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  • Tips on googling for sugar

    - by Mikey
    I have a question up on SO I am a little embarassed I can't just google: http://stackoverflow.com/questions/13734664/groovy-variables-in-method-names-with-double-question-marks The problem is google seems to chuck any terms that are just punctuation, so queries like these: .findBy?? .and?? groovy '??' Are coming out the same as these: findBy and groovy I have had this problem before when I didn't know the name of the elvis operator, and countless other times (probably happened first time I saw an infix '%' mod too if I had to guess). Is there a resource for syntax sugar lookups? Some way to force google or a different search engine to not ignore my funky punctuation?

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  • Cross-platform independent development

    - by Joe Wreschnig
    Some years ago, if you wrote in C and some subset of C++ and used a sufficient number of platform abstractions (via SDL or whatever), you could run on every platform an indie could get on - Linux, Windows, Mac OS of various versions, obscure stuff like BeOS, and the open consoles like the GP2X and post-death Dreamcast. If you got a contract for a closed platform at some point, you could port your game to that platform with "minimal" code changes as well. Today, indie developers must use XNA to get on the Xbox 360 (and upcoming Windows phone); must not use XNA to work anywhere else but Windows; until recently had to use Java on Android; Flash doesn't run on phones, HTML5 doesn't work on IE. Unlike e.g. DirectX vs. OpenGL or Windows vs. Unix, these are changes to the core language you write your code in and can't be papered over without, basically, writing a compiler. You can move some game logic into scripts and include an interpreter - except when you can't, because the iPhone SDK doesn't allow it, and performance suffers because no one allows JIT. So what can you do if you want a really cross-platform portable game, or even just a significant body of engine and logic code? Is this not a problem because the platforms have fundamentally diverged - it's just plain not worthwhile to try to target both an iPhone and the Xbox 360 with any shared code because such a game would be bad? (I find this very unlikely. I can easily see wanting to share a game between a Windows Mobile phone and an Android, or an Xbox 360 and an iPad.) Are interfaces so high-level now that porting time is negligible? (I might believe this for business applications, but not for games with strict performance requirements.) Is this going to become more pronounced in the future? Is the split going to be, somewhat scarily, still down vendor lines? Will we all rely on high-level middleware like Flash or Unity to get anything cross-platform done? tl;dr - Is porting a problem, is it going to be a bigger problem in the future, and if so how do we solve it?

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  • Game timings and formats

    - by topright
    There are more or less standardized TV-show/movie formats and recommended timings: 1. By the early 1960s, television companies commonly presented half-hour long "comedy" series, or one hour long "dramas." Half-hour series were mostly restricted to situation comedy or family comedy, and were usually aired with either a live or artificial laugh track. One hour dramas included genre series such as police and detective series, westerns, science fiction, and, later, serialized prime time soap operas. Programs today still overwhelmingly conform to these half-hour and one hour guidelines. Source 2. In the United States, most medical dramas are one hour long. Source 3. Traditionally serials were broadcast as fifteen minute installments each weekday in daytime slots. In 1956 As the World Turns debuted as the first half-hour soap opera. All soap operas broadcast half-hour episodes by the end of the 1960s. With increased popularity in the 1970s most soap operas expanded to an hour (Another World even expanded to ninety minutes for a short time). More than half of the serials had expanded to one hour episodes by 1980. As of 2010, six of the seven US serials air one hour episodes each weekday. Source Interesting. Are there any standards of timing in game development? Well, 5-20 minutes casual games, of course. There is even a "5-minutes-game" site. And 1-hour-gamer site. Are there 1-week, 1-year, 1-eternity game formats? Chess and Go - deep games that you can study all your life; but they are played in hour or several days (pro games). Addictive long-term online role-playing games (without win-condition) are played in monthes and, possibly, years. Replayability is an important factor to consider. It's good when game design document contains a line: "A game is designed for solving in X hours". How can it be measured before there is any prototype or demo? When you know your game format, you know your audience (and vice versa). It is practical question. Are there psychological researches about dynamic of gaming interest and involvement? And is there a correlation between game format and game genre?

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  • Silverlight Cream for May 20, 2010 -- #866

    - by Dave Campbell
    In this Issue: Mike Snow, Victor Gaudioso, Ola Karlsson, Josh Twist(-2-), Yavor Georgiev, Jeff Wilcox, and Jesse Liberty. Shoutouts: Frank LaVigne has an interesting observation on his site: The Big Take-Away from MIX10 Rishi has updated all his work including a release of nRoute to the latest bits: nRoute Samples Revisited Looks like I posted one of Erik Mork's links two days in a row :) ... that's because I meant to post this one: Silverlight Week – How to Choose a Mobile Platform Just in case you missed it (and for me to find it easy), Scott Guthrie has an excellent post up on Silverlight 4 Tools for VS 2010 and WCF RIA Services Released From SilverlightCream.com: Silverlight Tip of the Day #23 – Working with Strokes and Shapes Mike Snow's Silverlight Tip of the Day number 23 is up and about Strokes and Shapes -- as in dotted and dashed lines. New Silverlight Video Tutorial: How to Fire a Visual State based upon the value of a Boolean Variable Victor Gaudioso's latest video tutorial is up and is on selecting and firing a video state based on a boolean... project included. Simultaneously calling multiple methods on a WCF service from silverlight Ola Karlsson details a problem he had where he was calling multiple WCF services to pull all his data and had problems... turns out it was a blocking call and he found the solution in the forums and details it all out for us... actually, a search at SilverlightCream.com would have found one of the better posts listed once you knew the problem :) Securing Your Silverlight Applications Josh Twist has an article in MSDN on Silverlight Security. He talks about Windows, forms, and .NET authorization then WCF, WCF Data, cross domain and XAP files. He also has some good external links. Template/View selection with MEF in Silverlight Josh Twist points out that this next article is just a simple demonstration, but he's discussing, and provides code for, a MEF-driven ViewModel navigation scheme with animation on the navigation. Workaround for accessing some ASMX services from Silverlight 4 Are you having problems hitting you asmx web service with Silverlight 4? Yeah... others are too! Yavor Georgiev at the Silverlight Web Services Team blog has a post up about it... why it's a sometimes problem and a workaround for it. Using Silverlight 4 features to create a Zune-like context menu Jeff Wilcox used Silverlight 4 and the Toolkit to create some samples of menus, then demonstrates a duplication of the Zune menu. You Already Are A Windows Phone 7 Programmer Jesse Liberty is demonstrating the fact that Silverlight developers are WP7 developers by creating a Silverlight and a WP7 app side by side using the same code... this is a closer look at the Silverlight TV presentation he did. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • iOS - pass UIImage to shader as texture

    - by martin pilch
    I am trying to pass UIImage to GLSL shader. The fragment shader is: varying highp vec2 textureCoordinate; uniform sampler2D inputImageTexture; uniform sampler2D inputImageTexture2; void main() { highp vec4 color = texture2D(inputImageTexture, textureCoordinate); highp vec4 color2 = texture2D(inputImageTexture2, textureCoordinate); gl_FragColor = color * color2; } What I want to do is send images from camera and do multiply blend with texture. When I just send data from camera, everything is fine. So problem should be with sending another texture to shader. I am doing it this way: - (void)setTexture:(UIImage*)image forUniform:(NSString*)uniform { CGSize sizeOfImage = [image size]; CGFloat scaleOfImage = [image scale]; CGSize pixelSizeOfImage = CGSizeMake(scaleOfImage * sizeOfImage.width, scaleOfImage * sizeOfImage.height); //create context GLubyte * spriteData = (GLubyte *)malloc(pixelSizeOfImage.width * pixelSizeOfImage.height * 4 * sizeof(GLubyte)); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, pixelSizeOfImage.width, pixelSizeOfImage.height, 8, pixelSizeOfImage.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); //draw image into context CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, pixelSizeOfImage.width, pixelSizeOfImage.height), image.CGImage); //get uniform of texture GLuint uniformIndex = glGetUniformLocation(__programPointer, [uniform UTF8String]); //generate texture GLuint textureIndex; glGenTextures(1, &textureIndex); glBindTexture(GL_TEXTURE_2D, textureIndex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); //create texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixelSizeOfImage.width, pixelSizeOfImage.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, textureIndex); //"send" to shader glUniform1i(uniformIndex, 1); free(spriteData); CGContextRelease(spriteContext); } Uniform for texture is fine, glGetUniformLocation function do not returns -1. The texture is PNG file of resolution 2000x2000 pixels. PROBLEM: When the texture is passed to shader, I have got "black screen". Maybe problem are parameters of the CGContext or parameters of the function glTexImage2D Thank you

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  • Advanced Search Stored procedure

    - by Ray Eatmon
    So I am working on an MVC ASP.NET web application which centers around lots of data and data manipulation. PROBLEM OVERVIEW: We have an advanced search with 25 different filter criteria. I am using a stored procedure for this search. The stored procedure takes in parameters, filter for specific objects, and calculates return data from those objects. It queries large tables 14 millions records on some table, filtering and temp tables helped alleviate some of the bottle necks for those queries. ISSUE: The stored procedure used to take 1 min to run, which creates a timeout returning 0 results to the browser. I rewrote the procedure and got it down to 21 secs so the timeout does not occur. This ONLY occurs this slow the FIRST time the search is run, after that it takes like 5 secs. I am wondering should I take a different approach to this problem, should I worry about this type of performance issue if it does not timeout?

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  • HP ENVY TouchSmart 15t-j000 Quad Edition + custom mSata Plextor M5M 64GB SSD

    - by Akash Ramani
    The ssd did not come along with the laptop, so i bought one myself and physically installed it. I've booted into Ubuntu from a USB drive and my goal is to install / and /home in the SSD. (because most of the actual media exists on the HDD) The only problem is i'm unable to detect the SSD while configuring the partitions. I know the SSD is not the problem because it recognizes in a different laptop. I've followed the instructions shown in https://help.ubuntu.com/community/UEFI but that still doesn't help in identifying the SSD partition. Any help would be appreciated. (p.s: I'm wondering if i have to prepare the SSD through windows or something like that)

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  • Can't use my keyboard nor the touch pad while installing on a Dell Vostro 1510

    - by Kaushal Singh
    I am stuck with a very annoying problem which does not allow me to even install Ubuntu on my laptop (Dell Vostro 1510). In a simple walk through of the problematic scenario... I boot the Ubuntu from a boot able CD. I got to a point where it ask for the language options, I select the English as my option using arrows keys and press enter. Then the option come where a.) try from the live cd b.) install ubuntu c.) etc etc Is needed to be selected. For which I press enter. Once I press enter... In any of the next steps of installing Ubuntu, my keypad and touch pad does not work. P.S.: My Batteries are completely dried Up... Can't use batteries. Does this problem has anything to do with batteries?

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  • Gnome-Screenshot error in Ubuntu GNOME 13.10

    - by Lucas Zanella
    I recently installed Ubuntu GNOME 13.10 (it came with GNOME 3.8, but I replaced by GNOME 3.10) and after a few problems, the only one I couldn't solve was the screenshot problem. When I press the PrtSc key, nothing happens. No sound, no nothing. When I execute it via Terminal by writing "Gnome-Screenshot", it does work and saves in my Pictures folder. I have already tried to re-install the program, but still didn't work. I also tried to create a shortcut with this command line, but still nothing happend. I tried to replace the PrtSc key by another one, just for make sure the problem wasn't in the key, and it still failed. Can anyone help me?

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  • Wine 1.2 crash after I start Mega 5.0

    - by Tomáš Šíma
    I installed Mega 5.0 by running "sudo sh MEGA5_Setup_deb_v2.sh" The application downloaded wine 1.2 as mega requires in order to work under Ubuntu. However every time I start the application through the icon provided, wine crashes asking me to send/save bug report, the problem is that if I choose to do so, megas starting window pops up covering the bug report window leaving me unable to do anything (as it won't move) The only solution I have come up with is to log out and log back in, as I cancels wine. I beg you following: Please post detailed step by step instructions how to deal with said problem Tell me if forceful log out, can damage computer of any of my data Please forgive me my weak English as it is not my native language. Also forgive me my weak skills concerning Ubuntu usage as I have me forced to switch to Ubuntu this very day. Thank you.

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  • Kernel Panic: line 61: can't open /scripts/functions

    - by Pavlos G.
    I'm facing a problem with all the kernels installed at my system (Ubuntu 10.10 64-bit). Installed kernel versions: 2.6.32-21 up to 2.6.35.23. The booting halted with the following error: init: .: line 61: can't open '/scripts/functions' Kernel panic - not syncing: Attempted to kill init! Pid: 1, comm: init not tainted Only the first one (2.6.32-21) was working up until know. I asked for help at ubuntuforums.org and i was told to check if there's any problem regarding my graphics card (ATI Radeon). I uninstalled all the ATI-related packages as well as all the unecessary xserver-xorg-video-* drivers that were installed. I then rebooted and from then on ALL of the kernels halt with the same error (i.e. it didn't fix the problematic kernels, it just broke the only one that was working...) Any ideas on what i should try next? Thanks in advance. Pavlos.

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  • Laptop Screen does not turn on after sleep

    - by Gage
    I recently put Ubuntu 10.10 on my laptop and after fixing the wireless problem I am only stuck on my screen turning back on after sleep. I have had this problem since Ubuntu 7. I tried using Ubuntu way back then and had a whole bunch of issues with the sleep and the wireless(Broadcom 4311). Anyways, I have an ATI Radeon express 200M graphics card (old laptop). When I go to Hardware drivers it doesn't give me any options to use the closed source drivers. Any suggestions on what I should do? I am going to try what is suggested in this thread but I am at work right now. Laptop does not wake up after sleep Thanks in advance for any help.

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  • Internet problems

    - by user288636
    I have a strange problem. When I copy/paste via ethernet everything is working fine. But when I go to youtube or downloading some files via internet, connection is freezing very often. Just stop downloading and after few minutes continue and than again stop and etc... Could it be hardware problem with network card or motherboard (network is integrated on board)? I am using Ubuntu 14.04 but it happens on live cd distribution of Mint. There is no restrictions cose when I using on same switch my other laptop with linux installed everything working fine.

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  • Can I use GLFW and GLEW together in the same code

    - by Brendan Webster
    I use the g++ compiler, which could be causing the main problem, but I'm using GLFW for window and input management, and I am using GLEW so that I can use OpenGL 3.x functionality. I loaded in models and then tried to make Vertex and Index buffers for the data, but it turned out that I kept getting segmentation faults in the program. I finally figured out that GLEW just wasn't working with GLFW included. Do they not work together? Also I've done the context creation through GLFW so that may be another factor in the problem.

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  • Windows Azure Recipe: High Performance Computing

    - by Clint Edmonson
    One of the most attractive ways to use a cloud platform is for parallel processing. Commonly known as high-performance computing (HPC), this approach relies on executing code on many machines at the same time. On Windows Azure, this means running many role instances simultaneously, all working in parallel to solve some problem. Doing this requires some way to schedule applications, which means distributing their work across these instances. To allow this, Windows Azure provides the HPC Scheduler. This service can work with HPC applications built to use the industry-standard Message Passing Interface (MPI). Software that does finite element analysis, such as car crash simulations, is one example of this type of application, and there are many others. The HPC Scheduler can also be used with so-called embarrassingly parallel applications, such as Monte Carlo simulations. Whatever problem is addressed, the value this component provides is the same: It handles the complex problem of scheduling parallel computing work across many Windows Azure worker role instances. Drivers Elastic compute and storage resources Cost avoidance Solution Here’s a sketch of a solution using our Windows Azure HPC SDK: Ingredients Web Role – this hosts a HPC scheduler web portal to allow web based job submission and management. It also exposes an HTTP web service API to allow other tools (including Visual Studio) to post jobs as well. Worker Role – typically multiple worker roles are enlisted, including at least one head node that schedules jobs to be run among the remaining compute nodes. Database – stores state information about the job queue and resource configuration for the solution. Blobs, Tables, Queues, Caching (optional) – many parallel algorithms persist intermediate and/or permanent data as a result of their processing. These fast, highly reliable, parallelizable storage options are all available to all the jobs being processed. Training Here is a link to online Windows Azure training labs where you can learn more about the individual ingredients described above. (Note: The entire Windows Azure Training Kit can also be downloaded for offline use.) Windows Azure HPC Scheduler (3 labs)  The Windows Azure HPC Scheduler includes modules and features that enable you to launch and manage high-performance computing (HPC) applications and other parallel workloads within a Windows Azure service. The scheduler supports parallel computational tasks such as parametric sweeps, Message Passing Interface (MPI) processes, and service-oriented architecture (SOA) requests across your computing resources in Windows Azure. With the Windows Azure HPC Scheduler SDK, developers can create Windows Azure deployments that support scalable, compute-intensive, parallel applications. See my Windows Azure Resource Guide for more guidance on how to get started, including links web portals, training kits, samples, and blogs related to Windows Azure.

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  • Bash script not working as required with xbindkeys

    - by RanRag
    I made a simple bash script to display a notification whenever my capslock key is pressed. It works fine when I call it like bash capsnotify.sh. The problem now is when I bind my above script to capslock key using xbindkeys tool it doesn't work as required. It shows a notification caps ON when my caps is on but it doesn't show caps OFF notification when my caps is off instead it again shows the caps ON notification. capsnotify.sh #!/bin/bash value=$(xset -q | awk '/Caps/ {print $4}') if [ "$value" == "on" ] then notify-send "caps ON" elif [ "$value" == "off" ] then notify-send "caps OFF" fi .xbindkeysrc "bash /home/ranveer/capsnotify.sh" m:0x2 + c:66 So, the problem is after binding my caps lock key on both events(on/off) it shows caps ON notification.

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  • No contact list in MSN

    - by David
    Since today I can't see my contact list en empathy IM, using the MSN protocol. I've tried uninstalling, reinstalling, erasing all config files from my computer (using ubuntu tweak and erasing the config files from my /home folder), but nothing solve the problem Time ago people have the same problem, they're solved it changing a line in a script, but that bug was solved in latest versions of empathy. I've tried to change that script, using other lines. /usr/lib/pymodules/python2.6/papyon/service/description/SingleSignOn/RequestMultipleSecurityTokens.py I've changed the line CONTACTS = ("contacts.msn.com", "MBI") by the older one: CONTACTS = ("contacts.msn.com","?fs=1&id=24000&kv=7&rn=93S9SWWw&tw=0&ver=2.1.6000.1") But this no fix the bug In advanced options I have this (in empathy account options): Server: messenger.hotmail.com Port: 1863 How can I solve this? Please help

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  • Is wubi for Windows 8?

    - by Mandeep Singh
    My Dell laptop shipped with Windows 8. I installed Ubuntu 12.10(64 bit) through wubi installer, the installer worked fine till the reboot demanding screen. But after the reboot, my laptop boots to a black screen with the problem stated: " File: \ubuntu\winboot\wubildr.mbr Status: 0xc000007b Info: The application or operating system couldn't be loaded because a required file is missing or contains errors. " I checked for the specified path in my c drive(windows 8) and i found the file there. Now, whats the problem. Is it the compatibility of wubi with windows 8 or something else?? Could anyone help

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  • IE9 not rendering box-shadow Elements inside of Table Cells

    - by Rick Strahl
    Ran into an annoying problem today with IE 9. Slowly updating some older sites with CSS 3 tags and for the most part IE9 does a reasonably decent job of working with the new CSS 3 features. Not all by a long shot but at least some of the more useful ones like border-radius and box-shadow are supported. Until today I was happy to see that IE supported box-shadow just fine, but I ran into a problem with some old markup that uses tables for its main layout sections. I found that inside of a table cell IE fails to render a box-shadow. Below are images from Chrome (left) and IE 9 (right) of the same content: The download and purchase images are rendered with: <a href="download.asp" style="display:block;margin: 10px;"><img src="../images/download.gif" class="boxshadow roundbox" /></a> where the .boxshadow and .roundbox styles look like this:.boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; } .roundbox { -moz-border-radius: 6px 6px 6px 6px; -webkit-border-radius: 6px; border-radius: 6px 6px 6px 6px; } And the Problem is… collapsed Table Borders Now normally these two styles work just fine in IE 9 when applied to elements. But the box-shadow doesn't work inside of this markup - because the parent container is a table cell.<td class="sidebar" style="border-collapse: collapse"> … <a href="download.asp" style="display:block;margin: 10px;"><img src="../images/download.gif" class="boxshadow roundbox" /></a> …</td> This HTML causes the image to not show a shadow. In actuality I'm not styling inline, but as part of my browser Reset I have the following in my master .css file:table { border-collapse: collapse; border-spacing: 0; } which has the same effect as the inline style. border-collapse by default inherits from the parent and so the TD inherits from table and tr - so TD tags are effectively collapsed. You can check out a test document that demonstrates this behavior here in this CodePaste.net snippet or run it here. How to work around this Issue To get IE9 to render the shadows inside of the TD tag correctly, I can just change the style explicitly NOT to use border-collapse:<td class="sidebar" style="border-collapse: separate; border-width: 0;"> Or better yet (thanks to David's comment below), you can add the border-collapse: separate to the .boxshadow style like this:.boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; border-collapse: separate; } With either of these approaches IE renders the shadows correctly. Do you really need border-collapse? Should you bother with border-collapse? I think so! Collapsed borders render flat as a single fat line if a border-width and border-color are assigned, while separated borders render a thin line with a bunch of weird white space around it or worse render a old skool 3D raised border which is terribly ugly as well. So as a matter of course in any app my browser Reset includes the above code to make sure all tables with borders render the same flat borders. As you probably know, IE has all sorts of rendering issues in tables and on backgrounds (opacity backgrounds or image backgrounds) most of which is caused by the way that IE internally uses ActiveX filters to apply these effects. Apparently collapsed borders are yet one more item that causes problems with rendering. There you have it. Another crappy failure in IE we have to check for now, just one more reason to hate Internet Explorer. Luckily this one has a reasonably easy workaround. I hope this helps out somebody and saves them the hour I spent trying to figure out what caused this problem in the first place. Resources Sample HTML document that demonstrates the behavior Run the Sample© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML  Internet Explorer   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • apt-get broken + dependencies issue + many software uninstalled

    - by vnc786
    OS=ubuntu 12.04 64bit 3.2.0-29-generic what i did? apt-get purge libre* which i thought will remove LO 3.5 but, which was a big mistake after couple of moments, i realise that its is removing all other software so i did cltl-c which stopped the apt process i restarted my system after that i found that following software were missing apt-get,evince(pdf), cheese etc..here is full list http://pastebin.com/CWHrw10y i managed to install APT deb file through dpkg but now i am not able to do any installation so i just removed /var/lib/dpkg/status and created new but that didnt help apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: apt-utils coreutils debconf debconf-i18n dpkg libacl1 libapt-inst1.4 libapt-pkg4.12 libattr1 libbz2-1.0 libdb5.1 libgcc1 liblocale-gettext-perl liblzma5 libselinux1 libstdc++6 libtext-charwidth-perl libtext-iconv-perl libtext-wrapi18n-perl perl-base tar tzdata xz-utils zlib1g Suggested packages: debconf-doc debconf-utils whiptail dialog gnome-utils libterm-readline-gnu-perl libgtk2-perl libnet-ldap-perl libqtgui4-perl libqtcore4-perl apt bzip2 ncompress xz-lzma The following NEW packages will be installed: apt-utils coreutils debconf debconf-i18n dpkg libacl1 libapt-inst1.4 libapt-pkg4.12 libattr1 libbz2-1.0 libdb5.1 libgcc1 liblocale-gettext-perl liblzma5 libselinux1 libstdc++6 libtext-charwidth-perl libtext-iconv-perl libtext-wrapi18n-perl perl-base tar tzdata xz-utils zlib1g 0 upgraded, 24 newly installed, 0 to remove and 0 not upgraded. 2 not fully installed or removed. Need to get 0 B/9,246 kB of archives. After this operation, 29.9 MB of additional disk space will be used. Do you want to continue [Y/n]? y E: Cannot get debconf version. Is debconf installed? debconf: apt-extracttemplates failed: No such file or directory dpkg: regarding .../libgcc1_1%3a4.6.3-1ubuntu5_amd64.deb containing libgcc1, pre-dependency problem: libgcc1 pre-depends on multiarch-support multiarch-support is unpacked, but has never been configured. dpkg: error processing /var/cache/apt/archives/libgcc1_1%3a4.6.3-1ubuntu5_amd64.deb (--unpack): pre-dependency problem - not installing libgcc1 No apport report written because MaxReports is reached already Errors were encountered while processing: /var/cache/apt/archives/libgcc1_1%3a4.6.3-1ubuntu5_amd64.deb E: Internal Error, No file name for libc6 W: Could not perform immediate configuration on 'multiarch-support:amd64'. Please see man 5 apt.conf under APT::Immediate-Configure for details. (2) E: Sub-process /usr/bin/dpkg returned an error code (1) # apt-get -u dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: libc6 : Depends: libgcc1 but it is not installed Depends: tzdata but it is not installed E: Unmet dependencies. Try using -f. i have tried below link Unable to install due to debconf problem How do I resolve unmet dependencies? but no help... thanks

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  • Error during Edubuntu installation: process:226

    - by Chethan S.
    We recently introduced Edbuntu to a team of school teachers. One of them tried installing Edubuntu in their school computers and have reported us this problem. I have no answer for the problem. So can anyone help? One of the teacher's wrote: I was able to install edubuntu in some of the pc. But not able to install in PCs with celeron processor 2.40 GHz , 1GB RAM & HDD 40GB. Im getting error message: process:226 - Glib warning: getpwuid_r(): failed due to unknown user id(0)

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  • System Center Capacity Planner 2007

    - by Colt
    With a recent case that I need to design the system infrastructure as well as the hardware specification of a SharePoint farm for a client, so I go and find the SharePoint Capacity Planner (CP) 2007 to stimulate a user model.Before installting the SharePoint CP 2007, System Center CP is a prerequisite but unfortunity the Microsoft download page is _blank_:  Alternatively, I get the installer from a colleague. However, I face another problem while installing it: The installer has encountered an unexpected error installing this package. This may indicate a problem with the package. The error code is 2738.This issue is happened only in Vista, and the details and solution had been posted on TechNet: C:\Windows\System32\regsvr32 vbscript.dll I can download the SharePoint CP and continue my work now. :)

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  • No input method choice appear on iBus

    - by phanect
    I've installed iBus and ibus-mozc, and an input method engine of Japanese from the repository, and attempted to enable mozc from Preference > "Input Method" tab > "Select Input Method" combo box. However, there is no choice to select, so I couldn't enable mozc. I also tried ibus-anthy, another legacy Japanese input method, but the situation was the same and I couldn't use anthy. Same problem is also occuring in openSUSE 12.1, so I don't think this is distribution-specific problem. In addition, this trouble also happened when I installed ibus-pynin, so this is not Japanese-specific. Any idea to find the cause of this trouble?

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  • Windows Phone 7 DatePicker gotcha

    - by David Turner
    The Silverlight Toolkit for Windows Phone adds some great extra controls for Windows Phone 7, one gotcha that I ran into was that the DatePicker Application Bar icons don’t show up unless you include them in your project. The problem is that your DatePicker ends up looking like this: Tim Heuer mentions this in his blog post about the Silverlight Toolkit for WP7, and as he says, it is documented in the source code: So the problem is that the icons can’t be referenced from the Silverlight Toolkit Assembly, and the solution is that you have to add them to you project in the ‘well known’ / pre-defined location of a top level folder in your project called Toolkit.Content, and you must make sure to mark the icons with a Build Action of  ‘Content’ otherwise it wont work: The result is that your DatePicker will now look like this:

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  • Going Inside the Store

    - by David Dorf
    Location was the first "killer-tech" for smartphones, and innovators have found several ways to use it. For retail, apps exist to find nearby stores, provide coupons, and give directions to the front door. But once you enter the store, location-finding ceases to work. That's because your location is usually found by finding GPS satellites in they sky, and the store's roof blocks the signal. But it won't take technology long to solve that problem. The first problem to solve is a lack of indoor maps. Navteq and others provide very accurate maps of the outdoors, enabling navigation for cars and pedestrians. Micello is building a business creating digital maps of indoor locations like malls, convention centers, office buildings. They have over 500 live maps, including maps of IKEA stores. They claim it took them only four hours to create a map of the Stanford Shopping Center in Palo Alto with its 1.4 million square feet and 140 retail stores. And within stores, retailers are producing more accurate plan-o-grams. I'm always impressed watching demos of our space planning from AVT. It uses CAD software to allow you to walk the virtual store and see products on the shelves. The second problem is being able to determine location inside the store so it can be overlayed on the map. There are several goals for this endeavor. Your smartphone might direct you straight to particular products, it might summon a sales associate to your location for immediate assistance, and it might send you coupons based on the aisle you're viewing. Companies like Nearbuy, ZuluTime, and Skyhook are working to master indoor location using a combination of GPS signals, WiFi, and cell tower positioning to calculate a location. (Skyhook calls this WPS, as depicted in the chart.) Today they can usually hit 10 meters accuracy, but that number is improving all the time. When it gets inside 3 meters some the goals mentioned earlier will be in easy reach. I for one can't wait until the time my iPhone leads me directly to the sprinkler heads in Lowes and Home Depot.

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