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  • Jaxb Simplify Plugin

    - by wrm
    i try to use the simplify plugin to simplify the generated code. I have a defined type: <xsd:complexType name="typeWithReferencesProperty"> <xsd:choice maxOccurs="unbounded"> <xsd:annotation> <xsd:appinfo> <simplify:as-element-property/> </xsd:appinfo> </xsd:annotation> <xsd:element name="a" type="AttributeValueIntegerType"/> <xsd:element name="b" type="AttributeValueIntegerType"/> </xsd:choice> </xsd:complexType> but it does not work, as it results in the following error: compiler was unable to honor this as-element-property customization. It is attached to a wrong place, or its inconsistent with other bindings. i used exactly the configuration, i also have other jaxb plugins which work, so i am not quite sure, if the plugin is broken or something? has anybody managed to get this running?

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  • jquery how to make insertBefore work only once, on first click?

    - by user313271
    jquery $(function(){ $('#4').click(function() { $('<input name="if4" type="text" value="other price>"').insertBefore('form textarea'); }); }); html <form> < input name="name" type="text" value="Enter your name" /><br /> < input name="contacts" type="text" value="Contact info" /><br /> < select name="services"> < option value="1">1</option> < option value="2">2</option> < option value="3">3</option> < option id="4" value="Other">4</option> < /select><br /> < textarea name="description">Description</textarea><br /> < /form> And one more question about it, when i press on option number 4 two time,there appears 2 new fields, is there any way how to fix it, that new field appear only 1 time, after first click ?

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  • Organizing multiple embed codes with jQuery

    - by Nimbuz
    I have several embed codes on my website, for example: Embed Code #1: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/f8Lp2ssd5A9ErAc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/f8Lp2A9ErAc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> Embed Code #2: <script type="text/javascript"> _qoptions={ qacct:"p-3asdb5E0g6" }; </script> <script type="text/javascript" src="http://edge.quantserve.com/quant.js"></script> <noscript> <a href="http://www.quantcast.com/p-3asdb5E0g6" target="_blank"><img src="http://pixel.quantserve.com/pixel/p-3asdb5E0g6.gif" style="display: none;" border="0" height="1" width="1" alt="Quantcast"/></a> </noscript> and so on.. How do organize them and separate them into an external single js file to keep the markup clean? Thanks for your help!

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  • radiobutton checked on condition in jquery

    - by RememberME
    I have the following fields: <label>Company Type:</label> <label for="primary"><input onclick="javascript: $('#sec').hide('slow');$('#primary_company').find('option:first').attr('selected','selected');" type="radio" runat="server" name="companyType" id="primary" />Primary</label> <label for="secondary"><input onclick="javascript: $('#sec').show('slow');" type="radio" runat="server" name="companyType" id="secondary" />Secondary</label> <div id="sec"> <fieldset> <label for="primary_company">Primary Company:</label> <%= Html.DropDownList("primary_company", Model.SelectPrimaryCompanies, "** Select Primary Company **") %> </fieldset> If there is a primary_company, then the secondary radio button should be selected. If there is no primary_company, then the primary radio button should be selected. Here is my jQuery: $(document).ready(function() { if ($('#primary_company').val().length > 0) { $('#secondary').attr({ checked: true }); } else { $("#primary").attr('checked', true ); $('#sec').hide(); } The sec div hides and shows properly, but a radio button is never selected. I've tried .attr('checked', 'checked') and .attr({ checked: true }) and .attr('checked', true) but nothing is ever selected.

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  • Get Instance ID of an Object in PHP

    - by Alix Axel
    I've learn a while ago on StackOverflow that we can get the "instance ID" of any resource, for instance: var_dump(intval(curl_init())); // int(2) var_dump(intval(finfo_open())); // int(3) var_dump(intval(curl_init())); // int(4) var_dump(intval(finfo_open())); // int(5) var_dump(intval(curl_init())); // int(6) I need something similar but applied to classes: var_dump(intval(new stdClass())); // int(1) var_dump(intval(new stdClass())); // int(1) var_dump(intval(new stdClass())); // int(1) var_dump(intval(new stdClass())); // int(1) var_dump(intval(new stdClass())); // int(1) I'm using stdClass just has an example here, but as you can see, it's not the output I was hoping for. I just did some more testing and I found that var_dump() can see the instance ID of an object: var_dump($a = new stdClass()); // object(stdClass)#1 (0) { } var_dump($b = new stdClass()); // object(stdClass)#2 (0) { } var_dump($c = new stdClass()); // object(stdClass)#3 (0) { } The same happens with resources of course: var_dump(curl_init()); // resource(2) of type (curl) var_dump(curl_init()); // resource(3) of type (curl) var_dump(curl_init()); // resource(4) of type (curl) Is there any way to achieve the same effect in PHP?

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  • Reading only one row from table in model binder

    - by user281180
    I am filling a table dynamically. I can see the table filled with 3 rows, but in my model binder I can read only one value. How can I solve this problem? My code is as follows: function AddTableRow(jQtable, value, text){ var count = 0; jQtable.each(function() { var $table = $(this); var tds = '<tr>'; tds += '<td>' + '<input type="text" value = ' + text + ' disabled ="disabled" style="width:auto"/>' + '<input type="hidden" name="projectList[' + count + '].ID" value = ' + value + ' /></td>' + '<td><input type="button" value="Remove"/></td>'; tds += '</tr>'; if ($('tbody', this).length > 0) { $('tbody', this).append(tds); } else { $(this).append(tds); } count++;}); } function ReadSelectedProject() { $("#Selected option").each(function() { AddTableRow($('#projectTable'), $(this).val(), $(this).text()); }); }

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  • Chrome: Dynamically created <style> tag does not have content?

    - by Shizhidi
    Hello. I encountered a weird problem when trying to write a cross-browser script. Basically my header looks like this <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> </head> Then in the body tag: <p id="hey">Hey</p> <input type="button" value="attachStyle" name="attachStyle" onclick="attachStyle();"></input> <script> function attachStyle() { var strVar=""; strVar += "<style type='text\/css'>#hey {border:5px solid red;}<\/script>"; $("head").append(strVar); } </script> The button works in Firefox, but not in Chrome. When I looked at the html DOM elements in the developer tool, the style tag was inserted but without content, like this: <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <style type='text/css'></script> </head> I'm curious as to what causes this? And how to create CSS style in a way that is cross-browser? Thanks!

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  • getting CS1502 compiler error on dev environment but not production.

    - by nw
    When I try to run my ASP.NET app from my development environment I get the following error message: Compiler Error Message: CS1502: The best overloaded method match for 'mmars.Printing.printFunctions.SetPrintSummaryProperties(mmars.contextInfo, ref mmars.Printing.printObjSummary)' has some invalid arguments. When I publish and run on our production server I don't get this error. It seems to compile fine when I build from the build menu (in fact if I change the second argument of the bolded function call below, i get a compiler error in visual studio), but now i've suddenly started getting this error message at runtime. So another question I have in addition to getting rid of the error is why is the .NET development server even trying to do JIT compilation on my project if it is already compiled into a DLL? Printing.printObjSummary myPrintObj = new Printing.printObjSummary(); Printing.printFunctions.SetPrintSummaryProperties(ci, ref myPrintObj); printObjects.Add(myPrintObj); This seems to have just suddenly appeared from nowhere today and it's extremely frustrating. Also, though there are no warnings at compile-time, when I get redirected to the page with that first compilation error there are many warnings like the following: Warning: CS0436: The type 'mmars.MMARSSummaryDataItem' in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\App_Code.b0rgpkzr.4.cs' conflicts with the imported type 'mmars.MMARSSummaryDataItem' in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\assembly\dl3\7179c19a\345f948c_ece7ca01\mmars.DLL'. Using the type defined in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\App_Code.b0rgpkzr.4.cs'. What's the deal with that? Is the webserver complaining about name conflicts in the source file and dll resulting from the source file?

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  • Is there a Firebug -vsdoc?

    - by David Murdoch
    If not, does anyone care to write one? I would do it myself...but I don't have time right now...maybe next week (unless someone beats me to it). If you are bored and want to compile the vsdoc: Here is the Firebug API. Here is an example vsdoc (jquery-1.4.1-vsdoc.js). I create the following because I kept typing cosnole instead of console. You can use it as a starting point (ish). console = { /// <summary> /// 1: The javascript console /// </summary> /// <returns type="Object" /> }; console.log = function (object) { /// <summary> /// Write to the console's log /// </summary> /// <returns type="null" /> /// <param name="object" type="Object"> /// Write the object to the console's log /// </param> };

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  • Error with html post form in internet explorer

    - by Ron
    I have a html form which posts to a php script. It works fine in chrome and firefox but not in IE. I have ran a test on W3C but can not find any errors that relate to the form. My code is: <form class="formular" id="formular" method="post" action="script/contact.php"> <fieldset> <label> <span>Name : </span> <input type="text" class="validate['required','length[3,-1]','nodigit'] text-input" name="Name" /> </label> <label> <span>Email address : </span> <input type="text" class="validate['required','email'] text-input" name="email" /> </label> </fieldset> <div class="button"> <input type="submit" value="Contact" class="submit" /> </div> </form> Thanks in advance

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  • Entity framework generates values for NOT NULL columns which has default defined in db.

    - by Muhammad Kashif Nadeem
    Hi I have a table Customer. One of the columns in table is DateCreated. This column is NOT NULL but default values is defined for this column in db. When I add new Customer using EF4 from my code. var customer = new Customer(); customer.CustomerName = "Hello"; customer.Email = "[email protected]"; // Watch out commented out. //customer.DateCreated = DateTime.Now; context.AddToCustomers(customer); context.SaveChanges(); Above code generates following query. exec sp_executesql N'insert [dbo].[Customers]([CustomerName], [Email], [Phone], [DateCreated], [DateUpdated]) values (@0, @1, null, @2, null) select [CustomerId] from [dbo].[Customers] where @@ROWCOUNT > 0 and [CustomerId] = scope_identity() ',N'@0 varchar(100),@1 varchar(100),@2 datetime2(7) ',@0='Hello',@1='[email protected]',@2='0001-01-01 00:00:00' And throws following error The conversion of a datetime2 data type to a datetime data type resulted in an out-of-range value. The statement has been terminated. Can you please tell me how NOT NULL columns which has default values at db level should not have values generated by EF? DB: DateCreated DATETIME NOT NULL DateCreated Properties in EF: Nullable: False Getter/Setter: public Type: DateTime DefaultValue: None Thanks.

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  • css Checkbox Label Selector

    - by HW90
    I'm developing a MVC3 application and need to select the checkboxes label. In ASP MVC3 you have helper methods which creat a part of the code. So the code for a checkbox looks like this: <input id="Jumping_successleicht" type="checkbox" value="true" name="Jumping_successleicht"> <input type="hidden" value="false" name="Jumping_successleicht"> <label for="Jumping_successleicht"> <span>leicht (4)</span> </label> Now I've thought I can use following code to select the label: input[type=checkbox] + label { background: url("../../Images/Controls/Checkbox.png") no-repeat scroll left center transparent; clear: none; cursor: pointer; margin: 0; padding: 5px 0 4px 24px; } But it does not work. It looks like label and input have to be next to each other. Does any ony have a solution how to solve this problem?

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  • Nhibernate - getting single column from other table

    - by Muhammad Akhtar
    I have following tables Employee: ID,CompanyID,Name //CompanyID is foriegn key of Company Table Company: CompanyID, Name I want to map this to the following class: public class Employee { public virtual Int ID { get; set; } public virtual Int CompanyID { get; set; } public virtual string Name { get; set; } public virtual string CompanyName { get; set; } protected Employee() { } } here is my xml class <class name="Employee" table="Employee" lazy="true"> <id name="Id" type="Int32" column="Id"> <generator class="native" /> </id> <property name="CompanyID" column="CompanyID" type="Int32" not-null="false"/> <property name="Name" column="Name" type="String" length="100" not-null="false"/> What I need to add in xml class to map CompanyName in my result? here is my code... public ArrayList getTest() { ISession session = NHibernateHelper.GetCurrentSession(); string query = "select Employee.*,(Company.Name)CompanyName from Employee inner join Employee on Employee.CompanyID = Company.CompanyID"; ArrayList document = (ArrayList)session.CreateSQLQuery(query, "Employee", typeof(Document)).List(); return document; } but in the returned result, I am getting CompanyName is null is result set and other columns are fine. Note:In DB, tables don't physical relation Please suggest my solution ------ Thanks

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  • What's the best way to format this simple HTML form using CSS?

    - by GregH
    I have have a simple HTML form with say four input widgets (see below)...two lines with two widgets on each line. However, when this renders it is pretty ugly. I want the whole form to be indented from the edge of the left page say 40px and I want the left edge of the widgets to line up with each other and the right edge of the labels to line up. I also want to be able to specify a minimum distance between the right edge of the first widget and the label of the widget next to it. How would I do this using CSS? Basically so it looks something like: Name: _____________ Common Names: _____________ Version: ____________ Status: ____________ See current un-formatted HTML below: <form name="detailData"> <div id="dataEntryForm"> <label> Name: <input type="text" class="input_text" name="ddName"/> Common Names: <input type="text" class="input_text" name="ddCommonNames"><P> Version: <input type="text" class="input_text" name="ddVer"/> Status: <select name="ddStatus"><option value="A" selected="selected">Active</option><option value="P">Planned</option><option value="D">Deprecated</option> </label> </div> </form>

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  • I have a WPF/Silverlight ListView whose height is unpredictable and too high. How do I control it be

    - by Rob Perkins
    I have a ListView element with a DataTemplate for each ListViewItem defined as follows. When run, the ListView's height is not collapsed onto the items in the view, which is undesirable behavior: <DataTemplate x:Key="LicenseItemTemplate"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <TextBlock Grid.Row="0" Text="{Binding company}"></TextBlock> <Grid Grid.Row="1" Style="{StaticResource HiddenWhenNotSelectedStyle}"> <Grid.RowDefinitions> <RowDefinition /> </Grid.RowDefinitions> <Button Grid.Row="0">ClickIt</Button> </Grid> </Grid> </DataTemplate> The second row of the outer grid has a style applied which looks like this. The purpose of the style is to : <Style TargetType="{x:Type Grid}" x:Key="HiddenWhenNotSelectedStyle" > <Style.Triggers> <DataTrigger Binding="{Binding Path=IsSelected, RelativeSource={ RelativeSource Mode=FindAncestor, AncestorType={x:Type ListViewItem} } }" Value="False"> <Setter Property="Grid.Visibility" Value="Collapsed" /> </DataTrigger> <DataTrigger Binding="{Binding Path=IsSelected, RelativeSource={ RelativeSource Mode=FindAncestor, AncestorType={x:Type ListViewItem} } }" Value="True"> <Setter Property="Grid.Visibility" Value="Visible" /> </DataTrigger> </Style.Triggers> </Style> The ListView renders like this: The desired appearance is this, when none of the elements are selected: ...with, of course, the ListView's height adjusting to accommodate the additional content when the second grid is made visible by selection. What can I do to get the desired behavior?

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  • JQuery tablesorter - Second click on column header doesn't resort

    - by Jonathan
    I'm using tablesorter in on a table I added to a view in django's admin (although I'm not sure this is relevant). I'm extending the html's header: {% block extrahead %} <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.js"></script> <script type="text/javascript" src="http://mysite.com/media/tablesorter/jquery.tablesorter.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#myTable").tablesorter(); } ); </script> {% endblock %} When I click on a column header, it sorts the table using this column in descending order - that's ok. When I click the same column header a second time - it does not reorder to ascending order. What's wrong with it? the table's html looks like: <table id="myTable" border="1"> <thead> <tr> <th>column_name_1</th> <th>column_name_2</th> <th>column_name_3</th> </tr> </thead> <tbody> {% for item in extra.items %} <tr> <td>{{ item.0|safe }} </td> <td>{{ item.1|safe }} </td> <td>{{ item.2|safe }} </td> </tr> {% endfor %} </tbody> </table>

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • What are some methods to prevent double posting in a form? (PHP)

    - by jpjp
    I want to prevent users from accidentally posting a comment twice. I use the PRG (post redirect get) method, so that I insert the data on another page then redirect the user back to the page which shows the comment. This allows users to refresh as many times as they want. However this doesn't work when the user goes back and clicks submit again or when they click submit 100 times really fast. I don't want 100 of the same comments. I looked at related questions on SO and found that a token is best. But I am having trouble using it. //makerandomtoken(20) returns a random 20 length char. <form method="post" ... > <input type="text" id="comments" name="comments" class="commentbox" /><br/> <input type="hidden" name="_token" value="<?php echo $token=makerandomtoken(20); ?>" /> <input type="submit" value="submit" name="submit" /> </form> if (isset($_POST['submit']) && !empty($comments)) { $comments= mysqli_real_escape_string($dbc,trim($_POST['comments'])); //how do I make the if-statment to check if the token has been already set once? if ( ____________){ //don't insert comment because already clicked submit } else{ //insert the comment into the database } } So I have the token as a hidden value, but how do I use that to prevent multiple clicking of submit. METHODS: someone suggested using sessions. I would set the random token to $_SESSION['_token'] and check if that session token is equal to the $_POST['_token'], but how do I do that? When I tried, it still doesn't check

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  • Use date operations on a computed field filter in a view

    - by stephenhay
    I'd like to expose a filter in Views based on a Computed Field. This field should utilize the date operation "less than". Apparently, a date type is not available to computed field (varchar is). However, using varchar results in views treating the field as a string rather than as a date, without the operation I'm looking for. So I tried using a timestamp instead of a date, which allowed me to use an integer data type. The exposed view gives me a "less than" operation, but as it's still not a date, the user must type in a timestamp. Not handy. So I'm thinking the best way to do this is to create a new (hidden) CCK field which is a date field, and set the value of this field to the value of the Computed Field. I can then use the new CCK field for my exposed filter. But I'm not getting anywhere with this, as I'm unsure how to set another CCK field with a Computed Field. To return the value to the computed field itself, I'm using the standard: $node_field[0]['value'] = $newestdate; I would like to set the value of the new CCK field to $newestdate as well. Can anyone help?

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  • Why does Hibernate 2nd level cache only cache queries within a session?

    - by Synesso
    Using a named query in our application and with ehcache as the provider, it seems that the query results are tied to the session within the cache. Any attempt to access the value from the cache for a second time results in a LazyInitializationException We have set lazy = true for the following mapping because this object is also used by another part of the system which does not require the reference... and we want to keep it lean. <class name="domain.ReferenceAdPoint" table="ad_point" mutable="false" lazy="false"> <cache usage="read-only"/> <id name="code" type="long" column="ad_point_id"> <generator class="assigned" /> </id> <property name="name" column="ad_point_description" type="string"/> <set name="synonyms" table="ad_point_synonym" cascade="all-delete-orphan" lazy="true"> <cache usage="read-only"/> <key column="ad_point_id" /> <element type="string" column="synonym_description" /> </set> </class> <query name="find.adpoints.by.heading">from ReferenceAdPoint adpoint left outer join fetch adpoint.synonyms where adpoint.adPointField.headingCode = ?</query> Here's a snippet from our hibernate.cfg.xml <property name="hibernate.cache.provider_class">net.sf.ehcache.hibernate.SingletonEhCacheProvider</property> <property name="hibernate.cache.use_query_cache">true</property> It doesn't seem to make sense that the cache would be constrained to the session. Why are the cached queries not usable outside of the (relatively short-lived) sessions?

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  • jQuery/ajax working on IIS5.1 but not IIS6

    - by Mikejh99
    I'm running a weird issue here. I have code that makes jquery ajax calls to a web service and dynamically adds controls using jquery. Everything works fine on my dev machine running IIS 5.1, but not when deployed to IIS 6. I'm using VS2010/ASP.Net 4.0, C#, jQuery 1.4.2 and jQuery UI 1.8.1. I'm using the same browser for each. It partially works though. The code will add the controls to the page, but they aren't visible until I click them (they aren't visible though). I thought this was a css issue, but the styles are there too. The ajax calls look like this: $.ajax({ url: "/WebServices/AssetManager.asmx/Assets", type: "POST", datatype: "json", async: false, data: "{'q':'" + req.term + "', 'type':'Condition'}", contentType: "application/javascript; charset=utf-8", success: function (data) { res($.map(data.d, function (item) { return { label: item.Name, value: item.Name, id: item.Id, datatype: item.DataType } })) } }) Changing the content-type makes the autocomplete fail. I've quadruple checked and all the paths are correct, there is no document footer enabled in IIS, and I'm not using IIS compression. Any idea why the page will display and work properly in IIS 5 but only partially in IIS 6? (If it failed completely, that'd make more sense!). Is it a jQuery or CSS issue?

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  • Opening a xul file in response to a toolbar extension button click

    - by Graham
    I'm currently building my first Firefox extension, and am having a little difficulty with one piece of functionality. I'd like to open a new browser tab in response to a button click on the toolbar. The new tab should contain the contents of a webpage, together with some extra buttons. At the moment I've created a separate xul file for the contents of the new tab: <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <window id="myapp-report-window" title="Example 4.5.1" xmlns:html="http://www.w3.org/1999/xhtml" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="chrome://myapp/content/main.js" /> <toolbox> <toolbar id="nav-toolbar"> <toolbarbutton label="This-is-going-to-do-some-stuff"/> </toolbar> </toolbox> <iframe id="myapp-report-frame" flex="1"/> <script type="text/javascript"> function loadPage(url){ document.getElementById('myapp-report-frame').setAttribute('src',url); } </script> </window> This xul file is launched via this javascript, referenced from the main myapptoolbar.xul: gBrowser.selectedTab = gBrowser.addTab('chrome://myapp/content/report.xul'); var newTabBrowser = gBrowser.getBrowserForTab(gBrowser.selectedTab); newTabBrowser.addEventListener("load", function(){ loadPage('http://www.somedynamicallysetwebsite.com'); }, true); The problem that I'm having is that the loadPage function is not being found, so the src attribute of the iframe is never set. I'm sure it's some silly scoping problem, but I'm very new to firefox extensions (day 2!) so any help would be much appreciated. Thanks for looking! Graham

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  • How can I get a custom made set of checkboxes return values in the postback?

    - by AngryHacker
    I have the following in an aspx page: <td colspan="2"> <% DisplayParties(); %> </td> In the code behind for the aspx page, i have this (e.g. I build HTML for the checkboxes): public void DisplayParties() { var s = new StringBuilder(); s.Append("<input type=\"checkbox\" id=\"attorney\" value=\"12345\"/>"); s.Append("<input type=\"checkbox\" id=\"attorney\" value=\"67890\"/>"); s.Append("<input type=\"checkbox\" id=\"adjuster\" value=\"125\"/>"); Response.WriteLine(s.ToString()); } Not my proudest moment, but whatever. The problem is that when this page posts back via some event on the page, I never get these tags in the Request.Form collection. Is this simply how ASP.NET works (e.g. only server-side control post back) or am I missing something simple. My understanding was that a postback should bring back all the form variables.

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  • PHP/Javascript limiting amount of checkboxes

    - by Carl294
    Hi everyone Im trying to limit the amount of checkboxes that can be checked, in this case only 3 can be checked. When using plain HTML this works fine. The code can be seen below. HTML example <td ><input type=checkbox name=ckb value=2 onclick='chkcontrol()';></td><td>Perl</td> Javascript Function <script type="text/javascript"> function chkcontrol(j) { var total=0; for(var i=0; i < document.form1.ckb.length; i++){ if(document.form1.ckb[i].checked){ total =total +1;} if(total > 3){ alert("Please Select only three") document.form1.ckb[j].checked = false; return false; } } } </script> The problem appears when replacing the fixed HTML values with values from a MYSQL database. All the information appears correctly, and can be posted to another page via a submit button. However, it seems like the 'value' assigned to each record from the database is not making its way too the javascript function. <td><input name="checkbox[]" type="checkbox" value="<?php echo $rows['TCA_QID'];?>" onclick="chkcontrol();"></td> I have tried changed the name in the javascript function to match the 'checkbox' name.Any advice would be greatly appreciated Thanks

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  • Jquery to hightlight elements in a list

    - by John
    Hi I have a ol list: <ol> <li class="group1">item 1</li> <li class="group1">item 2</li> <li class="group2"> item 3</li> <li class="group3">item 4</li> <li class="group1">item 5</li> <li class="group3"> item 6</li> <ol> and a set of checkboxes which correspond to the class names <input type="checkbox" value="group1" />group 1 <input type="checkbox" value="group2" />group 2 <input type="checkbox" value="group3" />group 3 What I want to happen is that when a user clicks on a checkbox to 'tick' it, any li rows which are not checked are fadedOut (change opacity) and then any rows which have the class which matches the value of the checkbox are highlighter (background colour changed to yellow). So for example if group 3 was clicked, item 4 and item 6 would be highlighted. Then if group 2 was clicked item 3 would be highlighted (item 4 and 6 would remain highlighted). If group 2 was un-ticked, item 3 would become faded out although item 4 and 6 would remain highlighted. The code I have at the moment is: $('input').click(function(){ input = $(this); classVal = "." + input.val(); elements = $(classVal ); if (input.is(':checked')) { elements.css("background-color", "#FFFF00"); } else { elements.css("background-color", ""); } }); This handles the highlighting but does not do the fading of the unchecked elements. I know I can change the opacity using css("opacity", 0.33) or fadeTo("slow", 0.33) but not sure how to handle this in the code and where to put it. If any of my other code can be tidied up also please let me know Thanks

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