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  • How do I use an API?

    - by GRardB
    Background I have no idea how to use an API. I know that all APIs are different, but I've been doing research and I don't fully understand the documentation that comes along with them. There's a programming competition at my university in a month and a half that I want to compete in (revolved around APIs) but nobody on my team has ever used one. We're computer science majors, so we have experience programming, but we've just never been exposed to an API. I tried looking at Twitter's documentation, but I'm lost. Would anyone be able to give me some tips on how to get started? Maybe a very easy API with examples, or explaining essential things about common elements of different APIs? I don't need a full-blown tutorial on Stack Overflow; I just need to be pointed in the right direction. Update The programming languages that I'm most fluent in are C (simple text editor usually) and Java (Eclipse). In an attempt to be more specific with my question: I understand that APIs (and yes, external libraries are what I was referring to) are simply sets of functions. Question I guess what I'm trying to ask is how I would go about accessing those functions. Do I need to download specific files and include them in my programs, or do they need to be accessed remotely, etc.?

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  • FOSS Development: Who develops the OS-specific packages?

    - by achristi
    I have a couple of FOSS projects. They can be a bit of a pain to get running unless you've got dependencies in place already, which I figure is par for the course for FOSS projects. We know that each free operating system out there has its own package management systems. A few of them, such as homebrew on Mac OS or AUR on Arch linux are very friendly to community contributions. What I am wondering is, who exactly is expected to contribute packages? Primarily I am concerned with the case of small or developing projects, since it's pretty standard for the big projects to be put in there by the OS maintainers. From my perspective, it is something of a chicken-egg problem, because your software will not make its way into a package system if it does not have users, and it is less likely to gain users if it is not easy to install and use. For the sake of discussion, let's assume that the software in question is actually legitimately useful. I can see where people could create crapware or spam and that should obviously be kept out of any package system. So, in summary, whose job is this? Is it spammy for a FOSS software dev to put his own work into various OS package repositories?

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  • A few questions about how JavaScript works

    - by KayoticSully
    I originally posted on Stack Overflow and was told I might get some better answers here. I have been looking deeply into JavaScript lately to fully understand the language and have a few nagging questions that I can not seem to find answers to (Specifically dealing with Object Oriented programming. I know JavaScript is meant to be used in an OOP manner I just want to understand it for the sake of completeness). Assuming the following code: function TestObject() { this.fA = function() { // do stuff } this.fB = testB; function testB() { // do stuff } } TestObject.prototype = { fC : function { // do stuff } } What is the difference between functions fA and fB? Do they behave exactly the same in scope and potential ability? Is it just convention or is one way technically better or proper? If there is only ever going to be one instance of an object at any given time, would adding a function to the prototype such as fC even be worthwhile? Is there any benefit to doing so? Is the prototype only really useful when dealing with many instances of an object or inheritance? And what is technically the "proper" way to add methods to the prototype the way I have above or calling TestObject.prototype.functionName = function(){} every time? I am looking to keep my JavaScript code as clean and readable as possible but am also very interested in what the proper conventions for Objects are in the language. I come from a Java and PHP background and am trying to not make any assumptions about how JavaScript works since I know it is very different being prototype based. Also are there any definitive JavaScript style guides or documentation about how JavaScript operates at a low level? Thanks!

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  • O'reilly certification in PHP worth it?

    - by editzombie
    I asked this question over on stack overflow but I didn't realise it wasn't really the place for not so technical questions. I've seen quite a few related threads on this forum so I thought I'd try and get some feedback here: This is my first time asking a question on this forum, though I´ve read it a lot. I apologise if this is repeating a thread. I´m interested in getting into web development. I am a video editor by trade but living in Spain the way things are at the moment its very difficult to find work. I have some very basic knowledge of HTML and CSS and a little bit of flash and have designed a few little personal websites myself. I also worked for a online marketing production company where I worked a little on blog design in Blogger amongst other social media. So thats my background, but I´m trying to expand my skills and get into web development as a career or in general part of my skill base, I was thinking particularly about PHP/MySQL. I have worked a little on some of the Lynda.com tutorials and have invested in a book (Sams Teach Yourself PHP, MySQL and Apache). I´m still finding it very difficult to progress. I know I should really try some practice projects (any reccomendations would be welcome). But I was also thinking about doing one of the O´Reilly certification courses and was wondering whether it would be worthwhile for a noob like me. I hear that the courses are associated with an American University which I guess gives it more clout. Any other thoughts you guys have about how to make progress in learning web development would be fantasic. Thanks in advance.

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  • How do I use an API?

    - by GRardB
    Background I have no idea how to use an API. I know that all APIs are different, but I've been doing research and I don't fully understand the documentation that comes along with them. There's a programming competition at my university in a month and a half that I want to compete in (revolved around APIs) but nobody on my team has ever used one. We're computer science majors, so we have experience programming, but we've just never been exposed to an API. I tried looking at Twitter's documentation, but I'm lost. Would anyone be able to give me some tips on how to get started? Maybe a very easy API with examples, or explaining essential things about common elements of different APIs? I don't need a full-blown tutorial on Stack Overflow; I just need to be pointed in the right direction. Update The programming languages that I'm most fluent in are C (simple text editor usually) and Java (Eclipse). In an attempt to be more specific with my question: I understand that APIs (and yes, external libraries are what I was referring to) are simply sets of functions. Question I guess what I'm trying to ask is how I would go about accessing those functions. Do I need to download specific files and include them in my programs, or do they need to be accessed remotely, etc.?

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  • How do I drag my widgets without dragging other widgets?

    - by Cypher
    I have a bunch of drag-able widgets on screen. When I am dragging one of the widgets around, if I drag the mouse over another widget, that widget then gets "snagged" and is also dragged around. While this is kind of a neat thing and I can think of a few game ideas based on that alone, that was not intended. :-P Background Info I have a Widget class that is the basis for my user interface controls. It has a bunch of properties that define it's size, position, image information, etc. It also defines some events, OnMouseOver, OnMouseOut, OnMouseClick, etc. All of the event handler functions are virtual, so that child objects can override them and make use of their implementation without duplicating code. Widgets are not aware of each other. They cannot tell each other, "Hey, I'm dragging so bugger off!" Source Code Here's where the widget gets updated (every frame): public virtual void Update( MouseComponent mouse, KeyboardComponent keyboard ) { // update position if the widget is being dragged if ( this.IsDragging ) { this.Left -= (int)( mouse.LastPosition.X - mouse.Position.X ); this.Top -= (int)( mouse.LastPosition.Y - mouse.Position.Y ); } ... // define and throw other events if ( !this.WasMouseOver && this.IsMouseOver && mouse.IsButtonDown( MouseButton.Left ) ) { this.IsMouseDown = true; this.MouseDown( mouse, new EventArgs() ); } ... // define and throw other events } And here's the OnMouseDown event where the IsDraggable property gets set: public virtual void OnMouseDown( object sender, EventArgs args ) { if ( this.IsDraggable ) { this.IsDragging = true; } } Problem Looking at the source code, it's obvious why this is happening. The OnMouseDown event gets fired whenever the mouse is hovered over the Widget and when the left mouse button is "down" (but not necessarily in that order!). That means that even if I hold the mouse down somewhere else on screen, and simply move it over anything that IsDraggable, it will "hook" onto the mouse and go for a ride. So, now that it's obvious that I'm Doing It Wrong™, how do I do this correctly?

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  • Employers and intellectual property 2

    - by Rick
    I have a question about intellectual property, I am currently a manager in a small manufacturing firm. The owners are driven by greed and don't appreciate the development process of complex machinery and are happy just to send things out half done. I on the other hand think that it should be done properly as breakdown in the field can be costly, embarrassing. They seem to have all of us running around doing most of the work out of hours using the attitude of "Be grateful to have a job" yet no one has a contract or any security or any agreement in place. For a couple of the projects i am using PLC's and doing the code in my own time and the testing during company time, and i am aware that they cannot support their own machines if i left, but as i created the code in my own time who owns it? The have asked my to put in a shutdown code for a maintenance request after a given length of time, could this be classed as criminal damage or anything illegal apart from immoral? (we sell the machines with 12 month warrantee, shut down after) But as time goes on I'm getting rather fed up of the companies attitude toward the client. I am considering keeping the clients as my own and get them to contact me directly In the shutdown code. By doing something like this is a trial version contact me for a full license? I wouldn't feel bad for my current employer as he is not afraid to S***t on people as he has been evolved in numerous law suits and has over 30 failed companies leaving people and customers high and dry, we have took the company this far on the reputation of the workers and and i can see things heading like all the other companies he has owned and taking our reputations with him. So i suppose now i have set the scene, if i code into it to contact me directly in the shutdown could there be any legal impact on me, as i rightly or wrongly think i own the code and designs? Cheers R

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  • FP for simulation and modelling

    - by heaptobesquare
    I'm about to start a simulation/modelling project. I already know that OOP is used for this kind of projects. However, studying Haskell made me consider using the FP paradigm for modelling a system of components. Let me elaborate: Let's say I have a component of type A, characterised by a set of data (a parameter like temperature or pressure,a PDE and some boundary conditions,etc.) and a component of type B, characterised by a different set of data(different or same parameter, different PDE and boundary conditions). Let's also assume that the functions/methods that are going to be applied on each component are the same (a Galerkin method for example). If I were to use an OOP approach, I would create two objects that would encapsulate each type's data, the methods for solving the PDE(inheritance would be used here for code reuse) and the solution to the PDE. On the other hand, if I were to use an FP approach, each component would be broken down to data parts and the functions that would act upon the data in order to get the solution for the PDE. This approach seems simpler to me assuming that linear operations on data would be trivial and that the parameters are constant. What if the parameters are not constant(for example, temperature increases suddenly and therefore cannot be immutable)? In OOP, the object's (mutable) state can be used. I know that Haskell has Monads for that. To conclude, would implementing the FP approach be actually simpler,less time consuming and easier to manage (add a different type of component or new method to solve the pde) compared to the OOP one? I come from a C++/Fortran background, plus I'm not a professional programmer, so correct me on anything that I've got wrong.

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  • The Talent Behind Customer Experience

    - by Christina McKeon
    Earlier, I wrote about Powerful Data Lessons from the Presidential Election. A key component of the Obama team’s data analysis deserves its own discussion—the people. Recruiters are probably scrambling to find out who those Obama data crunchers are and lure them into corporations. For the Obama team, these data scientists became a secret ingredient that the competition didn’t have. This team of analysts knew how to hear the signal and ignore the noise, how to segment and target its base, and how to model scenarios and revise plans based on what the data told them. The talent was the difference. As you work to transform your organization to be more customer-centric, don’t forget that talent is a critical element. Journey mapping is a good start to understanding how your talent impacts your customer experiences. Part of journey mapping includes documenting the “on-stage” and “back-stage” systems and touchpoints. When mapping this part of your customers’ journey, include the roles and talent behind the employee actions—both customer facing and further upstream from that customer touchpoint. Know what each of these roles does, how well you are retaining people in these areas, and your plans to fill these open positions in the future. To use data scientists as an example, this job will be in high demand over the next 10 years. The workforce is shrinking, and higher education institutions may not be able to turn out trained data scientists as fast as you need them. You don’t want to be caught with a skills deficit, so consider how you can best plan for the future talent you will need. Have your existing employees make their career aspirations known to you now. You may find you already have employees willing to take on roles that drive better customer experiences. Then develop customer experience talent from within your organization through targeted learning programs. If you know that you will need to go outside the organization, build those candidate relationships now. Nurture the candidates you want to hire and partner with universities, colleges, and trade associations so you can increase the number of qualified candidates in your talent pool.

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  • What is the recommended MongoDB schema for this quiz-engine scenario?

    - by hughesdan
    I'm working on a quiz engine for learning a foreign language. The engine shows users four images simultaneously and then plays an audio file. The user has to match the audio to the correct image. Below is my MongoDB document structure. Each document consists of an image file reference and an array of references to audio files that match that image. To generate a quiz instance I select four documents at random, show the images and then play one audio file from the four documents at random. The next step in my application development is to decide on the best document schema for storing user guesses. There are several requirements to consider: I need to be able to report statistics at a user level. For example, total correct answers, total guesses, mean accuracy, etc) I need to be able to query images based on the user's learning progress. For example, select 4 documents where guess count is 10 and accuracy is <=0.50. The schema needs to be optimized for fast quiz generation. The schema must not cause future scaling issues vis a vis document size. Assume 1mm users who make an average of 1000 guesses. Given all of this as background information, what would be the recommended schema? For example, would you store each guess in the Image document or perhaps in a User document (not shown) or a new document collection created for logging guesses? Would you recommend logging the raw guess data or would you pre-compute statistics by incrementing counters within the relevant document? Schema for Image Collection: _id "505bcc7a45c978be24000005" date 2012-09-21 02:10:02 UTC imageFileName "BD3E134A-C7B3-4405-9004-ED573DF477FE-29879-0000395CF1091601" random 0.26997075392864645 user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioFiles [ 0 { audioFileName "C3669719-9F0A-4EB5-A791-2C00486665ED-30305-000039A3FDA7DCD2" user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioLanguage "English" date 2012-09-22 01:15:04 UTC } 1 { audioFileName "C3669719-9F0A-4EB5-A791-2C00486665ED-30305-000039A3FDA7DCD2" user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioLanguage "Spanish" date 2012-09-22 01:17:04 UTC } ]

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  • How to debug a fatal system crash - [graphical loop DOTA2]?

    - by Huw
    Whilst playing DOTA2, I occasionally and apparently randomly seem to be experiencing a fatal crash where the display freezes fixed and the audio loops over approx the last .5 of a second. Now, I'm interested in resolving this - but my trouble is I don't know where to start. The error appears non-reproducible (I've tried returning to games and deploying the same combination of events in hopes of pinning to to a certain shader etc), and I don't know which part of 'the stack' it might be coming from. Variables that occur to me: I custom build this system, did I do something wrong - is my PSU not providing enough power to the graphics card? I am running Steam and DOTA under Linux, could this new software have a bug Might it be something to do with my ATI Catalyst graphics drivers Is some other background process interfering I'm usually mid game when this occurs, so i quickly kill the power and reboot (when i'm lucky i can get back in with only 1-2 mins lost!). So my question here relates to logs. Where should I start to look or how might I set up logs to help me pin down a fatal crash of this kind by recording moments up to / before a crash and is this likely to be something I should push Steam to do, or is there something at a system level? Then perhaps I can return with a more specific question and perhaps even a bug report :) Many thanks in advance.

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  • Is it worth moving from Microsoft tech to Linux, NodeJS & other open source frameworks to save money for a start-up?

    - by dormisher
    I am currently getting involved in a startup, I am the only developer involved at the moment, and the other guys are leaving all the tech decisions up to me at the moment. For my day job I work at a software house that uses Microsoft tech on a day to day basis, we utilise .NET, SqlServer, Windows Server etc. However, I realise that as a startup we need to keep costs down, and after having a brief look at the cost of hosting for Windows I was shocked to see some of the prices for a dedicated server. The cheapest I found was £100 a month. Also if the business needs to scale in the future and we end up needing multiple servers, we could end up shelling out £10's of £000's a year in SQL Server / Windows Server licenses etc. I then had a quick look at the price of Linux hosting for a dedicated server and saw the price was waaaaaay lower than windows hosting. One place was offering a machine with 2 cores for less than £20 a month. This got me thinking maybe the way to go is open source on Linux. As I write a lot of Javascript at work (I'm working on a single page backbone app at the moment), I thought maybe NodeJS and a web framework like Express would be cool to use. I then thought that instead of using SQL why not use an open source NoSQL database like MongoDB, which has great support on NodeJS? My only concern is that some of the work the application is going to do is going to be dynamically building images and various other image related stuff, i.e. stuff that is quite CPU heavy - so I'm thinking of maybe writing anything CPU heavy in C++ and consuming it as a module in Node. That's the background - but basically is Linux a good match for: Hosting a NodeJS/Express site? Compiling C++ node modules? Using a NoSQL DB like MongoDB? And is it a good idea to move to these unfamiliar technologies to save money?

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  • Black or White Border/Shadow around PNGs in SDL/OPENGL

    - by Dylan
    having the same issue as this: Why do my sprites have a dark shadow/line/frame surrounding the texture? however, when I do the fix suggested there (changing GL_SRC_ALPHA to GL_ONE) it just replaces the black border with a white border on the images, and messes with my background color and some polygons I'm drawing (not all of them weirdly) by making them much lighter... any ideas? heres some of my relevant code. init: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glEnable(GL_DEPTH_TEST); glEnable(GL_MULTISAMPLE); glEnable(GL_TEXTURE_2D); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glAlphaFunc(GL_GREATER, 0.01); glEnable(GL_ALPHA_TEST); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); when each texture is loaded: glGenTextures(1, &textureID); glBindTexture(GL_TEXTURE_2D, textureID); gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, surface->w, surface->h, GL_BGRA, GL_UNSIGNED_BYTE, surface->pixels); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

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  • I can't program because the code I am using uses old coding styles. Is this normal to programmers? [closed]

    - by Renato Dinhani Conceição
    I'm in my first real job as programmer, but I can't solve any problems because of the coding style used. The code here: Does not have comments Does not have functions (50, 100, 200, 300 or more lines executed in sequence) Uses a lot of if statements with a lot of paths Has variables that make no sense (eg.: cf_cfop, CF_Natop, lnom, r_procod) Uses an old language (Visual FoxPro 8 from 2002), but there are new releases from 2007. I feel like I have gone back to 1970. Is it normal for a programmer familiar with OOP, clean-code, design patterns, etc. to have trouble with coding in this old-fashion way? EDIT: All the answers are very good. For my (un)hope, appears that there are a lot of this kind of code bases around the world. A point mentioned to all answers is refactor the code. Yeah, I really like to do it. In my personal project, I always do this, but... I can't refactor the code. Programmers are only allowed to change the files in the task that they are designed for. Every change in old code must be keep commented in the code (even with Subversion as version control), plus meta informations (date, programmer, task) related to that change (this became a mess, there are code with 3 used lines and 50 old lines commented). I'm thinking that is not only a code problem, but a management of software development problem.

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  • How to avoid to be employed by companies which are candidates to DailyWTF stories?

    - by MainMa
    I'm reading The Daily WTF archives and especially those stories about IT-related companies which have a completely wrong approach of software development, the job of a developer, etc. Some stories are totally horrible: a company don't have a local network for security reasons, another one has a source control server which can only be accessed by the manager, etc. Add to it all those stories about managers who don't know anything about their work and make stupid decisions without listening to anybody. The thing is that I don't see how to know if you will be employed by such company during an interview. Of course, sometimes, an interviewer tells weird things which gives you an idea that something goes very wrong with the company (in my case, the last manager said I should work 100% of my time through Remote Desktop, connected to on an old and slooooow machine, because "it avoids several people to modify the same source code"; maybe I should explain him what SVN is). But in most cases, you will be unable to get enough information during the interview to get the exact image of a company. So how to avoid being employed by this sort of companies? I thought about asking to see some documents like documentation guide or code style guidelines. The problem is that I live in France, and here, most of the companies don't have those documents at all, and in the rare cases where those documents exist, they are outdated, poorly written, never used, or do force you to make things that don't make any sense. I also thought about asking to see how programmers actually work. But seeing that they have dual screens or "late-modern-artsy-fartsy furnishings" doesn't mean that they don't have people making weird decisions, making it impossible to work there. Have you been in such situations? What have you tried? Have it worked?

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  • Transitioning from Internal to Public Speaking

    - by TJB
    For whatever reason, I've always enjoyed giving presentations. As a developer, I've grown from giving the rare presentation when asked to frequently doing 'brown bag' talks and other presentations on new technology, projects etc. I'd like to expand as a presenter and start giving talks in public, outside of just my workplace, and I'm looking for tips on how to get there. At a high level, I'd love to know a good path to take & useful tips to help me grow from just giving internal talks to my group (10-20 people) to eventually be a presenter at medium-large sized conferences. Here are some specific questions, but I will take any advice you can offer: 1. How much experience do I need to speak at user groups etc? I've been in industry for around 5 years, which pales in comparison to most speakers that I normally see. 2. What is a good venue for my 1st public talk? 3. What surprises can I expect when transistioning from speaking to a small group of friends to presenting in public to strangers? I live in southern California and my background is mostly .net / web, so if you have any specific user group / venues those are also greatly appreciated.

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  • How can I get SLI working with 295.40?

    - by Steve
    I've been doing a lot of googling these last few hours and I'm not having much luck. Perhaps I don't know exactly what I am looking for. I just recently installed Ubuntu 12.04LTS x86_64. Looks beautiful! I have two GTX470's in SLI, and I am finally migrating my desktop over given the hopeful gaming support as of late. My laptop has been enjoying multiple distros of Ubuntu for a couple years now. However, new problems come with unexplored territory, here. At first, I only had one working monitor of my two. Over on nvidia-xconfig I fixed that, but the only solution that actually worked was twinview. Just recently I read here that twinview is not compatible with SLI. Sweet. When I try to tell it, oh hey, use a separate XScreen, configure it the way I want it, click save to configuration file, enter my password, then a sudo restart lightdm, it's broken. One screen blacks or whites out (Couldn't tell you the specific conditions for each, I'm dubious at this point,) and I get this huge error dialogue box upon login. Something about incompatible resolutions if I remember right. Though I am sure I set the resolutions for each screen correctly. Anyway, when I try to enable SLI (sudo nvidia-xconfig --sli=On) despite the fact it hates twinview, unity breaks. The sidebar is there, but only one screen works, the mouse is trapped running along the left edge of it, and the background of the sidebar is a solid blue. Anyway, this ended up being entirely too verbose, I'm sorry, but could anyone part some wisdom please? It would be appreciated!

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  • Does LINQ require significantly more processing cycles and memory than lower-level data iteration techniques?

    - by Matthew Patrick Cashatt
    Background I am recently in the process of enduring grueling tech interviews for positions that use the .NET stack, some of which include silly questions like this one, and some questions that are more valid. I recently came across an issue that may be valid but I want to check with the community here to be sure. When asked by an interviewer how I would count the frequency of words in a text document and rank the results, I answered that I would Use a stream object put the text file in memory as a string. Split the string into an array on spaces while ignoring punctuation. Use LINQ against the array to .GroupBy() and .Count(), then OrderBy() said count. I got this answer wrong for two reasons: Streaming an entire text file into memory could be disasterous. What if it was an entire encyclopedia? Instead I should stream one block at a time and begin building a hash table. LINQ is too expensive and requires too many processing cycles. I should have built a hash table instead and, for each iteration, only added a word to the hash table if it didn't otherwise exist and then increment it's count. The first reason seems, well, reasonable. But the second gives me more pause. I thought that one of the selling points of LINQ is that it simply abstracts away lower-level operations like hash tables but that, under the veil, it is still the same implementation. Question Aside from a few additional processing cycles to call any abstracted methods, does LINQ require significantly more processing cycles to accomplish a given data iteration task than a lower-level task (such as building a hash table) would?

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  • How to deal this situation

    - by user198725878
    I would like to ask you some guidance here. Once I finished my graduation I join a company for Ruby On Rails. They trained me and put into project for ROR. I have spent 1 year of ROR development. I have done basic things in the given project. Then my company got a project for QT, learned and worked for nearly 7 months. Then my company put into me in iOS development. For the past 1 1/2 years, I have been working in the iOS development till date. Also my main worry is, changing the technology I am working makes me not having in depth knowledge on anything. I mean I can't make myself as expert in any language. What is your opinion? Now my company is going to put me into the cross-platform mobile application development. I am worried now, will this affect my growth path by leaving native development? I am ready to learn Android. As I left web development before 2 year ago, I am finding some odds with me. Should look for iOS job change now? Please let me know your advices.

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  • How do I uninstall GRUB?

    - by ændrük
    A hard drive that I use only for data storage still has GRUB from past Ubuntu installations. How can I remove GRUB from it without harming the rest of the drive's data? Background I occasionally move the data drive between computers with various boot order configurations, so I would like it to be non-bootable in order to avoid having to accommodate it in each computer's BIOS settings. When I power on a computer while only the data drive is attached, the following appears: error: no such device: fdf38dd4-9e9d-479d-b830-2a6989958503. grub rescue> I can confirm from old backups of /etc/fstab that this was the UUID of a root partition that I recently reformatted and which no longer exists. Here's the the data drive's partition table and raw master boot record. Please note that I'm not interested in workarounds that don't answer my primary question. I can think of several ways to work around this issue, but it bothers me on principle that I don't know how to directly resolve it. Every installation procedure should have a counterpart uninstallation procedure.

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  • Learning curve webdevelopment

    - by refro
    At the moment our team has a huge challenge, we're being asked to deliver a new GUI for an embedded controller. De deadline is very tight and is set on april 2013. Our team is very diverse some people are on the level of functional programming (mostly C), others (including myself) also master object oriented programming (C++, C#). We build a prototype with android, although it has its quirks it is mostly just OO. For the future there is a wish to support multiple platforms (Windows, Android, iOS). In my opinion a HTML5 app with a native app shell is the way to go. When gathering more information on the frameworks to use etc it becomes obvious to me a paradigm shift is needed. None of us have a web background so we need to learn from the ground up. The shift from functional to oo took us about 6 months to become productive (and some of the early subsystems were rewritten because they were a total mess) . Can we expect the learning curve to be similar? Can this be pulled off with a webapp? (My feeling says it will already be hard to pull off as a native app which is at the edge of our comfort zone)

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  • What do I need to learn to decide on rename/recompile source package names because of company rebranding?

    - by Roberto Linares
    My company is currently at a rebranding process and the brand names have been used in the sources' package names but these names are only visible to developers who maintain this code so nobody from project management is really interested in changing them considering also that it would imply the recompiling of several old components. What factors do I need to consider when deciding on a change like that? I don't know if I should worry about legal issues or not and if so, how to address this with project management. More background details. I have all the sources and dependencies but since the company rebranding, other development areas have adopted some of the code that needs package name-changing so I cannot take the decision only by myself so I don't make everyone else's code to crash with my core components and I cannot change other areas' code without the permission of those areas' users so yes, my concern is more political than technical. I am going try to coordinate the involved it areas to make the change anyway, since it seems to be the best approach.   Unfortunatelly in my company there's no continuous integration build server so we build our code manually on demand and to get something to production I have to justify the change (even just the package name changing) to QA with an user requirement and some other bureaucratic documentation so that's why I was hesitating the change in first place.

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  • Why does Android make good coding so difficult?

    - by metacircle
    my daily work is writing tools in C#/WPF. After over more than 1 year on the job now, I came to love MVVM, IoC Containers, XAML (and more). It's pure fun to write code, since simple, maintainable and extendable code just comes naturally when you follow a few basic patterns. In my free time I really want to write some apps, mainly for my own personal use. I want to write apps for fun and not to make money or anything, that being said, paying an annual fee to be allowed to use my own apps on my own device is a total no-go for me. So I am not able to code for Windows Phone and am also not able to use Xamarin on Android (which is sad since Visual Studio + Resharper is programmers heaven). So I am stuck with Android "classic" Java development. Everytime I sit down at home to create an app, or improve some of the code I have already written I get annoyed very quick because getting good, decoupled code is just so hard to accomplish. It feels like everything you have to do in Android to create a good architecture is a workaround instead of being the way things are meant to be. Writing the UI in xml is fine, but everything else is one big code mess. Even all the tutorials do all their coding in the code behind. For 'hello world' this is fine, but for anything bigger this gets messy very very quick. This is where the fun for me ends. It's just no fun anymore because I just spend 90% of my time refactoring and thinking of workarounds how to make my code more maintainable with all the restrictions Android puts on me. Am I missing a crucial part or is this just the way Android is meant to be? Do you have any suggestions how to learn 'the fun way' of Android programming.

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  • In what fields do programming and Business Sciences intersect? [on hold]

    - by Alainus
    One note of clarification: I'm getting a lot of comments saying that this question is too personal, too relative, subjective, and that career-path questions get quickly deleted. This is not a question about me or my career. This question is just what the title says: What fields exist that converge programming and business. Now the question: I read this answer regarding off-topic questions, and I was afraid this might be, so I'll try to keep it general and helpful for others. Also, this one has a similar background but formulates a different question from it. I have a Business Administration degree, but I've programmed since I can remember, and it's been my only job for years. However, my problem is the same that the majority of "amateuressional" programmers have: - Incomplete knowledge of the fundamentals. - Anxiety to keep up. - Feeling of not making anything useful of "the other degree". - Afraid of finally becoming a jack of all trades (master of none). Which further studies (specific degrees or fields) exist that allow a person with a BS degree converge into a programming career, without having to sacrifice coding, allowing to further expand the knowledge of C.S. fundamentals, and also without completely sacrificing the first?

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  • SharePoint 2013 Developer Ramp-Up - Part 2

    As stated already yesterday, today I continued with the available course material on Pluralsight. For sure interesting topics in the second part of the series but not the field of operation I'm going to work in later. During the course you get a lot of information about how to create and deploy SharePoint Solutions and hosted SharePoint Apps. Today's resource(s) Apart from some blog articles I watched in the following course today: SharePoint 2013 Developer Ramp-Up - Part 2 - Developing SharePoint Solutions and Apps Not thrilling but still two solid hours to go. Takeaway One of the coolest aspects I figured out today is that SharePoint development can be done easily in JavaScript and C# - just as you like or prefer. It's actually pretty cool to see that you could integrate external JS libraries like datajs, knockout,js and so forth in order to implement your solution. And that you should be very familiar with Microsoft PowerShell. Not only to simplify some repetitive work but also to do be able to get things going in SharePoint. Having a decent background knowledge in Linux, I find this pretty amusing and remember the initial baby steps when PowerShell was introduced some years back (Note: German language). The outcry as well as the hype was too funny. Honestly, I have kind of mixed feelings about today's progress. Surely, there was interesting information about developing extensions directly for and in SharePoint... Hm, I'll leave that one for now and probably it might be helpful someday.

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