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  • Problems with Asynchronous UDP Sockets

    - by ihatenetworkcoding
    Hi, I'm struggling a bit with socket programming (something I'm not at all familiar with) and I can't find anything which helps from google or MSDN (awful). Apologies for the length of this. Basically I have an existing service which recieves and responds to requests over UDP. I can't change this at all. I also have a client within my webapp which dispatches and listens for responses to that service. The existing client I've been given is a singleton which creates a socket and an array of response slots, and then creates a background thread with an infinite looping method that makes "sock.Receive()" calls and pushes the data received into the slot array. All kinds of things about this seem wrong to me and the infinite thread breaks my unit testing so I'm trying to replace this service with one which makes it's it's send/receives asynchronously instead. Point 1: Is this the right approach? I want a non-blocking, scalable, thread-safe service. My first attempt is roughly like this, which sort of worked but the data I got back was always shorter than expected (i.e. the buffer did not have the number of bytes requested) and seemed to throw exceptions when processed. private Socket MyPreConfiguredSocket; public object Query() { //build a request this.MyPreConfiguredSocket.SendTo(MYREQUEST, packet.Length, SocketFlags.Multicast, this._target); IAsyncResult h = this._sock.BeginReceiveFrom(response, 0, BUFFER_SIZE, SocketFlags.None, ref this._target, new AsyncCallback(ARecieve), this._sock); if (!h.AsyncWaitHandle.WaitOne(TIMEOUT)) { throw new Exception("Timed out"); } //process response data (always shortened) } private void ARecieve (IAsyncResult result) { int bytesreceived = (result as Socket).EndReceiveFrom(result, ref this._target); } My second attempt was based on more google trawling and this recursive pattern I frequently saw, but this version always times out! It never gets to ARecieve. public object Query() { //build a request this.MyPreConfiguredSocket.SendTo(MYREQUEST, packet.Length, SocketFlags.Multicast, this._target); State s = new State(this.MyPreConfiguredSocket); this.MyPreConfiguredSocket.BeginReceiveFrom(s.Buffer, 0, BUFFER_SIZE, SocketFlags.None, ref this._target, new AsyncCallback(ARecieve), s); if (!s.Flag.WaitOne(10000)) { throw new Exception("Timed out"); } //always thrown //process response data } private void ARecieve (IAsyncResult result) { //never gets here! State s = (result as State); int bytesreceived = s.Sock.EndReceiveFrom(result, ref this._target); if (bytesreceived > 0) { s.Received += bytesreceived; this._sock.BeginReceiveFrom(s.Buffer, s.Received, BUFFER_SIZE, SocketFlags.None, ref this._target, new AsyncCallback(ARecieve), s); } else { s.Flag.Set(); } } private class State { public State(Socket sock) { this._sock = sock; this._buffer = new byte[BUFFER_SIZE]; this._buffer.Initialize(); } public Socket Sock; public byte[] Buffer; public ManualResetEvent Flag = new ManualResetEvent(false); public int Received = 0; } Point 2: So clearly I'm getting something quite wrong. Point 3: I'm not sure if I'm going about this right. How does the data coming from the remote service even get to the right listening thread? Do I need to create a socket per request? Out of my comfort zone here. Need help.

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  • C# wrapper of c++ dll; "Run-Time Check Failure #0 - The value of ESP was not properly saved across a

    - by Deveti Putnik
    Here is the code in C++ dll: extern "C" _declspec(dllexport) int testDelegate(int (*addFunction)(int, int), int a, int b) { int res = addFunction(a, b); return res; } and here is the code in C#: public delegate int AddIntegersDelegate(int number1, int number2); public static int AddIntegers(int a, int b) { return a + b; } [DllImport("tester.dll", SetLastError = true)] public static extern int testDelegate(AddIntegersDelegate callBackProc, int a, int b); public static void Main(string[] args) { int result = testDelegate(AddIntegers, 4, 5); Console.WriteLine("Code returned:" + result.ToString()); } When I start this small app, I get the message from the header of this post. Can someone help, please? Thanks in advance, D

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  • does anyone see any issues with this thread pattern?

    - by prmatta
    Here is a simple thread pattern that I use when writing a class that needs just one thread, and needs to a specific task. The usual requirements for such a class are that it should be startable, stopable and restartable. Does anyone see any issues with this pattern that I use? public class MyThread implements Runnable { private boolean _exit = false; private Thread _thread = null; public void start () { if (_thread == null) { _thread = new Thread(this, "MyThread"); _thread.start(); } } public void run () { while (_exit) { //do something } } public void stop () { _exit = true; if (_thread != null) { _thread.interrupt(); _thread = null; } } } I am looking for comments around if I am missing something, or if there is a better way to write this.

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  • Programming to interfaces while mapping with Fluent NHibernate.

    - by Lucious
    Fluent Mapping I Have the following scenario public class CustomerMap : ClassMap { public CustomerMap() { Table("Customer"); Id(c = c.Id); Map(c = c.Name); HasMany(c = c.Orders); } } public class OrderMap : ClassMap<IOrder> { public OrderMap() { Table("Orders"); References(o => o.Customer).Access.; Id(o => o.Id); Map(o => o.DateCreated); } } Problems When schema exported the order table has two columns ICustomer_Id,Customer_Id. refers to an unmapped class Order exception Can you please help me out?

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  • Java Generics Issue (w/ Spring)

    - by drewzilla
    I think I may be a victim of type erasure but thought I'd check with others here first. I have the requirement to do something like this: public interface FooFactory { public <T extends Bar> Foo<T> createFoo( Class<T> clazz ); } It is perfectly valid to write this code. However, I'm trying to implement this functionality using a Spring BeanFactory and I can't do it. What I'd like to do is this... public class FooFactoryImpl implements BeanFactoryAware { private BeanFactory beanFactory; public <T extends Bar> Foo<T> createFoo( Class<T> clazz ) { return beanFactory.getBean( ????????? ); } public void setBeanFactory( BeanFactory beanFactory ) { this.beanFactory = beanFactory; } } As you can see, I've put in ???????? where I'd like to retrieve a bean of type Foo<T>, where T extends Bar. However, it is not possible to derive a Class object of type Foo<T> and so I assume what I'm trying to do is impossible? Anyone else see a way round this or an alternative way of implementing what I'm trying to do? Thanks, Andrew

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  • math.Random isn't working right

    - by RandomlyKnighted
    I'm trying to simulate a coin flip using the code below. public class Coin { public static double result; int[] count = new count[2]; public static void flip() { result = Math.random(); } public static boolean isHeads() { if (result == 0.0) { count[0]++; return false; } else { count[1]++; return true; } } public static void main(String[] args) { flip(); isHeads(); System.out.println(count[0]); System.out.println(count[1]); } } For some reason Eclipse says that the import java.util.Random; is never used even though I'm clearly using it. I didn't put my for loop into the code above but it loops n number of times and then outputs the result. No matter how many times it loops it always returns that the result is greater than 0.0 which can't be right. Am I calling Math.random incorrectly?

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  • HashMap "WriteOnce" Implementation .. need help

    - by JavaNewbie
    import java.util.*; public class HashMapExample { public static class WriteOnceMap<K, V> extends HashMap<K, V> { public V put(K key, V value) { /* WriteOnceMap is a map that does not allow changing value for a particular key. It means that put() method should throw IllegalArgumentException if the key is already assosiated with some value in the map. Please implement this method to conform to the above description of WriteOnceMap. */ } public void putAll(Map<? extends K, ? extends V> m) { /* Pleaase implement this method to conform to the description of WriteOnceMap above. It should either (1) copy all of the mappings from the specified map to this map or (2) throw IllegalArgumentException and leave this map intact if the parameter already contains some keys from this map. */ } } }

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  • Potential Django Bug In QuerySet.query?

    - by Mike
    Disclaimer: I'm still learning Django, so I might be missing something here, but I can't see what it would be... I'm running Python 2.6.1 and Django 1.2.1. (InteractiveConsole) >>> from myproject.myapp.models import * >>> qs = Identifier.objects.filter(Q(key="a") | Q(key="b")) >>> print qs.query SELECT `app_identifier`.`id`, `app_identifier`.`user_id`, `app_identifier`.`key`, `app_identifier`.`value` FROM `app_identifier` WHERE (`app_identifier`.`key` = a OR `app_identifier`.`key` = b ) >>> Notice that it doesn't put quotes around "a" or "b"! Now, I've determined that the query executes fine. So, in reality, it must be doing so. But, it's pretty annoying that printing out the query prints it wrong. Especially if I did something like this... >>> qs = Identifier.objects.filter(Q(key=") AND") | Q(key="\"x\"); DROP TABLE `app_identifier`")) >>> print qs.query SELECT `app_identifier`.`id`, `app_identifier`.`user_id`, `app_identifier`.`key`, `app_identifier`.`value` FROM `app_identifier` WHERE (`app_identifier`.`key` = ) AND OR `app_identifier`.`key` = "x"); DROP TABLE `app_identifier` ) >>> Which, as you can see, not only creates completely malformed SQL code, but also has the seeds of a SQL injection attack. Now, obviously this wouldn't actually work, for quite a number of reasons (1. The syntax is all wrong, intentionally, to show the oddity of Django's behavior. 2. Django won't actually execute the query like this, it will actually put quotes and slashes and all that in there like it's supposed to). But, this really makes debugging confusing, and it makes me wonder if something's gone wrong with my Django installation. Does this happen for you? If so/not, what version of Python and Django do you have? Any thoughts?

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  • Common protected data member in base class?

    - by EXP0
    I have a base class and several derived classes. The derived classes use some common data, can I just put those common data as protected member of the base class? I know the protected member breaks encapsulation sometimes, so I wonder if there is any good approach. Here is a specific example: class Base{ public: virtual void foo() = 0; void printData(); protected: std::vector<std::string> mData; } class Dr1 : public Base{ public: virtual void foo(); //could change mData } class Dr2 : public Base{ public: virtual void foo(); //could change mData } If I put mData into Dr1 and Dr2 as private member, then I need to put it in both of them, and I can not have printData() in Base since printData() need access to mData unless I make printData() virtual and have identical function in both Dr1 and Dr2, which doesn't make much sense to me. Is there a better way to approach this without using protected member? Thank you.

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  • c++ design question: Can i query the base classes to find the number of derived classes satisfying a

    - by vivekeviv
    I have a piece of code like this class Base { public: Base(bool _active) { active = _active; } void Configure(); void Set Active(bool _active); private: bool active; }; class Derived1 : public Base { public: Derived1(bool active):Base(active){} }; similarly Derived 2 and Derived 3 Now if i call derived1Object.Configure, i need to check how many of the derived1Obj, derived2Obj,derived3Obj is active. Should i add this in the "Base" class like a function say, GetNumberOfActive()? And If the implementation is like this: class Imp { public: void Configure() { //Code instantiating a particular Derived1/2/3 Object int GetNumberOfActiveDerivedObj(); baseRef.Configure(int numberOfActiveDerivedClasses); } prive: Derived1 dObj1(true); Derived2 dObj2(false); Derived3 dObj3(true); }; should i calculate the numberOfActive Derived Objects in Imp Class? THanks

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  • I can not navigate to the next page in windows phone 7

    - by Vijay
    I am trying to navigate form one page to another page depends upon the login. If already user logged in, Welcome page should open. Else Log in Page should open. I am trying like this. The Splash Page is the start up page. This is a Splash Screen Xaml.cs: namespace NewExample.Views { public partial class SplashPage : PhoneApplicationPage { public SplashPage() { InitializeComponent(); this.DataContext = new SplashPageViewModel(); } } } This is Splash Screen View Model: Here I am check the user already logged in or not. namespace NewExample.ViewModel { public class SplashPageViewModel { public static bool isLogin = false; public SplashPageViewModel() { var rootFrame = (App.Current as App).RootFrame; if (isLogin) rootFrame.Navigate(new Uri("/Views/WelcomePage.xaml", UriKind.Relative)); else rootFrame.Navigate(new Uri("/Views/LoginPage.xaml", UriKind.Relative)); } } } But it is not working. The Splash Page only showing. This is not navigating to another page. Please help me to resolve this problem.

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  • Binding Events rather than using onclick

    - by Abs
    Hello all, I have been told its better to bind events to elements rather than having onclicks with functions everywhere. I agree with this as it devolves more from the HTML which means cleaner and easier to debug code. But I am having trouble doing this! I loop through some data with PHP (see below) and I currently use onclick to call a function. How can I bind this onclick event to many elements using JQuery. <?php foreach($main_tags as $key=>$value){ ?> <li> <a id="<?php echo $key; ?>" href="#" onclick="tag_search('<?php echo $key; ?>'); return false;"> <?php echo $key; ?> <span class="num-active"> <?php echo $value; ?> </span> </a> </li> <?php } ?> Thanks all for any help

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  • templated class : accessing derived normal-class methods

    - by user1019129
    I have something like this : class Container1 { public: method1() { ... } } class Container2 { public: method1() { ... } } template<class C = Container1> class X : public C { public: using C::method1(); ..... X(string& str) : C(str) {}; X& other_method() { method1(); ...; } } My question is why I have to use "using C::method1()", to be able to access the method.. Most of answers I found is for the case where templated-class inhering templated-class. Normally they mention using "this-", but this does not seem to work in this case. Can I do something else shorter... Also I'm suspecting the other error I'm getting is related to the same problem : no match call for (X<Container1>) (<std::string&>)

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  • How to access parents' members from a inner class in WPF?

    - by black sensei
    Hello Experts! I'm trying to do scheduled operation let's say to check for user's credit left via web service call and update the user interface. i've tried with quartz.net to implement the scheduling bit.i created an inner class in the window class i need to update.That inner class has the method that calls the webservice and the result needs to be displayed back to the UI. here is an example of what i did. public partial class Window2 : Window { private int i; public Window2() { InitializeComponent(); } public class Myclass :IJob { public void Execute(JobExecutionContext context) { string result = doMyOperation(); //i'll like to call parent label member of name lblNotif //is something like parent.lblNotif.Content = result; //possible? } public string doMyOperation() { //calling the wermethod to retreive user's balance return result = service.GetUsersBalace(user); } } } Well the quartz bit is working and this post is not about quartz. here are my questions Question 1 : How is it possible to access Window2 controls, for instace lable lblNotif? Question 2 : If my thinking about this is wrong, what is done as best practice to solve my kind of problem, where an application need to do an operation let's say every 5mn and update the the UI. Question 3 : i at first tried to use the backgroundworker and i felt like i can't do the scheduling bit with it.Is that correct or i'm wrong. thanks for those who commented already and sorry for those who didn't get the meaning of my post.I hope this will be a bit clearer.Thanks for reading

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  • C# Get memberinfo for custom attribute's target

    - by Waldo Bronchart
    Given a custom attribute, I want to get the name of its target: public class Example { [Woop] ////// basically I want to get "Size" datamember name from the attribute public float Size; } public class Tester { public static void Main() { Type type = typeof(Example); object[] attributes = type.GetCustomAttributes(typeof(WoopAttribute), false); foreach (var attribute in attributes) { // I have the attribute, but what is the name of it's target? (Example.Size) attribute.GetTargetName(); //?? } } } Hope it's clear!

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  • Code casing question for private class fields

    - by user200295
    Take the following example public class Class1{ public string Prop1{ get {return m_Prop1;} set {m_Prop1 = value; } } private string m_Prop1; // this is standard private property variable name // how do we cap this variable name? While the compiler can figure out same casing // it makes it hard to read private Class2 Class2; // we camel case the parameter public Class1(Class2 class2){ this.Class2 = class2; } } Here are my stock rules The class name is capitalized (Class1) The public properties are capitalized (Prop1) The private field tied to a public property has m_ to indicate this. My coworker prefers _ There is some debate if using m_ or _ should be used at all, as it is like Hungarian notation. Private class fields are capitalized. The part I am trying to figure out is what do I do if when the Class name of a private field matches the private field name. For example, private Class2 Class2; This is confusing. If the private field name is not the same class, for example private string Name; , there isn't much issue. Or am I thinking about the issue wrong. Should my classes and private fields be named in such a way that they don't collide?

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  • How to host a RESTful C# webservice and test it.

    - by Debby
    Hi, I need to create a RESTful webservice in C#. This is what I have right now: namespace WebService { [ServiceContract] public interface IService { [OperationContract(Name="Add")] [WebGet(UriTemplate = "/")] int Add(); } public class Service:IService { public int Add() { // do some calculations and return result return res; } } } Now, my question is How do i host this service at a location say (http://localhost/TestService) and how can i test the service in console application client?

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  • Deserialize Xml with empty elements in C#

    - by user204086
    Trying to deserialize some xml snippits into objects. The problem is that I'm getting an invalid format on every empy element tag. I can deserialize the object no problem when all of the elements have values. Or the empty elements are ommitted. Xml Snippit: <foo><propOne>1</propOne><propTwo /></foo> C# Class: [Serialilbe()] public class foo { public foo(){} [XmlElementAttribute(IsNullable = true)] public int? propOne {get;set;} [XmlElementAttribute(IsNullable = true)] public int? propTwo {get;set;} } Is there a setting on the class I can make to adjust the parsing? or Is there an easy way I can apply xsl to remove these elements? or Should I use regEx to remove the empty elements be fore desrializing? or an even better way?

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  • What Design Pattern is this?

    - by 01
    I know that everything we do in programming can be described as design pattern(even abstract method has design pattern called template method) public class Guicer extends AbstractModule { private static Injector injector = Guice.createInjector(new Guicer()); public static void setInjector(Injector injector) { Guicer.injector = injector; } public static T getInstance(Class c) { return injector.getInstance(c); } @Override protected void configure() { } } What design patterns are used in this code?

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  • Synchronize JTextFields Values by PropertyChangeListener

    - by gt_ebuddy
    I want to copy the value of a jTextField - TXTFLD1 to another jTextField -TXTFLD2 when the value at TXTFLD1 changes. I choose propertychangelistener because i cannot detect when the value at TXTFLD1 is changed, Because it is changed by some external code which i cannot modify now. The test code is as follows : public class TxtFldSync extends JFrame { private JButton BTN1 = null; private JTextField TXTFLD1 = null; private JTextField TXTFLD2 = null; public static void main(String[] args) { TxtFldSync thisClass = new TxtFldSync(); thisClass.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); thisClass.setVisible(true); } public TxtFldSync() { super(); this.setSize(300, 200); BTN1 = new JButton(); BTN1.setBounds(new Rectangle(178, 38, 67, 17)); TXTFLD1 = new JTextField(); TXTFLD1.setBounds(new Rectangle(32, 42, 83, 20)); TXTFLD2 = new JTextField(); TXTFLD2.setBounds(new Rectangle(30, 78, 83, 20)); //listeners TXTFLD1.addPropertyChangeListener("value", new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent arg0) { TXTFLD2.setText(TXTFLD1.getText()+"set by change listener"); //this doesnot work why ? } }); BTN1.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { TXTFLD1.setText("Action Performed"); //i what to set same value to TXTFLD2 using property change listener } }); this.setContentPane(new Container()); this.getContentPane().add(BTN1); this.getContentPane().add(TXTFLD1); this.getContentPane().add(TXTFLD2); } } Why the property change listener is not working. What are the other alternatives solution for this problem?

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  • Code example with annotation in JavaDoc

    - by John
    Hello, my JavaDoc doesn't work when I have a code example with an annotation. Any suggestions? /** * <pre> * public class Demo { * @DemoAnnotation * public void demoMethod() { * } * } * </pre> */ @Retention(RetentionPolicy.RUNTIME) @Target({ElementType.METHOD}) public @interface DemoAnnotation {

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  • Please help! Delegate returns null via Dipendency Injection.

    - by Raj Aththanayake
    Can someone please help? I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection. In my Test class private Mock<ICustomerSearchService> CustomerSearchServiceMock = null; private CustomerService customerService = null; private void SetupMainData() { CustomerSearchServiceMock = new Mock<ICustomerSearchService>(); customerService = new CustomerService (); // CustomerSearchService is a property in CustomerService and dependency is configuered via Unity customerService.CustomerSearchService = CustomerSearchServiceMock.Object; Customer c = new Customer () { ID = "AT" }; CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); } [TestMethod] public void GetCustomerData_Test_Method() { SetupMainData() var customer = customerService.GetCustomerData("AT"); } public static bool EqualsCondition(Customer customer) { return customer.ID.Equals("AT"); } In my Test class CustomerService class public class CustomerService : ICustomerService { [Dependency] public ICustomerSearchService CustomerSearchService { get; set; } public IEnumerable<SomeObject> GetCustomerData(string custID) { I GET Null for customer ?????} var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID)); //Do more things } } When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here? Note: ICustomerSearchService I have implemented below method. Customer GetCustomer(Func<Customer, bool> predicate);

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  • Why is the output like this?

    - by javatechi
    class another { public void method(Object o) { System.out.println("This is in method which takes object"); } public void method(String s) { System.out.println("This is method which takes string"); } } public class NewClass { public static void main(String args[]) { another an = new another(); an.method(null); } } When I try to execute this, I get This is method which takes string as the output. Why not "This is in method which takes object"? Object can also be null and string can also be null, why doesn't it invoke first method?

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  • Is Using Tuples in my .NET 4.0 Code a Poor Design Decision?

    - by Jason Webb
    With the addition of the Tuple class in .net 4, I have been trying to decide if using them in my design is a bad choice or not. The way I see it, a Tuple can be a shortcut to writing a result class (I am sure there are other uses too). So this: public class ResultType { public string StringValue { get; set; } public int IntValue { get; set; } } public ResultType GetAClassedValue() { //..Do Some Stuff ResultType result = new ResultType { StringValue = "A String", IntValue = 2 }; return result; } Is equivalent to this: public Tuple<string, int> GetATupledValue() { //...Do Some stuff Tuple<string, int> result = new Tuple<string, int>("A String", 2); return result; } So setting aside the possibility that I am missing the point of Tuples, is the example with a Tuple a bad design choice? To me it seems like less clutter, but not as self documenting and clean. Meaning that with the type ResultType, it is very clear later on what each part of the class means but you have extra code to maintain. With the Tuple<string, int> you will need to look up and figure out what each Item represents, but you write and maintain less code. Any experience you have had with this choice would be greatly appreciated.

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  • C#. Binding object to object

    - by w1z
    Hello all, I develop the part of app functionality. I have the databinding object 'A' and another object 'B'. public class SomeProxy { public SomeProxy(BindingSource A) { var b = new B(); } } public class B { public int SomePropertyFromA{get;set;} //Some autocalculated propeties, that are based on SomePropertyFromA //I want to reculculate them, when the SomePropertyFromA will be changed } 'B' object culculates some values, based on the property 'a' of the 'A' object. I want to bind property in object 'B' to the same property 'a' in 'A'. It's need to handle on changes of the 'a' property, because some UI controls are binded to 'B'-s properties. How can I do this? Sorry for some oddness. Thanks

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