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  • PHP not working with hosting

    - by Richard
    I have been playing with a php CMS site for someone that I am ready to deploy but am running into a couple problems that I assume to be hosting related. I have been developing and playing with it localy and deploying to a hosting environment friendly towards this specific CMS (joomla). I have recently been trying to deploy to a client's hosting and have been running in to some trouble. Any help would be greatly appreciated. I have been in contact with the clients hosting and have had them set up a mysql DB for me and enable php. Simple php was working but joomla was not able to create the config files it needed to run on this hosting. Therefore I havnt been able to successfully deploy my work. While playing around with some simple php pages I have started getting http 500 errors and now cant seem to get anywhere. This is a smaller hosting company that seems willing to work with me but I dont really know what i need to ask from them to get me working. My questions to you webmaster geniuses would be as follows: Given the situation I have described, is there anything specifically i should do to get my joomla/php site running on this hosting? What specifically should I ask my current hosting providers to do to help me get working? Thanks

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  • Advice: How to convince my newly annointed team lead against writing the code base from scratch

    - by shan23
    I work in a pretty reknowned MNC, and the module that I work in has been assigned to a new "lead". The code base is pretty huge (~130K or more, with inter dependencies on other modules) , but stable - some parts have grown ugly over the years, but its provably in working state. (Our products are running for years on them, even new ones). The problem is, our lead wants to rewrite the code from scratch, to encompass "finer granularity and a proactive design". I know in my guts thats not a very good idea, but how do I convince him/the rest of the team(who are pretty much more senior than me in terms of years of exp), without sounding too pedantic myself (Thou shalt not rewrite , as Joel et al have clear articles prohibiting it)? I have a good working relation with the person concerned, and don't want to ruin it, but neither do I want to be party to a decision which would surely plague us for years to come !! Any suggestions for a milder,yet effective approach ? Even accounts of how you have tackled such a situation to your liking would help me a lot! EDIT: The code base I'm talking about is not a product/GUI, but at kernel level with all the critical functionalities for our product. I hope now you know why i sound so apprehensive !!

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  • Acceptable placement of the composition root using dependency injection and inversion of control containers

    - by Lumirris
    I've read in several sources including Mark Seemann's 'Ploeh' blog about how the appropriate placement of the composition root of an IoC container is as close as possible to the entry point of an application. In the .NET world, these applications seem to be commonly thought of as Web projects, WPF projects, console applications, things with a typical UI (read: not library projects). Is it really going against this sage advice to place the composition root at the entry point of a library project, when it represents the logical entry point of a group of library projects, and the client of a project group such as this is someone else's work, whose author can't or won't add the composition root to their project (a UI project or yet another library project, even)? I'm familiar with Ninject as an IoC container implementation, but I imagine many others work the same way in that they can scan for a module containing all the necessary binding configurations. This means I could put a binding module in its own library project to compile with my main library project's output, and if the client wanted to change the configuration (an unlikely scenario in my case), they could drop in a replacement dll to replace the library with the binding module. This seems to avoid the most common clients having to deal with dependency injection and composition roots at all, and would make for the cleanest API for the library project group. Yet this seems to fly in the face of conventional wisdom on the issue. Is it just that most of the advice out there makes the assumption that the developer has some coordination with the development of the UI project(s) as well, rather than my case, in which I'm just developing libraries for others to use?

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  • Software management for 2 programmers

    - by kajo
    me and my very good friend do a small bussiness. We have company and we develop web apps using Scala. We have started 3 months ago and we have a lot of work now. We cannot afford to employ another programmer because we can't pay him now. Until now we try to manage entire developing process very simply. We use excel sheets for simple bug tracking and we work on client requests on the fly. We have no plan for next week or something similar. But now I find it very inefficient and useless. I am trying to find some rules or some methodology for small team or for only two guys. For example Scrum is, imo, unadapted for us. There are a lot of roles (ScrumMaster, Product Owner, Team...) and it seems overkill. Can you something advise me? Have you any experiences with software management in small teams? Is any methodology of current agile development fitten for pair of programmers? Is there any software management for simple bug tracking, maybe wiki or time management for two coders? thanks a lot for sharing.

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  • Complimentary Refills

    - by onefloridacoder
    My son and I were out to dinner and right after we sat down, he combs the menu to locate the soda  selection.  Then he looks up at me and says “Looks like we get free refills here, sweet!”  While we were sitting there I was thinking where that statement came from and I remember one time where he was helping to figure out the tip and saw that were we charged for six sodas, but there were only four of us at the table.  I would say that’s when this started for eateries he’s not familiar with. I was talking a friend of mine this week and this thought came to me, why can’t we manage expectations like my son – find out before the order is placed.  Find out what’s expected first then use the other bits of guidance to move forward.  But how many times have we all paid way to much for something we thought was free on a project – me, plenty.  This quote is going up in my work space, next to one I picked up Corey Haines’ Software Craftsmanship talk at Open Agile Romania - “Work != Practice”.  So if anyone else has gotten burnt, maybe check the menu, it will be in the area where the customer will pick two from the list of “Price, Quality, or Speed”.  Refills will be listed just beneath that.

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  • geomipmapping using displacement mapping (and glVertexAttribDivisor)

    - by Will
    I wake up with a clear vision, but sadly my laptop card doesn't do displacement mapping nor glVertexAttribDivisor so I can't test it out; I'm left sharing here: With geomipmapping, the grid at any factor is transposable - if you pass in an offset - say as a uniform - you can reuse the same vertex and index array again and again. If you also pass in the offset into the heightmap as a uniform, the vertex shader can do displacement mapping. If the displacement map is mipmapped, you get the advantages of trilinear filtering for distant maps. And, if the scenery is closer, rather than exposing that the you have a world made out of quads, you can use your transposable grid vertex array and indices to do vertex-shader interpolation (fancy splines) to do super-smooth infinite zoom? So I have some questions: does it work? In theory, in practice? does anyone do it? Does this technique have a name? Papers, demos, anything I can look at? does glVertexAttribDivisor mean that you can have a single glMultiDrawElementsEXT or similar approach to draw all your terrain tiles in one call rather than setting up the uniforms and emitting each tile? Would this offer any noticeable gains? does a heightmap that is GL_LUMINANCE take just one byte per pixel(=vertex)? (On mainstream cards, obviously. Does storage vary in practice?) Does going to the effort of reusing the same vertices and indices mean that you can basically fill the GPU RAM with heightmap and not a lot else, giving you either bigger landscapes or more detailed landscapes/meshes for the same bang? is mipmapping the displacement map going to work? On future cards? Is it going to introduce unsurmountable inaccuracies if it is enabled?

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  • Best practices for App Idea ownership and shares

    - by JOG
    I am developing apps on my sparetime. I am the sole developer, and two non-programmer friends of mine provide vision, content, algorithms and ideas. We always agree happily on all the features, todos and prioritizations. But naturally, coding it is the biggest part. When selling, we agree on splitting profit equally, that is 33% each. But version 1.0 naturally does not sell much. And I go on to try to make the app more viral. This includes tons of stuff where the others are of little help. Examples: Adding support for sharing, facebook connect, gameifying, letting users add content, home page, support, maintenance, server services to make it easier for to update content. The list is long. Suddenly I will be doing 100% of a lot of work but only "own" a third of the income. My friends may either "fade out" of the project after 1.0, or they continue to contribute, but with less value and I would rather exchange them for more programmers or graphic designers. The effort they made to version 1.0 is worth a lot to the app and I realize I would have never done it without them. But I am doing all the work in the end. It is hard to negotiate about splitting 90, 5, 5 instead of 33% each, because the idea is still theirs. How to solve this? What are the best practices to regard the ownership of the app? What kind of agreements could I make that make it beneficial and motivational for me to continue developing the app?

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  • Sorting a Grid of Data in ASP.NET MVC

    Last week's article, Displaying a Grid of Data in ASP.NET MVC, showed, step-by-step, how to display a grid of data in an ASP.NET MVC application. Last week's article started with creating a new ASP.NET MVC application in Visual Studio, then added the Northwind database to the project and showed how to use Microsoft's Linq-to-SQL tool to access data from the database. The article then looked at creating a Controller and View for displaying a list of product information (the Model). This article builds on the demo application created in Displaying a Grid of Data in ASP.NET MVC, enhancing the grid to include bi-directional sorting. If you come from an ASP.NET WebForms background, you know that the GridView control makes implementing sorting as easy as ticking a checkbox. Unfortunately, implementing sorting in ASP.NET MVC involves a bit more work than simply checking a checkbox, but the quantity of work isn't significantly greater and with ASP.NET MVC we have more control over the grid and sorting interface's layout and markup, as well as the mechanism through which sorting is implemented. With the GridView control, sorting is handled through form postbacks with the sorting parameters - what column to sort by and whether to sort in ascending or descending order - being submitted as hidden form fields. In this article we'll use querystring parameters to indicate the sorting parameters, which means a particular sort order can be indexed by search engines, bookmarked, emailed to a colleague, and so on - things that are not possible with the GridView's built-in sorting capabilities. Like with its predecessor, this article offers step-by-step instructions and includes a complete, working demo available for download at the end of the article. Read on to learn more! Read More >

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  • Farseer: Cutting body from texture

    - by Robin Betka
    Is it possible to cut a body from a texture in Farseer 3.0? I have a texture converted to a body with multiple fixtures ( using BayazitDecomposer, CreatePolygon method, ..) and can even do it as a BreakableBody. But when I try to cut it with the cutting tool, the fixture itself gets cutted but it's connections get discarded! So when I have 14 fixtures, and cut fixture 3 for example, fixture 3 gets cutted but 1,2 and 3-14 just go away. Is there a way to do it? It would work already if I could convert the texture into a body with 1 fixture only, but I haven't figured out it that's possible. BayazitDecomposer creates the multiple verticles, but letting it away creates something weird and I get assert messages all the time. I know I couldn't break it that way but I don't need that anyway when I could cut it. The breaking is just the work around I'm using now. Extending the cuttingtool to support multiple fixtures is very hard especially when you consider that in one cut multiple fixtures could be cutted and then connected again.

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  • Ubuntu Desktop does not load

    - by Niklas
    If I login on my Ubuntu 14.04, I get the following desktop: This weird behavior appeared after I executed sudo apt-get update && sudo apt-get upgrade and restarted my computer. Don't know why though. To my Ubuntu I have tried the following (nothing seems to work so far) Fix any broken packages: sudo apt-get update sudo apt-get autoclean sudo apt-get clean sudo apt-get autoremove Locate any broken packages and reinstall them: sudo apt-get install debsums sudo apt-get clean sudo debsums_init sudo debsums -cs sudo apt-get install --reinstall $(sudo dpkg -S $(sudo debsums -c) | cut -d : -f 1 | sort -u) Removing some compiz files: rm -r ~/.cache/compizconfig-1 rm -r ~/.compiz Purging of NVIDIA and installing NVIDIA-prime: sudo apt-get install --reinstall ubuntu-desktop sudo apt-get install unity sudo apt-get purge nvidia* bumblebee* sudo apt-get install nvidia-prime sudo shutdown -r now Compizconfig Settings Manager: sudo apt-get install compizconfig-settings-manager export DISPLAY=:0 ccsm // Back to UI and enablement of Unity Plugin Unity replace, which stopped at a while and did nothing afterwards unity --replace Some dconf reset dconf reset -f /org/compiz/ unity --reset-icons &disown Actually dconf did not work and I got this error: error: Cannot autolaunch D-Bus without X11 $DISPLAY Can anybody help me on that? This is my hardware (hope it helps in any way): Intel® Core™ i7-3770 ASUS GTX660TI-DC2-OG-2GD5 (NVIDIA driver is/was installed) ASUS P8Z77-V LX Corsair DIMM 8 GB DDR3-1600 Kit Samsung 830series 2,5" 256 GB (Windows is installed here) Seagate ST31000524AS 1 TB (3/4 are reserved for files; 1/4 is for Ubuntu (16GB swap included))

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  • Implicit OAuth2 endpoint vs. cookies

    - by Jamie
    I currently have an app which basically runs two halves of an API - a restful API for the web app, and a synchronisation API for the native clients (all over SSL). The web app is completely javascript based and is quite similar to the native clients anyway - except it currently does not work offline. What I'm hoping to do is merge the fragmented APIs into a single restful API. The web app currently authenticates by issuing a cookie to the client whereas the native clients work using a custom HMAC access token implementation. Obviously a public/private key scenario for a javascript app is a little pointless. I think the best solution would be to create an OAuth2 endpoint on the API (like Instagram, for example http://instagram.com/developer/authentication/) which is used by both the native apps and the web app. My question is, in terms of security how does an implicit OAuth2 flow compare (storing the access token in local storage) to "secure" cookies? Presumably although SSL solves man in the middle attacks, the user could theoretically grab the access token from local storage and copy it to another machine?

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  • Mock the window.setTimeout in a Jasmine test to avoid waiting

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/21/mock-the-window.settimeout-in-a-jasmine-test-to-avoid-waiting.aspxJasmine has a clock mocking feature, but I was unable to make it work in a function that I’m calling and want to test. The example only shows using clock for a setTimeout in the spec tests and I couldn’t find a good example. Here is my current and slightly limited approach.   If we have a method we want to test: var test = function(){ var self = this; self.timeoutWasCalled = false; self.testWithTimeout = function(){ window.setTimeout(function(){ self.timeoutWasCalled = true; }, 6000); }; }; Here’s my testing code: var realWindowSetTimeout = window.setTimeout; describe('test a method that uses setTimeout', function(){ var testObject; beforeEach(function () { // force setTimeout to be called right away, no matter what time they specify jasmine.getGlobal().setTimeout = function (funcToCall, millis) { funcToCall(); }; testObject = new test(); }); afterEach(function() { jasmine.getGlobal().setTimeout = realWindowSetTimeout; }); it('should call the method right away', function(){ testObject.testWithTimeout(); expect(testObject.timeoutWasCalled).toBeTruthy(); }); }); I got a good pointer from Andreas in this StackOverflow question. This would also work for window.setInterval. Other possible approaches: create a wrapper module of setTimeout and setInterval methods that can be mocked. This can be mocked with RequireJS or passed into the constructor. pass the window.setTimeout function into the method (this could get messy)

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  • What partition to use to keep data files in Ubuntu?

    - by Martin Lee
    I have been using Ubuntu for a few years and usually my partition set up was the following: Ext3 or Ext4 partition for the system itself (20 GB); A 10 GB swap partition; a big FAT32 partition to store movies, photos, work stuff, etc. (depends on the capacity of the disk, but usually it is what is left from Ext3+Swap, currently it is more than 200 GB). Does this setup sound right? I am considering to switching to one big Ext3 partition now, because the problem with Fat32 in Ubuntu has not gone anywhere: for example, right now I can access my 'big' partition with a 'Data' label only through /media/_themes?END. Pretty strange name for a partition, isn't it? some Linux software fail to read/write on this partition. For example, if I want to play around with rebar and build/make/compile things on this FAT32 partition, it will always complain about permissions and won't work (the same goes for many other kinds of software); it is not stable, I can not refer to some files on this FAT32 partition, because after the next reboot it will be called not '_themes?END', but something else. On the other side I usually begin to run out of space on the Ext3 partition after a few months of usage. So, the question is - what is the best setup of partitions for an Ubuntu system? Should a FAT32 partition be used at all?

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  • Ubuntu doesn't boot after adding a bootflag to the Windows partition

    - by Nils
    I have Ubuntu 10.10 installed on one (physical) hd and on the other one Windows. On both drives grub is installed to boot both operating systems. When I wanted to install SP1 for Win 7 I had to add a bootable flag to the partition from which Windows boots, otherwise the installation of SP1 does not work. I did so by booting into Ubuntu and using gparted to add this flag. After doing so the update for SP1 worked without any problems. When trying to boot back into Ubuntu grub complained that it couldn't find the kernel anymore! I tried to boot into a Ubuntu minimal cd and to restore grub using chroot, update-grub and grub-install which didn't work. I still had the problem that it was Unable to boot Ubuntu putting me in some minimal system called initramfs. It seems however that the uuid of the partitions changed. I guess this happened when I added the bootflag to the windows disk. Next thing I tried was to tell grub not to use the uuid for loading the kernel by uncommenting something in /etc/default/grub. Then I got the kernel booting but it suddenly stops (I guess when it is trying to mount the root file system) saying that the concerning uuid does not exist putting me into initramfs again. The strange thing is that there I coulnd't even manage to mount the root partition using /dev/sdb1 (on which it is in my case). I would be glad if there is a way to restore the system again without having to reinstall it.

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  • Host grub error after installing Virtualbox - Non Recoverable

    - by BiggJJ
    I have been unable to fine a resolution to my problem and I have been suffering from it for a while. I can install Virtualbox and can reboot the machine successfully straight after. Once the system is back up I can run Virtualbox ans start working towards creating a new machine. So, say I am installing an XP machine. 1 time out of 10 it will work successfully first time. If it doesn't work (i.e BSOD), I delete the machine and start again. But when the time comes to finish up and switch off my computer, but it doesn't happen gracefully. As soon as I click shutdown, The machine dies. When the machine is switched back on I get: Error: no such device grub resuce I boot up my Grub Fix Live CD, but the grub reinstaller get stuck on searching for partitions, gparted just get stuck looking for devices and even fdisk -l drops a line and displays nothing and is the same. Stuck. The only way I know how to sort it is by re-installing Ubuntu. Has anyone had this problem, or know how to fix it?

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  • How to make pulseaudio and ubuntu detect the same audio device as alsa driver

    - by Kiwy
    I use Ubuntu 14.04 x64 and I use gnome-shell on my laptop. I have a Bose companion 5 (which is basically a USB sound system) and a HDMI port, both does work perfectly when I just boot with the cable plugin. However, when my laptop go to sleep or get unplugged from those two outputs, if I plug back the device, I end up without any hardware detection (only the built-in speakers) from pulse and gnome-shell sound output selector while if I use alsamixer, the device look up and ready. gstreamer-properties allow me to select and test effectively any device but while alsa recognize any device on the run, pulse is not capable of handling things correctly, my question is then: How can I make pulse detect and use the same hardware as alsa, or how to remove completely and gracefully pulseaudio (meaning volume applet running in gnome shell) I don't mind if the project implies to recompile half gnome shell if it implies those audio outputs work all the time. Pulse does not list my soundcard when I use command pactl list cards while the module plug&play for sound card is loaded in pactl list modules. I really don't know what to do, the behavior seems pretty random.

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  • please help me understand libraries/includes

    - by fiftyeight
    I'm trying to understand how libraries work. for example I downloaded a tarball and extracted it. Now I do "./configure", it searches in pre-defined directories from what I understand for certain library files. What does it do then? it creates a makefile, and the makefile contains the paths to these libraries? than I do "make", it complies the source code and hard-codes the locations of the libraries? am I correct? I do not really understand if libraries are files with pre-defined paths or the OS somehow gives access to the libraries through system calls. another example, I complied something on my computer than moved it to a remote server, the executable needs mysql libraries to work, the server has mysql but for some reason when execute the file it tells me "can't find libmysqlclient.so.16". is there a solution for this? is there a way to know where is tries to locate this file or give it another path? I can't compile it on the server since it has no compiler and I don't have root access to install packages last question is if in the sequence "./configure","make","make install" the "make install" command is the only one that actually puts files outside the directory in which these files reside? if for example the software will be installed in /usr/local/ is the "make install" command the only one that will require "sudo" before it? let me see if I got it correctly: "./configure" creates the Makefile according to the location of various files on your system. "make" compiles the source code according to this makefile. and "make install" moves the files to their appropriate location. I know this has been very long I thank anyone who had the patience to read my question :)

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  • n00b needs some PHP syntax guidance [closed]

    - by Michael
    If you look at http://www.cruc.es/?paged=12/ and go to the bottom of the page you'll see the bottom navigation with the next and previous options. I've been able to make the page numbers work by changing page to paged= in the code. I don't know enough about PHP to get the previous/next options to work. Any advice would be appreciated and I've pasted the code below. Thank you: n00b if ( $query->found_posts > $query->query_vars["posts_per_page"] ) { echo '<ul class="paging">'; // Previous link? if ( $page > 1 ) { echo '<li class="previous"><a href="'.$baseURL.'/page/'.($page-1).'/'.$qs.'">previous</a></li>'; } // Loop through pages for ( $i=1; $i <= $query->max_num_pages; $i++ ) { // Current page or linked page? if ( $i == $page ) { echo '<li class="active">'.$i.'</li>'; } else { echo '<li><a href="'.$baseURL.'/?paged='.$i.'/'.$qs.'">'.$i.'</a></li>'; } } // Next link? if ( $page < $query->max_num_pages ) { echo '<li><a href="'.$baseURL.'/page/'.($page+1).'/'.$qs.'">next</a></li>'; } echo '</ul>'; }

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  • NVIDIA proprietary driver logging me to console instead of GUI

    - by Woozie
    Firstly i want to apologise for any mistakes, English is not my native language. My problem is I can't get NVIDIA proprietary drivers to work. I tried to install it on Ubuntu 12.04.1 32 and 64 bits, Ubuntu 12.10 Beta 2, Linux Mint 13 Cinnamon 64 bits and openSUSE 12.2 64 bits and the error code and symptoms (logging to tty1 instead of GUI logging, low-res bootscreen) are the same for all of these distros. Right, I didn't tell what's the error code. It appears on sudo startx. NVIDIA: could not open the device file /dev/nvidia0 (Input/output error). I know that's the common problem, but I tried to blacklist or even remove the noveau drivers, install NVIDIA driver from repo/from official script/in "Additional drivers", editing xorg.conf and using Xorg -configurate and nvidia-xconfig, actualizing the kernel and entire distro and many, many things that I don't remember. But the problem is even better: entire Cinnamon (Mint) is freezing during the work. I found the error code, which appears during the freeze: Oct 1 20:57:17 WoozieLaptop kernel: [ 308.120176] [drm] nouveau 0000:01:00.0: PFIFO_CACHE_ERROR - Ch 4/1 Mthd 0z0060 Data 0xbcef0201 My Xorg.0.log is here. It was made on Ubuntu 12.04.1 after installing NVIDIA drivers (obviously). inxi -G from Mint: Graphics: Card: NVIDIA GT216 [GeForce GT 240M] X.org: 1.11.3 drivers: (unloaded: nvidia) FAILED: nouveau,vesa,fbdev tty size: 80x25 Advanced Data: N/A for root out of X lspci -k | grep -A2 VGA from Mint: 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 240M] (rev a2) Subsystem: Lenovo Device 38ff Kernel driver in use: nvidia My hardware is: Lenovo IdeaPad Y550 Intel C2D T6600 NVIDIA GeForce GT 240M 4 GB of RAM Any help will be appreciated. This problem totally disabled my laptop from daily using. Cheers, Woozie

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  • deep expertise in one technology or not so deep understanding of many technologies

    - by district
    Hello everyone. I started to feel a little bit confused recently about my career path as software developer, about what I do, what I know and do I need it. I am 21 years now and I have 3 years of experience. I've been dealing with java/C++ projects, Servlet/JSP/JSF, desktop QT, also some mobile development (Symbian, Android) I work for a quite a small company, around 20 developers with different projects. I'm also a student. The problem is that I'm not sure if I'm taking the right road here. I'm starting to work with new technology every few months. I don't have deep understanding in any of these and I'm not sure if this is what I need. I will probably not become an expert in any of these. The other path is maybe to start working for a big company which use one set of technologies and become an expert. What's your opinion on this topic ? What is more valuable ?

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  • How to manage drawing loop when changing render targets

    - by George Duckett
    I'm managing my game state by having a base GameScreen class with a Draw method. I then have (basically) a stack of GameScreens that I render. I render the bottom one first, as screens above might not completely cover the ones below. I now have a problem where one GameScreen changes render targets while doing its rendering. Anything the previous screens have drawn to the backbuffer is lost (as XNA emulates what happens on the xbox). I don't want to just set the backbuffer to preserve its contents as I want this to work on the xbox as well as PC. How should I manage this problem? A few ideas I've had: Render every GameScreen to its own render target, then render them all to the backbuffer. Create some kind of RenderAction queue where a game screen (and anything else I guess) could queue something to be rendered to the back buffer. They'd render whatever they wanted to any render target as normal, but if they wanted to render to the backbuffer they'd stick that in a queue which would get processed once all rendertarget rendering was done. Abstract away from render targets and backbuffers and have some way of representing the way graphics flows and transforms between render targets and have something manage/work out the correct rendering order (and render targets) given what rendering process needs as input and what it produces as output. I think each of my ideas have pros and cons and there are probably several other ways of approaching this general problem so I'm interested in finding out what solutions are out there.

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  • Running multiple box2D world objects on a server

    - by CharbelAbdo
    I'm creating a multiplayer game using LibGdx (with Box2d) and Kryonet. Since this is the first time I work on multiplayer games, I read a bit about server - client implementations, and it turns out that the server should handle important tasks like collision detection, hits, characters dying etc... Based on some articles (like the excellent Gabriel Gambetta Fast paced multiplayer series), I also know that the client should work in parallel to avoid the lag while the server responds to commands. Physics wise, each game will have 2 players, and any projectiles fired. What I'm thinking of doing is the following: Create a physics world on the client When the game is signaled to start, I create the same physics world on the server (without any rendering obviously). Whenever the player issues a command (move or fire), I send the command to the server and immediately start processing it on the client. When the server receives the command, it applies it on the server's world (set velocity etc...) Each 100ms, the server sends the new state to the client which corrects what was calculated locally. Any critical action (hit, death, level up) is calculated only on the server and sent to the client. Essentially, I would have a Box2d World object running on the server for each game in progress, in sync with the worlds running on the clients. The alternative would be to do my own calculations on the server instead of relying on Box2D to do them for me, but I'm trying to avoid that. My question is: Is it wise to have, for example, 1000 instances of the World object running and executing steps on the server? Tomcat used around 750 MBytes of memory when trying it without any object added to the world. Anybody tried that before? If not, is there any alternative? Google did not help me, are there any guidelines to use when you want to have physics on both the client and the server? Thanks for any help.

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  • 14.04 LTS Unity no longer boots after last 94 MB update

    - by Harryg123
    I am running 14.04 LTS, Unity, on an HP Pavillion 15, 4GBRAM, 750 GB hdd, I-5 machine, with AMD 8600M graphics card built in. I have disabled the dash and all Ubuntu spyware. I have been faithfully loading all updates as they appear. This morning it asked for a 94 MB update (bringing kernel to .27, I think. Now, I can boot, get to login screen, but it freezes after that. Keyboard doesn't work at that point, but mouse does. I booted into recovery mode, tried to run in generic graphics mode, -- system again froze. I also pressed [esc] during boot, but saw nothing strange; then text disappeared and was replaced by login screen. I am not a hobbyist; this is a production machine and I have a lot of work to do today. Having a standard software update render my machine completely useless... sigh. Perhaps the simplest thing to do would be to revert to the previous configuration. How do I do that? I can boot into recovery mode. But I have no idea how to proceed. TIA for all help. -Harry

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  • GPG Invalid Signature

    - by user46421
    I am having problems with the following (in an attempt to remove hyperlinks, I have removed one of the "/" from the addresses): W: GPG error: http://archive.ubuntu.com oneiric Release: The following signatures were invalid: BADSIG 40976EAF437D05B5 Ubuntu Archive Automatic Signing Key <[email protected]> W: GPG error: http://ppa.launchpad.net oneiric Release: The following signatures were invalid: BADSIG B725097B3ACC3965 Launchpad lffl W: GPG error: http://ppa.launchpad.net oneiric Release: The following signatures were invalid: BADSIG 4874D3686E80C6B7 Launchpad PPA for Banshee Team W: GPG error: http://archive.getdeb.net jaunty-getdeb Release: The following signatures were invalid: BADSIG A8A515F046D7E7CF GetDeb Archive Automatic Signing Key <[email protected]> W: GPG error: http://badgerports.org lucid Release: The following signatures were invalid: BADSIG C90F9CB90E1FAD0C Jo Shields <[email protected]> W: GPG error: http://ppa.launchpad.net oneiric Release: The following signatures were invalid: BADSIG 976B5901365C5CA1 Launchpad PPA for transmissionbt W: Failed to fetch http://ppa.launchpad.net/dlecan/openjdk/ubuntu/dists/oneiric/main/source/Sources 404 Not Found W: Failed to fetch http://ppa.launchpad.net/dlecan/openjdk/ubuntu/dists/oneiric/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ppa.launchpad.net/sevenmachines/flash/ubuntu/dists/oneiric/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ppa.launchpad.net/sun-java-community-team/sun-java6/ubuntu/dists/oneiric/main/source/Sources 404 Not Found W: Failed to fetch http://ppa.launchpad.net/sun-java-community-team/sun-java6/ubuntu/dists/oneiric/main/binary-i386/Packages 404 Not Found I have tried the following solutions which were in a closed case titled "The following signatures were invalid": First of all try sudo apt-get clean sudo apt-get update && sudo apt-get upgrade Some ISPs cache the packages and errors like these are reported then. If the above commands don't work, try sudo apt-get update -o Acquire::http::No-Cache=True and again sudo apt-get update && sudo apt-get upgrade If it still doesn't work, sudo apt-get update -o Acquire::BrokenProxy=true sudo apt-get update && sudo apt-get upgrade

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  • git for personal (one-man) projects. Overkill?

    - by Anto
    I know, and use, two version control systems: Subversion and git. Subversion, as of now, gets used for personal projects where I am the only developer and git gets used for open source projects and projects where I believe others will also work on the project. This is mostly because of git's amazing forking and merging capabilities, where everyone may work on their own branch; very handy. Now, I use Subversion for personal projects, as I think git makes little sense there. It seems to be a little bit of overkill. It is OK for me if it is centralized (on my home server, usually) when I am the only developer; I take regular backups anyway. I don't need the ability to make my own branch, the main branch is my branch. Yes, SVN has simple support for branching, but much more powerful support for it makes no sense, I think. Merging can be a pain with it, or at least from my little experience. Is there any good reason for me to use git on personal projects, or is it just simply overkill?

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