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  • KeyCode_Enter to next edittext

    - by soclose
    Hi, In edittext, after typing 'Enter' key, system make a new line inside it. I'd like to focus on next edittext, no new line. how to code? my code in xml is below <EditText android:id="@+id/txtNPCode" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="18sp" android:layout_alignLeft="@+id/lblNPCode" android:layout_below="@+id/lblNPCode" android:layout_centerHorizontal="true" /> <EditText android:id="@+id/txtCNPCode" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="18sp" android:layout_alignLeft="@+id/lblCNPCode" android:layout_below="@+id/lblCNPCode" android:layout_centerHorizontal="true" /> I also caputer key code in setOnKeyListener tCNPCode.setOnKeyListener(new OnKeyListener() { public boolean onKey(View v, int keyCode, KeyEvent event) { // TODO Auto-generated method stub if(keyCode == 66) { Toast.makeText(S_PCode.this, "Enter Key", Toast.LENGTH_LONG).show(); //tNPCode.setFocusable(true); } return false; } });

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  • How can I use offline access with the Facebook javascript SDK?

    - by Tony
    In the Facebook javascript api there is a login function in which you specify extended permissions: http://developers.facebook.com/docs/reference/javascript/FB.login One of these permissions is offline access. So I can save the facebook user's session key and assume it will not expire for a long time. The question I have is simple - how do I use the session key? I understand that the session key will last longer, but I don't understand how to use it in the Facebook API. For one of my products, a user must restart his/her browser and I would like to recognize them when they restart. The problem is that they are logged out of facebook, so they must login on my site again where I would rather just use offline access. Sample code would be great! Thanks

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  • A quick over view of facebook's db?

    - by Matt
    Hey guys I find it hard to believe that Facebook uses simple sql, surely it would use some other method but lets assume for now it does use sql how would the code assimilating the 'wall' work? Lets say that there is three tables (just for the example) Friends: id (entry key) - uid(your id) - fid (your mates' id) Wall:id (entry key) - username - comment - time - commentcount comments: id (entry key) - wid (wall id (original comment)) - reply - time Lets forget about the like part and report etc, as well as mod things (ip, ban etc.) How would this work? Select wall.id, wall.username, wall.comment, wall.time, wall.commentcount, comments.wid, comments.reply, comments.time FROM wall inner join comments ON wall.id=comments.wid ORDER BY wall.time; That's your own wall but how do they get friend's? A heap of unions?

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  • Best Pratice to Implement Secure Remember Me

    - by Yan Cheng CHEOK
    Sometimes, I came across certain web development framework which doesn't provide authentication feature as in Authenication ASP.NET I was wondering what is the security measure needs to be considered, when implementing "Remember Me" login feature, by hand coding? Here are the things I usually did. 1) Store the user name in cookie. The user name are not encrypted. 2) Store a secret key in cookie. The secret key is generated using one way function based on user name. The server will verify secret key against user name, to ensure this user name is not being changed. 3) Use HttpOnly in cookie. http://www.codinghorror.com/blog/2008/08/protecting-your-cookies-httponly.html Any things else I could miss out, which could possible lead a security hole.

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  • combobox in Flex

    - by Adnan
    I have combo-box; <mx:VBox xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" > <fx:Script> <![CDATA[ public var cbSelected:String; ]]> </fx:Script> <mx:ComboBox id="CustomBox" updateComplete="cbSelected=CustomBox.selectedLabel;" dataProvider="{parentDocument.getAllResult4.lastResult}" labelField="name"/> </mx:VBox> And I display the combo-box in a data-grid. My problem is that I need a key to be send back. My table is as below: KEY | NAME ON | ONE TW | TWO So I display the name in combobox by using labelField="name" But how to have the return value of key? so ONE is displayed in the combo-box and ON is returned back.

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  • Howto write a class where a property can be accessed without naming it.

    - by SchlaWiener
    I have a (dump) question regarding VB/C# I often use third party classes where I can access a child object with only specifying the id or key. Example: Instead of writing: DataRow row = GetAPopulatedDataRowSomeWhere(); Object result = row.Items[1]; // DataRow has no Items property Object result = row.Items["colName"]; // Also not possible I use this code to access the members: DataRow row = GetAPopulatedDataRowSomeWhere(); Object result = row[1]; Object result = row["colName"]; Can someone tell me how a class has to look like to support this syntax? My own class has a Dictionary that I want to access this way. MyClass["key"]; // <- that's what I want MyClass.SubItems["key"]; // <- that's how I use it now

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  • "static" as a semantic clue about statelessness?

    - by leoger
    this might be a little philosophical but I hope someone can help me find a good way to think about this. I've recently undertaken a refactoring of a medium sized project in Java to go back and add unit tests. When I realized what a pain it was to mock singletons and statics, I finally "got" what I've been reading about them all this time. (I'm one of those people that needs to learn from experience. Oh well.) So, now that I'm using Spring to create the objects and wire them around, I'm getting rid of static keywords left and right. (If I could potentially want to mock it, it's not really static in the same sense that Math.abs() is, right?) The thing is, I had gotten into the habit of using static to denote that a method didn't rely on any object state. For example: //Before import com.thirdparty.ThirdPartyLibrary.Thingy; public class ThirdPartyLibraryWrapper { public static Thingy newThingy(InputType input) { new Thingy.Builder().withInput(input).alwaysFrobnicate().build(); } } //called as... ThirdPartyLibraryWrapper.newThingy(input); //After public class ThirdPartyFactory { public Thingy newThingy(InputType input) { new Thingy.Builder().withInput(input).alwaysFrobnicate().build(); } } //called as... thirdPartyFactoryInstance.newThingy(input); So, here's where it gets touchy-feely. I liked the old way because the capital letter told me that, just like Math.sin(x), ThirdPartyLibraryWrapper.newThingy(x) did the same thing the same way every time. There's no object state to change how the object does what I'm asking it to do. Here are some possible answers I'm considering. Nobody else feels this way so there's something wrong with me. Maybe I just haven't really internalized the OO way of doing things! Maybe I'm writing in Java but thinking in FORTRAN or somesuch. (Which would be impressive since I've never written FORTRAN.) Maybe I'm using staticness as a sort of proxy for immutability for the purposes of reasoning about code. That being said, what clues should I have in my code for someone coming along to maintain it to know what's stateful and what's not? Perhaps this should just come for free if I choose good object metaphors? e.g. thingyWrapper doesn't sound like it has state indepdent of the wrapped Thingy which may itself be mutable. Similarly, a thingyFactory sounds like it should be immutable but could have different strategies that are chosen among at creation. I hope I've been clear and thanks in advance for your advice!

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  • Implementing a multimap in Swift with Arrays and Dictionaries

    - by stuffy
    I'm trying to implement a basic multimap in Swift. Here's a relevant (non-functioning) snippet: class Multimap<K: Hashable, V> { var _dict = Dictionary<K, V[]>() func put(key: K, value: V) { if let existingValues = self._dict[key] { existingValues += value } else { self._dict[key] = [value] } } } However, I'm getting an error on the existingValues += value line: Could not find an overload for '+=' that accepts the supplied arguments This seems to imply that the value type T[] is defined as an immutable array, but I can't find any way to explicitly declare it as mutable. Is this possible in Swift?

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  • Unknown C# keywords: params

    - by Chris Skardon
    Often overlooked, and (some may say) unloved, is the params keyword, but it’s an awesome keyword, and one you should definitely check out. What does it do? Well, it lets you specify a single parameter that can have a variable number of arguments. You what? Best shown with an example, let’s say we write an add method: public int Add(int first, int second) { return first + second; } meh, it’s alright, does what it says on the tin, but it’s not exactly awe-inspiring… Oh noes! You need to add 3 things together??? public int Add(int first, int second, int third) { return first + second + third; } oh yes, you code master you! Overloading a-plenty! Now a fourth… Ok, this is starting to get a bit ridiculous, if only there was some way… public int Add(int first, int second, params int[] others) { return first + second + others.Sum(); } So now I can call this with any number of int arguments? – well, any number > 2..? Yes! int ret = Add(1, 2, 3); Is as valid as: int ret = Add(1, 2, 3, 4); Of course you probably won’t really need to ever do that method, so what could you use it for? How about adding strings together? What about a logging method? We all know ToString can be an expensive method to call, it might traverse every node on a class hierarchy, or may just be the name of the type… either way, we don’t really want to call it if we can avoid it, so how about a logging method like so: public void Log(LogLevel level, params object[] objs) { if(LoggingLevel < level) return; StringBuilder output = new StringBuilder(); foreach(var obj in objs) output.Append((obj == null) ? "null" : obj.ToString()); return output; } Now we only call ‘ToString’ when we want to, and because we’re passing in just objects we don’t have to call ToString if the Logging Level isn’t what we want… Of course, there are a multitude of things to use params for…

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  • JDO in Google App Engine: order of keys in unowned one-to-many relationship

    - by Kel
    I'm implementing web application with JDO in Google App Engine. According to documentation, in owned one-to-many relationships, order of elements in "owner" object collection is determined either by automatically created index field, or by information given in explicit ordering clause. For example: @PersistenceCapable public class Person { // ... @Order(extensions = @Extension(vendorName="datanucleus", key="list-ordering", value="country asc, city asc")) private List<ContactInfo> contacts = new List<ContactInfo>(); In unowned relationships, "owner" object contains collection of keys of "nested" objects, for example: @PersistenceCapable public class Author { // ... @Persistent private List<Key> books; Is order of keys preserved, if I use List<Key> collection in "owner" object for storing keys of "nested" elements? I could not find answer neither in JDO relationships article, nor in Data Classes article :(

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  • How do I return specific keys from the $_POST array?

    - by Brook
    I would like to check to see if there are any keys in $_POST that contain a string. The string will not be the full key, only part of the key. (ie. search string = "delRowID", $_POST key = "delRowID_16"). I have tried to use array_keys($_POST,"delRowID"), but it has never returned anything. CODE print_r($_POST); print_r(array_keys($_POST,"delRowID")); RETURNS Array ( [delRowID] => 29 [qAction] => [elmUpdateId] => [elmTtl] => [elmDesc] => [elmStr] => ) Array ( )

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  • PHP Flatten Array with multiple leaf nodes

    - by tafaju
    What is the best way to flatten an array with multiple leaf nodes so that each full path to leaf is a distinct return? array("Object"=>array("Properties"=>array(1, 2))); to yield Object.Properties.1 Object.Properties.2 I'm able to flatten to Object.Properties.1 but 2 does not get processed with recursive function: function flattenArray($prefix, $array) { $result = array(); foreach ($array as $key => $value) { if (is_array($value)) $result = array_merge($result, flattenArray($prefix . $key . '.', $value)); else $result[$prefix . $key] = $value; } return $result; } I presume top down will not work when anticipating multiple leaf nodes, so either need some type of bottom up processing or a way to copy array for each leaf and process (althought that seems completely inefficient)

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  • Workaround for richfaces combobox hotkey bug

    - by John
    Hi, Does anyone know a workaround for the bug https://jira.jboss.org/jira/browse/RF-8076 ? Just to clarify things, we have a form with multiple inputs, one of them being a combobox with auto complete features. We've setup a hotkey via <rich:hotKey key="return" ... /> It works great everywhere except in the combobox, and I would really like to get it working on the combobox as well. The behaviour I want when the ENTER key is pressed inside the combobox is: If the combobox context was modified by auto complete then do nothing Else action the event on ENTER key pressed We're running on seam/richfaces. I'm open to any workaround, but simplicity is much sought for. Thanks!

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  • Http Geocoder (Google) Accuracy level

    - by sushruth
    I am geocoding a large amount of user entered addresses and interested in the accuracy levels returned. My GOAL is to get the BEST POSSIBLE ACCURACY score for a given address. I call the geocder api following way http://maps.google.com/maps/geo?q={address}&output=csv&sensor=false&key=xx now the accuracy levels returned for same address with/without premise name q = Key Arena, 305 Harrison Street, Seattle, WA 98109 (Accuracy is 5) q = 305 Harrison Street Seattle, WA 98109 (Accuracy is 8) q = Key Arena, Seattle, WA 98109 (Accuracy is 9.) Its obvious from the above that the google servers does not return the best accuracy when street name is appended with premise/venue. the question is :) is there a way to pass the complete address ( with premise name / i.e case 1 ) and get the Max Accuracy. ( or how can tell the google server that the address is passed with premise/building name and street name) ( if you are thinking why not just use case 3, the answer is these are user entered addresses, they could enter "my moms's house" for premise, with accurate street address. in which case i want the accuracy to be 8 not 5)

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  • How do I add a one-to-one relationship in MYSQL?

    - by alex
    +-------+-------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +-------+-------------+------+-----+---------+-------+ | pid | varchar(99) | YES | | NULL | | +-------+-------------+------+-----+---------+-------+ 1 row in set (0.00 sec) +-------+---------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +-------+---------------+------+-----+---------+-------+ | pid | varchar(2000) | YES | | NULL | | | recid | varchar(2000) | YES | | NULL | | +-------+---------------+------+-----+---------+-------+ 2 rows in set (0.00 sec) This is my table. pid is just the id of the user. "recid" is a recommended song for that user. I hope to have a list of pid's, and then recommended songs for each person. Of course, in my 2nd table, (pid, recid) would be unique key. How do I do a one-to-one query for this ?

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  • Image first loaded, then it isn't? (XNA)

    - by M0rgenstern
    I am very confused at the Moment. I have the following Class: (Just a part of the class): public class GUIWindow { #region Static Fields //The standard image for windows. public static IngameImage StandardBackgroundImage; #endregion } IngameImage is just one of my own classes, but actually it contains a Texture2D (and some other things). In another class I load a list of GUIButtons by deserializing a XML file. public static GUI Initializazion(string pXMLPath, ContentManager pConMan) { GUI myGUI = pConMan.Load<GUI>(pXMLPath); GUIWindow.StandardBackgroundImage = new IngameImage(pConMan.Load<Texture2D>(myGUI.WindowStandardBackgroundImagePath), Vector2.Zero, 1024, 600, 1, 0, Color.White, 1.0f, true, false, false); System.Console.WriteLine("Image loaded? " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); myGUI.Windows = pConMan.Load<List<GUIWindow>>(myGUI.GUIFormatXMLPath); System.Console.WriteLine("Windows loaded"); return myGUI; } Here this line: System.Console.WriteLine("Image loaded? " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); Prints "true". To load the GUIWindows I need an "empty" constructor, which looks like that: public GUIWindow() { Name = ""; Buttons = new List<Button>(); ImagePath = ""; System.Console.WriteLine("Image loaded? (In win) " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); //Image = new IngameImage(StandardBackgroundImage); //System.Console.WriteLine( //Image.IsActive = false; SelectedButton = null; IsActive = false; } As you can see, I commented lines out in the constructor. Because: Otherwise this would crash. Here the line System.Console.WriteLine("Image loaded? (In win) " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); Doesn't print anything, it just crashes with the following errormessage: Building content threw NullReferenceException: Object reference not set to an object instance. Why does this happen? Before the program wants to load the List, it prints "true". But in the constructor, so in the loading of the list it prints "false". Can anybody please tell me why this happens and how to fix it?

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  • Databinding a .Net WinForms ComboBox to an Enum

    - by Tim Huffam
    This is quite simple... Define the enum eg: public enum MyEnum{ ItemOne, ItemTwo, } Within the form set the datasource of the combobox to the values of the enum eg: myCombo.DataSource = System.Enum.GetValues(typeof(MyEnum)); To have the combo auto select a value based on a bound object, set the databinding of the combo eg: class MyObject{ private MyEnum myEnumProperty; public MyEnum MyEnumProperty{get {return myEnumProperty;}} } MyObject myObj = new MyObject(); myCombo.DataBindings.Add(new Binding("SelectedIndex", myObject, "MyEnumProperty");

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  • MarteEngine Tile Collision

    - by opiop65
    I need to add collision to my tile map using MarteEngine. MarteEngine is built of of slick2D. Here's my tile generation code: Code: public void render(GameContainer gc, StateBasedGame game, Graphics g) throws SlickException { for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { map[x][y] = AIR; air.draw(x * GameWorld.tilesize, y * GameWorld.tilesize); } } for (int x = 0; x < 16; x++) { for (int y = 7; y < 8; y++) { map[x][y] = GRASS; grass.draw(x * tilesize, y * tilesize); } } for (int x = 0; x < 16; x++) { for (int y = 8; y < 10; y++) { map[x][y] = DIRT; dirt.draw(x * tilesize, y * tilesize); } } for (int x = 0; x < 16; x++) { for (int y = 10; y < 16; y++) { map[x][y] = STONE; stone.draw(x * tilesize, y * tilesize); } } super.render(gc, game, g); } And one of my tile classes (they're all the same, the image names are just different): Code: package MarteEngine; import org.newdawn.slick.Image; import org.newdawn.slick.SlickException; import it.randomtower.engine.entity.Entity; public class Grass extends Entity { public static Image grass = null; public Grass(float x, float y) throws SlickException { super(x, y); grass = new Image("res/grass.png"); setHitBox(0, 0, 50, 50); addType(SOLID); } } I tried to do it like this: Code: for (int x = 0; x < 16; x++) { for (int y = 7; y < 8; y++) { map[x][y] = GRASS; Grass.grass.draw(x * tilesize, y * tilesize); } } But it gave me a NullPointerException. No idea why, everything looks initialized right? I would be very grateful for some help!

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  • In GWT, how to known from a SelectionEvent in a Tree if the Shift button is pressed

    - by Vinze
    Hi, I try in GWT to create a Tree with multiple selection for the nodes and ran into a problem similar to this question http://stackoverflow.com/questions/1411752/shift-key-in-gwt. When a selectionEvent is raised from the Tree, I would like to know if the Shift key is pressed or not. SelectionHandler<TreeItem> getSelectionHandler() { return new SelectionHandler<TreeItem>(){ @Override public void onSelection(SelectionEvent<TreeItem> event) { // is shift key pressed ? } }; } The solution in the question above cannot apply in this case as the SelectionHandler class does not inherit from DOMEvent and then does not have a getNativeEvent() function. I tried a dirty solution by adding keyDownEventHandler and keyUpEventHandler to the Tree with a boolean flag but the handlers are only called when the focus is on the tree so this doesn't work. Is there a simple solution (or just a solution even if it's not simple) ? Thanks.

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  • Stuck with luasec LUA secure socket

    - by PeterMmm
    This example code fails: require("socket") require("ssl") -- TLS/SSL server parameters local params = { mode = "server", protocol = "sslv23", key = "server.key", certificate = "server.crt", cafile = "server.key", password = "123456", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, ciphers = "ALL:!ADH:@STRENGTH", } local socket = require("socket") local server = socket.bind("*", 8888) local client = server:accept() client:settimeout(10) -- TLS/SSL initialization local conn,emsg = ssl.wrap(client, params) print(emsg) conn:dohandshake() -- conn:send("one line\n") conn:close() request https://localhost:8888/ output error loading CA locations ((null)) lua: a.lua:25: attempt to index local 'conn' (a nil value) stack traceback: a.lua:25: in main chunk [C]: ? Not very much info. Any idea how to trace down to the problem ?

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  • glTranslate, how exactly does it work?

    - by mykk
    I have some trouble understanding how does glTranslate work. At first I thought it would just simply add values to axis to do the transformation. However then I have created two objects that would load bitmaps, one has matrix set to GL_TEXTURE: public class Background { float[] vertices = new float[] { 0f, -1f, 0.0f, 4f, -1f, 0.0f, 0f, 1f, 0.0f, 4f, 1f, 0.0f }; .... private float backgroundScrolled = 0; public void scrollBackground(GL10 gl) { gl.glLoadIdentity(); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glTranslatef(0f, 0f, 0f); gl.glPushMatrix(); gl.glLoadIdentity(); gl.glMatrixMode(GL10.GL_TEXTURE); gl.glTranslatef(backgroundScrolled, 0.0f, 0.0f); gl.glPushMatrix(); this.draw(gl); gl.glPopMatrix(); backgroundScrolled += 0.01f; gl.glLoadIdentity(); } } and another to GL_MODELVIEW: public class Box { float[] vertices = new float[] { 0.5f, 0f, 0.0f, 1f, 0f, 0.0f, 0.5f, 0.5f, 0.0f, 1f, 0.5f, 0.0f }; .... private float boxScrolled = 0; public void scrollBackground(GL10 gl) { gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); gl.glTranslatef(0f, 0f, 0f); gl.glPushMatrix(); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); gl.glTranslatef(boxScrolled, 0.0f, 0.0f); gl.glPushMatrix(); this.draw(gl); gl.glPopMatrix(); boxScrolled+= 0.01f; gl.glLoadIdentity(); } } Now they are both drawn in Renderer.OnDraw. However background moves exactly 5 times faster. If I multiply boxScrolled by 5 they will be in sinc and will move together. If I modify backgrounds vertices to be float[] vertices = new float[] { 1f, -1f, 0.0f, 0f, -1f, 0.0f, 1f, 1f, 0.0f, 0f, 1f, 0.0f }; It will also be in sinc with the box. So, what is going under glTranslate?

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  • Detecting if SQL Server Compact Edition 3.5 SP2 x64 is installed?

    - by Nate Zaugg
    I am building an installer and I want to bootstrap SQL Server Compact Edition 3.5 SP2. The problem is that I am looking for the registry key HKLM\SOFTWARE\Microsoft\Microsoft SQL Server Compact Edition\v3.5\ENU\DesktopRuntimeVersion. The reason that is a problem is that for 64-bit machines SQL CE requires that both the 32-bit and 64-bit installers are run. You can't install the 64-bit version until the 32-bit version is installed. As soon as the 32-bit version is installed the registry key is populated and my bootstrapper, dotNetInstaller detects that the registry key is there and the x64 version is never installed. Any ideas on how to tell if the x64 version is installed even if the x32 is installed?

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  • Is there a term for quasi-open source proprietary software?

    - by mwhite
    Say a company wants to keep development of new features of a piece of software internal, but wants to make the source code for previous versions public, up to and including existing public features, so that other people can benefit from using and modifying the software themselves, and even possibly contribute changes that can be applied to the development branch. Is there a term for this sort of arrangement, and what is the best way of accomplishing it using existing version control tools and platforms?

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  • Select columns from join table only without requiring a join

    - by Kent Boogaart
    Given these tables: create table Orders ( Id INT IDENTITY NOT NULL, primary key (Id) ) create table Items ( Id INT IDENTITY NOT NULL, primary key (Id) ) create table OrdersItems ( OrderId INT not null, ItemId INT not null, primary key (OrderId, ItemId) ) Is it possible to use HQL/criteria API to contruct a query that results in the following SQL: SELECT [OrderId], [ItemId] FROM [OrdersItems] I've tried both of these approaches: var hqlResults = session .CreateQuery("select order.id, item.id from Order order inner join order.Items item") .List(); var criteriaResults = session .CreateCriteria<Order>() .CreateAlias("Items", "item", NHibernate.SqlCommand.JoinType.None) .SetProjection(Projections.Property("id"), Projections.Property("item.id")) .List(); But both approaches insist on generating a join (or fail because the join isn't present, in using criteria), resulting in SQL such as: select order.Id, item.Id from Orders order inner join OrdersItems ordersItems on order.Id = ordersItems.ArticleId inner join Items item on ordersItems.CategoryId = item.Id Is there any way to have NHibernate generate a query that selects columns only from the join table, without requiring a join?

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  • Copying Data between table without identity column

    - by user668479
    I have two table and I need to copy the data across from SRCServiceUsers to Clients Everytime i run it I get the following: Violation of PRIMARY KEY constraint 'PK_Clients'. Cannot insert duplicate key in object 'dbo.Clients'. The statement has been terminated. The Primary key ClientId field is not an identity column and therefore requires filling To date I have the following insert into Clients( ClientID, Title, Forenames, FamilyName, [Address], Town, County, PostCode, PhoneNumber, StartDate) SELECT ( Select Max(Clients.ClientID)+ 1, SRCServiceUsers.Title, SRCServiceUsers.[First Names], SRCServiceUsers.Surname, --BUILD UP MUITIPLE COLUMNS SRCServiceUsers.[Property Name] + ', ' + SRCServiceUsers.Street + ', ' + SRCServiceUsers.Suburb as [Address], SRCServiceUsers.Town, SRCServiceUsers.County, SRCServiceUsers.Postcode, SRCServiceUsers.Telephone, SRCServiceUsers.[Start Date] From srcsERVICEuSERS How can i autoincrement the PK field - CLientID when inserting the data? Many thanks Andrew

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