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  • How can I become more agile?

    - by dough
    The definition of an agile approach I've adopted is: working to reduce feedback loops, everywhere. I'd describe my Personal Development Process (PDP) as "not very agile" or "not agile enough"! I've adopted TDD, automated building, and time-boxing (using the Pomodoro Technique) as part of my PDP. I find these practices really help me get feedback, review my direction, and catch yak shaving earlier! However, what still escapes me is the ability to reduce feedback time in the ultimate feedback loop; regularly getting working software in front of the end user. Aside from team-oriented practices, what can I do to personally become more agile?

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  • High CPU load - Ubuntu 14.04

    - by watt
    I noticed that sometimes when browsing (with other processes in the background), I get very high CPU load for the browser process (over 100%) and the computer becomes really slow. I tried switching from Firefox (with just a few extensions) to Chromium, but same thing happens without me visiting graphics-intense sites, flash sites or anything like that. I also noticed python or node (when running "make") produce the same high CPU load from time to time so this is not necessarily browser-related. When I only have a browser open, it doesn't seem to happen and everything is fine in Windows 7. I switched from unity to gnome3 with no effect. Specs: lenovo w510 (4gb RAM, i7 q820 @ 1.73) + up to date Ubuntu 14.04 64bit. Printscreen: http://imgur.com/8MZJNKC Do you guys have any idea why this might happen? Please let me know if there's other info you need. Thanks!

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  • Great Silverlight User Group meeting last night - Thanks Joel!

    - by Dave Campbell
    Last night's Silverlight User Group meeting in Phoenix went really well. We had about 15 in attendance, and everyone seemed engaged with Joel Neubeck's great Windows Phone 7 presentation. When it was over, we gave away a couple copies of Windows 7 Ultimate, one copy of the Expression Suite, an Arc Mouse, a web cam, a bunch of books, other assorted software and some TShirts.  All-in-all I think it was a good time had by all. Thanks to Joel Neubeck for the time and presentation and to Joe's mom for the babysitting! See you all next month.

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  • PTLQueue : a scalable bounded-capacity MPMC queue

    - by Dave
    Title: Fast concurrent MPMC queue -- I've used the following concurrent queue algorithm enough that it warrants a blog entry. I'll sketch out the design of a fast and scalable multiple-producer multiple-consumer (MPSC) concurrent queue called PTLQueue. The queue has bounded capacity and is implemented via a circular array. Bounded capacity can be a useful property if there's a mismatch between producer rates and consumer rates where an unbounded queue might otherwise result in excessive memory consumption by virtue of the container nodes that -- in some queue implementations -- are used to hold values. A bounded-capacity queue can provide flow control between components. Beware, however, that bounded collections can also result in resource deadlock if abused. The put() and take() operators are partial and wait for the collection to become non-full or non-empty, respectively. Put() and take() do not allocate memory, and are not vulnerable to the ABA pathologies. The PTLQueue algorithm can be implemented equally well in C/C++ and Java. Partial operators are often more convenient than total methods. In many use cases if the preconditions aren't met, there's nothing else useful the thread can do, so it may as well wait via a partial method. An exception is in the case of work-stealing queues where a thief might scan a set of queues from which it could potentially steal. Total methods return ASAP with a success-failure indication. (It's tempting to describe a queue or API as blocking or non-blocking instead of partial or total, but non-blocking is already an overloaded concurrency term. Perhaps waiting/non-waiting or patient/impatient might be better terms). It's also trivial to construct partial operators by busy-waiting via total operators, but such constructs may be less efficient than an operator explicitly and intentionally designed to wait. A PTLQueue instance contains an array of slots, where each slot has volatile Turn and MailBox fields. The array has power-of-two length allowing mod/div operations to be replaced by masking. We assume sensible padding and alignment to reduce the impact of false sharing. (On x86 I recommend 128-byte alignment and padding because of the adjacent-sector prefetch facility). Each queue also has PutCursor and TakeCursor cursor variables, each of which should be sequestered as the sole occupant of a cache line or sector. You can opt to use 64-bit integers if concerned about wrap-around aliasing in the cursor variables. Put(null) is considered illegal, but the caller or implementation can easily check for and convert null to a distinguished non-null proxy value if null happens to be a value you'd like to pass. Take() will accordingly convert the proxy value back to null. An advantage of PTLQueue is that you can use atomic fetch-and-increment for the partial methods. We initialize each slot at index I with (Turn=I, MailBox=null). Both cursors are initially 0. All shared variables are considered "volatile" and atomics such as CAS and AtomicFetchAndIncrement are presumed to have bidirectional fence semantics. Finally T is the templated type. I've sketched out a total tryTake() method below that allows the caller to poll the queue. tryPut() has an analogous construction. Zebra stripping : alternating row colors for nice-looking code listings. See also google code "prettify" : https://code.google.com/p/google-code-prettify/ Prettify is a javascript module that yields the HTML/CSS/JS equivalent of pretty-print. -- pre:nth-child(odd) { background-color:#ff0000; } pre:nth-child(even) { background-color:#0000ff; } border-left: 11px solid #ccc; margin: 1.7em 0 1.7em 0.3em; background-color:#BFB; font-size:12px; line-height:65%; " // PTLQueue : Put(v) : // producer : partial method - waits as necessary assert v != null assert Mask = 1 && (Mask & (Mask+1)) == 0 // Document invariants // doorway step // Obtain a sequence number -- ticket // As a practical concern the ticket value is temporally unique // The ticket also identifies and selects a slot auto tkt = AtomicFetchIncrement (&PutCursor, 1) slot * s = &Slots[tkt & Mask] // waiting phase : // wait for slot's generation to match the tkt value assigned to this put() invocation. // The "generation" is implicitly encoded as the upper bits in the cursor // above those used to specify the index : tkt div (Mask+1) // The generation serves as an epoch number to identify a cohort of threads // accessing disjoint slots while s-Turn != tkt : Pause assert s-MailBox == null s-MailBox = v // deposit and pass message Take() : // consumer : partial method - waits as necessary auto tkt = AtomicFetchIncrement (&TakeCursor,1) slot * s = &Slots[tkt & Mask] // 2-stage waiting : // First wait for turn for our generation // Acquire exclusive "take" access to slot's MailBox field // Then wait for the slot to become occupied while s-Turn != tkt : Pause // Concurrency in this section of code is now reduced to just 1 producer thread // vs 1 consumer thread. // For a given queue and slot, there will be most one Take() operation running // in this section. // Consumer waits for producer to arrive and make slot non-empty // Extract message; clear mailbox; advance Turn indicator // We have an obvious happens-before relation : // Put(m) happens-before corresponding Take() that returns that same "m" for T v = s-MailBox if v != null : s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 // unlock slot to admit next producer and consumer return v Pause tryTake() : // total method - returns ASAP with failure indication for auto tkt = TakeCursor slot * s = &Slots[tkt & Mask] if s-Turn != tkt : return null T v = s-MailBox // presumptive return value if v == null : return null // ratify tkt and v values and commit by advancing cursor if CAS (&TakeCursor, tkt, tkt+1) != tkt : continue s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 return v The basic idea derives from the Partitioned Ticket Lock "PTL" (US20120240126-A1) and the MultiLane Concurrent Bag (US8689237). The latter is essentially a circular ring-buffer where the elements themselves are queues or concurrent collections. You can think of the PTLQueue as a partitioned ticket lock "PTL" augmented to pass values from lock to unlock via the slots. Alternatively, you could conceptualize of PTLQueue as a degenerate MultiLane bag where each slot or "lane" consists of a simple single-word MailBox instead of a general queue. Each lane in PTLQueue also has a private Turn field which acts like the Turn (Grant) variables found in PTL. Turn enforces strict FIFO ordering and restricts concurrency on the slot mailbox field to at most one simultaneous put() and take() operation. PTL uses a single "ticket" variable and per-slot Turn (grant) fields while MultiLane has distinct PutCursor and TakeCursor cursors and abstract per-slot sub-queues. Both PTL and MultiLane advance their cursor and ticket variables with atomic fetch-and-increment. PTLQueue borrows from both PTL and MultiLane and has distinct put and take cursors and per-slot Turn fields. Instead of a per-slot queues, PTLQueue uses a simple single-word MailBox field. PutCursor and TakeCursor act like a pair of ticket locks, conferring "put" and "take" access to a given slot. PutCursor, for instance, assigns an incoming put() request to a slot and serves as a PTL "Ticket" to acquire "put" permission to that slot's MailBox field. To better explain the operation of PTLQueue we deconstruct the operation of put() and take() as follows. Put() first increments PutCursor obtaining a new unique ticket. That ticket value also identifies a slot. Put() next waits for that slot's Turn field to match that ticket value. This is tantamount to using a PTL to acquire "put" permission on the slot's MailBox field. Finally, having obtained exclusive "put" permission on the slot, put() stores the message value into the slot's MailBox. Take() similarly advances TakeCursor, identifying a slot, and then acquires and secures "take" permission on a slot by waiting for Turn. Take() then waits for the slot's MailBox to become non-empty, extracts the message, and clears MailBox. Finally, take() advances the slot's Turn field, which releases both "put" and "take" access to the slot's MailBox. Note the asymmetry : put() acquires "put" access to the slot, but take() releases that lock. At any given time, for a given slot in a PTLQueue, at most one thread has "put" access and at most one thread has "take" access. This restricts concurrency from general MPMC to 1-vs-1. We have 2 ticket locks -- one for put() and one for take() -- each with its own "ticket" variable in the form of the corresponding cursor, but they share a single "Grant" egress variable in the form of the slot's Turn variable. Advancing the PutCursor, for instance, serves two purposes. First, we obtain a unique ticket which identifies a slot. Second, incrementing the cursor is the doorway protocol step to acquire the per-slot mutual exclusion "put" lock. The cursors and operations to increment those cursors serve double-duty : slot-selection and ticket assignment for locking the slot's MailBox field. At any given time a slot MailBox field can be in one of the following states: empty with no pending operations -- neutral state; empty with one or more waiting take() operations pending -- deficit; occupied with no pending operations; occupied with one or more waiting put() operations -- surplus; empty with a pending put() or pending put() and take() operations -- transitional; or occupied with a pending take() or pending put() and take() operations -- transitional. The partial put() and take() operators can be implemented with an atomic fetch-and-increment operation, which may confer a performance advantage over a CAS-based loop. In addition we have independent PutCursor and TakeCursor cursors. Critically, a put() operation modifies PutCursor but does not access the TakeCursor and a take() operation modifies the TakeCursor cursor but does not access the PutCursor. This acts to reduce coherence traffic relative to some other queue designs. It's worth noting that slow threads or obstruction in one slot (or "lane") does not impede or obstruct operations in other slots -- this gives us some degree of obstruction isolation. PTLQueue is not lock-free, however. The implementation above is expressed with polite busy-waiting (Pause) but it's trivial to implement per-slot parking and unparking to deschedule waiting threads. It's also easy to convert the queue to a more general deque by replacing the PutCursor and TakeCursor cursors with Left/Front and Right/Back cursors that can move either direction. Specifically, to push and pop from the "left" side of the deque we would decrement and increment the Left cursor, respectively, and to push and pop from the "right" side of the deque we would increment and decrement the Right cursor, respectively. We used a variation of PTLQueue for message passing in our recent OPODIS 2013 paper. ul { list-style:none; padding-left:0; padding:0; margin:0; margin-left:0; } ul#myTagID { padding: 0px; margin: 0px; list-style:none; margin-left:0;} -- -- There's quite a bit of related literature in this area. I'll call out a few relevant references: Wilson's NYU Courant Institute UltraComputer dissertation from 1988 is classic and the canonical starting point : Operating System Data Structures for Shared-Memory MIMD Machines with Fetch-and-Add. Regarding provenance and priority, I think PTLQueue or queues effectively equivalent to PTLQueue have been independently rediscovered a number of times. See CB-Queue and BNPBV, below, for instance. But Wilson's dissertation anticipates the basic idea and seems to predate all the others. Gottlieb et al : Basic Techniques for the Efficient Coordination of Very Large Numbers of Cooperating Sequential Processors Orozco et al : CB-Queue in Toward high-throughput algorithms on many-core architectures which appeared in TACO 2012. Meneghin et al : BNPVB family in Performance evaluation of inter-thread communication mechanisms on multicore/multithreaded architecture Dmitry Vyukov : bounded MPMC queue (highly recommended) Alex Otenko : US8607249 (highly related). John Mellor-Crummey : Concurrent queues: Practical fetch-and-phi algorithms. Technical Report 229, Department of Computer Science, University of Rochester Thomasson : FIFO Distributed Bakery Algorithm (very similar to PTLQueue). Scott and Scherer : Dual Data Structures I'll propose an optimization left as an exercise for the reader. Say we wanted to reduce memory usage by eliminating inter-slot padding. Such padding is usually "dark" memory and otherwise unused and wasted. But eliminating the padding leaves us at risk of increased false sharing. Furthermore lets say it was usually the case that the PutCursor and TakeCursor were numerically close to each other. (That's true in some use cases). We might still reduce false sharing by incrementing the cursors by some value other than 1 that is not trivially small and is coprime with the number of slots. Alternatively, we might increment the cursor by one and mask as usual, resulting in a logical index. We then use that logical index value to index into a permutation table, yielding an effective index for use in the slot array. The permutation table would be constructed so that nearby logical indices would map to more distant effective indices. (Open question: what should that permutation look like? Possibly some perversion of a Gray code or De Bruijn sequence might be suitable). As an aside, say we need to busy-wait for some condition as follows : "while C == 0 : Pause". Lets say that C is usually non-zero, so we typically don't wait. But when C happens to be 0 we'll have to spin for some period, possibly brief. We can arrange for the code to be more machine-friendly with respect to the branch predictors by transforming the loop into : "if C == 0 : for { Pause; if C != 0 : break; }". Critically, we want to restructure the loop so there's one branch that controls entry and another that controls loop exit. A concern is that your compiler or JIT might be clever enough to transform this back to "while C == 0 : Pause". You can sometimes avoid this by inserting a call to a some type of very cheap "opaque" method that the compiler can't elide or reorder. On Solaris, for instance, you could use :"if C == 0 : { gethrtime(); for { Pause; if C != 0 : break; }}". It's worth noting the obvious duality between locks and queues. If you have strict FIFO lock implementation with local spinning and succession by direct handoff such as MCS or CLH,then you can usually transform that lock into a queue. Hidden commentary and annotations - invisible : * And of course there's a well-known duality between queues and locks, but I'll leave that topic for another blog post. * Compare and contrast : PTLQ vs PTL and MultiLane * Equivalent : Turn; seq; sequence; pos; position; ticket * Put = Lock; Deposit Take = identify and reserve slot; wait; extract & clear; unlock * conceptualize : Distinct PutLock and TakeLock implemented as ticket lock or PTL Distinct arrival cursors but share per-slot "Turn" variable provides exclusive role-based access to slot's mailbox field put() acquires exclusive access to a slot for purposes of "deposit" assigns slot round-robin and then acquires deposit access rights/perms to that slot take() acquires exclusive access to slot for purposes of "withdrawal" assigns slot round-robin and then acquires withdrawal access rights/perms to that slot At any given time, only one thread can have withdrawal access to a slot at any given time, only one thread can have deposit access to a slot Permissible for T1 to have deposit access and T2 to simultaneously have withdrawal access * round-robin for the purposes of; role-based; access mode; access role mailslot; mailbox; allocate/assign/identify slot rights; permission; license; access permission; * PTL/Ticket hybrid Asymmetric usage ; owner oblivious lock-unlock pairing K-exclusion add Grant cursor pass message m from lock to unlock via Slots[] array Cursor performs 2 functions : + PTL ticket + Assigns request to slot in round-robin fashion Deconstruct protocol : explication put() : allocate slot in round-robin fashion acquire PTL for "put" access store message into slot associated with PTL index take() : Acquire PTL for "take" access // doorway step seq = fetchAdd (&Grant, 1) s = &Slots[seq & Mask] // waiting phase while s-Turn != seq : pause Extract : wait for s-mailbox to be full v = s-mailbox s-mailbox = null Release PTL for both "put" and "take" access s-Turn = seq + Mask + 1 * Slot round-robin assignment and lock "doorway" protocol leverage the same cursor and FetchAdd operation on that cursor FetchAdd (&Cursor,1) + round-robin slot assignment and dispersal + PTL/ticket lock "doorway" step waiting phase is via "Turn" field in slot * PTLQueue uses 2 cursors -- put and take. Acquire "put" access to slot via PTL-like lock Acquire "take" access to slot via PTL-like lock 2 locks : put and take -- at most one thread can access slot's mailbox Both locks use same "turn" field Like multilane : 2 cursors : put and take slot is simple 1-capacity mailbox instead of queue Borrow per-slot turn/grant from PTL Provides strict FIFO Lock slot : put-vs-put take-vs-take at most one put accesses slot at any one time at most one put accesses take at any one time reduction to 1-vs-1 instead of N-vs-M concurrency Per slot locks for put/take Release put/take by advancing turn * is instrumental in ... * P-V Semaphore vs lock vs K-exclusion * See also : FastQueues-excerpt.java dice-etc/queue-mpmc-bounded-blocking-circular-xadd/ * PTLQueue is the same as PTLQB - identical * Expedient return; ASAP; prompt; immediately * Lamport's Bakery algorithm : doorway step then waiting phase Threads arriving at doorway obtain a unique ticket number Threads enter in ticket order * In the terminology of Reed and Kanodia a ticket lock corresponds to the busy-wait implementation of a semaphore using an eventcount and a sequencer It can also be thought of as an optimization of Lamport's bakery lock was designed for fault-tolerance rather than performance Instead of spinning on the release counter, processors using a bakery lock repeatedly examine the tickets of their peers --

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  • CRM Magazine: Customer-Facing Life Sciences CRM

    - by charles.knapp
    "The Life Sciences Edition, Lye says, is unique in that to-date pharma software has been inward facing. The Oracle pharma solution, however, is a tool that can be used internally for salespeople to assess their effectiveness, but it can also be used in interacting with a physician or whoever the "customer" might be. The solution captures signatures digitally and provides tools for rapid presentation creation. "That's something I have never heard of before in terms of having the CRM product for the customer view as well as the employee view," Leary says. "When it comes to the area of pharma sales, [sales people] don't have a lot of time in front of doctors .... so this is a way to spend less time in front of the doctor and still be able to get the information and the sentiment and the story across." Read more here about Oracle CRM On Demand, Life Sciences Edition.

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  • YouTube: Tips by Bitwise Courses on NetBeans

    - by Geertjan
    I really like the potential of YouTube in providing a platform for short info clips that take not much time to produce and about as much time to consume. Huw Collingbourne's Bitwise Courses channel is full of exactly this kind of YouTube clip. Several of his YouTube clips are about or make use of NetBeans. The related Twitter account is @bitwisecourses and the homepage is bitwisecourses.com. Here's a great example, the latest YouTube clip created by Bitwise Courses. Very clear and simple explanation, on a specific and narrow topic, and very short and sweet. And very useful! Didn't know about this feature myself. Direct link to the movie: https://www.youtube.com/watch?v=b0fKT_hFQpU Here's to more of these, they're wonderful. More such YouTube clips are needed, short and precise, on very specific topics. And I'm very happy to promote them, as you can see.

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  • Introducing UPK 3.6 Simulation Help (You Say It and We Do It!)

    - by kathryn.lustenberger(at)oracle.com
    We would like to thank everyone that participated in the recent documentation survey that was conducted over the last several months. Your feedback is valuable and we appreciate the time you took to provide it. Many of you commented that you would like to have "UPKs for UPK" in the documentation. In response, we are pleased to announce the availability of Simulation Help. This unique help system is a blending of the text-based Developer help and a collection of approximately 200 simulations that show authors how to create, record, refine, localize, and publish content using the Developer. You can access Simulation Help at any time using the following link: http://download.oracle.com/technology/products/upk/index.html Save this link as a favorite or bookmark in your browser for easy access anytime. We have also provided a link to a short one-question survey so you can tell us what you think of the new Simulation Help. http://www.surveymonkey.com/s/BJT7LV6 Thanks again for your valuable feedback on the product documentation!

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  • Introducing UPK 3.6 Simulation Help (You Say It and We Do It!)

    - by marc.santosusso
    We would like to thank everyone that participated in the recent documentation survey that was conducted over the last several months. Your feedback is valuable and we appreciate the time you took to provide it. Many of you commented that you would like to have "UPKs for UPK" in the documentation. In response, we are pleased to announce the availability of Simulation Help. This unique help system is a blending of the text-based Developer help and a collection of approximately 200 simulations that show authors how to create, record, refine, localize, and publish content using the Developer. You can access Simulation Help at any time using the following link: http://download.oracle.com/technology/products/upk/index.html Save this link as a favorite or bookmark in your browser for easy access anytime. We have also provided a link to a short one-question survey so you can tell us what you think of the new Simulation Help. http://www.surveymonkey.com/s/BJT7LV6 Thanks again for your valuable feedback on the product documentation!

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  • Still no keyboard after uninstalling Ubuntu

    - by Muhammad Rushdi Ibrahim
    I installed Ubuntu 11.04 for the first time yesterday. After rebooting for the first time, I couldn't log in because I couldn't type anything using the keyboard. After rebooting, the keyboard failed completely; I can only automatically boot into Windows since I can't choose Ubuntu. Then the problem got worse. I had to use On-Screen keyboard to log in into Windows. Still no keyboard. When I rebooted, my laptop couldn't reboot at all! I had to hard reboot. I decided to uninstall the Ubuntu, using the Add/Remove program in the Control Panel. I uninstalled it successfully. My laptop automatically boots into Windows without Ubuntu option. However, I still don't have the keyboard! Please help me. Acer Aspire 4935 Windows 7 Ultimate Thanks.

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  • Any idea for a master thesis in software engineering

    - by medusa
    Hi! I have to choose a thesis for my master degree. Time is limited to about 6 months. Do you have any idea? Any personal thesis that was successful? After searching around for some time now, i see the most famous topics are related to artificial intelligence, but i don't want something like that, because most of it would be just theory and boring. A lot of students present these kind of studies because those are the most difficult. I would prefer something that does not necessary include that mathematical complexity but which is an everyday-life topic, and gives concrete ideas, hypothesis, or solutions to some actual problems. Hope i gave my whole idea: i am looking for something that is different from the majority of what all students do, and able to impress the audience... :) I would really really appreciate any your suggestion, Thank you!

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  • WidgetBlock Speeds Up Browsing by Removing Social Media Widgets

    - by Jason Fitzpatrick
    Chrome: If you’re tired of web pages cluttered with social media buttons, WidgetBlock bans the buttons and speeds up the load time of web pages in the process. Even on a snappy internet connection you’ve likely noticed, thanks to the deluge of social media buttons loading in the background, a noticeable lag on popular web sites. WidgetBlock blocks widgets from loading (just like popular ad blocking software blocks ads from loading). The above screenshot, taken from a popular media site, shows just how much screen real estate is taken up by social media widgets. Installing WidgetBlock banishes the social media widgets and speeds load time. Hit up the link below to grab a free copy. WidgetBlock [Chrome Web Store] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Custom Lookup Provider For NetBeans Platform CRUD Tutorial

    - by Geertjan
    For a long time I've been planning to rewrite the second part of the NetBeans Platform CRUD Application Tutorial to integrate the loosely coupled capabilities introduced in a seperate series of articles based on articles by Antonio Vieiro (a great series, by the way). Nothing like getting into the Lookup stuff right from the get go (rather than as an afterthought)! The question, of course, is how to integrate the loosely coupled capabilities in a logical way within that tutorial. Today I worked through the tutorial from scratch, up until the point where the prototype is completed, i.e., there's a JTextArea displaying data pulled from a database. That brought me to the place where I needed to be. In fact, as soon as the prototype is completed, i.e., the database connection has been shown to work, the whole story about Lookup.Provider and InstanceContent should be introduced, so that all the subsequent sections, i.e., everything within "Integrating CRUD Functionality" will be done by adding new capabilities to the Lookup.Provider. However, before I perform open heart surgery on that tutorial, I'd like to run the scenario by all those reading this blog who understand what I'm trying to do! (I.e., probably anyone who has read this far into this blog entry.) So, this is what I propose should happen and in this order: Point out the fact that right now the database access code is found directly within our TopComponent. Not good. Because you're mixing view code with data code and, ideally, the developers creating the user interface wouldn't need to know anything about the data access layer. Better to separate out the data access code into a separate class, within the CustomerLibrary module, i.e., far away from the module providing the user interface, with this content: public class CustomerDataAccess { public List<Customer> getAllCustomers() { return Persistence.createEntityManagerFactory("CustomerLibraryPU"). createEntityManager().createNamedQuery("Customer.findAll").getResultList(); } } Point out the fact that there is a concept of "Lookup" (which readers of the tutorial should know about since they should have followed the NetBeans Platform Quick Start), which is a registry into which objects can be published and to which other objects can be listening. In the same way as a TopComponent provides a Lookup, as demonstrated in the NetBeans Platform Quick Start, your own object can also provide a Lookup. So, therefore, let's provide a Lookup for Customer objects.  import org.openide.util.Lookup; import org.openide.util.lookup.AbstractLookup; import org.openide.util.lookup.InstanceContent; public class CustomerLookupProvider implements Lookup.Provider { private Lookup lookup; private InstanceContent instanceContent; public CustomerLookupProvider() { // Create an InstanceContent to hold capabilities... instanceContent = new InstanceContent(); // Create an AbstractLookup to expose the InstanceContent... lookup = new AbstractLookup(instanceContent); // Add a "Read" capability to the Lookup of the provider: //...to come... // Add a "Update" capability to the Lookup of the provider: //...to come... // Add a "Create" capability to the Lookup of the provider: //...to come... // Add a "Delete" capability to the Lookup of the provider: //...to come... } @Override public Lookup getLookup() { return lookup; } } Point out the fact that, in the same way as we can publish an object into the Lookup of a TopComponent, we can now also publish an object into the Lookup of our CustomerLookupProvider. Instead of publishing a String, as in the NetBeans Platform Quick Start, we'll publish an instance of our own type. And here is the type: public interface ReadCapability { public void read() throws Exception; } And here is an implementation of our type added to our Lookup: public class CustomerLookupProvider implements Lookup.Provider { private Set<Customer> customerSet; private Lookup lookup; private InstanceContent instanceContent; public CustomerLookupProvider() { customerSet = new HashSet<Customer>(); // Create an InstanceContent to hold capabilities... instanceContent = new InstanceContent(); // Create an AbstractLookup to expose the InstanceContent... lookup = new AbstractLookup(instanceContent); // Add a "Read" capability to the Lookup of the provider: instanceContent.add(new ReadCapability() { @Override public void read() throws Exception { ProgressHandle handle = ProgressHandleFactory.createHandle("Loading..."); handle.start(); customerSet.addAll(new CustomerDataAccess().getAllCustomers()); handle.finish(); } }); // Add a "Update" capability to the Lookup of the provider: //...to come... // Add a "Create" capability to the Lookup of the provider: //...to come... // Add a "Delete" capability to the Lookup of the provider: //...to come... } @Override public Lookup getLookup() { return lookup; } public Set<Customer> getCustomers() { return customerSet; } } Point out that we can now create a new instance of our Lookup (in some other module, so long as it has a dependency on the module providing the CustomerLookupProvider and the ReadCapability), retrieve the ReadCapability, and then do something with the customers that are returned, here in the rewritten constructor of the TopComponent, without needing to know anything about how the database access is actually achieved since that is hidden in the implementation of our type, above: public CustomerViewerTopComponent() { initComponents(); setName(Bundle.CTL_CustomerViewerTopComponent()); setToolTipText(Bundle.HINT_CustomerViewerTopComponent()); // EntityManager entityManager = Persistence.createEntityManagerFactory("CustomerLibraryPU").createEntityManager(); // Query query = entityManager.createNamedQuery("Customer.findAll"); // List<Customer> resultList = query.getResultList(); // for (Customer c : resultList) { // jTextArea1.append(c.getName() + " (" + c.getCity() + ")" + "\n"); // } CustomerLookupProvider lookup = new CustomerLookupProvider(); ReadCapability rc = lookup.getLookup().lookup(ReadCapability.class); try { rc.read(); for (Customer c : lookup.getCustomers()) { jTextArea1.append(c.getName() + " (" + c.getCity() + ")" + "\n"); } } catch (Exception ex) { Exceptions.printStackTrace(ex); } } Does the above make as much sense to others as it does to me, including the naming of the classes? Feedback would be appreciated! Then I'll integrate into the tutorial and do the same for the other sections, i.e., "Create", "Update", and "Delete". (By the way, of course, the tutorial ends up showing that, rather than using a JTextArea to display data, you can use Nodes and explorer views to do so.)

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  • Swept AABB vs Line Segment 2D

    - by Larolaro
    I've really exhausted as much as Google has to give, I've spent a solid week googling every combination of words for an "AABBvsLine sweep", downloaded countless collision demos, dissected SAT intersection examples and an AABBvsAABB sweep trying to figure out how to approach this. I've not found a single thing covering this specific pairing. Can anyone shed any light on how to get the hit time of a swept AABB vs a Line segment in 2D? I'm still getting familiar with the SAT but I do know how to implement it to a degree, I'm just not sure how to extract the hit time from the velocity in the non axis aligned separating axes for the sweep. I really would appreciate anything at the moment, some code or even some helpful links, I'm at my wits end!

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  • Bastion unexpectedly exits when I move my cursor

    - by user69358
    I downloaded the Humble Indie Bundle V, mostly because my friend told me about how great Bastion was. When I first installed it, I was getting the seemingly common "black screen" error that most people got (fixed that half with this http://ubuntuforums.org/showthread.php?p=11992661). But I also have an error where every time I move my cursor, in any direction, any amount, the game closes instantly. I can use the keyboard no problem, but without fail, every time I move my mouse, it crashes. Does anyone know what might be causing this? Has anyone encountered anything like this before? I am worried it may be a hardware issue, but hoping someone might be able to help me out. I'm running Ubuntu 12.04 on a Dell Studio 1558. Graphics card is the stock Intel graphics card, running on 4 GB of RAM.

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  • New SSIS features and enhancements in Denali – a webinar on 28th June in association with Pragmatic Works

    - by jamiet
    Tomorrow I shall be presenting a webinar entitled “New SSIS features and enhancements in Denali”. The webinar is being hosted by Pragmatic Works and you can sign up for it at Pragmatic Works webinars. The webinar will start at 1930BST and you can view the time for your timezone at this link: http://www.timeanddate.com/worldclock/fixedtime.html?msg=New+SSIS+features+and+enhancements+in+Denali&iso=20110628T1830 The webinar was arranged a few months ago and at that time we were hoping that the next Community Technology Preview (CTP) of SQL Server Denali would be available for public consumption; unfortunately it transpires that that is not yet the case and hence I will be presenting new features of CTP1 that was released at the start of this year. If you’re not yet familiar with the new features of SSIS that are coming in the next release of SQL Server then please do come and join the webinar. @Jamiet

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  • Linux DD command partition -to- partition

    - by Ben Jackson
    I just used the DD command to copy the contents of one partition over to another partition on another drive, like this: dd if=/dev/sda2 of=/dev/sdb2 bs=4096 conv=noerror sda2 partition was 66GB and sdb2 was 250GB. I read that by doing this the extra space on the drive I am copying to will be wasted, is this true? I wasn't worried about loosing the extra space for the time being however, I just ran: sudo kill -USR1 (PID) to view the current status of DD and it has written over 66GB of data, will it continue to write data until it gets to 250GB? If so, is there a way to stop the process without corrupting it as waiting for it to write blank space seems like a waste of time.

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  • J2EE Applications, SPARC T4, Solaris Containers, and Resource Pools

    - by user12620111
    I've obtained a substantial performance improvement on a SPARC T4-2 Server running a J2EE Application Server Cluster by deploying the cluster members into Oracle Solaris Containers and binding those containers to cores of the SPARC T4 Processor. This is not a surprising result, in fact, it is consistent with other results that are available on the Internet. See the "references", below, for some examples. Nonetheless, here is a summary of my configuration and results. (1.0) Before deploying a J2EE Application Server Cluster into a virtualized environment, many decisions need to be made. I'm not claiming that all of the decisions that I have a made will work well for every environment. In fact, I'm not even claiming that all of the decisions are the best possible for my environment. I'm only claiming that of the small sample of configurations that I've tested, this is the one that is working best for me. Here are some of the decisions that needed to be made: (1.1) Which virtualization option? There are several virtualization options and isolation levels that are available. Options include: Hard partitions:  Dynamic Domains on Sun SPARC Enterprise M-Series Servers Hypervisor based virtualization such as Oracle VM Server for SPARC (LDOMs) on SPARC T-Series Servers OS Virtualization using Oracle Solaris Containers Resource management tools in the Oracle Solaris OS to control the amount of resources an application receives, such as CPU cycles, physical memory, and network bandwidth. Oracle Solaris Containers provide the right level of isolation and flexibility for my environment. To borrow some words from my friends in marketing, "The SPARC T4 processor leverages the unique, no-cost virtualization capabilities of Oracle Solaris Zones"  (1.2) How to associate Oracle Solaris Containers with resources? There are several options available to associate containers with resources, including (a) resource pool association (b) dedicated-cpu resources and (c) capped-cpu resources. I chose to create resource pools and associate them with the containers because I wanted explicit control over the cores and virtual processors.  (1.3) Cluster Topology? Is it best to deploy (a) multiple application servers on one node, (b) one application server on multiple nodes, or (c) multiple application servers on multiple nodes? After a few quick tests, it appears that one application server per Oracle Solaris Container is a good solution. (1.4) Number of cluster members to deploy? I chose to deploy four big 64-bit application servers. I would like go back a test many 32-bit application servers, but that is left for another day. (2.0) Configuration tested. (2.1) I was using a SPARC T4-2 Server which has 2 CPU and 128 virtual processors. To understand the physical layout of the hardware on Solaris 10, I used the OpenSolaris psrinfo perl script available at http://hub.opensolaris.org/bin/download/Community+Group+performance/files/psrinfo.pl: test# ./psrinfo.pl -pv The physical processor has 8 cores and 64 virtual processors (0-63) The core has 8 virtual processors (0-7)   The core has 8 virtual processors (8-15)   The core has 8 virtual processors (16-23)   The core has 8 virtual processors (24-31)   The core has 8 virtual processors (32-39)   The core has 8 virtual processors (40-47)   The core has 8 virtual processors (48-55)   The core has 8 virtual processors (56-63)     SPARC-T4 (chipid 0, clock 2848 MHz) The physical processor has 8 cores and 64 virtual processors (64-127)   The core has 8 virtual processors (64-71)   The core has 8 virtual processors (72-79)   The core has 8 virtual processors (80-87)   The core has 8 virtual processors (88-95)   The core has 8 virtual processors (96-103)   The core has 8 virtual processors (104-111)   The core has 8 virtual processors (112-119)   The core has 8 virtual processors (120-127)     SPARC-T4 (chipid 1, clock 2848 MHz) (2.2) The "before" test: without processor binding. I started with a 4-member cluster deployed into 4 Oracle Solaris Containers. Each container used a unique gigabit Ethernet port for HTTP traffic. The containers shared a 10 gigabit Ethernet port for JDBC traffic. (2.3) The "after" test: with processor binding. I ran one application server in the Global Zone and another application server in each of the three non-global zones (NGZ):  (3.0) Configuration steps. The following steps need to be repeated for all three Oracle Solaris Containers. (3.1) Stop AppServers from the BUI. (3.2) Stop the NGZ. test# ssh test-z2 init 5 (3.3) Enable resource pools: test# svcadm enable pools (3.4) Create the resource pool: test# poolcfg -dc 'create pool pool-test-z2' (3.5) Create the processor set: test# poolcfg -dc 'create pset pset-test-z2' (3.6) Specify the maximum number of CPU's that may be addd to the processor set: test# poolcfg -dc 'modify pset pset-test-z2 (uint pset.max=32)' (3.7) bash syntax to add Virtual CPUs to the processor set: test# (( i = 64 )); while (( i < 96 )); do poolcfg -dc "transfer to pset pset-test-z2 (cpu $i)"; (( i = i + 1 )) ; done (3.8) Associate the resource pool with the processor set: test# poolcfg -dc 'associate pool pool-test-z2 (pset pset-test-z2)' (3.9) Tell the zone to use the resource pool that has been created: test# zonecfg -z test-z1 set pool=pool-test-z2 (3.10) Boot the Oracle Solaris Container test# zoneadm -z test-z2 boot (3.11) Save the configuration to /etc/pooladm.conf test# pooladm -s (4.0) Results. Using the resource pools improves both throughput and response time: (5.0) References: System Administration Guide: Oracle Solaris Containers-Resource Management and Oracle Solaris Zones Capitalizing on large numbers of processors with WebSphere Portal on Solaris WebSphere Application Server and T5440 (Dileep Kumar's Weblog)  http://www.brendangregg.com/zones.html Reuters Market Data System, RMDS 6 Multiple Instances (Consolidated), Performance Test Results in Solaris, Containers/Zones Environment on Sun Blade X6270 by Amjad Khan, 2009.

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  • A Quick HLSL Question (How to modify some HLSL code)

    - by electroflame
    Thanks for wanting to help! I'm trying to create a circular, repeating ring (that moves outward) on a texture. I've achieved this, to a degree, with the following code: float distance = length(inTex - in_ShipCenter); float time = in_Time; ///* Simple distance/time combination */ float2 colorIndex = float2(distance - time, .3); float4 shipColor = tex2D(BaseTexture, inTex); float4 ringColor = tex2D(ringTexture, colorIndex); float4 finalColor; finalColor.rgb = (shipColor.rgb) + (ringColor.rgb); finalColor.a = shipColor.a; // Use the base texture's alpha (transparency). return finalColor; This works, and works how I want it to. The ring moves outward from the center of the texture at a steady rate, and is constrained to the edges of the base texture (i.e. it won't continue past an edge). However, there are a few issues with it that I would like some help on, though. They are: By combining the color additively (when I set finalColor.rgb), it makes the resulting ring color much lighter than I want (which, is pretty much the definition of additive blending, but I don't really want additive blending in this case). I would really like to be able to pass in the color that I want the ring to be. Currently, I have to pass in a texture that contains the color of the ring, but I think that doing it that way is kind of wasteful and overly-cumbersome. I know that I'm probably being an idiot over this, so I greatly appreciate the help. Some other (possibly relevant) information: I'm using XNA. I'm applying this by providing it to a SpriteBatch (as an Effect). The SpriteBatch is using BlendState.NonPremultiplied. Thanks in advance! EDIT: Thanks for the answers thus far, as they've helped me get a better grasp of the color issue. However, I'm still unsure of how to pass a color in and not use a texture. i.e. Can I create a tex2D by using a float4 instead of a texture? Or can I make a texture from a float4 and pass the texture in to the tex2D? DOUBLE EDIT: Here's some example pictures: With the effect off: With the effect on: With the effect on, but with the color weighting set to full: As you can see, the color weighting makes the base texture completely black (The background is black, so it looks transparent). You can also see the red it's supposed to be, and then the white-ish it really is when blended additively.

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  • Friendly URLs: is there a max length for search engines?

    - by Olivier Pons
    People from stackoverflow have been working closely with google team to help them make the panda algorithm more efficient, so I guess they've learned a lot from the google team. Thus they may have done very clever friendly URLs to maximize the page rank. I've seen from time to time very long URLs (can't find where) in stackoverflow, but after a certain "amount" of character there were only numbers, kind of "ok passed this length, SEOs will ignore this so let's put only numbers". I've done a huge work on my framework to make very friendly URLs, and my website can come up with URLs like: http://www.mysite.fr/recherche/region/provence-alpes-cote-d-azur/departement/bouches-du-rhone/categorie-de-metiers/paramedical/ It's very long and I'm wondering if the previous URL won't be mixed with, say, this one: http://www.mysite.fr/recherche/region/provence-alpes-cote-d-azur/departement/bouches-du-rhone/categorie-de-metiers/art/

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  • Service and/or tool to monitor performance?

    - by chris
    I am seeing wildly different performance from a clients web site, and would like to set up some sort of monitoring. What I'm looking for is a service that will issue requests to a couple of URLs, and report on the time it took to process the page - TTFB and time to download the entire page - that means I need something that will process javascript & css. Are there services like this? I've seen a few that monitor uptime, but they don't seem to report on the overall page performance.

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  • Slow Firefox Javascript Canvas Performance?

    - by jujumbura
    As a followup from a previous post, I have been trying to track down some slowdown I am having when drawing a scene using Javascript and the canvas element. I decided to narrow down my focus to a REALLY barebones animation that only clears the canvas and draws a single image, once per-frame. This of course runs silky smooth in Chrome, but it still stutters in Firefox. I added a simple FPS calculator, and indeed it appears that my page is typically getting an FPS in the 50's when running Firefox. This doesn't seem right to me, I must be doing something wrong here. Can anybody see anything I might be doing that is causing this drop in FPS? <!DOCTYPE HTML> <html> <head> </head> <body bgcolor=silver> <canvas id="myCanvas" width="600" height="400"></canvas> <img id="myHexagon" src="Images/Hexagon.png" style="display: none;"> <script> window.requestAnimFrame = (function(callback) { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; })(); var animX = 0; var frameCounter = 0; var fps = 0; var time = new Date(); function animate() { var canvas = document.getElementById("myCanvas"); var context = canvas.getContext("2d"); context.clearRect(0, 0, canvas.width, canvas.height); animX += 1; if (animX == canvas.width) { animX = 0; } var image = document.getElementById("myHexagon"); context.drawImage(image, animX, 128); context.lineWidth=1; context.fillStyle="#000000"; context.lineStyle="#ffffff"; context.font="18px sans-serif"; context.fillText("fps: " + fps, 20, 20); ++frameCounter; var currentTime = new Date(); var elapsedTimeMS = currentTime - time; if (elapsedTimeMS >= 1000) { fps = frameCounter; frameCounter = 0; time = currentTime; } // request new frame requestAnimFrame(function() { animate(); }); } window.onload = function() { animate(); }; </script> </body> </html>

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  • Fastest way to document software architecture and design

    - by Karsten
    We are a small team of 5 developers and I'm looking for some great advices about how to document the software architecture and design. I'm going for the sweet spot, where the time invested pays off. I don't want to use more time documenting than necessary. I'll quickly give you my thoughts. What are the diagrams I should made? I'm thinking an overall diagram showing the various applications and services. And then some sequence diagrams showing the most important or complicated processes. About the code it self, I really don't see much value in describing or making diagrams for the code outside the .cs files them self. About text documents, I'm a bit uncertain about when to put down on paper. Most developers don't like to either write or read long documents.

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