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  • How to check if two types can be compared, summed etc.?

    - by Marcus
    Hi, if given two types (Type a, Type b), is there any "nice" way to find out if those two can be compared, summed etc.? I was thinking if the types implement IConvertible, one could convert both to lets say decimal and perform a "Convert.ToDecimal(a) > Convert.ToDecimal(b)" ? I am building an expression evaluator and want to be able to work with any kind of object and thus need to know if a type can be compared to another type (it DOESN'T have to be the same types on both sides. eg. double > int)

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  • Why is cell phone software is still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up?

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  • How to instanciate a class when its property members are not of primitive types?

    - by Richard77
    Hello, 1) Let's say I've a class MyDataInfo public class MyDataInfo { public int MyDataInfoID { get; set; } public string Name { get; set; } } For the purpose of the fuctionality I'm after, I've created another class (MyData) whose property members are of MyDataInfo type. 2) Here's myData public class MyData { public MyDataInfo Prop1 { get; set; } public MyDataInfo Prop2 { get; set; } } 3) And, here's my action method public ActionResult MyAction() { MyData myObject = new MyData(); return View(myObject); } 4) Finally, this in my View template (which is strongly typed and inherits from MyData) <% = Html.Encode (Model.Prop1.Name)%> <% = Html.Encode (Model.Prop2.Name)%> Unfortunately, I got an error "Object not set to an instance of an object." Am I missing something or is there a different way of obtaining the same result? Thanks for helping

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  • What's a reasonable way to mutate a primitive variable from an anonymous Java class?

    - by Steve
    I would like to write the following code: boolean found = false; search(new SearchCallback() { @Override void onFound(Object o) { found = true; } }); Obviously this is not allowed, since found needs to be final. I can't make found a member field for thread-safety reasons. What is the best alternative? One workaround is to define final class MutableReference<T> { private T value; MutableReference(T value) { this.value = value; } T get() { return value; } void set(T value) { this.value = value; } } but this ends up taking a lot of space when formatted properly, and I'd rather not reinvent the wheel if at all possible. I could use a List<Boolean> with a single element (either mutating that element, or else emptying the list) or even a Boolean[1]. But everything seems to smell funny, since none of the options are being used as they were intended. What is a reasonable way to do this?

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  • For what purpose does java have a float primitive type?

    - by Roman
    I heard plenty times different claims about float type in java. The most popular issues typicaly regard to converting float value to double and vice versa. I read (rather long time ago and not sure that it's actual now with new JVM) that float gives much worse performance then double. And it's also not recommended to use float in scientific applications which should have certain accuracy. I also remember that when I worked with AWT and Swing I had some problems with using float or double (like using Point2D.Float or Point2D.Double). So, I see only 2 advantages of float over double: it needs only 4 bytes while double needs 8 bytes JMM garantees that assignment operation is atomic with float variables while it's not atomic with double's. Are there any other cases where float is better then double? Do you use float's in your applications? It seems to me that the only valuable reason java has float is backward compatibility.

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  • Castle Dynamic Proxy is it possible to intercept value types?

    - by JS Future Software
    Hi, I have a problem and can not find answer and any tip if it is possible to intercept value types in C# by Castle dynamic proxy? I want to intercept IDictionary with INotifyChanged interface. I need this to update view when presenter is changing model. Boxing decimal in object only for making interface is not good idea... maybe somebody have idea how to intrcept value types? Thanks to all answers

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  • How can I detect endianness on a system where all primitive integer sizes are the same?

    - by Joe Wreschnig
    (This question came out of explaining the details of CHAR_BIT, sizeof, and endianness to someone yesterday. It's entirely hypothetical.) Let's say I'm on a platform where CHAR_BIT is 32, so sizeof(char) == sizeof(short) == sizeof(int) == sizeof(long). I believe this is still a standards-conformant environment. The usual way to detect endianness at runtime (because there is no reliable way to do it at compile time) is to make a union { int i, char c[sizeof(int)] } x; x.i = 1 and see whether x.c[0] or x.c[sizeof(int)-1] got set. But that doesn't work on this platform, as I end up with a char[1]. Is there a way to detect whether such a platform is big-endian or little-endian, at runtime? Obviously it doesn't matter inside this hypothetical system, but one can imagine it is writing to a file, or some kind of memory-mapped area, which another machine reads and reconstructs it according to its (saner) memory model.

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  • Cast A primitive type pointer to A structure pointer - Alignment and Padding?

    - by Seçkin Savasçi
    Just 20 minutes age when I answered a question, I come up with an interesting scenario that I'm not sure of the behavior: Let me have an integer array of size n, pointed by intPtr; int* intPtr; and let me also have a struct like this: typedef struct { int val1; int val2; //and less or more integer declarations goes on like this(not any other type) }intStruct; My question is if I do a cast intStruct* structPtr = (intStruct*) intPtr; Am I sure to get every element correctly if I traverse the elements of the struct? Is there any possibility of miss-alignment(possible because of padding) in any architecture/compiler?

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  • In WPF, should I base my converters on types or use-cases?

    - by user1013159
    I'm looking for some advice on how to write my WPF value converters. The way I'm currently writing them, they are very specific, like (bool?,bool) = Brush, i.e. I'm writing each converter for a specific use case, in this case, the Brush is bound to an indicator showing equality information between the bool? and the bool. This obviously makes re-use very hard and I end up with a quite large list of converters. Should I strive to write my converters in a more general way? Can I?

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  • What feature is at play when Ctrl+Shift+Alt+U,E "types" an unprintable hex 000E?

    - by Peter.O
    I tend to use Ctrl+Shift+Alt for my customized system-wide keybindings. When I tried Ctrl+Shift+Alt+U it printed an underscored u and waited for more keyboard input!... Some keys were accepted and some were not... eg. Numbers were accepted and they too were underlined, but only a few keys allowed me to break out. I then tried Ctrl+Shift+Alt+U immediately followed by Ctrl+Shift+Alt+E. This produced an unprintable hex 000E(?) and broke out of the loop... The unprintable character got me thinking that this may be Unicode related. If so, how so? What is happening here? Is this underscored u a trigger for an Input Method Editor? This behaviour occurs: Here (as I type), "gedit", text-edit fields... (but not in the Terminal)... and "gvim" reported "pattern not found"...

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  • How can I test different TV display types for my XBLIG game?

    - by Steve Dunn
    The XBLIG submission check-list says to ensure that all important stuff critical to game-play be visible in the 'TitleSafeArea'. I've received a bug report during play-test of my game (Crazy Balloon Lite) that says parts of my scrolling 2D map are only half visible (i.e. chopped at the left of the screen). I've tested my game myself on a 47" TV and also a 19" VGA monitor, both of which look fine. The bug report says the issue occurs on a standard 20" TV. My question is: without buying different sizes of TVs, is there a way to test what my game will look like on different sized displays?

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  • For what types of applications is Python a bad choice?

    - by Casey Patton
    I just started learning Python, and I'd like to get some more context on the language. I realize that Python is a slow language relative to C or C++, etc. Thus, Python is probably not the best choice for applications that need to run quickly. Outside of this, it seems like Python is a great general purpose language that is easy to read and write. The available libraries give it a huge amount of functionality. Outside of performance critical applications, where is it a bad choice to use Python (and why)?

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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  • What types of objects are useful in SQL CLR?

    - by Greg Low
    I've had a number of people over the years ask about whether or not a particular type of object is a good candidate for SQL CLR integration. The rules that I normally apply are as follows: Database Object Transact-SQL Managed Code Scalar UDF Generally poor performance Good option when limited or no data-access Table-valued UDF Good option if data-related Good option when limited or no data-access Stored Procedure Good option Good option when external access is required or limited data access DML...(read more)

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  • C++11 Tidbits: Decltype (Part 2, trailing return type)

    - by Paolo Carlini
    Following on from last tidbit showing how the decltype operator essentially queries the type of an expression, the second part of this overview discusses how decltype can be syntactically combined with auto (itself the subject of the March 2010 tidbit). This combination can be used to specify trailing return types, also known informally as "late specified return types". Leaving aside the technical jargon, a simple example from section 8.3.5 of the C++11 standard usefully introduces this month's topic. Let's consider a template function like: template <class T, class U> ??? foo(T t, U u) { return t + u; } The question is: what should replace the question marks? The problem is that we are dealing with a template, thus we don't know at the outset the types of T and U. Even if they were restricted to be arithmetic builtin types, non-trivial rules in C++ relate the type of the sum to the types of T and U. In the past - in the GNU C++ runtime library too - programmers used to address these situations by way of rather ugly tricks involving __typeof__ which now, with decltype, could be rewritten as: template <class T, class U> decltype((*(T*)0) + (*(U*)0)) foo(T t, U u) { return t + u; } Of course the latter is guaranteed to work only for builtin arithmetic types, eg, '0' must make sense. In short: it's a hack. On the other hand, in C++11 you can use auto: template <class T, class U> auto foo(T t, U u) -> decltype(t + u) { return t + u; } This is much better. It's generic and a construct fully supported by the language. Finally, let's see a real-life example directly taken from the C++11 runtime library as implemented in GCC: template<typename _IteratorL, typename _IteratorR> inline auto operator-(const reverse_iterator<_IteratorL>& __x, const reverse_iterator<_IteratorR>& __y) -> decltype(__y.base() - __x.base()) { return __y.base() - __x.base(); } By now it should appear be completely straightforward. The availability of trailing return types in C++11 allowed fixing a real bug in the C++98 implementation of this operator (and many similar ones). In GCC, C++98 mode, this operator is: template<typename _IteratorL, typename _IteratorR> inline typename reverse_iterator<_IteratorL>::difference_type operator-(const reverse_iterator<_IteratorL>& __x, const reverse_iterator<_IteratorR>& __y) { return __y.base() - __x.base(); } This was guaranteed to work well with heterogeneous reverse_iterator types only if difference_type was the same for both types.

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  • What did Rich Hickey mean when he said, "All that specificity [of interfaces/classes/types] kills your reuse!"

    - by GlenPeterson
    In Rich Hickey's thought-provoking goto conference keynote "The Value of Values" at 29 minutes he's talking about the overhead of a language like Java and makes a statement like, "All those interfaces kill your reuse." What does he mean? Is that true? In my search for answers, I have run across: The Principle of Least Knowledge AKA The Law of Demeter which encourages airtight API interfaces. Wikipedia also lists some disadvantages. Kevlin Henney's Imperial Clothing Crisis which argues that use, not reuse is the appropriate goal. Jack Diederich's "Stop Writing Classes" talk which argues against over-engineering in general. Clearly, anything written badly enough will be useless. But how would the interface of a well-written API prevent that code from being used? There are examples throughout history of something made for one purpose being used more for something else. But in the software world, if you use something for a purpose it wasn't intended for, it usually breaks. I'm looking for one good example of a good interface preventing a legitimate but unintended use of some code. Does that exist? I can't picture it.

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  • Does putting types/functions inside namespace make compiler's parsing work easy?

    - by iammilind
    Retaining the names inside namespace will make compiler work less stressful!? For example: // test.cpp #include</*iostream,vector,string,map*/> class vec { /* ... */ }; Take 2 scenarios of main(): // scenario-1 using namespace std; // comment this line for scenario-2 int main () { vec obj; } For scenario-1 where using namespace std;, several type names from namespace std will come into global scope. Thus compiler will have to check against vec if any of the type is colliding with it. If it does then generate error. In scenario-2 where there is no using namespace, compiler just have to check vec with std, because that's the only symbol in global scope. I am interested to know that, shouldn't it make the compiler little faster ?

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  • Sortie de Micro Focus Rumba 9.0 : l'émulateur de terminal offre trois types d'UI pour les applications mainframe, dont celle de l'iPad

    Micro Focus Rumba disponible dans sa version 9.0 La suite d'émulation de terminal propose trois interfaces pour les applications mainframe Micro Focus, éditeur de solutions de gestion, de test et de modernisation d'applications d'entreprise, vient de présenter les principales nouveautés apportées par la version 9 de sa suite d'émulation de terminal Rumba. [IMG]http://ftp-developpez.com/gordon-fowler/Micro%20Focus%20Rumba%20iPad.jpg[/IMG] Rumba version iPad Rumba, dans sa version 9.0, propose dorénavant trois interfaces afin d'émuler les applications mainframe : l'interface Desktop à laquelle...

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  • Making Separate Assemblies For Different Types Of Tests For The Same Component?

    - by sooprise
    I was told by a few members here that splitting up my unit tests into different assemblies for different components is the best way to structure unit tests. Now, I have a few questions about that idea. What are the advantages of this? Organization, and isolation of errors? Let's say I have a component named "calculator", and I create an assembly for the unit tests on "calculator". Would I create a separate assembly for the integration tests I want to run on "calculator"? Or is the definition of an integration test a test across multiple components, like "calculator" and whatever else, which would require a separate assembly to test both of them together? In that case, would I have one assembly to do all of the integration testing for every component combination?

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  • project with 2 types of interfaces performing different jobs, should they use the same BLL and DAL?

    - by user2080257
    i am working on a project that has two interface (web and desktop), they are not performing the same tasks but they use the same BLL and DAL, the web part using 100% of the BLL and DAL, while the desktop only needs to know about 20% of the BLL and DAL. do you think it is a good idea to let the desktop use the same BLL and DAL as the web, which consequently will lead to ditributing thos BLL and DAL with the desktop application? or you think i'd better create new BLL and DAL projects just to serve the desktop app? but in this case i will fall in the trap of maintaining two copies of the same code!

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