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  • Mercurial repository narrow clone?

    - by Berry Langerak
    Hi. I'm currently in the process of moving from Subversion to Mercurial, and I have to say I don't regret that decision. However, when trying to convert my project, I ran into a problem of Mercurial, which I can't seem to get fixed. I have two distinct projects: one is a framework, and the other is an application that relies on that framework. Here's what the repositories look like: The Framework repository: docs/ deploy/ lib/ tests/ The Application repository: application/ config/ lib/ tests/ www/ What I'd like is for the application's lib directory to contain a copy of the frameworks' lib/ directory. I used to do this using svn:externals. Now, I am aware that Mercurial supports the concept of subrepositories, but that doesn't seem like the "correct" solution, as it doesn't actually pull in the lib/ directory like I wanted, as you'll still have to pull and push changes manually. That, plus once you clone the framework repository, you'll get all of it, not just the lib/ directory. I only need the lib/ directory, not the tests, or the docs. Now, I thought up two different solutions to this problem, but I wonder which is the best. The first solution would be to clone the framework in a different directory altogether and create symlink in the application's lib/ directory which points to the framework's lib/ directory. Putting the symlink in .hgignore should make sure all is well, I think? That means that you could edit the frameworks code, and commit that, and you could edit the application's code and commit that, too. The other option is to have multiple repositories. The framework gets pulled as a whole, which means you'll get the docs/, deploy/, test/ etc. directories, which are not needed for usage of the framework. I thought maybe creating a repository purely for the library might be a solution, although I sincerely doubt it, as the Unit Tests are very dependant upon the library itself. Does anyone know a decent solution for this problem?

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  • Why aren't my threads start at the same time? Java

    - by Ada
    Hi, I have variable number of threads which are used for parallel downloading. I used this, for(int i = 0; i< sth; i++){ thrList.add(new myThread (parameters)); thrList.get(i).start(); thrList.get(i).join(); } I don't know why but they wait for each other to complete. When using threads, I am supposed get mixed print outs, since right then there are several threads running that code. However, when I print them out, they are always in order and one thread waits for the previous one to finish first. I only want them to join the main thread, not wait for each other. I noticed that when I measured time while downloading in parallel. How can I fix this? Why are they doing it in order? In my .java, there is MyThread class with run and there is Downloader class with static methods and variables. Would they be the cause of this? The static methods and variables? How can I fix this problem?

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  • how are association, aggregation and composition written?

    - by ajsie
    i have read some posts about the differences between these 3 relationships and i think i get the point. i just wonder, are all these written the same when coding? question 1: all 3 are just a value of the object type in a instance variable? class A { public $b = '' public function __construct($object) { $this->b = $object // <-- could be a association, aggregation or a composition relation? } } question 2: does it have to be an instance variable or can it be a static one? class A { public static $b = '' // <-- nothing changed? public function __construct($object) { $this->b = $object } } question 3: is there a difference in where the object is created? i tend to think that composition object is created inside the object: class A { public $b = '' public function __construct() { $this->b = new Object // is created inside the object } } and aggregation/association is passed through a constructor or another method: class A { public $b = '' public function __construct($object) { // passed through a method $this->b = $object } } question 4: why/when is this important to know. do i have to comment an object inside another what relation its about or do you do it in an UML diagram? could someone shed a light on these questions. thanks!

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  • Is this use of PreparedStatements in a Thread in JAVA correct?

    - by Gormcito
    I'm still an undergrad just working part time and so I'm always trying to be aware of better ways to do things. Recently I had to write a program for work where the main thread of the program would spawn "task" threads (for each db "task" record) which would perform some operations and then update the record to say that it has finished. Therefore I needed a database connection object and PreparedStatement objects in or available to the ThreadedTask objects. This is roughly what I ended up writing, is creating a PreparedStatement object per thread a waste? I thought static PreparedStatments could create race conditions... Thread A stmt.setInt(); Thread B stmt.setInt(); Thread A stmt.execute(); Thread B stmt.execute(); A´s version never gets execed.. Is this thread safe? Is creating and destroying PreparedStatement objects that are always the same not a huge waste? public class ThreadedTask implements runnable { private final PreparedStatement taskCompleteStmt; public ThreadedTask() { //... taskCompleteStmt = Main.db.prepareStatement(...); } public run() { //... taskCompleteStmt.executeUpdate(); } } public class Main { public static final db = DriverManager.getConnection(...); }

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  • What's the deal with the hidden Throw when catching a ThreadAbortException?

    - by priehl
    I'm going through a book of general c# development, and I've come to the thread abort section. The book says something along the lines that when you call Thread.Abort() on another thread, that thread will throw a ThreadAbortException, and even if you tried to supress it it would automatically rethrow it, unless you did some bs that's generally frowned upon. Here's the simple example offered. using System; using System.Threading; public class EntryPoint { private static void ThreadFunc() { ulong counter = 0; while (true) { try { Console.WriteLine("{0}", counter++); } catch (ThreadAbortException) { // Attempt to swallow the exception and continue. Console.WriteLine("Abort!"); } } } static void Main() { try { Thread newThread = new Thread(new ThreadStart(EntryPoint.ThreadFunc)); newThread.Start(); Thread.Sleep(2000); // Abort the thread. newThread.Abort(); // Wait for thread to finish. newThread.Join(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } } The book says: When your thread finishes processing the abort exception, the runtime implicitly rethrows it at the end of your exception handler. It’s the same as if you had rethrown the exception yourself. Therefore, any outer exception handlers or finally blocks will still execute normally. In the example, the call to Join won’t be waiting forever as initially expected. So i wrapped a try catch around the Thread.Abort() call and set a break point, expecting it to hit this, considering the text says "any outer exception handlers or finally blocks will still execute normally". BUT IT DOES NOT. I'm racking my brain to figure out why. Anyone have any thoughts on why this isn't the case? Is the book wrong? Thanks in advance.

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  • Retrieve POST data without knowing exact number of fields

    - by James
    Hi all! I'm creating an online poll from scratch which will be held in a database. I'm working on getting a system set up so someone can create a new poll. I will be having the user fill out a simple HTML form with the Questions and Answers (there may be several answers). The user will be able to add multiple questions and multiple answers for each question. As the total number of questions and answers will be decided by the user, I need to create some clever PHP to cater for this - however many there are. When dealing with a static number of questions, it's simple. But I'm having trouble thinking of a way to get all the POST data into individual PHP variables so I can process them. I was thinking of using a foreach loop, anyone got any ideas? Sorry for the long winded description! If anyone needs anything clarified, I'd be happy to do so. My problem is that I can't get my head around how to deal with the POST values when I don't know exactly which element of the array will contain what. If things were static with a set number of questions and answers, I'd know $_POST[0] was Question1, etc Thank you! =)

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  • Operator overloading in generic struct: can I create overloads for specific kinds(?) of generic?

    - by Carson Myers
    I'm defining physical units in C#, using generic structs, and it was going okay until I got the error: One of the parameters of a binary operator must be the containing type when trying to overload the mathematical operators so that they convert between different units. So, I have something like this: public interface ScalarUnit { } public class Duration : ScalarUnit { } public struct Scalar<T> where T : ScalarUnit { public readonly double Value; public Scalar(double Value) { this.Value = Value; } public static implicit operator double(Scalar<T> Value) { return Value.Value; } } public interface VectorUnit { } public class Displacement : VectorUnit { } public class Velocity : VectorUnit { } public struct Vector<T> where T : VectorUnit { #... public static Vector<Velocity> operator /(Vector<Displacement> v1, Scalar<Duration> v2) { return new Vector<Velocity>(v1.Magnitude / v2, v1.Direction); } } There aren't any errors for the + and - operators, where I'm just working on a Vector<T>, but when I substitute a unit for T, suddenly it doesn't like it. Is there a way to make this work? I figured it would work, since Displacement implements the VectorUnit interface, and I have where T : VectorUnit in the struct header. Am I at least on the right track here? I'm new to C# so I have difficulty understanding what's going on sometimes.

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  • How do I handle freeing unmanaged structures in C# on application close?

    - by LostKaleb
    I have a C# project in which i use several unmanaged C++ functions. More so, I also have static IntPtr that I use as parameters for those functions. I know that whenever I use them, I should implement IDisposable in that class and use a destructor to invoke the Dispose method, where I free the used IntPtr, as is said in the MSDN page. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { // Check to see if Dispose has already been called. if (!this.disposed) { if (disposing) { component.Dispose(); } CloseHandle(m_InstanceHandle); m_InstanceHandle = IntPtr.Zero; disposed = true; } } [System.Runtime.InteropServices.DllImport("Kernel32")] private extern static Boolean CloseHandle(IntPtr handle); However, when I terminate the application, I'm still left with a hanging process in TaskManager. I believe that it must be related to the used of the MarshalAs instruction in my structures: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; } When I create such a structure should I also be careful to free the space it allocs using a destructor? [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; ~SipxAudioCodec() { Marshal.FreeGlobal(something...); } } Thanks in advance!

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  • Installing Image_Graph and using with BASE

    - by PPowerHouseK
    Hello all, I have Windows 7 with the latest XAMPP installation. I configured BASE to work, for the most part. My problem is that in BASE, when I click on the graph alerts button, I get this error: Error loading the Graphing library: Check your Pear::Image_Graph installation! * Image_Graph can be found here:at http://pear.veggerby.dk/. Without this library no graphing operations can be performed. * Make sure PEAR libraries can be found by php at all: pear config-show | grep "PEAR directory" PEAR directory php_dir /usr/share/pear This path must be part of the include path of php (cf. /etc/php.ini): php -i | grep "include_path" include_path => .:/usr/share/pear:/usr/share/php => .:/usr/share/pear:/usr/share/php</code> I think it may have to do with the include path of the php.ini so here is what it currently says: ;;;;;;;;;;;;;;;;;;;;;;;;; ; Paths and Directories ; ;;;;;;;;;;;;;;;;;;;;;;;;; ; UNIX: "/path1:/path2" ;include_path = ".:/php/includes" ; ; Windows: "\path1;\path2" ;include_path = ".;c:\php\includes" ; ; PHP's default setting for include_path is ".;/path/to/php/pear" ; http://php.net/include-path include_path = ".;C:\xampp\php\PEAR" I am really at a loss as to how to resolve this. I searched for a while for some documentation but most referred to installing on ubuntu. I don't know any pear or php, so if you know how to fix this please explain thoroughly. I am willing to supply as much information as needed.

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  • Looking for an appropriate design pattern

    - by user1066015
    I have a game that tracks user stats after every match, such as how far they travelled, how many times they attacked, how far they fell, etc, and my current implementations looks somewhat as follows (simplified version): Class Player{ int id; public Player(){ int id = Math.random()*100000; PlayerData.players.put(id,new PlayerData()); } public void jump(){ //Logic to make the user jump //... //call the playerManager PlayerManager.jump(this); } public void attack(Player target){ //logic to attack the player //... //call the player manager PlayerManager.attack(this,target); } } Class PlayerData{ public static HashMap<int, PlayerData> players = new HashMap<int,PlayerData>(); int id; int timesJumped; int timesAttacked; } public void incrementJumped(){ timesJumped++; } public void incrementAttacked(){ timesAttacked++; } } Class PlayerManager{ public static void jump(Player player){ players.get(player.getId()).incrementJumped(); } public void incrementAttacked(Player player, Player target){ players.get(player.getId()).incrementAttacked(); } } So I have a PlayerData class which holds all of the statistics, and brings it out of the player class because it isn't part of the player logic. Then I have PlayerManager, which would be on the server, and that controls the interactions between players (a lot of the logic that does that is excluded so I could keep this simple). I put the calls to the PlayerData class in the Manager class because sometimes you have to do certain checks between players, for instance if the attack actually hits, then you increment "attackHits". The main problem (in my opinion, correct me if I'm wrong) is that this is not very extensible. I will have to touch the PlayerData class if I want to keep track of a new stat, by adding methods and fields, and then I have to potentially add more methods to my PlayerManager, so it isn't very modulized. If there is an improvement to this that you would recommend, I would be very appreciative. Thanks.

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  • Saving associated domain classes in Grails

    - by Cesar
    I'm struggling to get association right on Grails. Let's say I have two domain classes: class Engine { String name int numberOfCylinders = 4 static constraints = { name(blank:false, nullable:false) numberOfCylinders(range:4..8) } } class Car { int year String brand Engine engine = new Engine(name:"Default Engine") static constraints = { engine(nullable:false) brand(blank:false, nullable:false) year(nullable:false) } } The idea is that users can create cars without creating an engine first, and those cars get a default engine. In the CarController I have: def save = { def car = new Car(params) if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } When trying to save, I get a null value exception on the Car.engine field, so obviously the default engine is not created and saved. I tried to manually create the engine: def save = { def car = new Car(params) car.engine = new Engine(name: "Default Engine") if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } Didn't work either. Is Grails not able to save associated classes? How could I implement such feature?

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  • Problem Binding to a Brush Property in WPF

    - by Krisc
    Working in WPF, writing a custom user control. I am trying to change the background property of the Border element when I change the value of a property of the class. Right now I am working on simply binding it to a DP, though if there is a better way I am open to suggestions. Here is the XAML for the UserControl <UserControl x:Class="MyProject.MyControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:js="clr-namespace:MyProject" mc:Ignorable="d" x:Name="MyControlRootLayout" Background="Transparent" d:DesignHeight="300" d:DesignWidth="300" Cursor="Hand"> <Border x:Name="RootBorder" Background="{Binding Path=CoreBackground, ElementName=MyControlRootLayout}" > </Border> </UserControl> And the code... public partial class MyControl : UserControl { public static DependencyProperty IsSelectedProperty = DependencyProperty.Register("IsSelected", typeof(bool), typeof(MyControl)); public static DependencyProperty CoreBackgroundProperty = DependencyProperty.Register("CoreBackground", typeof(Brush), typeof(MyControl)); public MyControl() { CoreBackground = new SolidColorBrush(Color.FromArgb(0, 255, 245, 104)); InitializeComponent(); Margin = new Thickness(5); } public Brush CoreBackground { get { return (Brush)GetValue(CoreBackgroundProperty); } set { SetValue(CoreBackgroundProperty, value); } } public bool IsSelected { get { return (bool)GetValue(IsSelectedProperty); } private set { SetValue(IsSelectedProperty, value); } } } Instead, the background comes out as transparent.

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  • Adding UIView on top of all views dynamically during runtime?

    - by Easwaramoorthy Kanagaraj
    Team, I am trying to bring a menu in top of all visible views during runtime. This menu should be easily addable and removable dynamically in certain conditions. To do this, I have tried adding a button view to the UIWindow as a subview during runtime. UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:nil forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [window addSubview:button]; [window makeKeyAndVisible]; [window bringSubviewToFront:button]; But it doesnt worked. Also I have tried to place this button in the root view controller, but no luck again. Edit - Note: This code is not from a UIViewController. I am trying to build a library this will be in that library code. Use case be like you could post NSNotification to enable and disable this menu dynamically during runtime. Please suggest. Thanks !

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  • how to unzip uploaded zip file?

    - by Jaydeepsinh Jadeja
    I am trying to upload a zipped file using codeigniter framework with following code function do_upload() { $name=time(); $config['upload_path'] = './uploadedModules/'; $config['allowed_types'] = 'zip|rar'; $this->load->library('upload', $config); if ( ! $this->upload->do_upload()) { $error = array('error' => $this->upload->display_errors()); $this->load->view('upload_view', $error); } else { $data = array('upload_data' => $this->upload->data()); $this->load->library('unzip'); // Optional: Only take out these files, anything else is ignored $this->unzip->allow(array('css', 'js', 'png', 'gif', 'jpeg', 'jpg', 'tpl', 'html', 'swf')); $this->unzip->extract('./uploadedModules/'.$data['upload_data']['file_name'], './application/modules/'); $pieces = explode(".", $data['upload_data']['file_name']); $title=$pieces[0]; $status=1; $core=0; $this->addons_model->insertNewModule($title,$status,$core); } } But the main problem is that when extract function is called, it extract the zip but the result is empty folder. Is there any way to overcome this problem?

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  • C#: Passing data to forms UI using BeginInvoke

    - by Bi
    Hi I am a C# newbie and have a class that needs to pass row information to a grid in the windows form. What is the best way to do it? I have put in some example code for better understanding. Thanks. public class GUIController { private My_Main myWindow; public GUIController( My_Main window ) { myWindow = window; } public void UpdateProducts( List<myProduct> newList ) { object[] row = new object[3]; foreach (myProduct product in newList) { row[0] = product.Name; row[1] = product.Status; row[2] = product.Day; //HOW DO I USE BeginInvoke HERE? } } } And the form class below: public class My_Main : Form { //HOW DO I GO ABOUT USING THIS DELEGATE? public delegate void ProductDelegate( string[] row ); public static My_Main theWindow = null; static void Main( ) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); theWindow = new My_Main(); Application.Run(theWindow); } private void My_Main_Load( object sender, EventArgs e ) { /// Create GUIController and pass the window object gui = new GUIController( this ); } public void PopulateGrid( string[] row ) { ProductsGrid.Rows.Add(row); ProductsGrid.Update(); } } Thanks!

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  • Is there a Java data structure that is effectively an ArrayList with double indicies and built-in in

    - by Bob Cross
    I am looking for a pre-built Java data structure with the following characteristics: It should look something like an ArrayList but should allow indexing via double-precision rather than integers. Note that this means that it's likely that you'll see indicies that don't line up with the original data points (i.e., asking for the value that corresponds to key "1.5"). As a consequence, the value returned will likely be interpolated. For example, if the key is 1.5, the value returned could be the average of the value at key 1.0 and the value at key 2.0. The keys will be sorted but the values are not ensured to be monotonically increasing. In fact, there's no assurance that the first derivative of the values will be continuous (making it a poor fit for certain types of splines). Freely available code only, please. For clarity, I know how to write such a thing. In fact, we already have an implementation of this and some related data structures in legacy code that I want to replace due to some performance and coding issues. What I'm trying to avoid is spending a lot of time rolling my own solution when there might already be such a thing in the JDK, Apache Commons or another standard library. Frankly, that's exactly the approach that got this legacy code into the situation that it's in right now.... Is there such a thing out there in a freely available library?

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  • Why does the order of the loops affect performance when iterating over a 2D array? [closed]

    - by Mark
    Possible Duplicate: Which of these two for loops is more efficient in terms of time and cache performance Below are two programs that are almost identical except that I switched the i and j variables around. They both run in different amounts of time. Could someone explain why this happens? Version 1 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (i = 0; i < 4000; i++) { for (j = 0; j < 4000; j++) { x[j][i] = i + j; } } } Version 2 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (j = 0; j < 4000; j++) { for (i = 0; i < 4000; i++) { x[j][i] = i + j; } } }

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  • Call from a singleton class to a function which in turn calls that class's method

    - by dare2be
    Hello, I am still looking for a way to phrase it properly (I'm not a native speaker...). So I have this class SQL which implements the singleton pattern (for obvious reasons) and I also have this function, checkUsr(), which queries the database using one of SQL's methods. Everything works fine as long as I don't call checkUsr() from within the SQL class. When I do so, the scripts just exits and a blank page is displayed - no errors are returned, no exception is thrown... What's happening? And how do I work around this problem? EDIT: class SQL { public static function singleton() { static $instance; if(!isset($instance)) $instance = new SQL; return $instance; } public function tryLoginAuthor( $login, $sha1 ) { (...) } } function checkUsr() { if (!isset($_SESSION['login']) || !isset($_SESSION['sha1'])) throw new Exception('Not logged in', 1); $SQL = SQL::singleton(); $res = $SQL->tryLoginAuthor($_SESSION['login'], $_SESSION['sha1']); if (!isset($res[0])) throw new Exception('Not logged in', 1); }

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  • What CSS do I need to make my site more responsive?

    - by user2938757
    My site is: http://library.skybundle.com I feel like I almost have a responsive site. I did all the CSS styling myself. It is a Wordpress site but I completely edited the CSS of the original theme, so it is night-and-day different than it used to be. The original theme was mostly just for a canvas for me to work with, since I am not an expert in PHP and we wanted a Wordpress site for easy editing later on. Thanks to stackoverflow, I now have a footer that sticks to the bottom of every page and everything mostly looks good -- the way we want it anyway. The only thing missing now is the we want browser windows on MOBILE devices, such as on an iPhone, to automatically adjust the layout of the content in the body (wrapper). For example, on the main page (library.skybundle.com), I would like those two big icons two become vertically aligned as soon as the browser window sizes to a small, mostly vertical size, like that of a mobile phone. Take this site, for example: http://freedomsoundproductions.securesb.net/ This is what we would like it to do. So one a page with a sidebar, the content to the right of the sidebar should basically jump into the same "column" as the left sidebar and form one single long column. Just like in the example site above. This should all be possible via CSS. People in other forums seem to want me to use jQuery and stuff, but I can only use CSS, and I know that this must be possible without having to resort to jQuery, HTML, or other code.

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  • Updating Cells in a DataTable

    - by Maxim Z.
    I'm writing a small app to do a little processing on some cells in a CSV file I have. I've figured out how to read and write CSV files with a library I found online, but I'm having trouble: the library parses CSV files into a DataTable, but, when I try to change a cell of the table, it isn't saving the change in the table! Below is the code in question. I've separated the process into multiple variables and renamed some of the things to make it easier to debug for this question. Code Inside the loop: string debug1 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString(); string debug2 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString().Trim(); string debug3 = readIn.Rows[i].ItemArray[numColumnToCopyFrom].ToString().Trim(); string towrite = debug2 + ", " + debug3; readIn.Rows[i].ItemArray[numColumnToCopyTo] = (object)towrite; After the loop: readIn.AcceptChanges(); When I debug my code, I see that towrite is being formed correctly and everything's OK, except that the row isn't updated: why isn't it working? I have a feeling that I'm making a simple mistake here: the last time I worked with DataTables (quite a long time ago), I had similar problems. If you're wondering why I'm adding another comma in towrite, it's because I'm combining a street address field with a zip code field - I hope that's not messing anything up. My code is kind of messy, as I'm only trying to edit one file to make a small fix, so sorry.

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  • Controlling race condition at startup.

    - by Will Hartung
    I have some code that I want to have some one time initialisation performed. But this code doesn't have a definite lifecycle, so my logic can be potentially invoked by multiple threads before my initialisation is done. So, I want to basically ensure that my logic code "waits" until initialisation is done. This is my first cut. public class MyClass { private static final AtomicBoolean initialised = new AtomicBoolean(false); public void initialise() { synchronized(initialised) { initStuff(); initialised.getAndSet(true); initialised.notifyAll(); } } public void doStuff() { synchronized(initialised) { if (!initialised.get()) { try { initialised.wait(); } catch (InterruptedException ex) { throw new RuntimeException("Uh oh!", ex); } } } doOtherStuff(); } } I basically want to make sure this is going to do what I think it's going to do -- block doStuff until the initialised is true, and that I'm not missing a race condition where doStuff might get stuck on a Object.wait() that will never arrive. Edit: I have no control over the threads. And I want to be able to control when all of the initialisation is done, which is why doStuff() can't call initialise(). I used an AtomicBoolean as it was a combination of a value holder, and an object I could synchronize. I could have also simply had a "public static final Object lock = new Object();" and a simple boolean flag. AtomicBoolean conveniently gave me both. A Boolean can not be modified. The CountDownLatch is exactly what I was looking for. I also considered using a Sempahore with 0 permits. But the CountDownLatch is perfect for just this task.

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  • Java iterative vs recursive

    - by user1389813
    Can anyone explain why the following recursive method is faster than the iterative one (Both are doing it string concatenation) ? Isn't the iterative approach suppose to beat up the recursive one ? plus each recursive call adds a new layer on top of the stack which can be very space inefficient. private static void string_concat(StringBuilder sb, int count){ if(count >= 9999) return; string_concat(sb.append(count), count+1); } public static void main(String [] arg){ long s = System.currentTimeMillis(); StringBuilder sb = new StringBuilder(); for(int i = 0; i < 9999; i++){ sb.append(i); } System.out.println(System.currentTimeMillis()-s); s = System.currentTimeMillis(); string_concat(new StringBuilder(),0); System.out.println(System.currentTimeMillis()-s); } I ran the program multiple time, and the recursive one always ends up 3-4 times faster than the iterative one. What could be the main reason there that is causing the iterative one slower ?

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  • Absolutely positioned element moved by margin of another element

    - by user1505528
    Here is my jsFiddle for the following question: http://jsfiddle.net/arelia/Rruxf/ I'd like to have a header that stays at the very top of the body and a footer that stays at the very bottom of the body. I have a content div (position: relative) between the header and footer, and when I set a margin around the div my absolutely positioned header and footer move from their top/bottom positions by the height of that margin (this also happened when I tried setting a margin above and below the paragraphs in the div). In the fiddle you can see that the footer is not attached to the bottom even though it's absolutely positioned (I went ahead and made the header static since static gives the intended result). How do I position the header and footer to the top and bottom of the body and not have the content in the middle move those two elements? If the position: absolute elements are moved out of the flow why would anything affect their position at all? I've tried searching here and Google for "CSS margin affects absolute" and a few other phrases to no avail. I discovered this while playing around with it some more in developer tools: Metrics show the body is the height of the html element minus the amount of one margin (the margin that's still affecting the footer). So, the body must be stretching to the height of the content div since there is nothing else within the document flow within the body to define its height. But that height ends where the content ends instead of after the margin. Shouldn't it include the margin? If I make the height of the body 100%, the footer positions itself to the bottom of the viewport and then stays fixed in that spot when I scroll. Why isn't it attaching itself to the bottom of the body instead of the bottom of the viewport?

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  • showDialog in Activity not displaying dialog

    - by Mohit Deshpande
    Here is my code: public class TasksList extends ListActivity { ... private static final int COLUMNS_DIALOG = 7; private static final int ORDER_DIALOG = 8; ... /** * @see android.app.Activity#onCreateDialog(int) */ @Override protected Dialog onCreateDialog(int id) { Dialog dialog; final String[] columns; Cursor c = managedQuery(Tasks.CONTENT_URI, null, null, null, null); columns = c.getColumnNames(); final String[] order = { "Ascending", "Descending" }; switch (id) { case COLUMNS_DIALOG: AlertDialog.Builder columnDialog = new AlertDialog.Builder(this); columnDialog.setSingleChoiceItems(columns, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { bundle.putString("column", columns[which]); } }); dialog = columnDialog.create(); case ORDER_DIALOG: AlertDialog.Builder orderDialog = new AlertDialog.Builder(this); orderDialog.setSingleChoiceItems(order, -1, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { String orderS; if (order[which].equalsIgnoreCase("Ascending")) orderS = "ASC"; else orderS = "DESC"; bundle.putString("order", orderS); } }); dialog = orderDialog.create(); default: dialog = null; } return dialog; } /** * @see android.app.Activity#onOptionsItemSelected(android.view.MenuItem) */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case SORT_MENU: showDialog(COLUMNS_DIALOG); showDialog(ORDER_DIALOG); String orderBy = bundle.getString("column") + bundle.getString("order"); Cursor tasks = managedQuery(Tasks.CONTENT_URI, projection, null, null, orderBy); adapter = new TasksAdapter(this, tasks); getListView().setAdapter(adapter); break; case FILTER_MENU: break; } return false; } The showDialog doesn't display the dialog. I used the Debugger and it does executes these statements, but the dialog doesn't show. }

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  • Calling an Overridden Method from a Parent-Class Constructor

    - by Vaibhav Bajpai
    I tried calling an overridden method from a constructor of a parent class and noticed different behavior across languages. C++ - echoes A.foo() class A{ public: A(){foo();} virtual void foo(){cout<<"A.foo()";} }; class B : public A{ public: B(){} void foo(){cout<<"B.foo()";} }; int main(){ B *b = new B(); } Java - echoes B.foo() class A{ public A(){foo();} public void foo(){System.out.println("A.foo()");} } class B extends A{ public void foo(){System.out.println("B.foo()");} } class Demo{ public static void main(String args[]){ B b = new B(); } } C# - echoes B.foo() class A{ public A(){foo();} public virtual void foo(){Console.WriteLine("A.foo()");} } class B : A{ public override void foo(){Console.WriteLine("B.foo()");} } class MainClass { public static void Main (string[] args) { B b = new B(); } } I realize that in C++ objects are created from top-most parent going down the hierarchy, so when the constructor calls the overridden method, B does not even exist, so it calls the A' version of the method. However, I am not sure why I am getting different behavior in Java and C#.

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