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  • build a chrome extension in order to upload images (from clipboard)

    - by dayscott
    I wanted to write a simple chrome extension in order to substitute the following sequence of steps which i have to do very often for university: make screenshot of something edit screenshot in Paint save unnamend.png to harddrive upload unnamed.png to imageshack.us/pic-upload.de or any other website share link of image with others. I don't care which image upload service to use, i just want automize this use-case in order to save time (I already red and did a getting-started chrome extension and checked out their API, but that's it, this page: http://farter.users.sourceforge.net/blog/2010/11/20/accessing-operating-system-clipboard-in-chromium-chrome-extensions/ seemed useful, but i couldn't make it overwrite my systems clipboard - moreover i can't find a tutorial which helps me further).

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  • function file_exists not working in php

    - by Rakesh R Nair
    I have been trying to find if a file_exist in the directory. If not i want to use a different image. But as i am using the file_exists function it always returns false. The code i used is while($r=mysql_fetch_row($res)) { if(!file_exists('http://localhost/dropbox/lib/admin/'.$r[5])) { $file='http://localhost/dropbox/lib/admin/images/noimage.gif'; } else $file='http://localhost/dropbox/lib/admin/'.$r[5];} But the function always return false even if the file exits. I checked that by using <img src="<?php echo 'http://localhost/dropbox/lib/admin/'.$r[5]; ?>" /> This displayed the image correctly. Please Someone Help Me

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  • Illegal offset type

    - by BFTrick
    Hello, I am having trouble uploading a file through php. I check the file type at the beginning of the process and I get an error. This is the error I am getting: Warning: Illegal offset type in /balblabla/DBfunctions.inc.php on line 183 This is the printed out $_FILES var Array ( [Picture] = Array ( [name] = JPG.jpg [type] = image/jpeg [tmp_name] = /tmp/phpHlrNY8 [error] = 0 [size] = 192221 ) ) Here is the segment of code I am using that is giving me issues: function checkFile($file, $type) { if( in_array($_FILES[$file]['type'], $type) ){ // <--- LINE 183 return true; }//if return false; } // end checkFile() This is the line of code that calls the function if( checkFile( $_FILES['Picture'], array("image/jpeg") ) == true ){ //do stuff }// end if I have used this piece of code on dozens of websites on my own server so i am guessing that this is some different configuration option. How can i modify my code so that it works on this different server?

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  • Produce high-quality, custom-size thumbnails from Office documents on Windows?

    - by Edwin
    Hi, What do you think would be the best way to produce custom size image thumbnail from MS Office documents (doc, xls and ppt) on Windows with native code (means all means besides .NET/JAVA)? My current research result: IExtractImage COM. Problem: The size of the generated result is fixed and low quality, and you can't be sure all the source documents contain the thumbnails. Use a programmable virtual printer to print the specified page, and the printer must support image output, any good suggestion for this? What else would you suggest? thanks!

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  • why does $.ajax(..) not work for me?

    - by dr jerry
    I'm running jquery from a file. And I'm trying to load a svg file from my localhost to populate a svg canvas. However that does not work as expected. What I do from filesystem: $.ajax({ url: url , timeout: 1000, complete: function(xml) { alert('complete'); }, success: function(xml, status, xreq) { alert('success'); }, error: function() { alert('error'); } }); the url reads: http://localhost/image.svg, when I read this url directly from an addressbar from the browser, the pages remains white but the pagesource displays the source of image.svg. Debugging the $.ajax code above, reveals that the success: method is hit, but xml response remains empty. Any help is greatly appreciated. regards, jeroen.

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  • How to add jquery lightbox to content added to page via ajax?

    - by laurenmichell
    I am loading a gallery onto a page using the Instagram API. The AJAX looks something like this $.ajax ({ type: 'GET', dataType: 'jsonp', cache: false, url: 'https://api.instagram.com/v1/tags/food/media/recent?client_id='+instagramCID, success: function(data) { for (i in data.data) { $('.instagram').append('<div class="instagram-placeholder"><a href="' + data.data[i].images.standard_resolution.url + '" title="Photo via '+ data.data[i].user.username +' on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="' + data.data[i].images.thumbnail.url +'"/></a></div>'); } } }); The HTML renders something like this after the AJAX has loaded the content to the page: <a href="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_7.jpg" title="Photo via washingtonwoman on Instagram" rel="lightbox[gallery]"><img class="instagram-image" src="http://distilleryimage1.instagram.com/5184cfc4754211e181bd12313817987b_5.jpg"></a> I know I need to load lightbox after the dynamic content is added to the page, but can't seem to figure out how to do that. All the other advice I've tried from stackoverflow has created crazy recursiveness that has crashed my browser. Using this jquery lightbox plugin: http://leandrovieira.com/projects/jquery/lightbox/

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  • Custom HorizontalFieldManager menu not showing

    - by BLeB
    I have created a class that extends HorizontalFieldManager so that I can display a label and an image on the same line with the label to the left and the image to the right. I want the user to be able to interact with the hfm as if it were a single field. I have everything working (focus, click action, etc) except the menu. When I press the menu button makeMenu and makeContextMenu are not called. How do I make it so that the correct menu shows when the menu button is clicked and focus is on the hfm? Am I going about this the wrong way?

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  • Open source jigsaw piece generator

    - by codecowboy
    Hi, Does anyone know of a C-based open source class / framework which can generate a random jigsaw puzzle from an image or generate a random puzzle template which could then be applied to an image? The puzzle pieces must have male and female notches/holes. There should be more than one template so that the puzzle does not become too easy. The target system is iOS / Mac. If not, how would you approach this problem? The puzzle pieces should be as close to a real jigsaw piece shape as possible and the system must be dynamic so that the user can use their own photos or download photos. thanks!

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • jQuery action being called when selector isn't met?

    - by dougoftheabaci
    I've been working on a prototype for a client's web site and I've run into a rather significant snag. You can view the prototype here. As you can see, the way it works is you can scroll a set of slides horizontally and, by clicking one, open a stack containing yet more slides. If you then click again on an image in that stack it opens up a lightbox. Clicking on another stack or the close button will close that stack (and open another, as case may be). That all works great. However you get some weird behavior if you do the following: Click to open any stack. Click to open an image's light box (this works best if you click on the image that's level with the main list). Close the light box and the stack either by clicking the close button or clicking on another stack. Click back to the first stack. Instead of reopening the stack, you get the lightbox. This confuses me as the light box should only ever be called if there is a class on the containing UL and that class is removed when the lightbox is closed. I've checked and double-checked this, it's definitely missing. Here are the respective functions: $("ul.hide a.lightbox").live("click",function(){ $("ul.show").removeClass("show").addClass("hide"); $(this).parent().parent().removeClass("hide").addClass("show"); $("ul.hide").animate({opacity: 0.2}); $("ul.show").animate({opacity: 1}); $("#next").animate({opacity: 0.2}); $("#prev").animate({opacity: 0.2}); return false; }); $("ul.show a.lightbox").live("click",function(){ $(this).fancybox().trigger("click"); return false; }); As you can see, in order for the lightbox to be called the containing UL has to have the class of show. However, if you check it with Firebug it won't. For those who are curious, the added .trigger("click"); is because the lightbox will require a double-click to launch otherwise. Any idea how I can fix this?

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  • Silverlight/WPF: Retreiving the size of a `UIElement` once it has been rendered on screen

    - by ondesertverge
    I have the following simple piece of code: var canvas = new Canvas(); foreach (var ztring in strings) { var textblock = new TextBlock(); textblock.Text = ztring; panel.Children.Add(textblock); textblock.Measure(infiniteSize); } At this point I would expect any of the size properties (Height/Width, ActualHeight/ActualWidth, DesiredSize, RenderSize) to give me the size of the textblock. None of them do. ActualHeight always gives 16.0 no matter what size font. ActualWidth changes according to the text length but not the font size. I change the font size on the parent container and not the TextBlock itself. I feel like I am missing some basic element of understanding the manipulation of silverlight elements from within the codebehind. The question is: how do I get the real actual pixel size of my TextBlock?

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  • Ruby-Graphwiz does not render png

    - by auralbee
    I just tried the ruby-graphwiz gem (http://github.com/glejeune/Ruby-Graphviz). I followed the instructions (installed Graphwiz, gem and dependencies) and tried the example from the Github page. Unfortunately I am not able to render any output image (png,dot). # Create a new graph g = GraphViz.new( :G, :type => :digraph ) # Create two nodes hello = g.add_node( "Hello" ) world = g.add_node( "World" ) # Create an edge between the two nodes g.add_edge( hello, world ) # Generate output image g.output( :png => "hello_world.png" ) When I run the skript from the console I get no error message but also no output as expected. What could be the problem? Folders have read/write access for everybody. Thanks in advance. By the way, I´m working on a Mac (Leopard 10.6).

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  • Differentiate A Section/Portion of 3D object From Other Parts

    - by Ramshad
    I am trying to write a WPF windows application that dynamically creates a 3 D object for an existing 3D Image. The senerio is as follows. Mark the points randomly on the existing 3D Image. Create a 3D object based on the points already marked. Check the below Sample Screenshots. Screenshot 1 and Screenshot 2 I am successfully able to load the 3D file to the WPF form. And was able to perform the rotation using TrackballDecorator 3D Tools library. I have just read this related post. however i didn't get it exactly :) So,can you suggest some efficient methods to achieve it.

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  • Is there a variable in Rails that equates to the template that is being rendered?

    - by Sean Ahrens
    I can do request.path_parameters['controller'] and request.path_parameters['action'], but is there anything like request.path_parameters['template'] so I can discern which template file (such as index.html.erb) is being rendered? I'm writing a method that automatically sets the body id to the template being rendered, for easy css manipulation: class ApplicationController < ActionController::Base ... after_filter :define_body_selector ... def define_body_selector # sets @body_id to the name of the template that will be rendered # ie. if users/index.html.erb was just rendered, @body_id gets set to "index" @body_id = ??? end ...

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  • Creating a contact form using divs with 4 extra divs for "Corners"?

    - by mark smith
    Hi there, i have tried to create a contact form (a standard form, square in nature but with rounded corners)... I can't use the CSS3 specs so i have an image for each corner.. I have set the images on the background-image and no repeat but it seems if the div is empty then it doesn't display, is there a hack - although prefer an alternative clean method :-) So on the top level i presume i have 1 div for the Upper-Left (corner) and then the upper-middle (just has a color assigned) and then a div for the upper-right (corner) .. so i presume i need to float all these to the left??? Or am i missing something? Thanks in advance

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  • Java reduce CPU usage

    - by steve
    Greets- We gots a few nutters in work who enjoy using while(true) { //Code } in their code. As you can imagine this maxes out the CPU. Does anyone know ways to reduce the CPU utilization so that other people can use the server as well. The code itself is just constantly polling the internet for updates on sites. Therefore I'd imagine a little sleep method would greatly reduce the the CPU usage. Also all manipulation is being done in String objects (Java) anyone know how much StringBuilders would reduce the over head by? Thanks for any pointers

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  • Annoying Bug in banner cycle

    - by Davemof
    I have created a rotating banner script for a new site I'm developing View banner here(it rotates every 10 seconds) Unfortunately to the transition seems to be a biut buggy, and the image will fade out, show the same image again and then fade in the new one. I think I have made a simple error somewhere, but can't figure out where it is. the code used to cycle the banners is: In document ready: if ($('.home').length > 0){ $('<img width="100%" />').attr('src', '/assets/img/backgrounds/home/hero'+homecount+'.jpg').load(function(){ $('.hero').append( $(this) ); $('.hero img').fadeIn('medium').delay(10000).fadeOut('slow', loopImages); setHeroHeight(); }); } Outside document ready: function loopImages(){ homecount = homecount+1; if (homecount > 5){ homecount = 1; } $('.hero img') .attr('src', '/assets/img/backgrounds/home/hero'+homecount+'.jpg') .load(function(){ $('.hero img').fadeIn('fast')}).delay(10000).fadeOut('slow', loopImages); } Any help would be greatly appreciated Thanks Dave

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  • Checkbox Images in List

    - by Bridget
    It seems like it should be a simple concept. I need a vertical list. This list has an image with a checkbox and pathname of that image underneath it. The user should be able to check the checkboxes of the images they want to appear in their "shopping cart". The images, checkbox label, and list are populated by an XmlList. How can I do this in Flex 3.5 and Actionscript and have a button that when clicked, display a list of the checked items??

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  • Show transparent color filter on a View after clicking it

    - by Maarten
    So. You know how when you click a post in the Google+ app, the entire View becomes blue. I want to do that as well, but with an ImageView. I have the following code snippet, setting the actual image as the background and the selector as the main resource. This looks good, but doesn't respect scaleType for the background image: <ImageView android:id="@+id/painting_image" android:layout_width="match_parent" android:layout_height="200dp" android:background="@drawable/img" android:src="@drawable/selector" android:scaleType="centerCrop" /> By the way, @drawable/selector is just a selector that shows a tranparent color for state_pressed: <item android:state_pressed="true"> <shape xmlns:android="http://schemas.android.com/apk/res/android"> <solid android:color="#44521400" /> </shape></item> How can I make this work while respecting the scaleType?

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  • Care to be taken when serving static content (JS, CSS, Media) from different domain?

    - by Aahan Krish
    Let me try to explain by example. Say website is hosted at example.com (NOT www.example.com). In order to serve static content cookie-free, I've chosen to use a different domain example-static.com. Now, lets consider that my static content is currently served like this: http://example.com/js/script.js http://example.com/css/style.css http://example.com/media/image.jpg ** Now I create a CNAME record aliasing example-static.com to my main domain i.e. example.com so that the static content is served as such: http://example-static.com/js/script.js http://example-static.com/css/style.css http://example-static.com/media/image.jpg ** Is that all I have to do? Will all browsers execute JavaScript files and load web fonts without any security concerns? OR should I be using some .htaccess rules to modify header information and the like? PS: It would be great if you can provide what rules should be added, if need be.

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  • UIView animations on a path not linear

    - by chis54
    I have an iOS application that I want to animate a falling leaf (or several). I have my leaf image in an ImageView and I've figured out a simple animation from the documentation: [UIView animateWithDuration:4.0f delay:0 options:UIViewAnimationTransitionFlipFromLeft animations:^(void) { leaf1ImageView.frame = CGRectMake(320, 480, leaf1ImageView.frame.size.width,leaf1ImageView.frame.size.height); } completion:NULL]; This will make the leaf go from its starting position to the bottom right corner in a straight line. How would I animate this to follow a path or curve like a parabola or sinusoid and maybe even rotate the image or view? Would this be done in the animations block? Thanks in advance!

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  • Good way to parse query string

    - by m.edmondson
    I have a String that contains the following: ?workarea=London+&+Home+Counties+Ltd&sub=fs&&&FASh*5 which resembles a URI query string. What is the best way to parse the elements of this string (workarea and sub) without messing about with string manipulation? If I use HttpUtility.ParseQueryString is gets stuck as both elements include &. However if I encode the whole thing first I lose the seperations of the elements. Ideally the output would be: workarea = London & Home Counties Ltd sub = fs&&&FASh*5

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  • How to convert "9:00 PM EST" to a Date object

    - by Bara
    I am developing an Android application and require some basic datetime manipulation. I have a Date object (from Java.util.Date) holding a specific date. I need to add a specific time to it. The time I have is a string in this format: "9:00 PM EST" How would I "add" this time to the previous date? If the Date object currently has: "4/24/10 00:00:00" How would I change it to instead be: "4/24/10 09:00:00 EST" I would prefer to do this without the use of an external library, if possible.

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  • send data from one table to another page

    - by user91599
    I have this table I want when I click on a link in a table row that do a redirect to another page the data will be sent to the new page that can help me I have not found how to start I'm really stuck code table <table cellpadding="0" cellspacing="0" border="0" class="display" id="example"> <thead> <tr> <th>Date</th> <th>provider</th> <th>CI</th> <th>CELL</th> <th>BSC</th> <th>Commentaire</th> <th>nbr</th> <th>Type</th> <th><img src="{{ asset('image/Modify.png') }}" ALIGN="CENTER"/></th> <th><img src="{{ asset('image/Info.png') }}" ALIGN="CENTER"/></th> <th><img src="{{ asset('image/Male.png') }}" ALIGN="CENTER"/></th> <th>type_alertes</th> </tr> </thead> <tbody> <div class="textbox"> <h2> Information KPI dégradées</h2> <div class="textbox_content" id="kpi_dégrades"> {% for liste in listes %} <tr class="gradeU"> <td>{{ liste.DAT }} </td> <td>{{ liste.PROVIDER}} </td> <td>{{ liste.CI}} </td> <td>{{ liste.CELL}} </td> <td>{{ liste.BSC}}</td> <td>{{ liste.Cmts}}</td> <td >{{ liste.nbr}}</td> <td>{{ liste.TYPE}}</td> <td><a class="edit" href="">Edit</a></td> <td onclick="getInfo('{{ liste.CELL}}')">Information KPI dégradés</td> <td>{{ liste.user_name}}</td> <td>{{ liste.type_alertes}}</td> </tr> {% endfor %} </div> </div> </tbody>

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