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  • Is this possible: JPA/Hibernate query with list property in result ?

    - by Kdeveloper
    In hibernate I want to run this JPQL / HQL query: select new org.test.userDTO( u.id, u.name, u.securityRoles) FROM User u WHERE u.name = :name userDTO class: public class UserDTO { private Integer id; private String name; private List<SecurityRole> securityRoles; public UserDTO(Integer id, String name, List<SecurityRole> securityRoles) { this.id = id; this.name = name; this.securityRoles = securityRoles; } ...getters and setters... } User Entity: @Entity public class User { @id private Integer id; private String name; @ManyToMany @JoinTable(name = "user_has_role", joinColumns = { @JoinColumn(name = "user_id") }, inverseJoinColumns = {@JoinColumn(name = "security_role_id") } ) private List<SecurityRole> securityRoles; ...getters and setters... } But when Hibernate 3.5 (JPA 2) starts I get this error: org.hibernate.hql.ast.QuerySyntaxException: Unable to locate appropriate constructor on class [org.test.UserDTO] [SELECT NEW org.test.UserDTO (u.id, u.name, u.securityRoles) FROM nl.test.User u WHERE u.name = :name ] Is a select that includes a list as a result not possible? Should I just create 2 seperate queries?

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  • Specifying different initial values for fields in inherited models (django)

    - by Shawn Chin
    Question : What is the recommended way to specify an initial value for fields if one uses model inheritance and each child model needs to have different default values when rendering a ModelForm? Take for example the following models where CompileCommand and TestCommand both need different initial values when rendered as ModelForm. # ------ models.py class ShellCommand(models.Model): command = models.Charfield(_("command"), max_length=100) arguments = models.Charfield(_("arguments"), max_length=100) class CompileCommand(ShellCommand): # ... default command should be "make" class TestCommand(ShellCommand): # ... default: command = "make", arguments = "test" I am aware that one can used the initial={...} argument when instantiating the form, however I would rather store the initial values within the context of the model (or at least within the associated ModelForm). My current approach What I'm doing at the moment is storing an initial value dict within Meta, and checking for it in my views. # ----- forms.py class CompileCommandForm(forms.ModelForm): class Meta: model = CompileCommand initial_values = {"command":"make"} class TestCommandForm(forms.ModelForm): class Meta: model = TestCommand initial_values = {"command":"make", "arguments":"test"} # ------ in views FORM_LOOKUP = { "compile": CompileCommandFomr, "test": TestCommandForm } CmdForm = FORM_LOOKUP.get(command_type, None) # ... initial = getattr(CmdForm, "initial_values", {}) form = CmdForm(initial=initial) This feels too much like a hack. I am eager for a more generic / better way to achieve this. Suggestions appreciated. Other attempts I have toyed around with overriding the constructor for the submodels: class CompileCommand(ShellCommand): def __init__(self, *args, **kwargs): kwargs.setdefault('command', "make") super(CompileCommand, self).__init__(*args, **kwargs) and this works when I try to create an object from the shell: >>> c = CompileCommand(name="xyz") >>> c.save() <CompileCommand: 123> >>> c.command 'make' However, this does not set the default value when the associated ModelForm is rendered, which unfortunately is what I'm trying to achieve. Update 2 (looks promising) I now have the following in forms.py which allow me to set Meta.default_initial_values without needing extra code in views. class ModelFormWithDefaults(forms.ModelForm): def __init__(self, *args, **kwargs): if hasattr(self.Meta, "default_initial_values"): kwargs.setdefault("initial", self.Meta.default_initial_values) super(ModelFormWithDefaults, self).__init__(*args, **kwargs) class TestCommandForm(ModelFormWithDefaults): class Meta: model = TestCommand default_initial_values = {"command":"make", "arguments":"test"}

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  • Recursive templates: compilation error under g++

    - by Johannes
    Hi, I am trying to use templates recursively to define (at compile-time) a d-tuple of doubles. The code below compiles fine with Visual Studio 2010, but g++ fails and complains that it "cannot call constructor 'point<1::point' directly". Could anyone please shed some light on what is going on here? Many thanks, Jo #include <iostream> #include <utility> using namespace std; template <const int N> class point { private: pair<double, point<N-1> > coordPointPair; public: point() { coordPointPair.first = 0; coordPointPair.second.point<N-1>::point(); } }; template<> class point<1> { private: double coord; public: point() { coord= 0; } }; int main() { point<5> myPoint; return 0; }

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  • ActionScript Gradient Banding Problem

    - by TheDarkIn1978
    i'm having a strange issue with banding between certain colors of a gradient. to create the gradient, i'm drawing evenly spaced circle wedges from the center to the border, and filling each circle wedge from a bitmap line gradient pixel in a loop. public class ColorWheel extends Sprite { private static const DEFAULT_RADIUS:Number = 100; private static const DEFAULT_BANDING_QUALITY:int = 3600; public function ColorWheel(nRadius:Number = DEFAULT_RADIUS) { init(nRadius); } public function init(nRadius:Number = DEFAULT_RADIUS):void { var nRadians : Number; var nColor : Number; var objMatrix : Matrix = new Matrix(); var nX : Number; var nY : Number; var previousX : Number = nRadius; var previousY : Number = 0; var leftToRightColors:Array = new Array(0xFF0000, 0xFFFF00, 0x00FF00, 0x00FFFF, 0x0000FF, 0xFF00FF); leftToRightColors.push(leftToRightColors[0]); var leftToRightAlphas:Array = new Array(); var leftToRightRatios:Array = new Array(); var leftToRightPartition:Number = 255 / (leftToRightColors.length - 1); //Push arrays for (var j:int = 0; j < leftToRightColors.length; j++) { leftToRightAlphas.push(1); leftToRightRatios.push(j * leftToRightPartition); } var leftToRightColorsMatrix:Matrix = new Matrix(); leftToRightColorsMatrix.createGradientBox(DEFAULT_BANDING_QUALITY, 1); //Produce a horizontal leftToRightLine sprite var leftToRightLine:Sprite = new Sprite(); leftToRightLine.graphics.lineStyle(1, 0, 1, false, LineScaleMode.NONE, CapsStyle.NONE); leftToRightLine.graphics.lineGradientStyle(GradientType.LINEAR, leftToRightColors, leftToRightAlphas, leftToRightRatios, leftToRightColorsMatrix); leftToRightLine.graphics.moveTo(0, 0); leftToRightLine.graphics.lineTo(DEFAULT_BANDING_QUALITY, 0); //Assign bitmapData to the leftToRightLine var leftToRightLineBitmapData:BitmapData = new BitmapData(leftToRightLine.width, leftToRightLine.height); leftToRightLineBitmapData.draw(leftToRightLine); for(var i:int = 1; i < (DEFAULT_BANDING_QUALITY + 1); i++) { // Convert the degree to radians. nRadians = i * (Math.PI / (DEFAULT_BANDING_QUALITY / 2)); // OR the individual color channels together. nColor = leftToRightLineBitmapData.getPixel(i-1, 0); // Calculate the coordinate in which the line should be drawn to. nX = nRadius * Math.cos(nRadians); nY = nRadius * Math.sin(nRadians); // Create a matrix for the wedges gradient color. objMatrix.createGradientBox(nRadius * 2, nRadius * 2, nRadians, -nRadius, -nRadius); graphics.beginGradientFill(GradientType.LINEAR, [nColor, nColor], [1, 1], [127, 255], objMatrix); graphics.moveTo( 0, 0 ); graphics.lineTo( previousX, previousY ); graphics.lineTo( nX, nY ); graphics.lineTo( 0, 0 ); graphics.endFill(); previousX = nX; previousY = nY; } } } i'm creating a circle with 3600 wedges, although it doesn't look like it based on the screen shot within the orange color that is produced from gradating from red to yellow numbers. adding a orange number between red and yellow doesn't help. but if i create the circle with only 360 wedges, the gradient banding is much more obvious. 3600 is probably overkill, and doesn't really add more detail over, say, making the circle of 1440 wedges, but i don't know any other way to slightly elevate this banding issue. any ideas how i can fix this, or what i'm doing wrong? could it be caused by the circleMatrix rotation?

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  • Can someone explain this color wheel code to me?

    - by user1869438
    I just started doing java and i need some help with understanding this code. I got it from a this website. This is supposed to be code for a color wheel but i don't really understand how it works, especially the final ints STEPS and SLICES. import java.awt.Color; import objectdraw.*; public class ColorWheel extends WindowController { private double brightness; private Text text; private FilledRect swatch; private Location center; private int size; private FilledRect brightnessOverlay; private static final int SLICES = 96; private static final int STEPS = 16; public void begin() { canvas.setBackground(Color.BLACK); brightness = 1.; size = Math.min(canvas.getWidth(), canvas.getHeight() - 20); center = new Location(canvas.getWidth() / 2, size / 2); for(int j = STEPS; j >= 1; j--) { int arcSize = size * j / STEPS; int x = center.getX() - arcSize / 2; int y = center.getY() - arcSize / 2; for(int i = 0; i < SLICES; i++) { Color c = Color.getHSBColor((float)i / SLICES, (float)j / STEPS, (float)brightness); new FilledArc(x, y, arcSize, arcSize, i * 360. / SLICES, 360. / SLICES + .5, c, canvas); } } swatch = new FilledRect(0, canvas.getHeight() - 20, canvas.getWidth(), 20, Color.BLACK, canvas); brightnessOverlay = new FilledRect(0, 0, canvas.getWidth(), canvas.getHeight() - 20, new Color(0, 0, 0, 0), canvas); text = new Text("", canvas.getWidth() / 2, canvas.getHeight() - 18, canvas); text.setAlignment(Text.CENTER, Text.TOP); text.setBold(true); } public void onMouseDrag(Location point) { brightness = (canvas.getHeight() - point.getY()) / (double)(canvas.getHeight()); if(brightness < 0) { brightness = 0; } else if(brightness > 1) { brightness = 1; } if(brightness < .5) { text.setColor(Color.WHITE); } else { text.setColor(Color.BLACK); } brightnessOverlay.setColor(new Color(0f, 0f, 0f, (float)(1 - brightness))); } public void onMouseMove(Location point) { double saturation = 2 * center.distanceTo(point) / size; if(saturation > 1) { text.setText(""); swatch.setColor(Color.BLACK); return; } double hue = -Math.atan2(point.getY() - center.getY(), point.getX() - center.getX()) / (2 * Math.PI); if(hue < 0) { hue += 1; } swatch.setColor(Color.getHSBColor((float)hue, (float)saturation, (float)brightness)); text.setText("Color.getHSBColor(" + Text.formatDecimal(hue, 2) + "f, " + Text.formatDecimal(saturation, 2) + "f, " + Text.formatDecimal(brightness, 2) + "f)"); } }

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  • Scala path dependent return type from parameter

    - by Rich Oliver
    In the following code using 2.10.0M3 in Eclipse plugin 2.1.0 for 2.10M3. I'm using the default setting which is targeting JVM 1.5 class GeomBase[T <: DTypes] { abstract class NewObjs { def newHex(gridR: GridBase, coodI: Cood): gridR.HexRT } class GridBase { selfGrid => type HexRT = HexG with T#HexTr def uniformRect (init: NewObjs) { val hexCood = Cood(2 ,2) val hex: HexRT = init.newHex(selfGrid, hexCood)// won't compile } } } Error message: Description Resource Path Location Type type mismatch; found: GeomBase.this.GridBase#HexG with T#HexTr required: GridBase.this.HexRT (which expands to) GridBase.this.HexG with T#HexTr GeomBase.scala Why does the compiler think the method returns the type projection GridBase#HexG when it should be this specific instance of GridBase? Edit transferred to a simpler code class in responce to comments now getting a different error message. package rStrat class TestClass { abstract class NewObjs { def newHex(gridR: GridBase): gridR.HexG } class GridBase { selfGrid => def uniformRect (init: NewObjs) { val hex: HexG = init.newHex(this) //error here } class HexG { val test12 = 5 } } } . Error line 11:Description Resource Path Location Type type mismatch; found : gridR.HexG required: GridBase.this.HexG possible cause: missing arguments for method or constructor TestClass.scala /SStrat/src/rStrat line 11 Scala Problem Update I've switched to 2.10.0M4 and updated the plug-in to the M4 version on a fresh version of Eclipse and switched to JVM 1.6 (and 1.7) but the problems are unchanged.

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  • Difference between MVC FilterAttribute and Filter

    - by zaaaaphod
    I'm trying to write my own custom AuthorizationAttribute that uses DI. I'm using the MUNQ IoC provider for it's speed and have decided to use constructor injection on all my classes as opposed to post instatiation property binding (because I prefer it). I'm trying to write a custom IFilterProvider that will use my IoC container to return requests for filters (so that I can map concrete classes using the container). I've come up with the following. public class FilterProvider : IFilterProvider { private readonly IocContainer _container; public FilterProvider(IocContainer container) { _container = container; } public IEnumerable<Filter> GetFilters(ControllerContext controllerContext, ActionDescriptor actionDescriptor) { var x = Enumerable.Union<Object>(_container.ResolveAll<IActionFilter>(), _container.ResolveAll<IAuthorizationFilter>()); foreach (Filter actionFilter in x) yield return new Filter(actionFilter, FilterScope.First, null); } } The above code will fail during the foreach because my objects that implement IAuthorizationFilter are based on FilterAttribute and not Filter My question is, what is the difference between Filter and FilterAttribute? I would have thought that there would have been a common link between them, unless I'm missing something. Another deeper question is, how come there is no IFilterAttributeProvider that would support IEnumerable GetFilters(...) Is there some other way that I should be using to resolve IAuthorizationFilter via my IoC container? Thank you very much for your help. Z

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  • Problems with createImage(int width, int height)

    - by Jonathan
    I have the following code, which is run every 10ms as part of a game: private void gameRender() { if(dbImage == null) { //createImage() returns null if GraphicsEnvironment.isHeadless() //returns true. (java.awt.GraphicsEnvironment) dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); //Error recieved return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } The problem is that it enters the if statement which checks for the Image being null, even after I attempt to define the image. I looked around, and it seems that createImage() will return null if GraphicsEnvironment.isHeadless() returns true. I don't understand exactly what the isHeadless() method's purpose is, but I thought it might have something to do with the compiler or IDE, so I tried on two, both of which get the same error (Eclipse, and BlueJ). Anyone have any idea what the source of the error is, and how I might fix it? Thanks in advance Jonathan ................................................................... EDIT: I am using java.awt.Component.createImage(int width, int height). The purpose of this method is to ensure the creation of, and edit an Image that will contain the view of the player of the game, that will later be drawn to the screen by means of a JPanel. Here is some more code if this helps at all: public class Sim2D extends JPanel implements Runnable { private static final int PWIDTH = 500; private static final int PHEIGHT = 400; private volatile boolean running = true; private volatile boolean gameOver = false; private Thread animator; //gameRender() private Graphics dbg; private Image dbImage = null; public Sim2D() { setBackground(Color.white); setPreferredSize(new Dimension(PWIDTH, PHEIGHT)); setFocusable(true); requestFocus(); //Sim2D now recieves key events readyForTermination(); addMouseListener( new MouseAdapter() { public void mousePressed(MouseEvent e) { testPress(e.getX(), e.getY()); } }); } //end of constructor private void testPress(int x, int y) { if(!gameOver) { gameOver = true; //end game at mousepress } } //end of testPress() private void readyForTermination() { addKeyListener( new KeyAdapter() { public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if((keyCode == KeyEvent.VK_ESCAPE) || (keyCode == KeyEvent.VK_Q) || (keyCode == KeyEvent.VK_END) || ((keyCode == KeyEvent.VK_C) && e.isControlDown()) ) { running = false; //end process on above list of keypresses } } }); } //end of readyForTermination() public void addNotify() { super.addNotify(); //creates the peer startGame(); //start the thread } //end of addNotify() public void startGame() { if(animator == null || !running) { animator = new Thread(this); animator.start(); } } //end of startGame() //run method for world public void run() { while(running) { long beforeTime, timeDiff, sleepTime; beforeTime = System.nanoTime(); gameUpdate(); //updates objects in game (step event in game) gameRender(); //renders image paintScreen(); //paints rendered image to screen timeDiff = (System.nanoTime() - beforeTime) / 1000000; sleepTime = 10 - timeDiff; if(sleepTime <= 0) //if took longer than 10ms { sleepTime = 5; //sleep a bit anyways } try{ Thread.sleep(sleepTime); //sleep by allotted time (attempts to keep this loop to about 10ms) } catch(InterruptedException ex){} beforeTime = System.nanoTime(); } System.exit(0); } //end of run() private void gameRender() { if(dbImage == null) { dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } //end of gameRender() } //end of class Sim2D Hope this helps clear things up a bit, Jonathan

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  • AsyncTask, inner classes and Buttons states

    - by Intern John Smith
    For a musical application (a sequencer), I have a few buttons static ArrayList<Button> Buttonlist = new ArrayList<Button>(); Buttonlist.add(0,(Button) findViewById(R.id.case_kick1)); Buttonlist.add(1,(Button) findViewById(R.id.case_kick2)); Buttonlist.add(2,(Button) findViewById(R.id.case_kick3)); Buttonlist.add(3,(Button) findViewById(R.id.case_kick4)); Buttonlist.add(4,(Button) findViewById(R.id.case_kick5)); Buttonlist.add(5,(Button) findViewById(R.id.case_kick6)); Buttonlist.add(6,(Button) findViewById(R.id.case_kick7)); Buttonlist.add(7,(Button) findViewById(R.id.case_kick8)); that I activate through onClickListeners with for example Buttonlist.get(0).setActivated(true); I played the activated sound via a loop and ifs : if (Buttonlist.get(k).isActivated()) {mSoundManager.playSound(1); Thread.sleep(250);} The app played fine but I couldn't access the play/pause button when it was playing : I searched and found out about AsyncTasks. I have a nested class PlayPause : class PlayPause extends AsyncTask<ArrayList<Button>,Integer,Void> in which I have this : protected Void doInBackground(ArrayList<Button>... params) { for(int k=0;k<8;k++) { boolean isPlayed = false; if (Buttonlist.get(k).isActivated()) { mSoundManager.playSound(1); isPlayed = true; try {Thread.sleep(250); } catch (InterruptedException e) {e.printStackTrace();}} if(!isPlayed){ try {Thread.sleep(250);} catch (InterruptedException e) {e.printStackTrace();} } } return null; } I launch it via Play.setOnClickListener(new PlayClickListener()); with PlayClickListener : public class PlayClickListener implements OnClickListener { private Tutorial acti; public PlayClickListener(){ super(); } @SuppressWarnings("unchecked") public void onClick(View v) { if(Tutorial.play==0){ Tutorial.play=1; Tutorial.Play.setBackgroundResource(R.drawable.action_down); acti = new Tutorial(); Tutorial.PlayPause myPlayPause = acti.new PlayPause(); myLecture.execute(Tutorial.Buttonlist); } else { Tutorial.play=0; Tutorial.lecture.cancel(true); Tutorial.Play.setBackgroundResource(R.drawable.action); } } } But it doesn't work. when I click on buttons and I touch Play/Pause, I have this : 07-02 11:06:01.350: E/AndroidRuntime(7883): FATAL EXCEPTION: AsyncTask #1 07-02 11:06:01.350: E/AndroidRuntime(7883): Caused by: java.lang.NullPointerException 07-02 11:06:01.350: E/AndroidRuntime(7883): at com.Tutorial.Tutorial$PlayPause.doInBackground(Tutorial.java:603) 07-02 11:06:01.350: E/AndroidRuntime(7883): at com.Tutorial.Tutorial$PlayPause.doInBackground(Tutorial.java:1) And I don't know how to get rid of this error. Obviously, the Asynctask doesn't find the Buttonlist activated status, even if the list is static. I don't know how to access these buttons' states, isPressed doesn't work either. Thanks for reading and helping me !

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  • Using an ActiveX control without a form/dialog/window in C++, VS 2008

    - by younevertell
    an ActiveX control generated by Visual Basic 6, very old stuff, it has a couple of methods and one event. now I have to use the control in C++, visual studio 2008, but I don't like to generate a form/dialog/window as constainer. I add some MFC class From ActiveX Control. Now the wrap class has all the methods defined in the ActiveX control. I definitely need add event handler to take care of the event fired by ActiveX control. With a form/dialgue/window, it could be done by below BEGIN_EVENTSINK_MAP ON_EVENT. My questions are 1. how to add the event handler without a form/dialgue/window. Is this impossible? 2. Could I manually add constructor in the ActiveX control wrap class, so I could use new operator to get an instance on the heap? Thanks Add the Event Sinks Map near the start of the definition (.cpp) file. The BEGIN_EVENTSINK_MAP macro takes the container's Class name, then the base class name as parameters. The container's class name is used again in the AFX_EVENTSINK_MAP macro and the ON_EVENT macro.

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  • Is this the intention behavior in JComboBox? How I can avoid this behavior?

    - by Yan Cheng CHEOK
    I realize that if you are having a same selection in JComboBox, using up/down arrow key, will not help you to navigate the selection around. How I can avoid this behavior? See the below screen shoot /* * To change this template, choose Tools | Templates * and open the template in the editor. */ /* * NewJFrame.java * * Created on May 8, 2010, 7:46:28 PM */ package javaapplication26; /** * * @author yccheok */ public class NewJFrame extends javax.swing.JFrame { /** Creates new form NewJFrame */ public NewJFrame() { initComponents(); /* If you are having 3 same strings here. Using, up/down arrow key, * will not move the selection around. */ this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jComboBox1 = new javax.swing.JComboBox(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); jComboBox1.setEditable(true); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(105, 105, 105) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, 158, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(137, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(63, 63, 63) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(217, Short.MAX_VALUE)) ); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new NewJFrame().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JComboBox jComboBox1; // End of variables declaration }

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  • Selecting an option with given value

    - by Maven
    I am trying to select a particular option from a select list depending on the value, I have following markup: <select name="class" id="class"> <option value="1">679460ED-0B15-4ED9-B3C8-A8C276DF1C82</option> <option value="2">B99BF873-7DF0-4E7F-95FF-3F1FD1A26139</option> <option value="3">1DCD5AD7-F57C-414</option> <option value="4">6B0170AA-F044-4F9C-8BB8-31A51E452CE4</option> <option value="5">C6A8B</option> <option value="6">1BBD6FA4-335A-4D8F-8681-DFED317B8052</option> <option value="7">727D71AB-F7D1-4B83-9D6D-6BEEAAB</option> <option value="8">BC4DE8A2-C864-4C7C-B83C-EE2450AF11B1</option> <option value="9">AIR CONDITIONING SYSTEM</option> <option value="10">POWER GENERATION SYSTEM</option> </select> <script> selectThisValue('#class',3); </script> in .js function selectThisValue(element,value) { console.log(value); var elem = $(element + ' option[value=' + value + ']'); console.log(elem); elem.attr("selected", "selected"); } Results for console.log are as follows: 3 [prevObject: i.fn.i.init[1], context: document, selector: "#class option[value=3]", jquery: "1.10.2", constructor: function…] But this is not working, no errors are given but nothing happens also. Please help identifying the where am I wrong.

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  • How to find all initializations of instance variables in a Java package?

    - by Hank Gay
    I'm in the midst of converting a legacy app to Spring. As part of the transition, we're converting our service classes from an "instantiate new ones whenever you need one" style to a Springleton style, so I need a way to make sure they don't have any state. I'm comfortable on the *nix command-line, and I have access to IntelliJ (this strikes me as a good fit for Structural Search and Replace, if I could figure out how to use it), and I could track down an Eclipse install, if that would help. I just want to make absolutely sure I've found all the possible problems. UPDATE: Sorry for the confusion. I don't have a problem finding places where the old constructor was being called. What I'm looking for is a "bullet-proof" why to search all 100+ service classes for any sort of internal state. The most obvious one I could think of (and the only one I've really found so far) is cases where we use memoization in the classes, so they have instance variables that get initialized internally instead of via Spring. This means that when the same Springleton gets used for different requests, data can leak between them. Thanks.

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  • Blackberry app development - Drawing graphics on top of rendered text/buttons etc

    - by paullb
    Based off the one of the demos I have the following code. Currently what displays in the simulator is just hte contents of the paint function, however the ObjectChoiceField is still selectable if one happens to click in the right location. I would like both the text contents and the paint function contents to appear. Is this possible? public CityInfoScreen() { //invoke the MainScreen constructor super(); //add a screen title LabelField title = new LabelField("City Information Kiosk", LabelField.ELLIPSIS | LabelField.USE_ALL_WIDTH); setTitle(title); //add a text label add(new RichTextField("Major U.S. Cities")); //add a drop-down list with three choices: //Los Angeles, Chicago, or New York //... String choices[] = {"Los Angeles","Chicago","New York"}; choiceField = new ObjectChoiceField("select a city", choices); add(choiceField); Manager man = this.getMainManager(); } ... public void paint(Graphics g){ super.paint(g); // g.drawRect(0,left,500,500+left); g.setGlobalAlpha(0); g.drawRect(100-left,100-top,200,200); String text = new Integer(left).toString(); String text2 = new Integer(top).toString(); g.drawText(text + " " + text2,120-left,120-top); }

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  • What is the rationale to not allow overloading of C++ conversions operator with non-member function

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From > operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration> operator boost::posix_time::ptime( const boost::chrono::time_point<Clock, Duration>& from) { using namespace boost; typedef chrono::time_point<Clock, Duration> time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast<duration_t>( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast<long>(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. For a more complete description of the problem, see here or on my Boost.Conversion library.. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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  • Generic Class Vb.net

    - by KoolKabin
    hi guys, I am stuck with a problem about generic classes. I am confused how I call the constructor with parameters. My interface: Public Interface IDBObject Sub [Get](ByRef DataRow As DataRow) Property UIN() As Integer End Interface My Child Class: Public Class User Implements IDBObject Public Sub [Get](ByRef DataRow As System.Data.DataRow) Implements IDBObject.Get End Sub Public Property UIN() As Integer Implements IDBObject.UIN Get End Get Set(ByVal value As Integer) End Set End Property End Class My Next Class: Public Class Users Inherits DBLayer(Of User) #Region " Standard Methods " #End Region End Class My DBObject Class: Public Class DBLayer(Of DBObject As {New, IDBObject}) Public Shared Function GetData() As List(Of DBObject) Dim QueryString As String = "SELECT * ***;" Dim Dataset As DataSet = New DataSet() Dim DataList As List(Of DBObject) = New List(Of DBObject) Try Dataset = Query(QueryString) For Each DataRow As DataRow In Dataset.Tables(0).Rows **DataList.Add(New DBObject(DataRow))** Next Catch ex As Exception DataList = Nothing End Try Return DataList End Function End Class I get error in the starred area of the DBLayer Object. What might be the possible reason? what can I do to fix it? I even want to add New(byval someval as datatype) in IDBObject interface for overloading construction. but it also gives an error? how can i do it? Adding Sub New(ByVal DataRow As DataRow) in IDBObject producess following error 'Sub New' cannot be declared in an interface. Error Produced in DBLayer Object line: DataList.Add(New DBObject(DataRow)) Msg: Arguments cannot be passed to a 'New' used on a type parameter.

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  • Building "isolated" and "automatically updated" caches (java.util.List) in Java.

    - by Aidos
    Hi Guys, I am trying to write a framework which contains a lot of short-lived caches created from a long-living cache. These short-lived caches need to be able to return their entier contents, which is a clone from the original long-living cache. Effectively what I am trying to build is a level of transaction isolation for the short-lived caches. The user should be able to modify the contents of the short-lived cache, but changes to the long-living cache should not be propogated through (there is also a case where the changes should be pushed through, depending on the Cache type). I will do my best to try and explain: master-cache contains: [A,B,C,D,E,F] temporary-cache created with state [A,B,C,D,E,F] 1) temporary-cache adds item G: [A,B,C,D,E,F] 2) temporary-cache removes item B: [A,C,D,E,F] master-cache contains: [A,B,C,D,E,F] 3) master-cache adds items [X,Y,Z]: [A,B,C,D,E,F,X,Y,Z] temporary-cache contains: [A,C,D,E,F] Things get even harder when the values in the items can change and shouldn't always be updated (so I can't even share the underlying object instances, I need to use clones). I have implemented the simple approach of just creating a new instance of the List using the standard Collection constructor on ArrayList, however when you get out to about 200,000 items the system just runs out of memory. I know the value of 200,000 is excessive to iterate, but I am trying to stress my code a bit. I had thought that it might be able to somehow "proxy" the list, so the temporary-cache uses the master-cache, and stores all of it's changes (effectively a Memento for the change), however that quickly becomes a nightmare when you want to iterate the temporary-cache, or retrieve an item at a specific index. Also given that I want some modifications to the contents of the list to come through (depending on the type of the temporary-cache, whether it is "auto-update" or not) and I get completly out of my depth. Any pointers to techniques or data-structures or just general concepts to try and research will be greatly appreciated. Cheers, Aidos

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  • Make file Linking issue Undefined symbols for architecture x86_64

    - by user1035839
    I am working on getting a few files to link together using my make file and c++ and am getting the following error when running make. g++ -bind_at_load `pkg-config --cflags opencv` -c -o compute_gist.o compute_gist.cpp g++ -bind_at_load `pkg-config --cflags opencv` -c -o gist.o gist.cpp g++ -bind_at_load `pkg-config --cflags opencv` -c -o standalone_image.o standalone_image.cpp g++ -bind_at_load `pkg-config --cflags opencv` -c -o IplImageConverter.o IplImageConverter.cpp g++ -bind_at_load `pkg-config --cflags opencv` -c -o GistCalculator.o GistCalculator.cpp g++ -bind_at_load `pkg-config --cflags opencv` `pkg-config --libs opencv` compute_gist.o gist.o standalone_image.o IplImageConverter.o GistCalculator.o -o rungist Undefined symbols for architecture x86_64: "color_gist_scaletab(color_image_t*, int, int, int const*)", referenced from: _main in compute_gist.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status make: *** [rungist] Error 1 My makefile is as follows (Note, I don't need opencv bindings yet, but will be coding in opencv later. CXX = g++ CXXFLAGS = -bind_at_load `pkg-config --cflags opencv` LFLAGS = `pkg-config --libs opencv` SRC = \ compute_gist.cpp \ gist.cpp \ standalone_image.cpp \ IplImageConverter.cpp \ GistCalculator.cpp OBJS = $(SRC:.cpp=.o) rungist: $(OBJS) $(CXX) $(CXXFLAGS) $(LFLAGS) $(OBJS) -o $@ all: rungist clean: rm -rf $(OBJS) rungist The method header is located in gist.h float *color_gist_scaletab(color_image_t *src, int nblocks, int n_scale, const int *n_orientations); And the method is defined in gist.cpp float *color_gist_scaletab(color_image_t *src, int w, int n_scale, const int *n_orientation) { And finally the compute_gist.cpp (main file) #include <stdio.h> #include <stdlib.h> #include <string.h> #include "gist.h" static color_image_t *load_ppm(const char *fname) { FILE *f=fopen(fname,"r"); if(!f) { perror("could not open infile"); exit(1); } int width,height,maxval; if(fscanf(f,"P6 %d %d %d",&width,&height,&maxval)!=3 || maxval!=255) { fprintf(stderr,"Error: input not a raw PPM with maxval 255\n"); exit(1); } fgetc(f); /* eat the newline */ color_image_t *im=color_image_new(width,height); int i; for(i=0;i<width*height;i++) { im->c1[i]=fgetc(f); im->c2[i]=fgetc(f); im->c3[i]=fgetc(f); } fclose(f); return im; } static void usage(void) { fprintf(stderr,"compute_gist options... [infilename]\n" "infile is a PPM raw file\n" "options:\n" "[-nblocks nb] use a grid of nb*nb cells (default 4)\n" "[-orientationsPerScale o_1,..,o_n] use n scales and compute o_i orientations for scale i\n" ); exit(1); } int main(int argc,char **args) { const char *infilename="/dev/stdin"; int nblocks=4; int n_scale=3; int orientations_per_scale[50]={8,8,4}; while(*++args) { const char *a=*args; if(!strcmp(a,"-h")) usage(); else if(!strcmp(a,"-nblocks")) { if(!sscanf(*++args,"%d",&nblocks)) { fprintf(stderr,"could not parse %s argument",a); usage(); } } else if(!strcmp(a,"-orientationsPerScale")) { char *c; n_scale=0; for(c=strtok(*++args,",");c;c=strtok(NULL,",")) { if(!sscanf(c,"%d",&orientations_per_scale[n_scale++])) { fprintf(stderr,"could not parse %s argument",a); usage(); } } } else { infilename=a; } } color_image_t *im=load_ppm(infilename); //Here's the method call -> :( float *desc=color_gist_scaletab(im,nblocks,n_scale,orientations_per_scale); int i; int descsize=0; //compute descriptor size for(i=0;i<n_scale;i++) descsize+=nblocks*nblocks*orientations_per_scale[i]; descsize*=3; // color //print descriptor for(i=0;i<descsize;i++) printf("%.4f ",desc[i]); printf("\n"); free(desc); color_image_delete(im); return 0; } Any help would be greatly appreciated. I hope this is enough info. Let me know if I need to add more.

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  • C# wrapper for objects

    - by Haggai
    I'm looking for a way to create a generic wrapper for any object. The wrapper object will behave just like the class it wraps, but will be able to have more properties, variable, methods etc., for e.g. object counting, caching etc. Say the wrapper class be called Wrapper, and the class to be wrapped be called Square and has the constructor Square(double edge_len) and the properties/methods EdgeLength and Area, I would like to use it as follows: Wrapper<Square> mySquare = new Wrapper<Square>(2.5); /* or */ new Square(2.5); Console.Write("Edge {0} -> Area {1}", mySquare.EdgeLength, mySquare.Area); Obviously I can create such a wrapper class for each class I want to wrap, but I'm looking for a general solution, i.e. Wrapper<T> which can handle both primitive and compound types (although in my current situation I would be happy with just wrapping my own classes). Suggestions? Thanks.

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  • How can I get swig to wrap a linked list-type structure?

    - by bk
    Here's what I take to be a pretty standard header for a list. Because the struct points to itself, we need this two-part declaration. Call it listicle.h: typedef struct _listicle listicle; struct _listicle{ int i; listicle *next; }; I'm trying to get swig to wrap this, so that the Python user can make use of the listicle struct. Here's what I have in listicle.i right now: %module listicle %{ #include "listicle.h" %} %include listicle.h %rename(listicle) _listicle; %extend listicle { listicle() {return malloc (sizeof(listicle));} } As you can tell by my being here asking, it doesn't work. All the various combinations I've tried each fail in their own special way. [This one: %extend defined for an undeclared class listicle. Change it to %extend _listicle (and fix the constructor) and loading in Python gives type object '_listicle' has no attribute '_listicle_swigregister'. And so on.] Suggestions?

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  • Breaking dependencies when you can't make changes to other files?

    - by codemuncher
    I'm doing some stealth agile development on a project. The lead programmer sees unit testing, refactoring, etc as a waste of resources and there is no way to convince him otherwise. His philosophy is "If it ain't broke don't fix it" and I understand his point of view. He's been working on the project for over a decade and knows the code inside and out. I'm not looking to debate development practices. I'm new to the project and I've been tasked with adding a new feature. I've worked on legacy projects before and used agile development practices with good result but those teams were more receptive to the idea and weren't afraid of making changes to code. I've been told I can use whatever development methodology I want but I have to limit my changes to only those necessary to add the feature. I'm using tdd for the new classes I'm writing but I keep running into road blocks caused by the liberal use of global variables and the high coupling in the classes I need to interact with. Normally I'd start extracting interfaces for these classes and make their dependence on the global variables explicit by injecting them as constructor arguments or public properties. I could argue that the changes are necessary but considering the lead never had to make them I doubt he would see it my way. What techniques can I use to break these dependencies without ruffling the lead developer's feathers? I've made some headway using: Extract Interface (for the new classes I'm creating) Extend and override the wayward classes with test stubs. (luckily most methods are public virtual) But these two can only get me so far.

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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  • MVC multi page form losing session

    - by Bryan
    I have a multi-page form that's used to collect leads. There are multiple versions of the same form that we call campaigns. Some campaigns are 3 page forms, others are 2 pages, some are 1 page. They all share the same lead model and campaign controller, etc. There is 1 action for controlling the flow of the campaigns, and a separate action for submitting all the lead information into the database. I cannot reproduce this locally, and there are checks in place to ensure users can't skip pages. Session mode is InProc. This runs after every POST action which stores the values in session: protected override void OnActionExecuted(ActionExecutedContext filterContext) { base.OnActionExecuted(filterContext); if (this.Request.RequestType == System.Net.WebRequestMethods.Http.Post && this._Lead != null) ParentStore.Lead = this._Lead; } This is the Lead property within the controller: private Lead _Lead; /// <summary> /// Gets the session stored Lead model. /// </summary> /// <value>The Lead model stored in session.</value> protected Lead Lead { get { if (this._Lead == null) this._Lead = ParentStore.Lead; return this._Lead; } } ParentStore class: public static class ParentStore { internal static Lead Lead { get { return SessionStore.Get<Lead>(Constants.Session.Lead, new Lead()); } set { SessionStore.Set(Constants.Session.Lead, value); } } Campaign POST action: [HttpPost] public virtual ActionResult Campaign(Lead lead, string campaign, int page) { if (this.Session.IsNewSession) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction("Campaign", new { campaign = campaign, page = ++page }); } The problem is occuring between the above action, and before the following Submit action executes: [HttpPost] public virtual ActionResult Submit(Lead lead, string campaign, int page) { if (this.Session.IsNewSession || this.Lead.Submitted || !this.LeadExists) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); lead.AddCustomQuestions(); MergeLead(campaign, lead, this.AdditionalQuestionsType, false); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); var sharedLead = this.Lead.ToSharedLead(Request.Form.ToQueryString(false)); //Error occurs here and sends me an email with whatever values are in the form collection. EAUtility.ProcessLeadProxy.SubmitSharedLead(sharedLead); this.Lead.Submitted = true; VisitorTracker.DisplayConfirmationPixel = true; TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction(this.ConfirmationView); } Every visitor to our site gets a unique GUID visitorID. But when these error occurs there is a different visitorID between the Campaign POST and the Submit POST. Because we track each form submission via the TrackLead() method during campaign and submit actions I can see session is being lost between calls, despite the OnActionExecuted firing after every POST and storing the form in session. So when there are errors, we get half the form under one visitorID and the remainder of the form under a different visitorID. Luckily we use a third party service which sends an API call every time a form value changes which uses it's own ID. These IDs are consistent between the first half of the form, and the remainder of the form, and the only way I can save the leads from the lost session issues. I should also note that this works fine 99% of the time. EDIT: I've modified my code to explicitly store my lead object in TempData and used the TempData.Keep() method to persist the object between subsequent requests. I've only deployed this behavior to 1 of my 3 sites but so far so good. I had also tried storing my lead objects in Session directly in the controller action i.e., Session.Add("lead", this._Lead); which uses HTTPSessionStateBase, attempting to circumvent the wrapper class, instead of HttpContext.Current.Session which uses HTTPSessionState. This modification made no difference on the issue, as expected.

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  • Help dealing with data dependency between two registration forms

    - by franko75
    I have a tricky issue here with a registration of both a user and his/her pet. Both the user and the pet are treated as separate entities and both require separate registration forms. However, the user's pet has to be linked to the user via a foreign key in the database. The process is basically that when a new user joins the site, firstly they register their pet, then they register themselves. The reason for this order is to check their pet's eligibility for the site (there are some criteria to be met) first, instead of getting the user to sign up only to then find out their pet is ineligible. It is this ordering of the form submissions which is causing me a bit of a headache, as follows... The site is being developed with an MVC framework, and the User registration process is managed via a method in a User_form controller, while the pet registration process is managed via a method in the Pet_form controller. The pet registration form happens first, and the pet data can be saved without the owner_id at this stage, with the user id possibly being added (e.g by retrieving pet's id from session) following user registration. However, doing it this way could potentially result in redundant data, where pet records would be created in the database, but if the user doesn't actually register themselves too, then the pets will be ownerless records in the DB. Other option is to serialize the new pet's data at the pet registration stage, don't save it to the DB until the user fills out their registration form. Once the user is created, i can pass serialised data AND the owner_id to a method in the Pet Model which can update the DB. However, I also need to set the newly created $pet to $this-pet which I then access for a sequence of other related forms. Should I just set the session variable in the model method? Then in the Pet controller constructor, do a check for pet stored in session, if yes, assign to $this-pet... If this makes any sense to anybody and you have some advice, i'd be grateful to hear it!

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  • PhotoChooserTask + Navigation.

    - by user562405
    I taken two Images & added event (MouseButtonDown) for them. When first image handles event to open Gallery. Second image handles events for open camera. When user has choosed his image from the gallery, I want to navigate to next page. Its navigates. But before completing navigation process, it displays MainPage & then moves toward next page. I didnt want to display the MainPage once user chooses the image from the gallery. Plz help. Thanks in advance. public partial class MainPage : PhoneApplicationPage { PhotoChooserTask objPhotoChooser; CameraCaptureTask cameraCaptureTask; // Constructor public MainPage() { InitializeComponent(); objPhotoChooser = new PhotoChooserTask(); objPhotoChooser.Completed += new EventHandler<PhotoResult>(objPhotoChooser_Completed); cameraCaptureTask = new CameraCaptureTask(); cameraCaptureTask.Completed += new EventHandler<PhotoResult>(objCameraCapture_Completed); } void objPhotoChooser_Completed(object sender, PhotoResult e) { if (e != null && e.TaskResult == TaskResult.OK) { //Take JPEG stream and decode into a WriteableBitmap object App.CapturedImage = PictureDecoder.DecodeJpeg(e.ChosenPhoto); //Delay navigation until the first navigated event NavigationService.Navigated += new NavigatedEventHandler(navigateCompleted); } } void navigateCompleted(object sender, EventArgs e) { //Do the delayed navigation from the main page this.NavigationService.Navigate(new Uri("/ImageViewer.xaml", UriKind.RelativeOrAbsolute)); NavigationService.Navigated -= new NavigatedEventHandler(navigateCompleted); } void objCameraCapture_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { //Take JPEG stream and decode into a WriteableBitmap object App.CapturedImage = PictureDecoder.DecodeJpeg(e.ChosenPhoto); //Delay navigation until the first navigated event NavigationService.Navigated += new NavigatedEventHandler(navigateCompleted); } } protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e) { e.Cancel = true; } private void image1_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { objPhotoChooser.Show(); } private void image2_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { cameraCaptureTask.Show(); }

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