Search Results

Search found 14757 results on 591 pages for 'switch statement'.

Page 418/591 | < Previous Page | 414 415 416 417 418 419 420 421 422 423 424 425  | Next Page >

  • display image on a report based on two date

    - by Yongwei Xing
    Hi all I am using sql server 2005 reporting service to generate report base on a database. There are two columns which are datetime type ColumnA and ColumnB. The report would display a KPI image on this report by comparing these two columns.Below is the expression for selecting image SWITCH(DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)<0,"kpi_r", DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)>0,"kpi_g", DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)=0,"kpi_y") For most of the records, the image is correct. Only for one record, the result is very strange. For this record ColumnA=2010-04-23 08:00:00 ColumnB=2010-04-22 17:00:00 It would display kpi_r, it displayed kpi_y. I have checked the value of DateDiff(d,Fields!ColumnA.Value,Fields!ColumnB.Value) in the SSMS, the value is -1. Why does it display kpi_y? Does anyone meet this problem before? Best Regards,

    Read the article

  • Weird Animation when inserting a row in UITableView

    - by svveet
    I have tableview which holds a list of data, when users press "Edit" i add an extra row at the bottom saying "add new" - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; NSArray *paths = [NSArray arrayWithObject: [NSIndexPath indexPathForRow:1 inSection:0]]; if (editing) { [[self tableView] insertRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationTop]; } else { [[self tableView] deleteRowsAtIndexPaths:paths withRowAnimation:UITableViewRowAnimationTop]; } } and of course the UITableView transform with animation, but weird thing is the row before the row that i just added, has different animation than all others. all rows perform "slides in" animation, but that 2nd last one did a "fade in" animation. and i didnt set any animation on the 2nd last row (or any other row), and if i didnt add the new row in, the animation slides in as normal when i switch to editing mode. somehow i cant find an answer, i check with contact app on my phone, it didnt have that weird animation as i have, when they adding a new row on editing mode. Any help would be appreciated. Thanks

    Read the article

  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

    Read the article

  • Java Swing architecture for flipping through JPane based views

    - by imhotep
    Hi all, I have done a couple of simple swing based apps with static layout, but now I've run into a problem while trying to create an app containing multiple views which are changed by pressing appropriate navigational button. You could compare the idea to a website so that every view has buttons to access certain other views but this would work inside a single JFrame. I've found that maybe CardLayout (Cardlayout example) might be appropriate solution for this kind of structure, but I'm unable to figure out a way to switch the views from the buttons which are inside of the JPanes that I've implemented in their separate classes, Of course one way would be to instantiate everything in the parent class like in the small java tutorial example, but this isn't quite clean nor modular for multiple views, isn't it. How can this be implemented so that I can access the view switching method?

    Read the article

  • DispatcherOperations.Wait()

    - by Mark
    What happens if you call dispatcherOperation.Wait() on an operation that has already completed? Also, the docs say that it returns a DispatcherOperationStatus, but wouldn't that always be Completed since it (supposedly) doesn't return until it's done? I was trying to use it like this: private void Update() { while (ops.Count > 0) ops.Dequeue().Wait(); } public void Add(T item) { lock (sync) { if (dispatcher.CheckAccess()) { list.Add(item); OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } else { ops.Enqueue(dispatcher.BeginInvoke(new Action<T>(Add), item)); } } } I'm using this in WPF, so all the Add operations have to occur on the UI thread, but I figured I could basically just queue them up without having to wait for it to switch threads, and then just call Update() before any read operations to ensure that the list is up to date, but my program started hanging.

    Read the article

  • Should I move client to Lamp or develop on Wamp?

    - by John Isaacks
    I have never developed for WAMP, the hosting guy for my new client says they are using Windows servers, they can setup PHP and MySQL for me, but they cannot switch to a *nix server. He said there are some nuances from PHP on *nix Vs. win. So my question is, if I have never programmed PHP on win, should I go through the hassle of switching hosts (since they cannot do *nix themselves), or are the differences slight enough that it shouldn't be too big a problem for me? (side note: the state of the clients website has no effect since it is a static all-flash site and is going to be completely rebuilt) Thanks!

    Read the article

  • Does anyone use AODL in a real application?

    - by HyperQuantum
    We are currently using the Excel interop API in .NET to generate simple spreadsheet documents from a template. So we load the template first, insert some rows, fill in some data (dates, text, and numbers), and make Excel visible so that the user can print or save the document we just generated. But I'd like to get rid of the Excel dependency, and switch to the ODF format as well. Googling suggests AODL (C# libs for generating ODF docs) as the most obvious solution. But their last release is 1.3.0.0 BETA, and seems to be 3 years old. So I'm not sure if it's a good idea to depend on a potentially dead project... In that case, I'd need to find another solution. Any ideas? Or maybe someone could assure me that AODL is still alive?

    Read the article

  • Access the camera of a Smartphone using libGDX

    - by PH-zero
    I searched the web, browsed through the libGDX wiki, but without success. My Question: Is there a way, to access the camera of smartphones, let the user take a photo, and then store the image in a Texture-instance? I could imagin something like this: @Override public void onCamTrigger(){ ApplicationType appType = Gdx.app.getType(); switch (appType) { case Android: case iOS: Texture someTexture = new Texture(Gdx.input.getCamera().getImage()); //do something with the Texture instance... someTexture.dispose(); break; default: break; } } Of course this is pure fiction! I know that there's a lot more to this like opening the camera, displaying it, then take a photo etc. . But is there a convenience method like this? If so, how does it work? On Android, i think i could implement it without using any convenience methods offered by libGDX, but i have no idea on how this works on iOS =/

    Read the article

  • How to disable Eclipse's behavior of maximizing editor when double clicking a tab?

    - by Steve Kehlet
    I recently updated my Eclipse (now running 20100218-1602), and I've found whenever I click around quickly between tabs on the tab bar, it will sometimes maximize the editor and hide the PHP Explorer to the left. After researching a little, this appears to be a feature of double clicking a tab. So I guess it's my fault, I'm sure I'm clicking around too fast and mistakenly double clicking a tab, but it happens often enough on what I'd consider a normal editing session that I've come to absolutely loathe it, and even after the usual googling due diligence cannot figure out how to turn it off. From this post (http://stackoverflow.com/questions/594659/eclipses-tab-double-click-on-visual-studio) someone mentions the Window.AutoHideAll shortcut, however that seems to only be for assigning keyboard shortcuts--this is a mouse click thing. But maybe it's a clue. I can't find anything relevant under Eclipse - Preferences - PHP. I don't think it's specific to PHP because if I switch to the Java perspective, double clicking a tab hides the Package Explorer. Any suggestions are appreciated, thanks!

    Read the article

  • How to raise CComponent event in Yii

    - by srigi
    Let's assume I have Component (say Graph like Yahoo Finance) rendered on the page. Component view template contains bunch of a_hrefs which I wanto to switch period in graph. I created Event and Event handler in Component. I have two questions: How to raise event on Graph Component via those a_hrefs (should they be part of Graph?)? How to redraw Graph without loosing curent page context (section, filter - specified as $_GET values)? My Graph Component look like this: Yii::import('zii.widgets.CPortlet'); class Graph extends CPortlet { private $_period; /* ********************** * * COMPONENT PROPERTIES * * ********************** */ public function getPeriod() { return $this-_period; } public function setPeriod($period) { $this-_period = $period; } /* ********************** * * GENERIC * * ********************** */ public function init() { parent::init(); // assign event handlers $this-onPeriodChange = array($this, 'handlePeriodChange'); } protected function renderContent() { $this-render('graph'); } /* ********************** * * EVENTS * * ********************** */ public function onPeriodChange($event) { $this-raiseEvent('onPeriodChange', $event); } /* ********************** * * EVENT HANDLERS * * ********************** */ public function handlePeriodChange($event) { // CODE } }

    Read the article

  • Notepad++ Question

    - by Shane
    I would like a hotkey to Save All in Notepad++ then switch to the browser and refresh the page. I have to do this thousands of times a day and doing the Save All hotkey, then Alt-Tab to the right window, then F5 to refresh again and again, there must be a better solution? I am open to switching editors if there is another that can do this. I have tried using run commands but the problem is although it allows you to make something like [firefox.exe "current file"], if you come down to wanting to open it at a web address like localhost because it needs to run server side, then you have to manually specify the other part of the string, like [chrome.exe "custom var(web address) / filename"] and it always opens a new tab, then creates lots of clutter. Also, if you are editing an include file then it will try to open that instead of the page you want to see when you use the run command, a refresh would be the only realistic method I can think of using.

    Read the article

  • Trouble refreshing UITableView

    - by aahrens
    I'm trying to develop a basic GPA Calculator. I have an AllCourses class that holds Course objects. I have an AllCourses object in my CalcAppDelegate. In my ThirdViewController I can successfully update the number of Courses in my AllCourses object. However, the problem I'm having is that when I switch to the RootViewController the UITable isn't being repopulated with the updated Courses that were added. I tried [self reloadData] in the viewWillAppear in my RootViewController but it caused my app to close. I didn't use IB to create the views so I think it could be the case that I don't have things hooked up correctly. I did it programatically. Does anyone see anything I'm missing in my code? Here is the link to my project http://files.me.com/aahrens/q0odzi

    Read the article

  • Jquery/CSS help needed to make fallback for IE and older browsers

    - by matt_50
    Wondering if any of you can help me: I've made a signup modal that uses a CSS transform to switch between two methods of signing up. I've decided to try a 'card flip' type effect. Have a look at this JSfiddle in any browser that supports CSS 3D transforms - click the 'old fashioned way' text to 'flip' the modal (simplified for demo purposes): http://jsfiddle.net/voodoo6/cnTMz/8/ Then take a look in IE8/9 - as the 'back' is taller than the front and IE does;t support 'backface-visibility: hidden;' the reverse can be seen below the front. I've been trying to use JQuery and conditional CSS to 'display:none' the 'back' on load in IE (and older browsers), then add a 'display:block;' class to show it on click, problem is, I'm a JQuery beginner and have been struggling to get it to work! Not even sure if this is the best approach? Can anybody suggest an approach that would get this working in less-capable browsers? Thanks for any advice..

    Read the article

  • margin-bottom property of a div's last element doesn't "extend" the div

    - by kitsched
    I have an element in a div, which has a background image. Below the div I have another div with another background image. Now the problem is that if the last element contained in the first div has margin-bottom applied there will be a gap between the 2 divs like this: Notice the gray gap caused by the margin-bottom property of the h2 element contained within the first div. I know this can be solved if I switch margin-bottom to padding-bottom but what if I need margin-bottom? How to fix this?

    Read the article

  • Using the MySql ASP.NET membership provider with existing users

    - by ScottBelchak
    I have been tasked with migrating an existing mature ASP.NET 2.0 web site to NHibernate, Mono and MySQL or postgres. I am somewhat confused as how the membership provider salts the passwords. If I make the switch and use the MySQL membership provider (outlined in this question) or AspSqlProvider, will the existing users be able to login? I guess it would be easier for me to ask: How the hell do I get access to the encryption key used by the ASP.NET membership provider that salts the passwords so that I can use the same one in a third party provider?

    Read the article

  • Class Library Project VS App_Code - Pros / Cons?

    - by rockinthesixstring
    I currently use the App_Code folder for all of my classes, and for me (for now) it seems to be working just fine. I have however been considering making the switch over to a Class Library Project inside my Solution instead of the App_Code folder. Can anyone tell me the pros and cons of doing this? One thought I had was with regards to testing my web app. If I use a Class Library, do I have to compile it every time I want to tweak/test? Obviously in the App_Code folder I don't have to since all of the Classes compile at runtime.

    Read the article

  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

    Read the article

  • JqueryUI Tab Linking from Another Page

    - by pschorr
    I'm having some issues with jqueryui tabs and linking to certain tabs on another page. Basically, each page has tabs, and all are navigational via drop down at the top, with each 'tab' being available in the drop down. Currently I'm able to text-link, but only within the page I'm on, and I'm just lost on the getting it to work correctly from page to page. Here's what I currently got working with internal text link. $(function() { $("#tabs").tabs( {fx: { opacity: 'toggle' }, selected: 0} ); var $tabs = $('#tabs').tabs(); // first tab selected $('a.nutrlink').click(function() { // bind click event to link $tabs.tabs('select', 1); // switch to third tab return false; }); });

    Read the article

  • Custom Section Name Crashing NSFetchedResultsController

    - by Mike H.
    I have a managed object with a dueDate attribute. Instead of displaying using some ugly date string as the section headers of my UITableView I created a transient attribute called "category" and defined it like so: - (NSString*)category { [self willAccessValueForKey:@"category"]; NSString* categoryName; if ([self isOverdue]) { categoryName = @"Overdue"; } else if ([self.finishedDate != nil]) { categoryName = @"Done"; } else { categoryName = @"In Progress"; } [self didAccessValueForKey:@"category"]; return categoryName; } Here is the NSFetchedResultsController set up: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Task" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSMutableArray* descriptors = [[NSMutableArray alloc] init]; NSSortDescriptor *dueDateDescriptor = [[NSSortDescriptor alloc] initWithKey:@"dueDate" ascending:YES]; [descriptors addObject:dueDateDescriptor]; [dueDateDescriptor release]; [fetchRequest setSortDescriptors:descriptors]; fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"category" cacheName:@"Root"]; The table initially displays fine, showing the unfinished items whose dueDate has not passed in a section titled "In Progress". Now, the user can tap a row in the table view which pushes a new details view onto the navigation stack. In this new view the user can tap a button to indicate that the item is now "Done". Here is the handler for the button (self.task is the managed object): - (void)taskDoneButtonTapped { self.task.finishedDate = [NSDate date]; } As soon as the value of the "finishedDate" attribute changes I'm hit with this exception: 2010-03-18 23:29:52.476 MyApp[1637:207] Serious application error. Exception was caught during Core Data change processing: no section named 'Done' found with userInfo (null) 2010-03-18 23:29:52.477 MyApp[1637:207] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'no section named 'Done' found' I've managed to figure out that the UITableView that is currently hidden by the new details view is trying to update its rows and sections because the NSFetchedResultsController was notified that something changed in the data set. Here's my table update code (copied from either the Core Data Recipes sample or the CoreBooks sample -- I can't remember which): - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[self.tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; // Reloading the section inserts a new row and ensures that titles are updated appropriately. [self.tableView reloadSections:[NSIndexSet indexSetWithIndex:newIndexPath.section] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } I put breakpoints in each of these functions and found that only controllerWillChange is called. The exception is thrown before either controller:didChangeObject:atIndexPath:forChangeType:newIndex or controller:didChangeSection:atIndex:forChangeType are called. At this point I'm stuck. If I change my sectionNameKeyPath to just "dueDate" then everything works fine. I think that's because the dueDate attribute never changes whereas the category will be different when read back after the finishedDate attribute changes. Please help! UPDATE: Here is my UITableViewDataSource code: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return [[self.fetchedResultsController sections] count]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:section]; return [sectionInfo numberOfObjects]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } [self configureCell:cell atIndexPath:indexPath]; return cell; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:section]; return [sectionInfo name]; }

    Read the article

  • Disable Foreign Key Exposure in Entity Framework?

    - by davemackey
    When I originally created a Dynamic Data project I told it to expose the foreign keys, but now I can't make mappings between two entities b/c of the foreign keys. When I click on mapping details while focused on my association I receive the message: Mappings are not allow for an association over exposed foreign keys. So I'd like to disable the exposure of the foreign keys but am unsure how to do this without creating a new Entity Model from scratch. I'm not far along - so that wouldn't be hard, but I imagine there must be a programmatic switch for this?

    Read the article

  • Wrapping 3 objects or less inside a while / foreach in PHP

    - by DarkGhostHunter
    Simple question. I have an array of 21 elements, and show every three of them inside a <div> block. The code is something like this: <?php $faces= array( 1 => 'happy', 2 => 'sad', (sic) 21 => 'angry' ); $i = 1; foreach ($faces as $face) { echo $face; $i++; } ?> The problem lies when this array doesn't have 21 elements, sometimes it gets 24, an other times 17. How I wrap every three of them, and wrap alone the rest? I came up with using switch and case, but that works only when there are 21 elements only. I think I could count them beforehand and put a closing in the last one (even if it is a group of one element).

    Read the article

  • EGL initialized failed

    - by aquatear
    Hello Everybody, I used a SurfaceView and EGL to render my 3D contents. When I press BACK and return my activity, the activity's 3D objects become to white. The reason is when the original activity(3D activity) resume, EGL would initialize again. So EGL would initialize and destroy everytime when different activities switch. I am not sure if the problem is EGL initialize twice... but I did initialize and destroy EGL correctly. Anybody have this problem ? Have any solutions about this ?? Thank you so much

    Read the article

  • Should I learn Haskell or F# if I already know OCaml?

    - by Unknown
    I am wondering if I should continue to learn OCaml or switch to F# or Haskell. Here are the criteria I am most interested in: Longevity Which language will last longer? I don't want to learn something that might be abandoned in a couple years by users and developers. Will Inria, Microsoft, University of Glasgow continue to support their respective compilers for the long run? Practicality Articles like this make me afraid to use Haskell. A hash table is the best structure for fast retrieval. Haskell proponents in there suggest using Data.Map which is a binary tree. I don't like being tied to a bulky .NET framework unless the benefits are large. I want to be able to develop more than just parsers and math programs. Well Designed I like my languages to be consistent. Please support your opinion with logical arguments and citations from articles. Thank you.

    Read the article

  • What is the best to format messages for queueing?

    - by Tijmen
    I've been reading up on message queueing lately, and I'd like to implement a simple, extendable, system for my app. While there's a lot of good information on the subject of setting up a MQ system out there, I can't find a lot about the actual implementation. I'm looking for patterns and best practices on how to properly format messages for a queue, and ways to execute the jobs in PHP. Should I use JSON, serialized objects, text, URLs or XML? What information should I send? Is a worker with a switch($job['command']) {} (or something like that) the way to go, or are there any established patterns out there to implement a worker? Help greatly appreciated!

    Read the article

  • Connecting two DialogBoxes in GWT

    - by Apophenia Overload
    In my GWT project, I'm trying to get it so two DialogBoxes can pass information between each other. One of them holds a MapWidget, and when a button is pressed in the other DialogBox, the position information is received from that other DialogBox's MapWidget. Does anyone have any tips for how I should coordinate between having two different DialogBoxes show up? Should I wrap the code for the two in a Composite? Furthermore, is there an example anywhere of dealing with two DialogBoxes at once in GWT? For example, if I click outside of the two boxes, both should be dismissed. I'm wondering if there's a way to keep both of them in focus at once, so I can switch between the two without causing either to disappear.

    Read the article

< Previous Page | 414 415 416 417 418 419 420 421 422 423 424 425  | Next Page >