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  • g++ no matching function call error

    - by gufftan
    I've got a compiler error but I can't figure out why. the .hpp: #ifndef _CGERADE_HPP #define _CGERADE_HPP #include "CVektor.hpp" #include <string> class CGerade { protected: CVektor o, rv; public: CGerade(CVektor n_o, CVektor n_rv); CVektor getPoint(float t); string toString(); }; the .cpp: #include "CGerade.hpp" CGerade::CGerade(CVektor n_o, CVektor n_rv) { o = n_o; rv = n_rv.getUnitVector(); } the error message: CGerade.cpp:10: error: no matching function for call to ‘CVektor::CVektor()’ CVektor.hpp:28: note: candidates are: CVektor::CVektor(float, float, float) CVektor.hpp:26: note: CVektor::CVektor(bool, float, float, float) CVektor.hpp:16: note: CVektor::CVektor(const CVektor&) CGerade.cpp:10: error: no matching function for call to ‘CVektor::CVektor()’ CVektor.hpp:28: note: candidates are: CVektor::CVektor(float, float, float) CVektor.hpp:26: note: CVektor::CVektor(bool, float, float, float) CVektor.hpp:16: note: CVektor::CVektor(const CVektor&)

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  • Optimizing GDI+ drawing?

    - by user146780
    I'm using C++ and GDI+ I'm going to be making a vector drawing application and want to use GDI+ for the drawing. I'v created a simple test to get familiar with it: case WM_PAINT: GetCursorPos(&mouse); GetClientRect(hWnd,&rct); hdc = BeginPaint(hWnd, &ps); MemDC = CreateCompatibleDC(hdc); bmp = CreateCompatibleBitmap(hdc, 600, 600); SelectObject(MemDC,bmp); g = new Graphics(MemDC); for(int i = 0; i < 1; ++i) { SolidBrush sb(Color(255,255,255)); g->FillRectangle(&sb,rct.top,rct.left,rct.right,rct.bottom); } for(int i = 0; i < 250; ++i) { pts[0].X = 0; pts[0].Y = 0; pts[1].X = 10 + mouse.x * i; pts[1].Y = 0 + mouse.y * i; pts[2].X = 10 * i + mouse.x; pts[2].Y = 10 + mouse.y * i; pts[3].X = 0 + mouse.x; pts[3].Y = (rand() % 600) + mouse.y; Point p1, p2; p1.X = 0; p1.Y = 0; p2.X = 300; p2.Y = 300; g->FillPolygon(&b,pts,4); } BitBlt(hdc,0,0,900,900,MemDC,0,0,SRCCOPY); EndPaint(hWnd, &ps); DeleteObject(bmp); g->ReleaseHDC(MemDC); DeleteDC(MemDC); delete g; break; I'm wondering if I'm doing it right, or if I have areas killing the cpu. Because right now it takes ~ 1sec to render this and I want to be able to have it redraw itself very quickly. Thanks In a real situation would it be better just to figure out the portion of the screen to redraw and only redraw the elements withing bounds of this?

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  • Find node level in a tree

    - by Álvaro G. Vicario
    I have a tree (nested categories) stored as follows: CREATE TABLE `category` ( `category_id` int(10) unsigned NOT NULL AUTO_INCREMENT, `category_name` varchar(100) NOT NULL, `parent_id` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`category_id`), UNIQUE KEY `category_name_UNIQUE` (`category_name`,`parent_id`), KEY `fk_category_category1` (`parent_id`,`category_id`), CONSTRAINT `fk_category_category1` FOREIGN KEY (`parent_id`) REFERENCES `category` (`category_id`) ON DELETE SET NULL ON UPDATE CASCADE ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_spanish_ci I need to feed my client-side language (PHP) with node information (child+parent) so it can build the tree in memory. I can tweak my PHP code but I think the operation would be way simpler if I could just retrieve the rows in such an order that all parents come before their children. I could do that if I knew the level for each node: SELECT category_id, category_name, parent_id FROM category ORDER BY level -- No `level` column so far :( Can you think of a way (view, stored routine or whatever...) to calculate the node level? I guess it's okay if it's not real-time and I need to recalculate it on node modification.

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  • Simple Big O with lg(n) proof

    - by halohunter
    I'm attempting to guess and prove the Big O for: f(n) = n^3 - 7n^2 + nlg(n) + 10 I guess that big O is n^3 as it is the term with the largest order of growth However, I'm having trouble proving it. My unsuccesful attempt follows: f(n) <= cg(n) f(n) <= n^3 - 7n^2 + nlg(n) + 10 <= cn^3 f(n) <= n^3 + (n^3)*lg(n) + 10n^3 <= cn^3 f(n) <= N^3(11 + lg(n)) <= cn^3 so 11 + lg(n) = c But this can't be right because c must be constant. What am I doing wrong?

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  • Waiting for a submitted job to finish in Oracle PL/SQL?

    - by vicjugador
    I'm looking for the equivalent of Java's thread.join() in PL/SQL. I.e. I want to kick off a number of jobs (threads), and then wait for them to finish. How is this possible in PL/SQL? I'm thinking of using dbms_job.submit (I know it's deprecated). dbms_scheduler is also an alternative. My code: DECLARE jobno1 number; jobno2 number; BEGIN dbms_job.submit(jobno1,'begin dbms_lock.sleep(10); dbms_output.put_line(''job 1 exit'');end;'); dbms_job.submit(jobno2,'begin dbms_lock.sleep(10); dbms_output.put_line(''job 2 exit'');end;'); dbms_job.run(jobno1); dbms_job.run(jobno2); //Need code to Wait for jobno1 to finish //Need code to Wait for jobno2 to finish END;

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  • Java array of arry [matrix] of an integer partition with fixed term

    - by user335209
    Hello, for my study purpose I need to build an array of array filled with the partitions of an integer with fixed term. That is given an integer, suppose 10 and given the fixed number of terms, suppose 5 I need to populate an array like this 10 0 0 0 0 9 0 0 0 1 8 0 0 0 2 7 0 0 0 3 ............ 9 0 0 1 0 8 0 0 1 1 ............. 7 0 1 1 0 6 0 1 1 1 ............ ........... 0 6 1 1 1 ............. 0 0 0 0 10 am pretty new to Java and am getting confused with all the for loops. Right now my code can do the partition of the integer but unfortunately it is not with fixed term public class Partition { private static int[] riga; private static void printPartition(int[] p, int n) { for (int i= 0; i < n; i++) System.out.print(p[i]+" "); System.out.println(); } private static void partition(int[] p, int n, int m, int i) { if (n == 0) printPartition(p, i); else for (int k= m; k > 0; k--) { p[i]= k; partition(p, n-k, n-k, i+1); } } public static void main(String[] args) { riga = new int[6]; for(int i = 0; i<riga.length; i++){ riga[i] = 0; } partition(riga, 6, 1, 0); } } the output I get it from is like this: 1 5 1 4 1 1 3 2 1 3 1 1 1 2 3 1 2 2 1 1 2 1 2 1 2 1 1 1 what i'm actually trying to understand how to proceed is to have it with a fixed terms which would be the columns of my array. So, am stuck with trying to get a way to make it less dynamic. Any help?

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  • You can't specify target table 'b' for update in FROM clause

    - by elo
    I need to know where did i do wrong in this sql statement. I try to find solution in previous threads with similar problem but none can solve my problem. so i think maybe my statement is actually wrong. update table1 b left join table2 m on b.ICNO=m.ICNO set b.SalMoveMth = '01' where m.Status!='6' and (DATE_FORMAT(startDateSand,'%m')='10' or DATE_FORMAT(startDateSand,'%m')='11' or DATE_FORMAT(startDateSand,'%m')='12') and ((select SalMoveMth from table1 where ICNO=table2.ICNO order by SalMoveMthStDt desc limit 1)!='10'). Thank You.

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  • Null Pointer Exception with an array of bitsets

    - by p0ny
    could someone explain to me why the following results in a Null pointer Exception? And how to set a value for bitarray[0]? BitSet[] bitarray; bitarray= new BitSet[10]; bitarray[0].set(1); Also, why something like this work and not result in a pointer exception? BitSet[] bitarray = new BitSet[10]; BitSet bits = new BitSet(32); bits.set(1); bitarray[0] = bits; Thanks

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  • sports league database design

    - by John
    Hello, I'm developing a database to store statistics for a sports league. I'd like to show several tables: - league table that indicates the position of the team in the current and previous fixture - table that shows the position of a team in every fixture in the championship I have a matches table: Matches (IdMatch, IdTeam1, IdTeam2, GoalsTeam1, GoalsTeam2) Whith this table I can calculate the total points of every team based on the matches the team played. But every time I want to show the league table I have to calculate the points. Also I have a problem to calculate in which position classified a team in the last 10 fixtures cause I have to make 10 queries. To store the league table for every fixture in a database table is another approach, but every time I change a match already played I have to recalculate every fixture from there... Is there a better approach for this problem? Thanks

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  • How would you write this Clojure snippet in Ruby and/or Haskell?

    - by dnolen
    I was working on a Rails template and was trying to write a bit of code that allows me to populate a table or multiple columns of ul tags "top-to-bottom" and "left-to-right" across however many columns I specify. I'm just getting the hang of Ruby so I couldn't figure this out. I'm also curious about an idiomatic Haskell version for this useful snippet. Improvements to Clojure version appreciated: (defn table [xs & {:keys [cols direction] :or {cols 1 direction 'right}}] (into [] (condp = direction 'down (let [c (count xs) q (int (/ c cols)) n (if (> (mod c q) 0) (inc q) q)] (apply map vector (partition n n (repeat nil) xs))) 'right (map vec (partition cols cols (repeat nil) xs))))) With this bit of code I can then do the following: (table (range 10) :cols 3) Printed out this would look like so: 0 1 2 3 4 5 6 7 8 9 And the trickier one: (table (range 10) :cols 3 :direction 'down) Looks like so: 0 4 8 1 5 9 2 6 3 7

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  • Unset array element inside a foreach loop

    - by Richard Knop
    So here is my code: <?php $arr = array(array(2 => 5), array(3 => 4), array(7 => 10)); foreach ($arr as $v) { $k = key($v); if ($k > 5) { // unset this element from $arr array } } print_r($arr); // now I would like to get the array without array(7 => 10) member As you can see, I start with an array of sinwgle key = value arrays, I loop thorugh this array and get a key of the current element (which is a single item array). I need to unset elements of the array with key higher than 5, how could I do that? I might also need to remove elements with value less than 50 or any other condition. Basically I need to be able to get a key of the current array item which is itself an array with a single item.

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  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

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  • 2 IP are stored for a visitor : PROXY ?

    - by Tristan
    Hello, on my database i've decided to store IP of the visitors who answoers to polls. It's all working, but there is only 2 cases where not only 1 IP is stored, but there is 2 SAME ip for the same visitor MySQLL output (i replaced 2 numbers by XX) 10.188.XX.129, 10.188.XX.129 Here's the script to recieve the IP of the visitor : <?php function realip() { if (isset($_SERVER)) { if (isset($_SERVER["HTTP_X_FORWARDED_FOR"])) { $realip = $_SERVER["HTTP_X_FORWARDED_FOR"]; } elseif (isset($_SERVER["HTTP_CLIENT_IP"])) { $realip = $_SERVER["HTTP_CLIENT_IP"]; } else { $realip = $_SERVER["REMOTE_ADDR"]; } } else { if ( getenv( 'HTTP_X_FORWARDED_FOR' ) ) { $realip = getenv( 'HTTP_X_FORWARDED_FOR' ); } elseif ( getenv( 'HTTP_CLIENT_IP' ) ) { $realip = getenv( 'HTTP_CLIENT_IP' ); } else { $realip = getenv( 'REMOTE_ADDR' ); } } return $realip; } ? Thanks

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  • Pass, edit and return variable in C

    - by Supertecnoboff
    I am new to C programming and recently I have been playing around with functions in C programming. But I have a simple problem: Basically I want to pass an integer to a function, have the function edit it and then pass back the integer to the main function. I am working on this but it isn't working..... Here is my code: int update_SEG_values(int DIGIT_1, int DIGIT_2) { // How many tens in the "TEMP_COUNT". DIGIT_2 = ((TEMP_COUNT) / 10); // How much is left for us to display. TEMP_COUNT = TEMP_COUNT - ((DIGIT_2) * 10); // How many ones. DIGIT_1 = ((TEMP_COUNT) / 1); return(DIGIT_1, DIGIT_2); } What am I doing wrong here?

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  • How can I get running totals of integer values from a SortedDictionary?

    - by user578083
    SortedDictionary<int, string> typeDictionary = new SortedDictionary<int, string>(); SortedDictionary<int, int> lengthDictionary = new SortedDictionary<int, int>(); lengthDictionary has values in key value pair as follows: <1,20> <2,8> <3,10> <4,5> i want LINQ query which will return me new list like as follows <1,20> <2,20+8=28> // 20 from key 1 <3,28+10=38> // 28 from key 2 <4,38+5=43> // 38 from key 3 Result should like this: <1,20> <2,28> <3,38> <4,43>

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  • .net c# datagridview populating with non database data/setup

    - by flavour404
    Hi, I have never used the datagridview in any other scenario other than one where it is populating by a database so suddenly my mind goes blank... I have 10 tubes, each with 8 vertical positions within it, so I have a 10 by 8 grid basically. Each has of those slots has (or not) an image in a folder. How do I get a datagridview to reflect this information, draw a grid, check the folder and if the image exists paint it white, and if not paint it red? Sorry it if sounds a little odd, thanks, R.

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  • C++ dynamic array sizing problem

    - by Peter
    The basic pseudo code looks like this: void myFunction() { int size = 10; int * MyArray; MyArray = new int[size]; cout << size << endl; cout << sizeof(MyArray) << endl; } The first cout returns 10, as expected, while the second cout returns 4. Anyone have an explanation?

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  • Delay in for loop while playing mp3 file C#

    - by daniyalahmad
    I want to give delay in for loop, While in for loop there is mp3 file is playing. What I actually want to do, that every clip plays after 2 sec. There are total 10 clips. Here is my code for (int i=1; i < 10; i++) { System.Threading.Thread.Sleep(1000); WMPLib.WindowsMediaPlayer wplayer = new WMPLib.WindowsMediaPlayer(); wplayer.URL = @"D:\Project C#\A-Z\" + i + ".mp3"; }

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  • GDI+ Load a jpg and save as 24bit png problem

    - by wookey
    Problem Hello all! I have this code which takes my jpg image loops through altering pixels and finally saving it as a png type. The problem is that the resulting image has a bit depth of 32 bits. I need it to be 24 bit, can any one shiny some light on the correct method of setting it? Am I along the right tracks looking at setting the pixel format to PixelFormat24bppRGB? Code static inline void Brighten(Gdiplus::Bitmap* img) { int width = img->GetWidth()/8,height = img->GetHeight(), max = (width*height),r,g,b; Gdiplus::Color pixel; for(int a = 0,x = 0, y = -1; a < max; ++a) { x = a%width; if(x == 0) ++y; img->GetPixel(x,y,&pixel); r = pixel.GetR(); g = pixel.GetG(); b = pixel.GetB(); if (r > 245) r = 245; if (g > 245) g = 245; if (b > 245) b = 245; r = 10; g = 10; b = 10; pixel = Gdiplus::Color(r,g,b); img->SetPixel(x,y,pixel);; } } ULONG_PTR m_dwToken = 0; Gdiplus::GdiplusStartupInput input; Gdiplus::GdiplusStartupOutput output; Gdiplus::GdiplusStartup( &m_dwToken, &input, &output ); USES_CONVERSION_EX; Gdiplus::ImageCodecInfo* pEncoders = static_cast< Gdiplus::ImageCodecInfo* >( _ATL_SAFE_ALLOCA(1040, _ATL_SAFE_ALLOCA_DEF_THRESHOLD)); Gdiplus::DllExports::GdipGetImageEncoders(5, 1040, pEncoders ); CLSID clsidEncoder = pEncoders[4].Clsid; Gdiplus::Bitmap img1((CT2W)L"IMG_1.JPG"); Brighten(&img1); img1.Save((CT2W)L"IMG_1_R3.PNG",&clsidEncoder,NULL); Thanks in advance!

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  • trouble adding a rectange in actionscript

    - by touB
    I have a rectange that I've created and set its individual properties like so var aRect:Rect = new Rect(); aRect.x = 10; aRect.y = 10; aRect.width = "15%"; aRect.height = "15%"; addChild(aRect); I have 2 problems that the compiler seems to be choking on. The first is that the compiler chokes on 15% and "15%", with or without the quotes, neither works. The second is that adding the rectangle doesn't work. I tried all the following, but nothing works. addChild(aRect); Application.addChild(aRect); Application.application.addChild(aRect); stage.addChild(aRect); What's the deal, I thought actionscript would be nicer than mxml.

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  • Copy Constructor in C++

    - by user265260
    i have this code #include <iostream> using namespace std; class Test{ public: int a; Test(int i=0):a(i){} ~Test(){ cout << a << endl; } Test(const Test &){ cout << "copy" << endl; } void operator=(const Test &){ cout << "=" << endl; } Test operator+(Test& p){ Test res(a+p.a); return res; } }; int main (int argc, char const *argv[]){ Test t1(10), t2(20); Test t3=t1+t2; return 0; } Output: 30 20 10 Why isnt the copy constructor called here?

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  • MySQL Insert Query Randomly Takes a Long Time

    - by ShimmerTroll
    I am using MySQL to manage session data for my PHP application. When testing the app, it is usually very quick and responsive. However, seemingly randomly the response will stall before finally completing after a few seconds. I have narrowed the problem down to the session write query which looks something like this: INSERT INTO Session VALUES('lvg0p9peb1vd55tue9nvh460a7', '1275704013', '') ON DUPLICATE KEY UPDATE sessAccess='1275704013',sessData=''; The slow query log has this information: Query_time: 0.524446 Lock_time: 0.000046 Rows_sent: 0 Rows_examined: 0 This happens about 1 out of every 10 times. The query usually only takes ~0.0044 sec. The table is InnoDB with about 60 rows. sessId is the primary key with a BTREE index. Since this is accessed on every page view, it is clearly not an acceptable execution time. Why is this happening? Update: Table schema is: sessId:varchar(32), sessAccess:int(10), sessData:text

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  • cakephp isUnique for 2 fields?

    - by jodeci
    I have a registration form in which users can fill in two email address (email1 & email2). Marketing's requirement is that they need to be unique (unique as in if we had 10 users, then there would be 10*2=20 unique email address). The system is already built on cakephp, so what I'd like to know is, is there something similar to the isUnique feature (unique in one field) that can do this right out of the box? Or am I doomed to code this myself? Thanks in advance.

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  • jQuery/Javascript problem with IE

    - by Shadyn
    I have two radio buttons each with a unique ID. When one is clicked, I would like to add $10 to a total. When the other is clicked, we go back to the original total price. My jquery looks like this: function check_ceu() { var price = <%= conference_price %>; if($('#ceu_yes').is(':checked')){ $('#total').val(parseFloat(price) + 10) } else{ $('#total').val(price) } } I have this function bound to document.ready (for page refreshes) and also the onchange handler of the radio buttons. In FF and Chrome this works fine. In IE, when the radio button with ID of "ceu_yes" is checked nothing happens, then when clicking back to the other radio button, 10 is added. So in essence, IE has the checkbox functionality reversed. Below is my code for the buttons: <input type="radio" name="ceu" id="ceu_yes" value="1" onchange="check_ceu()" /> $10 <input type="radio" name="ceu" id="ceu_no" value="0" checked="checked" onchange="check_ceu()" /> No, thank you Any ideas on this?

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