doesn't seem to me that most apps are going to these lengths to guarantee security (for example, Facebook Connect seems to assume that you put the secret into a string right in your app). Another thing: I don't believe the secret is involved in initially requesting the Access Token, so that could be done without involving our own server. Am I correct?

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  • tableview - unrecognized selector sent to instance

    - by ct2k7
    Hi, I'v just got this error in my app. 2010-04-06 03:58:55.463 EasyPay DPS[6530:207] WARNING: Using legacy cell layout due to delegate implementation of tableView:accessoryTypeForRowWithIndexPath: in <NTItems: 0x397af90>. Please remove your implementation of this method and set the cell properties accessoryType and/or editingAccessoryType to move to the new cell layout behavior. This method will no longer be called in a future release. 2010-04-06 03:58:55.505 EasyPay DPS[6530:207] *** -[NTItems tableView]: unrecognized selector sent to instance 0x397af90 2010-04-06 03:58:55.515 EasyPay DPS[6530:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NTItems tableView]: unrecognized selector sent to instance 0x397af90' This error is extremely unuseful - where do I start in my code?

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  • How do I make a custom delegate protocol for a UIView subclass?

    - by timothy5216
    I'm making some tabs and I want to have my own delegate for them but when I try to send an action to the delegate nothing happens. I also tried following this tutorial: link text But it doesn't work for me :( Here is my code: TiMTabBar.h @protocol TiMTabBarDelegate; @interface TiMTabBar : UIView { id<TiMTabBarDelegate> __delegate; ... int selectedItem; ... } //- (id)init; - (id)initWithDelegate:(id)aDelegate; - (void)setSelectedIndex:(int)item; .. @property (nonatomic) int selectedItem; @property(assign) id <TiMTabBarDelegate> __delegate; .. ... @end @protocol TiMTabBarDelegate<NSObject> //@optional - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; @end TiMTabBar.m: #import "TiMTabBar.h" ... @interface NSObject (TiMTabBarDelegate) - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; @end @implementation TiMTabBar @synthesize selectedItem; @synthesize __delegate; ... /* - (id)init { ... return self; } */ - (id)initWithDelegate:(id)aDelegate; { //[super init]; __delegate = aDelegate; return self; } - (void)awakeFromNib { //[self init]; //[self initWithDelegate:self]; ... } - (void)setSelectedIndex:(int)item { selectedItem = item; if (self.__delegate != NULL && [self.__delegate respondsToSelector:@selector(tabBar:didSelectIndex:)]) { [__delegate tabBar:self didSelectIndex:selectedItem]; } ... if (item == 0) { ... } else if (item == 1) { ... } else if (item == 2) { ... } else if (item == 3) { ... } else if (item == 4) { ... } else { ... } } /* - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; { //[delegate tabBar:self didSelectIndex:index]; //if (self.delegate != NULL && [self.delegate respondsToSelector:@selector(tabBar:didSelectIndex:)]) { //[delegate tabBar:self didSelectIndex:selectedItem]; //} NSLog(@"tabBarDelegate: %d",index); } */ @end The delegate only works works inside itself and not in any other files like: @interface XXXController : UIViewController <TiMTabBarDelegate> { ... ... IBOutlet TiMTabBar *tabBar; ... } ... @end XXXController.m: #import "XXXController.h" #import <QuartzCore/QuartzCore.h> @implementation XXXController - (void)viewDidLoad { [super viewDidLoad]; [self becomeFirstResponder]; ... tabBar = [[TiMTabBar alloc] initWithDelegate:self]; //tabBar.__delegate = self; ... } #pragma mark TiMTabBar Stuff - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; { NSLog(@"Controller/tabBarDelegate: %d",index); } @end None of this seems to work in XXXController. Anyone know how to make this work?

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  • Move UIImageView inside accelerometer delegate

    - by ghiboz
    Hi all! my view controller is set to accept accelerometer delegate, and if I put the accelerometer value inside a label works... after I tried to move an UIImageView into my ViewController and nothing happens (the image is putted into the view from the interface builder... (i try to move the image using the frame origin properties) thanks in advance...

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  • Why is UIControlTouchUpInside UNDEFINED?

    - by munchine
    I've got a simple question but it has got me confounded. The code below gets an UNDEFINED error for UIControlTouchUpInside. What do I need to include or import? If I comment out the line, it works. So that means forState:UIControlStateNormal is defined. I'm new so hope you can help. UIButton * button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button setTitle:@"Accept?" forState:UIControlStateNormal]; [button addTarget:self action:@selector(acceptTapped) forControlEvents:UIControlTouchUpInside];

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  • What exactly is a property in Objective C ? What is the difference between a property ans an instance variable?

    - by tek3
    I am very much confused between instance variables and property. I have read number of posts regarding this but still i am not clear about it. I am from JAVA background and what i infer from objective C documentation is that a property is similar to JAVA BEAN CLASS (one having getter and setter of instance varibles). A property can accessed from other classes through its getter and setter methods while an instance variable is private and cannot be accessed from other classes. Am i right in thinking in this direction ?

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  • NSURLConnectionDelegate connection:didReceiveData not working

    - by Shibin Moideen
    Hi All, I need some help regarding the NSURLConnectionDelegate method. - (void)startDownload { NSString *URLString = [NSString stringWithFormat:appRecord.imageURLString]; NSURL *url = [NSURL URLWithString:URLString]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; imageConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if(imageConnection) { activeDownload = [NSMutableData data]; } } I am using this method to initiate the NSURLConnection, but the - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data is not calling.. Need Help Thanks in advance, Shibin

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  • UISearchBar animation hidding button

    - by David Carvalho
    Hello I currently have a UISearchBar (attached to a UISearchDisplayController), but I reduced the width of the search bar so I could display a custom button to its right when the search bar is not selected. The button is used to access other views. However, when I select the search bar and then press cancel (or even perform a search) and return to the normal view, where the search bar should be displayed with my custom button, the search bar animates and takes up all the room for the button and the is not displayed. Essentially, the search bar takes up all the width of the screen when I only want it to take up a part of it. Is there any way to prevent the search bar from animating to the whole width of the screen? This is how I defined the CGRect of the search bar: self = [[UISearchBar alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 250.0f, 45.0f)] Any help would be great. Regards

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