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  • Why does outlook 2013, after initial setup, always fail to connect to an Exchange server/always ask for a password?

    - by jhstuckey
    After installing Outlook 2013 configuring it to connect to an exchange server (details about which, e.g., version, etc., I do not know how to provide) was stressful and the user used outlook without issue for a session. The next time outlook is started this error (Re. subject) occurs. The answer to this question solves the issue, or explains why it is happening (i.e., no one could provide a solution). Full size image: http://i.imgur.com/H2bVlyJ.png EDIT 5/18: To add more detail, a) after outlook 2013 was installed and configured (through the menu it prompts you with, add an account) it connected and was fine. It is only after outlook is closed and re-opened that it will not connect again to the server. This problem has been mentioned elsewhere, e.g., http://community.office365.com/en-us/forums/158/t/62832.aspx.

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  • Why isn't my lighting working properly? Are my normals messed up?

    - by Radek Slupik
    I'm relatively new to OpenGL and I am trying to draw a 3D model (loaded from a 3ds file using lib3ds) using OpenGL with lighting, but about half of it is drawn in black. I set up the light as such: glEnable(GL_LIGHTING); glShadeModel(GL_SMOOTH); GLfloat ambientColor[] = {0.2f, 0.2f, 0.2f, 1.0f}; glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambientColor); glEnable(GL_LIGHT0); GLfloat lightColor0[] = {1.0f, 1.0f, 1.0f, 1.0f}; GLfloat lightPos0[] = {4.0f, 0.0f, 8.0f, 0.0f}; glLightfv(GL_LIGHT0, GL_DIFFUSE, lightColor0); glLightfv(GL_LIGHT0, GL_POSITION, lightPos0); The model is in a VBO and drawn using glDrawArrays. The normals are in a separate VBO, and the normals are calculated using lib3ds_mesh_calculate_vertex_normals: std::vector<std::array<float, 3>> normals; for (std::size_t i = 0; i < model->nmeshes; ++i) { auto& mesh = *model->meshes[i]; std::vector<float[3]> vertex_normals(mesh.nfaces * 3); lib3ds_mesh_calculate_vertex_normals(&mesh, vertex_normals.data()); for (std::size_t j = 0; j < mesh.nfaces; ++j) { auto& face = mesh.faces[j]; normals.push_back(make_array(vertex_normals[j])); } } glBindBuffer(GL_ARRAY_BUFFER, normal_vbo_); glBufferData(GL_ARRAY_BUFFER, normals.size() * sizeof(decltype(normals)::value_type), normals.data(), GL_STATIC_DRAW); The problem isn't the vertices; the model is drawn correctly when drawing it as a wireframe. I also fixed the normals in Blender using controlN. What could be the problem? Should I store the normals in a different order?

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  • Amazon how does their remarkable search work?

    - by JonH
    We are working on a fairly large CRM system /knowledge management system in asp.net. The db is SQL server and is growing in size based on all the various relationships. Upper management keeps asking us to implement search much like amazon does. Right from there search you can specify to search certain objects like outdoor equipment, clothing, etc. and you can even select all. I keep mentioning to upper management that we need to define the various fields to search on. Their response is all fields...they probably look at the search and assume that it is so simple. I'm the guy who has to say hold on guys we are talking about amazon here. My question is how can amazon run a search on an "all" category. Also one of the things management here likes is the dynamic filters. For instance, searching robot brings up filters specific to a robot toy. How can I put management in check and at least come up with search functionality that works like amazon. We are using asp.net, SQL server 2008 and jquery.

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  • iPhone: "there was a problem downloading this podcast"

    - by brianegge
    I have several podcasts which work perfectly fine in iTunes, but when I attempt to download additional episodes on the iPhone I get the message "there was a problem downloading this podcast" once the download completes. All I can find points to my iPhone not having enough disk space. The settings tells me I have 1GB available. I've also tried deleting some content and receive the same message. Originally, I thought this might be due to the RSS feed indicating a different file size than the media file, but I manually verified its correct. A podcast which I can always reproduce this problem has the following feed: http://www.podquiz.com/rss.php I can reproduce the problem on both WiFi and 3G.

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  • Visual WebGui helps Dawsons put its Windows Forms HR system on the web

    - by Webgui
    Dawsons needed to upgrade their existing Windows Forms LAN human resources system to allow better and flexible access to the ever increasing data size as labor hire clients are demanding easy access to copies of tickets and licenses and etc. The company has some 30,000 applicants on file, but access to this data has been complex and limited with the current system. Therefore the IT department was asked to find a possible solutions that would allow creating a web based application while utilizing as much of the existing Windows Forms code as possible. Visual WebGui was found to be highly regarded in many frameworks comparisons so the team decided to give Visual WebGui a try. It didn’t take long for them to recognize that the Visual WebGui controls appear and react over the web the same as desktop controls. This and the fact that most of the code was directly ported which saved Dawsons hundreds of development hours are what make Visual WebGui so unique and productive. “My first impression of Visual WebGui was perhaps disbelief. Not being a seasoned Web programmer, I initially found it hard to accept so much functionality from a web based application. Also, the speed is exceptional” said John Sainsbury, Financial Controller of the Dawsons Group who added “Since working with Visual WebGui, I have showcased parts of the application to our major clients, some of whom use SAP portals, and they are amazed.” The result was so satisfying that the company is now looking to produce a mobile version for accessing the labor pool on the go. “By removing the barriers of the local network, Visual WebGui has changed how we can do business” said Lloyd Everist, General Manager Dawsons Group. Read more about this story

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  • The Mystery of the Vanishing Disk Space

    - by Oddthinking
    My disk space is dwindling by about 2GB a day! I only have a few more days before I run out of space. $ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda4 143G 126G 11G 93% / udev 491M 4.0K 491M 1% /dev tmpfs 200M 696K 199M 1% /run none 5.0M 0 5.0M 0% /run/lock none 499M 144K 499M 1% /run/shm /dev/sda2 1.9G 580M 1.2G 33% /tmp /dev/sda1 92M 29M 58M 33% /boot I have been searching for the biggest directories/log files, deleting and compressing. But I am still losing the war. Finally, I realised I have a big misunderstanding: julian@server1:~$ sudo du -h / | tail -n 1 16G / All of my files in / only add up to 16 GB. That leaves 110 GB unaccounted for! Clearly I have a misunderstanding: I thought the '/dev/sda4' line represented all the files visible from '/'. What should I be reading to understand where the other storage has gone? More details: I have an Ubuntu 11.10 server, that was set-up by data-center staff. It is running my own code (which is fairly prolific with log files, but otherwise doesn't store much stuff on the drive) duplicity for backups (which tends to store a lot of signature files) various other standard services, like Apache, nagios, etc. They are very lightly used. It has been up for about 4 months without a reboot. I lied about the du output (simplified it for effect). It also complained about not being able to access GVFS and the du processes's own resources. I believe they are irrelevant: . du: cannot access `/home/julian/.gvfs': Permission denied du: cannot access `/proc/10841/task/10841/fd/4': No such file or directory du: cannot access `/proc/10841/task/10841/fdinfo/4': No such file or directory du: cannot access `/proc/10841/fd/4': No such file or directory du: cannot access `/proc/10841/fdinfo/4': No such file or directory

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  • Ubuntu, No wireless networks found after correctly installed madwifi

    - by Peter
    Hi, I just installed madwifi on my MSI laptop with an Atheros AR5001 wifi card & Lucid. As far as I can see and according to System - Administration - Hardware drivers the install was successful and the card + driver is up and running. However, I don't see any wireless network (my windows PC can see about 5 wireless networks). I tried it with the network manager applet as well as with wicd. If I try to connect to "Hidden Wireless Network" via nm-applet, it will start to connect for a while but is unable too (although I supply it with the correct WEP settings & key) So, I'm unable to use my wireless network. What am i doing wrong? Some information about my system: iwconfig lo no wireless extensions. eth0 no wireless extensions. wifi0 no wireless extensions. ath0 IEEE 802.11g ESSID:"" Mode:Managed Frequency:2.437 GHz Access Point: Not-Associated Bit Rate:0 kb/s Tx-Power:17 dBm Sensitivity=1/1 Retry:off RTS thr:off Fragment thr:off Power Management:off Link Quality=0/70 Signal level=-96 dBm Noise level=-96 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 pan0 no wireless extensions. ifconfig ath0 Link encap:Ethernet HWaddr 00:15:af:cf:e2:ca inet6 addr: fe80::215:afff:fecf:e2ca/64 Scope:Link UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) eth0 Link encap:Ethernet HWaddr 00:21:85:4d:82:78 inet addr:192.168.2.101 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::221:85ff:fe4d:8278/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:3800 errors:0 dropped:0 overruns:0 frame:0 TX packets:2944 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3940261 (3.9 MB) TX bytes:525218 (525.2 KB) Interrupt:27 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:12 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:720 (720.0 B) TX bytes:720 (720.0 B) wifi0 Link encap:UNSPEC HWaddr 00-15-AF-CF-E2-CA-00-00-00-00-00-00-00-00-00-00 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:3497 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:280 RX bytes:0 (0.0 B) TX bytes:179947 (179.9 KB) Interrupt:16 lshw -C network *-network description: Wireless interface product: AR5001 Wireless Network Adapter vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:02:00.0 logical name: wifi0 version: 01 serial: 00:15:af:cf:e2:ca width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix bus_master cap_list logical ethernet physical wireless configuration: broadcast=yes driver=ath_pci latency=0 multicast=yes wireless=IEEE 802.11g resources: irq:16 memory:fd7f0000-fd7fffff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 01 serial: 00:21:85:4d:82:78 size: 100MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full ip=192.168.2.101 latency=0 link=yes multicast=yes port=MII speed=100MB/s resources: irq:27 ioport:c800(size=256) memory:fe2ff000-fe2fffff memory:fe2c0000-fe2dffff(prefetchable) lspci 00:00.0 Host bridge: ATI Technologies Inc RS690 Host Bridge 00:01.0 PCI bridge: ATI Technologies Inc RS690 PCI to PCI Bridge (Internal gfx) 00:04.0 PCI bridge: ATI Technologies Inc Device 7914 00:06.0 PCI bridge: ATI Technologies Inc RS690 PCI to PCI Bridge (PCI Express Port 2) 00:07.0 PCI bridge: ATI Technologies Inc RS690 PCI to PCI Bridge (PCI Express Port 3) 00:12.0 SATA controller: ATI Technologies Inc SB600 Non-Raid-5 SATA 00:13.0 USB Controller: ATI Technologies Inc SB600 USB (OHCI0) 00:13.1 USB Controller: ATI Technologies Inc SB600 USB (OHCI1) 00:13.2 USB Controller: ATI Technologies Inc SB600 USB (OHCI2) 00:13.3 USB Controller: ATI Technologies Inc SB600 USB (OHCI3) 00:13.4 USB Controller: ATI Technologies Inc SB600 USB (OHCI4) 00:13.5 USB Controller: ATI Technologies Inc SB600 USB Controller (EHCI) 00:14.0 SMBus: ATI Technologies Inc SBx00 SMBus Controller (rev 14) 00:14.1 IDE interface: ATI Technologies Inc SB600 IDE 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: ATI Technologies Inc SB600 PCI to LPC Bridge 00:14.4 PCI bridge: ATI Technologies Inc SBx00 PCI to PCI Bridge 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 VGA compatible controller: ATI Technologies Inc RS690M [Radeon X1200 Series] 01:05.2 Audio device: ATI Technologies Inc Radeon X1200 Series Audio Controller 02:00.0 Ethernet controller: Atheros Communications Inc. AR5001 Wireless Network Adapter (rev 01) 05:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 01) 06:04.0 CardBus bridge: O2 Micro, Inc. OZ711MP1/MS1 MemoryCardBus Controller (rev 21) 06:04.2 SD Host controller: O2 Micro, Inc. Integrated MMC/SD Controller (rev 01) 06:04.3 Bridge: O2 Micro, Inc. Integrated MS/xD Controller (rev 01) 06:04.4 FireWire (IEEE 1394): O2 Micro, Inc. Firewire (IEEE 1394) (rev 02) less /proc/modules | grep ath ath_rate_sample 11476 1 - Live 0xf812b000 ath_pci 193197 0 - Live 0xf85c3000 wlan 222892 5 wlan_wep,wlan_scan_sta,ath_rate_sample,ath_pci, Live 0xf8537000 ath_hal 398604 3 ath_rate_sample,ath_pci, Live 0xf8480000 I've been at this for hours now, also tried ndiswrapper and ath5k drivers with no luck, and really could use some help. Cheers.

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  • What should I know before I set up RAID 6 on Linux?

    - by Dan Ellis
    I just ordered five 1TB drives to install as a RAID 6 array in a Linux server (keeping the existing 1TB drive as a boot disk). I want to use Linux MD for RAID rather than a RAID card, to avoid lock-in. The intended use is for storing filesystems for Xen development environments and an AFP server for iPhoto/Aperture/Lightroom. What things should I know before I set it up? For example, what would be a good choice of filesystem, and what chunk size should I use?

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  • Deep recursion in WHM EasyApache software update causes out of memory

    - by Ernest
    I was trying to load some modules with EasyApache in a software update (WHM) cause I need to install Magento ecommerce. I did the first EasyApache update. However, one module I needed was not loaded. I loaded later but whenever I check Tomcat 5.5 in the profile builder I get: -- Begin opt 'Tomcat' -- -- Begin dryrun test 'Checking for v5' -- -- End dryrun test 'Checking for v5' -- -- Begin step 'Checking jdk' -- Deep recursion on subroutine "Cpanel::CPAN::Digest::MD5::File::_dir" at /usr/local/cpanel/Cpanel/CPAN/Digest/MD5/File.pm line 107. Out of memory! Out of memory! *** glibc detected *** realloc(): invalid next size: 0x09741188 *** Line 107 in question in the file.pm is the third one in this snippet: if(-d $full) { $hr->{ $short } = ''; _dir($full, $hr, $base, $type, $cc) or return; //line 107 } All my client sites are down and I don't know what to do to fix this.

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  • GNU screen configuration for optimal keycode recognition

    - by intuited
    Currently GNU screen will botch up certain keystrokes, for example CTRL pressed in combination with the arrow keys, so that eg when in vim insert mode, CTRL-PGUp will Uppercase the next/current word (or something like that). I'd like for it to work pretty much transparently, so that the functionality is the same as when it's not running (with the obvious exception of CTRL-a control sequences)... is this possible? Also — and I suspect this is more or less a separate issue — I'd like for the scrollwheel to scroll back in the session log rather than cycling through the history as it does now. Doable? Or perhaps it could be set to emulate a much larger screen size that the terminal app that it's running under could keep that text in its session log. either way the goal would be to be able to use the mouse wheel and/or shift-up-arrow to scroll back in the session log.

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  • How small is too small (of laptop for a programmer)

    - by defn
    Im thinking of replacing my HP Pavilion dv5-1004nr with Acer Aspire AS5738-6444, I'm a CS student... so im torn between screen size (liking the 15in and decent gpu.. but it weight nearly 8 pounds and battery can barely last 2 hours in power saver mode) and wanting something portable to carry to classes/take notes ect (3 pounds and up to 8 hour battery life of the acer) what would you guys suggest? acer any good? i love my hp keyboard.. (or have links to other good laptops, im aiming for 600$ range?)

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  • need explanation on amortization in algorithm

    - by Pradeep
    I am a learning algorithm analysis and came across a analysis tool for understanding the running time of an algorithm with widely varying performance which is called as amortization. The autor quotes " An array with upper bound of n elements, with a fixed bound N, on it size. Operation clear takes O(n) time, since we should dereference all the elements in the array in order to really empty it. " The above statement is clear and valid. Now consider the next content: "Now consider a series of n operations on an initially empty array. if we take the worst case viewpoint, the running time is O(n^2), since the worst case of a sigle clear operation in the series is O(n) and there may be as many as O(n) clear operations in the series." From the above statement how is the time complexity O(n^2)? I did not understand the logic behind it. if 'n' operations are performed how is it O(n ^2)? Please explain what the autor is trying to convey..

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  • How can I exceed the 60% Memory Limit of IIS7

    - by evilknot
    Pardon if this is more stackoverflow vs. serverfault. It seems to be on the border. We have an application that caches a large amount of product data for an e-commerce application using ASP.NET caching. This is a dictionary object with 65K elements, and our calculations put the object's size at ~10GB. Problem: The amount of memory the object consumes seems to be far in excess of our 10GB calculation. BIGGEST CONCERN: We can't seem to use over 60% of the 32GB in the server. What we've tried so far: In machine.config/system.web (sf doesn't allow the tags, pardon the formatting): processModel autoConfig="true" memoryLimit="80" In web.config/system.web/caching/cache (sf doesn't allow the tags, pardon the formatting): privateBytesLimit = "20000000000" (and 0, the default of course) percentagePhysicalMemoryUsedLimit = "90" Environment: Windows 2008R2 x64 32GB RAM IIS7 Nothing seems to allow us to exceed the 60% value. See attached screenshot of taskman.

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  • Games Localization: Cultural Points

    - by ultan o'broin
    Great article about localization considerations, this times in the games space. Well worth checking out. It's rare to see such all-encompassing articles about localization considerations aimed at designers. That's a shame. The industry assumes all these things are known. The evidence from practice is that they're not and also need constant reinforcement. We're not in the games space in enterprise applications yet. However, there may be a role for them in the training space but also in CRM, building relationships and contacts. Beyond the obvious considerations, check out the cultural aspects of games localization too. For example, Zygna's offerings, which you might have played on Facebook: Zynga, which can lay claim to the two most popular social games on Facebook - FarmVille and CityVille - has recently localized both games for international audiences, and while CityVille has seen only localization for European languages, FarmVille has been localized for China, which involved rebuilding the game from the ground up. This localization process involved taking into account cultural considerations including changing the color palette to be brighter and increasing the size of the farm plots, to appeal to Chinese aesthetics and cultural experience. All the more reason to conduct research in your target markets, worldwide.

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  • Box Collider isn't rotating with Game Object

    - by pek
    I have a method that creates a room by instantiating a prefab, places it in a grid and the re-sizes the collider based on a room definition (location in grid, rotation, width and height). Here is the method: public void CreateRoom(RoomAction action) { GameObject roomGameObject = Instantiate(this.roomPrefab, Vector3.zero, action.RoomPrefab.transform.rotation) as GameObject; roomGameObject.transform.parent = this.transform; roomGameObject.transform.localPosition = new Vector3(action.MansionOffsetX, 0, -action.MansionOffsetY) * this.blockSize; roomGameObject.transform.localPosition += new Vector3((action.Room.Width * this.blockSize) / 2, 0, -((action.Room.Height * this.blockSize) / 2)); BoxCollider roomCollider = roomGameObject.GetComponent<BoxCollider>(); roomCollider.isTrigger = true; roomCollider.center = new Vector3(0, this.height / 2, 0); roomCollider.size = new Vector3(action.Room.Width * this.blockSize, this.height, action.Room.Height * this.blockSize); roomGameObject.transform.RotateAroundLocal(roomGameObject.transform.up, Mathf.Deg2Rad * -90 * action.Rotation); } The problem I'm having is that, while the room rotates correctly, but for some reason, the collider isn't rotating with the game object. Here is a screenshot: Any idea on what am I doing wrong?

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  • Text Terminal Hardware (for Linux)

    - by DLH
    Is there any way to obtain a hardware text terminal (preferably small in size) with a screen and a keypad to connect to a Linux machine (preferably via usb)? I'd like to be able to log into a command line and do some work there while simultaneously running a graphical environment on the main display. It seems like there should be some kind of lcd screen and qwerty keypad device designed for this purpose. Does this exist, and how do I get one? Edit: I'd be happy with a small networked device as well, as long as I could get a remote terminal into my computer.

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  • Getting error when using Oracle imp command to import dmp file

    - by blizz
    I am importing a dmp file using the following command: imp user/pass file=file.dmp log=logfile.log full=y ignore=y destroy=y I get the following errors: . . importing table "MESSAGE_BOARD" IMP-00058: ORACLE error 22993 encountered ORA-22993: specified input amount is greater than actual source amount IMP-00028: partial import of previous table rolled back: 219638 rows rolled back . . importing table "MESSAGE_BOARD_ARCHIVES" IMP-00058: ORACLE error 22993 encountered ORA-22993: specified input amount is greater than actual source amount IMP-00028: partial import of previous table rolled back: 2477960 rows rolled back I have tried increasing the tablespace size and adding a second datafile to no avail. I'm a total newb at Oracle so any help will be appreciated. Googled this for hours and still can't come up with a solution. Thanks!

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  • Best way to rip DVD movies to ISO files

    - by alex
    I'm trying to backup my DVD collection. I have Handbrake, and will eventually experiment with the best settings to use. For now, I'd like to backup the DVD's to ISO files, that i can mount and then use Handbrake on later, or burn back on to DVD should the original get damaged. I have a WD TV box that is capable of playing ISO files also. What's the best program for doing this? I'm not so much concerned with file size.

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  • mini linux for browsing media playing

    - by Martin Beckett
    I'm looking for a small linux install (<100Mb) that can just run a browser and ideally a media player. It's to fit in a spare recovery partition on my laptop and be a quick boot for non-work stuff when I'm on the road. I have used Puppy-linux and DSL before but they have lots of stuff I don't need. Is there something like these that just concentrates on running a browser in the way xbmc does for videos? ps. The size requirement was to fit in the existing 100Mb win7 recovery partition, but that can be resized. The main idea was something that booted very quickly without the 10min wait while windows does all the corporate stuff and realizes it isn't on the LAN - and could be shutdown instantly.

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  • Sync Google Contacts with QuickBooks

    - by dataintegration
    The RSSBus ADO.NET Providers offer an easy way to integrate with different data sources. In this article, we include a fully functional application that can be used to synchronize contacts between Google and QuickBooks. Like our QuickBooks ADO.NET Provider, the included application supports both the desktop versions of QuickBooks and QuickBooks Online Edition. Getting the Contacts Step 1: Google accounts include a number of contacts. To obtain a list of a user's Google Contacts, issue a query to the Contacts table. For example: SELECT * FROM Contacts. Step 2: QuickBooks stores contact information in multiple tables. Depending on your use case, you may want to synchronize your Google Contacts with QuickBooks Customers, Employees, Vendors, or a combination of the three. To get data from a specific table, issue a SELECT query to that table. For example: SELECT * FROM Customers Step 3: Retrieving all results from QuickBooks may take some time, depending on the size of your company file. To narrow your results, you may want to use a filter by including a WHERE clause in your query. For example: SELECT * FROM Customers WHERE (Name LIKE '%James%') AND IncludeJobs = 'FALSE' Synchronizing the Contacts Synchronizing the contacts is a simple process. Once the contacts from Google and the customers from QuickBooks are available, they can be compared and synchronized based on user preference. The sample application does this based on user input, but it is easy to create one that does the synchronization automatically. The INSERT, UPDATE, and DELETE statements available in both data providers makes it easy to create, update, or delete contacts in either data source as needed. Pre-Built Demo Application The executable for the demo application can be downloaded here. Note that this demo is built using BETA builds of the ADO.NET Provider for Google V2 and ADO.NET Provider for QuickBooks V3, and will expire in 2013. Source Code You can download the full source of the demo application here. You will need the Google ADO.NET Data Provider V2 and the QuickBooks ADO.NET Data Provider V3, which can be obtained here.

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  • Vantec NexStar NAS Enclosures - Writing large files

    - by peter
    I have one of these 'Vantec NexStar LX - NST-475LX-BK' drive enclosures. It is a NAS device. When I write a file to the device using eSata, or a SMB share I cannot write files over 4GB. I think this is because the drive is formatted with FAT32. But when I access the device using FTP it doesn't matter. I can write files of any size. E.g. I wrote one on there last night which was 30GB. Does this make any sense? Why? I guess the most important thing for me is data integrity.

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  • Slick2D - Entities and rendering

    - by Zarkopafilis
    I have been trying to create my very first game for quite a while, followed some tutorials and stuff, but I am stuck at creating my entity system. I have made a class that extends the Entity class and here it is: public class Lazer extends Entity{//Just say that it is some sort of bullet private Play p;//Play class(State) private float x; private float y; private int direction; public Lazer(Play p, float x , float y, int direction){ this.p = p; this.x = x; this.y = y; this.direction = direction; p.ent.add(this); } public int getDirection(){ return direction; //this one specifies what value will be increased (x/y) at update } public float getX(){ return x; } public float getY(){ return y; } public void setY(float y){ this.y = y; } public void setX(float x){ this.x = x; } } The class seems pretty good , after speding some hours googling what would be the right thing. Now, on my Play class. I cant figure out how to draw them. (I have added them to an arraylist) On the update method , I update the lazers based on their direction: public void moveLazers(int delta){ for(int i=0;i<ent.size();i++){ Lazer l = ent.get(i); if(l.getDirection() == 1){ l.setX(l.getX() + delta * .1f); }else if(l.getDirection() == 2){ l.setX(l.getX() - delta * .1f); }else if(l.getDirection() == 3){ l.setY(l.getY() + delta * .1f); }else if(l.getDirection() == 4){ l.setY(l.getY() - delta * .1f); } } } Now , I am stuck at the render method. Anyway , is this the correct way of doing this or do I need to change stuff? Also I need to know if collision detection needs to be in the update method. Thanks in advance ~ Teo Ntakouris

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  • Resolution independence - resize on the fly or ship all sizes?

    - by RecursiveCall
    My game relies heavily on textures of various sizes with some being full-screen. The game is targeted for multiple resolutions. I found that resizing textures (downsizing) works quite well for this game’s art type (it’s not Pixel Art or anything like that). I asked my artist to ensure that all textures at the edges of the screen to be created in such a way that they can safely “overflow” off screen; this means that aspect ratio is not an issue. So with no aspect ratio issues, I figured that I would simply ask my artist to create assets in very high resolution, and then resize them down to the appropriate screen resolution. The question is, when and how do I do that? Do I pre-resize everything to common resolutions in Photoshop and package all assets in the final product (increasing the size download that the user has to deal with) and then select the appropriate asset based on the detected resolution? Or do I ship with the largest set of Textures, detect the resolution on load, set a render target and draw all downsized assets to it and use that? Or for the latter, do I use some sort of a CPU-sided algorithm to resize on game load?

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  • Slick2D + LWJGL collision system

    - by Connor W
    So I've been learning java for a while and have explored slick and lwjgl before but went away from using Slick for a while. But I've recently gone back to using it (as I'm making a platformer and Tiled will be really helpful). But here's where my problems begin: collision. I have a player polygon and I check to see if it's colliding with my tiled map with this method: public static boolean playerCollisionWith() { for(int i = 0; i < Blockmap.entities.size(); i++) { Block entity1 = (Block) Blockmap.entities.get(i); if(playerPoly.intersects(entity1.poly)) { return true; } } return false; } This would work normally but I'm using a different method for movement. Instead of just adding a speed variable to the player's x axis. I move like this: if(Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { speedX = Math.min(5, speedX + 1); moving = true; playerPoly.setX(x); if(playerCollisionWith()) { speedX = -5; playerPoly.setX(x); } } That Math.min call is what is messing me up =. I can't just call speedX = -5, because when I do the player "bounces" when the right mouse button is down and it's colliding. Bounces as in flashes back and forth REALLY quickly. But I don't really know how I would make it so that collisions on the y axis would work either, whether the player is jumping or not. So if I could get some help with how to fix this problem that would be great. Thank you for the help!

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  • Working with documents and SharePoint - Best practices

    - by KunaalKapoor
    Follow these simple guidelines to make collaboration using SharePoint easier:1. File Name:While it is allowed to use spaces in your filename (and maybe it seems even logical to do so), don’t use them if your file will end up (or is born on) SharePoint. When you use the “download a copy” functionality, SharePoint will replace the spaces with an “_”. This might (will) result in inconsistency when you upload the “same” file again, since SharePoint will see this as a different file (since the filename is different). I recommend using a filename with Capitalization style naming guideline. For instance: the document “Overall governance model.docx” would be named “OverallGovernanceModel.docx”Use the TITLE field in the office applications to give your document a title (and subtitle and keywords, .) The title column can be used in a view in a library. You can get to the document properties by clicking on 'Office Button/Prepare/Properties'. (Office 2007). This is metadata that is stored with the document, and will remain in the document (even if you exchange this document via e-mail, via an external hard drive). The filename cannot be longer than 128 characters. (and that is IMHO far beyond reasonable) You cannot use any of these characters: ” # % & * : < > ? \ / { | } ~ 2. Versioning:SharePoint has a built-in versioning system. You can work with major (published) versions, and minor (draft) versions. Of each of these two document types, you can store a numbers of versions that are kept. Watch out, each version is saved, not only the delta between 2 versions, and this counts to your Site Collection Quota. (Example: you have a Word document with a size of 2 MB. When you keep 5 Drafts this will result in storing (and consuming) 10 MB.So, don’t call your document “NewUserAccountProcessDRAFTv1.docx”, but “NewUserAccountProcess.docx” and use versioning setting in your library.You can enable views on your library to display the version number.You can enable the version number to be displayed in a Word document.3. Use MetadataUse metadata to assign other properties to documents, so it can be easily identified, sorted- or grouped by.

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