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  • Core Data Relationships in pre-populated SQLite database

    - by Cardinal
    Hi All, I'm new to Core Data. Currently I have following tables on hand: tbl_teahcer tbl_student tbl_course tbl_student_course_map ----------- ----------- ---------- ---------------------- teacher_id student_id course_id student_id name name name course_id teahcer_id And I'm going to make the xcdatamodel as below: Course Teacher ------ ------- name name teacher <<----------> courses students <<---| | Student | ------- | name |----->> courses My questions are as follows: As I'd like to create TableView for Cource Entity, is it a must to create the Inverse Relationship from Teacher to Course, and Student to Course? What is the beneit for having the Inverse Relationship? I got some pre-defined data on hand, and I'd like to create a SQLite storage for pre-populated source. How can I set up the relationships (both directions) in SQLite? Thank you for your help! Regards, Cardinal

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  • How do I start up an NSRunLoop, and ensure that it has an NSAutoreleasePool that gets emptied?

    - by Nick Forge
    I have a "sync" task that relies on several "sub-tasks", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requirements of NSManagedObjectContexts, I need every one of these sub-tasks to execute on the same thread. Due to the amount of processing being done in some of these tasks, I need them to be on a background thread. At the moment, I'm launching a new thread by doing this in my singleton SyncEngine object's -init method: [self performSelectorInBackground:@selector(initializeSyncThread) withObject:nil]; The -initializeSyncThread method looks like this: - (void)initializeSyncThread { self.syncThread = [NSThread currentThread]; self.managedObjectContext = [(MyAppDelegate *)[UIApplication sharedApplication].delegate createManagedObjectContext]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; } Is this the correct way to start up the NSRunLoop for this thread? Is there a better way to do it? The run loop only needs to handle 'performSelector' sources, and it (and its thread) should be around for the lifetime of the process. When it comes to setting up an NSAutoreleasePool, should I do this by using Run Loop Observers to create the autorelease pool and drain it after every run-through?

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  • Call method with parameters after animation completion

    - by Jean
    I want to call a method with certain parameters once an animation is done. The flow is something like this: -(void) myMethod:(int)val { [self performAnimation]; [self doSomethingElse:val]; // This should be done after animation completion } I presume the 'doSomethingElse' method needs to be called from the method defined in 'setAnimationDidStopSelector' - or is there a way to have the animation block until done? What is the best way to let the method called on 'setAnimationDidStopSelector' know about the method it needs to call and its parameter? Can this be done with selectors? Or is the only way of doing this by storing the methods and its params in class temp variables and access them when needed?

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  • UIViewTableCell didSelectRowAtIndexPath is calling but not pushing a view controller

    - by Kenneth
    Hi guys, so im having a UIViewController view with a UITableView. So the UIViewController class name is SelectionScreen. The UITableView class name is SelectionScreenTable. Picture: http://img717.imageshack.us/i/screenshot20100609atpm0.png/ I have declared a UITableView *selectionTable in SelectionScreen class and connected it to the xib file of the SelectionScreen what the problem is , is that when i click a row in the table,it stays selected as highlighted blue, it calls the didSelectRowAtIndexPath (checked with NSLog) but not pushing a new view which is called(GraphView). This is the code which i use to call the new controller WHICH WORKS with a normal button GraphView *aSelectionScreenViewController = [[GraphView alloc] initWithNibName:@"GraphView" bundle:nil]; [self presentModalViewController:aSelectionScreenViewController animated: YES]; [aSelectionScreenViewController release]; I searched around and found that I need to set a delegate for the table in the UITableView class itself on the viewload tableview.delegate = self; or self.tableview.delegate = self; But it was not working. the controller was still not being pushed, and yes i have checked the controller is not nil as i tried it with a simple button. So i was thinking whether i should set the delegate of the UITableView at the UIViewController instead, so i tried this code selectionTable.delegate = selectionTable.self; but obviously it did not work =\, it messed up the whole UITableView and caused all the cells to be its predefined settings. So does anybody have any idea on how i can get it to work.

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  • plist vs static array

    - by morticae
    Generally, I use static arrays and dictionaries for containing lookup tables in my classes. However, with the number of classes creeping quickly into the hundreds, I'm hesitant to continue using this pattern. Even if these static collections are initialized lazily, I've essentially got a bounded memory leak going on as someone uses my app. Most of these are arrays of strings so I can convert strings into NSInteger constants that can be used with switch statements, etc. I could just recreate the array/dictionary on every call, but many of these functions are used heavily and/or in tight loops. So I'm trying to come up with a pattern that is both performant and not persistent. If I store the information in a plist, does the iphoneOS do anything intelligent about caching those when loaded? Do you have another method that might be related?

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  • Animating multiple UIViews at once using CoreAnimation

    - by Thomas
    Hi, I'm using a UIImageView as a background-image and placed multiple UIButtons on it. Now I want to move the UIImageView (with all the buttons on it) out of sight with a smooth animation. I couldn't find a container or grouping element in IB, so is there a way to move all the Views at once? Thank you in advance and sorry for my english!

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  • Common views in viewControllers - Code re-usability

    - by Nitish
    I have few common views in most of my viewControllers. What I noticed is that I can reuse single code for all viewControllers which is absolutely wise. For this I decided to create a class Utils which has static methods like +(void)createCommonViews:(float)yAxis:(NSString*)text; In my case common views are three labels and two images. Problem : I am not able to add these views from Utils. I am wondering how can I send self as a parameter so that I may add the views from Utils. It may be wrong to add views outside the viewController. In that case what can be the solution? Taking all these views in a UIView, setting return type of Utils method as UIView and then adding UIView to viewController(after calling method from viewController) might solve my problem. But what I am looking for is some other solution. Thanks, Nitish

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  • Why aren't my objects sorting with sortedArrayUsingDescriptors?

    - by clozach
    I expected the code below to return the objects in imageSet as a sorted array. Instead, there's no difference in the ordering before and after. NSSortDescriptor *descriptor = [[NSSortDescriptor alloc] initWithKey:@"imageID" ascending:YES]; NSSet *imageSet = collection.images; for (CBImage *image in imageSet) { NSLog(@"imageID in Set: %@",image.imageID); } NSArray *imageArray = [[imageSet allObjects] sortedArrayUsingDescriptors:(descriptor, nil)]; [descriptor release]; for (CBImage *image in imageArray) { NSLog(@"imageID in Array: %@",image.imageID); } Fwiw, CBImage is defined in my core data model. I don't know why sorting on managed objects would work any differently than on "regular" objects, but maybe it matters. As proof that @"imageID" should work as the key for the descriptor, here's what the two log loops above output for one of the sets I'm iterating through: 2010-05-05 00:49:52.876 Cover Browser[38678:207] imageID in Array: 360339 2010-05-05 00:49:52.876 Cover Browser[38678:207] imageID in Array: 360337 2010-05-05 00:49:52.877 Cover Browser[38678:207] imageID in Array: 360338 2010-05-05 00:49:52.878 Cover Browser[38678:207] imageID in Array: 360336 2010-05-05 00:49:52.879 Cover Browser[38678:207] imageID in Array: 360335 ... For extra credit, I'd love to get a general solution to troubleshooting NSSortDescriptor troubles (esp. if it also applies to troubleshooting NSPredicate). The functionality of these things seems totally opaque to me and consequently debugging takes forever.

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  • Simply if Statement for checking co-ordinate square.

    - by JonB
    I have an UIImageView and taking the raw touch input. I need to check if a touch is within a certain set of squares. At the moment... I have this if statement.... if(46 < touchedAt.x && touchedAt.x < 124 && 18 < touchedAt.y && touchedAt.y < 75) but I have tried to simplify it to this one... if(46 < touchedAt.x < 124 && 18 < touchedAt.y < 75) It didn't work. Is it possible to simplify like this or am I stuck with the slightly lengthier version at the top? Is there a reason why the types of comparisons in the bottom if don't work? Many Thanks.

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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • Can i pop to Specific ViewController?

    - by Ankit Vyas
    Hello!I am using Navigation Based Application.I push First ViewController to Second ViewController and From Second ViewController to Third ViewController Now I want to Pop From Third ViewController to First ViewController.I am Performing This task using the Below Code but i application get's Terminate.Please any body give me some proper Guidelines.I can't use pop to RootViewController because it's Different ViewController.Thanks in Advance... In Third ViewControler i have Written this: FirstViewCtr *x=[[FirstViewCtr alloc] initWithNibName:@"FirstViewCtr" bundle:nil]; [self.navigationController popToViewController:x animated:NO];

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  • Should I release NSString before assigning a new value to it?

    - by Elliot Chen
    Hi, Please give me some suggestions about how to change a NSString variable. At my class, I set a member var: NSString *m_movieName; ... @property(nonatomic, retain) NSString *m_movieName; At viewDidLoad method, I assign a default name to this var: -(void)viewDidLoad{ NSString *s1 = [[NSString alloc] initWithFormat:@"Forrest Gump"]; self.m_movieName = s1; ... [s1 release]; [super viewDidLoad] } At some function, I want to give a new name to this var, so I did like: -(void)SomeFunc{ NSString *s2 = [[NSString alloc] initWithFormat:@"Brave Heart"]; //[self.movieName release]; // ??????? Should perform here? self.m_moiveName = s2; [s2 release]; } I know, NSString* var is just a pointer to an allocated memory block, and 'assign' operation will increment this memory block's using count. For my situation, should I release m_movieName before assigning a value to it? If I do not release it (via [self.movieName release]), when and where will the previous block be released? Thanks for your help very much!

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  • Objective C: Which is changed, property or ivar?

    - by Wilhelmsen
    Worrying about duplicates but can not seem to find and answer I can understand in any of the other posts, I just have to ask: When I have in my .h: @interface SecondViewController : UIViewController{ NSString *changeName; } @property (readwrite, retain) NSString *changeName; then in my .m @synthesize changeName; -(IBAction)changeButton:(id)sender{ changeName = @"changed"; } Is it the synthesized property or the instance variable that get changed when I press "changeButton" ?

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  • How to make a blue button with white text?

    - by Bonnie
    // Make text white... and background blue [myButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal]; [myButton setBackgroundColor:[UIColor blueColor]]; Should that make a button with white text... and a blue background? It doesn't.

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  • Can I detect if higher subview has been touched?

    - by Kevin Beimers
    I've got a big UIView that responds to touches, and it's covered with lots of little UIViews that respond differently to touches. Is it possible to touch anywhere on screen and slide around, and have each view know if it's being touched? For example, I put my finger down on the upper left and slide toward the lower right. The touchesBegan/Moved is collected by the baseView. As I pass over itemView1, itemView2, and itemView3, control passes to them. If I lift my finger while over itemView2, it performs itemView2's touchesEnded method. If I lift my finger over none of the items, it performs baseView's touchesEnded. At the moment, if I touch down on baseView, touchEnded is always baseView and the higher itemViews are ignored. Any ideas?

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  • UIPopover Sizing

    - by Echilon
    I have a UIPopoverController which I'm trying to show from a UIBarButtonItem in a navigation bar. Despite setting the resizing mask for the tableview inside the popover's content viewController, it takes up the whole height of the screen. The only thing which has any effect on the content size is menuPopover.contentViewController.view setFrame:CGRect. I'm using the code below to show the popover inside the left hand side of a UISplitViewController // menuPopover and editVc are properties on the parent viewController menuPopover = [[UIPopoverController alloc] initWithContentViewController:editVc]; [menuPopover presentPopoverFromBarButtonItem:btnMenu permittedArrowDirections:UIPopoverArrowDirectionAny animated:true]; [menuPopover setPopoverContentSize:CGSizeMake(400, 500) animated:true]; [menuPopover.contentViewController.view setFrame:CGRectMake(0,0,400, 500)]; Yet this is what I'm seeing. The arrow shows where the menu button was which showed the popover: http://imageshack.us/photo/my-images/545/screenshot20120312at191.png/ It's as though the content view is just expanding vertically.

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  • How to change pop view controller animation on back button ?

    - by Aryabhatt
    Hi all , I am pushing my view controller with the following statement : [[self navigationController] pushViewController:self.customViewController animatedWithTransition:UIViewAnimationTransitionFlipFromLeft]; Now when I am pressing the back button I want to animate it with the uiviewanimationtransitionflipfromright . like [self.navigationController popViewControllerAnimatedWithTransition:UIViewAnimationTransitionFlipFromLeft]; How Can I do so ? Thanks

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  • Allow swipe-to-delete in one instance of UITableViewDataSource, but not another

    - by synic
    I've got a UITableViewDataSource that I'm using for two different UITableViews. In one of the table views, I want to enable swipe-to-delete, so I've implemented tableView:commitEditingStyle:forRowAtIndexPath, and it works as expected. However, in another table, I want to disable that feature. I've got it working by making two UITableViewDataSource classes, one subclassing the other, and I only implement tableView:commitEditingStyle:forRowAtIndexPath in the subclass. I call them RecipientModel and RecipientModelEditable. I'm wondering if there's a better way.

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  • Cocoa Touch - Display an Activity Indicator while loading a UITabBar View

    - by Aurum Aquila
    I have a UITabBar Application with two views that load large amounts of data from the web in their "viewWillAppear" methods. I want to show a progress bar or an activity indicator while this data is being retrieved, to make sure the user knows the app isn't frozen. I am aware that this has been asked before. I simply need some clarification on what seems to be a rather good solution. I have implimented the code in the example. The question's original asker later solved their problem, by putting the retrieval of data into another "thread". I understand the concept of threads, but I do not know how I would impliment this. With research, I have found that I need to move all of my heavy data retrieval into a background thread, as all of the UI updating occurs in the main thread. If one would be so kind as to provide an example for me, I would be very appreciative. I can provide parts of my existing code as necessary.

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  • How to judge the color of UILabel?

    - by william-hu
    UILabel *templabel = [self.wallBoxArray objectAtIndex:i]; for( int i = 0 ; i < [self.wallBoxArray count]; i++) { if(templabel.backgroundColor == [UIColor greenColor]) { NSLog(@"the color isn green"); } } There are many label's in my array. They all initialized with green color. But i judged that way ,why cant print " the color isn't green.Thank you.

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  • dynamic row height

    - by Prasanna Venkatesh
    static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@""]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } //cell.backgroundView = [[[CustomCell alloc] init] autorelease]; cell.selectedBackgroundView = [[[CustomCell alloc] init] autorelease]; // At end of function, right before return cell: cell.textLabel.backgroundColor = [UIColor clearColor]; // Configure the cell. UILabel *myLabel1 = [[UILabel alloc] initWithFrame:CGRectMake(-30, 3, 300, 22)]; UILabel *myLabel2 = [[UILabel alloc] initWithFrame:CGRectMake(10, 22, 310, 200)]; UILabel *myLabel3 = [[UILabel alloc] initWithFrame:CGRectMake(0, 170, 300, 20)]; Book *aBook = [appDelegate.books objectAtIndex:indexPath.row]; myLabel1.text=aBook.title; myLabel2.text=aBook.description; myLabel3.text=aBook.pubDate; NSString *desc = aBook.description; if ([desc isEqualToString:nil]) { NSLog(@"nullll lll "); } //myLabel2.textAlignment=UITextAlignmentCenter; myLabel2.numberOfLines=5; myLabel2.textColor=[UIColor blueColor]; myLabel2.lineBreakMode=UILineBreakModeWordWrap; myLabel2.font=[UIFont systemFontOfSize:14]; myLabel3.numberOfLines=1; myLabel1.numberOfLines=1; myLabel1.textColor=[UIColor redColor]; myLabel1.font=[UIFont systemFontOfSize:20]; myLabel1.shadowColor=[UIColor redColor]; myLabel1.backgroundColor=[UIColor grayColor]; [cell.contentView addSubview:myLabel1]; [cell.contentView addSubview:myLabel2]; [cell.contentView addSubview:myLabel3]; hi guys! i have this following code, i want to display this from xml file. now its working but static row height. if the xml file dont have data then it leaves it as blank. so i want to change row height according to the data i provide using the mylabel1,2,3.text

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  • How to set up single array or dictionary for use in multiple datasources?

    - by Roman
    I have multiple TableViewDatasources that need to display list of objects form same pool depending of certain property. E.g. object.flag1 is set- it will show up in TableView1 object.flag2 is set- it will show up in TableView2 The obvious way would be to have separate arrays for each TableView, But same object may appear in different arrays. Also I need to update objects very often or access all objects through same array. How do I setup a single dictionary or array to have all objects in one structure? To put it in another way: When table view or selection changes, application need to redraw TableViews with the new data. Application have to access the pool of objects and search through them using iterator and accessing each object and its properties. I think that this is an expensive operation and want to avoid that. Perhaps maybe by making a global pool of objects a dictionary and exposing objects properties as dictionary fields. So instead of iterating global pool of objects I could access global pool Dicitonary in a manner of database by selecting objects that has fields that match particular criteria. Anyone know any example of doing that?

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