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  • Software RAID to hardware RAID, can it be done?

    - by gtaylor85
    Can it be done ... well. (For the record, I did not set this server up.) In my server there are 4 disks. 3 of them are in a software RAID5, and 1 has the OS installed. I want to buy a RAID controller, 4 new HDs and set up a hardware RAID5. If possible, I'd like to just image the current setup, and use it to build my new one. My questions are: Can I image a 3 disk RAID5 to 4 disk RAID5? Are there problems with this? What is considered best practice for your OS. To have it on a separate disk like it currently is, or to install it on the RAID5? Thank you. I can clarify anything. I'm not sure what other info might be pertinent.

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  • mount dev, proc, sys in a chroot environment?

    - by Patrick
    I'm trying to create a Linux image with custom picked packages. I followed the guide here http://www.olpcnews.com/forum/index.php?topic=4766.0 However, when I tried to install some packages, it failed to configure due to missing the proc, sys, dev directories. So, I learned from other places that I need to "mount" the host proc, ... directories to my chroot environment. Though, I saw two syntax and am not sure which one to use. In host machine: mount --bind /proc <chroot dir>/proc and another syntax (in chroot envrionment): mount -t proc none /proc Which one should I use, and what are the difference? Edit: What I'm trying to do is to hand craft the packages I'm going to use on an XO laptop, because compiling packages takes really long time on the real XO hardware, if I can build all the packages I need and just flash the image to the XO, I can save time and space.

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  • .htaccess template, suggestions needed

    - by purpler
    # Defaults AddDefaultCharset UTF-8 DefaultLanguage en-US FileETag None Header unset ETag ServerSignature Off SetEnv TZ Europe/Belgrade # Rewrites Options +FollowSymLinks RewriteEngine On RewriteBase / # Redirect to WWW RewriteCond %{HTTP_HOST} ^serpentineseo.com RewriteRule (.*) http://www.serpentineseo.com/$1 [R=301,L] # Redirect index to root RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*index\.html\ HTTP/ RewriteRule ^(.*)index\.html$ /$1 [R=301,L] # Cache media files: ExpiresActive On ExpiresDefault A0 # Month <filesMatch "\.(gif|jpg|jpeg|png|ico|swf|js)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> # Week <FilesMatch "\.(css|pdf)$"> Header set Cache-Control "max-age=604800" </FilesMatch> # 10 Min <FilesMatch "\.(html|htm|txt)$"> Header set Cache-Control "max-age=600" </FilesMatch> # Do not cache <FilesMatch "\.(pl|php|cgi|spl|scgi|fcgi)$"> Header unset Cache-Control </FilesMatch> # Compress output <IfModule mod_deflate.c> <FilesMatch "\.(html|js|css)$"> SetOutputFilter DEFLATE </FilesMatch> </IfModule> # Error Documents ErrorDocument 206 /error/206.html ErrorDocument 401 /error/401.html ErrorDocument 403 /error/403.html ErrorDocument 404 /error/404.html ErrorDocument 500 /error/500.html # Prevent hotlinking RewriteCond %{HTTP_REFERER} !^$ RewriteCond %{HTTP_REFERER} !^http://(www\.)?serpentineseo.com/.*$ [NC] RewriteRule \.(gif|jpg|png)$ http://www.serpentineseo.com/images/angryman.png [R,L] # Prevent offline browsers RewriteCond %{HTTP_USER_AGENT} ^BlackWidow [OR] RewriteCond %{HTTP_USER_AGENT} ^Bot\ mailto:[email protected] [OR] RewriteCond %{HTTP_USER_AGENT} ^ChinaClaw [OR] RewriteCond %{HTTP_USER_AGENT} ^Custo [OR] RewriteCond %{HTTP_USER_AGENT} ^DISCo [OR] RewriteCond %{HTTP_USER_AGENT} ^Download\ Demon [OR] RewriteCond %{HTTP_USER_AGENT} ^eCatch [OR] RewriteCond %{HTTP_USER_AGENT} ^EirGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailSiphon [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailWolf [OR] RewriteCond %{HTTP_USER_AGENT} ^Express\ WebPictures [OR] RewriteCond %{HTTP_USER_AGENT} ^ExtractorPro [OR] RewriteCond %{HTTP_USER_AGENT} ^EyeNetIE [OR] RewriteCond %{HTTP_USER_AGENT} ^FlashGet [OR] RewriteCond %{HTTP_USER_AGENT} ^GetRight [OR] RewriteCond %{HTTP_USER_AGENT} ^GetWeb! [OR] RewriteCond %{HTTP_USER_AGENT} ^Go!Zilla [OR] RewriteCond %{HTTP_USER_AGENT} ^Go-Ahead-Got-It [OR] RewriteCond %{HTTP_USER_AGENT} ^GrabNet [OR] RewriteCond %{HTTP_USER_AGENT} ^Grafula [OR] RewriteCond %{HTTP_USER_AGENT} ^HMView [OR] RewriteCond %{HTTP_USER_AGENT} HTTrack [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Stripper [OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} Indy\ Library [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^InterGET [OR] RewriteCond %{HTTP_USER_AGENT} ^Internet\ Ninja [OR] RewriteCond %{HTTP_USER_AGENT} ^JetCar [OR] RewriteCond %{HTTP_USER_AGENT} ^JOC\ Web\ Spider [OR] RewriteCond %{HTTP_USER_AGENT} ^larbin [OR] RewriteCond %{HTTP_USER_AGENT} ^LeechFTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Mass\ Downloader [OR] RewriteCond %{HTTP_USER_AGENT} ^MIDown\ tool [OR] RewriteCond %{HTTP_USER_AGENT} ^Mister\ PiX [OR] RewriteCond %{HTTP_USER_AGENT} ^Navroad [OR] RewriteCond %{HTTP_USER_AGENT} ^NearSite [OR] RewriteCond %{HTTP_USER_AGENT} ^NetAnts [OR] RewriteCond %{HTTP_USER_AGENT} ^NetSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Net\ Vampire [OR] RewriteCond %{HTTP_USER_AGENT} ^NetZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Octopus [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Explorer [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Navigator [OR] RewriteCond %{HTTP_USER_AGENT} ^PageGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^Papa\ Foto [OR] RewriteCond %{HTTP_USER_AGENT} ^pavuk [OR] RewriteCond %{HTTP_USER_AGENT} ^pcBrowser [OR] RewriteCond %{HTTP_USER_AGENT} ^RealDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^ReGet [OR] RewriteCond %{HTTP_USER_AGENT} ^SiteSnagger [OR] RewriteCond %{HTTP_USER_AGENT} ^SmartDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperBot [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperHTTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Surfbot [OR] RewriteCond %{HTTP_USER_AGENT} ^tAkeOut [OR] RewriteCond %{HTTP_USER_AGENT} ^Teleport\ Pro [OR] RewriteCond %{HTTP_USER_AGENT} ^VoidEYE [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Image\ Collector [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebAuto [OR] RewriteCond %{HTTP_USER_AGENT} ^WebCopier [OR] RewriteCond %{HTTP_USER_AGENT} ^WebFetch [OR] RewriteCond %{HTTP_USER_AGENT} ^WebGo\ IS [OR] RewriteCond %{HTTP_USER_AGENT} ^WebLeacher [OR] RewriteCond %{HTTP_USER_AGENT} ^WebReaper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebSauger [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ eXtractor [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ Quester [OR] RewriteCond %{HTTP_USER_AGENT} ^WebStripper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebWhacker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Wget [OR] RewriteCond %{HTTP_USER_AGENT} ^Widow [OR] RewriteCond %{HTTP_USER_AGENT} ^WWWOFFLE [OR] RewriteCond %{HTTP_USER_AGENT} ^Xaldon\ WebSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Zeus RewriteRule ^.*$ http://www.google.com [R,L] # Protect against DOS attacks by limiting file upload size LimitRequestBody 10240000 # Deny access to sensitive files <FilesMatch "\.(htaccess|psd|log)$"> Order Allow,Deny Deny from all </FilesMatch>

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  • Recursively resize images from one directory tree to another?

    - by davr
    I have a large complex directory tree full of JPG images. I would like to create a second directory tree that exactly mirrors the first, but resizing all the images down to a set size (say 2000x1500 or something) and quality (perhaps 85%). Is there any tool that would allow me to easily do this on Windows? I could write some scripts to automate it with bash and image magick, but first want to see if it's already been done. Faster is better too, as I have thousands of images. So something like Photoshop is probably not a good solution as it might take a couple of seconds per image.

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  • how to stop the array of sprite in cocos2d?

    - by prakash s
    I am devoloping the bubble shooter game in cocos2d how to stop the sprite movement at the center of the game scene in my game bec i want to shoot the bubble after stopping the movenent at certain position here is my code -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png", @"6.png", @"7.png",@"8.png" ,nil]; for(int i = 0; i < images.count; ++i) { int index = (arc4random() % 8)+1; NSString *image = [NSString stringWithFormat:@"%d.png", index]; CCSprite*target = [CCSprite spriteWithFile:image]; // generate random number based on size of array (array size is larger than 10) float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); [self addChild:target]; [movableSprites addObject:target]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(350*offsetFraction, 100)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } here bubbles are moving from top to bottom but after 5 rows my bubble movement should be stop so please help me to get that logic

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  • Unable to burn Windows ISO from Fedora

    - by user331947
    First of all, English is not my native tongue, so apologies for any mistakes. My computer recently started prompting that it can't launch Windows successfully. So I just choose start Windows normally. Then, I found that the startup freezes at the Windows screen (before the login prompt). I have tried rebooting several times and get the same results. So I just gave up. After few days, I tried to boot up my laptop again. This time it got to the desktop, but it's extremely slow and the icons on my Desktop don't show up. I decided to format the Windows partition and reinstall a new one. (It is usually faster that way since I kept my 400GB+ data on aother partition and programs and the rest in the same partition as Windows). The thing is I get the Windows disc at the moment (Traveling aboard). But I have a Windows 7 disc image on my hard disk. So, I downloaded Ubuntu 14.04 LTS, made a Live USB, and then try to burn the image from Ubuntu. But the program just freezes and I don't know why. I tried several times and it's still the same. So I tried using Fedora instead, just to see if it will work. The Disk Image Writer report something like this. Error unmounting /dev/dm-0: Command-line `umount "/dev/dm-0"' exited with non-zero exit status 32: umount: /: target is busy (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1).) (udisks-error-quark, 14) Also, I tried installing linux on the windows partition. The installation program freezes (both Ubuntu and Fedora). So, I thought that maybe something are wrong with my hard disk. I seek the solution on the internet and found that gparted can be used to format a partition. And it also froze at "Searching /dev/sda/ partition ...". I'm using Lenovo Y570. Spec below. http://www.notebookreview.com/notebookreview/lenovo-ideapad-y570-review-a-lenovo-bestseller/3/ Can anyone suggest a next step in diagnosing and fixing this problem? Thanks in advance.

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  • how to give action to the CCArray which contain bubbles(sprites)

    - by prakash s
    I am making bubbles shooter game in cocos2d I have taken one array in that i have inserted number of different color bubbles and i showing on my game scene also , but if give some move action to that array ,it moving down but it displaying all the bubbles at one position and automatically destroying , what is the main reason behind this please help me here is my code: -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; //CCSprite *target = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0, 256, 256)]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"1.png",@"5.png", @"3.png", nil]; for(int i = 0; i < images.count; ++i) { NSString *image = [images objectAtIndex:i]; // generate random number based on size of array (array size is larger than 10) CCSprite*target = [CCSprite spriteWithFile:image]; float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); // [[CCActionManager sharedManager ] pauseAllActionsForTarget:target ] ; [self addChild:target]; [movableSprites addObject:target]; //[target runAction:[CCMoveTo actionWithDuration:20.0 position:ccp(0,0)]]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(winSize.width/2,winSize. height/2)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } } after the move at certain position i want to display all the bubbles in centre of my window

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  • Looking for a free or open-source burner emulator [closed]

    - by Jared Harley
    Possible Duplicate: Virtual CDR driver I am looking for a free or open-source virtual CD/DVD emulator to run in a Windows environment. What I want is similar to what SlySoft's Virtual Clone Drive or Daemon Tools provides, but the emulated drive needs to be a burner of some type. The burner should be able to save disc images (.iso, .ccd, etc) to my harddrive - basically, the same as if I burned the files to a CD-R, and then ripped them back to a disc image. I have already looked around some and come across 2 - DVD neXt COPY iTurns and NoteBurner M4P. Both of these programs create a virtual CD-RW drive, but they are integrated into their product (for burning from iTunes to create mp3 files) and cannot create disc images. I am currently writing a piece of software that will have the capability to burn disc images onto CDs/DVDs, and I don't want to end up with a 100 coasters while I'm testing my software. Anyone have any ideas? Related ServerFault queston: Create netbook recovery image without DVD burner (virtual burner?)

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  • How to fix poor rendering in Windows Movie Maker?

    - by Cyberherbalist
    I am using CamStudio to make some instructional videos about Visual Studio for our development team, and one of the videos needed some editing to remove audio and video mistakes and to add in a better ending. CamStudio outputs to .avi files, and they look pretty good, with the program source code being quite readable. However, after making the edits using WMM, it has rendered the results to a noticeable loss in quality. It has gone from from fairly sharp in focus and adequately readable to recognizable but somewhat blurred. It has also inflated the size of the new .avi file to three times its original size (before cropping half of the vido out!). And the .wmv I attempted to render was was certainly smaller but simply horrible-looking. The left image here is the original video, and the right image is WMM's rendering in .avi format: I have to be doing something wrong, but I know nothing about how to use WMM (my first use of it). I am using default settings to the best of my knowledge. Any suggestions welcomed!

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  • Converting 3 dimension byte array to a single byte array [on hold]

    - by Andrew Simpson
    I have a 3 dimensional byte array. The 3-d array represents a jpeg image. Each channel/array represents part of the RGB spectrum. I am not interested in retaining black pixels. A black pixel is represented by this atypical arrangement: myarray[0,0,0] =0; myarray[0,0,1] =0; myarray[0,0,2] =0; So, I have flattened this 3d array out to a 1d array by doing this byte[] AFlatArray = new byte[width x height x 3] and then assigning values respective to the coordinate. But like I said I do not want black pixels. So this array has to only contain color pixels with the x,y coordinate. The result I want is to re-represent the image from the i dimension byte array that only contains non-black pixels. How do I do that? It looks like I have to store black pixels as well because of the xy coordinate system. I have tried writing to a binary file but the size of that file is greater than the jpeg file as the jpeg file is compressed. I am using c#.

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  • Slick 2d scrolling off screen

    - by Peter
    I have something scrolling in and out of the screen. Now when it goes off screen, I want it to scroll into the screen at another location. What I do is I grab the last pixels at the screens edge using g.copyArea and then g.drawImage on the edge of the screen. And then I do a g.translate to create room for the next row which is next render cycle. My problem is that I get a single pixel row, which is not copied onto the canvas. Where as I want each row to be added and then translated, so that the image that scrolled off screen is recreated on the other side of the screen. Here is my code, maybe there is a better way of doing this, open to any suggests, cause I'm totally stuck @Override public void render(GameContainer gc, Graphics g) throws SlickException { //g.setClip(0, 0, 300, gc.getHeight()); g.translate(0, y); g.drawImage(image,0,200); g.resetTransform(); //g.clearClip(); g.copyArea(rightImage, 0, gc.getHeight() - 1); g.drawImage(rightImage, 300, 0); g.translate(0, y); y=y+3; }

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  • First Experience with Web Services

    When I first started programming with Microsoft .Net (1.0 Framework) I had a strong desire to learn how search engines indexed web sites. At that time I was a working as a search engine spammer creating web pages to generate traffic for specific themes for various clients. One way I attempted to better understand .Net was to build a web spider that analyzed web pages on demand. An example of the spider is hosted at AddLinkz.com. After my spider was built I had no real idea what I could/should do with it until I found the MSN Search API. I used this web service to compare its results with my spider. Additionally, I used the API to feed my .Net web spider new URLs from the API based on specific search terms. MSN’s search API was very easy to use, I just had to request information by calling a web URL with parameters via a Get request and the results were returned in XML. At that time all requests were limited to XML responses and a maximum of 1,000 results per query.   Since then the entire API has gone through several reconstructions, rebranding and new search services.  Microsoft’s new Bing API replaced the older MSN search API and added several new search capabilities. These new features allow search data to be returned for web searches, image searches, new searches, and related search terms to name a few. Bing API Version 2.0 SourceTypes Web Searches for web content Sushi Image Searches for images on the web Sushi News Searches news stories Sushi InstantAnswer Searches Encarta online what is sushi, convert 5 feet to meters, x*5=7, and 2 plus 2 Spell Searches Encarta dictionary for spelling suggestions Phonebook Searches phonebook entries sushi in Los Angeles RelatedSearch Returns the query strings most similar to yours Ad Returns advertisements to incorporate with results I currently plan to start using the web search feature from the new Bing 2.0 API in an open source project related to exception management. Currently, it is still in the conception phase.

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  • Using 12.04 installation as a persistent pen drive

    - by Cawas
    Disclaimer: I aim to build a self contained pen drive with my application inside, so no matter about updates. Maybe I'm looking at the wrong linux distribution to do this... Please let me know if you think so. I've tried knoppix and even lubuntu, but they don't come with enough "drivers" for Unity3D to work. Creating a custom live persistent pen drive is a real pain and I'm trying for 1 day without any success. Sure, being able to do it would probably be ideal and occupy the minimum space. Using the installation image on a pen drive, however, is good enough and is really easy to create. We can even do it from any OS, using UNetBootin, LiLi USB Creator or some other methods. Straight forward. Some recommend installing it on a pen drive. But that requires a lot of space and, I believe, it won't behave as good as something meant to be installed on a usb disk, because of memory management. So, there are only a few negative points on using the installation image that I can think of. Question here, is how to remove those drawbacks: Having to press "Try Ubuntu". That's the big one. Couldn't find how. Unable to load everything on memory and keep on running without the pen drive (like this) Unable to remove "Install Ubuntu 12.04 LTS" app. Setting the ISO to use maximum amount of space for the OS will leave pen drive with zero space left and any file saved within it from ubuntu is inaccessible from the outside (when plugin the pen drive and not booting from it). Am I missing something? Can those points be fixed?

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  • Ubuntu 12.04 VPS doesn't boot with mysql in nsswitch.conf

    - by chrisv
    1and1 VPS ("dynamic cloud server") does not boot any more as soon as mysql lookup is enabled in nsswitch.conf - any suggestions appreciated. Minimal setup to reproduce the problem: install Ubuntu 12.04 / LTS minimal server image install mysql-server, libnss-mysql-bg, nscd configure /etc/libnss-mysql.cfg and /etc/libnss-mysql-root.cfg set up appropriate database tables configure nss lookups through mysql in nsswitch.conf passwd: compat mysql group: compat mysql shadow: compat mysql Now, when I try to reboot the server it just hangs. No logs (maybe due to /var not yet being mounted), and I can't see console output (since this is a VPS). Booting into recovery image and removing "mysql" from /etc/nsswitch.conf makes the system bootable again, so this is definitely related to nsswitch/libnss-mysql-bg. There's a thread on gentoo-users which seems to describe a similar problem, unfortunately there's no real solution described, also the thread is rather old (from 2006) so I'm not sure whether this applies to me at all.

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  • Cloned screen on monitors with different resolutions

    - by jrtokarz
    I want to set up a system with two displays connected. One display will be a 22inch monitor with a native resolution of 1920x1080. The other display is a 19inch display native resolution 1024x768. I want to clone the 1920x1080 display on to the 1024x768 display. I have tried this and the 1080p image is squashed on to the smaller display. Is it possible to set it up such that rather than squashing the image, I can get the smaller display to use a virtual resolution of 1920x1080 and pan the display?

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  • Boot problems w/ External HDD

    - by JeremyT
    I'm having a problem with booting a live image off of a USB Hard Drive. I used Startup Disk Creator to make an Ubuntu 11.10 live image on a partition on my external so that I can use it on various computers. I set it up with ~4GB of persistent data So far I've tried it on two computers. One, a Dell, will boot to my external but it loads the select boot device very slowly. It hangs on a screen with an underscore for up to 5 minutes until it allows me to select which drive I want to boot from. After that, it works great. However, on my primary computer it doesn't work at all. It's an Acer from 2009 and it won't even recognize the drive. I don't see it anywhere in BIOS or the select boot disk list. The light on the external will come on at boot just fine so I know it's powering it at this time. Both computers worked perfectly with my 4GB flash drive that I had partitioned half and half (1st half FAT32 and second Ubuntu 11.10 live)

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  • Skype sounds sizzle/distorted/bad

    - by Filubuntu
    I have the same problem as described in the questions skype notification sounds sizzled and bad sound on login to skype. But it is not only the login, notification, but also when talking to somebody. I tried the solution to remove/re-install skype and most of the solutions in this questions, e.g. checking mixer, sound settings and installing alsa-hda-dkms (incl. system restart). After installing skype (and even after upgrade to skype 4.0) in Ubuntu 12.04 (AMD 64) there was no sound at all. I followed the first step of the SoundTroubleshootingProcedure and at least there is now sound: sudo add-apt-repository ppa:ubuntu-audio-dev/ppa; sudo apt-get update;sudo apt-get dist-upgrade; sudo apt-get install linux-sound-base alsa-base alsa-utils gdm ubuntu-desktop linux-image-`uname -r` libasound2; sudo apt-get -y --reinstall install linux-sound-base alsa-base alsa-utils gdm ubuntu-desktop linux-image-`uname -r` libasound2; killall pulseaudio; rm -r ~/.pulse*; sudo usermod -aG `cat /etc/group | grep -e '^pulse:' -e '^audio:' -e '^pulse-access:' -e '^pulse-rt:' -e '^video:' | awk -F: '{print $1}' | tr '\n' ',' | sed 's:,$::g'` `whoami` The jittering sound would sometimes disappear, e.g. on the Echo-Testcall after replaying the recorded part. And I noticed that if I let music play in the rhythmbox and then start skype, the sound is fine. So I have a weak solution, but I would be glad it would work without this detour. As requested: My sound card is a an "AMD High Definition Audio Device" called Advanced Micro Devices (AMD) Hudson Azalia controller (rev01), subsystem Lenovo Device 21ea (according to sysinfo) on a Lenovo Thinkpad Edge 525.

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  • Ubuntu stops using Nvidia driver after kernel upgrade

    - by Daniel
    Just updated and restarted, Ubuntu's doesn't display correctly. After restart, the desktop now looks like this. I've temporarily switched to the Nouveau driver. The update history reveals the kernel was updated, amongst many things; and the following were installed: linux-image-3.5.0-19-generic (3.5.0-19.30) linux-image-extra-3.5.0-19-generic (3.5.0-19.30) I've encountered this type of problem quite recently, so I decided to reapply the same steps, to solve the problem, as follows: sudo apt-get install linux-headers-3.5.0-19 sudo apt-get install linux-headers-3.5.0-19-generic sudo depmod -a sudo modprobe nvidia sudo /etc/init.d/*dm restart When installing linux-headers-3.5.0-19-generic, I get an error, message from terminal as follows: Setting up linux-headers-3.5.0-19-generic (3.5.0-19.30) ... Examining /etc/kernel/header_postinst.d. run-parts: executing /etc/kernel/header_postinst.d/dkms 3.5.0-19-generic /boot/vmlinuz-3.5.0-19-generic Error! Problems with depmod detected. Automatically uninstalling this module. DKMS: Install Failed (depmod problems). Module rolled back to built state. However, I ignored the above error and continued the steps with sudo depmod -a, installed nvidia-current, then did sudo modprobe nvidia, which yielded the following error: FATAL: Error inserting nvidia_current (/lib/modules/3.5.0-19-generic/updates/dkms/nvidia_current.ko): No such device Upon restart, the Nvidia driver now works! BTW, do those error messages imply I broke something? Just curious, cause I don't want to get happy I've fixed it, then it stops working later on. The system is Dell XPS-L702X, with NVIDIA GeForce GT 555M, and 17" screen.

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  • Games development with a game loop that's abstracted away

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial. Edit2: I think most people are misunderstanding what I'm trying to ask, likely because I'm having trouble describing exactly what I'm trying to ask. After some more thinking perhaps what I'm referring to is more along the lines of what I believe is referred to as "scripting" where you're working at a very high level and having some game engine take care of the low level details. For example, take custom maps in Starcraft II or Warcraft III. Many of the "maps" have gameplay that deviates enough from the primary game that they could be considered a separate game written on the same engine. What I'm referring to then is along those lines. I may be wrong because I only dabbed in the Warcraft III editor, but as far as I remember no where in the map editor do you control the game loop, and yet you can create many different games out of it. In my mind, these are games in their own right. If you're playing DotA you don't say you're playing Warcraft III, you say you're playing DotA because that's the actual game you're playing. Such a system may impose limitations that don't exist if you're creating a game from scratch, but it greatly reduces development time because much of the "hard" work has already been done for you. Hopefully that clarifies what I'm asking. Another example of what is I mean, is when you write a web app, of course it communicates through sockets and TCP. But does the average web developer doesn't explicitly write code for connecting sockets. They just need to know about receiving a request and sending a response. There are unique scenarios where you do occasionally need to use raw sockets, but it's generally rare in web development. In a similar fashion, it's very possible to write a game without directly using the game loop, even though one is used behind the scenes. Probably not a AAA title, but there must be hundreds of smaller scale games that can and possibly are written this way. Are there any good resources on writing these "simpler" games?

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  • Are animated GIFs supported in Google Chrome?

    - by user30852
    I have recently been testing a website and found animated gif images that seem to show fine in IE and Firefox but in Google Chrome they only show briefly and then dissapear! This happens if I view the image on the page or view the file directly. Are there any reported problems in displaying GIFs in Chrome, or is it just being fussy? There seemed to have been some problems in older versions of Chrome, but it's hard to believe something as simple as this wouldn't have been fixed by now. The version of Google Chrome I am using is: 4.1.249.1021 Not sure if this is relevant, but some info about the image: Width: 216 pixels Height: 36 pixels Horizontal resolution: 96dpi Vertical resolution: 96dpi Bit Depth: 32 Frame Count: 3 EDIT: Seems to be a problem relating to the latest beta version of Chrome, as it works fine in 4.0.249

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  • Unable to print login-required images in IE

    - by Tim Fountain
    I have some images in a section of a site that require the user to be logged in in order to view. These images are served by a PHP script, which checks the user's login state and if valid, serves the binary data with the appropriate headers. This all works fine. The issue comes when a user tries to print one of these images. In Internet Explorer, when they go to print preview they get the broken image box with a red cross in the corner instead of the actual file. This is what gets printed also. All other browsers can print the images without issue. I have some images elsewhere on the site that are also served via. PHP but these don't require a login. These print fine. The PHP-powered HTML pages on the site that require a login also print fine in IE. It's just login-required images. The user hitting print preview does not seem to result in additional HTTP request to the server for the file. However I do see an additional HTTP request a few seconds later that comes from the same IP (may or may not be related), This request includes no host header, no REQUEST_URI and no user agent. The 'please login' page sends an appropriate 403 header. I've also added a far-in-future expires header to the image response itself to ensure that browsers can serve/print the files from their own cache but this hasn't made any difference. Why can't IE print the images and what else can I do to investigate or fix the problem?

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  • How to create an UEFI bootable USB stick from an ISO

    - by shiin
    I have an ISO image of my backup solution's recovery cd. When I burn the image to a CD-ROM, I can boot from it in UEFI or normal mode without problems. Unfortunately, this is no solution for my laptop, as it does not have an optical drive. Thus, I tried to create a bootable USB stick that can also boot in UEFI mode, but so far I have not been successful (note that the laptop has UEFI and boots Windows 7 in UEFI mode). So my question is, if anyone knows how I can get said ISO on my USB stick so that it boots as if I would use a CD-ROM?

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  • Sprite transparency not effected libGDX

    - by Aon GoltzCrank
    I am making a game using libGDX and Tween Universal Engine. My problem is as follows: I have 2 screens so fars, a splash screen with the logo, and a second one which is the main menu. In the splash screen I use a SpriteBatch and a Sprite with the Texture of the image I want (which goes through some scaling.) Now I use the Tween engine, along with a created SpriteAccessor to control the alpha of the sprite. I fade the picture in, then fade it out, then change it to the next screen. In the next screen I have a single sprite, and a single, 3 slot, sprite array. In this screen I also use the tween engine, I fade the single sprite into the screen (it's the background image) then I try to, using the same method, (Tween.to) to change the alpah of the sprite array (each sprite by itself.), I first set it to 0 using Tween.set, then using the method I change it. This didn't work, after some tests I tried setting the alpha of a single sprite from the array to 0, and that didn't work. It's like the program is ignoring the alpha value, I even printed out the alpha value, it saying 0, but the sprite is visible. How can I fix this, or why might it be caused?

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  • Should I split my website into different servers

    - by Nyxynyx
    I have a website where a user uploads photos, the photos gets resized and thumbnailed, and stored on the server. At the same time, there are some INSERTS into a MySQL table regarding the photo uploaded (like description, user id etc). The site currently runs off a managed VPS, and I love the support it provides. However it is expensive to store the many small photos and the resizing and thumbnailing processes do cause spikes on the app performance. (Amazon S3 is pretty expensive, especially considering the costs for uploading many small files) Question: Will it be a good idea to move the image processing operations and image storage to another server which is an unmanaged dedicated server with a much lower cost/gb and keep the current VPS for its 24/7 support and hosting the webapp? Or should I move the entire site to the dedicated server? VPS Specs 16 cores 2.4GHz (E5620) 1GB memory 60GB Storage 3.5TB transfer $43/mth Managed (24/7) Dedicated Specs i3 2130 2 cores 3.4+ GHz 16 GB DDR3 2 x 1TB SATA2 storage 15 TB transfer $79/mth Unmanaged (Weekdays support) Software used Apache PHP MySQL Solr PostgreSQL ImageMagick

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