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  • change fillColor of selected CAShapeLayer

    - by Frank
    I'm trying to change the fillColor of a CAShapeLayer when the layer it's contained in is touched. I'm able to change the background color of the tapped layer like this: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { CALayer *layer = [(CALayer *)self.view.layer.presentationLayer hitTest:point]; layer = layer.modelLayer; layer.backgroundColor = [UIColor blueColor].CGColor; } This turns the background of "layer" blue as expected. My problem is how do I change the color of the CAShapelayer inside "layer"? Thanks!

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  • Memory Problem - Release whole ViewController ?

    - by Sebastian
    Hi, I'm using a TabBarController with a few Tabs and I have memory problems when switching through the tabs and the contents. Is there a way to release and dealloc everything when I go to another ViewController ? So when I am in Tab#1 with ViewController #1 and I go to Tab#2 with ViewController #2, how can I free all the memory ViewController #1 took ? Thx ! Sebastian

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  • Most effective way to draw 4 lines on a screen?

    - by Ross
    basic question, but I'm unsure: I want to draw 4 short lines 1px lines on a view. What is the best way to approach this task? Options:- Load an image of the line, can create 4 UIImageViews with it. Create my own subclass of a UIView that draws a line in the draw rect method. Draw elsewhere on another view, another UIImageView that has an UIImage inside it (is this possible?) Another way? Thanks Ross

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  • How to set probability for a targetSprite shooting accuracy in shooting game ?

    - by srikanth rongali
    Hi, My code is ion cocos2D. I have written code for generating the bullets from the enemy gun for every 0.3seconds. The enemySprite is in right side of the screen in (land scape mode) at winSize.height/2. the bullet starts from the same point and reach the player's end. I used rand() to generate y-coordinate for the bullet to hit on player side. Now, if the bullet bounded rectangle meets the player bounded rectangle the enemy won. If it misses enemy shoots again after 0.3 seconds. Every thing is fine up to here for me. But I have 10 enemies and each have accuracy of hitting player of probabilities ranging from 0.80 to 1.0. First enemy probability is .80 and 10 enemy's is 1.0. How can I adjust the probability for enemy such that it runs according to its probability. Player also hits the enemy.

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  • Localization of strings in static lib

    - by AO
    I have a project that uses a static library (SL). In that SL, there are a couple of strings I'd like to localize and the project includes all of the localization files. The localization works just fine when storing all text translations in the same file. The thing is that I'd like to separate the SL strings from the other strings. I have tried to put two different *.strings files (Localizable.strings and Localizable2.strings) in the language folder of interest but that did not work. I have also tried to use two *.strings file with the same name (Localizable.strings) but with different paths. It didn't work either. It seems that only one localization file is supported, right? Could anyone suggest a good way of doing this? I'm using SDK 3.2 beta 2.

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  • Core Data and NSDate

    - by Pierre
    Hi ! I read this post but I don't really understand the code... I have a core data database with an Entity and some attributes. One of them is named "myDate" and has for type NSDate. Now I want to to display each date but eliminate dates with same day-month-year and display them ascendantly . Have you got an idea? Thanks a lot !

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  • how to initialize and implement the matrix inside the function in objective-C?

    - by Rajendra Bhole
    Hi, I want to develop an application in which i want to be initialize the matrix for manipulation. The code as follows, struct pixel { Byte r, g, b,a; int count; }; (NSInteger) processImage1: (UIImage*) image { struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; while (numberOfPixels &gt; 0) { if (pixels->r == 254 || pixels->g == 77 || pixels->b==254) { numberOfRedPixels++; } pixels++; numberOfPixels--; } CGContextRelease(context); } free(pixels); } return 1; } I want to implement the matrix inside the function of - (NSInteger) processImage1: (UIImage*) image {} The matrix should have be row = image.size.width and column = image.size.height.

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  • _resignRootViewController causes app to crash.

    - by RickiG
    [MainViewController _resignRootViewController]: message sent to deallocated instance 0x4ebfe50 This error happens when I try to pop my MainViewController Object from within it self: - (void) switchToTableView { //a method on the MainViewController [self.navigationController popViewControllerAnimated:NO]; [[UIApplication applicationDelegate] switchToTableView]; //convenience method for the app delegate } The debugger stops at the [super dealloc] command in MainViewControllers dealloc method. I do the exact same thing in the TripTableViewController, but here it never crashes. MainViewController and TripTableViewController are handled in my AppDelegate like this: - (void) switchToTableView { TripTableViewController *tripTableViewController = [[TripTableViewController alloc] init]; [[self.navigationController navigationBar] setHidden:NO]; [self.navigationController pushViewController:tripTableViewController animated:NO]; [tripTableViewController release]; } - (void) switchToScrollView { MainViewController *scrollView = [[MainViewController alloc] init]; [[self.navigationController navigationBar] setHidden:YES]; [self.navigationController pushViewController:scrollView animated:NO]; [scrollView release]; } I am trying to achieve that when the user goes from TripTableViewController to MainViewController; TripTableViewController is released/popped and visa versa for the MainViewController. I do not wish for the navigationController to make the decision about when to pop/cache/release them, this is why I try to do it from within it self. I have not been able to find the _resignRootViewController mentioned anywhere. My guess is that it is a delegate message sent by a ViewController that resigns as rootViewController for a navigationController and that somehow it is called twice, once before MainViewCOntroller is released/popped and somehow again afterwards. Have any one else seen this error message before? Google and the Apple Docs does not mention it? How can I debug such an error? Hope someone can guide me in the right direction on this one, Thanks:)

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  • Force usb to use same device id, instead of new one

    - by m s kumar
    I am having some trouble in automating the task. I am testing some android based mobiles in linux machine. The automation script uses the device id under "/dev/bus/usb/001/"053" it will be always under bus 001 only.. But the dev is will be random like if i insert one mobile then the dev id will be 053, if remove and insert it again then the dev id will be 054.. The problem is, when some tests runs on the device and if device gets rebooted then new dev id is showing for the rebooted one and my scripts failing due to new dev id.. Is there any way to force usb devices to use same dev id instead of new one. So that there will be no issues to my tests even after device reboots. Thanks in advance.

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  • iPad UISPlitViewController question

    - by saikamesh
    Hi, It is mentioned in the Apple's documentation that if we use UISPlitViewController in our app, then that should be the root view controller. In our iPone app we are showing splash screen for some seconds till the loading of the app finishes. Once it is loaded the home screen needs to be displayed in a SplitViewController. If we use SplitViewController as the root view. How will we show the splash screen which is displayed in a single view where as SplitVieController displays two ViewControllers. Please explain me the how this can be done.

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  • how to select different parts of an image

    - by abhinav
    there is a .png image displaying human body skeleton.My query is that how to select diffrent parts of the skeleton like hand,foot,head etc in the image and then after selection control moves into another view which displays information about that selected part.

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  • connect tableView + tableView

    - by totato
    Right now I have an indexed tableview that goes to a detail view but i want it to go to another tableview then a detail view. my code like this: ` - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { displyAnnController *anController = [[displyAnnController alloc] initWithNibName:@"AnnView" bundle:[NSBundle mainBundle]]; DetailViewController *dvController = [[DetailViewController alloc] initWithStyle:UITableViewStyleGrouped]; switch (indexPath.row) { case 0: [self.navigationController pushViewController:anController animated:YES]; [anController release]; anController = nil; break; case 1: [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; break; default: break; }` and when I press the cell with index 0 in the simulator, the program is crash! what's the problem? pleas help me ..

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  • Crashing when pushing a XIB based view controller onto navigation controller stack

    - by Michael
    I was attempting to clean up the implementation for a sub-panel on a navigation controller stack, so that the navigation bar could be customized in the XIB instead of doing it manually in the viewDidLoad method. The original (working) setup had the XIB set up with the "File's Owner" class set to the view controller class, and then the view at the top level. This works fine. In the "Interface Builder User Guide", p. 71, it describes the recommended way to build the XIBs for sub-panels ("additional navigation levels"). This approach leaves the "File's Owner" class as NSObject, but adds a UIViewController at the top level, and nests the view (and navigation item) underneath it. The UIViewController's view automatically gets connected to the contained view. When I try to push the controller init'd with this new XIB, the app crashes because of a missing view: SettingsViewController *controller = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; 2010-04-23 11:17:37.135 xxxx[1173:207] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] loaded the "SettingsTestView" nib but the view outlet was not set.' I've double checked everything, and tried building a clean XIB from scratch, but get the same result. I looked through a number of the code sample projects, and NONE of them use the documented/recommended approach--they all use the File's Owner class and manually set up the navigation bar in viewDidLoad like I originally had it. Is it possible to get it working the "recommended" way? Thanks! Michael

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  • get lattitude and longitude of a place against its zipcode

    - by yunas
    Hello i have used the following code to get the location of the particular place on map using the following piece of code NSString * urlString = [[NSString alloc] initWithFormat:@"http://maps.google.com/maps/geo?key=%@&output=xml&q=%@",GoogleMapsAPIKey,[placeName stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; result: <?xml version="1.0" encoding="UTF-8" ?> <kml xmlns="http://earth.google.com/kml/2.0"><Response> <name>postdam</name> <Status> <code>200</code> <request>geocode</request> </Status> <Placemark id="p1"> <address>Potsdam, Germany</address> <AddressDetails Accuracy="4" xmlns="urn:oasis:names:tc:ciq:xsdschema:xAL:2.0"><Country><CountryNameCode>DE</CountryNameCode><CountryName>Deutschland</CountryName><AdministrativeArea><AdministrativeAreaName>Brandenburg</AdministrativeAreaName><SubAdministrativeArea><SubAdministrativeAreaName>Potsdam</SubAdministrativeAreaName><Locality><LocalityName>Potsdam</LocalityName></Locality></SubAdministrativeArea></AdministrativeArea></Country></AddressDetails> <ExtendedData> <LatLonBox north="52.4513968" south="52.3424614" east="13.1866602" west="12.9305414" /> </ExtendedData> <Point><coordinates>13.0586008,52.3969627,0</coordinates></Point> </Placemark> </Response></kml> but now i want to get the information agianst the zipcode how to do that using the maps.google.com ???

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  • modalViewController use very much memory

    - by burki
    Hi! I'm presenting a modalViewController that uses a certain amount of memory, of course. But now, if I call the method - (void)dismissModalViewControllerAnimated:(BOOL)animated it seems that the modalViewController remains in the memory. How can I solve this problem? Thanks.

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  • UITabBarControllerDelegate compare value of viewController

    - by T9
    I have a tabBar with 4 tabs on it, and I want to perform some action when a specific tab is selected, so I have uncommented the UITabBarControllerDelegate in the xxAppDelegate.m I also wanted to see the value that was being sent logged in the console - in order to test my "if" statement. However this is where I got stumped. // Optional UITabBarControllerDelegate method - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { NSLog(@"%@", viewController); } The console dutifully logged any selected controller that had been selected, but in this particular format: <MyViewController: 0x3b12950> Now, I wasn't expecting the square brackets or the colon or the Hex. So my question is how do I format my IF statement? This is what I thought would work but I get an error mentioned further down. // Optional UITabBarControllerDelegate method - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { NSLog(@"%@", viewController); if (viewController == MyViewController) { //do something nice here … }; } ... The error is "Expected expression before 'MyViewController'" Anyone know how I should be doing this?

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  • Newbie: UINavigationController is pulling me back from further learning :(

    - by nithin
    I have created a window-based application and my problem is I am unable to create UINavigationController on the go. InFact I don't know how to do that. My AppDelegeate - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window addSubview:logInView.view]; [window makeKeyAndVisible]; } here the logInView is an object of @interface LogInViewController : UIViewController { IBOutlet UITextField *usernameField; IBOutlet UITextField *passwordField; IBOutlet UIButton *logInButton; } -(IBAction) logInClick:(id) sender; from the click action of this loginviewcontroller It should be showing the home screen with navigation controller. and I have to add many subviews. My question is where should I init the UINavigationController and where could I write the codes for adding subviews? how to map it with interfacebuilder?

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  • Miss a single tap randomly

    - by pion
    I have the following code snippets - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; NSUInteger numberTaps = [touch tapCount]; // Tapping if (numberTaps > 0) { // do something } ... The above code basically detects a single tap on a small image (width = 18 and height = 36). It works 90% of the time detecting a single tap. But it sometime misses it (randomly). I have to tap several times before it picks up the single tap. What did I do wrong or miss so I could consistently detect the single tap 100%? Thanks in advance for your help.

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  • Accessing items separated by -componentsSeparatedByString

    - by Graeme
    Hi, I have an array gathered by componentsSeparatedByString: that looks like the following when I use po in the GDB after the array has gone through componentsSeparatedByString: "\n\t\t <b>Suburb, </b> BAIRNSDALE", "\n\t\t <b>Address, </b> 15K NW BAIRNSDALE", "\n\t\t <b>Reference, </b> MELWOOD/SCHOOL ROAD", "\n\t\t <b>Last Changed, </b> 09/04/10 05, 29, 00 PM", "\n\t\t <b>Type, </b> HOME", "\n\t\t <b>Status, </b> BUILT", "\n\t\t <b>Property Size, </b> 2.00 HA.", "\n\t\t <b>Residents, </b> 2", "\n\t\t <b>First Added Date/Time, </b> 09/04/10 03, 15, 00 PM", "\n\t\t\t" Only problem is, I now can't figure out where to go from here. I need to be able to access each of these items (i.e. type, status, property size) separately rather than just calling the entire array (i.e. currentProperty.status). How do I do this? Also what's with all the n\t\t\t things - how do I get rid of them? Thanks.

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  • Opening Another Xib form an Xib

    - by Goods
    Not a Noob as yesterday, but still green. I have been playing around with the code that Elisabeth Robson has put together HERE. I have a UITabbarcontoller and a IUNavigationController they seem to work fine. I have a UITableviewController to which I loads my NSMutable array. The user clicks a cell and didSelectRowAtIndexPath xib is loaded onto the stack. I put a 'Learn More' button on the current xib(BookDetailView). I've tried a few approaches to load a newer xib when the 'Learn More' button is pressed but have failed. Ive Tried IBAction and Pushing the Newer xib to the top. Do I need to create another view controller? Thanks for looking.

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