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  • Any guidelines for handling the Headset and Bluetooth AVRC transport controls in Android 2.2

    - by StefanK
    I am trying to figure out what is the correct (new) approach for handling the Intent.ACTION_MEDIA_BUTTON in Froyo. In pre 2.2 days we had to register a BroadcastReceiver (either permanently or at run-time) and the Media Button events would arrive, as long as no other application intercepts them and aborts the broadcast. Froyo seems to still somewhat support that model (at least for the wired headset), but it also introduces the registerMediaButtonEventReceiver, and unregisterMediaButtonEventReceiver methods that seem to control the "transport focus" between applications. During my experiments, using registerMediaButtonEventReceiver does cause both the bluetooth and the wired headset button presses to be routed to the application's broadcast receiver (the app gets the "transport focus"), but it looks like any change in the audio routing (for example unplugging the headset) shits the focus back to the default media player. What is the logic behind the implementation in Android 2.2? What is correct way to handle transport controls? Do we have to detect the change in the audio routing and try to re-gain the focus? This is an issue that any 3rd party media player on the Android platform has to deal with, so I hope that somebody (probably a Google Engineer) can provide some guidelines that we can all follow. Having a standard approach may make headset button controls a bit more predictable for the end users. Stefan

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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • Client Server communication in Java - which approach to use?

    - by markovuksanovic
    I have a typical client server communication - Client sends data to the server, server processes that, and returns data to the client. The problem is that the process operation can take quite some time - order of magnitude - minutes. There are a few approaches that could be used to solve this. Establish a connection, and keep it alive, until the operation is finished and the client receives the response. Establish connection, send data, close the connection. Now the processing takes place and once it is finished the server could establish a connection to the client to send the data. Establish a connection, send data, close the connection. Processing takes place. client asks server, every n minutes/seconds if the operation is finished. If the processing is finished the client fetches the data. I was wondering which approach would be the best way to use. Is there maybe some "de facto" standard for solving this problem? How "expensive" is opening a socket in Java? Solution 1. seems pretty nasty to me, but 2. and 3. could do. The problem with solution 2. is that the server needs to know on which port the client is listening, while solution 3. adds some network overhead.

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  • Keeping user data persistent after validates_presence_of

    - by mathee
    I'm designing a question-and-answer Ruby on Rails application. After a user logs in, you can see a list of questions posed by other users. I have a link next to each of the questions to /answers/new?question_id=someNumber. That links to a page that displays the question (to remind the "answerer") above a standard form for submitting your answer. In order to display the question, I call @question = Question.find_by_id(params[:question_id]) and reference @question in the Haml view file: Question details %h2 #{h @question.title} #{h @question.description} %br/ %br/ %h1 Your answer - form_for(@answer) do |f| = f.error_messages %p = f.label :description, "Enter your response here" %br = f.text_area :description = f.hidden_field "question", :value => @question.id %p = f.submit 'Answer' The problem is that if I check validates_presence_of :description in Answer.rb, then I lose question_id if the user did not input anything into the description field when the page reloads, so I can't re-display the question for which the user is answering. How should I fix this? Is there a better way of storing the question the user is trying to answer so that I can display it above the form for entering a new answer (and perhaps in other views in the future)? If you need to see more code, please let me know.

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  • How to correctly pass a float from C# to C++ (dll)

    - by RavelT
    I'm getting huge differences when I pass a float from C# to C++. I'm passing a dynamic float wich changes over time. With a debuger I get this: c++ lonVel -0.036019072 float c# lonVel -0.029392920 float I did set my MSVC++2010 floating point model to /fp:fast wich should be the standard in .NET if I'm not mistaken, but this didnt help. Now I cant give out the code but I can show a fraction of it. From C# side it looks like this: namespace Example { public class Wheel { public bool loging = true; #region Members public IntPtr nativeWheelObject; #endregion Members public Wheel() { this.nativeWheelObject = Sim.Dll_Wheel_Add(); return; } #region Wrapper methods public void SetVelocity(float lonRoadVelocity,float latRoadVelocity){Sim.Dll_Wheel_SetVelocity(this.nativeWheelObject,lonRoadVelocity,latRoadVelocity);} #endregion Wrapper methods } internal class Sim { #region PInvokes [DllImport(pluginName, CallingConvention=CallingConvention.Cdecl)] public static extern void Dll_Wheel_SetVelocity(IntPtr wheel,float lonRoadVelocity,float latRoadVelocity); #endregion PInvokes } } And in C++ side @ exportFunctions.cpp: EXPORT_API void Dll_Wheel_SetVelocity(CarWheel* wheel,float lonRoadVelocity,float latRoadVelocity){ wheel->SetVelocity(lonRoadVelocity,latRoadVelocity);} So any sugestions on what I should do in order to get 1:1 results or atleast 99% correct results.

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  • Sequence Point and Evaluation Order( Preincrement)

    - by Josh
    There was a debate today among some of my colleagues and I wanted to clarify it. It is about the evaluation order and the sequence point in an expression. It is clearly stated in the standard that C/C++ does not have a left-to-right evaluation in an expression unlike languages like Java which is guaranteed to have a sequencial left-to-right order. So, in the below expression, the evaluation of the leftmost operand(B) in the binary operation is sequenced before the evaluation of the rightmost operand(C): A = B B_OP C The following expression according, to CPPReference under the subsection Sequenced-before rules(Undefined Behaviour) and Bjarne's TCPPL 3rd ed, is an UB x = x++ + 1; It could be interpreted as the compilers like BUT the expression below is said to be clearly a well defined behaviour in C++11 x = ++x + 1; So, if the above expression is well defined, what is the "fate" of this? array[x] = ++x; It seems the evaluation of a post-increment and post-decrement is not defined but the pre-increment and the pre-decrement is defined. NOTE: This is not used in a real-life code. Clang 3.4 and GCC 4.8 clearly warns about both the pre- and post-increment sequence point.

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  • Build system for multi-language project

    - by Epcylon
    I am getting ready to embark on a project mainly for experimenting with languages, but also with a hint of usefulness. It will consist of a server-application, written in Erlang, and client-libraries in a number of languages. Initially I will want to write clients in Java, Ruby and Python. The actual protocol for communication will be Thrift. I'm looking for a build system that will allow me to build the server and all the client libraries in one go, running unit-tests in each language, then packaging up a releasable artifact of some sort in whatever way is the "standard" for each language. That means a Jar for Java, a RubyGem and a distribute/setuptools tarball for Python. Erlang probably has something too, but I'm not yet familiar with that. It should also be able to run the Thrift compiler to generate the various Thrift-stubs in each language. On the pad at the start is Maven. I'm fairly certain Maven can do all I need, but I fear it's too Java-centric, and leaves me with a ton of work for every new language I need to add.

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  • Create new table with Wordpress API

    - by Fire G
    I'm trying to create a new plugin to track popular posts based on views and I have everything done and ready to go, but I can't seem to create a new table using the Wordpress API (I can do it with standard PHP or with phpMyAdmin, but I want this plugin to be self-sufficient). I've tried several ways ($wpdb-query, $wpdb-get_results, dbDelta) but none of them will create the new table. function create_table(){ global $wpdb; $tablename = $wpdb->prefix.'popular_by_views'; $ppbv_table = $wpdb->get_results("SHOW TABLES LIKE '".$tablename."'" , ARRAY_N); if(is_null($ppbv_table)){ $create_table_sql = "CREATE TABLE '".$tablename."' ( 'id' BIGINT(50) NOT NULL AUTO_INCREMENT, 'url' VARCHAR(255) NOT NULL, 'views' BIGINT(50) NOT NULL, PRIMARY KEY ('id'), UNIQUE ('id') );"; $wpdb->show_errors(); $wpdb->flush(); if(is_null($wpdb->get_results("SHOW TABLES LIKE '".$tablename."'" , ARRAY_N))) echo 'crap, the SQL failed.'; } else echo 'table already exists, nothing left to do.';}

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  • How to delete ProgIDs from other user accounts when uninstalling from Windows?

    - by Mordachai
    I've been investigating "how should a modern windows c++ application register its file types" with Windows (see http://stackoverflow.com/questions/2828637/c-how-do-i-correctly-register-and-unregister-file-type-associations-for-our-ap). And having combed through the various MSDN articles on the subject, the summary appears to be as follows: The installer (elevated) should register the global ProgID HKLM\Software\Classes\my-app.my-doc[.version] (e.g. HKLM\Software\Classes\TextPad.text) The installer also configures default associations for its document types (e.g. .myext) and points this to the aforementioned global ProgID in HKLM. NOTE: a user interface should be provided here to allow the user to either accept all default associations, or to customize which associations should be set. The application, running standard (unelevated), should provide a UI for allowing the current user to set their personal associations as is available in the installer, except that these associations are stored in HKCU\Software\Classes (per user, not per machine). The UN-installer is then responsible for deleting all registered ProgIDs (but should leave the actual file associations alone, as Windows is smart enough to handle associations pointing to missing ProgIDs, and this is the specified desired behavior by MSDN). So that schema sounds reasonable to me, except when I consider #4: How does an uninstaller, running elevated for a given user account, delete any per-user ProgIDs created in step #3 for other users? As I understand things, even in elevated mode, an uninstaller cannot go into another user's registry hive and delete items? Or can it? Does it have to load each given user hive first? What are the rules here? Thanks for any insight you might have to offer! EDIT: See below for the solution (My question was founded in confusion)

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  • Images not shown when publishing MVC application to virtual directory inside default web-site

    - by Michael Sagalovich
    Hi! I am developing an application using ASP.NET MVC 1 and VS2008. When I deploy it to the default web-site in my IIS6 on WinXP, all images are shown correctly, path to any given image is localhost/Content/ImagesUI/[image].[ext] When I deploy it to the virtual directory, created inside the same site, any image request returns IIS standard 404 error page, while the path is localhost/[DirectoryName]/Content/ImagesUI/[image].[ext] - that seems to be correct, true? I am mapping .* to c:\windows\microsoft.net\framework\v2.0.50727\aspnet_isapi.dll in both site and directory configurations. When this mapping is removed, images are shown correctly. However, all other URLs do not work, of course. When I am trying to open an image in browser using the URL to it, aspnet_wp.exe process is not even started (I restarted IIS to test it) - I merely get 404 or the image, depending on the presence of * mapping. Thus, I suppose it has nothing to do neither with routes registered for MVC, nor with ASP. The solution that I found is to make Content folder a virtual directory and remove * mapping from its configuration. While that's OK to some extent, I want a better solution, which will explain and eliminate the cause of the problem, not just workaround it. Thanks for your help!

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  • Can g++ fill uninitialized POD variables with known values?

    - by Bob Lied
    I know that Visual Studio under debugging options will fill memory with a known value. Does g++ (any version, but gcc 4.1.2 is most interesting) have any options that would fill an uninitialized local POD structure with recognizable values? struct something{ int a; int b; }; void foo() { something uninitialized; bar(uninitialized.b); } I expect uninitialized.b to be unpredictable randomness; clearly a bug and easily found if optimization and warnings are turned on. But compiled with -g only, no warning. A colleague had a case where code similar to this worked because it coincidentally had a valid value; when the compiler upgraded, it started failing. He thought it was because the new compiler was inserting known values into the structure (much the way that VS fills 0xCC). In my own experience, it was just different random values that didn't happen to be valid. But now I'm curious -- is there any setting of g++ that would make it fill memory that the standard would otherwise say should be uninitialized?

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  • How would I associate a "Note" class to 4+ classes without creating lookup table for each associatio

    - by Gthompson83
    Im creating a project tasklist application. I have project, section, task, issue classes, and would like to use one class to be able to add simple notes to any object instance of those classes. The task, issue tables both use a standard identity field as a primary key. The section table has a two field primary key. The project table has a single int primary key defined by the user. Is there a way to associate the note class with each of these without using a seperate lookup table for each class? I'm not so sure my original idea is a decent way to implement this. I considered the following (each variable mapping to a field n the notes table. Private _NoteId As Integer Private _ProjectId As Integer Private _SectionId As Integer Private _SectionId2 As Integer Private _TaskId As Integer Private _IssueId As Integer Private _Note As String Private _UserId As Guid Then I would be able to write seperate methods (getProjectNotes, getTaskNotes) to get notes attached to each class. I started writing this a few weeks ago but got pulled away before i could finish. When revisiting this code today my first thought "this is retarded". Thoughts on drawbacks to this design?

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  • Why do you need "extern C" for C++ callbacks to C functions?

    - by Artyom
    Hello, I find such examples in Boost code. namespace boost { namespace { extern "C" void *thread_proxy(void *f) { .... } } // anonymous void thread::thread_start(...) { ... pthread_create(something,0,&thread_proxy,something_else); ... } } // boost Why do you actually need this extern "C"? It is clear that thread_proxy function is private internal and I do not expect that it would be mangled as "thread_proxy" because I actually do not need it mangled at all. In fact in all my code that I had written and that runs on may platforms I never used extern "C" and this had worked as-as with normal functions. Why extern "C" is added? My problem is that extern "C" function pollute global name-space and they do not actually hidden as author expects. This is not duplicate! I'm not talking about mangling and external linkage. It is obvious in this code that external linkage is unwanted! Answer: Calling convention of C and C++ functions are not necessary the same, so you need to create one with C calling convention. See 7.5 (p4) of C++ standard.

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  • Retain numerical precision in an R data frame?

    - by David
    When I create a dataframe from numeric vectors, R seems to truncate the value below the precision that I require in my analysis: data.frame(x=0.99999996) returns 1 (see update 1) I am stuck when fitting spline(x,y) and two of the x values are set to 1 due to rounding while y changes. I could hack around this but I would prefer to use a standard solution if available. example Here is an example data set d <- data.frame(x = c(0.668732936336141, 0.95351462456867, 0.994620622127435, 0.999602102672081, 0.999987126195509, 0.999999955814133, 0.999999999999966), y = c(38.3026509783688, 11.5895099585560, 10.0443344234229, 9.86152339768516, 9.84461434575695, 9.81648333804257, 9.83306725758297)) The following solution works, but I would prefer something that is less subjective: plot(d$x, d$y, ylim=c(0,50)) lines(spline(d$x, d$y),col='grey') #bad fit lines(spline(d[-c(4:6),]$x, d[-c(4:6),]$y),col='red') #reasonable fit Update 1 Since posting this question, I realize that this will return 1 even though the data frame still contains the original value, e.g. > dput(data.frame(x=0.99999999996)) returns structure(list(x = 0.99999999996), .Names = "x", row.names = c(NA, -1L), class = "data.frame") Update 2 After using dput to post this example data set, and some pointers from Dirk, I can see that the problem is not in the truncation of the x values but the limits of the numerical errors in the model that I have used to calculate y. This justifies dropping a few of the equivalent data points (as in the example red line).

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  • Grails - Where to store properties related to domains

    - by GalmWing
    This is something I have been struggling about for some time now. The thing is: I have many (20 or so) static arrays of values. I say static because that is how I'm actually storing them, as static arrays inside some domains. For example, if I have a list of known websites, I do: class Website { ... static websites = ["web1", "web2" ...] } But I do this just while developing, because I can easily change the arrays if needed, but what I'm going to do when the application is ready for deployment? In my project it is very probable that, at some point, these arrays of values change. I've been researching on that matter, one can store application properties inside an external .properties file, but it will be impossible to store an array, even futile, because if some array gets an additional value, the application can't recognize it until the name of the new property is added where needed. Another approach is to store this information in the database, but for some reason it seems like a waste to add 20 or more tables that will have just two rows, an id and a name. And the last option, as far as I know, would be an XML, but I'm not very experienced with those. It seems groovy has a way of creating and reading XML files relatively easy, but I don't know how difficult would be to modify an XML whose layout is predefined in the application. Needless to say that storing them in the config.groovy is not an option since any change will require to recompile. I haven't come across some "standard" (maybe a best practice?) way of dealing with these. So the questions is: Where to store these arrays?

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  • Receiving "expected expression before" Error When Using A Struct

    - by Zach Dziura
    I'm in the process of creating a simple 2D game engine in C with a group of friends at school. I'd like to write this engine in an Object-Oriented way, using structs as classes, function pointers as methods, etc. To emulate standard OOP syntax, I created a create() function which allocates space in memory for the object. I'm in the process of testing it out, and I'm receiving an error. Here is my code for two files that I'm using to test: test.c: #include <stdio.h> int main() { typedef struct { int i; } Class; Class *test = (Class*) create(Class); test->i = 1; printf("The value of \"test\" is: %i\n", test->i); return 0; } utils.c: #include <stdio.h> #include <stdlib.h> #include "utils.h" void* create(const void* class) { void *obj = (void*) malloc(sizeof(class)); if (obj == 0) { printf("Error allocating memory.\n"); return (int*) -1; } else { return obj; } } void destroy(void* object) { free(object); } The utils.h file simply holds prototypes for the create() and destroy() functions. When I execute gcc test.c utils.c -o test, I'm receiving this error message: test.c: In function 'main': test.c:10:32: error: expected expression before 'Class' I know it has something to do with my typedef at the beginning, and how I'm probably not using proper syntax. But I have no idea what that proper syntax is. Can anyone help?

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  • Help me sort programing languages a bit

    - by b-gen-jack-o-neill
    Hi, so I asked here few days ago about C# and its principles. Now, if I may, I have some additional general questions about some languages, becouse for novice like me, it seems a bit confusing. To be exact I want to ask more about language functions capabilities than syntax and so. To be honest, its just these special functions that bothers me and make me so confused. For exmaple, C has its printf(), Pascal has writeln() and so. I know in basic the output in assembler of these funtions would be similiar, every language has more or less its special functions. For console output, for file manipulation, etc. But all these functions are de-facto part of its OS API, so why is for example in C distinguished between C standard library functions and (on Windows) WinAPI functions when even printf() has to use some Windows feature, call some of its function to actually show desired text on console window, becouse the actuall "showing" is done by OS. Where is the line between language functions and system API? Now languages I dont quite understand - Python, Ruby and similiar. To be more specific, I know they are similiar to java and C# in term they are compiled into bytecode. But, I do not unerstand what are its capabilities in term of building GUI applications. I saw tutorial for using Ruby to program GUI applications on Linux and Windows. But isn´t that just some kind of upgrade? I mean fram other tutorials It seemed like these languages was first intended for small scripts than building big applications. I hope you understand why I am confused. If you do, please help me sort it out a bit, I have no one to ask.

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  • How to handle ctrl+arrow in Javascript?

    - by MartyIX
    I've noticed an problem when trying to catch keyboard shortcut: CTRL+an arrow. I've handled keydown event. Now when I hold CTRL key then keydown event is fired once. If I hold an arrow (so that now I'm holding CTRL+an arrow) it doesn't fire another event. Is it forbidden from any reason? I guess I've already encountered this problem in Opera a few years ago and there was an option for it in browser. My results: holding CTRL, press an arrow -- fires event for CTRL and doesn't fire an event for an arrow press CTRL + an arrow at once -- fires one event but only with keycode of CTRL. holding CTRL, press a letter (eg. S) -- works as expected press CTRL + letter (eg. S) -- works as expected (Results are identical in Chrome and Firefox. Is the behaviour described above a standard?) I'm using: function OnKeyDown(e) { } e.ctrlKey, e.which properties of event The question is: what might be the problem?

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  • Using "margin: 0 auto;" in Internet Explorer 8

    - by stusmith
    I'm in the process of doing some advance IE8 testing, and it seems that the old technique of using "margin: 0 auto;" doesn't work in all cases in IE8. The following piece of HTML gives a centered button in FF3, Opera, Safari, Chrome, IE7, and IE8 compat, but NOT in IE8 standard: <div style="height: 500px; width: 500px; background-color: Yellow;"> <input type="submit" style="display: block; margin: 0 auto;" /> </div> (As a work-around I can add an explicit width to the button). So the question is: which browsers are correct? Or is this one of those cases where the behaviour is undefined? (My thinking is that all the browsers are incorrect - shouldn't the button be 100% width if it's "display: block"?) UPDATE: I'm being a dunce. Since input isn't a block-level element, I should have just contained it within a div with "text-align: center". Having said that, for curiosity's sake, I'd still like to know whether the button should or shouldn't be centered in the example above. FOR THE BOUNTY: I know I'm doing odd things in the example, and as I point out in the update, I should have just aligned it center. For the bounty, I'd like references to the specs that answer: If I set "display: block", should the button be width 100%? Or is this undefined? Since the display is block, should "margin: 0 auto;" center the button, or not, or undefined?

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  • Expose webservice directly to webclients or keep a thin server-side script layer in between?

    - by max
    Hi, I'm developing a REST webservice (Java, Jersey). The people I'm doing this for want to directly access the webservice via Javascript. Some instinct tells me this is not a good idea, but I cannot really explain that instinct. My natural approach would have been to have the webservice do the real logic and database access, but also have some (relatively thin) server-side script layer (e.g. in PHP). Clients would talk to the PHP layer which in turn would talk to the webservice. (The webservice would be pretty local to the apache/PHP server and implicitly trust calls from the script layer. The script layer would take care of session management.) (Btw, I am not talking about just hiding the webservice behind an Apache which simply redirects calls.) But as I find myself at a lack of words/arguments to explain my instinct, I wonder whether my instinct is right - note that while I have been developing all kinds of software in all kinds of languages and frameworks for like 17 years, this is the first time I develop a webservice. So my question is basically: what are your opinions? Are there any standard setups? Is my instinct totally wrong? Or partially? ;P Many thanks, Max PS: I might add a few bits of information about the planned usage of the whole application: will be accessed by different kinds of users, partly general public, partly privileged thus, all major OS/browser combinations can be expected as clients however, writing the client is not my responsibility will potentially have very high load/traffic logic of webservice will later be massively expanded for another product which is basically a superset of the functionality of the current project there is a significant likelihood that at some point an API should be exposed which can be used by 3rd party developers - obviously, with some restrictions at some point, the public view of the product should become accessible via smartphones, too (in other words, maybe a customized version of the site to adapt to the smaller display and different input methods)

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  • Custom PHP Framework Feedback

    - by Jascha
    I've been learning OOP programming for about a year and a half now and have developed a fairly standard framework to which I generally abide by. I'd love some feedback or input on how I might improve some functionality or if there are some things I'm overlooking. VIEW MODE 1) Essentially everything starts at the Index.php page. The first thing I do is require my "packages.php" file that is basically a config file that imports all of the classes and function lists I'll be using. 2) I have no direct communication between my index.php file and my classes, what I've done is "pretty them up" with my viewfunctions.php file which is essentially just a conduit to the classes so that in my html I can write <?php get_title('page'); ?> instead of <?php echo $pageClass->get_title('page'); ?> Plus, I can run a couple small booleans and what not in the view function script that can better tailor the output of the class. 3) Any information brought in via the database is started from it's corresponding class that has direct communication with the database class, the only class that is allowed direct to communicate with the database (allowed in the sense that I run all of my queries with custom class code). INPUT MODE 1) Any user input is sent to my userFunctions.php. 2) My security class is then instantiated where I send whatever user input that has been posted for verification and validation. 3) If the input passes my security check, I then pass it to my DB class for input into my Database. FEEDBACK I'm wondering if there are any glaringly obvious pitfalls to the general structure, or ways I can improve this. Thank you in advance for your input. I know there is real no "right" answer for this, but I imagine a couple up votes would be in order for some strong advice regarding building frameworks. -J

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  • Link failure with either abnormal memory consumption or LNK1106 in Visual Studio 2005.

    - by Corvin
    Hello, I am trying to build a solution for windows XP in Visual Studio 2005. This solution contains 81 projects (static libs, exe's, dlls) and is being successfully used by our partners. I copied the solution bundle from their repository and tried setting it up on 3 similar machines of people in our group. I was successful on two machines and the solution failed to build on my machine. The build on my machine encountered two problems: During a simple build creation of the biggest static library (about 522Mb in debug mode) would fail with the message "13libd\ui1d.lib : fatal error LNK1106: invalid file or disk full: cannot seek to 0x20101879" Full solution rebuild creates this library, however when it comes to linking the library to main .exe file, devenv.exe spawns link.exe which consumes about 80Mb of physical memory and 250MB of virtual and spawns another link.exe, which does the same. This goes on until the system runs out of memory. On PCs of my colleagues where successful build could be performed, there is only one link.exe process which uses all the memory required for linking (about 500Mb physical). There is a plenty of hard drive space on my machine and the file system is NTFS. All three of our systems are similar - Core2Quad processors, 4Gb of RAM, Windows XP SP3. We are using Visual studio installed from the same source. I tried using a different RAM and CPU, using dedicated graphics adapter to eliminate possibility of video memory sharing influencing the build, putting solution files to different location, using different versions of VS 2005 (Professional, Standard and Team Suite), changing the amount of available virtual memory, running memtest86 and building the project from scratch (i.e. a clean bundle). I have read what MSDN says about LNK1106, none of the cases apply to me except for maybe "out of heap space", however I am not sure how I should fight this. The only idea that I have left is reinstalling the OS, however I am not sure that it would help and I am not sure that my situation wouldn't repeat itself on a different machine. Would anyone have any sort of advice for me? Thanks

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  • Python class structure ... prep() method?

    - by Adam Nelson
    We have a metaclass, a class, and a child class for an alert system: class AlertMeta(type): """ Metaclass for all alerts Reads attrs and organizes AlertMessageType data """ def __new__(cls, base, name, attrs): new_class = super(AlertMeta, cls).__new__(cls, base, name, attrs) # do stuff to new_class return new_class class BaseAlert(object): """ BaseAlert objects should be instantiated in order to create new AlertItems. Alert objects have classmethods for dequeue (to batch AlertItems) and register (for associated a user to an AlertType and AlertMessageType) If the __init__ function recieves 'dequeue=True' as a kwarg, then all other arguments will be ignored and the Alert will check for messages to send """ __metaclass__ = AlertMeta def __init__(self, **kwargs): dequeue = kwargs.pop('dequeue',None) if kwargs: raise ValueError('Unexpected keyword arguments: %s' % kwargs) if dequeue: self.dequeue() else: # Do Normal init stuff def dequeue(self): """ Pop batched AlertItems """ # Dequeue from a custom queue class CustomAlert(BaseAlert): def __init__(self,**kwargs): # prepare custom init data super(BaseAlert, self).__init__(**kwargs) We would like to be able to make child classes of BaseAlert (CustomAlert) that allow us to run dequeue and to be able to run their own __init__ code. We think there are three ways to do this: Add a prep() method that returns True in the BaseAlert and is called by __init__. Child classes could define their own prep() methods. Make dequeue() a class method - however, alot of what dequeue() does requires non-class methods - so we'd have to make those class methods as well. Create a new class for dealing with the queue. Would this class extend BaseAlert? Is there a standard way of handling this type of situation?

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  • Manually extracting portions of strings contained in a list (parsing)

    - by user1652011
    I'm aware that there are modules that fully simplify this function, but saying that I am running from a base install of python (standard modules only), how would I extract the following: I have a list. This list is the contents, line by line, of a webpage. Here is a mock up list (unformatted) for informative purposes: <script> link = "/scripts/playlists/1/" + a.id + "/0-5417069212.asx"; <script> "<a href="/apps/audio/?feedId=11065"><span class="px13">Eastern Metro Area Fire</span>" From the above string, I need the following extracted. The feedId (11065), which is incidentally a.id in the code above., "/scripts/playlists/1/" and "/0-5417069212.asx". Remembering that each of these lines is just contents from objects in a list, how would I go about extracting that data? Here is the full list: contents = urllib2.urlopen("http://www.radioreference.com/apps/audio/?ctid=5586") Pseudo: from urllib2 import urlopen as getpage page_contents = getpage("http://www.radioreference.com/apps/audio/?ctid=5586") feedID = % in (page_contents.search() for "/apps/audio/?feedId=%") titleID = % in (page_contents.search() for "<span class="px13">%</span>") playlistID = % in (page_contents.search() for "link = "%" + a.id + "*.asx";") asxID = * in (page_contents.search() for "link = "*" + a.id + "%.asx";") streamURL = "http://www.radioreference.com/" + playlistID + feedID + asxID + ".asx" I plan to format it as such that streamURL should = : http://www.radioreference.com/scripts/playlists/1/11065/0-5417067072.asx

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  • Is it possible to create ostream object, which outputs to multiple destinations?

    - by fiktor
    In 0-th approximation I have a class class MyClass{ public: ... std::ostream & getOStream(){return f;} private: ofstream f; ... }; Which is used sometimes in the following way: MyClass myclass; myclass.getOStream()<<some<<information<<printed<<here; But now I want to change the class MyClass, so that information will be printed both to f and to std::out, i.e. I want the above line to be equivalent to myclass.f<<some<<information<<printed<<here; std::cout<<some<<information<<printed<<here; I don't know any good way to do that. Do you? Is there any standard solution (for example in stl or in boost)? P.S. I tried to search on this, but it seems that I don't know good keywords. Words multiple, output, ostream, C++, boost seem to be too general.

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