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  • Python alignment of assignments (style)

    - by ikaros45
    I really like following style standards, as those specified in PEP 8. I have a linter that checks it automatically, and definitely my code is much better because of that. There is just one point in PEP 8, the E251 & E221 don't feel very good. Coming from a JavaScript background, I used to align the variable assignments as following: var var1 = 1234; var2 = 54; longer_name = 'hi'; var lol = { 'that' : 65, 'those' : 87, 'other_thing' : true }; And in my humble opinion, this improves readability dramatically. Problem is, this is dis-recommended by PEP 8. With dictionaries, is not that bad because spaces are allowed after the colon: dictionary = { 'something': 98, 'some_other_thing': False } I can "live" with variable assignments without alignment, but what I don't like at all is not to be able to pass named arguments in a function call, like this: some_func(length= 40, weight= 900, lol= 'troll', useless_var= True, intelligence=None) So, what I end up doing is using a dictionary, as following: specs = { 'length': 40, 'weight': 900, 'lol': 'troll', 'useless_var': True, 'intelligence': None } some_func(**specs) or just simply some_func(**{'length': 40, 'weight': 900, 'lol': 'troll', 'useless_var': True, 'intelligence': None}) But I have the feeling this work around is just worse than ignoring the PEP 8 E251 / E221. What is the best practice?

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  • Handling Status Bar notification

    - by MAkS
    in my app a background service starts and from that service i want to set Status bar notification, that the service has Started following is the code : Context context = getApplicationContext(); String ns = Context.NOTIFICATION_SERVICE; int icon = R.drawable.icon; CharSequence tickerText = "Hello"; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, tickerText, when); CharSequence contentTitle = "My notification"; CharSequence contentText = "Hello World!"; Intent notificationIntent = new Intent(MyService.this, MyClass.class); notificationIntent.setFlags( Intent.FLAG_ACTIVITY_NEW_TASK); PendingIntent contentIntent = PendingIntent.getActivity(this,0,notificationIntent,0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); mNotificationManager.notify(1, notification); Notification is displayed in Status bar But whin i click on that MyClass.class is not fired.And in log cat it shows "Input Manager Service Window already focused ignoring focuson ...." so plz provide solution. thanks in advance

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  • Android - Lifecycle and saving an Instance State questions

    - by The Salt
    So within my application is a form for creating a new user, with relevant details and information about the user. There's no problems there, it's just what happens when the user leaves the activity without pressing the confirm button. Here's what I want to do: If the user presses the back button, attempt to save all the data to the database and inform the user. If the activity is interrupted (ie by a phone call), save all the data into a temporary location so when the activity is at the top of the stack again, nothing appears to have changed (but the data still hasn't yet been saved to the database). If the activity gets killed for more resources when in the background, do the same as point 2 above (ie when the activity is started again, it appears that nothing has changed). If the whole application is started again (by clicking on the icon again) and there is temporary data stored from either points 2 or 3 above, navigate to the "create user" activity and display data as if nothings changed. Here's how I'm currently trying to do it: Use onDestroy() and isFinishing() functions to find when the activity is being killed, to cover point 1 above (to then try and save all data). Save all data with onSaveInstanceState into a bundle (to cover point 2 above) Does the bundle created with onSaveInstanceState survive the activity being killed for more resources, so when its recreated the previous state can be retrieved (as in point 3 above)? No idea how to implement point 4. Any help would be massively appreciated. Cheers!

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  • N-son tabbed/JsScrollbar, trying to force gif play from click of link using jquery

    - by user314286
    Hello everyone, Let me start off by stating the obvious; I am new here. That said I hope I am not violating some standard I missed by posting this. xD For several days now I've been trying to update a rather old site of mine, to which I wont link to given that the update is so drastic that the current product on which I seek your help for doesn't resemble the old site in any other way then appearance. Anywho! I am using the tabbed div and JsScrollbar created by N-son (http://www.downloadjavascripts.com/list/javasitek60/Details.aspx) and so far have only used jquery to dynamically center content on the page. My problem however is this...I have a gif on the page that acts as a background (it's not tiled) and I'd like to be able to have it so that when you click on one of the links used in n-sons tabs (EX: news) it also causes the gif to load and play through itself once. So far all my attempts at accomplishing this myself have failed and break wither the scrollbar or prevent the content from switching when you click the tabs. (Except for one failed attempt where it all worked fine except the handle for the scrollbar would vanish upon switching tabs) I hope I've been clear in this and that someone is able to help. I know it may seem like a silly question but we're all new at some point. :P If need be I'll upload what coding I have but it is not pretty. Thank you in advance.

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  • Segmentation fault when enabling optimization in a simple GTK+ application?

    - by gatopeich
    Might be that it is too late, but I find it at least curious that the following few lines seem to be causing a segmentation fault if and only when compiled with gcc's optimization, even "-O1"! settings_dialog = gtk_dialog_new_with_buttons("gatotray Settings" , NULL, 0, GTK_STOCK_CANCEL, FALSE, GTK_STOCK_SAVE, TRUE, 0); g_signal_connect(G_OBJECT(settings_dialog), "response", G_CALLBACK(gtk_widget_destroy), NULL); g_signal_connect(G_OBJECT(settings_dialog), "destroy", G_CALLBACK(settings_destroyed), NULL); GtkWidget *vb = gtk_dialog_get_content_area(GTK_DIALOG(settings_dialog)); GtkWidget *hb = gtk_hbox_new(FALSE, 3); gtk_container_add(GTK_CONTAINER(hb), gtk_label_new("Background:")); GtkWidget *cb = gtk_color_button_new(); gtk_container_add(GTK_CONTAINER(hb), cb); gtk_container_add(GTK_CONTAINER(vb), hb); This is the backtrace: (gdb) backtrace #0 0x00007ffff4d88052 in ?? () from /lib/libc.so.6 #1 0x00007ffff5304112 in g_strdup () from /lib/libglib-2.0.so.0 #2 0x00007ffff5bc799d in ?? () from /usr/lib/libgobject-2.0.so.0 #3 0x00007ffff5ba826c in g_object_new_valist () from /usr/lib/libgobject-2.0.so.0 #4 0x00007ffff5ba84f1 in g_object_new () from /usr/lib/libgobject-2.0.so.0 #5 0x00007ffff78502d5 in gtk_button_new_from_stock () from /usr/lib/libgtk-x11-2.0.so.0 #6 0x00007ffff787cc95 in gtk_dialog_add_button () from /usr/lib/libgtk-x11-2.0.so.0 #7 0x00007ffff787cd60 in ?? () from /usr/lib/libgtk-x11-2.0.so.0 #8 0x00007ffff787cf60 in gtk_dialog_new_with_buttons () from /usr/lib/libgtk-x11-2.0.so.0 #9 0x0000000000402bb9 in show_settings_dialog () at settings.c:24 #10 0x0000000000403328 in main (argc=1, argv=0x7fffffffe2b8) at gatotray.c:286 ... settings.c:24 is exactly the first line listed above, seems like "gtk_dialog_new_with_buttons" is the culprit... Versions: gcc: 4.4.3 GTK+: 2.20.1 BTW, forgot to mention that commenting out certain lines after the conflictive call prevents it from happening. Particularly the line with "gtk_container_add(GTK_CONTAINER(hb), cb);" I tried almost all suitable combinations of GtkTypes/GTK_MACROS, it makes no difference.

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  • Getting Started with Ruby & Ruby on Rails

    - by JakeTheSnake
    Some background: I'm a jack-of-all traits, one of which is programming. I learned VB6 through Excel and PHP for creating websites and so far it's worked out just fine for me. I'm not CS major or even mathematically inclined - logic is what interests me. Current status: I'm willing to learn new and more powerful languages; my first foray into such a route is learning Ruby. I went to the main Ruby website and did the interactive intro. (by the way, I'm currently getting redirected to google.com when I try the link...it's happening to other websites as well...is my computer infected?) I liked what I learned and wanted to get started using Ruby to create websites. I downloaded InstantRails and installed it; everything so far has been fine - the program starts up just fine, and I can test some Ruby code in the console. However my troubles begin when I try and view a web page with Ruby code present. Lastly, my problem: As in PHP, I can browse to the .php file directly and through using PHP tags and some simple 'echo' statements I can be on my way in making dynamic web pages. However with the InstantRails app working, accessing a .rb or .rhtml page doesn't produce similar results. I made a simple text file named 'test.rb' and put basic HTML tags in there (html, head, body) and the Ruby tags <%= and % with some ruby code inside. The web page actually shows the tags and the code - as if it's all just plain HTML. I take it Ruby isn't parsing the page before it is displayed to the user, but this is where my lack of understanding of the Ruby environment stops me short. Where do I go from here?

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  • Overlay SVG diagrams on google maps

    - by ThibThib
    Hello I would like to add an overlay image on a google map. This image is a SVG file I have generated (python with svgfig). I am using the following code if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(48.8, 2.4), 12);     // ground overlay     var boundaries = new GLatLngBounds(new GLatLng(48.283188032632829, 1.9675270369830129), new GLatLng(49.187215000000002, 2.7771877478303999));     var oldmap = new GGroundOverlay("test.svg", boundaries); map.addControl(new GSmallMapControl()); map.addControl(new GMapTypeControl()); map.addOverlay(oldmap); } Surprisingly, it works with Safari 4, but it doesn't with Firefox (with Safari 3, the background is not transparent) Does anyone has an idea on how I could overlay a SVG ? Thanks PS1: I read some works like this or the source code of swa.ethz.ch/googlemaps, but it seems that they have to use javascript code to parse the SVG and add one by one all the elements (but I did not understood all the source...) PS2: The SVG is composed of different filled paths and circles, with transparency. If there is no solution to overlay my SVG, I can use 2 alternative solutions: rasterize the SVG convert the paths and circles in GPolygons But, I do not really like the 1st solution because of the poor quality of the bitmap and the time to generate it with antialiasing. And for the 2nd solutions, the arcs, ellipses and circles will have to be decomposed into small polylines. A lot of them will be necessary for a good result. But I have around 3000 arcs and circles to draw, so...

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  • How do I get textbox to fill the column and autoscroll?

    - by Stephen Price
    I have the following code in my DataGridTemplateColumn: <Controls:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBox Text="{Binding AlternateTeacherName, Mode=TwoWay}" Style="{StaticResource InputTextBox}"/> </StackPanel> </DataTemplate> Style is: <Style x:Key="InputTextBox" TargetType="TextBox" > <Setter Property="Margin" Value="1" /> <Setter Property="MinWidth" Value="30" /> <Setter Property="BorderThickness" Value="0" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="VerticalAlignment" Value="Center" /> <Setter Property="TextAlignment" Value="Left" /> <Setter Property="HorizontalAlignment" Value="Stretch" /> Problem I'm getting is that the textbox fills the column width correctly (including when you resize it) but if I type into the textbox the cursor is not visible when it reaches the end of the line. I'd like the text to scroll off the left so that the current text is still visible. thanks

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  • Having trouble plugging jQuery FullCalendar into Squarespace page

    - by ellenchristine
    When I test the fullcalendar widget locally, it works fine. However, when I try to integrate it with Squarespace, it doesn't show up. Here is what is in my head tag: <link rel='stylesheet' type='text/css' href='storage/scripts/fullcalendar.css' /> <script type='text/javascript' src='storage/scripts/jquery.js'></script> <script type='text/javascript' src='storage/scripts/fullcalendar.js'></script> <script type='text/javascript'> $(document).ready(function() { // page is now ready, initialize the calendar... $('#calendar').fullCalendar({ aspectRatio:2 }) }); </script> I have this in my body tag: <div id="calendar" style="width:500px; height:330px; background-color:#CCCCCC;"></div> The div displays but the calendar doesn't appear at all. I can't figure out why this isn't working! The calendar should definitely fit in the div space (at least it does locally). I've used jQuery with Squarespace before, and I don't see where my error is.

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  • Cancel page forward/back hotkeys in Firefox with Greasemonkey

    - by Stimulating Pixels
    First the background: In Firefox 3.6.3 on Mac OS X 10.5.8 when entering text into a standard the hotkey combination of Command+LeftArrow and Command+RightArrow jump the cursor to the start/end of the current line, respectively. However, when using CKEditor, FCKEditor and YUI Editor, Firefox does not seem to completely recognize that it's a text area. Instead, it drops back to the default function for those hotkeys which is to move back/forward in the browser history. After this occurs, the text in the editor is also cleared when you return to the page making it very easy to loose whatever is being worked on. I'm attempting to write a greasemonkey script that I can use to capture the events and prevent the page forward/back jumps from being executed. So far, I've been able to see the events with the following used as a .user.js script in GreaseMonkey: document.addEventListener('keypress', function (evt) { // grab the meta key var isCmd = evt.metaKey; // check to see if it is pressed if(isCmd) { // if so, grab the key code; var kCode = evt.keyCode; if(kCode == 37 || kCode == 39) { alert(kCode); } } }, false ); When installed/enabled, pressing command+left|right arrow key pops an alert with the respective code, but as soon as the dialog box is closed, the browser executes the page forward/back move. I tried setting a new code with evt.keyCode = 0, but that didn't work. So, the question is, can this Greasemonkey script be updated so that it prevents the back/forward page moves? (NOTE: I'm open to other solutions as well. Doesn't have to be Greasemonkey, that's just the direction I've tried. The real goal is to be able to disable the forward/back hotkey functionality.)

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  • How do I start up an NSRunLoop, and ensure that it has an NSAutoreleasePool that gets emptied?

    - by Nick Forge
    I have a "sync" task that relies on several "sub-tasks", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requirements of NSManagedObjectContexts, I need every one of these sub-tasks to execute on the same thread. Due to the amount of processing being done in some of these tasks, I need them to be on a background thread. At the moment, I'm launching a new thread by doing this in my singleton SyncEngine object's -init method: [self performSelectorInBackground:@selector(initializeSyncThread) withObject:nil]; The -initializeSyncThread method looks like this: - (void)initializeSyncThread { self.syncThread = [NSThread currentThread]; self.managedObjectContext = [(MyAppDelegate *)[UIApplication sharedApplication].delegate createManagedObjectContext]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; } Is this the correct way to start up the NSRunLoop for this thread? Is there a better way to do it? The run loop only needs to handle 'performSelector' sources, and it (and its thread) should be around for the lifetime of the process. When it comes to setting up an NSAutoreleasePool, should I do this by using Run Loop Observers to create the autorelease pool and drain it after every run-through?

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  • Is there a tag in XHTML that you can put anywhere in the body - even inside TABLE elements?

    - by Iain Fraser
    I would like to be able to place an empty tag anywhere in my document as a marker that can be addressed by jQuery. However, it is important that the XHTML still validates. To give you a bit of background as to what I'm doing: I've compared the current and previous versions of a particular document and I'm placing markers in the html where the differences are. I'm then intending to use jQuery to highlight the parent block-level elements when highlightchanges=true is in the URL's query string. At the moment I'm using <span> tags but it occurred to me that this sort of thing wouldn't validate: <table> <tr> <td>Old row</td> </tr> <span class="diff"></span><tr> <td>Just added</td> </tr> </table> So is there a tag I can use anywhere? Meta tag maybe? Thanks for your help! Iain

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  • NSMutableDictionary isn't stick around long enough

    - by Sean Danzeiser
    Sorry, beginner here . . . So I create an NSMutableDictionary in my app delegate when the application launches, and then later pass it on to a view controller, as it contains options for the VC like a background image, a url I want to parse, etc. Anyway, i wrote a custom init method for the VC, initWithOptions, where I pass the dictionary on. I'm trying to use this dictionary later on in other methods - so I created a NSMutableDictionary property for my VC and am trying to store the passed options dictionary there. However, when I go to get the contents of that property in later methods, it returns null. If i access it from the init method, it works. heres some sample code: -(id)initWithOptions:(NSMutableDictionary *)options { self = [super init]; if (self) { // Custom initialization self.optionsDict = [[NSMutableDictionary alloc]initWithDictionary:options]; NSLog(@"dictionary in init method %@",self.optionsDict); that NSLog logs the contents of the dictionary, and it looks like its working. then later when I do this: - (void)viewDidLoad { SDJConnection *connection = [[SDJConnection alloc]init]; self.dataArray = [connection getEventInfoWithURL:[dict objectForKey:@"urlkey"]]; NSLog(@"dictionary in connection contains: %@", [dict objectForKey:@"urlkey"]); [_tableView reloadData]; the dictionary returns null. Ive tried adjusting the property attributes, and it didn't work with either strong or retain. Any ideas?? THANKS!!

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  • CSS being ignored in IE & FFox but not Chrome

    - by Grant
    Hi, i am styling a navigation menu using the following css. I have found that it works perfectly in chrome but absolutely none of the css is beign applied in firefox or IE. Is there something obvious that i havent done or have done here? <style type="text/css"> #ddm { margin: 0; padding: 0; } #ddm li { float: left; list-style: none; font: 8pt Tahoma, Geneva, sans-serif; } #ddm li a { display: block; padding: 5px 12px; text-decoration: none; border-right: 1px solid white; width: 70px; white-space: nowrap; color:Red; border: none; } #ddm li a:hover { color:White; background-color:#444444; } #ddm li ul { margin: 0; padding: 0; position: absolute; visibility: hidden; } #ddm li ul li { float: none; display: inline } #ddm li ul li a { width: auto; } #ddm li ul li a:hover { } </style> <ul id="ddm"> <li> <ul> <li><a href="#">test 1</a></li> <li><a href="#">test 2</a></li> </ul> </li> </ul>

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  • Delphi: Problems with TList of Frames

    - by Dan Kelly
    I'm having a problem with an interface that consists of a number of frames (normally 25) within a TScrollBox. There are 2 problems, and I am hoping that one is a consequence of the other... Background: When the application starts up, I create 25 frames, each containing approx. 20 controls, which are then populated with the default information. The user can then click on a control to limit the search to a subset of information at which point I free and recreate my frames (as the search may return < 25 records) The problem: If I quit the application after the initial search then it takes approx. 5 seconds to return to Delphi. After the 2nd search (and dispose / recreate of frames) it takes approx. 20 seconds) Whilst I could rewrite the application to only create the frames once, I would like to understand what is going on. Here is my create routine: procedure TMF.CreateFrame(i: Integer; var FrameBottom: Integer); var NewFrame: TSF; begin NewFrame := TSF.Create(Self); NewFrame.Name := 'SF' + IntToStr(i); if i = 0 then NewSF.Top := 8 else NewSF.Top := FrameBottom + 8; FrameBottom := NewFrame.Top + NewFrame.Height; NewFrame.Parent := ScrollBox1; FrameList.Add(NewFrame); end; And here is my delete routine: procedure TMF.ClearFrames; var i: Integer; SF: TSF; begin for i := 0 to MF.FrameList.Count -1 do begin SF := FrameList[i]; SF.Free; end; FrameList.Clear; end; What am I missing?

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  • Seperate html pages for each screen in Jquery mobile

    - by vrs
    I am newbie to Jquery Mobile, so far what ever examples i searched contains only one html page for whole application, with multipe div tags where each page/screen is defined as div tag with data-role as page with some header and footers optionally. Based on user actions, we are hiding some div's(pages) and showing only expected page. Also, this multi-page template seems to be standard design, as written by some blogs. Are there any other designing ways? what I would like to have is multipe html pages, for ex one for login, one for home, one for contact etc. Other wise it is difficult to understand/code/debug issues, especially people from Java background like me.So, what I want is some kind of MVC design with JQueryMobile, like each view/screen as sepearate html associated with one js (Controller). Can we have multiple html pages in JqueryMobile app? If possible how to pass data/ maintain session between them? Any samples are most welcome. Thanks In Advance. Note: Also I don't want server side includes, may app contains 10 to 15 screens, each page will make a webservice call and fetch some data and map it to UI.

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  • how can i store value in button at runtime?

    - by SHASHANK
    Hello all I have a problem i have some dynamic button.and i want to store integer value in that. and get that value on that click event of that button how can i achieve it thanks in advance shashank DataView dv = new DataView(dtCat, "PK_CATEGORY_ID IN(" + categoryIds.ToString() + "0)", "PK_CATEGORY_ID", DataViewRowState.CurrentRows); foreach (DataRowView rr in dv) { //MessageBox.Show(rr[0].ToString() + "------------" + rr[1].ToString()); Button b2 = new Button(); //b2.Name = rr[0].ToString(); b2.Name = ""; b2.Height = 200; b2.Width = 200; b2.Margin = new Thickness(0, -100, 0, 0); b2.HorizontalAlignment = HorizontalAlignment.Left; b2.Content = rr[1].ToString(); b2.Background = System.Windows.Media.Brushes.Pink; b2.Click += new RoutedEventHandler(b2_Click); btncanvas.Children.Add(b2); Canvas.SetLeft(b2, b2.Width * i); i = i + 1; MessageBox.Show(rr[0].ToString()); b2.Tag = rr[0].ToString(); } void b2_Click(object sender, RoutedEventArgs e) { Button clicked = (Button)sender; categoryname = clicked.Name; }

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  • GWT : Internet Explorer transparency issue

    - by dindeman
    This post concerns only IE. The last line of the following code is causing the issue. int width = 200; int height = 200; int overHeight = 40; AbsolutePanel absPanel = new AbsolutePanel(); absPanel.setSize(width + "px", height + "px"); SimplePanel underPanel = new SimplePanel(); underPanel.setWidth(width + "px"); underPanel.setHeight(height + "px"); underPanel.getElement().getStyle().setBackgroundColor("red"); SimplePanel overPanel = new SimplePanel(); overPanel.setWidth(width + "px"); overPanel.setHeight(overHeight + "px"); overPanel.getElement().getStyle().setBackgroundColor("black"); //Setting the IE opacity to 20% on the black element in order to obtain the see through effect. overPanel.getElement().getStyle().setProperty("filter", "alpha(opacity=20)"); absPanel.add(underPanel, 0, 0); absPanel.add(overPanel, 0, 0); RootPanel.get("test").add(absPanel); //The next line causes the problem. absPanel.getElement().getStyle().setProperty("filter", "alpha(opacity=100)"); So basically this code should display a red square of 200px by 200px (see underPanel in the code) and on top of it a black rectangle of 200px by 40px (see overPanel in the code). However the black rectangle is partially see through since its transparency is set to 20%, therefore it should appear in red, but of a darker red than the rectangle sitting under since it is actually a faded black item. Some rendering problem occurs because of the last line of code that sets the opacity of the containing AbsolutePanel to 100% (which in theory should not affect the visual result). Indeed in that case the panel lying over remains still see through but straight through the background colour of the page! It's like if the panel sitting under was not there at all... Any ideas? This is under GWT 2.0 and IE7.

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  • Drupal Views api, add simple argument handler

    - by LanguaFlash
    Background: I have a complex search form that stores the query and it's hash in a cache. Once the cache is set, I redirect to something like /searchresults/e6c86fadc7e4b7a2d068932efc9cc358 where that big long string on the end is the md5 hash of my query. I need to make a new argument for views to know what the hash is good for. The reason for all this hastle is because my original search form is way to complex and has way to many arguments to consider putting them all into the path and expecting to do the filtering with the normal views arguments. Now for my question. I have been reading views 2 documentation but not figuring out how to accomplish this custom argument. It doesn't seem to me like this should be as hard as it seems to me like it must be. Leaving aside any knowledge of the veiws api, it would seem that all I need is a callback function that will take the argument from the path as it's only argument and return a list of node id's to filter to. Can anyone point me to a solution or give me some example code? Thanks for your help! You guys are great. PS. I am pretty sure that my design is the best I can come up with, lets don't get off my question and into cross checking my design logic if we can help it.

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  • Free Memory Occupied by Std List, Vector, Map etc

    - by Graviton
    Coming from a C# background, I have only vaguest idea on memory management on C++-- all I know is that I would have to free the memory manually. As a result my C++ code is written in such a way that objects of the type std::vector, std::list, std::map are freely instantiated, used, but not freed. I didn't realize this point until I am almost done with my programs, now my code is consisted of the following kinds of patterns: struct Point_2 { double x; double y; }; struct Point_3 { double x; double y; double z; }; list<list<Point_2>> Computation::ComputationJob(list<Point_3> pts3D, vector<Point_2> vectors) { map<Point_2, double> pt2DMap=ConstructPointMap(pts3D); vector<Point_2> vectorList = ConstructVectors(vectors); list<list<Point_2>> faceList2D=ConstructPoints(vectorList , pt2DMap); return faceList2D; } My question is, must I free every.single.one of the list usage ( in the above example, this means that I would have to free pt2DMap, vectorList and faceList2D)? That would be very tedious! I might just as well rewrite my Computation class so that it is less prone to memory leak. Any idea how to fix this?

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  • Calculate rotation between two Vector2s around a pivot

    - by Nick
    Hello all. After a good long Sunday google I am going to have to hang my head in shame and ask the question... What I have is a pivot vector2, a "Previous" vector2 and a "Current" vector2. I would like to be able to calculate the rotation in radians between them. A slight complication is the fact that the pivot may moved between previous and current but ill deal with the offsetting as a separate issue if you don't have the time to bring that into the fold. To clarify, an object which has two vectors, a pivot and a base ... the pivot sitting in the centre and the base at the bottom is rotated around an external pivot. I need to work out the rotation of the object itself around its centre using the two mentioned vectors. Very big thanks to anyone that can help. Background to problem I have a game where an object is rotated around an external pivot. By using using two points (one in the centre, one at the base of the object) I am wanting to to work out the rotation that needs to be applied to the objects sprite around its centre to conform to the larger rotation that has been applied.

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  • How to secure login and member area with SSL certificate?

    - by citronas
    Background: I have a asp.net webapplication project that should contain a public and a member area. Now I want to implement a SSL decription to secure communication between the client and the server. (In the university we have a unsecured wireless network and you can use a wlan sniffer to read username/password. I do not want to have this security problem for my application, so I thought of a ssl decription) The application is running on a IIS 7.5. It it possible to have one webapp that has unsecured pages (like the public area) and a secured area (like the member area, which requires a login)? If yes, how can I relealise the communication between these too areas? Example: My webapp is hosted on http://foo.abc. I have pages like http://foo.abc/default.aspx and http://foo.abc/foo.aspx. In the same project is page like /member/default.aspx which is protected by a login on the page http://foo.abc/login.aspx. So I would need to implement SSL for the page /login.aspx and all pages in /member/ How can I do that? I just found out how to create SSL certificates in IIS 7.5 and how to add such a binding to a webapp. How how can I tell my webapp which page should be called with https and not with http. What is the best practise there?

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  • .NET 4.0 Forms Authentication change?

    - by James Koch
    I'm seeing some new behavior in Forms Authentication after upgrading to .NET 4.0. This occurs only on IIS 6, not on 7. Background - In web.config, we configure Forms Authentication, and then use <authorization tags to globally deny anonymous/unauthenticated users access. Then we explicitly allow access to a login.aspx page using a <location tag. Generally, this works fine, as it did when we were on .NET 2.0 (3.5). The issue only occurs when we visit the root path of the site, ie "http://myserver/". Our default document is configured in IIS to be login.aspx. Under .NET 4.0, upon visiting that URL, we're redirected to "http://myserver/login.aspx?ReturnUrl=/". If you log in from here, you're logged in and returned back at the log in page (yuck). Just wanted to post this here to see if anyone else is experiencing this. It's not listed on any "breaking changes" documentation I've been able to find. Either I'm missing something, or the UrlAuthorization module has changed and is no longer "smart" about IIS default documents.

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  • "Exclusive" DirectDraw palette isn't actually exclusive

    - by CyberShadow
    We're maintaining an old video game that uses a full-screen 256-color graphics mode with DirectDraw. The problem is, some applications running in the background sometimes try to change the system palette while the game is running, which results in corrupted graphics. We can (sometimes) detect when this happens by processing the WM_PALETTECHANGED message. A few update versions ago we added logging (just log the window title/class/process name), which helped users identify offending applications and close them. MSN Live Messenger was a common culprit. The problem got worse when we found out that Windows Vista (and 7) does it "by itself". The WM_PALETTECHANGED parameters point towards CSRSS and the desktop window. In Vista, a workaround that often worked was to open any folder (Computer, Documents, etc.) and leave it open while running the game. Sounds ridiculous, but it worked - in most cases. In Windows 7, not even this workaround worked any more. Users found that stopping some services (Windows Update and the indexing service) also resolved the problem on some configurations. Some time ago I just started trying random things in hope of finding a solution. I found that setting the GDI palette (using Create/SelectPalette) before setting the DirectDraw palette (using IDirectDrawPalette::SetEntries) would restore the palette after it became corrupted (WM_PALETTECHANGED handler). SetSystemPaletteUse and calling SetPalette on the primary surface helped some more. However, there is still perceivable flickering when an application tries to steal the palette, which is especially prominent during fades. Question: is there a way to get a "real" exclusive palette, which completely disallows other applications changing the Windows palette as long as our game retains focus?

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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