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  • DataGridView live display of datatable using virtual mode

    - by Chris
    I have a DataGridView that will display records (log entries) from a database. The amount of records that can exist at a time is very large. I would like to use the virtual mode feature of the DataGridView to display a page of data, and to minimize the amount of data that has to be transferred across a network at a given time. Polling for data is out of the question. There will be several clients running at a time, all of which are on the same network and viewing the records. If they all poll for data, the network will run very slowly. The data is read-only to the user; they won't be able to edit any of it, just view it. I need to know when updates occur in the database, and I need to update the screen with those updates accordingly using virtual mode. If a page of data a user is viewing contains data that has change, he/she will see those updates on that page. If updates were made to data in the database, but not in the data the user is viewing, then not much really changes on the user screen (Maybe just the scroll bar if records were added or removed). My current approach is using SQL server change tracking with the sync framework. Each client has a local SQL Server CE instance and database file that is kept in sync with the main database server. I use the information from the synchronization event to see if any changes were made to the main database and were sync'ed to the client. I need to use the DataGridView virtual mode here because I can't have thousands of records loaded into the DataGridView at once, otherwise memory usage goes through the roof. The main challenge right now is knowing how to use virtual mode to provide a seamless experience to the user by allowing them to scroll up and down through the records, and also have records update on the fly without interfering with the user inappropriately. Has anybody dealt with this issue before, and if so, where I can see how they did it? I've gone through some of the MSDN documentation and examples on virtual mode. So far, I haven't found documentation and/or examples on their site that explains how to do what I am trying to accomplish.

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  • Strange Java Socket Behavior (Connects, but Doesn't Send)

    - by Donald Campbell
    I have a fairly complex project that boils down to a simple Client / Server communicating through object streams. Everything works flawlessly for two consecutive connections (I connect once, work, disconnect, then connect again, work, and disconnect). The client connects, does its business, and then closes. The server successfully closes both the object output stream and the socket, with no IO errors. When I try to connect a third time, the connection appears to go through (the ServerSocket.accept() method goes through and an ObjectOutputStream is successfully created). No data is passed, however. The inputStream.readUnshared() method simply blocks. I have taken the following memory precautions: When it comes time to close the sockets, all running threads are stopped, and all objects are nulled out. After every writeUnshared() method call, the ObjectOutputBuffer is flushed and reset. Has anyone encountered a similar problem, or does anyone have any suggestions? I'm afraid my project is rather large, and so copying code is problematic. The project boils down to this: SERVER MAIN ServerSocket serverSocket = new ServerSocket(port); while (true) { new WorkThread(serverSocket.accept()).start(); } WORK THREAD (SERVER) public void run() { ObjectInputBuffer inputBuffer = new ObjectInputBuffer(new BufferedInputStream(socket.getInputStream())); while (running) { try { Object myObject = inputBuffer.readUnshared(); // do work is not specified in this sample doWork(myObject); } catch (IOException e) { running = false; } } try { inputBuffer.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } CLIENT public Client() { Object myObject; Socket mySocket = new Socket(address, port); try { ObjectOutputBuffer output = new ObjectOutputBuffer(new BufferedOutputStream(mySocket.getOutputStream())); output.reset(); output.flush(); } catch (Exception e) { System.out.println("Could not get an input."); mySocket.close(); return; } // get object data is not specified in this sample. it simply returns a serializable object myObject = getObjectData(); while (myObject != null) { try { output.writeUnshared(myObject); output.reset(); output.flush(); } catch (Exception e) { e.printStackTrace(); break; } // catch } // while try { output.close(); socket.close(); } catch (Exception e) { System.out.println("Could not close."); } } Thank you to everyone who may be able to help!

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  • Why is this statement treated as a string instead of its result?

    - by reve_etrange
    I am trying to perform some composition-based filtering on a large collection of strings (protein sequences). I wrote a group of three subroutines in order to take care of it, but I'm running into trouble in two ways - one minor, one major. The minor trouble is that when I use List::MoreUtils 'pairwise' I get warnings about using $a and $b only once and them being uninitialized. But I believe I'm calling this method properly (based on CPAN's entry for it and some examples from the web). The major trouble is an error "Can't use string ("17/32") as HASH ref while "strict refs" in use..." It seems like this can only happen if the foreach loop in &comp is giving the hash values as a string instead of evaluating the division operation. I'm sure I've made a rookie mistake, but can't find the answer on the web. The first time I even looked at perl code was last Wednesday... use List::Util; use List::MoreUtils; my @alphabet = ( 'A', 'R', 'N', 'D', 'C', 'Q', 'E', 'G', 'H', 'I', 'L', 'K', 'M', 'F', 'P', 'S', 'T', 'W', 'Y', 'V' ); my $gapchr = '-'; # Takes a sequence and returns letter = occurrence count pairs as hash. sub getcounts { my %counts = (); foreach my $chr (@alphabet) { $counts{$chr} = ( $[0] =~ tr/$chr/$chr/ ); } $counts{'gap'} = ( $[0] =~ tr/$gapchr/$gapchr/ ); return %counts; } # Takes a sequence and returns letter = fractional composition pairs as a hash. sub comp { my %comp = getcounts( $[0] ); foreach my $chr (@alphabet) { $comp{$chr} = $comp{$chr} / ( length( $[0] ) - $comp{'gap'} ); } return %comp; } # Takes two sequences and returns a measure of the composition difference between them, as a scalar. # Originally all on one line but it was unreadable. sub dcomp { my @dcomp = pairwise { $a - $b } @{ values( %{ comp( $[0] ) } ) }, @{ values( %{ comp( $[1] ) } ) }; @dcomp = apply { $_ ** 2 } @dcomp; my $dcomp = sqrt( sum( 0, @dcomp ) ) / 20; return $dcomp; } Much appreciation for any answers or advice!

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  • RIM blackberry Record 3GP video

    - by pankaj_shukla
    Hi All, I am writing an application that can record a 3GP video. I have tried both MMAPI and Invoke API. But have following issues. Using MMAPI: 1. When I record to stream, It records video in RIMM streaming format. when I try to play this video player gives error "Unsupported media format.". 2. When I record to a file. It will create a file of size 0. Using Invoke API: 1. In MMS mode it does not allow to record a video more than 30 seconds. 2. In Normal mode size of the file is very large. 3. Once I invoke camera application I do not have any control on application. Here is my source code: _player = javax.microedition.media.Manager .createPlayer("capture://video?encoding=video/3gpp&mode=mms"); // I have tried every encoding returns from System.getProperty("video.encodings") method _player.realize(); _videoControl = (VideoControl) _player.getControl("VideoControl"); _recordControl = (RecordControl) _player.getControl("RecordControl"); _volumeControl = (VolumeControl) _player.getControl("VolumeControl"); String videoPath = System.getProperty("fileconn.dir.videos"); if (videoPath == null) { videoPath = "file:///store/home/user/videos/"; } _recordControl.setRecordLocation(videoPath + "RecordedVideo.3gp"); _player.addPlayerListener(this); Field videoField = (Field) _videoControl.initDisplayMode( VideoControl.USE_GUI_PRIMITIVE, "net.rim.device.api.ui.Field"); _videoControl.setVisible(true); add(videoField); _player.start(); ON start menu item Selection: try { _recordControl.startRecord(); } catch (Exception e) { _player.close(); showAlert(e.getClass() + " " + e.getMessage()); } On stop menuItem selection: try { _recordControl.commit(); } catch (Exception e) { _player.close(); showAlert(e.getClass() + " " + e.getMessage()); } Please let me if I am doing something wrong. Thanks, Pankaj

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  • Line graph disappears after new line is added

    - by tonystinge
    I am having trouble uploading a large .csv file to my HIGHCHART graph. I've been able to graph an 85KB up to 1486 lines by 9 (I) columns. Here is an example: TimeStamp Temp_1_01 Temp_1_02 Temp_2_01 Temp_2_02 Temp_3_01 Temp_3_02 Temp_4_01 Temp_4_02 5/15/2014, 3:25 408 487 63 84 67 91 63 78 5/15/2014 3:30 408 487 63 84 67 91 63 78 5/15/2014 3:35 407 489 63 84 67 91 63 78 5/15/2014 3:40 408 488 63 84 67 91 63 78 5/15/2014 3:44 408 488 63 84 67 91 63 78 ... 5/22/2014 9:40 483 421 0 93 76 95 72 89 When I add a new line the line graph disappears. Any suggestions? Here is the javascript: $.get('Dropbox/geo/sites/GC_Room/loveland.csv', function(data) { // Split the lines var lines = data.split('\n'); var i = 0; var csvData = []; // Iterate over the lines and add categories or series $.each(lines, function(lineNo, line) { csvData[i] = line.split(','); i = i + 1; }); var columns = csvData[0]; var categories = [], series = []; for(var colIndex=0,len=columns.length; colIndex<len; colIndex++) { //first row data as series's name var seriesItem= { data:[], name:csvData[0][colIndex] }; for(var rowIndex=1,rowCnt=csvData.length; rowIndex<rowCnt; rowIndex++) { //first column data as categories, if (colIndex == 0) { categories.push(csvData[rowIndex][0]); } else if(parseFloat(csvData[rowIndex][colIndex])) // <-- here { seriesItem.data.push(parseFloat(csvData[rowIndex][colIndex])); } }; //except first column if(colIndex>0)series.push(seriesItem); } // Create the chart var chart = new Highcharts.Chart( { chart: { alignTick: false, renderTo: 'LANE_METALS', type: 'line' }, title: { text: 'Monthly Average Temperature', x: -20 //center }, subtitle: { text: 'Source: LANE METALS', x: -20 }, xAxis: { categories: categories, labels: { step: 200, text: 'Time', }, tickWidth: 0 }, yAxis: { title: { text: 'Temperature (\xB0C)' }, min: 0 }, tooltip: { formatter: function() { return '<b>'+ this.series.name +'</b><br/>'+ this.x +': '+ this.y +'\xB0C'; } }, legend: { layout: 'vertical', //backgroundColor: '#FFFFFF', //floating: true, align: 'left', //x: 100, verticalAlign: 'top', //y: 70, borderWidth: 0 }, plotOptions: { area: { turboThreshold: 0, stacking: 'normal', lineColor: '#666666', lineWidth: 1, marker: { lineWidth: 1, lineColor: '#666666' } } }, series: series }); });

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  • Database Schema Versioning Strategies

    - by Jack Ryan
    I work on a project that uses a reasonably large database, the live version weighing in at somewhere around 60-80GB. The live database is the only real definitive source of our schema, and because of its size duplicating this database is too slow to be done often. This means we have ended up developing our database schema in a pretty ad hoc way, using sql compare to migrate changes from dev dbs to the live system, and only wiping our dev dbs every month or two. I am hoping to get some pointers on how to improve our database development work flow so that we have a little more control. Some things to think about: Currently nobody is really in charge of the database schema, all developers can change it if they need to, though generally these decisions are talked about before they are done. There are stored procedures, functions, and views in the database. These should probably be dumped to files so they can be reloaded on every build. Schema changes should probably be checked in as scripts. We have started to do this recently. However all our scripts must then be numbered (because there may be dependencies between them), and must be re runnable (because our build script currently runs them all in order). This makes them hard to read because they are full of conditionals that check whether tables or columns already exist. This is a step that is often forgotten by developers. Getting a new database should be quick and easy. This is currently a big problem, it takes several hours to get a copy of last nights backup and restore it onto a dev machine. Some mechanism needs to be in place to allow developers to update static data. We have tables that contain data that is never updated through the application, but does potentially need to be changed when we do a new release (often this drives dropdowns). The whole thing needs to be runnable as part of a build script. Are there any tools that can be used to help to do this? Eventually I would like to be at a point where a new DB can be built from scratch without copying any data from the live system. I don't mind writing some scripts to glue all the steps together but each part should be easily editable so that we continue to use it rather than make changes directly on DBs.

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  • Java - StackOverflow Error on recursive 2D boolean array method that shouldn't happen.

    - by David W.
    Hey everyone, I'm working on a runnable java applet that has a fill feature much like the fill method in drawing programs such as Microsoft Paint. This is how my filling method works: 1.) The applet gets the color that the user clicked on using .getRGB 2.) The applet creates a 2D boolean array of all the pixels in the window, with the value "true" if that pixel is the same color as the color clicked on or "false" if not. The point of this step is to keep the .getRGB method out of the recursive method to hopefully prevent this error. 3.) The applet recursively searches the 2D array of booleans where the user clicked, recording each adjacent point that is "true" in an ArrayList. The method then changes each point it records to false and continues. 4.) The applet paints every point stored in the ArrayList to a user selected color. All of the above steps work PERFECTLY if the user clicks within a small area, where only a few thousand pixels or so have their color changed. If the user selects a large area however (such as about 360,000 / the size of the applet window), the applet gets to the recursive stage and then outputs this error: Exception in thread "AWT-EventQueue-1" java.lang.StackOverflowError at java.util.ArrayList.add(ArrayList.java:351) at paint.recursiveSearch(paint.java:185) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) (continues for a few pages) Here is my recursive code: public void recursiveSearch(boolean [][] list, Point p){ if(isValid(p)){ if(list[(int)p.y][(int)p.x]){ fillPoints.add(p); list[(int)p.y][(int)p.x] = false; recursiveSearch(list, new Point(p.x-1,p.y));//Checks to the left recursiveSearch(list, new Point(p.x,p.y-1));//Checks above recursiveSearch(list, new Point(p.x+1,p.y));//Checks to the right recursiveSearch(list, new Point(p.x,p.y+1));//Checks below } } } Is there any way I can work around an error like this? I know that the loop will never go on forever, it just could take a lot of time. Thanks in advance.

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  • Is it any loose coupling mechanism in Objective-C + Cocoa like C# delegates or C++Qt signals+slots?

    - by Eye of Hell
    Hello. For a large programs, the standard way to chalenge a complexity is to divide a program code into small objects. Most of the actual programming languages offer this functionality via classes, so is Objective-C. But after source code is separated into small object, the second challenge is to somehow connect them with each over. Standard approaches, supported by most languages are compositon (one object is a member field of another), inheritance, templates (generics) and callbacks. More cryptic techniques include method-level delagates (C#) and signals+slots (C++Qt). I like the delegates / signals idea, since while connecting two objects i can connect individual methods with each over, without objects knowing anything of each over. For C#, it will look like this: var object1 = new CObject1(); var object2 = new CObject2(); object1.SomethingHappened += object2.HandleSomething; In this code, is object1 calls it's SomethingHappened delegate (like a normal method call) the HandleSomething method of object2 will be called. For C++Qt, it will look like this: var object1 = new CObject1(); var object2 = new CObject2(); connect( object1, SIGNAL(SomethingHappened()), object2, SLOT(HandleSomething()) ); The result will be exactly the same. This technique has some advantages and disadvantages, but generally i like it more than interfaces since if program code base grows i can change connections and add new ones without creating tons of interfaces. After examination of Objective-C i havn't found any way to use this technique i like :(. It seems that Objective-C supports message passing perfectly well, but it requres for object1 to have a pointer to object2 in order to pass it a message. If some object needs to be connected to lots of other objects, in Objective-C i will be forced to give him pointers to each of the objects it must be connected. So, the question :). Is it any approach in Objective-C programming that will closely resemble delegate / signal+slot types of connection, not a 'give first object an entire pointer to second object so it can pass a message to it'. Method-level connections are a bit more preferable to me than object-level connection ^_^.

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  • Searching for duplicate records within a text file where the duplicate is determined by only two fie

    - by plg
    First, Python Newbie; be patient/kind. Next, once a month I receive a large text file (think 7 Million records) to test for duplicate values. This is catalog information. I get 7 fields, but the two I'm interested in are a supplier code and a full orderable part number. To determine if the record is dupliacted, I compress all special characters from the part number (except . and #) and create a compressed part number. The test for duplicates becomes the supplier code and compressed part number combination. This part is fairly straight forward. Currently, I am just copying the original file with 2 new columns (compressed part and duplicate indicator). If the part is a duplicate, I put a "YES" in the last field. Now that this is done, I want to be able to go back (or better yet, at the same time) to get the previous record where there was a supplier code/compressed part number match. So far, my code looks like this: Compress Full Part to a Compressed Part and Check for Duplicates on Supplier Code and Compressed Part combination import sys import re import time ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ start=time.time() try: file1 = open("C:\Accounting\May Accounting\May.txt", "r") except IOError: print sys.stderr, "Cannot Open Read File" sys.exit(1) try: file2 = open(file1.name[0:len(file1.name)-4] + "_" + "COMPRESSPN.txt", "a") except IOError: print sys.stderr, "Cannot Open Write File" sys.exit(1) hdrList="CIGSUPPLIER|FULL_PART|PART_STATUS|ALIAS_FLAG|ACQUISITION_FLAG|COMPRESSED_PART|DUPLICATE_INDICATOR" file2.write(hdrList+chr(10)) lines_seen=set() affirm="YES" records = file1.readlines() for record in records: fields = record.split(chr(124)) if fields[0]=="CIGSupplier": continue #If incoming file has a header line, skip it file2.write(fields[0]+"|"), #Supplier Code file2.write(fields[1]+"|"), #Full_Part file2.write(fields[2]+"|"), #Part Status file2.write(fields[3]+"|"), #Alias Flag file2.write(re.sub("[$\r\n]", "", fields[4])+"|"), #Acquisition Flag file2.write(re.sub("[^0-9a-zA-Z.#]", "", fields[1])+"|"), #Compressed_Part dupechk=fields[0]+"|"+re.sub("[^0-9a-zA-Z.#]", "", fields[1]) if dupechk not in lines_seen: file2.write(chr(10)) lines_seen.add(dupechk) else: file2.write(affirm+chr(10)) print "it took", time.time() - start, "seconds." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ file2.close() file1.close() It runs in less than 6 minutes, so I am happy with this part, even if it is not elegant. Right now, when I get my results, I import the results into Access and do a self join to locate the duplicates. Loading/querying/exporting results in Access a file this size takes around an hour, so I would like to be able to export the matched duplicates to another text file or an Excel file. Confusing enough? Thanks.

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  • Big Oh Notation - formal definition.

    - by aloh
    I'm reading a textbook right now for my Java III class. We're reading about Big-Oh and I'm a little confused by its formal definition. Formal Definition: "A function f(n) is of order at most g(n) - that is, f(n) = O(g(n)) - if a positive real number c and positive integer N exist such that f(n) <= c g(n) for all n = N. That is, c g(n) is an upper bound on f(n) when n is sufficiently large." Ok, that makes sense. But hold on, keep reading...the book gave me this example: "In segment 9.14, we said that an algorithm that uses 5n + 3 operations is O(n). We now can show that 5n + 3 = O(n) by using the formal definition of Big Oh. When n = 3, 5n + 3 <= 5n + n = 6n. Thus, if we let f(n) = 5n + 3, g(n) = n, c = 6, N = 3, we have shown that f(n) <= 6 g(n) for n = 3, or 5n + 3 = O(n). That is, if an algorithm requires time directly proportional to 5n + 3, it is O(n)." Ok, this kind of makes sense to me. They're saying that if n = 3 or greater, 5n + 3 takes less time than if n was less than 3 - thus 5n + n = 6n - right? Makes sense, since if n was 2, 5n + 3 = 13 while 6n = 12 but when n is 3 or greater 5n + 3 will always be less than or equal to 6n. Here's where I get confused. They give me another example: Example 2: "Let's show that 4n^2 + 50n - 10 = O(n^2). It is easy to see that: 4n^2 + 50n - 10 <= 4n^2 + 50n for any n. Since 50n <= 50n^2 for n = 50, 4n^2 + 50n - 10 <= 4n^2 + 50n^2 = 54n^2 for n = 50. Thus, with c = 54 and N = 50, we have shown that 4n^2 + 50n - 10 = O(n^2)." This statement doesn't make sense: 50n <= 50n^2 for n = 50. Isn't any n going to make the 50n less than 50n^2? Not just greater than or equal to 50? Why did they even mention that 50n <= 50n^2? What does that have to do with the problem? Also, 4n^2 + 50n - 10 <= 4n^2 + 50n^2 = 54n^2 for n = 50 is going to be true no matter what n is. And how in the world does picking numbers show that f(n) = O(g(n))? Please help me understand! :(

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  • Sharing the same file between different projects

    - by selsine
    Hi Everyone, For version control we currently use Visual Source Safe and are thinking of migrating to another version control system (SVN, Mercurial, Git). Currently we use Visual Source Safe's "Shared" file feature quite heavily. This allows us to share code between design and runtimes of a single product, and between multiple products as well. For example: **Product One** - Design Login.cpp Login.h Helper.cpp Helper.h - Runtime Login.cpp Login.h Helper.cpp Helper.h **Product Two** - Design Login.cpp Login.h - Launcher Login.cpp Login.h - Runtime Login.cpp Login.h In this example Login.cpp and Login.h contain common code that all of our projects need, Helper.cpp and Helper.h is only used in Product One. In Visual Source Safe they are shared between the specific projects, which means that whenever the files are updated in one project they are updated in any project they are shared with. This is a simple example but hopefully it explains why we use the shared feature: to reduce the amount of duplicated code and ensure that when a bug is fixed all projects automatically have access to the new fixed code. After researching alternatives to Visual Source Safe it seems that most version control systems do not have the idea of shared files, instead they seem to use the idea of sub repositories. (http://mercurial.selenic.com/wiki/subrepos http://svnbook.red-bean.com/en/1.0/ch07s03.html) My question (after all of that) is about what the best practices for achieving this are using other version control systems? Should we restructure our projects so that two copies of the files do not exist and an include directory is used instead? e.g. Product One Design Login.cpp Login.h Runtime Login.cpp Login.h Common Helper.cpp Helper.h This still leaves what to do with Login.cpp and Logon.h Should the shared files be moved to their own repository and then compiled into a lib or dll? This would make bug fixing more time consuming as the lib projects would have to be edited and then rebuilt. Should we use externals or sub repositories? Should we combine our projects (i.e. runtime, design, and launcher) into one large project? Any help would be appreciated. We have the feeling that our project design has evolved based on the tools that we used and now that we are thinking of switching tools it's difficult for us to see how we can best modify our practices. Or maybe we are the only people are there doing this...? Also, we use Visual Studio for all of our stuff. Thanks.

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  • 3 column html template - content overflows though there is clear both and height is 100%

    - by MeltingDog
    I have 3 divs within a wrapper: <div id="wrapper"> <div id="leftbar"> Lorem ipsum dolar sit amet </div><!--LEFTBAR--> <div id="middle"> Lorem ipsum dolar sit amet </div><!--middle--> <div id="rightbar"> Lorem ipsum dolar sit amet </div><!--RIGHTBAR--> </div><!--wrapper--> Both 'leftbar' and 'middle' are floating left, whilst 'rightbar' is floating right. 'wrapper' has height:100%; clear:both; set. However, if there is a large amount of text or content in 'middle' it overflows the 'wrapper' div. I am struggling to figure out why this is occurring. My CSS is: #wrapper { width: 1000px; height: 100%; margin:auto; padding: 30px; margin-top: 40px; background-color:#FFF; color:#000; border: 2px solid #828fc4; clear:both; } #leftbar { float:left; width: 150px; min-height: 450px; padding: 5px; } #middle { float:left; height: 100%; width: 580px; padding-left: 20px; padding-right: 20px; border-right: 1px dotted #2B308C; border-left: 1px dotted #2B308C; } #rightbar { float:right; width: 200px; min-height: 450px; padding: 5px; } Any advice is appreciated! EDIT: here is the issue on a test server: http://host.pixelframe.net.au/~pptestco/index.php?id=20

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  • Delete duplicate rows, do not preserve one row

    - by Radley
    I need a query that goes through each entry in a database, checks if a single value is duplicated elsewhere in the database, and if it is - deletes both entries (or all, if more than two). Problem is the entries are URLs, up to 255 characters, with no way of identifying the row. Some existing answers on Stackoverflow do not work for me due to performance limitations, or they use uniqueid which obviously won't work when dealing with a string. Long Version: I have two databases containing URLs (and only URLs). One database has around 3,000 urls and the other around 1,000. However, a large majority of the 1,000 urls were taken from the 3,000 url database. I need to merge the 1,000 into the 3,000 as new entries only. For this, I made a third database with combined URLs from both tables, about 4,000 entries. I need to find all duplicate entries in this database and delete them (Both of them, without leaving either). I have followed the query of a few examples on this site, but whenever I try to delete both entries it ends up deleting all the entries, or giving sql errors. Alternatively: I have two databases, each containing the separate database. I need to check each row from one database against the other to find any that aren't duplicates, and then add those to a third database. Edit: I've got my own PHP solution which is pretty hacky, but works. I cannot answer my own question for 8 hours because I'm new, so here it is for now: I went with a PHP script to accomplish this, as I'm more familiar with PHP than MySQL. This generates a simple list of urls that only exist in the target database, but not both. If you have more than 7,000 entries to parse this may take awhile, and you will need to copy/paste the results into a text file or expand the script to store them back into a database. I'm just doing it manually to save time. Note: Uses MeekroDB <pre> <?php require('meekrodb.2.1.class.php'); DB::$user = 'root'; DB::$password = ''; DB::$dbName = 'testdb'; $all = DB::query('SELECT * FROM old_urls LIMIT 7000'); foreach($all as $row) { $test = DB::query('SELECT url FROM new_urls WHERE url=%s', $row['url']); if (!is_array($test)) { echo $row['url'] . "\n"; }else{ if (count($test) == 0) { echo $row['url'] . "\n"; } } } ?> </pre>

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  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

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  • Getting caught in loops - R

    - by user334898
    I am looking at whether or not certain 'systems' for betting really do work as claimed, namely, that they have a positive expectation. One such system is based on the rebate on loss. You basically have a large master pot, say $1 million. Your bankroll for each game is $50k. The way it works, is as follows: 1) Start with $50k, always bet on banker 2) If you win, add the money to the master pot. Then play again with $50k. 3) If you lose(now you're at $30k) play till you either: (a) hit 0, you get a rebate of 10%. Begin playing again with $50k+5k=$55k. (b) If you win more than the initial bankroll, add the money to the master pot. Then play again with $50k. 4) Continue until you double the master pot. I just cant find an easy way of programming out the possible cases in R, since you can eventually go down an improbable path. For example, you start at 50k, lose 20, win 19, now you're at 49, now you lose 20, lose 20, now youre at 9, you either lose 9 and get back 5k or you win and this cycle continues until you either end up with more than 50k or hit 0 and get the rebate on the 50k and start again with $50k +5k. Here's some code i started, but i havent figured out a good way of handling the cases where you get stuck and keeping track of the number of games played. Thanks again for your help. Obviously, I understand you may be busy and not have time. p.loss <- .4462466 p.win <- .4585974 p.tie <- 1 - (p.win+p.loss) prob <- c(p.win,p.tie,p.loss) bet<-20 x <- c(19,0,-20) r <- 10 # rebate = 20% br.i <- 50 br<-200 #for(i in 1:100){ # cbr.i<-0 y <- sample(x,1,replace=T,prob) cbr.i<-y+br.i if(cbr.i > br.i){ br<-br+(cbr.i-br.i); cbr.i<-br.i; }else{ y <- sample(x,2,replace=T,prob); if( sum(y)< cbr.i ){ cbr.i<-br.i+(1/r)*br.i; br<-br-br.i} cbr.i<-y+ }else{ cbr.i<- sum(y) + cbr.i; }if(cbr.i <= bet){ y <- sample(x,1,replace=T,prob) if(abs(y)>cbr.i){ cbr.i<-br.i+(1/r)*br.i } }

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  • My store returns no code id and breaks 404 error. Magento

    - by numerical25
    I know what the issue is but I dont know how to fix it. I just migrated my magento store locally and I guess possibly some data may have been lost when transferring the DB. the DB is very large. Anyhow, when I login to my admin page, I get a 404 error, page was not found. I debugged the issue and got down to the wire. The exception is thrown in Mage/Core/Model/App.php. Line 759 to be exacted. The following is a snippet. Mage/Core/Model/App.php if (empty($this->_stores[$id])) { $store = Mage::getModel('core/store'); /* @var $store Mage_Core_Model_Store */ if (is_numeric($id)) { $store->load($id); // THIS ID IS FROM Mage_Core_Model_App::ADMIN_STORE_ID and its empty which causes the error } elseif (is_string($id)) { $store->load($id, 'code'); } if (!$store->getCode()) { // RETURNS FALSE HERE BECAUSE NO ID Specified $this->throwStoreException(); } $this->_stores[$store->getStoreId()] = $store; $this->_stores[$store->getCode()] = $store; } The store returns null because $id is null so it therefore does not load any model which explains why it returns false when calling getCode() [EDIT] If you want clarification, please ask for more before voting my post down. Remember I am still trying to get help not get neglected. I am using Version 1.4.1.1. When I type in the URL for admin, I get a 404 page. I walked through the code thouroughly and found that the Model MAGE_CORE_MODEL_STORE::getCode(); Returns Null which triggers the exception. and ends the script. I do not have any other detail. I further troubleshooted the issue by checking the database and that is what the screen shot is. Showing that there is infact data in the Code Colunn. So my question is why is the Model returning a empty column when the column clearly has a value. What can I do to further troubleshoot and figure out why its not working [EDIT UPDATE NEW] I did some research. the reason its returning NULL is because the store ID is null being passed Mage::getStoreConfigFlag('web/secure/use_in_adminhtml', Mage_Core_Model_App::ADMIN_STORE_ID); // THIS IS THE ID being specified Mage_Core_Model_App::ADMIN_STORE_ID has no value in it, so this method throws the exception. Not sure why how to fix this.

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  • Pass variables between separate instances of ruby (without writing to a text file or database)

    - by boulder_ruby
    Lets say I'm running a long worker-script in one of several open interactive rails consoles. The script is updating columns in a very, very, very large table of records. I've muted the ActiveRecord logger to speed up the process, and instruct the script to output some record of progress so I know how roughly how long the process is going to take. That is what I am currently doing and it would look something like this: ModelName.all.each_with_index do |r, i| puts i if i % 250 ...runs some process... r.save end Sometimes its two nested arrays running, such that there would be multiple iterators and other things running all at once. Is there a way that I could do something like this and access that variable from a separate rails console? (such that the variable would be overwritten every time the process is run without much slowdown) records = ModelName.all $total = records.count records.each_with_index do |r, i| $i = i ...runs some process... r.save end meanwhile mid-process in other console puts "#{($i/$total * 100).round(2)}% complete" #=> 67.43% complete I know passing global variables from one separate instance of ruby to the next doesn't work. I also just tried this to no effect as well unix console 1 $X=5 echo {$X} #=> 5 unix console 2 echo {$X} #=> "" Lastly, I also know using global variables like this is a major software design pattern no-no. I think that's reasonable, but I'd still like to know how to break that rule if I'd like. Writing to a text file obviously would work. So would writing to a separate database table or something. That's not a bad idea. But the really cool trick would be sharing a variable between two instances without writing to a text file or database column. What would this be called anyway? Tunneling? I don't quite know how to tag this question. Maybe bad-idea is one of them. But honestly design-patterns isn't what this question is about.

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  • Please Describe Your Struggles with Minimizing Use of Global Variables

    - by MetaHyperBolic
    Most of the programs I write are relatively flowchartable processes, with a defined start and hoped-for end. The problems themselves can be complex but do not readily lean towards central use of objects and event-driven programming. Often, I am simply churning through great varied batches of text data to produce different text data. Only occasionally do I need to create a class: As an example, to track warnings, errors, and debugging message, I created a class (Problems) with one instantiation (myErr), which I believe to be an example of the Singleton design pattern. As a further factor, my colleagues are more old school (procedural) than I and are unacquainted with object-oriented programming, so I am loath to create things they could not puzzle through. And yet I hear, again and again, how even the Singleton design pattern is really an anti-pattern and ought to be avoided because Global Variables Are Bad. Minor functions need few arguments passed to them and have no need to know of configuration (unchanging) or program state (changing) -- I agree. However, the functions in the middle of the chain, which primarily control program flow, have a need for a large number of configuration variables and some program state variables. I believe passing a dozen or more arguments along to a function is a "solution," but hardly an attractive one. I could, of course, cram variables into a single hash/dict/associative array, but that seems like cheating. For instance, connecting to the Active Directory to make a new account, I need such configuration variables as an administrative username, password, a target OU, some default groups, a domain, etc. I would have to pass those arguments down through a variety of functions which would not even use them, merely shuffle them off down through a chain which would eventually lead to the function that actually needs them. I would at least declare the configuration variables to be constant, to protect them, but my language of choice these days (Python) provides no simple manner to do this, though recipes do exist as workarounds. Numerous Stack Overflow questions have hit on the why? of the badness and the requisite shunning, but do not often mention tips on living with this quasi-religious restriction. How have you resolved, or at least made peace with, the issue of global variables and program state? Where have you made compromises? What have your tricks been, aside from shoving around flocks of arguments to functions?

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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • How does the CLR (.NET) internally allocate and pass around custom value types (structs)?

    - by stakx
    Question: Do all CLR value types, including user-defined structs, live on the evaluation stack exclusively, meaning that they will never need to be reclaimed by the garbage-collector, or are there cases where they are garbage-collected? Background: I have previously asked a question on SO about the impact that a fluent interface has on the runtime performance of a .NET application. I was particuarly worried that creating a large number of very short-lived temporary objects would negatively affect runtime performance through more frequent garbage-collection. Now it has occured to me that if I declared those temporary objects' types as struct (ie. as user-defined value types) instead of class, the garbage collector might not be involved at all if it turns out that all value types live exclusively on the evaluation stack. What I've found out so far: I did a brief experiment to see what the differences are in the CIL generated for user-defined value types and reference types. This is my C# code: struct SomeValueType { public int X; } class SomeReferenceType { public int X; } . . static void TryValueType(SomeValueType vt) { ... } static void TryReferenceType(SomeReferenceType rt) { ... } . . var vt = new SomeValueType { X = 1 }; var rt = new SomeReferenceType { X = 2 }; TryValueType(vt); TryReferenceType(rt); And this is the CIL generated for the last four lines of code: .locals init ( [0] valuetype SomeValueType vt, [1] class SomeReferenceType rt, [2] valuetype SomeValueType <>g__initLocal0, // [3] class SomeReferenceType <>g__initLocal1, // why are these generated? [4] valuetype SomeValueType CS$0$0000 // ) L_0000: ldloca.s CS$0$0000 L_0002: initobj SomeValueType // no newobj required, instance already allocated L_0008: ldloc.s CS$0$0000 L_000a: stloc.2 L_000b: ldloca.s <>g__initLocal0 L_000d: ldc.i4.1 L_000e: stfld int32 SomeValueType::X L_0013: ldloc.2 L_0014: stloc.0 L_0015: newobj instance void SomeReferenceType::.ctor() L_001a: stloc.3 L_001b: ldloc.3 L_001c: ldc.i4.2 L_001d: stfld int32 SomeReferenceType::X L_0022: ldloc.3 L_0023: stloc.1 L_0024: ldloc.0 L_0025: call void Program::TryValueType(valuetype SomeValueType) L_002a: ldloc.1 L_002b: call void Program::TryReferenceType(class SomeReferenceType) What I cannot figure out from this code is this: Where are all those local variables mentioned in the .locals block allocated? How are they allocated? How are they freed? Why are so many anonymous local variables needed and copied to-and-fro only to initialize my two local variables rt and vt?

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  • SQL version control methodology

    - by Tom H.
    There are several questions on SO about version control for SQL and lots of resources on the web, but I can't find something that quite covers what I'm trying to do. First off, I'm talking about a methodology here. I'm familiar with the various source control applications out there and I'm familiar with tools like Red Gate's SQL Compare, etc. and I know how to write an application to check things in and out of my source control system automatically. If there is a tool which would be particularly helpful in providing a whole new methodology or which have a useful and uncommon functionality then great, but for the tasks mentioned above I'm already set. The requirements that I'm trying to meet are: The database schema and look-up table data are versioned DML scripts for data fixes to larger tables are versioned A server can be promoted from version N to version N + X where X may not always be 1 Code isn't duplicated within the version control system - for example, if I add a column to a table I don't want to have to make sure that the change is in both a create script and an alter script The system needs to support multiple clients who are at various versions for the application (trying to get them all up to within 1 or 2 releases, but not there yet) Some organizations keep incremental change scripts in their version control and to get from version N to N + 3 you would have to run scripts for N-N+1 then N+1-N+2 then N+2-N+3. Some of these scripts can be repetitive (for example, a column is added but then later it is altered to change the data type). We're trying to avoid that repetitiveness since some of the client DBs can be very large, so these changes might take longer than necessary. Some organizations will simply keep a full database build script at each version level then use a tool like SQL Compare to bring a database up to one of those versions. The problem here is that intermixing DML scripts can be a problem. Imagine a scenario where I add a column, use a DML script to fill said column, then in a later version that column name is changed. Perhaps there is some hybrid solution? Maybe I'm just asking for too much? Any ideas or suggestions would be greatly appreciated though. If the moderators think that this would be more appropriate as a community wiki, please let me know. Thanks!

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  • [C#] How to do a search from a list with non-prefix keywords

    - by aNui
    First of all, sorry if my english or my post got any mistakes. I am programming a program to search the name from the list and I need to find them if the keyword is not in front of the names (that's what I mean non-prefix) e.g. if I my list is the music instruments and I type "guit" to the search textbox. It should find the names "Guitar, Guitarrón, Acoustic Guitar, Bass Guitar, ..." or something like this Longdo Dictionary's search suggestion. here is my simple and stupid algorithm (that's all I can do) const int SEARCHROWLIMIT = 30; private string[] DoSearch(string Input, string[] ListToSearch) { List<string> FoundNames = new List<string>(); int max = 0; bool over = false; for (int k = 0; !over; k++) { foreach (string item in ListToSearch) { max = (max > item.Length) ? max : item.Length; if (k > item.Length) continue; if (k >= max) { over = true; break; } if (!Input.Equals("Search") && item.Substring(k, item.Length - k).StartsWith(Input, StringComparison.OrdinalIgnoreCase)) { bool exist = false; int i = 0; while (!exist && i < FoundNames.Count) { if (item.Equals(FoundNames[i])) { exist = true; break; } i++; } if (!exist && FoundNames.Count < SEARCHROWLIMIT) FoundNames.Add(item); else if (FoundNames.Count >= SEARCHROWLIMIT) over = true; } } } return FoundNames.ToArray(); } I think this algorithm is too slow for a large number of names and after several trial-and-error, I decided to add SEARCHROWLIMIT to breaks the operation And I also think there're some readymade methods that can do that. And another problem is I need to search music instruments by a category like strings, percussions, ... and by the country of origins. So I need to search them with filter by type and country. please help me. P.S. Me and my friends are just student from Thailand and developing the project to compete in Microsoft Imagine Cup 2010 and please become fan on our facebook page [KRATIB][3]. And we're so sorry we don't have much information in English but you can talk to us in English.

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  • A question about making a C# class persistant during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • jQuery getScript function with frames

    - by user210099
    Hello.. I'm a novice at Javascript/Jquery programming, so an apology if this is a simple/silly question. I am trying to use the jQuery .getScript() function to refresh part of an existing webpage. This webpage must be run on a local file system, and a large amount of the formatting is done using frames. Right now, there’s three main frames- a sidebar which displays possible “scopes” to choose from, a main frame which displays the majority of the contents of the webpage, and a footer frame. The main entry into the page is in an index.html file, which loads a sidebar.html, main.html, and footer.html file into each of the respective frames. In turn, the main.html has a number of javascript files which it loads, the main being a main.js, which contains numerous functions to format/process the contents for this main window. After loading this javascript file, main.html loads a few javascript files, which contain the data which is going to be displayed in the main frame. These files that are loaded have a fixed data structure, and are dependent on the functions that were loaded by the main.js file. Loading the webpage works fine now, but when a user tries to switch to another “scope”, the whole webpage is reloaded to make the switch. The only difference in the webpage is the content in the main.js frame, loaded in by a different set of .js files. Enough text, let’s look at some code. When the webpage loads, I tried to add a simple call to the getScript function in a .js file at the index.html level which handles switching scopes. This file, newFile, has different data definitions than the previously loaded oldFile.js which was loaded in the main.html file. $.getScript(/js/newFile.js); However this doesn’t work, since newFile.js depends on a parseData() function which is in main.js. If I open firebug up, parseData is not located in the dom tab, which I assume is related to some scoping issue with the main.html and main.js file existing in a different frame. I tried to do some targeting to the correct “frame” but I don’t think I understand jQuery enough to know what is happening. $(window.parent.frames[0]).getScript(/js/newFile.js); Any suggestions? If I were to type into firebug console “parseData” it can not find it: “ReferenceError: parseData is not defined” However, if I type in window.parent.frames[1].parseData, it can find the function. Sorry about all the rambling and poor understanding of javascript. Hopefully someone can provide some assistance! Thanks

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  • Why is the page still caching even after the no-cache headers have been sent?

    - by Matthew Grasinger
    I've done a ton of research on this and have asked many people with help and still no success. Here are the details... I'm involved in developing a website that pulls data from various data files, combines them in a temp .csv file, and then is graphed using a popular graphing library: dygraphs. The bulk of the website is written in PHP. The parameters that determine the data that is graphed are stored in the users session, the .csv is named after the users session and available for download, and then the .csv file is written in a script that passes it to the dygraphs object. And we've found, even with the no-cache headers sent: header("Cache-Control: no-cache, must-revalidate"); header("Expires: Sat, 26 Jul 1997 05:00:00 GMT"); Many users experience in the middle of a session, (if enough different graphs are generated) the page displaying an older, static rendering of the page (data they had graphed earlier in the session) as if it were cached and loaded instead of getting a new request. It only gets weirder though: I've checked using developer tools in both Firefox and Chrome and both browsers are receiving the no-cache headers just fine; Even when the problem occurs if you view the page source, the source is the correct content (a table/legend is also dynamically created using php, the source shows the correct table, but what is rendered is older content); the page begins to render correctly until the graph is about to be display, and then shows the older content; the older content displays as if it were a completely static overlay--the cached graph does not have the same dynamic features (roll over data point display, zoom and pan, etc.) And it is as if the correct page were somewhere beneath it (the download button for the csv file moves depending on how large the table is. The older, static page does nothing if you click the download .csv button, but if you can manage to find the one in the page beneath it you can click and still download the .csv. The data in the .csv is correct) It is one of the strangest things I've seen in development thus far. Some other relevant facts are that all the problems I've personally experience occurred while I was using Chrome. Non of these symptoms have been reported by Firefox users. IE users have had the same problems (IE users are forced to use chrome frame). I'm at my wits end at this point. We've sent the php headers; we've tried setting the cache profile for php on IIS as "DisableCache" (or whatever); we've tried sending a random query string to the results page; we've tried all the appropriate meta tags--all with no success.

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