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  • Looking for marg_setValue fix in iPhoneOS

    - by John Smith
    I am trying to compile a library originally written for Cocoa. Things are good until it looks for the function marg_setValue(). It says there is a syntax error before char in marg_setValue(argumentList,argumentOffset,char,(char)lua_toboolean(state,luaArgument)); (it's talking about the third argument, not (char) ) I am trying to port LuaObjectiveCBridge to the iPhone. It has two choices, either using Runtime or Foundation. I have discovered there are some problems with foundation so I am trying runtime. But the compiler is not co-operating.

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  • Can someone tell me why I'm seg faulting in this simple C program?

    - by user299648
    I keep on getting seg faulted, and for the life of me I dont why. The file I'm scanning is just 18 strings in 18 lines. I thinks the problem is the way I'm mallocing the double pointer called picks, but I dont know exactly why. I'm am only trying to scanf strings that are less than 15 chars long, so I don't see the problem. Can someone please help. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_LENGTH 100 int main( int argc,char *argv[] ) { char* string = malloc( sizeof(char) ); char** picks = malloc(15*sizeof(char)); FILE* pick_file = fopen( argv[l], "r" ); int num_picks; for( num_picks=0 ; fgets( string, MAX_LENGTH, pick_file ) != NULL ; num_picks++ ) { printf("pick a/an %s ", string ); scanf( "%s", picks+num_picks ); } int x; for(x=0; x<num_picks;x++) printf("s\n", picks+x); }

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  • Can some tell me why I am seg faulting in this simple C program?

    - by user299648
    I keep on getting seg faulted after I end my first for loop, and for the life of me I don't why. The file I'm scanning is just 18 strings in 18 lines. I thinks the problem is the way I'm mallocing the double pointer called picks, but I don't know exactly why. I'm am only trying to scanf strings that are less than 15 chars long, so I don't see the problem. Can someone please help. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_LENGTH 100 int main( int argc,char *argv[] ) { char* string = malloc( 15*sizeof(char) ); char** picks = malloc(15*sizeof(char*)); FILE* pick_file = fopen( argv[l], "r" ); int num_picks; for( num_picks=0 ; fgets( string, MAX_LENGTH, pick_file ) != NULL ; num_picks++ ) { scanf( "%s", picks+num_picks ); } //this is where i seg fault int x; for(x=0; x<num_picks;x++) printf("s\n", picks+x); }

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  • How to fill two-dimensional array using java enhanced loop?

    - by Shark
    Basically, I am trying this, but this only leaves array filled with zeros. I know how to fill it with normal for loop (such as for (int i = 0; i < array.length; i++) and so on), but why is my variant is not working? Any help would be appreciated. char[][] array = new char[x][y]; for (char[] row : array) for (char element : row) element = '~';

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  • doubt in sizeof implementation

    - by aks
    Below is the program to find the size of a structure without using sizeof operator: struct MyStruct { int i; int j; }; int main() { struct MyStruct *p=0; int size = ((char*)(p+1))-((char*)p); printf("\nSIZE : [%d]\nSIZE : [%d]\n", size); return 0; } My doubt is: Why is typecasting to char * required? If I don't use the char* pointer, the output is 1 - WHY?

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  • Send C++ Structure to MSMQ Message

    - by Gobalakrishnan
    Hi, I am trying to send the below structure through MSMQ Message typedef struct { char cfiller[7]; short MsgCode; char cfiller1[11]; short MsgLength; char cfiller2[2]; } MESSAGECODE; typedef struct { MESSAGECODE Header; char DealerId[16]; char GroupId[16]; long Token; short Periodicity; double Deposit; double GrossExposureLimit; double NetExposureLimit; double NetSaleExposureLimit; double NetPositionLimit; double TurnoverLimit; double PendingOrdersLimit; double MTMLossLimit; double MaxSingleTransValue; long MaxSingleTransQty; double IMLimit; long NetQuantityLimit; } LIMITUPDATE; void main() { // // create queue // open queue // send message // OleInitialize(NULL); // have to init OLE // // declare some variables // IMSMQQueueInfoPtr qinfo("MSMQ.MSMQQueueInfo"); IMSMQQueuePtr qSend; IMSMQMessagePtr m("MSMQ.MSMQMessage"); LIMITUPDATE l1; l1.Header.MsgCode=26001; l1.Header.MsgLength=150; qinfo->PathName = ".\\private$\\q99"; m->Body = l1; qSend = qinfo->Open(MQ_SEND_ACCESS, MQ_DENY_NONE); m->Send(qSend); qSend->Close(); } while compiling i am getting the following error. Error 2 error C2664: 'IMSMQMessage::PutBody' : cannot convert parameter 1 from 'LIMITUPDATE' to 'const _variant_t &' c:\temp\msmq\msmq.cpp 58 msmq thank you.

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  • Question about Virtual Inheritance hierarchy

    - by Summer_More_More_Tea
    Hi there: I encounter this problem when tackling with virtual inheritance. I remember that in a non-virtual inheritance hierarchy, object of sub-class hold an object of its direct super-class. What about virtual inheritance? In this situation, does object of sub-class hold an object of its super-class directly or just hold a pointer pointing to an object of its super-class? By the way, why the output of the following code is: sizeof(A): 8 sizeof(B): 20 sizeof(C): 20 sizeof(C): 36 Code: #include <iostream> using namespace std; class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public virtual A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual B{ char i[ 3 ]; public: virtual void c(){}; }; class D : public B, public C{ char h[ 3 ]; public: virtual void d(){}; }; int main( int argc, char *argv[] ){ cout << "sizeof(A): " << sizeof( A ) << endl; cout << "sizeof(B): " << sizeof( B ) << endl; cout << "sizeof(C): " << sizeof( C ) << endl; cout << "sizeof(D): " << sizeof( D ) << endl; return 0; } Thanks in advance. Kind regards.

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  • String literal recognition problem

    - by helicera
    Hello! I'm trying to recognize string literal by reading string per symbol. Here is a sample code: #region [String Literal (")] case '"': // {string literal ""} { // skipping '"' ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); while(ChCurrent != '"') { Value.Append(ChCurrent); ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); if(ChCurrent == '"') { // "" sequence only acceptable if(Line.ElementAtOrDefault<Char>(ChPosition + 1) == '"') { Value.Append(ChCurrent); // skip 2nd double quote ChPosition++; // move position next ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); } } else if(default(Char) == ChCurrent) { // message: unterminated string throw new ScanningException(); } } ChPosition++; break; } #endregion When I run test: [Test] [ExpectedException(typeof(ScanningException))] public void ScanDoubleQuotedStrings() { this.Scanner.Run(@"""Hello Language Design""", default(System.Int32)); this.Scanner.Run(@"""Is there any problems with the """"strings""""?""", default(System.Int32)); this.Scanner.Run(@"""v#:';?325;.<>,|+_)""(*&^%$#@![]{}\|-_=""", default(System.Int32)); while(0 != this.Scanner.TokensCount - 1) { Assert.AreEqual(Token.TokenClass.StringLiteral, this.Scanner.NextToken.Class); } } It passes with success.. while I'm expecting to have an exception according to unmatched " mark in this.Scanner.Run(@"""v#:';?325;.<>,|+_)""(*&^%$#@![]{}\|-_=""", default(System.Int32)); Can anyone explain where is my mistake or give an advice on algorithm.

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  • C++ addition overload ambiguity

    - by Nate
    I am coming up against a vexing conundrum in my code base. I can't quite tell why my code generates this error, but (for example) std::string does not. class String { public: String(const char*str); friend String operator+ ( const String& lval, const char *rval ); friend String operator+ ( const char *lval, const String& rval ); String operator+ ( const String& rval ); }; The implementation of these is easy enough to imagine on your own. My driver program contains the following: String result, lval("left side "), rval("of string"); char lv[] = "right side ", rv[] = "of string"; result = lv + rval; printf(result); result = (lval + rv); printf(result); Which generates the following error in gcc 4.1.2: driver.cpp:25: error: ISO C++ says that these are ambiguous, even though the worst conversion for the first is better than the worst conversion for the second: String.h:22: note: candidate 1: String operator+(const String&, const char*) String.h:24: note: candidate 2: String String::operator+(const String&) So far so good, right? Sadly, my String(const char *str) constructor is so handy to have as an implicit constructor, that using the explicit keyword to solve this would just cause a different pile of problems. Moreover... std::string doesn't have to resort to this, and I can't figure out why. For example, in basic_string.h, they are declared as follows: template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT, _Traits, _Alloc> operator+(const basic_string<_CharT, _Traits, _Alloc>& __lhs, const basic_string<_CharT, _Traits, _Alloc>& __rhs) template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT,_Traits,_Alloc> operator+(const _CharT* __lhs, const basic_string<_CharT,_Traits,_Alloc>& __rhs); and so on. The basic_string constructor is not declared explicit. How does this not cause the same error I'm getting, and how can I achieve the same behavior??

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  • Interop Structure: Should Unsigned Short be Mapped to byte[]?

    - by Ngu Soon Hui
    I have such a C++ structure: typedef struct _FILE_OP_BLOCK { unsigned short fid; // objective file ID unsigned short offset; // operating offset unsigned char len; // buffer length(update) // read length(read) unsigned char buff[MAX_BUFF_SIZE]; } FILE_OP_BLOCK; And now I want to map it in .Net. The tricky thing is that the I should pass a 2 byte array for fid, and integer for len, even though in C# fid is an unsigned short and len is an unsigned char I wonder whether my structure ( in C#) below is correct? public struct File_OP_Block { [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] fid; public ushort offset; public byte length; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 240)] public char[] buff; }

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  • How do the operators < and > work with pointers?

    - by Øystein
    Just for fun, I had a std::list of const char*, each element pointing to a null-terminated text string, and ran a std::list::sort() on it. As it happens, it sort of (no pun intended) did not sort the strings. Considering that it was working on pointers, that makes sense. According to the documentation of std::list::sort(), it (by default) uses the operator < between the elements to compare. Forgetting about the list for a moment, my actual question is: How do these (, <, =, <=) operators work on pointers in C++ and C? Do they simply compare the actual memory addresses? char* p1 = (char*) 0xDAB0BC47; char* p2 = (char*) 0xBABEC475; e.g. on a 32-bit, little-endian system, p1 p2 because 0xDAB0BC47 0xBABEC475? Testing seems to confirm this, but I thought it'd be good to put it on StackOverflow for future reference. C and C++ both do some weird things to pointers, so you never really know...

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  • Problems with making a simple UNIX shell

    - by Kodemax
    Hai, I am trying to create a simple shell in UNIX. I read a lot and found that everybody uses the strtok a lot. But i want to do without any special functions. So i wrote the code but i cant seem to get it to work. Can anybody point out what i am doing wrong here? void process(char**); int arg_count; char **splitcommand(char* input) { char temp[81][81] ,*cmdptr[40]; int k,done=0,no=0,arg_count=0; for(int i=0 ; input[i] != '\0' ; i++) { k=0; while(1) { if(input[i] == ' ') { arg_count++; break; } if(input[i] == '\0') { arg_count++; done = 1; break; } temp[arg_count][k++] = input[i++]; } temp[arg_count][k++] = '\0'; if(done == 1) { break; } } for(int i=0 ; i<arg_count ; i++) { cmdptr[i] = temp[i]; cout<<endl; } cout<<endl; } void process(char* cmd[]) { int pid = fork(); if(pid < 0) { cout << "Fork Failed" << endl; exit(-1); } else if( pid == 0) { cout<<endl<<"in pid"; execvp(cmd[0], cmd); } else { wait(NULL); cout << "Job's Done" << endl; } } int main() { cout<<"Welcome to shell !!!!!!!!!!!"<<endl; char input[81]; cin.getline(input,81); splitcommand(input); }

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  • C Programming: malloc() inside another function

    - by vikramtheone
    Hi Guys, I need help with malloc() inside another function. I'm passing a pointer and size to the function from my main() and I would like to allocate memory for that pointer dynamically using malloc() from inside that called function, but what I see is that.... the memory which is getting allocated is for the pointer declared withing my called function and not for the pointer which is inside the main(). How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? Can anyone throw light on this? Help!!! Vikram I have written the following code and I get the output as shown below SOURCE: main() { unsigned char *input_image; unsigned int bmp_image_size = 262144; if(alloc_pixels(input_image, bmp_image_size)==NULL) printf("\nPoint2: Memory allocated: %d bytes",_msize(input_image)); else printf("\nPoint3: Memory not allocated"); } signed char alloc_pixels(unsigned char *ptr, unsigned int size) { signed char status = NO_ERROR; ptr = NULL; ptr = (unsigned char*)malloc(size); if(ptr== NULL) { status = ERROR; free(ptr); printf("\nERROR: Memory allocation did not complete successfully!"); } printf("\nPoint1: Memory allocated: %d bytes",_msize(ptr)); return status; } PROGRAM OUTPUT: Point1: Memory allocated ptr: 262144 bytes Point2: Memory allocated input_image: 0 bytes

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  • passing argument 1 of 'atoi' makes pointer from integer without a cast....can any body help me..

    - by somasekhar
    #include<stdio.h> #include<string.h> #include<stdlib.h> int main(){ int n; int a,b,ans[10000]; char *c,*d,*e; int i = 0; c = (char*)(malloc(20 * sizeof(char))); d = (char*)(malloc(20 * sizeof(char))); scanf("%d",&n); while(i < n){ scanf("%d",&a); scanf("%d",&b); itoa(a,c,10); itoa(b,d,10); a = atoi(strrev(c)) + atoi(strrev(d)); itoa(a,c,10); e = c; while(*e == '0')e++; ans[i] = atoi(strrev(e)); i++; } i = 0; while(i < n){ printf("%d\n",ans[i]); i++; } }

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  • using 'new' operator

    - by notLikeCpp
    I have simple task concerning 'new' operator. I need to create array of 10 chars and then input those chars using 'cin'. Should it look like this ? : char c = new char[10]; for(int i=0; i < 10; i++) { cin >> char[i] >> endl; }

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  • Why is my implementation of strcmp not returning the proper value?

    - by Avanish Giri
    Why is this printing out 0 back in main but 6 when it is inside of the strcmp function? 7 int main() 8 { 9 char* str = "test string"; 10 char* str2 = "test strong"; 11 //printf("string length = %d\n",strlen(str)); 12 13 int num = strcmp(str,str2); 14 15 printf("num = %d\n",num); 16 } 29 int strcmp(char* str, char* str2) 30 { 31 if(*str == '\0' && *str2 == '\0') 32 return 0; 33 if(*str2 - *str == 0) 34 { 35 strcmp(str+1,str2+1); 36 } 37 else 38 { 39 int num = *str2 - *str; 40 cout << "num = " <<num<<endl; 41 return num; 42 } 43 } The output is: num = 6 num = 0 Why is it printing 0 when obviously the value that it should be returning is 6?

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  • Unable to locate the Bug

    - by tzenes
    I was recently on The Daily WTF when I came across this old post. In it the author mentions that one of the programmers changed this code: int main (int argc, char **argv) { int x; char data_string[15]; ... x = 2; strcpy(data_string,"data data data"); ... } To this code: int main (int argc, char **argv) { int x = 2; char data_string[15] = "data data data"; ... } The author goes on to mention: [the coder] changed every single variable to be initiated on the stack For the life of me I cannot see how this change could be harmful, and I am worried that it is a lapse in my C knowledge. What is the WTF?

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  • Getting plane slices from array data

    - by umanga
    Greetings all, I read 3d grid data (from multiple TIF images) into a structure as follows : typedef struct VolumeData{ int nx; int ny; int nz; unsigned char *data; // size is nx*ny*nz } Now I want to get the plane slices from this 1-D grid data: eg: unsigned char* getXYPlaneStack(VolumeData *vol,int z); I could implement above function because the *data array stores image stack. But i am having difficult time implement along the other axes: unsigned char* getYZPlaneStack(VolumeData *vol,int x); and unsigned char* getXZPlaneStack(VolumeData *vol,int y); any easy algorithm for this? thanks in advance.

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  • C++ - what does the colon after a constructor mean?

    - by waitinforatrain
    I'd happily Google this but don't know what to call it to Google it. I have a piece of code here: class demo { private: unsigned char len, *dat; public: demo(unsigned char le = 5, unsigned char default) : len(le) { dat = new char[len]; for (int i = 0; i <= le; i++) dat[i] = default; } void ~demo(void) { delete [] *dat; } }; class newdemo : public demo { private: int *dat1; public: newdemo(void) : demo(0, 0) { *dat1 = 0; return 0; } }; (It's from a past exam paper and the question is to correct errors in the code so ignore errors!) My question is, what are the ": len(le) " and " : demo(0, 0)" called? Something to do with inheritance?

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  • quick java question

    - by j-unit-122
    private static char[] quicksort (char[] array , int left , int right) { if (left < right) { int p = partition(array , left, right); quicksort(array, left, p - 1 ); quicksort(array, p + 1 , right); } for (char i : array) System.out.print(i + ” ”); System.out.println(); return array; } private static int partition(char[] a, int left, int right) { char p = a[left]; int l = left + 1, r = right; while (l < r) { while (l < right && a[l] < p) l++; while (r > left && a[r] >= p) r--; if (l < r) { char temp = a[l]; a[l] = a[r]; a[r] = temp; } } a[left] = a[r]; a[r] = p; return r; } } hi guys just a quick question regarding the above coding, i know that the above coding returns the following B I G C O M P U T E R B C E G I M P U T O R B C E G I M P U T O R B C E G I M P U T O R B C E G I M P U T O R B C E G I M O P T U R B C E G I M O P R T U B C E G I M O P R T U B C E G I M O P R T U B C E G I M O P R T U B C E G I M O P R T U B C E G I M O P R T U B C E G I M O P R T U when the sequence BIGCOMPUTER is used but my question is can someone explain to me what is happening in the code and how? i know abit about the quick-sort algorithm but it doesnt seem to be the same in the above example.

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  • Struct Array Initialization and String Literals

    - by Christian Ammer
    Is following array initialization correct? I guess it is, but i'm not really sure if i can use const char* or if i better should use std::string. Beside the first question, do the char pointers point to memory segments of same sizes? struct qinfo { const char* name; int nr; }; qinfo queues[] = { {"QALARM", 1}, {"QTESTLONGNAME", 2}, {"QTEST2", 3}, {"QIEC", 4} };

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  • How to get proper alignment when printing to file

    - by user1067334
    I have this Structure the elements of which that I need to write in a text file struct Stage3ADisplay { int nSlot; char *Item; char *Type; int nIndex; unsigned char attributesMD[17]; //the last character is \0 unsigned char contentsMD[17]; //only for regular files - //the last character is \0 }; buffer = malloc(sizeof(Stage3ADisplayVar[nIterator]->nSlot) + sizeof(Stage3ADisplayVar[nIterator]->Item) + sizeof(Stage3ADisplayVar[nIterator]->Type) + sizeof(Stage3ADisplayVar[nIterator]->nIndex) + sizeof(Stage3ADisplayVar[nIterator]->attributesMD) + sizeof(Stage3ADisplayVar[nIterator]->contentsMD) + 1); sprintf (buffer,"%d %s %s %d %x %x",Stage3ADisplayVar[nIterator]->nSlot, Stage3ADisplayVar[nIterator]->Item,Stage3ADisplayVar[nIterator]->Type,Stage3ADisplayVar[nIterator]->nIndex,Stage3ADisplayVar[nIterator]->attributesMD,Stage3ADisplayVar[nIterator]->contentsMD); How do I make sure the rows in the file are properly aligned. Thank you.

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  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

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