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  • CodePlex Daily Summary for Tuesday, October 15, 2013

    CodePlex Daily Summary for Tuesday, October 15, 2013Popular ReleasesFFXIV Crafting Simulator: Crafting Simulator 2.4.1: -Fixed the offset for the new patch (Auto Loading function)iBoxDB.EX - Fast Transactional NoSQL Database Resources: iBoxDB.net fast transactional nosql database 1.5.2: Easily process objects and documents, zero configuration. fast embeddable transactional nosql document database, includes CURD, QueryLanguage, Master-Master-Slave Replication, MVCC, etc. supports .net2, .net4, windows phone, mono, unity3d, node.js , copy and run. http://download-codeplex.sec.s-msft.com/Download?ProjectName=iboxdb&DownloadId=737783 Benchmark with MongoDB Compatibility more platforms for java versionneurogoody: slicebox: this is the slice box jsEvent-Based Components AppBuilder: AB3.AppDesigner.55: Iteration 55 (Feature): Moving of TargetEdge (simple wires only) by mouse.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...SharpConfig: SharpConfig 1.2: Implemented comment parsing. Comments are now part of settings and setting categories. New properties: Setting: Comment PreComments SettingCategory: Comment PreCommentsC++ REST SDK (codename "Casablanca"): C++ REST SDK 1.3.0: This release fixes multiple customer reported issues as well as the following: Full support for Dev12 binaries and project files Full support for Windows XP New sample highlighting the Client and Server APIs : BlackJack Expose underlying native handle to set custom options on http_client Improvements to Listener Library Note: Dev10 binaries have been dropped as of this release, however the Dev10 project files are still available in the Source CodeAD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Json.NET: Json.NET 5.0 Release 7: New feature - Added support for Immutable Collections New feature - Added WriteData and ReadData settings to DataExtensionAttribute New feature - Added reference and type name handling support to extension data New feature - Added default value and required support to constructor deserialization Change - Extension data is now written when serializing Fix - Added missing casts to JToken Fix - Fixed parsing large floating point numbers Fix - Fixed not parsing some ISO date ...RESX Manager: ResxManager 0.2.1: FIXED: Many critical bugs have been fixed. New Features Error logging for improved exception handling New toolbar Improvements of user interfaceFast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Wsus Package Publisher: Release v1.3.1310.12: Allow the Update Creation Wizard to be set in full screen mode. Fix a bug which prevent WPP to Reset Remote Sus Client ID. Change the behavior of links in the Update Detail Viewer. Left-Click to open, Right-Click to copy to the Clipboard.TerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.BIDS Helper: BIDS Helper 1.6.4: This BIDS Helper release brings the following new features and fixes: New Features: A new Bus Matrix style report option when you run the Printer Friendly Dimension Usage report for an SSAS cube. The Biml engine is now fully in sync with the supported subset of Varigence Mist 3.4. This includes a large number of language enhancements, bugfixes, and project deployment support. Fixed Issues: Fixed Biml execution for project connections fixing a bug with Tabular Translations Editor not a...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...New ProjectsArtezio SharePoint 2013 Workflow Activities: SharePoint Workflow 2013 doesn’t provide activities to work with permissions, we've fixed it using HttpSend activity that makes REST API calls.Dependency.Injection: An attempt to write a really simple dependency injection framework. Does property-based and recursive dependency injection. Handles singletons. Yay!DHGMS SUO Killer: SUO Killer is a Visual Studio extension to deal with the removal of SUO file to mitigate SUO related issues in Visual Studio. This project is written in C#.dynamicsheet: dynamicsheetExcel Comparator: Excel Comparator is an add-in for Microsoft Excel that allows the user to compare a range between two sheets. FetchAIP: FetchAIP is a utility to download the various sections of the Aeronautical Information Publication (AIP) for New Zealand.Fluent Method and Type Builder: Still working on the summary.getboost: NuGet package for Boost framework.Goldstone Forum: WebForms Forum - TelerikAcademy Team ProjectGroupMe Software Development Kit: .NET Software Development Kit for http://groupme.com/ chat service.GSLMS: ----Import Excel Files Into SQL Server: Load Excel files into SQL Database without schema changes.Inaction: ?????????? jBegin: Learning ASP.net MVC from beginning, then here will be the source code for jbegin.comKDG's Statistical Quality Control Solver: This tool will include methods that can solve sample standard deviation, sample variance, median, mode, moving average, percentiles, margin of error, etc.kpi: Key Performance Indicator (KPI)????; visual studio 2010 with .NET 4.0 runtimeLECO Remote Control Client Application: Sample code and binaries are provided to demonstrate the remote control capability of a LECO Cornerstone instrument.LinkPad: My first Windows Store app intended for student to sketch up thoughts and concepts in quick diagrams.Modler.NET - Automating Graphical Data Model Co-Evolution: Modler.NET was the tool created for a Master's thesis project, which automates the co-evolution of graphical data models and the database that they represent.MyFileManager1: SummaryNever Lotto: Korean 465 Lotto Analyzer and Simulator. The real purpose of this project is to show that this kind of lotto things are just shit.NHibernate: The purpose of this project is to demo CRUD operations using NHibernate with Mono in Visual Studio 2012 using C# language. OAuth2 Authorizer: OAuth2 Authorizer helps you get the access code for a standard OAuth2 REST service that implements 3-legged authentication.Regular Expression for Excel: Regular Expression For Excel is an Excel Plugin. It provides a regular expressions EXCEL support. We can use it in the EXCEL function.Service Tester: Service Tester is an Azure Cloud based load testing application targeted at Soap Web Services which allows you to invoke your Web Service by random parameters.Simple TypeScript and C# Class Generator: Simple GUI application to generate compatible class source code for C# and TypeScript for communications between C# and TypeScript. Soccer team management: ---Spanner: No more stringly-typed web development! Build statically typed single page web applications in C#, automatically generating all HTML, JavaScript, and Knockout.

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  • How to add support for a new language in FlashDevelop?

    - by TandemAdam
    I am interested in making a plugin for FlashDevelop to add support for another language. I am not too sure where I should start. So any starting points, hint, tips, or advice would go down well. There is a Plugin Development article on the FlashDevelop Wiki, but the section about adding support for new languages is just a "TODO". So this is less than helpful. I guess there are a number of parts to "supporting" a language in FlashDevelop. Here is my list, but feel free to tell me if I've missed something: Code Completion Syntax Highlighting Should appear in the "New Project" menu as a Template Should add file type/template to the "Add-New" menu Add the new project filetype (e.g. .as3proj, .as3proj, .hxproj). So how do I do all of these things? Where do I even start? Are there any good resources, documentation, or basic examples to follow? Can all of this (including the project templates) be done inside one plugin?

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  • CodePlex Daily Summary for Wednesday, July 24, 2013

    CodePlex Daily Summary for Wednesday, July 24, 2013Popular ReleasesGeoTransformer: GeoTransformer 4.5: Extensions can now be installed and uninstalled from the application. The extensions update the same way as the application - silently and automatically. Added ability to search for caches by pressing CTRL+F in the table views. (Thanks to JanisU for implementing this request) Added ability to remove edited customizations for multiple caches at once (use SHIFT or CTRL to select multiple lines in the table). A new experimental version for Windows 8 RT (on ARM processor) is also made availa...Kartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksFamily Tree Analyzer: Version 1.5.3.0: Added a new Lost Cousins Report to the Lost Cousins tab. This report displays colour coded boxes for each census showing whether census data has been found and entered into Lost Cousins website for all the UK census years.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.4: Magelia WebStore version 2.4 introduces new and improved features: Basket and order calculation have been redesigned with a more modular approach geographic zone algorithms for tax and shipping calculations have been re-developed. The Store service has been split in three services (store, basket, order). Product start and end dates have been added. For variant products a unique code has been introduced for the top (variable) product, product attributes can now be defined at the top ...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AndroidCopyAndPaste: Capood: Erstes Release für Evaluation --> Changeset 26675AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.PantheR's GraphX for .NET: GraphX for .NET v0.9.5 BETA: BETA 0.9.5 + Added GraphArea.SaveAsImage() method that supports different image formats + Added GraphArea.UseNativeObjectArrange property. True by default. If set to False it will use different coordinates handling that helps to soften vertex drag issues to the top and left area sides. + Added GraphArea.Translation property. It is needed to get correct translation coordinates when determining object position from the mouse coordinates. + Added new VertexControl.PositionChanged event along wit....NET Code Migrator for Dynamics CRM: v1.0.12: Combined the main macros, generated macros from a sample organization, and the CreateVisualStudioMacros utility into a single package.DARF: Dynamic Application Runtime Framework: DARF.Demo: This demo is DARF.IDE application plus a sample file (calculator.xda) which describes a very simple calculator. All you need to do is to unzip the package, run DARF.IDE.exe and load calculator.xda then press F5 or select 'Execute' from 'Code' menu to see the execution of the application. The calculator.xda file is fully commented so you can inspect the file and get a feeling of the way DARF works. This sample application makes use of some pre-written blocks (namely button, textbox and ...) ...Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...CodeGen Code Generator: CodeGen 4.2.11: Changes in this release include: Added several new alternate forms of the <FIELD_SELWND> token to provide template developers better control over the case of field selection window names. Also added a new token <FIELD_SELWND_ORIGINAL> to preserve the case of selection window names in the same way that <FIELD_SELWND> used to. Enhanced UI Toolkit window script selection window processing (-ws) so that selection window names are no longer case sensitive (they aren't in UI Toolkit). Also the -w...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.New Projects.NET Weaver: This project is a base project to weave code in existing assemblies.AAP WB: aam aadmi party west bengal facebook appajax call wcf: it's about how to call wcf use ajax in asp.netBMI: Test ProjectCarWebOOB: Website for learning subject about object oriented databaseCloud Ninja Polyglot Persistence: The Cloud Ninja Polyglot Persistence project is a sample that demonstrates the use of multiple and different types of repositories to persist application data.ConsoleGamePacMan: C# console Implementation of popular game Pac-MancrawlerTeam: crawlerDB-Team-Project-Mimosa: Telerik Database Project Team MimosaDemoJS: Nonedeployspsolution: powershell snapin that mimics publishing behaviour of wsp sharepoint solution in visual studio.Du Lich Thanh Nien: Du L?ch Thanh NiênElectronic Commerce Resource Planning: Electronic Commerce Resource PlanningGnuPGNotepad: A notepad based GUI for GnuPG (PGP) which allows you to Encrypt/Decrypt on the fly, or save & load encrypted to disk without using temporary clear text files.modbusclasslabrarycsharp: Summary MvcAppTestSolution: MVCNext Inventory: NextInventory is an open source application. Native in the ASP.Net MVC4.Org Chart in SharePoint 2010 using Google API.: Organization Chart webpart for SharePoint 2010 using Google API and SharePoint list as the data source. Good for small organizations with no AD hierarchy.Parsec SWTOR Parser: .NET Combat Log Parser Windows Application for SWTOR (Star Wars the Old Republic)Portable Imaging Library for .NET: Portable Imaging Library for asynchronous loading, modifying and saving images from any thread (out of UI thread for WPF/WP8).Powershell MetadataExplorer: Windows Powershell SnapIn that includes the Get-ItemMetadata cmdlet. The Get-ItemMetadata cmdlet retrieves extended metadata associated with file system items.Pseudogenerator: Pseudogenerator es un generador de numeros pseudoaleatorios compatible con una variedad de metodos de generacion. Muy util en el area de simulaciones digitales.PushIt!: Very interesting arcade game.S3Console: This project is an initiative to create shell like interactive console application to administer amazon s3 using c#.net.Sample VariableSizedWrapGrid Windows Phone: This example gives an idea of ​​how to make the size of a list item dynamically. In this case a user control that has been created by VariableSizedWrapGrid kinnSchool CMS: School CMS is a school content management system, written in PHP and run from a single MySQL Database. Anyone can use school cms.Sys: This is library of collection of most used .NET components implemented in C#VariousPublicExperiments: This project contains various experiments, publish for educational purposes. These projects may later on be branched to their own repositories.VBDownloader: *VBDownloader* _The open source solution for downloading_wechat demo: wechat demoZing State Explorer: Zing is a state explorer for models of concurrent and asynchronous programs.

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  • What is the best practice for ouputting data from a collection on an ASP.net Page?

    - by bshacklett
    I've ported a page from classic ASP to ASP.net. Part of what happens in this page is that a collection of custom types is generated and then displayed via Response.Write() commands. I'd like to get the business logic separated out into a code behind file (and maybe move this all into a user control), but I can't seem to figure out how I'd actually display the collection once it's been generated. I want to specify a master page here, too, so the code can't stay inline. Here's a very stripped down version of the current code: <% Dim objs as ArrayList = New ArrayList() For i = 0 To 2 Dim obj as Obj = New Obj() obj.setProp1("ASDF") obj.setProp2("FDSA") objs.Add(obj) Next i %> <table> <thead> <tr> <th scope="col">Property 1</th> <th scope="col">Property 2</th> </tr> </thead> <tbody> <% For Each obj As Obj In objs Dim objProp1 As String = obj.getProp1 Dim objProp2 As String = obj.getProp2 %> <tr> <td><% Response.Write(objProp1)%></td> <td><% Response.Write(objProp2)%></td> </tr> <% Next %> </tbody> </table> What is the ".net" way of doing this?

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  • one page has more than one url. search engines give penalty please help me out.

    - by Ali Demirtas
    Hi I am using prestashop as the cart for my website. I have a problem; the website used to be in dynamic urls. I enabled friendly url writing. The problem is that one page has more than one url. You can access a same page from the dynamic url and static url. In fact a single page has 9 different urls. This obviously creates problems for seo as search engiones penalize my website for this. What can I do to solve this problem? I have no knowledge of programming. Here is the htaccess for the website. Any sample code or help is really appreciated. URL rewriting module activation RewriteEngine on URL rewriting rules RewriteRule ^([a-z0-9]+)-([a-z0-9]+)(-[_a-zA-Z0-9-]*)/([_a-zA-Z0-9-]*).jpg$ /img/p/$1-$2$3.jpg [L,E] RewriteRule ^([0-9]+)-([0-9]+)/([_a-zA-Z0-9-]*).jpg$ /img/p/$1-$2.jpg [L,E] RewriteRule ^([0-9]+)(-[_a-zA-Z0-9-]*)/([_a-zA-Z0-9-]).jpg$ /img/c/$1$2.jpg [L,E] RewriteRule ^lang-([a-z]{2})/([a-zA-Z0-9-])/([0-9]+)-([a-zA-Z0-9-]).html(.)$ /product.php?id_product=$3&isolang=$1$5 [L,E] RewriteRule ^lang-([a-z]{2})/([0-9]+)-([a-zA-Z0-9-]).html(.)$ /product.php?id_product=$2&isolang=$1$4 [L,E] RewriteRule ^lang-([a-z]{2})/([0-9]+)-([a-zA-Z0-9-])(.)$ /category.php?id_category=$2&isolang=$1 [QSA,L,E] RewriteRule ^([a-zA-Z0-9-])/([0-9]+)-([a-zA-Z0-9-]).html(.*)$ /product.php?id_product=$2$4 [L,E] RewriteRule ^([0-9]+)-([a-zA-Z0-9-]).html(.)$ /product.php?id_product=$1$3 [L,E] RewriteRule ^([0-9]+)-([a-zA-Z0-9-])(.)$ /category.php?id_category=$1 [QSA,L,E] RewriteRule ^content/([0-9]+)-([a-zA-Z0-9-])(.)$ /cms.php?id_cms=$1 [QSA,L,E] RewriteRule ^([0-9]+)__([a-zA-Z0-9-])(.)$ /supplier.php?id_supplier=$1$3 [QSA,L,E] RewriteRule ^([0-9]+)_([a-zA-Z0-9-])(.)$ /manufacturer.php?id_manufacturer=$1$3 [QSA,L,E] RewriteRule ^lang-([a-z]{2})/(.*)$ /$2?isolang=$1 [QSA,L,E] Catch 404 errors ErrorDocument 404 /404.php Options +FollowSymLinks RewriteEngine on RewriteCond %{HTTP_HOST} ^.com [NC] RewriteRule ^(.)$ http://www.*.com/$1 [L,R=301] Options +FollowSymLinks RewriteEngine on index.php to / RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.index.php\ HTTP/ RewriteRule ^(.)index.php$ /$1 [R=301,L] Header set Cache-Control: "no-store, no-cache, must-revalidate, pre-check=0, post-check=0, max-age=0"

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  • Ruby page loading very very slowly - how should I speed it up?

    - by Elliot
    Hey guys, I'm going to try and describe the code in my view, without actually posting all the garbage: It has a standard shell (header, footer etc. in the layout) this is also where the sub navigation exists which is based on a loop (to find the amount of options) - on this page, we have 6 subnav links. Then in the index view, we have a 3rd level nav - with 3 links that use javascript to link/hide divs on the page. This means each of those original 6 options, all have their own 3'rd level nav, with each of their own 3 div pages. These three pages/divs have the input form for creating a record in rails, and then the other 2 pages show the records in different assortments. ALL of this code lives on one page (aside from the shell). The original sub nav uses a javascript tab solution, to browse through all of it... (this means its about 6 divs, which all contain 4 divs of function - so about 24 heavy divs). Loading it seems to take forever, although after loaded its extremely fast (obviously). My big question, is how should I attack this? I don't know ajax - although I imagine it'd be a good solution for loading the tabs when clicked. Thanks! Elliot

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  • Hi, How can I convert a dynamic web page to pdf?

    - by Jemma Diampuan
    I have a dynamic webpage that I created using html and php... I already have sample codes that can convert a static web page to pdf... But my problem is my web page is dynamic... So is there a way to convert my page to pdf? If yes, please provide some easy to understand codes... thank... Anyway, here is my code: //session variable $userID = 1; $receipt = &new Receipt(); $receipt->queryReceiptInfo($userID); $receiptID = $receipt->getReceiptID(); $receiptIssueDate = $receipt->getReceiptIssueDate(); $customer = $receipt->getCustomer(); $salesID = $receipt->getSalesID(); $salesDetail = &new SalesDetail($salesID); $salesDetails = $salesDetail->viewSalesDetail(); //session variable $businessID = 1; $business = &new Business('', $businessID); $business->queryBusinessName(); $businessName = $business->getBusinessName(); $rows = sizeof($salesDetails); $columns = sizeof($salesDetails[0]); ? Receipt No. Date Issued Business Customer Item Quantity Sub-Total "; for($j = 0; $j ".$salesDetails[$i][$j].""; } $totalPrice += (double)$salesDetails[$i][2]; echo ""; } ? Total Price

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  • How do I invoke a SimpleModal OSX dialog on page load?

    - by Priyank Sharma
    I was wondering if there is a way to invoke the SimpleModal OSX dialog box on page load? I tried http://stackoverflow.com/questions/522864/open-jquery-modal-dialog-on-page-load but wasn't able to make it happen. Currently, the dialog is invoked on clicking a button / link. I would like to invoke it on page load. Please help. :) Thanks! <script type='text/javascript' src='js/jquery.js'></script> <script type='text/javascript' src='js/jquery.simplemodal.js'></script> <script type='text/javascript' src='js/osx.js'></script> <input type='button' name='osx' value='Demo' class='osx demo'/> or <a href='#' class='osx'>Demo</a> <div id="osx-modal-content"> <div id="osx-modal-data"> <h2>Hello! I'm SimpleModal!</h2> <p><button class="simplemodal-close">Close</button> <span>(or press ESC or click the overlay)</span></p> </div> </div>

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  • How can I print a web page on a server?

    - by Gavin Schultz
    Suppose I develop a web page using the cool Google visualization API, and it does everything the user wants. They can the parameters, look at the graphs, and print the page to get a reasonable-looking report. All good. Now suppose I want to do the same thing server-side. For example, say we need a set of report generated at a specific time of day, printed to a PDF and emailed to a manager. It's not a user-initiated action, so we don't have a user's browser or their printer. We have a URL that would render the report if we had a browser, and that's it. Is there a good way to do this server-side? Is this just foolish? Has anyone done anything like that before? Do any of the major browsers have APIs that might provide such functionality? Keep in mind too that it's not just static HTML; probably javascript will be running first to shift the DOM around. I know we could implement a whole different reporting engine on the server side to do this, but that will (a) generate reports that look a bit different, and (b) require me to build/maintain two sets of functionality. Instead, I'd be happy if I could just render the page / pages I want in an invisible server-side browser and print it to a PDF (let's mostly ignore that step - I know any number of PDF printer drivers that could do this). I don't really want to do it ugly either - i.e. by starting a browser process and then sending keystrokes directly to the window either - that's just bound to fall apart with a slight nudge. The only related question I found had an answer like that. Any advice appreciated!

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  • HTTP Error 405 from a Tooltip loading another page.

    - by RandomBen
    I have a web page that uses tooltips. I am using Prototip specifically. One of the options is to use Ajax to load another page within the tool. The Ajax functionality is coming from the Prototype framework, http://www.prototypejs.org/api/ajax/request/. All I really want to load is an image. I just don't want the image to load on page creation because there are so many images. So when I put a link to a .jpg file or even a .html file I receive the error HTTP Error 405.0 - Method Not Allowed from IIS. I am running IIS7. Is this an issue with my code or an issue with IIS7? Also, the other version of the error I am getting is The HTTP verb POST used to access path '/Images/Items/tech_over_RST.jpg' is not allowed. I receive this version of the error message when I run in debug mode from VS2010. I am also using URL Routing but not MVC.

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  • How the JOptionPane works

    - by DevAno1
    How can I control what happens with window after clicking JOPtionPane buttons ? I'm trying to implement simple file chooser. In my frame I have 3 buttons (OK, Cancel, Browse). Browse button opens file search window, and after picking files should return to main frame. Clicking OK will open a frame with the content of the file. Now porblem looks this way. With the code below, I can choose file but directly after that a new frame is created, and my frame with buttons dissapears : import java.io.File; import java.io.BufferedReader; import java.io.FileReader; import java.io.IOException; import java.awt.*; import javax.swing.*; import java.io.*; public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; int rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); String approveButt = ""; switch(rc){ case 0: break; case 1: break; case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; } frame.pack(); frame.setVisible(true); } } With the second code I can return to my menu, but in no way I am able to pop this new frame, which appeared with first code. How to control this ? What am I missing ? public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; String approveButt = ""; Plane m = null; int rc = -1; while (rc != 0) { rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); switch (rc) { case 0: m = new Plane(); case 1: System.exit(0); case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; default: break; } } addComponents(frame.getContentPane(), m); frame.pack(); frame.setVisible(true); } private static void addComponents(Container c, Plane e) { c.setLayout(new BoxLayout(c, BoxLayout.Y_AXIS)); c.add(e); } } class Plane extends JPanel { public Plane(){ } @Override public void paint(Graphics g){ g.setColor(Color.BLUE); g.fillRect(0, 0, 400, 250); } }

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  • Particle and Physics problem.

    - by Quincy
    This was originally a forum post so I hope you guys don't mind it being 2 questions in one. I am making a game and I got some basic physics implemented. I have 2 problems, 1 with particles being drawn in the wrong place and one with going through walls while jumping in corners. Skip over to about 15 sec video showing the 2 problems : http://youtube.com/watch?v=Tm9nfWsWfiM So the problem with the particles seems to be coming from the removal, as soon as I remove that piece of code it instantly works, but there shouldn't be a problem since they shouldn't even draw when their energy gets to 0 (and then they get removed) So my first question is, how are these particles getting warped all over the screen ? Relevant code : Particle class : class Particle { //Physics public Vector2 position = new Vector2(0,0); public float direction = 180; public float speed = 100; public float energy = 1; protected float startEnergy = 1; //Visual public Sprite sprite; public float rotation = 0; public float scale = 1; public byte alpha = 255; public BlendMode blendMode { get { return sprite.BlendMode; } set { sprite.BlendMode = value; } } public Particle() { } public virtual void Think(float frameTime) { if (energy - frameTime < 0) energy = 0; else energy -= frameTime; position += new Vector2((float)Math.Cos(MathHelper.DegToRad(direction)), (float)Math.Sin(MathHelper.DegToRad(direction))) * speed * frameTime; alpha = (byte)(255 * energy / startEnergy); sprite.Rotation = rotation; sprite.Position = position; sprite.Color = new Color(sprite.Color.R, sprite.Color.G, sprite.Color.B, alpha); } public virtual void Draw(float frameTime) { if (energy > 0) { World.camera.DrawSprite(sprite); } } // Basic particle implementation class BasicSprite : Particle { public BasicSprite(Sprite _sprite) { sprite = _sprite; } } Emitter : class Emitter { protected static Random rand = new Random(); protected List<Particle> particles = new List<Particle>(); public BaseEntity target = null; public Vector2 position = new Vector2(0, 0); public bool Active = true; public float timeAlive = 0; public int particleCount = 0; public int ParticlesPerSeccond { get { return (int)(1 / particleSpawnTime); } set { particleSpawnTime = 1 / (float)value; } } public float dieTime = float.MaxValue; float particleSpawnTime = 0.05f; float spawnTime = 0; public Emitter() { } public virtual void Think(float frametime) { spawnTime += frametime; if (dieTime != float.MaxValue) { timeAlive += frametime; if (timeAlive >= dieTime) Active = false; } if (Active) { if (target != null) position = target.Position; while (spawnTime > particleSpawnTime) { spawnTime -= particleSpawnTime; AddParticle(); particleCount++; } } for (int i = 0; i < particles.Count; i++) { particles[i].Think(frametime); if (particles[i].energy <= 0) { particles.Remove(particles[i]); // As soon as this is removed, it works particleCount--; } } } public virtual void AddParticle() { } public virtual void Draw(float frametime) { foreach (Particle particle in particles) { particle.Draw(frametime); } } } class BloodEmitter : Emitter { Image image; public BloodEmitter() { image = new Image(@"Content/Particles/TinyCircle.png"); image.CreateMaskFromColor(new Color(255, 0, 255, 255)); this.dieTime = 0.5f; this.ParticlesPerSeccond = 100; } public override void AddParticle() { Sprite sprite = new Sprite(image); sprite.Color = new Color((byte)(rand.NextDouble() * 255), (byte)(rand.NextDouble() * 255), (byte)(rand.NextDouble() * 255)); BasicSprite particle = new BasicSprite(sprite); particle.direction = (float)rand.NextDouble() * 360; particle.position = position; particle.blendMode = BlendMode.Alpha; particles.Add(particle); } } The seccond problem is the physics problem, for some reason I can get through the right bottom corner while jumping. I think this is coming from me switching animations but I thought I made it compensate for that. Relevant code : PhysicsEntity : class PhysicsEntity : BaseEntity { // Horizontal movement constants protected const float maxHorizontalSpeed = 1000; protected const float horizontalAcceleration = 15; protected const float horizontalDragAir = 0.95f; protected const float horizontalDragGround = 0.95f; // Vertical movement constants protected const float maxVerticalSpeed = 1000; protected const float verticalAcceleration = 20; // Everything needed for movement and correct animations protected float movement = 0; protected bool onGround = false; protected Vector2 Velocity = new Vector2(0, 0); protected float maxSpeed = 0; float lastThink = 0; float thinkTime = 1f/60f; public PhysicsEntity(Vector2 position, Sprite sprite) : base(position, sprite) { } public override void Draw(float frameTime) { base.Draw(frameTime); } public override void Think(float frameTime) { CalculateMovement(frameTime); base.Think(frameTime); } protected void CalculateMovement(float frameTime) { lastThink += frameTime; while (lastThink > thinkTime) { onGround = false; Velocity.X = MathHelper.Clamp(Velocity.X + horizontalAcceleration * movement, -maxHorizontalSpeed, maxHorizontalSpeed); if (onGround) Velocity.X *= horizontalDragGround; else Velocity.X *= horizontalDragAir; if (maxSpeed < Velocity.X) maxSpeed = Velocity.X; Velocity.Y = MathHelper.Clamp(Velocity.Y + verticalAcceleration, -maxVerticalSpeed, maxVerticalSpeed); lastThink -= thinkTime; DoCollisions(thinkTime); DoAnimations(thinkTime); } } public virtual void DoAnimations(float frameTime) { } public void DoCollisions(float frameTime) { Position.Y += Velocity.Y * frameTime; Vector2 tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.Y += collisionDepth.Y; if (collisionDepth.Y < 0) onGround = true; Velocity.Y = 0; } Position.X += Velocity.X * frameTime; tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.X += collisionDepth.X; Velocity.X = 0; } } public void DoCollisions(Vector2 difference) { CollisionRectangle.Y = Position.Y - difference.Y; CollisionRectangle.Height += difference.Y; Vector2 tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.Y += collisionDepth.Y; if (collisionDepth.Y < 0) onGround = true; Velocity.Y = 0; } CollisionRectangle.X = Position.X - difference.X; CollisionRectangle.Width += difference.X; tileCollision = GetTileCollision(); if (tileCollision.X != -1 || tileCollision.Y != -1) { Vector2 collisionDepth = CollisionRectangle.DepthIntersection( new Rectangle( tileCollision.X * World.tileEngine.TileWidth, tileCollision.Y * World.tileEngine.TileHeight, World.tileEngine.TileWidth, World.tileEngine.TileHeight ) ); Position.X += collisionDepth.X; Velocity.X = 0; } } Vector2 GetTileCollision() { int topLeftTileX = (int)(CollisionRectangle.TopLeft.X / World.tileEngine.TileWidth); int topLeftTileY = (int)(CollisionRectangle.TopLeft.Y / World.tileEngine.TileHeight); int BottomRightTileX = (int)(CollisionRectangle.DownRight.X / World.tileEngine.TileWidth); int BottomRightTileY = (int)(CollisionRectangle.DownRight.Y / World.tileEngine.TileHeight); if (CollisionRectangle.DownRight.Y % World.tileEngine.TileHeight == 0) // If your exactly against the tile don't count that as being inside the tile BottomRightTileY -= 1; if (CollisionRectangle.DownRight.X % World.tileEngine.TileWidth == 0) // If your exactly against the tile don't count that as being inside the tile BottomRightTileX -= 1; for (int i = topLeftTileX; i <= BottomRightTileX; i++) { for (int j = topLeftTileY; j <= BottomRightTileY; j++) { if (World.tileEngine.TileIsSolid(i, j)) { return new Vector2(i, j); } } } return new Vector2(-1, -1); } } Player : enum State { Standing, Running, Jumping, Falling, Sliding, WallSlide } class Player : PhysicsEntity { private State state { get { return currentState; } set { if (currentState != value) { currentState = value; animationChanged = true; } } } private State currentState = State.Standing; private BasicEmitter basicEmitter = new BasicEmitter(); public bool flipped; public bool animationChanged = false; protected const float jumpPower = 600; AnimationManager animationManager; Rectangle DrawRectangle; public override Rectangle CollisionRectangle { get { return new Rectangle( Position.X - DrawRectangle.Width / 2f, Position.Y - DrawRectangle.Height / 2f, DrawRectangle.Width, DrawRectangle.Height ); } } public Player(Vector2 position, Sprite sprite) : base(position, sprite) { // Only posted the relevant bit DrawRectangle = animationManager.currentAnimation.drawingRectangle; } public override void Draw(float frameTime) { World.camera.DrawSprite( Sprite, Position + new Vector2(DrawRectangle.X, DrawRectangle.Y), animationManager.currentAnimation.drawingRectangle ); } public override void Think(float frameTime) { //I only posted the relevant stuff if (animationChanged) { // if the animation has changed make sure we compensate for the change in with and height animationChanged = false; DoCollisions(animationManager.getSizeDifference()); } DoCustomMovement(); base.Think(frameTime); if (!onGround && Velocity.Y > 0) { state = State.Falling; } } void DoCustomMovement() { if (onGround) { if (World.renderWindow.Input.IsKeyDown(KeyCode.W)) { Velocity.Y = -jumpPower; state = State.Jumping; } } } public override void DoAnimations(float frameTime) { string stateName = Enum.GetName(typeof(State), state); if (!animationManager.currentAnimationIs(stateName)) { animationManager.PlayAnimation(stateName); } animationManager.Think(frameTime); DrawRectangle = animationManager.currentAnimation.drawingRectangle; Sprite.Center = new Vector2( DrawRectangle.X + DrawRectangle.Width / 2, DrawRectangle.Y + DrawRectangle.Height / 2 ); Sprite.FlipX(flipped); } So why am I warping through walls ? I have given this some thought but I just can't seem to find out why this is happening. Full source if needed : source : http://www.mediafire.com/?rc7ddo09gnr68zd (download link)

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  • Hook for adding new menu items,showing in wodpress header navbar not in admin menu?

    - by user1452376
    I want to add a new menu item by my plugin.I tried a lot but failed. What is the hook for creating a new items in the navbar menu?Please help. function add_new_item_in_nav_menu(){ ..... } action('init','add_new_item_in_nav_menu'); I know how to add the page by a hook function add_page2(){ global $user_ID; $new_page_title = 'abc'; $new_page_content = 'abc'; $new_page_template = ''; $page_check = get_page_by_title($new_page_title); $new_page = array( 'post_type' => 'page', 'post_title' => $new_page_title, 'post_content' => $new_page_content, 'post_status' => 'publish', 'post_author' => 1, ); if(!isset($page_check->ID)){ $new_page_id = wp_insert_post($new_page); if(!empty($new_page_template)){ update_post_meta($new_page_id, '_wp_page_template', $new_page_template); } } $homeSet = get_page_by_title( 'Home' ); update_option( 'page_on_front', $homeSet->ID ); update_option( 'show_on_front', 'page' ); } add_action( 'init', 'add_page2' );

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  • How do I dismiss an NSPanel when creating or opening a new document?

    - by mipadi
    I am working on a document-based Cocoa application. At startup, the user is presented with a "welcome panel" (of type NSPanel) with buttons for common actions like "Create New Document" and "Open Existing Document". These actions are linked to the first responder's newDocument: and openDocument: actions, respectively, just like the matching items in the File menu. Everything works as expected...with two caveats: The welcome panel is not dismissed when creating or opening a new document. Document windows do not have focus when they are created. I have partially solved #1 by making my application controller a delegate of the welcome panel. When clicking the "Open Existing Document" button, the panel resigns its key status (since a file browser dialog is being opened), so I can close the panel in the delegate's windowDidResignKey: method. However, I can't figure out how to close the panel when creating a new document, since I can't find a notification that is posted, or a delegate method that is called, when creating a new document. And ultimately, #2 is still a problem, since the document windows don't gain focus when they're created. I have only subclassed NSDocument -- I'm not using a custom document or window controller at all. I've also tried changing the panel to an NSWindow, thinking that an NSWindow may behave differently, but the same problems are occurring.

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  • Table header is not shown

    - by Vivien
    My error is that the table headers of my two tables are not shown. Right now I am setting the header with new JTable(data, columnNames). Here is an example which shows, my problem: public class Test extends JFrame { private static final long serialVersionUID = -4682396888922360841L; private JMenuBar menuBar; private JMenu mAbout; private JMenu mMain; private JTabbedPane tabbedPane; public SettingsTab settings = new SettingsTab(); private void addMenuBar() { menuBar = new JMenuBar(); mMain = new JMenu("Main"); mAbout = new JMenu("About"); menuBar.add(mMain); menuBar.add(mAbout); setJMenuBar(menuBar); } public void createTabBar() { tabbedPane = new JTabbedPane(JTabbedPane.TOP); tabbedPane.addTab("Settings", settings.createLayout()); add(tabbedPane); tabbedPane.setTabLayoutPolicy(JTabbedPane.SCROLL_TAB_LAYOUT); } private void makeLayout() { setTitle("Test"); setLayout(new BorderLayout()); setPreferredSize(new Dimension(1000, 500)); addMenuBar(); createTabBar(); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } public void start() { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { makeLayout(); } }); } public static void main(String[] args) { Test gui = new Test(); gui.start(); } public class SettingsTab extends JPanel { public JScrollPane createLayout() { JPanel panel = new JPanel(new MigLayout("")); JScrollPane sp = new JScrollPane(panel); sp.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); panel.add(table1(), "growx, wrap"); panel.add(Box.createRigidArea(new Dimension(0,10))); panel.add(table2()); // panel.add(Box.createRigidArea(new Dimension(0,10))); return sp; } public JPanel table1() { JPanel panel1 = new JPanel(); String[] columnNames = {"First Name", "Last Name"}; Object[][] data = { {"Kathy", "Smith"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"} }; final JTable table = new JTable(data, columnNames); tableProperties(table); panel1.add(table); panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS)); return panel1; } public JPanel table2() { JPanel panel1 = new JPanel(); String[] columnNames = {"First Name", "Last Name"}; Object[][] data = { {"Kathy", "Smith"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"} }; final JTable table = new JTable(data, columnNames); table.setPreferredScrollableViewportSize(new Dimension(500, 70)); table.setFillsViewportHeight(true); tableProperties(table); panel1.add(table); panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS)); return panel1; } public void tableProperties(JTable table) { table.setAutoResizeMode(JTable.AUTO_RESIZE_ALL_COLUMNS); table.repaint(); table.revalidate(); } } } Any recommendations what I am doing wrong?

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  • Delay in displaying contents in JDialog

    - by Yohan
    Please have a look at the following code import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.util.List; import java.util.ArrayList; public class SendEmailForm extends JDialog { private JLabel to, cc, bcc, subject, account; private JTextField toTxt, ccTxt, bccTxt, subjectTxt; private JTextArea messageTxt; private JButton send; private JComboBox accountBox; private JScrollPane scroll; private GridBagLayout gbl; private GridBagConstraints gbc; public SendEmailForm() { //Declaring instance variables to = new JLabel("To: "); cc = new JLabel("CC: "); bcc = new JLabel("BCC: "); subject = new JLabel("Subject: "); account = new JLabel("Select an Account: "); toTxt = new JTextField(20); ccTxt = new JTextField(20); bccTxt = new JTextField(20); subjectTxt = new JTextField(20); messageTxt = new JTextArea(20, 50); messageTxt.setLineWrap(true); scroll = new JScrollPane(messageTxt); scroll.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED); scroll.setHorizontalScrollBarPolicy(JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); accountBox = new JComboBox(); accountBox.addItem("Yahoo"); accountBox.addItem("GMail"); accountBox.addItem("MSN"); //accountBox.addItem("Yahoo"); //accountBox.addItem("Yahoo"); JPanel buttonPanel = new JPanel(); buttonPanel.setLayout(new FlowLayout()); send = new JButton("Send"); send.addActionListener(new SendButtonAction()); buttonPanel.add(send); //Creating thr GUI //GUI CREATION IS REMOVED IN THIS POST this.setTitle("Send Emails"); this.setVisible(true); this.pack(); this.setLocationRelativeTo(null); this.validate(); } private class SendButtonAction implements ActionListener { public void actionPerformed(ActionEvent ae) { ProgressMonitor pm = new ProgressMonitor(); //Retreiving the user name and password List userData = new ArrayList(); EmailDBConnector emailCon = new EmailDBHandler(); userData = emailCon.getUserNameAndPassword( accountBox.getSelectedItem().toString().trim()); String userName = userData.get(0).toString(); String password = userData.get(1).toString(); System.out.println(userName); System.out.println(password); pm.setVisible(true); SendEmail sendEmail = new SendEmail(toTxt.getText(), userName.trim(), bccTxt.getText(), ccTxt.getText(), accountBox.getSelectedItem().toString().trim(), messageTxt.getText().trim(), password.trim(), subjectTxt.getText()); String result = sendEmail.send(); //pm.dispose(); JOptionPane.showMessageDialog(null, result); } } private class ProgressMonitor extends JDialog { public ProgressMonitor() { this.setLayout(new BorderLayout()); JLabel text = new JLabel("Sending..Please wait..."); this.add(text, "Center"); this.pack(); this.validate(); this.setLocationRelativeTo(null); } } } First, this is an email program. In here, when the JDialog is called, it just opens as a 100% blank window. I have added a JLabel, but it is not there when it is displaying. Anyway, it takes sometime to send the email, after the email is sent, I can see the JLabel in the JDialog. If I take my issue into one sentence, I am calling the JDialog before the email is sent, but it appears blank, after the email is sent, it's content are there! Why is this? Please help!

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  • Custom Wordpress Post Page Breaks if More Thank 2 Posts?

    - by thatryan
    I have a very custom template, and it works great if there are 1 or 2 posts on the blog page. But as soon as a 3rd post is added, it alters the structure of the template... Literally moves a div inside of another and I can not understand why. The code for the blog template is here, and a screenshot of the structure as it should be and another showing the misplaced div when a third post is there. Does this make any sense, any ideas? Thank you much! <div class="post" id="post-<?php the_ID(); ?>"><!--start post--> <h2><?php the_title(); ?></h2> <div id="main_full" class=" clearfix"><!--start main--> <div id="top_bar"><h3 class="gallery-title">news</h3></div> <div id="blog_page"><!--start blog page--> <div class="entry"><!--start entry--> <?php the_content(); ?> </div><!--end entry--> </div><!--end blog page--> </div><!--end main--> <?php endwhile; endif; ?> </div><!--end post--> <?php edit_post_link('Edit this entry.', '<p>', '</p>'); ?> <?php comments_template(); ?> Good One Bad One

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  • On saving an new active record, in what order are the associated objects saved?

    - by Bryan
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I expected that when team.save is called, team should be saved before its associated coach and players. I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that team.save! saves objects in the following order: 1) players, 2) team, and 3) coach. This is why I got the error: When a player is saved, team doesn't yet have a id, so validates_presence_of :team_id fails in player. Can someone explain to me why objects are saved in this order? This seems not logical to me.

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  • How can I mix SVG and HTML into a page?

    - by John Duff
    I've been using the jQuery.svg plugin to do some SVG rendering and it works perfectly but I also want to have the server render some SVG into the page and I can't get that to work. How do I add some SVG like below into the page so that Firefox will render it? <svg xmlns="http://www.w3.org/2000/svg" version="1.1" preserveAspectRatio="none" viewBox="0 0 100 100"> <linearGradient id="background_gradient_black" x1="0%" y1="10" x2="0%" y2="90" gradientUnits="userSpaceOnUse"> <stop offset="0%" stop-color="#000" stop-opacity="1" /> <stop offset="45%" stop-color="#444" stop-opacity="1" /> <stop offset="55%" stop-color="#444" stop-opacity="1" /> <stop offset="100%" stop-color="#000" stop-opacity="1" /> </linearGradient> <rect x="0" y="0" width="100" height="100" fill="url(#background_gradient_black)"" /> </svg> Do I need a meta tag saying that there is SVG content in the page or define the SVG namespace somehow?

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  • Php index page utitlizing an idea for a superswitch...

    - by Matt
    I dont know if this is a great idea...or a crap one. But I was thinking I may use one page to display all my pages using includes. Here is what my index.php would look like...on the functions include there is a function called "superSwitch" which will determine what requested page will be included....for instance if I do a get ?a=a it will goto the function superSwitch(a) superSwitch will take it and associate it with (login.php) then respond with such... here is the code for the index.php...please let me know if this makes sense and might work, or should I just stick to long blocks of code (which is why I am trying this because I hate long pages full of code...) of course as you can tell it is not actually including anything yet...the print is for debugging purposes. :) Thanks, Matt <?php //includes Functions include_once('inc/func.inc.php'); //set superget variable $superget = @$_GET['a']; //check if superget is set or null if (!$superget) { echo "Nothing Requested :)"; } else { //sanitizes the superget request $supergetr = supergetSanitize($superget) //uses the result "good" or "nogood" to determine what happens if ( $supergetr == "good" ) { //pulls superSwitch value of the request $ssresult = superSwitch($superget); print_r ($ssresult); } //if the sanitize is nogood else { //the superSwitch is instructed to respond with a 404 page $superget = "404" $ssresult = superSwitch($superget); print_r ($ssresult); } } ?>

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  • ASP.net MVC 2 SPARK - Create "Add New Item" link in spark page.

    - by KarlBear
    I have a web form in SPARK which allow the editing of a Facility class that contains Rooms. When editing the Facility all the Rooms are listed for editing too. The form works fine for editing, but I would like to include a button "Add Room" that adds a new blank room below the existing ones. Any idea how this is accomplished? Currently I am doing this in my SPARK page: [All the Facility editing stuff...] <p>Room</p> <div class="small">Enter the rooms associated with this facility.</div> <div class="add"> <div id="room"> <AddFacilityRoom each="var roomModel in Model.FacilityRooms" RoomModel="roomModel" Index="roomModelIndex" /> </div> <a id="addRoom" class="add" href="events/room/add.mvc">Add a room</a> </div> AddFacilityRoom contains the html elements for editing a room. I would like add.mvc to create a new empty Room class and inject a new identical (but empty) control below the existing ones. Currently, though it opens a new page when the "Add a Room" button is clicked.

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  • How to Implement Project Type "Copy", "Move", "Rename", and "Delete"

    - by Geertjan
    You've followed the NetBeans Project Type Tutorial and now you'd like to let the user copy, move, rename, and delete the projects conforming to your project type. When they right-click a project, they should see the relevant menu items and those menu items should provide dialogs for user interaction, followed by event handling code to deal with the current operation. Right now, at the end of the tutorial, the "Copy" and "Delete" menu items are present but disabled, while the "Move" and "Rename" menu items are absent: The NetBeans Project API provides a built-in mechanism out of the box that you can leverage for project-level "Copy", "Move", "Rename", and "Delete" actions. All the functionality is there for you to use, while all that you need to do is a bit of enablement and configuration, which is described below. To get started, read the following from the NetBeans Project API: http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/ActionProvider.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/CopyOperationImplementation.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/MoveOrRenameOperationImplementation.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/DeleteOperationImplementation.html Now, let's do some work. For each of the menu items we're interested in, we need to do the following: Provide enablement and invocation handling in an ActionProvider implementation. Provide appropriate OperationImplementation classes. Add the new classes to the Project Lookup. Make the Actions visible on the Project Node. Run the application and verify the Actions work as you'd like. Here we go: Create an ActionProvider. Here you specify the Actions that should be supported, the conditions under which they should be enabled, and what should happen when they're invoked, using lots of default code that lets you reuse the functionality provided by the NetBeans Project API: class CustomerActionProvider implements ActionProvider { @Override public String[] getSupportedActions() { return new String[]{ ActionProvider.COMMAND_RENAME, ActionProvider.COMMAND_MOVE, ActionProvider.COMMAND_COPY, ActionProvider.COMMAND_DELETE }; } @Override public void invokeAction(String string, Lookup lkp) throws IllegalArgumentException { if (string.equalsIgnoreCase(ActionProvider.COMMAND_RENAME)) { DefaultProjectOperations.performDefaultRenameOperation( CustomerProject.this, ""); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_MOVE)) { DefaultProjectOperations.performDefaultMoveOperation( CustomerProject.this); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_COPY)) { DefaultProjectOperations.performDefaultCopyOperation( CustomerProject.this); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_DELETE)) { DefaultProjectOperations.performDefaultDeleteOperation( CustomerProject.this); } } @Override public boolean isActionEnabled(String command, Lookup lookup) throws IllegalArgumentException { if ((command.equals(ActionProvider.COMMAND_RENAME))) { return true; } else if ((command.equals(ActionProvider.COMMAND_MOVE))) { return true; } else if ((command.equals(ActionProvider.COMMAND_COPY))) { return true; } else if ((command.equals(ActionProvider.COMMAND_DELETE))) { return true; } return false; } } Importantly, to round off this step, add "new CustomerActionProvider()" to the "getLookup" method of the project. If you were to run the application right now, all the Actions we're interested in would be enabled (if they are visible, as described in step 4 below) but when you invoke any of them you'd get an error message because each of the DefaultProjectOperations above looks in the Lookup of the Project for the presence of an implementation of a class for handling the operation. That's what we're going to do in the next step. Provide Implementations of Project Operations. For each of our operations, the NetBeans Project API lets you implement classes to handle the operation. The dialogs for interacting with the project are provided by the NetBeans project system, but what happens with the folders and files during the operation can be influenced via the operations. Below are the simplest possible implementations, i.e., here we assume we want nothing special to happen. Each of the below needs to be in the Lookup of the Project in order for the operation invocation to succeed. private final class CustomerProjectMoveOrRenameOperation implements MoveOrRenameOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyRenaming() throws IOException { } @Override public void notifyRenamed(String nueName) throws IOException { } @Override public void notifyMoving() throws IOException { } @Override public void notifyMoved(Project original, File originalPath, String nueName) throws IOException { } } private final class CustomerProjectCopyOperation implements CopyOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyCopying() throws IOException { } @Override public void notifyCopied(Project prjct, File file, String string) throws IOException { } } private final class CustomerProjectDeleteOperation implements DeleteOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyDeleting() throws IOException { } @Override public void notifyDeleted() throws IOException { } } Also make sure to put the above methods into the Project Lookup. Check the Lookup of the Project. The "getLookup()" method of the project should now include the classes you created above, as shown in bold below: @Override public Lookup getLookup() { if (lkp == null) { lkp = Lookups.fixed(new Object[]{ this, new Info(), new CustomerProjectLogicalView(this), new CustomerCustomizerProvider(this), new CustomerActionProvider(), new CustomerProjectMoveOrRenameOperation(), new CustomerProjectCopyOperation(), new CustomerProjectDeleteOperation(), new ReportsSubprojectProvider(this), }); } return lkp; } Make Actions Visible on the Project Node. The NetBeans Project API gives you a number of CommonProjectActions, including for the actions we're dealing with. Make sure the items in bold below are in the "getActions" method of the project node: @Override public Action[] getActions(boolean arg0) { return new Action[]{ CommonProjectActions.newFileAction(), CommonProjectActions.copyProjectAction(), CommonProjectActions.moveProjectAction(), CommonProjectActions.renameProjectAction(), CommonProjectActions.deleteProjectAction(), CommonProjectActions.customizeProjectAction(), CommonProjectActions.closeProjectAction() }; } Run the Application. When you run the application, you should see this: Let's now try out the various actions: Copy. When you invoke the Copy action, you'll see the dialog below. Provide a new project name and location and then the copy action is performed when the Copy button is clicked below: The message you see above, in red, might not be relevant to your project type. When you right-click the application and choose Branding, you can find the string in the Resource Bundles tab, as shown below: However, note that the message will be shown in red, no matter what the text is, hence you can really only put something like a warning message there. If you have no text at all, it will also look odd.If the project has subprojects, the copy operation will not automatically copy the subprojects. Take a look here and here for similar more complex scenarios. Move. When you invoke the Move action, the dialog below is shown: Rename. The Rename Project dialog below is shown when you invoke the Rename action: I tried it and both the display name and the folder on disk are changed. Delete. When you invoke the Delete action, you'll see this dialog: The checkbox is not checkable, in the default scenario, and when the dialog above is confirmed, the project is simply closed, i.e., the node hierarchy is removed from the application. However, if you truly want to let the user delete the project on disk, pass the Project to the DeleteOperationImplementation and then add the children of the Project you want to delete to the getDataFiles method: private final class CustomerProjectDeleteOperation implements DeleteOperationImplementation { private final CustomerProject project; private CustomerProjectDeleteOperation(CustomerProject project) { this.project = project; } @Override public List<FileObject> getDataFiles() { List<FileObject> files = new ArrayList<FileObject>(); FileObject[] projectChildren = project.getProjectDirectory().getChildren(); for (FileObject fileObject : projectChildren) { addFile(project.getProjectDirectory(), fileObject.getNameExt(), files); } return files; } private void addFile(FileObject projectDirectory, String fileName, List<FileObject> result) { FileObject file = projectDirectory.getFileObject(fileName); if (file != null) { result.add(file); } } @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyDeleting() throws IOException { } @Override public void notifyDeleted() throws IOException { } } Now the user will be able to check the checkbox, causing the method above to be called in the DeleteOperationImplementation: Hope this answers some questions or at least gets the discussion started. Before asking questions about this topic, please take the steps above and only then attempt to apply them to your own scenario. Useful implementations to look at: http://kickjava.com/src/org/netbeans/modules/j2ee/clientproject/AppClientProjectOperations.java.htm https://kenai.com/projects/nbandroid/sources/mercurial/content/project/src/org/netbeans/modules/android/project/AndroidProjectOperations.java

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  • Can a page opt out of IIS 7 compression?

    - by Glen Little
    My pages are automatically being compressed by IIS7 with GZIP. That is great... but, for one particular page, I need to stream it to the user, using Response.Flush() when needed. But when the output is being compressed, the IIS server seems to collect all my output until the page is done before compressing and sending it to the client. That nullifies my attempt to Flush the content out to the user. Is there a way that I can have this one page opt out of the compression? One possible option I've determined that if I manually set the content type to one that does not match the IIS configuration at c:\windows\system32\inetsrv\config\applicationhost.config, then IIS will not compress it. Eg. Response.ContentType = "x-text/html". This works okay with IE8, as it falls back to display the HTML. But Firefox will ask the user what to do with the unknown file type. This could work, if there was another Mime Type I could use that browsers would accept as HTML, that is not matched in the applicationhost.config. For reference, these are the mime types that will be compressed: <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> Others options? Are there other options to opt out of compression?

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  • How to print a page when a JButton is pressed in java swing using PrinterJob?

    - by Prayag Upd
    I tried the following code AWT but at runtime shows multiple print dialogs repeatedly.... package printerjob; import java.awt.BasicStroke; import java.awt.Frame; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.WindowAdapter; import java.awt.print.PageFormat; import java.awt.print.Printable; import java.awt.print.PrinterException; import java.awt.print.PrinterJob; /** * * @author pragX */ public class FramePrinterJob extends Frame implements Printable{ public void start(){ add(button); } @Override public void paint(Graphics graphics){ PrinterJob printerJob=PrinterJob.getPrinterJob(); printerJob.setPrintable(this); if(printerJob.printDialog()){ try{ printerJob.print(); }catch(PrinterException printerException){ //printerException.printStackTrace(); System.out.println("Error Printing." + printerException); } } } public int print(Graphics graphics, PageFormat pageFormat, int pageIndex) throws PrinterException { //throw new UnsupportedOperationException("Not supported yet."); if(pageIndex>=1){ return Printable.NO_SUCH_PAGE; } graphics.translate((int) pageFormat.getImageableX(), (int)pageFormat.getImageableY()); Graphics2D graphics2D=(Graphics2D)graphics; graphics2D.setStroke(new BasicStroke(4f)); graphics2D.drawLine(20, 20, 20, 120); graphics2D.drawLine(40, 20, 40, 120); graphics2D.drawLine(20, 70, 40, 70); graphics2D.drawLine(60, 70, 60, 120); graphics2D.drawLine(60, 40, 60, 45); return Printable.PAGE_EXISTS; } public static void main(String args[]){ Frame frame=new FramePrinterJob(); frame.addWindowListener(new WindowAdapter() { public void windowClosing(){System.exit(0);}}); frame.setSize(300,400); frame.setVisible(true); } }

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  • How to add a new Stage to my default stage?

    - by Raigomaru
    I want to add a new Stage called field to the default stage (i need to place different elements on it later). And then i want to add a bitmap called myBitmap to the field. But nothing happens. I don't understand what should i do... var field:Stage = new Stage(); field.x = 200; field.y = 200; field.width = 300; field.height = 300; stage.addChild(field); var bdWidth:Number = 100; var bdHeight:Number = 100; var bdTransparent:Boolean = true; var bdFillColorARGB:uint = 0xFF007090; var myBitmapData:BitmapData = new BitmapData(bdWidth, bdHeight, bdTransparent, bdFillColorARGB); var myBitmap:Bitmap = new Bitmap(myBitmapData); myBitmap.x = 10; myBitmap.y = 10; field.addChild(myBitmap);

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