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  • Rails with passenger only runs in development

    - by Ignace
    Hey, I have a problem on one of our webservers. I'll try to explain it as clear as possible, but I'm not 100% aware of all the configuration of the server. There are 2 sites running next to eachother (blcc_preprod and blcc_prod), so in the 'sites-enabled' of apache this i have a file 'blcc' like this: <VirtualHost *:80> DocumentRoot /opt/dn/blcc/www RailsBaseURI /blcc_preprod RailsBaseURI /blcc_prod RailsEnv production </VirtualHost> My config/environments/production.log (from both) looks like this(I removed all comments, because it messes with the layout) config.cache_classes = true config.action_controller.consider_all_requests_local = false config.action_controller.perform_caching = true config.action_view.cache_template_loading = true config.log_level = :debug The weird thing is, that my production log dates from months ago, so something is really wrong. Could someone help? If you need more info, just ask. Thanks! Edit: Error.log from apache show the normal output for a event to the server (the situation here is that the webserver plugs in to another business (java) server via a framework) Access.log is empty Content from other_vhosts_access.log after we surf to ip/blcc_preprod is the following blcc.localdomain:80 192.168.21.194 - - [25/May/2010:08:33:04 +0200] "GET/ blcc_preprod HTTP/1.1" 500 594 "-" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; .NET CLR 2.0.50727)"

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  • Add additional content to the middle of string from within a method

    - by Sammy T
    I am working with a log file and I have a method which is creating a generic entry in to the log. The generic log entry looks like this: public StringBuilder GetLogMessage(LogEventType logType, object message) { StringBuilder logEntry = new StringBuilder(); logEntry.AppendFormat("DATE={0} ", DateTime.Now.ToString("dd-MMM-yyyy", new CultureInfo(CommonConfig.EnglishCultureCode))); logEntry.AppendFormat("TIME={0} ", DateTime.Now.ToString("HH:mm:ss", new CultureInfo(CommonConfig.EnglishCultureCode))); logEntry.AppendFormat("ERRORNO={0} ", base.RemoteIPAddress.ToString().Replace(".", string.Empty)); logEntry.AppendFormat("IP={0}", base.RemoteIPAddress.ToString()); logEntry.AppendFormat("LANG={0} ", base.Culture.TwoLetterISOLanguageName); logEntry.AppendFormat("PNR={0} ", this.RecordLocator); logEntry.AppendFormat("AGENT={0} ", base.UserAgent); logEntry.AppendFormat("REF={0} ", base.Referrer); logEntry.AppendFormat("SID={0} ", base.CurrentContext.Session.SessionID); logEntry.AppendFormat("LOGTYPE={0} ", logType.ToString() ); logEntry.AppendFormat("MESSAGE={0} ", message); return logEntry; } What would be the best approach for adding additional parameters before "MESSAGE="? For example if I wanted to add "MODULE=" from a derived class when the GetLogMessage is being run. Would a delegate be what I am looking for or marking the method as virtual and overriding it or do I need something entirely different? Any help would be appreciated.

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  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

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  • URL equals and checking Internet access

    - by James P.
    On http://java.sun.com/j2se/1.5.0/docs/api/java/net/URL.html it states that: Compares this URL for equality with another object. If the given object is not a URL then this method immediately returns false. Two URL objects are equal if they have the same protocol, reference equivalent hosts, have the same port number on the host, and the same file and fragment of the file. Two hosts are considered equivalent if both host names can be resolved into the same IP addresses; else if either host name can't be resolved, the host names must be equal without regard to case; or both host names equal to null. Since hosts comparison requires name resolution, this operation is a blocking operation. Note: The defined behavior for equals is known to be inconsistent with virtual hosting in HTTP. According to this, equals will only work if name resolution is possible. Since I can't be sure that a computer has internet access at a given time, should I just use Strings to store addresses instead? Also, how do I go about testing if access is available when requested?

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  • 'send' button error 401

    - by jjd
    I'm having a strange error with 'Send' button I have the following code on my page <div id="fb-root"></div> <script type="text/javascript"> (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1&amp;appId=<myAppId>"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); </script> <br/> <fb:like send="true" width="450" show_faces="true"></fb:like> The 'send' button works fine if I access the application via IP address, but if I use a domain name, Facebook returns The page at http://<...>.com:8080/pages/question.jsf could not be reached because the server returned status code 401. Meantime 'like' button works fine. The application front-end is built with JSF2+Primefaces. Any ideas would be appreciated Thanks

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  • Java Socks Proxy Socket Error

    - by Ionut Ungureanu
    I am trying to create a http request through a SOCKS (v4 / v5) proxy in Java. After reading about socks communication protocol on WikiPedia, I have put togheter this piece of code: Socket sock = new Socket(); InetSocketAddress remoteProxyAddress = new InetSocketAddress(proxy ip, proxy port); sock.connect(remoteProxyAddress, connTimeout); InputStream in = sock.getInputStream(); OutputStream out = sock.getOutputStream(); out.write(0x04); out.write(0x01); out.write((endpoint.getPort() >> 8) & 0xff); out.write((endpoint.getPort() >> 0) & 0xff); out.write(endpoint.getAddress().getAddress()); out.write(0x0); out.flush(); And here comes the part where I read from the proxy server. The problem is that the response is always "-1". I have tried the proxy on Firefox and it works perfect. So... the problem is in my app. Can anyone help me? Thanks!

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  • Accessing a share point site using the object model.

    - by Prashanth
    Hi I am trying to access a share point site using the SP object model from a console application. I am trying to do something like this.. SPSite site = new SPSite(sitePath) //Operations go here This works fine when the share point site and the console app are on the same machine. However when the console app and the site are on different machines, I get an error "The Web application at "http://server/url" could not be found. Verify that you have typed the URL correctly. If the URL should be serving existing content, the system administrator may need to add a new request URL mapping to the intended application" Here are the things that I have already done: 1) I have tried accessing the site via both IP address as well as machine name, assuming that it could be a DNS resolution issue. 2) Initially I impersonated using a farm admin account, still i could not access. Then I added myself as the farm admin, still no joy. 4) The site is accessible via IE. So it is not a permission issue I guess. 5) I have tried almost all the solutions suggested by various links obtained by googling the error message. I am trying this on share point 2010. A similar issue occurs on 2007 also. Sometimes its kind of frustrating to do SharePoint development , since I get the feeling of stumbling from one error to the next, with no clue as to what could be wrong and the error messages not being helpful in the least :(

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  • Rate Limit Calls To Api Using Cache

    - by namtax
    Hi I am using coldfusion to call the last.fm api, using a cfc bundle sourced from here I am concerned about going over the request limit, which is 5 requests per originating IP address per second, averaged over a 5 minute period. The cfc bundle has a central component which calls all the other components, which are split up into sections like "artist", "track" etc...This central component "lastFmApi.cfc." is initiated in my application, and persisted for the lifespan of the application // Application.cfc example <cffunction name="onApplicationStart"> <cfset var apiKey = '[your api key here]' /> <cfset var apiSecret = '[your api secret here]' /> <cfset application.lastFm = CreateObject('component', 'org.FrankFusion.lastFm.lastFmApi').init(apiKey, apiSecret) /> </cffunction> Now if I want to call the api through a handler/controller, for example my artist handler...I can do this <cffunction name="artistPage" cache="5 mins"> <cfset qAlbums = application.lastFm.user.getArtist(url.artistName) /> </cffunction> I am a bit confused towards caching, but am caching each call to the api in this handler for 5 mins, but does this make any difference, because each time someone hits a new artist page wont this still count as a fresh hit against the api? Wondering how best to tackle this Thanks

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  • apache web server configuration problem

    - by mohit
    i want to have apache server to serve only /var/www/ directory now it serves all my files on system from directory "/" i tried to edit httpd.conf placed in /etc/apache2 and placed the folllowing content in it(intially it was empty) <Directory /> Options None AllowOverride None </Directory> DocumentRoot "/var/www" <Directory "/var/www"> Options Indexes FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> then saved it,restarted apache server put the location /var/www in the web browser address bar,still it shows the higher level directories too then i edited the file Default,Default-ssl in the sites-available folder repeated the same process still apache serves all files on my system 2.when i try to use the following command gedit httpd.conf I get the error gedit:2696): EggSMClient-WARNING **: Failed to connect to the session manager: None of the authentication protocols specified are supported GConf Error: Failed to contact configuration server; some possible causes are that you need to enable TCP/IP networking for ORBit, or you have stale NFS locks due to a system crash. See http://projects.gnome.org/gconf/ for information. (Details - 1: Failed to get connection to session: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken.)

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  • How to change internal buffer size of DataInputStream

    - by Gaks
    I'm using this kind of code for my TCP/IP connection: sock = new Socket(host, port); sock.setKeepAlive(true); din = new DataInputStream(sock.getInputStream()); dout = new DataOutputStream(sock.getOutputStream()); Then, in separate thread I'm checking din.available() bytes to see if there are some incoming packets to read. The problem is, that if a packet bigger than 2048 bytes arrives, the din.available() returns 2048 anyway. Just like there was a 2048 internal buffer. I can't read those 2048 bytes when I know it's not the full packet my application is waiting for. If I don't read it however - it'll all stuck at 2048 bytes and never receive more. Can I enlarge the buffer size of DataInputStream somehow? Socket receive buffer is 16384 as returned by sock.getReceiveBufferSize() so it's not the socket limiting me to 2048 bytes. If there is no way to increase the DataInputStream buffer size - I guess the only way is to declare my own buffer and read everything from DataInputStream to that buffer? Regards

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  • Using a randomly generated token for flood control.

    - by James P
    Basic setup of my site is: user enters a message on the homepage, hits enter and the message is sent though a AJAX request to a file called like.php where it echo's a link that gets sent back to the user. I have made the input disable when the user presses enter, but there's nothing stopping the user from just constantly flooding like.php with POST request and filling up my database. Someone here on SO told me to use a token system but didn't mention how. I've seen this being done before and from what I know it is effective. The only problem I have is how will like.php know it's a valid token? My code is this at the moment: $token = md5(rand(0, 9999) * 1000000); and the markup: <input type="hidden" name="token" value="<?php echo $token ?>" /> Which will send the token to like.php through POST. But how will like.php know that this is a valid token? Should I instead token something that's linked to the user? Like their IP address? Or perhaps token the current minute and check that it's the same minute in like.php... Any help on this amtter would be greatly appreciated, thanks. :)

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  • how to implement enhanced session handling in PHP

    - by praksant
    Hi, i'm working with sessions in PHP, and i have different applications on single domain. Problem is, that cookies are domain specific, and so session ids are sent to any page on single domain. (i don't know if there is a way to make cookies work in different way). So Session variables are visible in every page on this domain. I'm trying to implement custom session manager to overcome this behavior, but i'm not sure if i'm thinking about it right. I want to completely avoid PHP session system, and make a global object, which would store session data and on the end of script save it to database. On first access i would generate unique session_id and create a cookie On the end of script save session data with session_id, timestamps for start of session and last access, and data from $_SERVER, such as REMOTE_ADDR, REMOTE_PORT, HTTP_USER_AGENT. On every access chceck database for session_id sent in cookie from client, check IP, Port and user agent (for security) and read data into session variable (if not expired). If session_id expired, delete from database. That session variable would be implemented as singleton (i know i would get tight coupling with this class, but i don't know about better solution). I'm trying to get following benefits: Session variables invisible in another scripts on the same server and same domain Custom management of session expiration Way to see open sessions (something like list of online users) i'm not sure if i'm overlooking any disadvantages of this solution. Is there any better way? Thank you!!

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  • Saving animated GIFs using urllib.urlopen (image saved does not animate)

    - by wenbert
    I have Apache2 + Django + X-sendfile. My problem is that when I upload an animated GIF, it won't "animate" when I output through the browser. Here is my code to display the image located outside the public accessible directory. def raw(request,uuid): target = str(uuid).split('.')[:-1][0] image = Uploads.objects.get(uuid=target) path = image.path filepath = os.path.join(path,"%s.%s" % (image.uuid,image.ext)) response = HttpResponse(mimetype=mimetypes.guess_type(filepath)) response['Content-Disposition']='filename="%s"'\ %smart_str(image.filename) response["X-Sendfile"] = filepath response['Content-length'] = os.stat(filepath).st_size return response UPDATE It turns out that it works. My problem is when I try to upload an image via URL. It probably doesn't save the entire GIF? def handle_url_file(request): """ Open a file from a URL. Split the file to get the filename and extension. Generate a random uuid using rand1() Then save the file. Return the UUID when successful. """ try: file = urllib.urlopen(request.POST['url']) randname = rand1(settings.RANDOM_ID_LENGTH) newfilename = request.POST['url'].split('/')[-1] ext = str(newfilename.split('.')[-1]).lower() im = cStringIO.StringIO(file.read()) # constructs a StringIO holding the image img = Image.open(im) filehash = checkhash(im) image = Uploads.objects.get(filehash=filehash) uuid = image.uuid return "%s" % (uuid) except Uploads.DoesNotExist: img.save(os.path.join(settings.UPLOAD_DIRECTORY,(("%s.%s")%(randname,ext)))) del img filesize = os.stat(os.path.join(settings.UPLOAD_DIRECTORY,(("%s.%s")%(randname,ext)))).st_size upload = Uploads( ip = request.META['REMOTE_ADDR'], filename = newfilename, uuid = randname, ext = ext, path = settings.UPLOAD_DIRECTORY, views = 1, bandwidth = filesize, source = request.POST['url'], size = filesize, filehash = filehash, ) upload.save() #return uuid return "%s" % (upload.uuid) except IOError, e: raise e Any ideas? Thanks! Wenbert

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  • Is it possible to defer member initialization to the constructor body?

    - by Kjir
    I have a class with an object as a member which doesn't have a default constructor. I'd like to initialize this member in the constructor, but it seems that in C++ I can't do that. Here is the class: #include <boost/asio.hpp> #include <boost/array.hpp> using boost::asio::ip::udp; template<class T> class udp_sock { public: udp_sock(std::string host, unsigned short port); private: boost::asio::io_service _io_service; udp::socket _sock; boost::array<T,256> _buf; }; template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock(_io_service, ep); } The compiler tells me basically that it can't find a default constructor for udp::socket and by my research I understood that C++ implicitly initializes every member before calling the constructor. Is there any way to do it the way I wanted to do it, or is it too "Java-oriented" and not feasible in C++? I worked around the problem by defining my constructor like this: template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) : _sock(_io_service) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock.bind(ep); } So my question is more out of curiosity and to better understand OOP in C++

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  • SSL signed certificates for internal use

    - by rogueprocess
    I have a distributed application consisting of many components that communicate over TCP (for examle JMS) and HTTP. All components run on internal hardware, with internal IP addresses, and are not accessible to the public. I want to make the communication secure using SSL. Does it make sense to purchase signed certificates from a well-known certificate authority? Or should I just use self-signed certs? My understanding of the advantage of trusted certs is that the authority is an entity that can be trusted by the general public - but that is only an issue when the general public needs to be sure that the entity at a particular domain is who they say they are. Therefore, in my case, where the same organization is responsible for the components at both ends of the communication, and everything in between, a publicly trusted authority would be pointless. In other words, if I generate and sign a certificate for my own server, I know that it's trustworthy. And no one from outside the organization will ever be asked to trust this certificate. That is my reasoning - am I correct, or is there some potential advantage to using certs from a known authority?

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  • linux raw socket programming question

    - by user194420
    Hi all, I am trying to create a raw socket which send and receive message with ip/tcp header under linux. I can successfully binds to a port and receive tcp message(ie:syn) However, the message seems to be handled by the os, but not mine. I am just a reader of it(like wireshark). My raw socket binds to port 8888, and then i try to telnet to that port . In wireshark, it shows that the port 8888 reply a "rst ack" when it receive the "syn" request. In my program, it shows that it receive a new message and it doesnot reply with any message. Any way to actually binds to that port?(prevent os handle it) Here is part of my code, i try to cut those error checking for easy reading sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_TCP); int tmp = 1; const int *val = &tmp; setsockopt (sockfd, IPPROTO_IP, IP_HDRINCL, val, sizeof (tmp)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = htonl(INADDR_ANY); servaddr.sin_port = htons(8888); bind(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr)); //call recv in loop

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  • setting cookies

    - by aharon
    Okay, so I'm trying to set cookies using Ruby. I'm in a Rack environment. response[name]=value will add an HTTP header into the HTTP headers hash rack has. I know that it works. The following method doesn't work: def set_cookie(opts={}) args = { :name => nil, :value => nil, :expires => Time.now+314, :path => '/', :domain => Cambium.uri #contains the IP address of the dev server this is running on }.merge(opts) raise ArgumentError, ":name and :value are mandatory" if args[:name].nil? or args[:value].nil? response['Set-Cookie']="#{args[:name]}=#{args[:value]}; expires=#{args[:expires].clone.gmtime.strftime("%a, %d-%b-%Y %H:%M:%S GMT")}; path=#{args[:path]}; domain=#{args[:domain]}" end Why not? And how can I solve it? Thanks.

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  • Web Hosting: Any web host that supports files more than 50,000 in number?

    - by Devner
    Hi all, For my PHP & mySQL based application, I am trying to buy website hosting from a host who does not have a limit on the number of files I carry in my hosting account. Almost all the websites have a common limit of 50,000 files (some websites call it 50,000 nodes). The rest(to the extent of my search) are not even close. I have gone through the various websites, Googled lot of information, have spoken with the customer service of the hosting companies and they said that they have a limit of 50,000 files and that's why they call it the LIMIT. Now I have my application, which is a kind of social networking website, where people can upload various files of varying file size. So say if 50,000 users were to join the website and upload 1 file each, the limit of 50,000 will be reached very easily and my 50,001 customer will start facing file upload problems (& so will my account). So I would like to know if there's any website hosting services that do NOT levy such restrictions. In summary, I need the following options: No maximum file limit (more than 50,000 files in account). No maximum file upload limit in server setting (10MB, 12MB, 15MB, 20MB, etc.). Ability to upload files of various types (zip, flv, jg, png, etc.). Ability to stream Audio and Video (live audio & video not necessary). Access to .htaccess Access to php.ini, my.cnf or my.ini (this would be a plus) Supports SSL. Provides dedicated hosting(& IP) as well. Monthly payments without contracts are a plus. If you know of any such website hosting services, please post a reply ( a link to the same will be appreciated ). Thank you.

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  • How to add jsf components in javascript?

    - by Guru
    Is it possible to add JSF Components using javascript? In my case , on change of a select option , i need to display a different combination of input controls (like text box(s)). I thought i could use a element and innerHTML property to display the dynamic controls.But it seems to not work!!! <h:selectOneMenu id="browseType" class="TextBlackNormal" value="#{adminBean.browseType}" onchange="showDynamicBox(this);" valueChangeListener="#{adminBean.theValueChanged}"> <f:selectItems value="#{adminBean.browseTypeList}" /> </h:selectOneMenu> &#160;&#160;&#160;</td> <td> <div id="dynamicBox" style="display:block"><h:inputText class="TextBlackNormal" size="32" name="browseValue" id="browseValue" value="#{adminBean.browseValue}" /></div> </td> javascript code : ~~~~~~~~~~~~~~~~ function showDynamicBox(selectObjj) { //alert('showDynamicBox ' +showDynamicBox); if(selectObjj.options[selectObjj.selectedIndex].value=='IBD/Office/IP' || selectObjj.options[selectObjj.selectedIndex].value=='APA#' ) { alert('just about to change'); document.getElementById("dynamicBox").innerHTML='<h:inputText class="TextBlackNormal" size="3" name="val1" id="val1" /> <h:inputText class="TextBlackNormal" size="3" name="val2" id="val2" /> <h:inputText class="TextBlackNormal" size="3" name="val3" id="val3" /> '; alert(' --> ' +document.getElementById("dynamicBox").innerHTML); }else{ alert('back to pavillion'); document.getElementById("dynamicBox").innerHTML='<h:inputText class="TextBlackNormal" size="32" name="browseValue" id="browseValue" value="#{adminBean.browseValue}" />'; } }

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  • socket timeout and remove O_NONBLOCK option

    - by juxstapose
    Hello, I implemented a socket timeout and retry but in order to do it I had to set the socket as a non-blocking socket. However, I need the socket to block. This was my attempt at a solution to these two problems. This is not working. Subsequent send calls block but never send any data. When I connect without the select and the timeout, subsequent send calls work normally. References: C: socket connection timeout How to reset a socket back to blocking mode (after I set it to nonblocking mode)? Code: fd_set fdset; struct timeval tv; fcntl(dsock, F_SETFL, O_NONBLOCK); tv.tv_sec = theDeviceTimeout; tv.tv_usec = 0; int retries=0; logi(theLogOutput, LOG_INFO, "connecting to device socket num retrys: %i", theDeviceRetry); for(retries=0;retries<theDeviceRetry;retries++) { connect(dsock, (struct sockaddr *)&daddr, sizeof daddr); FD_ZERO(&fdset); FD_SET(dsock, &fdset); if (select(dsock + 1, NULL, &fdset, NULL, &tv) == 1) { int so_error; socklen_t slen = sizeof so_error; getsockopt(dsock, SOL_SOCKET, SO_ERROR, &so_error, &slen); if (so_error == 0) { logi(theLogOutput, LOG_INFO, "connected to socket on port %i on %s", theDevicePort, theDeviceIP); break; } else { logi(theLogOutput, LOG_WARN, "connect to %i failed on ip %s because %s retries %i", theDevicePort, theDeviceIP, strerror(errno), retries); logi(theLogOutput, LOG_WARN, "failed to connect to device %s", strerror(errno)); logi(theLogOutput, LOG_WARN, "error: %i %s", so_error, strerror(so_error)); continue; } } } int opts; opts = fcntl(dsock,F_GETFL); logi(theLogOutput, LOG_DEBUG, "clearing nonblock option %i retries %i", opts, retries); opts ^= O_NONBLOCK; fcntl(dsock, F_SETFL, opts);

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  • Splitting data from MySQL using PHP & Javascript works in IE but not in FF

    - by MTSzabo
    I have the following JavaScript function on a page: function setFields(){ var menu = document.getElementById('EditLocation'); var itemDataArray = menu[menu.selectedIndex].value.split('|'); form.LocationShortName.value = itemDataArray[0]; form.LocationLongName.value = itemDataArray[1]; form.Phone.value = itemDataArray[2]; form.Address1.value = itemDataArray[3]; form.CityStateZip.value = itemDataArray[4]; form.MapLink.value = itemDataArray[5]; } Down on the Form, I have the following: <select class="input2" name="EditLocation" id="EditLocation" onchange = "setFields();"> <option value="-Add New-"<?php if($editlocation=='-Add New-'){echo(' selected="selected"');} ?>>-Add New-</option> <?php require_once('connection.php'); $connection = mysql_connect($hostname,$username,$password) or die (mysql_errno().": ".mysql_error()."<BR />"); mysql_select_db($database); $sql = "SELECT * FROM directions ORDER BY dirshortname"; $query = mysql_query($sql); while ($row = mysql_fetch_array($query)) { echo('<option value="'.stripslashes($row['dirshortname']).'|'.stripslashes($row['dirlongname']).'|'.stripslashes($row['dirphone']).'|'.stripslashes($row['dirstreet']).'|'.stripslashes($row['dircsz']).'|'.stripslashes($row['dirmaplink']).'"'); if ($editlocation==stripslashes($row['dirshortname'])) { echo(' selected="selected"'); } echo('>'.stripslashes($row['dirshortname']).'</option>'); } ?> In essence, the PHP is supposed to pack the data elements pulled from MySQL into the OPTION VALUE portion of the SELECT box. Once the user selects a record, the JavaScript pulls the packed data apart and populates the other data elements on the FORM. It all works wonderfully in IE, but in FF the fields do not populate with data. The form is somewhat long, but I'll include it anyway for the sake of completeness. <form action="admin-dirs.php" method="post" enctype="multipart/form-data" style="margin:0px; padding:0px " id="form"> <table width="587" border="0" cellspacing="0" cellpadding="0"> <tr> <td width="60">&nbsp;</td> <td width="185">Select Location to Edit: </td> <td width="342"><select class="input2" name="EditLocation" id="EditLocation" onchange = "setFields();"> <option value="-Add New-"<?php if($editlocation=='-Add New-'){echo(' selected="selected"');} ?>>-Add New-</option> <?php require_once('connection.php'); $connection = mysql_connect($hostname,$username,$password) or die (mysql_errno().": ".mysql_error()."<BR />"); mysql_select_db($database); $sql = "SELECT * FROM directions ORDER BY dirshortname"; $query = mysql_query($sql); while ($row = mysql_fetch_array($query)) { echo('<option value="'.stripslashes($row['dirshortname']).'|'.stripslashes($row['dirlongname']).'|'.stripslashes($row['dirphone']).'|'.stripslashes($row['dirstreet']).'|'.stripslashes($row['dircsz']).'|'.stripslashes($row['dirmaplink']).'"'); if ($editlocation==stripslashes($row['dirshortname'])) { echo(' selected="selected"'); } echo('>'.stripslashes($row['dirshortname']).'</option>'); } ?> </select></td> </tr> <tr> <td width="60">&nbsp;</td> <td colspan="2"><span class="main" style=" padding-left:12px; padding-right:12px; padding-top:6px"><br /> (Note: Leaving the Long Name blank will duplicate the Short Name.)</span></td> </tr> <?php if(!$errlocationshortname=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$errlocationshortname.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>Location Short Name: <span class="red_star">*</span> </td> <td><input name="LocationShortName" id="LocationShortName" type="text" class="input2<?php if(!$errlocationshortname==''){echo('r');} ?>" value="<?php echo($locationshortname); ?>" maxlength="50"></td> </tr> <?php if(!$errlocationlongname=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$errlocationlongname.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>Location Long Name: <span class="red_star">*</span> </td> <td><input name="LocationLongName" id="LocationLongName" type="text" class="input2<?php if(!$errlocationlongname==''){echo('r');} ?>" value="<?php echo($locationlongname); ?>" maxlength="50"></td> </tr> <?php if(!$erraddress=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$erraddress.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>Street Address: <span class="red_star">*</span> </td> <td><input name="Address1" id="Address1" type="text" class="input2<?php if(!$erraddress==''){echo('r');} ?>" value="<?php echo($address); ?>"></td> </tr> <?php if(!$errcsz=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$errcsz.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>City, State, Zip: <span class="red_star">*</span> </td> <td><input name="CityStateZip" id="CityStateZip" type="text" class="input2<?php if(!$errcsz==''){echo('r');} ?>" value="<?php echo($csz); ?>"></td> </tr> <?php if(!$errphone=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$errphone.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>Location Phone Number: <span class="red_star">*</span> </td> <td><input name="Phone" id="Phone" type="text" class="input2<?php if(!$errphone==''){echo('r');} ?>" value="<?php echo($phone); ?>" maxlength="20"></td> </tr> <?php if(!$errmaplink=='' ){echo(' <tr> <td width="60">&nbsp;</td> <td width="185">&nbsp;</td> <td width="342"><span class="redtxterror">'.$errmaplink.'</span></td> </tr>');} ?> <tr> <td>&nbsp;</td> <td>Paste Link to Map: <span class="red_star">*</span> </td> <td><input name="MapLink" id="MapLink" type="text" class="input2<?php if(!$errmaplink==''){echo('r');} ?>" value="<?php echo($maplink); ?>" maxlength="125"></td> </tr> <tr> <td>&nbsp;</td> <td>&nbsp;</td> <td><div align="right" style="padding-right:25px"> <input type="hidden" id="action" name="action" value="submitform" /> <input type="submit" id="savenew" name="savenew" value="Save & New" /> <input type="submit" id="submit" name="submit" value="Save & Close" /> <?php if(!isset($_POST['action'])) {?> <input type="reset" id="reset" name="reset" value="Reset" /> <?php } ?> </div></td> </tr><tr> <td>&nbsp;</td> <td>&nbsp;</td> <td class="main_d"><div align="right" style="padding-right:25px">Your IP Address is Logged as: <?php echo($ip); ?></div></td> </tr> </table> </form>

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  • Git from localhost to remotehost with a team of three

    - by Mark McDonnell
    Hi, I'm completely new to Git. I've only just worked out how to use Github in a basic way (e.g. push my local file changes to Github - so I've not done 'pulling' down of content from Github and 'merging' it into my localhost version or anything like that). I had a look over at this existing question - Git: localhost remote development remote production - but I think it may have been a bit advanced for me at this stage as I didn't quite understand the terminology that most of the people were using. What I would like to achieve is to have a local server set-up that my team of developers can all 'push' to/'pull' from etc. And then have that local server upload any updated files automatically to our web server so we could see the updates live in the browser. I'm happy to get a server set-up in the office running Mac OSX Server and then installing Git on it and then getting the devs to write a shell script to push to the remote server but only if it was fairly easy for the devs local git to push to this new local server. I'm not a network engineer so I don't know what would need to be set-up for that to work, I know obviously we could set-up the server to be accessible via a local ip address like 192.168.0.xxx but not sure how that works with pushing to a git repository on that server? Would that literally be something like doing this on my local machine: git remote add MyGitFile git://192.168.0.xxx/MyGitFile.git ? Any ideas or advice you can give to a total Git newbie trying to help his team get a better work flow. Kind regards, Mark

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  • Regular expression, excluding .. in suffix of email addy

    - by user1754700
    This is homework, I've been working on it for a while, I've done lots of reading and feel I have gotten pretty familiar with regex for a beginner. I am trying to find a regular expression for validating/invalidating a list of emails. There are two addresses which are giving me problems, I can't get them both to validate the correct way at the same time. I've gone through a dozen different expressions that work for all the other emails on the list but I can't get those two at the same time. First, the addresses. [email protected] - invalid [email protected] - valid The part of my expression which validates the suffix I originally started with @.+\\.[[a-z]0-9]+ And had a second pattern for checking some more invalid addresses and checked the email against both patterns, one checked for validity the other invalidity but my professor said he wanted it all in on expression. @[[\\w]+\\.[\\w]+]+ or @[\\w]+\\.[\\w]+ I've tried it written many, many different ways but I'm pretty sure I was just using different syntax to express these two expressions. I know what I want it to do, I want it to match a character class of "character+"."character+"+ The plus sign being at least one. It works for the invalid class when I only allow the character class to repeat one time(and obviously the ip doesn't get matched), but when I allow the character class to repeat itself it matches the second period even thought it isn't preceded by a character. I don't understand why.

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  • InvalidOperationException: The Undo operation encountered a context that is different from what was

    - by McN
    I got the following exception: Exception Type: System.InvalidOperationException Exception Message: The Undo operation encountered a context that is different from what was applied in the corresponding Set operation. The possible cause is that a context was Set on the thread and not reverted(undone). Exception Stack: at System.Threading.SynchronizationContextSwitcher.Undo() at System.Threading.ExecutionContextSwitcher.Undo() at System.Threading.ExecutionContext.runFinallyCode(Object userData, Boolean exceptionThrown) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteBackoutCodeHelper(Object backoutCode, Object userData, Boolean exceptionThrown) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.ContextAwareResult.Complete(IntPtr userToken) at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken) at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP) Exception Source: mscorlib Exception TargetSite.Name: Undo Exception HelpLink: The application is a Visual Studio 2005 (.Net 2.0) console application. It is a server for multiple TCP/IP connections, doing asynchronous socket reads and synchronous socket writes. In searching for an answer I came across this post which talks about a call to Application.Doevents() which I don't use in my code. I also found this post which has a resolution involved with Component which I also don't use in my code. The application does reference a library that I created that contains custom user controls and components, but they are not being used by the application. Question: What caused this to happen and how do I prevent this from happening again? Or a more realistic question: What does this exception actually mean? How is "context" defined in this situation? Anything that can help me understand what is going on would be very much appreciated.

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  • Polling servers at the same port - Threads and Java

    - by John
    Hi there. I'm currently busy working on an IP ban tool for the early versions of Call of Duty 1. (Apparently such a feature wasn't implemented in these versions). I've finished a single threaded application but it won't perform well enough for multiple servers, which is why I am trying to implement threading. Right now, each server has its own thread. I have a Networking class, which has a method; "GetStatus" -- this method is synchronized. This method uses a DatagramSocket to communicate with the server. Since this method is static and synchronized, I shouldn't get in trouble and receive a whole bunch of "Address already in use" exceptions. However, I have a second method named "SendMessage". This method is supposed to send a message to the server. How can I make sure "SendMessage" cannot be invoked when there's already a thread running in "GetStatus", and the other way around? If I make both synchronized, I will still get in trouble if Thread A is opening a socket on Port 99999 and invoking "SendMessage" while Thread B is opening a socket on the same port and invoking "GetStatus"? (Game servers are usually hosted on the same ports) I guess what I am really after is a way to make an entire class synchronized, so that only one method can be invoked and run at a time by a single thread. Hope that what I am trying to accomplish/avoid is made clear in this text. Any help is greatly appreciated.

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