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  • VMWare Workstation can't read CD/DVD drive

    - by Chris W
    A fresh install of VMWare Workstation 7 (7.1.1 build 282343) on Windows 7 64 bit. When I try to read a CD/DVD from a guest (either to install a fresh guest or to read a CD within an existing VM I get the following error: Cannot connect virtual device ide1:0 because no corresponding device is available on the host. I've tried fiddling with the IDE channels as well as tried SCSI with no joy. What am I missing? I can run ISOs fine but I don't want to have to convert everything to an ISO when I presume that this should just work fine.

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  • Problem with installing Nvidia display drivers on Ubuntu 13.10

    - by Pascal
    Hello everyone and thank you for taking a look at this topic! I'm currently trying out Ubuntu 13.10 but I keep hitting a wall when it comes to installing a driver. I've tried: sudo apt-get install nvidia-current This resulted in a un-bootable system. The screen just stayed black and the cursor displayed as an 'X'. After that I did had to re-install Ubuntu. The computer I'm using is an Acer-Aspire-V3 with a build in Nvidia geforce GT 630M and also with a Intel HD graphics chip-set (not sure if chip-set is the right word here). "lspci | grep VGA" output: pascal@pascal-Aspire-V3-571G:~$ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108M [GeForce GT 630M] (rev a1) I've searched a bit here and there and found out that it would be wise to mention that this laptop is using (or so I think) Nvidia Optimus, not sure if it will add anything to the subject but at least I'll mention it just to be sure. Now to the questions: Q1 How is this caused and how can I fix it? Q2 What additional information could I provide to help you help me?

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  • Is there any way to access the mp3 or other file type tags from within an ipod touch/iphone?

    - by quixotic1
    I am just looking for an existing app that will let me read all the tags that are stored in a particular song on my ipod touch/iphone. I'm not much of a programmer, but would be willing to learn the iphone sdk (on windows) if I could build a program that would do this for me. I would love to be able to modify the tag while on the iphone, but just viewing them would be a great use to me. I'd like to read the Year tag, the comments tag, composer, etc. It's so annoying that I can't do this. Or can I already and I just don't know how. Yes, I know how to view the lyrics tag. Seems they could have included the other tags. Help please? Thanks, Dave

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  • NetBeans has broken interface with OpenJDK

    - by Krzysztof Stanislawek
    Sorry for English. Usually (say, at 4/5 of times), when I start NetBeans, interface is partially broken. For example, menu items are appearing and at once disappearing after click; some parts of editor are also blocked for cursor actions. Another issue is broken Options window - I can show it only once for NetBeans execution. There are more similar issues. $ java -version java version "1.7.0_55" OpenJDK Runtime Environment (IcedTea 2.4.7) (7u55-2.4.7-1ubuntu1~0.13.10.1) OpenJDK 64-Bit Server VM (build 24.51-b03, mixed mode) Version of NetBeans is 7.0.1. Linux version is Mint 16. I use Mate. I had the same issue at other computer, at the same operating system. I know that installing Sun version of Java could help, but I also know that there shouldn't be such issue with OpenJDK. Also, I had other problem with NetBeans and Sun Java 8 - NetBeans suddenly crashed before he fully started, so I want to stick with OpenJDK. What causes my problem? Should I use other version of NetBeans/OpenJDK?

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  • Compiling custom kernel 3.7.x lowlatency on Ubuntu 12.04

    - by FlabbergastedPickle
    All, I have a peculiar problem with trying to compile a lowlatency flavor of the latest 3.7 kernel. I retrieved the prepatched source from the launchpad using bzr, compiled it using the usual make-kpkg using the current config file plus default options for the rest, installed the kernel and booted into it. Everything works except for the fglrx and wl drivers that I had to install in the original 12.04 lowlatency kernel. So, I tried recompiling these and succeeded with both of them (no errors were reported)--wl driver required a minor adjustment to system.h include while latest fglrx 12.11 beta11 (released yesterday, Dec. 3rd, 2012) compiled without the hitch. Yet, when I try to modprobe either module (both having in common the fact that they were built after the kernel, fglrx as a deb, and wl via the usual make/make install), I get "FATAL: no MODULENAME module found" (MODULENAME being either wl or fglrx). The graphic driver watermark shows 3D crossed out and "for testing purposes" (or "unsupported hardware," can't remember), and no fglrx or wl is loaded. More mysteriously, dmesg shows no attempt on kernel's behalf to load the said drivers, even though they are clearly in the right /lib/modules/KERNEL_VERSION folder. How is this possible? Has something fundamentally changed in 3.7 kernel that would prevent modprobing of these? I know that there is driver signing option that was merged recently but as far as I could tell the kernel config file generated by the build process had that disabled. OTOH, while building wl driver, I did get a warning that the driver was not signed... Then again, even if the kernel disallowed loading of those modules, shouldn't dmesg reflect that? Any thoughts on this one are most appreciated.

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  • Dealing with the node callback pyramid

    - by thecoop
    I've just started using node, and one thing I've quickly noticed is how quickly callbacks can build up to a silly level of indentation: doStuff(arg1, arg2, function(err, result) { doMoreStuff(arg3, arg4, function(err, result) { doEvenMoreStuff(arg5, arg6, function(err, result) { omgHowDidIGetHere(); }); }); }); The official style guide says to put each callback in a separate function, but that seems overly restrictive on the use of closures, and making a single object declared in the top level available several layers down, as the object has to be passed through all the intermediate callbacks. Is it ok to use function scope to help here? Put all the callback functions that need access to a global-ish object inside a function that declares that object, so it goes into a closure? function topLevelFunction(globalishObject, callback) { function doMoreStuffImpl(err, result) { doMoreStuff(arg5, arg6, function(err, result) { callback(null, globalishObject); }); } doStuff(arg1, arg2, doMoreStuffImpl); } and so on for several more layers... Or are there frameworks etc to help reduce the levels of indentation without declaring a named function for every single callback? How do you deal with the callback pyramid?

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  • Compiling/executing Java on Sublime Text 2 works fine except that it cannot read user input

    - by meiryo
    I am a student learning Java and I want to compile and run some simple Java on ST2. Also Eclipse is very slow on my laptop. Here is my JavaC.sublime-build file so far: { "cmd": ["sublimejavaexec.bat", "$file"], "file_regex": "^(...*?):([0-9]*):?([0-9]*)", "selector": "source.java" } So far it can run code that does not require user input. However when I have something that uses the Java input scanner it either skips through or generates an error. Can anyone suggest a solution such as a plug-in or if ST2 actually has this kind of feature on its console? Thanks.

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  • Nifty default controls prevent the rest of my game from rendering

    - by zergylord
    I've been trying to add a basic HUD to my 2D LWJGL game using nifty gui, and while I've been successful in rendering panels and static text on top of the game, using the built-in nifty controls (e.g. an editable text field) causes the rest of my game to not render. The strange part is that I don't even have to render the gui control, merely declaring it appears to cause this problem. I'm truly lost here, so even the vaguest glimmer of hope would be appreciated :-) Some code showing the basic layout of the problem: display setup: // load default styles nifty.loadStyleFile("nifty-default-styles.xml"); // load standard controls nifty.loadControlFile("nifty-default-controls.xml"); screen = new ScreenBuilder("start") {{ layer(new LayerBuilder("baseLayer") {{ childLayoutHorizontal(); //next line causes the problem control(new TextFieldBuilder("input","asdf") {{ width("200px"); }}); }}); }}.build(nifty); nifty.gotoScreen("start"); rendering glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,WINDOW_DIMENSIONS[0],WINDOW_DIMENSIONS[1],0f); //I can remove the 2 nifty lines, and the game still won't render nifty.render(true); nifty.update(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,(float)VIEWPORT_DIMENSIONS[0],0f,(float)VIEWPORT_DIMENSIONS[1]); glTranslatef(translation[0],translation[1],0); for (Bubble bubble:bubbles){ bubble.draw(); } for (Wall wall:walls){ wall.draw(); } for(Missile missile:missiles){ missile.draw(); } for(Mob mob:mobs){ mob.draw(); } agent.draw();

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  • Is Scala ready for prime time?

    - by jayraynet
    Now that I've done a few trivial things with Scala (which I love for "hello world" and contrived applications!) I am left wondering.. part about maturity of the tools to support development, and part about general applicability. Are the toolsets ready? Is Scala appropriate for use on enterprise / business applications? Would "you" use it on a non-trivial project? Some of my (possibly unfounded) concerns would be: are the IDE and toolsets as rich as what we have to develop .net and java applications (eclipse for Scala seems limited compared to eclipse for java)? are the build / CI / testing toolsets able to effectively deal with Scala? how maintainable is the concise code that can be (encouraged?) written in the language? is it possible to find developers with Scala experience? is there enough critical mass to get help through on-line reference and books that are more than "intro" to the language? So bottom line - is the ecosystem mature enough to use now, or better off waiting to see how it evolves? EDIT: let's say "non-trivial" is a multi-year, multi-release, 10-20 developers project.

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  • Why can't tuxboot and ubuntu play well together?

    - by mmr
    I'm trying to get clonezilla to run off of a usb stick, and it seems that the right way to do that is via tuxboot. Tuxboot is not compilable on ubuntu. I used git to get it from the repository, and then when I run the 'install' script (because building it is apparently not allowed, since the build script just tries to install windows things). Qmake-linux wants my qmake executable to be in the same directory as the stuff I pulled down, and let's just say that if there's a way to do this easily, I ain't seein' it. So then I download the linux file, the most recent of which is tuxboot-linux-25. Try to run it, get a failure that libpng12.so.0 isn't found. OK, then I go to install that via the instructions I found on the web but firefox seems to have already deleted from my history (yay!) Then I add the /usr/local/lib directory to ldconfig via emacs (had to install that too, of course): http://ubuntuforums.org/showthread.php?t=369848 I still get the errors that libpng12.so.0 cannot be opened because 'No such file or directory'. ldconfig -p | grep libpng shows that the library is there, but it still doesn't seem to be findable. What to do next? (for the record, doing this in windows is painless-- download, click, and it's done. But I'm trying to be all linuxy and get away from Windows for this...)

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  • Looking for Full Screen Web-Browser in Vizio or Samsung TV's

    - by ScottCate
    I see that Google TV, inside Sony, has a Chrome browser. Is the same thing possible inside Vizio, or Samsung, or any other TV? The 42" Vizio is $499 at Costco, and the Sony with Google TV is $999. We're looking at a buch of these TV's that have build in Wi-Fi, to place around the office as Big Dashboards, and I don't want to have a computer attached to get web content on the screen. It's my understanding that both Samsung Apps, and Vizio Apps, use Yahoo Widgets as their ap engine. Anyone know of a way to get a full screen browser going, without attaching a computer? We thought of attaching an Apple TV, which can be jailbroken, but that is just another piece of equipment to lose, break, etc. Thank you!

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  • why do Vagrant docs suggest using public IP address 33.33.33.10 for local VMs?

    - by Gert
    I'm following a tutorial to set up vagrant (a tool to build and configure portable virtual machine images), and it seems that vagrant documentation suggests using IPv4 address 33.33.33.10 to configure a new box. That is a publicly routed IP adress, so I'm a bit confused why using this address is suggested. Since I don't own this network, I should not use an address from the 33.33.33.10/8 range. Am I correct in thinking that I should only use either a public address from a network I own, or an address from one of the private ranges as defined in RFC 1918? If so, why does Vagrant documentation suggest otherwise?

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  • Using Ogre with android [closed]

    - by Rich
    I am trying get Ogre 3d to work on android, I have managed to download and run the ogre sample browser but I am really struggling with trying to get a basic application working i have been trying for days now with no avail. Does anyone have any pointers on where to start with this? Thanks if anyone can help EDIT: Very sorry for my rubbish question! I am a bit new to this and I am just trying to seek some guidance. Ok so i followed the instructions on the Ogre wiki to build ogre for android and the sample browser here: http://www.ogre3d.org/tikiwiki/tiki-index.php?page=CMake+Quick+Start+Guide&tikiversion=Android so it is deffinately possible. The issue I am having is knowing what I need to do to get started with ogre e.g just a simple hello world style app where it might just show the ogre head, so tutorials might actually be good because I could not really find any simple ones as I am very new to 3D development. I just found that the sample browser was just massive and yes it has everything in it but it's very difficult to understand how it all works. What I am asking is basically some help, as I have been trying to pull out some parts of the sample browser to just create a view with a 3D model. Hope this is better?

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  • Network interface selection

    - by Antonino
    Hello. Suppose I have more than a network interfaces and I want to selectively use them per application. eth0 is the standard interface with the standard gateway in the main routing table eth1 is another interface with a different gateway. Suppose I launch an application as a user "user_eth1". I used the following set of rules for iptables / ip rules. IPTABLES: iptables -t mangle -A OUTPUT -m user --uid-owner user_eth1 -j MARK --set-mark 100 iptables -t nat -A POSTROUTING -m user -uid-owner -o eth1 user_eth1 -j SNAT --to-source <eth_ipaddress> IPRULE: ip rule add fwmark 100 lookup table100 and i build "table100" as follows (no doubts on that) ip route show table main | grep -Ev ^default | while read ROUTE; do ip route add table table100 $ROUTE; done ip route add default via <default_gateway> table table100 It doesn't work at all. What's wrong with this? Thank you in advance!

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  • Move icons around freely in Windows 7

    - by Eikern
    I just installed a pre-RTM build of Windows 7 that I downloaded from Microsoft, so this may have changed in the RTM version, but I do not think so. (EDIT: Same thing in the released version.) In Windows Vista, XP and older you could move icons around freely within a folder, rearranging them like I wanted them -- even though it was automatically ordering the position of them. So I could move a file starting with 'B' down below 'M'. I know this is kind of 'wrong', but is this possible? Thanks.

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  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

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  • What Should I Do? [closed]

    - by Laxmidi
    What is a reasonable goal in terms of traffic for my Flex 3 site: www.brainpinata.com Since I began a couple of months ago, I've gotten roughly 5500 ad views and 280 ad clicks. And the ad revenue is a whopping $4.80. (I don't use Google Adsense). I advertise my site using Google Adwords to try to build traffic. My budget is $10/day. What should I do? a) Push the marketing. Add a blog. Try to get backlinks, contact blogs, start a Facebook page, tweet, etc. b) Google is only indexing the static content in the SWF. The questions/answers are pulled from a mySQL database. So, Google doesn't index 99% of the content. Should I re-do the site in HTML/Javascript and hard-code the questions for each puzzle? (This would be a challenge as I don't know javascript worth squat.) Or should I hard-code the questions in XML and put them in the Flex app? If I put the questions in an XML file it's roughly 500 KB. Other ideas? c) Should I switch ad networks? (I currently get about 100 visitors a day). My ad network pays so little that if I were to make even $500/month, I would need 550,000 ad views/month, which seems impossible. If I go ahead and switch ad networks, I need to find one that allows iFrames as I've got a Flex website. Which ad networks permit their ads to be shown in iFrames? d) Should I cut and run? I put a lot of work into this project and it would really stink to get nothing out of it. I'm looking for some good advice. Looking forward to your suggestions. Thank you. -Laxmidi

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  • Java Magazine: Developer Tools and More

    - by Tori Wieldt
    The May/June issue of Java Magazine explores the tools and techniques that can help you bring your ideas to fruition and make you more productive. In “Seven Open Source Tools for Java Deployment,” Bruno Souza and Edson Yanaga present a set of tools that you can use now to drastically improve the deployment process on projects big or small—enabling you and your team to focus on building better and more-innovative software in a less stressful environment. We explore the future of application development tools at Oracle in our interview with Oracle’s Chris Tonas, who discusses plans for NetBeans IDE 9, Oracle’s support for Eclipse, and key trends in the software development space. For more on NetBeans IDE, don’t miss “Quick and Easy Conversion to Java SE 8 with NetBeans IDE 8” and “Build with NetBeans IDE, Deploy to Oracle Java Cloud Service.” We also give you insight into Scrum, an iterative and incremental agile process, with a tour of a development team’s Scrum sprint. Find out if Scrum will work for your team. Other article topics include mastering binaries in Maven-based projects, creating sophisticated applications with HTML5 and JSF, and learning to program with BlueJ. At the end of the day, tools don’t make great code—you do. What tools are vital to your development process? How are you innovating today? Let us know. Send a tweet to @oraclejavamag. The next big thing is always just around the corner—maybe it’s even an idea that’s percolating in *your* brain. Get started today with this issue of Java Magazine. Java Magazine is a FREE, bi-monthly, online publication. It includes technical articles on the Java language and platform; Java innovations and innovators; JUG and JCP news; Java events; links to online Java communities; and videos and multimedia demos. Subscriptions are free, registration required.

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  • Where to obtain openssl-devel for SunOS 5.10

    - by user35949
    So I am having an issue that I have seen other people have on many different systems. I have to build Subversion on a SunOS 5.10 box and have run into issues. I have the openssl source code installed and in the subversion-1.6.9 folder, I run the following: ./configure --with-ssl --with-libs=/opt/exp/lib/openssl/lib and receive the error: checking for library containing RSA_new... not found configure: error: could not find library containing RSA_new configure failed for neon I have also tried running the command without the "lib" on the end of the --with-libs path. I read online that I need the openssl-devel packages, but I have been unable to find them for SunOS 5.10, and they do not show up already installed on my system when running pkginfo. I have looked online including http://www.sunfreeware.com/ which I was told was a good SunOS software source. Any help you can provide would be welcomed. Thanks, Sean

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  • If you have the full spec done, what is left for the developer to do?

    - by Leeho
    I'm working in a small company, started as a developer and coded pieces of a big system being provided with detailed specs. Over five years I moved towards analyst position. I know how existing parts of the system are build, so when we need a new subsystem I know how to connect it to the existing things. So I analyse requirements for a new subsystem to be done, design a new module, then code main parts of it. After that me with my colleagues who are proper analysts write detailed specs for junior developers to finish the module. The problem is that I don't see a new job for myself. I realise that jack-of-all-trades isn't considered to be good, and I don't see getting myself a job exactly like this in a big company. But if I look for a developer job, then I would be somewhat like junior again? Because if I will be provided with detailed description of what software has to do, all that seems to be left for me is merely translating spec to the code, which is plain boring. But developer is considered to solve problems, so which problems are those supposed to be? Only pure technical problems I can imagine is performance optimization. So basically my question is - what problems developers are supposed to face and solve, if all decisions of how application should work to meet customers needs are considered to be an analyst job? What problems do you solve at work?

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  • Can I fully disable my PCIe Video/Graphics Card per BIOS/Software?

    - by Jook
    Because of a quite noisy fan of my HD6700 I was wondering, if I could fully disable my video card through BIOS or even some Software/Windows. Switching to Intel I7 2600 internal video helped already with the noise, but it would be great to have the HD6700 only build in, but not activated/powered. So that the fan could stay compleatly off. Of course, I could just remove the video card, but I would like to avoid that. Is there any way? My Mainboard is an ASUS P8H67-M Pro, with Intel I7 2600 and ATI HD6500

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  • Building own kernel on ubuntu

    - by chris
    Hi, I'm trying to build my own kernel, as I want to write a kernel program which I need to compile into the kernel. So what did I do? Download from kernel.org, extract, do the make menuconfig and configure everything as needed, do a make, do a make modules_install, do a make install and finally do a update-grub. Result: It doesn't boot at all.... Now I had a look here and it describes a different way of compiling a kernel. Could this be the reason whz my way did not work? Or does anyone else have an idea why my kernel doesn't work? ######## Edit Great answer, ty. Oli. But I tried it the old fashioned way, and after one hour of compiling I got this message: install -p -o root -g root -m 644 ./debian/templates.master /usr/src/linux-2.6.37.3/debian/linux-image-2.6.37.3meinsmeins/DEBIAN/templates dpkg-gencontrol -DArchitecture=i386 -isp \ -plinux-image-2.6.37.3meinsmeins -P/usr/src/linux-2.6.37.3/debian/linux-image-2.6.37.3meinsmeins/ dpkg-gencontrol: error: package linux-image-2.6.37.3meinsmeins not in control info make[2]: *** [debian/stamp/binary/linux-image-2.6.37.3meinsmeins] Error 255 make[2]: Leaving directory `/usr/src/linux-2.6.37.3' make[1]: *** [debian/stamp/binary/pre-linux-image-2.6.37.3meinsmeins] Error 2 make[1]: Leaving directory `/usr/src/linux-2.6.37.3' make: *** [kernel-image] Error 2

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  • How do you persist installed software & configurations on an Amazon EC2 instance?

    - by Richard
    I've gotten a base Debian AMI up and running and now I need to know the best way to maintain it. I've ran the updates (aptitude update/upgrade) and installed/configured my software (Apache, Ruby, etc.) but if I reboot the instance or start a new one I'll have to do all this work over again. How do you persist these types of things over a reboot? Do you build a new AMI every time you adjust some tiny piece of the system? Or is there some way to feed it a script on startup that configures it in "real-time"? I know I could go all the way with a Reductive Labs Puppet style setup but that's a bit too much for my needs right now (1-2 servers). Any best practices on this? Update: I found a bit of information on using User-Data to run scripts at instance boot time.

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  • Strategy for hosting 700+ domains, each with static HTML site

    - by jonschlinkert
    I have a portfolio of more than 700 domain names, and ideally I'd like to put up a single-page HTML/CSS/JavaScript webpage for each domain. Is there a system/strategy/workflow that will allow me to: Automate the deployment of new websites, quickly and easily without having to manually initiate each new website in an admin panel. For instance, I've seen dropbox-based solutions that claim to make it simple to setup new websites on your dropbox account, but you still have to set each one up in an admin interface first. It would be so much easier to have a folder naming convention that allowed the user to easily clone/copy/duplicate sites inside their Dropbox App folder (https://www.dropbox.com/developers/blog/23) to create new ones. Sounds interesting, however... It's easy to managing CNAMEs on the registrar-side, is there a way to quickly associate CNAMEs with new websites, maybe gh-pages-style (https://help.github.com/articles/setting-up-a-custom-domain-with-pages)? With GitHub's gh-pages, all you have to do is drop a file called CNAME into your repo, with the domain name you want associated with the repo inside the file. gh-pages isn't a good solution for what I'm doing though unfortunately. I'm also a front-end developer, specializing in rapid web development and "front-end build systems", so I building and maintaining static assets for hundreds of sites is no problem. It's the hosting-side that I really struggle with. Any suggestions?

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  • How to control an actor movement in UDK

    - by Mikalichov
    This might be very basic, but I couldn't find something relevant to what I need (see below). I am working on a very basic thing: a 3D environment with some buildings, and actors walking inside it. It looks like following: I mainly want to manage to have one actor standing around, idling, and another walking around the area. Right now, this is done through matinee + skeletal mesh groups, and forcing a looped animation on the actors: But I realize this is super caveman-level. So I've build an AnimTree, linking the idling and directional animations to the corresponding nodes. But then, I'm stuck. I added the AnimTree in the actors properties, but nothing happens. I've tried MoveToActor, but no success - is there a thing to set to allow an actor to move? Also, I place the actors on the map manually (they are supposed to be unique), should I spawn them instead? Every tutorial I find explains how to use an AnimTree for the player character, which is not what I want. I need a way to move the actors. I tried to look for AI tutorials, but only found UT3 bots-modifications, which is not what I need either. Since I have so much trouble finding how to do this through Kismet, I'm starting to suspect this has to be done through scripting/coding, but I would like to be sure there is no way to do it through Kismet before going that route. Every bit of answer about how to tell an actor something along the lines of "go in that direction as much as you can, then when you hit a wall turn 45° and continue" would be awesome. I'll be happy to move/edit the question if there is any problem with it

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