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  • Core Data multi-threading

    - by JK
    My app starts by presenting a tableview whose datasource is a Core Data SQLite store. When the app starts, a secondary thread with its own store controller and context is created to obtain updates from the web for data in the store. However, any resulting changes to the store are not notified to the fetchedresults controller (I presume because it has its own coordinator) and consequently the table is not updated with store changes. What would be the most efficient way to refresh the context on the main thread? I am considering tracking the objectIDs of any objects changed on the secondary thread, sending those to the main thread when the secondary thread completes and invoking "[context refreshObject:....] Any help would be greatly appreciated.

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  • NSXMLParser & memory leaks

    - by HBR
    Hi, I am parsing an XML file using a custom class that instanciates & uses NSXMLParser. On the first call everything is fine but on the second, third and later calls Instruments show tens of memory leaks on certain lines inside didEndElement, didEndElement and foundCharacters functions. I googled it and found some people having this issue, but I didn't find anything that could really help me. My Parser class looks like this : Parser.h @interface XMLParser : NSObject { NSMutableArray *data; NSMutableString *currentValue; NSArray *xml; NSMutableArray *videos; NSMutableArray *photos; NSXMLParser *parser; NSURLConnection *feedConnection; NSMutableData *downloadedData; Content *content; Video *video; BOOL nowPhoto; BOOL nowVideo; BOOL finished; BOOL webTV; } -(void)parseXML:(NSURL*)xmlURL; -(int)getCount; -(NSArray*)getData; //- (void)handleError:(NSError *)error; //@property(nonatomic, retain) NSMutableString *currentValue; @property(nonatomic, retain) NSURLConnection *feedConnection; @property(nonatomic, retain) NSMutableData *downloadedData; @property(nonatomic, retain) NSArray *xml; @property(nonatomic, retain) NSXMLParser *parser; @property(nonatomic, retain) NSMutableArray *data; @property(nonatomic, retain) NSMutableArray *photos; @property(nonatomic, retain) NSMutableArray *videos; @property(nonatomic, retain) Content *content; @property(nonatomic, retain) Video *video; @property(nonatomic) BOOL finished; @property(nonatomic) BOOL nowPhoto; @property(nonatomic) BOOL nowVideo; @property(nonatomic) BOOL webTV; @end Parser.m #import "Content.h" #import "Video.h" #import "Parser.h" #import <CFNetwork/CFNetwork.h> @implementation XMLParser @synthesize xml, parser, finished, nowPhoto, nowVideo, webTV; @synthesize feedConnection, downloadedData, data, content, photos, videos, video; -(void)parseXML:(NSURL*)xmlURL { /* NSURLRequest *req = [NSURLRequest requestWithURL:xmlURL]; self.feedConnection = [[[NSURLConnection alloc] initWithRequest:req delegate:self] autorelease]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; */ [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLParser *feedParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; //NSXMLParser *feedParser = [[NSXMLParser alloc] initWithData:theXML]; [self setParser:feedParser]; [feedParser release]; [[self parser] setDelegate:self]; [[self parser] setShouldResolveExternalEntities:YES]; [[self parser] parse]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"articles"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = NO; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"WebTV"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = YES; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"photos"]) { if (!photos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setPhotos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"videos"]) { if (!videos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setVideos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"photo"]) { self.nowPhoto = YES; self.nowVideo = NO; } if ([elementName isEqualToString:@"video"]) { self.nowPhoto = NO; self.nowVideo = YES; } if ([elementName isEqualToString:@"WebTVItem"]) { if (!video) { Video *tmp = [[Video alloc] init]; [self setVideo:tmp]; [tmp release]; } NSString *videoId = [attributeDict objectForKey:@"id"]; [[self video] setVideoId:[videoId intValue]]; } if ([elementName isEqualToString:@"article"]) { if (!content) { Content *tmp = [[Content alloc] init]; [self setContent:tmp]; [tmp release]; } NSString *contentId = [attributeDict objectForKey:@"id"]; [[self content] setContentId:[contentId intValue]]; return; } if ([elementName isEqualToString:@"category"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self content] setCategoryId:[categoryId intValue]]; [[self content] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } if ([elementName isEqualToString:@"vCategory"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self video] setCategoryId:[categoryId intValue]]; [[self video] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (!currentValue) { currentValue = [[NSMutableString alloc] initWithCapacity:1000]; } if (currentValue != @"\n") [currentValue appendString:string]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { NSString *cleanValue = [currentValue stringByReplacingOccurrencesOfString:@"\n" withString:@""] ; if ([elementName isEqualToString:@"articles"]) { self.finished = YES; //[content release]; } if ([elementName isEqualToString:@"article"]) { [[self data] addObject:[self content]]; [self setContent:nil]; [self setPhotos:nil]; [self setVideos:nil]; /* [content release]; content = nil; [videos release]; videos = nil; [photos release]; photos = nil; */ } if ([elementName isEqualToString:@"WebTVItem"]) { [[self data] addObject:[self video]]; [self setVideo:nil]; //[video release]; //video = nil; } if ([elementName isEqualToString:@"title"]) { //NSLog(@"Tit: %@",cleanValue); [[self content] setTitle:cleanValue]; } if ([elementName isEqualToString:@"vTitle"]) { [[self video] setTitle:cleanValue]; } if ([elementName isEqualToString:@"link"]) { //NSURL *url = [[NSURL alloc] initWithString:cleanValue] ; [[self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; //[url release]; //url = nil; } if ([elementName isEqualToString:@"vLink"]) { [[self video] setLink:cleanValue]; [[self video] setUrl:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"teaser"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setTeaser:tmp]; tmp = nil; } if ([elementName isEqualToString:@"content"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setContent:tmp]; tmp = nil; } if ([elementName isEqualToString:@"category"]) { [[self content] setCategory:cleanValue]; } if ([elementName isEqualToString:@"vCategory"]) { [[self video] setCategory:cleanValue]; } if ([elementName isEqualToString:@"date"]) { [[self content] setDate:cleanValue]; } if ([elementName isEqualToString:@"vDate"]) { [[self video] setDate:cleanValue]; } if ([elementName isEqualToString:@"thumbnail"]) { [[self content] setThumbnail:[NSURL URLWithString:cleanValue]]; [[self content] setThumbnailURL:cleanValue]; } if ([elementName isEqualToString:@"vThumbnail"]) { [[self video] setThumbnailURL:cleanValue]; [[self video] setThumbnail:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"vDirectLink"]){ [[self video] setDirectLink: cleanValue]; } if ([elementName isEqualToString:@"preview"]){ [[self video] setPreview: cleanValue]; } if ([elementName isEqualToString:@"thumbnail_position"]){ [[self content] setThumbnailPosition: cleanValue]; } if ([elementName isEqualToString:@"url"]) { if (self.nowPhoto == YES) { [[self photos] addObject:cleanValue]; } else if (self.nowVideo == YES) { [[self videos] addObject:cleanValue]; } } if ([elementName isEqualToString:@"photos"]) { [[self content] setPhotos:[self photos]]; //[photos release]; //photos = nil; self.nowPhoto = NO; } if ([elementName isEqualToString:@"videos"]) { [[self content] setVideos:[self videos]]; //[videos release]; //videos = nil; self.nowVideo = NO; } //[cleanValue release]; //cleanValue = nil; [currentValue release]; currentValue = nil; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Error" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } -(NSArray*)getData { return data; } -(int)getCount { return [data count]; } - (void)dealloc { [parser release]; //[data release]; //[photos release]; //[videos release]; //[video release]; //[content release]; [currentValue release]; [super dealloc]; } @end Somewhere in my code, I create an instance of this class : XMLParser* feed = [[XMLParser alloc] init]; [self setRssParser:feed]; [feed release]; // Parse feed NSString *url = [NSString stringWithFormat:@"MyXMLURL"]; [[self rssParser] parseXML:[NSURL URLWithString:url]]; Now the problem is that after the first (which has zero leaks), instruments shows leaks in too many parts like this one (they are too much to enumerate them all, but all the calls look the same, I made the leaking line bold) : in didEndElement : if ([elementName isEqualToString:@"link"]) { // THIS LINE IS LEAKING => INSTRUMENTS SAYS IT IS A NSCFString LEAK [self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; } Any idea how to fix this pealse ? Could this be the same problem as the one mentioned (as an apple bug) by Lee Amtrong here :http://stackoverflow.com/questions/1598928/nsxmlparser-leaking

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  • The accossoryView of a UITableViewCell disappears after the visible view is changed

    - by Luca
    Hi! I'm experiencing this strange situation. I have a UITableView where, when the user selects a cell, a long (network) process begins. So, I performed this in a background thread and I placed (in the didSelectRowAtIndexPath) a UIActivityIndicatorView as the accessory view. This is what I wrote: UITableViewCell* cell = [self.tableView cellForRowAtIndexPath:indexPath]; UIActivityIndicatorView* activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; cell.accessoryView = activityView; [activityView startAnimating]; [activityView release]; everything seems to work correctly, except that, if during a loading process (when the indicator is animated), I switch the view using a UITabBar, when I go back to the UITableView, the UIActivityIndicatorView that should still be there has disappeared. Any idea of what I did wrong? Thanks!

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  • Need to Release UIWebView Delegate?

    - by Chris
    I have a UIWebView named wView. I want to use webViewDidFinishLoad: in my class, so I am setting the class as the delegate for wView by using this line: wView.delegate = self; Everything loads properly, but when I close the UIWebView, the App crashes. If I comment out the wView.delegate = self, it works and does not crash, but then I can't use webViewDidFinishLoad: - any ideas? Do I need to release something?

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  • UITableView titleForHeaderInSection prints headers to console twice then crashes

    - by joec
    In the method below titleForHeaderInSection, for some reason the NSLog prints out the headers twice and then the app crashes in objc_msgSend. I can't understand why this would cause the app to crash? It would seem from research that crashes in objc_msgSend are caused by sending messages to already freed objects, but is that the case here? My sectionNames array is populated in viewDidLoad. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSString *title = nil; title=[sectionNames objectAtIndex:section]; NSLog(title); return title; } Thanks

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  • MFMailComposeViewController hangs my app

    - by Neal L
    Hi, I am trying to add email functionality to my app. I can get the MFMailComposeViewController to display correctly and pre-populate its subject and body, but for some reason when the user clicks on the "Cancel" or "Send" buttons in the nav bar the app just hangs. I inserted a NSLog() statement into the first line of mailComposeController"didFinishWithResult:error and it doesn't even print that line out to the console. Does anybody have an idea what would cause the MFMailComposeViewController to hang like that? Here is my code from the header: #import "ManagedObjectEditor.h" #import <MessageUI/MessageUI.h> @interface MyManagedObjectEditor : ManagedObjectEditor <MFMailComposeViewControllerDelegate, UIImagePickerControllerDelegate, UINavigationControllerDelegate> { } - (IBAction)emailObject; @end from the implementation file: if ([MFMailComposeViewController canSendMail]) { MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc] init]; mailComposer.delegate = self; [mailComposer setSubject:NSLocalizedString(@"An email from me", @"An email from me")]; [mailComposer setMessageBody:emailString isHTML:YES]; [self presentModalViewController:mailComposer animated:YES]; [mailComposer release]; } [error release]; [emailString release]; and here is the code from the callback: #pragma mark - #pragma mark Mail Compose Delegate Methods - (void)mailComposeController:(MFMailComposeViewController *)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError *)error { NSLog(@"in didFinishWithResult:"); switch (result) { case MFMailComposeResultCancelled: NSLog(@"cancelled"); break; case MFMailComposeResultSaved: NSLog(@"saved"); break; case MFMailComposeResultSent: NSLog(@"sent"); break; case MFMailComposeResultFailed: { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Error sending email!",@"Error sending email!") message:[error localizedDescription] delegate:nil cancelButtonTitle:NSLocalizedString(@"Bummer",@"Bummer") otherButtonTitles:nil]; [alert show]; [alert release]; break; } default: break; } [self dismissModalViewControllerAnimated:YES]; } Thanks!

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  • add animation to layer's path in cocos2d

    - by greg rock
    so i'm on cocos2d but before I was on a normal ios app and I had this code : -(void)viewDidLoad{ rootLayer = [[CALayer alloc] init]; [imageView.layer addSublayer:rootLayer]; roundPath = CGPathCreateMutable(); CGPathMoveToPoint(roundPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 35); CGPathCloseSubpath(roundPath); //Box Path boxPath = CGPathCreateMutable(); CGPathMoveToPoint(boxPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 4.7); CGPathCloseSubpath(boxPath); shapeLayer = [CAShapeLayer layer]; shapeLayer.path = boxPath; [rootLayer addSublayer:shapeLayer]; } -(void)startAnimation { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"]; animation.duration = 2.0; animation.repeatCount = HUGE_VALF; animation.autoreverses = YES; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; animation.fromValue = (id)boxPath; animation.toValue = (id)roundPath; [shapeLayer addAnimation:animation forKey:@"animatePath"]; } But I didn't found a way to do the animation fromboxpath toroundpath on cocos2d, I don't know what CCAction use . Can anybody help me ? sorry for my english I'm french :/

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  • C-array to NSData and back

    - by Thor Frølich
    I'm attempting to save a c-style array of Vertex3D structs to an NSData object and get them back when reloading the app: NSData *vert = [NSData dataWithBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; This data is then saved and attempted to be read back into my c-array thusly: vertices = malloc(sizeof(Vertex3D) * NUM_OF_VERTICES); [vert getBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; The above results in “EXC_BAD_ACCESS” followed by: malloc: * error for object 0x48423c0: pointer being freed was not allocated I'm very new to programming so there's probably some fundamental memory management principle I'm unaware of. I have verified that the loaded NSData is identical to the saved one, but it's clear that the transition from c-array to NSData (and back) is not as I intended.

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  • Converting NSMutableData to NSString Problem

    - by Sheehan Alam
    initWithData does not convert my data object into a string properly. When I check the length of the data object, it has a value. NSMutableData* receivedData =[[NSMutableData data] retain]; NSString* json_string = [[NSString alloc] initWithData:receivedData encoding:NSUTF8StringEncoding]; Am I doing something wrong creating the string?

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  • App store name and info.plist

    - by user346194
    Hi guys, I've just completed my first app and having tested I'm ready for submission. However, despite numerous web searches and reading, I'm struggling to finalise the method required to enable me to have a different name on the app store to the name that appears under the app on the device home screen. In the plist.info file there is reference to bundle display name, executable name, bundle name, bundle identifier, product name etc. So, for example, say I would like the app store name to display as: HELLO WORLD and I would like the name below the icon on the device home screen to display as: HELLO How should I enter the data in the plist.info file to achieve the above? Many thanks in advance for your help. Gav.

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  • UITextInput setMarkedText:selectedRange not working? (Can't be!)

    - by nacho4d
    I want to set the marked text programmatically and since iOS5 UITextView and UITextField conform to UITextInput this should be possible but for some reason I always get the markedText to be nil. :( What am I missing here? This is what I've tried without success: (While the textview is firstResponder) 1.- When the text view contains no text: text: "", selectedRange : {0,0}, markedText: nil. [_textView setMarkedText:@"?" selectedRange:NSMakeRange(0, 1)]; Result: text : "", selectedRange: {0,0}, markedText: nil. (Nothing changed) 2.- When the text view contains text + some marked text: text : "AAA", selectedRange = {0,3}, marked text at the end : "??" then I do: [_textView setMarkedText:@"?" selectedRangeNSMakeRange(0,3)]; Result : text :"AAA", selectedRange: {0,3}, markedText: nil; (the marked text became nil) In both cases is like setMarkedText:selectedRange: would be setting the current marked text (if some) to nil. Any help would be highly appreciated :)

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  • wait for CLLocationManager to finish before tweeting

    - by user295944
    I want to wait for latitude.text and longtitude.text to be filled in before sending a tweet, this code works fine, but I would rather not put the tweeting part in locationManager because I also want to sometimes update the current location without sending a tweet. How can I make sure the txt gets filled in before sending the tweet without doing this? - (IBAction)update { latitude.text =@""; longitude.text =@""; locmanager = [[CLLocationManager alloc] init]; [locmanager setDelegate:self]; [locmanager setDesiredAccuracy:kCLLocationAccuracyBest]; [locmanager startUpdatingLocation]; } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocationCoordinate2D location = [newLocation coordinate]; latitude.text = [NSString stringWithFormat: @"%f", location.latitude]; longitude.text = [NSString stringWithFormat: @"%f", location.longitude]; TwitterRequest * t = [[TwitterRequest alloc] init]; t.username = @"****"; t.password = @"****"; [twitterMessageText resignFirstResponder]; loadingActionSheet = [[UIActionSheet alloc] initWithTitle:@"Posting To Twitter..." delegate:nil cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; [loadingActionSheet showInView:self.view]; [t statuses_update:twitterMessageText.text andLat:latitude.text andLong:longitude.text delegate:self requestSelector:@selector(status_updateCallback:)]; twitterMessageText.text=@""; }

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  • NSString sizeWithFont: returning inconsistent results? known bug?

    - by Olof Hedman
    I'm trying to create a simple custom UIView wich contain a string drawn with a single font, but where the first character is slightly larger. I thought this would be easily implemented with two UILabel:s placed next to eachother. I use NSString sizeWithFont to measure my string to be able to lay it out correctly. But I noticed that the font baseline in the returned rectangle varies with +/- 1 pixel depending on the font size I set. Here is my code: NSString* ctxt = [text substringToIndex:1]; NSString* ttxt = [text substringFromIndex:1]; CGSize sz = [ctxt sizeWithFont: cfont ]; clbl = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, sz.width, sz.height)]; clbl.text = ctxt; clbl.font = cfont; clbl.backgroundColor = [UIColor clearColor]; [contentView addSubview:clbl]; CGSize sz2 = [ttxt sizeWithFont: tfont]; tlbl = [[UILabel alloc] initWithFrame:CGRectMake(sz.width, (sz.height - sz2.height), sz2.width, sz2.height)]; tlbl.text = ttxt; tlbl.font = tfont; tlbl.backgroundColor = [UIColor clearColor]; [contentView addSubview:tlbl]; If I use 12.0 and 14.0 as sizes, it works fine. But if I instead use 13.0 and 15.0, then the first character is 1 pixel too high. Is this a known problem? Any suggestions how to work around it? Creating a UIWebView with a CSS and HTML page seems way overkill for this. and more work to handle dynamic strings. Is that what I'm expected to do?

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  • Numeric keyboard dismiss???

    - by shishir.bobby
    HI all, I am having a 2 textFeild and 1 textview. out of 2 textfeild,one textfield requires number to be filled in there. so for that i hv provided numeric keyboard. i m not able to dismiss numeric keyboard,since i cant c any option to hit the numeric keyboard dismiss. is it possible to dismiss numeric keyboard ?? if yes than can anyone guide me through. regards shishir

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  • UITabBarController's 'More' navigation controller disappears under UINavigationController

    - by lennox_19
    I am using a UITabBarController as well as a UINavigationController on my app. In my UITabBarController I am using more than 5 items so I automatically get the 'More' item. I've managed to add a saving procedure so the order of those items will be kept in case somebody changes the order etc. With 'More' active I get the More navigation controller with the 'Edit' item positioned under my UINavigationController. Both navigation controller are visible. When I click on 'Edit though the More navigation controller disappears and seem to be hiding under my UINavigationController and therefore I can't see/use the 'Done' function to save my new order What did I miss? Cheers

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  • Is there a more useful explanation for UITableViewStylePlain?

    - by mystify
    From the docs: In the plain style, section headers and footers float above the content if the part of a complete section is visible. A table view can have an index that appears as a bar on the right hand side of the table (for example, "a" through "z"). You can touch a particular label to jump to the target section. I find that very hard to grasp. First, this one: if the part of a complete section is visible What do they mean by this? This is paradox. Which one is it? A) Table must be exactly the height of that section. If I have 5 Rows, and each row is 50px high, I must make it 5*50 high. The full section must be visible on the screen. Otherwise, if I have 100 rows but my table view is only 400 high, this will not apply. Nothing will float above my content. Sounds wrong. B) It doesn't matter how high my table view actually is. Header and Footer is floating above the content and I can scroll the section. Makes more sense. But is completely against this nonsense making sentence: 'if the part of a complete section is visible' Can anyone explain it better than they did?

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  • AVAudioRecorder Won't Record On Device

    - by Dyldo42
    This is my method: -(void) playOrRecord:(UIButton *)sender { if (playBool == YES) { NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:fileUrl error:&error]; [player setNumberOfLoops:0]; [player play]; } else if (playBool == NO) { if ([recorder isRecording]) { [recorder stop]; [nowRecording setImage:[UIImage imageNamed:@"NormalNormal.png"] forState:UIControlStateNormal]; [nowRecording setImage:[UIImage imageNamed:@"NormalSelected.png"] forState:UIControlStateSelected]; } if (nowRecording == sender) { nowRecording = nil; return; } nowRecording = sender; NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; [sender setImage:[UIImage imageNamed:@"RecordingNormal.png"] forState:UIControlStateNormal]; [sender setImage:[UIImage imageNamed:@"RecordingSelected.png"] forState:UIControlStateSelected]; recorder = [[AVAudioRecorder alloc] initWithURL:fileUrl settings:recordSettings error:&error]; [recorder record]; } } Most of it is self explanatory; playBool is a BOOL that is YES when it is in play mode. Everything works in the simulator however, when I run it on a device, [recorder record] returns NO. Does anyone have a clue as to why this is happening?

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  • Distance between Long Lat coord using SQLITE

    - by munchine
    I've got an sqlite db with long and lat of shops and I want to find out the closest 5 shops. So the following code works fine. if(sqlite3_prepare_v2(db, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while (sqlite3_step(compiledStatement) == SQLITE_ROW) { NSString *branchStr = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; NSNumber *fLat = [NSNumber numberWithFloat:(float)sqlite3_column_double(compiledStatement, 1)]; NSNumber *fLong = [NSNumber numberWithFloat:(float)sqlite3_column_double(compiledStatement, 2)]; NSLog(@"Address %@, Lat = %@, Long = %@", branchStr, fLat, fLong); CLLocation *location1 = [[CLLocation alloc] initWithLatitude:currentLocation.coordinate.latitude longitude:currentLocation.coordinate.longitude]; CLLocation *location2 = [[CLLocation alloc] initWithLatitude:[fLat floatValue] longitude:[fLong floatValue]]; NSLog(@"Distance i meters: %f", [location1 getDistanceFrom:location2]); [location1 release]; [location2 release]; } } I know the distance from where I am to each shop. My question is. Is it better to put the distance back into the sqlite row, I have the row when I step thru the database. How do I do that? Do I use the UPDATE statement? Does someone have a piece of code to help me. I can read the sqlite into an array and then sort the array. Do you recommend this over the above approach? Is this more efficient? Finally, if someone has a better way to get the closest 5 shops, love to hear it.

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  • Custom background for UINavigationBar in landcape mode

    - by lostInTransit
    Hi I am adding a custom background for my UINavigationBar. It works fine as long as the phone is in portrait mode. As soon as I switch to landscape mode, half the bar appears blue (the default navbar color) and half of it has my image How can I stretch the image for landscape mode and make it small again for portrait mode? Thanks Solution Incase anyone is looking for an answer to how to add an image to navigation bar - here goes UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 480.0, 44.0)]; [imgView setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"navbar_landscape" ofType:@"png"]]]; [navigationController.navigationBar addSubview:imgView]; [imgView release];

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  • Need help with creating complex UITableView items (like the Settings app).

    - by Craig
    I hoping to create a custom Settings view, similar to the Settings application, but with more control over the UI and access to some settings (i need to lock some of the settings). Obvously, there are a variety of UI elements mixed in each row of application's UITableView. For example, the 'Airplane Mode' setting shows a UISwitch, while the 'Wi-Fi' setting has a text value adjacent to the disclosure symbol (''). Further complicating matters, is the grouping of these settings. I have some general questions about the approach I should take: Seems like i need to save the name of the setting, its current value, its grouping, and the type of UI element(s) needed to modify its value. i would like to make use [NSUserDefault standardUserDefaults], but not have these settings appear in the Settings application. I'm guessing that I will need to create my own settings-persistence class. is it better to build each one of these complex UI-element combinations in code or to create a series of custom views based on the UITableViewCell and load the appropriate one? i'm guessing the latter. some of the setting require that i load another view to select its value. assuming that the application is based on the Utility pattern, should the SettingsView manage the navigation stack, rather than having the app delegate do so? Thanks for your time and comments. Craig Buchanan

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  • UIScrollView strange zoom behavior when content is a UIView subclass

    - by sigsegv
    Hi, I'm experiencing the following: I created a UIView subclass with a CATiledLayer as backing layer by overriding the layerClass method. The layer properties (delegate, tileSize, etc) are set in the initWithFrame: method of the subclass. +(Class)layerClass { return [CATiledLayer class]; } -(id)initWithFrame:(CGRect)frame { if(self = [super initWithFrame:frame]) { renderer = [[MFPDFRenderer alloc]init]; tiledLayer = (CATiledLayer *)[self layer]; [tiledLayer setFrame:frame]; [tiledLayer setLevelsOfDetail:2]; [tiledLayer setLevelsOfDetailBias:3]; [tiledLayer setTileSize:CGSizeMake(512, 512)]; [tiledLayer setDelegate:renderer]; } return self; } Then I add an instance of said class as the content of an UIScrollView and set UIScrollView properties and implement the required delegate's methods. Everything works fine but when zooming the scroll view keep repositioning itself on its center. It's hardly noticeable when zooming in the center of the content, but unbearable otherwise. The same scroll view works fine when I use as (zoomable) content any other view such as an UIImageView or even a normal UIView with a CATiledLayer with the same properties and delegate of the subclass implementation as sublayer. When I check layer bounds and frame in the drawLayer:inContext: method of the delegate I get the following result as the zoom increase UIView with CATiledLayer as sublayer: 2010-04-03 21:05:33.499 Renderer[89293:4903] Layer: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.500 Renderer[89293:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.529 Renderer[89293:4903] Layer: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:05:33.534 Renderer[89293:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 Custom subclass: 2010-04-03 21:04:15.969 Renderer[88957:4903] Layer: (0.000, 0.000) 657.910 x 945.746 2010-04-03 21:04:15.970 Renderer[88957:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 2010-04-03 21:04:17.428 Renderer[88957:4903] Layer: (-0.000, 0.000) 766.964 x 1102.510 2010-04-03 21:04:17.429 Renderer[88957:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 [...] 2010-04-03 21:19:10.388 Renderer[92573:4903] Layer: (-0.000, 0.000) 905.680 x 1301.916 2010-04-03 21:19:10.388 Renderer[92573:4903] Bounds: (0.000, 0.000) 320.000 x 460.000 I suppose that's the culprit or at least another symptom. I can add that I get the same erratic behavior if my subclass is built over a standard CALayer with the same renderer. Any suggestion will be appreciated!

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  • Why doesn't genstrings convert NSLocalizedStringFromTable entries to table.strings?

    - by juan tendero
    In my source code I have some lines like NSLocalizedStringFromTable(@"Info", @"en", @"Title of this view"). When I subsequently call genstrings -o en.lproj ./Classes/*.m I would not get the expected file en.strings but Localized.strings, although I've read in the genstrings-manpage that it would generate a table.strings file from NSLocalizedStringFromTable(a, table, c) function. Am I wrong? How would I create a table.strings file then?

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