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  • SSH not working after installing SVN server on Debian

    - by sLIDe
    Today I had to install SVN server on my Debian server. I used this tutorial (only I didn't do anything to connect to SVN through file://, http:// or https://, only svn:// and svn+ssh://). After I installed SVN server and configured it after that tutorial, I tried to connect to it. I could connect to it using svn:// protocol, but when I tried to connect using svn+ssh:// protocol, my servers SSH stopped responding. Even after I stopped SVN server and restarted SSH server I can't connect to it.

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  • How come i7 (desktop) dominates Xeon (server)?

    - by grant tailor
    I have been using this performance benchmark results http://www.cpubenchmark.net/high_end_cpus.html to select what CPUs to use on my web server and to my surprise...looks like i7 CPUs dominates the list pushing Xeon CPUs into the bush. Why is this? Why is Intel making the i7 perform better than the Xeon. Are Desktop CPUs supposed to perform better than server grade Xeon CPUs? I really don't get this and will like to know what you think or why this is so. Also i am thinking about getting a new web server and thinking between the i7-2600 VS the Xeon E3-1245. The i7-2600 is higher up in the performance benchmark but i am thinking the Xeon E3-1245 is server grade...so what do you guys think? Should i go for the i7-2600? Or is the Xeon E3-1245 a server grade CPU for a reason?

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  • Redirect all ports to my server in a simple way

    - by Dorian
    I have a server with SSH access (on port 22 and 443). My ISP block everything except ports 80 and 443. I there a simple way to make everything go to my server (via SSH) then return the response via the same SSH connection, but in a way I can use all the ports in my client. Like : Me ? SSH connection ? My server ? request ? Server ? My server ? Me It's like a VPN but I don't have any port available for a VPN (443 is already taken by SSH).

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  • Configure firewalld for OpenVPN (server-bridge) in Fedora 20

    - by rsc1975
    I've installed an OpenVPN server (server-bridge) on Fedora 20, but I cannot get it to work. I'm almost sure that It's a firewall issue. I'm trying to connect from an OSX client, but I can connect (just connect to VPN server, without access to anything) before the bridge is configured in server, however once I configure the bridge interface (using this script), then I cannot connect anymore. I've configured it as server-bridge, following these HOW-TOs from Fedora and OpenVPN Ethernet-Bridge. The firewall config is explained using iptables: iptables -A INPUT -i tap0 -j ACCEPT iptables -A INPUT -i br0 -j ACCEPT iptables -A FORWARD -i br0 -j ACCEPT However, in Fedora 20, by default, It's installed firewalld, so, Can anyone tell me the equivalent commands using firewall-cmd ? I read the firewalld guide, but It's not clear to me how to achieve it (I'm a developer, no SysAdmin). I know that I can install iptables, but I want it to work with firewalld.

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  • How come Core i7 (desktop) dominates Xeon (server)?

    - by grant tailor
    I have been using this performance benchmark results to select what CPUs to use on my web server and to my surprise, looks like Core i7 CPUs dominates the list pushing Xeon CPUs into the bush. Why is this? Why is Intel making the Core i7 perform better than the Xeon. Are Desktop CPUs supposed to perform better than server grade Xeon CPUs? I really don't get this and will like to know what you think or why this is so. Also I am thinking about getting a new web server and thinking between the i7-2600 VS the Xeon E3-1245. The i7-2600 is higher up in the performance benchmark but I am thinking the Xeon E3-1245 is server grade. What do you guys think? Should I go for the i7-2600? Or is the Xeon E3-1245 a server grade CPU for a reason?

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  • Building a Student Storage server

    - by DobotJr
    I work for a school district. I've been put in charge of building a storage server for students. A place for them to work off of from school and home. My challenge is getting this to work from home. At school they login, authenticate, and they get a mapped drive to their folder on the server (S:\fileserver\studentname). My question is how can I make this available to students at home? The server is running Windows Server 2003 R1. I've got PHP, Apache, and MySQL working together. My idea is to write a script that will "crawl" through the directory containing all of the student folders, then create an instance of every file and folder in a MySQL DB. Create a login page that will use LDAP for authentication, and once they login to the server from home, they get a page with folders a files tied to their username. Has anyone out there ever put something like this together??

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  • Installing XAMPP on a live server [on hold]

    - by Eeeearth
    I am trying to get phpMyAdmin on my live server so I can do database programming on a live server rather than a local one. I have 2 servers at the moment, one through 1&1 which is a Windows Server 2008 and through RAM-Host which is running CentOS. I am just trying to figure out what I need to do to install XAMPP on the LIVE server, as opposed to accessing through localhost, for obvious reasons. Do I install XAMPP the same way I did on my local, but on my server? Essentially I would like to access the phpmyadmin via: mydomain.com/phpmyadmin, just as I would locally using localhost/phpmyadmin. Again, sorry for any ignorance here I just can not find any information on what to do for this.

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  • Basics of SQL Server 2008 Locking

    Relational databases are designed for multiple simultaneous users, and Microsoft SQL Server is no different. However, supporting multiple users requires some form of concurrency control, which in SQL Server's case means transaction isolation and locking. Read on to learn how SQL Server 2008 implements locking.

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  • Basics of SQL Server 2008 Locking

    Relational databases are designed for multiple simultaneous users, and Microsoft SQL Server is no different. However, supporting multiple users requires some form of concurrency control, which in SQL Server's case means transaction isolation and locking. Read on to learn how SQL Server 2008 implements locking.

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  • Pinging/connecting to server.domain.local never works, but server does when the search domain is specified

    - by SuperMatt
    This is a bit of a weird one. I'm running ubuntu on a Windows domain. If I type "ping server" I can ping correctly and I can connect without any problems. It looks up my search domain (domain.local) and everything is hunky dory. Problem is when I try to ping server.domain.local. It just can't look up the server and comes back with "ping: unknown host server.domain.local" Part of me thinks that the name servers aren't set correctly, but I wonder if there is something I can do to get around it.

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  • Xcode newb -- #include can't find my file

    - by morgancodes
    I'm trying to get a third party audio library (STK) working inside Xcode. Along with the standard .h files, many of the implementation files include a file called SKINI.msg. SKINI.msg is in the same directory as all of the header files. The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. What do I need to do to get Xcode to happily include SKINI.msg? Edit: Here's the contents of SKINI.msg: /*********************************************************/ /* Definition of SKINI Message Types and Special Symbols Synthesis toolKit Instrument Network Interface These symbols should have the form: \c __SK_<name>_ where <name> is the string used in the SKINI stream. by Perry R. Cook, 1995 - 2010. */ /*********************************************************/ namespace stk { #define NOPE -32767 #define YEP 1 #define SK_DBL -32766 #define SK_INT -32765 #define SK_STR -32764 #define __SK_Exit_ 999 /***** MIDI COMPATIBLE MESSAGES *****/ /*** (Status bytes for channel=0) ***/ #define __SK_NoteOff_ 128 #define __SK_NoteOn_ 144 #define __SK_PolyPressure_ 160 #define __SK_ControlChange_ 176 #define __SK_ProgramChange_ 192 #define __SK_AfterTouch_ 208 #define __SK_ChannelPressure_ __SK_AfterTouch_ #define __SK_PitchWheel_ 224 #define __SK_PitchBend_ __SK_PitchWheel_ #define __SK_PitchChange_ 49 #define __SK_Clock_ 248 #define __SK_SongStart_ 250 #define __SK_Continue_ 251 #define __SK_SongStop_ 252 #define __SK_ActiveSensing_ 254 #define __SK_SystemReset_ 255 #define __SK_Volume_ 7 #define __SK_ModWheel_ 1 #define __SK_Modulation_ __SK_ModWheel_ #define __SK_Breath_ 2 #define __SK_FootControl_ 4 #define __SK_Portamento_ 65 #define __SK_Balance_ 8 #define __SK_Pan_ 10 #define __SK_Sustain_ 64 #define __SK_Damper_ __SK_Sustain_ #define __SK_Expression_ 11 #define __SK_AfterTouch_Cont_ 128 #define __SK_ModFrequency_ __SK_Expression_ #define __SK_ProphesyRibbon_ 16 #define __SK_ProphesyWheelUp_ 2 #define __SK_ProphesyWheelDown_ 3 #define __SK_ProphesyPedal_ 18 #define __SK_ProphesyKnob1_ 21 #define __SK_ProphesyKnob2_ 22 /*** Instrument Family Specific ***/ #define __SK_NoiseLevel_ __SK_FootControl_ #define __SK_PickPosition_ __SK_FootControl_ #define __SK_StringDamping_ __SK_Expression_ #define __SK_StringDetune_ __SK_ModWheel_ #define __SK_BodySize_ __SK_Breath_ #define __SK_BowPressure_ __SK_Breath_ #define __SK_BowPosition_ __SK_PickPosition_ #define __SK_BowBeta_ __SK_BowPosition_ #define __SK_ReedStiffness_ __SK_Breath_ #define __SK_ReedRestPos_ __SK_FootControl_ #define __SK_FluteEmbouchure_ __SK_Breath_ #define __SK_JetDelay_ __SK_FluteEmbouchure_ #define __SK_LipTension_ __SK_Breath_ #define __SK_SlideLength_ __SK_FootControl_ #define __SK_StrikePosition_ __SK_PickPosition_ #define __SK_StickHardness_ __SK_Breath_ #define __SK_TrillDepth_ 1051 #define __SK_TrillSpeed_ 1052 #define __SK_StrumSpeed_ __SK_TrillSpeed_ #define __SK_RollSpeed_ __SK_TrillSpeed_ #define __SK_FilterQ_ __SK_Breath_ #define __SK_FilterFreq_ 1062 #define __SK_FilterSweepRate_ __SK_FootControl_ #define __SK_ShakerInst_ 1071 #define __SK_ShakerEnergy_ __SK_Breath_ #define __SK_ShakerDamping_ __SK_ModFrequency_ #define __SK_ShakerNumObjects_ __SK_FootControl_ #define __SK_Strumming_ 1090 #define __SK_NotStrumming_ 1091 #define __SK_Trilling_ 1092 #define __SK_NotTrilling_ 1093 #define __SK_Rolling_ __SK_Strumming_ #define __SK_NotRolling_ __SK_NotStrumming_ #define __SK_PlayerSkill_ 2001 #define __SK_Chord_ 2002 #define __SK_ChordOff_ 2003 #define __SK_SINGER_FilePath_ 3000 #define __SK_SINGER_Frequency_ 3001 #define __SK_SINGER_NoteName_ 3002 #define __SK_SINGER_Shape_ 3003 #define __SK_SINGER_Glot_ 3004 #define __SK_SINGER_VoicedUnVoiced_ 3005 #define __SK_SINGER_Synthesize_ 3006 #define __SK_SINGER_Silence_ 3007 #define __SK_SINGER_VibratoAmt_ __SK_ModWheel_ #define __SK_SINGER_RndVibAmt_ 3008 #define __SK_SINGER_VibFreq_ __SK_Expression_ } // stk namespace And here's what the compiler said: CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ com.apple.compilers.gcc.4_2 cd /Users/morganpackard/Desktop/trashme/StkCompile setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=30000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-generated-files.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-own-target-headers.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-all-target-headers.hmap -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-project-headers.hmap -F/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator -I/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator/include -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources/i386 -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources -include /var/folders/dx/dxSUSyOJFv0MBEh9qC1oJ++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/StkCompile_Prefix-bopqzvwpuyqltrdumgtjtfrjvtzb/StkCompile_Prefix.pch -c "/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" -o /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:33:21: error: SKINI.msg: No such file or directory /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp: In member function 'virtual void stk::BandedWG::controlChange(int, stk::StkFloat)': /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:326: error: '__SK_BowPressure_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:342: error: '__SK_AfterTouch_Cont_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:349: error: '__SK_ModWheel_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:357: error: '__SK_ModFrequency_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:359: error: '__SK_Sustain_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:363: error: '__SK_Portamento_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:367: error: '__SK_ProphesyRibbon_' was not declared in this scope

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  • Visual Studio build fails: unable to copy exe-file from obj\debug to bin\debug

    - by Nailuj
    This is a question asked before, both here on Stack Overflow and other places, but none of the suggestions I've found this far has helped me, so I just have to try asking a new question. Scenario: I have a simple Windows Forms application (C#, .NET 4.0, Visual Studio 2010). It has a couple of base forms that most other forms inherit from, it uses Entity Framework (and POCO classes) for database access. Nothing fancy, no multi-threading or anything. Problem: All was fine for a while. Then, all out of the blue, Visual Studio failed to build when I was about to launch the application. I got the warning "Unable to delete file '...bin\Debug\[ProjectName].exe'. Access to the path '...bin\Debug\[ProjectName].exe' is denied." and the error "Unable to copy file 'obj\x86\Debug\[ProjectName].exe' to 'bin\Debug\[ProjectName].exe'. The process cannot access the file 'bin\Debug\[ProjectName].exe' because it is being used by another process." (I get both the warning and the error when running Rebuild, but only the error when running Build - don't think that is relevant?) I understand perfectly fine what the warning and error message says: Visual Studio is obviously trying to overwrite the exe-file while it the same time has a lock on it for some reason. However, this doesn't help me find a solution to the problem... The only thing I've found working is to shut down Visual Studio and start it again. Building and launching then works, untill I make a change in some of the forms, then I have the same problem again and have to restart... Quite frustrating! As I mentioned above, this seems to be a known problem, so there are lots of suggested solutions. I'll just list what I've already tried here, so people know what to skip: Creating a new clean solution and just copy the files from the old solution. Adding the following to the following to the project's pre-build event: if exist "$(TargetPath).locked" del "$(TargetPath).locked"   if not exist "$(TargetPath).locked" if exist "$(TargetPath)" move "$(TargetPath)" "$(TargetPath).locked" Adding the following to the project properties (.csproj file): <GenerateResourceNeverLockTypeAssembliestrue</GenerateResourceNeverLockTypeAssemblies However, none of them worked for me, so you can probably see why I'm starting to get a bit frustrated. I don't know where else to look, so I hope somebody has something to give me! Is this a bug in VS, and if so is there a patch? Or has I done something wrong, do I have a circular reference or similar, and if so how could I find out? Any suggestions are highly appreciated :)

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  • Concatenate & Minify JS on the fly OR at build time - ASP.NET MVC

    - by Charlino
    As an extension to this question here Linking JavaScript Libraries in User Controls I was after some examples of how people are concatinating & minifying javascript on the fly OR at build time. I would also like to see how it then works into your master pages. I don't mind page specific files being minified and linked inidividually as they currently are (see below) but all the js files on the main master page (I have about 5 or 6) I would like concatenated and minified. Bonus points for anyone who also incorporates CSS concatenation & minification! :-) Current master page with the common js files that I would like concatenated & minified: <%@ Master Language="C#" Inherits="System.Web.Mvc.ViewMasterPage" %> <head runat="server"> ... BLAH ... <asp:ContentPlaceHolder ID="AdditionalHead" runat="server" /> ... BLAH ... <%= Html.CSSBlock("/styles/site.css") %> <%= Html.CSSBlock("/styles/jquery-ui-1.7.1.css") %> <%= Html.CSSBlock("/styles/jquery.lightbox-0.5.css") %> <%= Html.CSSBlock("/styles/ie6.css", 6) %> <%= Html.CSSBlock("/styles/ie7.css", 7) %> <asp:ContentPlaceHolder ID="AdditionalCSS" runat="server" /> </head> <body> ... BLAH ... <%= Html.JSBlock("/scripts/jquery-1.3.2.js", "/scripts/jquery-1.3.2.min.js") %> <%= Html.JSBlock("/scripts/jquery-ui-1.7.1.js", "/scripts/jquery-ui-1.7.1.min.js") %> <%= Html.JSBlock("/scripts/jquery.validate.js", "/scripts/jquery.validate.min.js") %> <%= Html.JSBlock("/scripts/jquery.lightbox-0.5.js", "/scripts/jquery.lightbox-0.5.min.js") %> <%= Html.JSBlock("/scripts/global.js", "/scripts/global.min.js") %> <asp:ContentPlaceHolder ID="AdditionalJS" runat="server" /> </body> Used in a page like this (which I'm happy with): <asp:Content ID="signUpContent" ContentPlaceHolderID="AdditionalJS" runat="server"> <%= Html.JSBlock("/scripts/pages/account.signup.js", "/scripts/pages/account.signup.min.js") %> </asp:Content> EDIT: What I'm using now Since asking this question, Microsoft have released their own JS & CSS compression library called Microsoft AJAX Minifier, I'd definitely recommend checking it out. It includes MSBuild tasks which are the duck's nuts.

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  • Connect MS Project 2010 to MS Project Server 2010.

    - by Nelson R
    Hello everyone, I am trying to get a tutorial or step by step instructions on how to connect MS Project 2010 to MS Project Server 2010. I have installed Server 2008 R2 (64 bit), Sharepoint 2010, and Project 2010 on my server and created a new site using the project 2010 template. I am now trying to connect my stand alone Project 2010 to that site for updates and such. I tried the File-Info-Manage accounts option and it comes up with "Could not retrieve server initialization data." I cannot find a step by step tutorial to set it up or to trouble shoot the error message. Any hints or good resources would be much appreciated.

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