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  • List<string> doesn't update the UI when change occurs [WPF]

    - by Hard Turner
    <ListBox x:Name="MainList" HorizontalAlignment="Left" Height="468" Margin="10,10,0,0" VerticalAlignment="Top" Width="100" ItemsSource="{Binding Items,Mode=TwoWay}" DisplayMemberPath="Name"/> [Serializable()] public class MYcontainer : INotifyPropertyChanged,ISerializable { private List<MYClass> _items = new List<MYClass>(); public List<MYClass> Items { get{ return _items;} set { this._items =value; OnPropertyChanged("Items"); } public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string propertyName = null) { var eventHandler = this.PropertyChanged; if (eventHandler != null) eventHandler(this, new PropertyChangedEventArgs(propertyName)); } } when i add an item to "Items" the UI doesnt update, the binding is working fine, since if i closed the window and opened it again, the new items appear correctly what am i doing wrong? i know if i used observablecollection it will work fine, but shouldn't it work with List<? , i already have in another window a string[] property and it update fine

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  • How do I avoid boxing/unboxing when extending System.Object?

    - by Robert H.
    I'm working on an extension method that's only applicable to reference types. I think, however, it's currently boxing and unboxing the the value. How can I avoid this? namespace System { public static class SystemExtensions { public static TResult GetOrDefaultIfNull<T, TResult>(this T obj, Func<T, TResult> getValue, TResult defaultValue) { if (obj == null) return defaultValue; return getValue(obj); } } } Example usage: public class Foo { public int Bar { get; set; } } In some method: Foo aFooObject = new Foo { Bar = 1 }; Foo nullReference = null; Console.WriteLine(aFooObject.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 1 Console.WriteLine(nullReference.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 0

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  • access property value of one class from another internal class in C#

    - by starz26
    how do i acces the property value from an internal class , see below? namespace N1 { public class ClassA { string var1 = null; private ClassB b; public ClassA() { var1 = "one"; b = new ClassB(); } //property public string Var1 { get{ return var1; } } } namespace N1 { internal class ClassB { private void method() { // I need to access the value of Var1( property) from here, how to do this? } } }

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  • Spring Dependency Injecting an annotated Aspect

    Using Spring I've had some issues with doing a dependency injection on an annotated Aspect class. CacheService is injected upon the Spring context's startup, but when the weaving takes place, it says that the cacheService is null. So I am forced to relook up the spring context manually and get the bean from there. Is there another way of going about it? Here is an example of my Aspect: import org.apache.log4j.Logger; import org.aspectj.lang.ProceedingJoinPoint; import org.aspectj.lang.annotation.Around; import org.aspectj.lang.annotation.Aspect; import com.mzgubin.application.cache.CacheService; @Aspect public class CachingAdvice { private static Logger log = Logger.getLogger(CachingAdvice.class); private CacheService cacheService; @Around("execution(public *com.mzgubin.application.callMethod(..)) &&" + "args(params)") public Object addCachingToCreateXMLFromSite(ProceedingJoinPoint pjp, InterestingParams params) throws Throwable { log.debug("Weaving a method call to see if we should return something from the cache or create it from scratch by letting control flow move on"); Object result = null; if (getCacheService().objectExists(params))}{ result = getCacheService().getObject(params); } else { result = pjp.proceed(pjp.getArgs()); getCacheService().storeObject(params, result); } return result; } public CacheService getCacheService(){ return cacheService; } public void setCacheService(CacheService cacheService){ this.cacheService = cacheService; } }

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  • A member variable's hashCode() value is different

    - by Jacques René Mesrine
    There's a piece of code that looks like this. The problem is that during bootup, 2 initialization takes place. (1) Some method does a reflection on ForumRepository & performs a newInstance() purely to invoke #setCacheEngine. (2) Another method following that invokes #start(). I am noticing that the hashCode of the #cache member variable is different sometimes in some weird scenarios. Since only 1 piece of code invokes #setCacheEngine, how can the hashCode change during runtime (I am assuming that a different instance will have a different hashCode). Is there a bug here somewhere ? public class ForumRepository implements Cacheable { private static CacheEngine cache; private static ForumRepository instance; public void setCacheEngine(CacheEngine engine) { cache = engine; } public synchronized static void start() { instance = new ForumRepository(); } public synchronized static void addForum( ... ) { cache.add( .. ); System.out.println( cache.hashCode() ); // snipped } public synchronized static void getForum( ... ) { ... cache.get( .. ); System.out.println( cache.hashCode() ); // snipped } }

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  • Problem with generic list and extension method(C#3.0)

    - by Newbie
    I have an issue. I am making an extension class for a Collection and it is generic.. like public static class ListExtensions { public static ICollection<T> Search<T>(this ICollection<T> collection, string stringToSearch) { ICollection<T> t1=null; foreach (T t in collection) { Type k = t.GetType(); PropertyInfo pi = k.GetProperty("Name"); if (pi.GetValue(t,null).Equals(stringToSearch)) { t1.Add(t); } } return t1; } } But I cannot add items to t1 as it is declared null. Error: object reference not set to an instance of the object. I am calling the method like List<TestClass> listTC = new List<TestClass>(); listTC.Add(new TestClass { Name = "Ishu", Age = 21 }); listTC.Add(new TestClass { Name = "Vivek", Age = 40 }); listTC.Add(new TestClass { Name = "some one else", Age = 12 }); listTC.Search("Ishu"); And the test class is public class TestClass { public string Name { get; set; } public int Age { get; set; } } Using : (C#3.0) & Framework - 3.5 Thanks

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  • Mvp View knows Model

    - by userbb
    I'm trying to use MVP and I notice that my View must know Model that should not happen in MVP I presume. here is example: public partial class TestForm : Form, ITestPresenter { public void LoadList(IEnumerable<AppSignature> data) { testPresenterBindingSource.DataSource = data; } } public interface ITestPresenter { event EventHandler<EventArgs> Load; void LoadList(IEnumerable<AppSignature> data); } and the problem is that in TestForm I need reference to AppSignature. In all tutorials I saw, there are some simple examples like public void LoadList(IEnumerable<String> data) where there is no need reference to model. But how i.e DataGridView can publish current row data?

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  • writing something in jList

    - by bigbluedragon
    hey i have another problem. I created jList in my main window and now i want to add something to it. I do it this way... private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) { Dodaj_Przedmiot dodaj_przedmiot = new Dodaj_Przedmiot(null, true); dodaj_przedmiot.setVisible(true); SterowanieBazy instance = SterowanieBazy.getInstance(); Zmienne_pomocnicze zp = new Zmienne_pomocnicze(); instance.dodajPrzedmiot(przedmiot); String przedm[] = instance.zwrocPrzedmioty(); jList1.setListData(przedm); } what i want to write in that list is what i collect from my jDialogForm: dodaj_przedmiot private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { String sciezka = jTextField1.getText(); if (sciezka.length() > 0) { Zmienne_pomocnicze zp = new Zmienne_pomocnicze(); zp.setPrzechowaj(sciezka); } this.setVisible(false); } and i collect try to copy that date using this class public class Zmienne_pomocnicze { public String n; public int a; public void setPrzechowaj (String neew) { n = neew; } public String getPrzechowaj () { return n; } } i would be grateful for any ideas how to make it works^^

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  • [Netbeans 6.9] Java MethodOverloading error with double values

    - by Nimitips
    Here is a part of my code I'm having trouble with: ===Class Overload=== public class Overload { public void testOverLoadeds() { System.out.printf("Square of integer 7 is %d\n",square(7)); System.out.printf("Square of double 7.5 is %d\n",square(7.5)); }//..end testOverloadeds public int square(int intValue) { System.out. printf("\nCalled square with int argument: %d\n",intValue); return intValue * intValue; }//..end square int public double square(double doubleValue) { System.out.printf("\nCalled square with double argument: %d\n", doubleValue); return doubleValue * doubleValue; }//..end square double }//..end class overload ===Main=== public static void main(String[] args) { Overload methodOverload = new Overload(); methodOverload.testOverLoadeds(); } It compiles with no error, however when I try to run it the output is: Called square with int argument: 7 Square of integer 7 is 49 Exception in thread "main" java.util.IllegalFormatConversionException: d != java.lang.Double at java.util.Formatter$FormatSpecifier.failConversion(Formatter.java:3999) at java.util.Formatter$FormatSpecifier.printInteger(Formatter.java:2709) at java.util.Formatter$FormatSpecifier.print(Formatter.java:2661) at java.util.Formatter.format(Formatter.java:2433) at java.io.PrintStream.format(PrintStream.java:920) at java.io.PrintStream.printf(PrintStream.java:821) at methodoverload.Overload.square(Overload.java:19) at methodoverload.Overload.testOverLoadeds(Overload.java:8) at methodoverload.Main.main(Main.java:9) Called square with double argument:Java Result: 1 What am I doing wrong? I'm on Ubuntu 10.10, Netbeans 6.9. Thanks.

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  • Collection of dependencies in castle windsor

    - by jonnii
    I have the following scenario: public class FirstChildService : IChildService { } public class SecondChildService : IChildService { } public class MyService : IService { public MyService(IEnumerable<IChildService> childServices){ ... } } I'm currently registering all the child services and explicitly depending on them in the constructor of MyService, but what I'd like to do is have them all injected as part of a collection. I can think of a few ways to do this: Using a facility Using a component property Registering the collection as a service But all of them feel a bit... icky. What's the best way to manage this? Also, ideally I'd like to do this using the fluent API and constructor injection. I know it's possible to do something similar using properties: http://www.castleproject.org/container/documentation/trunk/usersguide/arrayslistsanddicts.html

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  • Codeigniter/mySQL question. Checking if several inserts are possible before actual insertion.

    - by Ethan
    Hey SO, So I'm trying to perform a couple inserts at once that are kind of co-dependent on each other. Let's say I'm doing a dog rating website. Anyone can add a dog to my database, but in doing so they also need to add a preliminary rating of the dog. Other people can then rate the dog afterwards. The dogs to ratings is a many to one relationship: a dog has many ratings. This means for my preliminary add, since I have the person both rate and add the dog, I need to take the rating, and set a foreign key to the dog's primary key. As far as I know, this means I have to actually add the dog, then check what that new addition's primary key is, and then put that in my rating before insertion. Now suppose something were to go wrong with the rating's insert, be it a string that's too long, or something that I've overlooked somehow. If the rating's failed, the dog has already been inserted, but the rating has not. In this case, I'd like the dog to not have been added in the first place. Does this mean I have to write code that says "if the rating fails, do a remove for the dog," or is there a way to predict what the key will be for the dog should everything go as planned. Is there a way to say "hold that spot," and then if everything works, add it? Any help would be greatly appreciated. Thanks!!

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  • how to prevent myControl.g.cs from overwriting with wrong base class

    - by Jonny Cundall
    I've got two custom cursors for my app, MyCursor and MyOtherCursor, both of which were designed in xaml, and I added some behaviour in the xaml.cs for each of them. This behaviour was the same for both so I had them inherit from a base class to reduce code duplication. public partial class myCursor: CursorBase { public InterchangeCursor() { InitializeComponent(); } } public class CursorBase : UserControl { public virtual void MoveTo(Point pt) { this.SetValue(Canvas.LeftProperty, pt.X); this.SetValue(Canvas.TopProperty, pt.Y); } } my problem is that if I change something in the xaml for MyCursor, the MyCursor.g.cs file is regenerated, and instead of inheriting from CursorBase, the partial class in the g.cs inherits from System.Windows.Controls.UserControl. Since the other side of the partial class in the xaml.cs file still inherits CursorBase, a build error occurs. I'm finding it annoying fixing the g.cs file each time. Does anyone know how to prevent this happening?

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  • Reusable non generic method for generic methods

    - by Jehof
    I have the following base interface public interface IHandler{ void Handle(IMessage message); } and an generic interface inheriting the base interface public interface IHandler<TMessage> : IHandler where TMessage : IMessage{ void Handle(TMessage message); } My classes can implement the interface IHandler<TMessage> mutiple times. IMessage is an base interface for messages and isn´t relevant here. Currently i´m implementing the interfaces as follows. public class ExampleHandler : IHandler<ExampleMessage>, IHandler<OtherExampleMessag>{ void IHandler.Handle(IMessage message){ ExampleMessage example = message as ExampleMessage; if (example != null) { Handle(example); } else { OtherExampleMessage otherExample = message as OtherExampleMessage; if (otherExample != null) { Handle(otherExample); } } public void Handle(ExampleMessage) { //handle message; } public void Handle(OtherExampleMessage) { //handle message; } } What bothers me is the way i have to implement the Handle(IMessage) method, cause in my opinion its many redundant code, and i have to extend the method each time when i implement a new IHandler<TMessage> interface on my class. What i´m looking for is a more generic way to implement the Handle(IMessage) method (maybe in a base class for Handlers), but i´m currently stuck how to do that.

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  • Invoking code both before and after WebControl.Render method

    - by Dirk
    I have a set of custom ASP.NET server controls, most of which derive from CompositeControl. I want to implement a uniform look for "required" fields across all control types by wrapping each control in a specific piece of HTML/CSS markup. For example: <div class="requiredInputContainer"> ...custom control markup... </div> I'd love to abstract this behavior in such a way as to avoid having to do something ugly like this in every custom control, present and future: public class MyServerControl : TextBox, IRequirableField { public IRequirableField.IsRequired {get;set;} protected override void Render(HtmlTextWriter writer){ RequiredFieldHelper.RenderBeginTag(this, writer) //render custom control markup RequiredFieldHelper.RenderEndTag(this, writer) } } public static class RequiredFieldHelper{ public static void RenderBeginTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired, render based on its values } public static void RenderEndTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired , render based on its values } } If I was deriving all of my custom controls from the same base class, I could conceivably use Template Method to enforce the before/after behavior;but I have several base classes and I'd rather not end up with really a convoluted class hierarchy anyway. It feels like I should be able to design something more elegant (i.e. adheres to DRY and OCP) by leveraging the functional aspects of C#, but I'm drawing a blank.

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  • application specific seed data population

    - by user339108
    Env: JBoss, (h2, MySQl, postgres), JPA, Hibernate 3.3.x @Id @GeneratedValue(strategy = IDENTITY) private Integer key; Currently our primary keys are created using the above annotation. We expect to support a large number of users (~million users), what key should be used. Should it be Integer or Long or should I use the unsigned versions of the above declarations. We have a j2ee application which needs to be populated with some seed data on installation. On purchase, the customer creates his own data on top of the application. We just want to make sure that there is enough room to ship, modify or add data for future releases. What would be the best mechanism to support this, we had looked at starting all table identifiers from a certain id (say 1000) but this mandates modifying primary key generation to have table or sequence based generators and we have around ~100 tables. We are not sure if this is the right strategy for this. If we use a signed integer approach for the key, would it make sense to have the seed data as everything starting from 0 and below (i.e -ve numbers), so that all customer specific data will be available on 0 and above (i.e. +ve numbers)

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  • javac will not compile enum, ( Windows Sun 1.6 --> OpenJDK 1.6)

    - by avgvstvs
    package com.scheduler.process; public class Process { public enum state { NOT_SUBMITTED, SUBMITTED, BLOCKED, READY, RUNNING, COMPLETED } private state currentState; public state getCurrentState() { return currentState; } public void setCurrentState(state currentState) { this.currentState = currentState; } } package com.scheduler.machine; import com.scheduler.process.Process; import com.scheduler.process.Process.state; public class Machine { com.scheduler.process.Process p = new com.scheduler.process.Process(); state s = state.READY; //fails if I don't also explicitly import Process.state p.setCurrentState(s); //says I need a declarator id after 's'... this is wrong. p.setCurrentState(state.READY); } Modified the example to try and direct to the issue. I cannot change the state on this code. Eclipse suggests importing Process.state like I had on my previous example, but this doesn't work either. This allows state s = state.READY but the call to p.setCurrentState(s); fails as does p.setCurrentState(state.READY);

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  • Java: calculate linenumber from charwise position according to the number of "\n"

    - by HH
    I know charwise positions of matches like 1 3 7 8. I need to know their corresponding line number. Example: file.txt Match: X Mathes: 1 3 7 8. Want: 1 2 4 4 $ cat file.txt X2 X 4 56XX [Added: does not notice many linewise matches, there is probably easier way to do it with stacks] $ java testt 1 2 4 $ cat testt.java import java.io.*; import java.util.*; public class testt { public static String data ="X2\nX\n4\n56XX"; public static String[] ar = data.split("\n"); public static void main(String[] args){ HashSet<Integer> hs = new HashSet<Integer>(); Integer numb = 1; for(String s : ar){ if(s.contains("X")){ hs.add(numb); numb++; }else{ numb++; } } for (Integer i : hs){ System.out.println(i); } } }

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  • GWT Deserialisation of Persistent Entities (JPA)

    - by slartidan
    Hi everyone, I am currently developing Java/GWT-application which is hosted on a weblogic application server. I am using EJB3.0 with EclipseLink as persistence layer. Sadly my GWT has problems to deserialize persistent entities. It might be helpful for you to know, that I have the EclipseLink-Library in my classpath (including javax.persistence.Entity) am not recieving the persistence objects from a database or persistence-manager - I am creating the objects with standard java code use Eclipse IDE for Java EE Developers for development and deploying and I am compiling my GWT code with the GWT-Plugin (GWT 2.1.0) - my source code is split up in several projects am pretty sure, that the problems occures on client side, since the HTTP response of my server is the same in my working and in my not working example tried to patch javax.persistence.Entity and tried to include several libraries which included javax.persistence.Entity but nothing was helping In my server provides a list of instances of class SerialClass; the interface looks like this: public interface GreetingService extends RemoteService { List<SerialClass> greetServer(); } My onModuleLoad()-Method gets those instances and creates a browser-popup with the information: public void onModuleLoad() { GreetingServiceAsync server = (GreetingServiceAsync) GWT.create(GreetingService.class); server.greetServer(new AsyncCallback<List<SerialClass>>() { public void onFailure(Throwable caught) { } public void onSuccess(List<SerialClass> result) { String resultString = ""; try { for (SerialClass serial : result) { if (serial == null) { resultString += "null "; } else { resultString += ">" + serial.id + "< "; } } } catch (Throwable t) { Window.alert("failed to process"); } Window.alert("success:" + resultString); } }); } My server is looking like this: public class GreetingServiceImpl extends RemoteServiceServlet implements GreetingService { public List<SerialClass> greetServer() throws IllegalArgumentException { List<SerialClass> list = new ArrayList<SerialClass>(); for (int i = 0; i < 100; i++) { list.add(new SerialClass()); } return list; } } Case 1 = everything works fine I am using this SerialClass (either without any annotation, or with any annotation other than Entity - for example javax.persistence.PersistenceContext works fine): //@Entity public class SerialClass implements Serializable, IsSerializable { public int id = 4711; } The popup contains (as expected): success:>4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< The data sent over HTTP looks like this: //OK[4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,100,1,["java.util.ArrayList/3821976829","serial.shared.SerialClass/10650133"],0,6] Case 2 = its not working at all I am using this SerialClass: @Entity public class SerialClass implements Serializable, IsSerializable { public int id = 4711; } My popup contains (THIS IS MY PROBLEM): success:>2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null The data sent over HTTP looks like this (exactly the same!): //OK[4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,100,1,["java.util.ArrayList/3821976829","serial.shared.SerialClass/10650133"],0,6] There is no suspicious logging output - neither on server, nor on client. All HTTP-responses have return code 200. My current workaround I am going to try to create transfer objects as a copy of my SerialClass - those transfer objects will look exactly the same, but will not have the @Entity annotation. Alternatively I could try to use the RequestFactory (thanks to @Hilbrand for the hint). I really don't know how to solve that problem and I'm really thankful about any suggestions, hints, tips, links, etc.

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  • Android Frame based animation memory problem

    - by madsleejensen
    Hi all Im trying to create a animation on top of a Camera Surface view. The animation if a box rotating, and to enable transparency i made a bunch of *.png files that i want to just switch out on top of the Camera view. The problem is Android wont allow me to allocate so many images (too much memory required) so the AnimationDrawable is not an option. Will i be able to allocate all the *.png bitmaps if i use OpenGL instead? then i would store all the *.png's as Textures and just make my own animation logic? is am i under the same restrictions there? Any ideas on how to solve this problem ? Ive made a Custom view that loads the image resource on every frame and discards it when next frame is to be displayed. But the performance is terrible. import android.app.Activity; import android.content.res.Resources; import android.graphics.drawable.Drawable; import android.os.SystemClock; import android.util.Log; import android.widget.ImageView; public class FrameAnimationView extends ImageView { private int mFramesPerSecond = 10; private int mTimeBetweenFrames = (1000 / mFramesPerSecond); private int mCurrentFrame = 1; private String[] mFrames; private Thread mAnimationThread; private Resources mResources; private String mIdentifierPrefix; private Activity mContext; private boolean mIsAnimating = false; private Integer[] mDrawableIndentifiers; public FrameAnimationView(Activity context, String[] frames) { super(context); mContext = context; mResources = context.getResources(); mFrames = frames; mIdentifierPrefix = context.getPackageName() + ":drawable/"; mDrawableIndentifiers = new Integer[frames.length]; } private void initAnimationThread() { mAnimationThread = new Thread(new Runnable() { @Override public void run() { while (mIsAnimating) { final int frameToShow = (mCurrentFrame - 1); //Log.e("frame", Integer.toString(frameToShow)); mContext.runOnUiThread(new Runnable() { @Override public void run() { if (mDrawableIndentifiers[frameToShow] == null) { String frameId = mFrames[frameToShow]; int drawableResourceId = mResources.getIdentifier(mIdentifierPrefix + frameId, null, null); mDrawableIndentifiers[frameToShow] = drawableResourceId; } Drawable frame = getResources().getDrawable(mDrawableIndentifiers[frameToShow]); setBackgroundDrawable(frame); if (mCurrentFrame < mFrames.length) { mCurrentFrame++; } else { mCurrentFrame = 1; } } }); try { Thread.sleep(mTimeBetweenFrames); } catch (InterruptedException e) { e.printStackTrace(); } } } }); } public void setFramesPerSecond(int fps) { mFramesPerSecond = fps; mTimeBetweenFrames = (1000 / mFramesPerSecond); } public void startAnimation() { if (mIsAnimating) return; mIsAnimating = true; initAnimationThread(); mAnimationThread.start(); } public void stopAnimation() { if (mIsAnimating) { Thread oldThread = mAnimationThread; mAnimationThread = null; oldThread.interrupt(); mIsAnimating = false; } } }

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  • In this program(Java) I'm trying to make a dice roller. How do I make it so it rolls a bunch of times and adds the rolls?

    - by Mac
    import java.util.Random; public class dice { private int times; private int roll; private int side; Random roller = new Random(); public void setTimes(int sides) { times = sides; } public void setSides(int die) { side = die; } public int getRoll() //this is where the "rolling" happens { int total = 0; int c = 0; while (c <= times) { c = c + 1; int rol = 0; roll = roller.nextInt(side) + 1; rol = rol + roll; total = rol; } return total; } } If you need the GUIWindow and the main, just ask

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  • Calling managed code from unmanaged win32 assembly dll - crash

    - by JustGreg
    I'm developing a serial port dll in win32 assembly (MASM32). It has its own thread checking multiple events and at a specified buffer treshold it'd notify the managed main application by calling a callback function. It just a call with no arguments/return value. At startup the main application stores the callback function's address by calling a function in the dll: pCallBackFunction dd 0 SetCallBackPointer proc pcb:DWORD mov eax, pcb mov pCallBackFunction, eax call DWORD ptr pCallBackFunction ; verify it immediately ret SetCallBackPointer endp The upper function immediately calls back the managed application callback routine for verification purposes. It is working fine. However, when I place the call instruction to other functions in the dll it crashes the application. It doesn't matter if the call is in a simple function or in the threadproc of the dll. For example: OpenPort proc pn:byte,br:dword, inputbuffersize: dword, outputbuffersize:dword, tresholdsize: dword LOCAL dcb: DCB LOCAL SerialTimeOuts: COMMTIMEOUTS call DWORD ptr pCallBackFunction xor eax, eax mov al, pn mov [com_port+3],al etc. etc. will crash at call DWORD ptr pCallBackFunction always. Since I call SetCallBackPointer first to store a valid address in pCallBackFunction, it should have a valid address. My managed app is written in C# and the relevant part is: public partial class Form1 : Form { public delegate void CallBackDelegate(); public static CallBackDelegate mydelegate; [DllImport("serialport.dll")] private static extern void SetCallBackPointer(CallBackDelegate Delegate); [DllImport("serialport.dll")] public static extern int OpenPort(byte com, uint br, uint inbufsize, uint outbufsize, uint treshsize); public Form1() { InitializeComponent(); mydelegate =new CallBackDelegate(CallbackFunction); SetCallBackPointer(mydelegate); unsafe { int sysstat; int hResult; hResult = OpenPort(Convert.ToByte('5'), 9600, 306, 4, 4); } } public static void CallbackFunction() { MessageBox.Show( "CallBack Function Called by Windows DLL"); } The VS debugger reported that the dll had tried to read/write from/to a protected memory address. But when calling SetCallBackPointer there is no such problem. What am I doing wrong here? Any tips would be great!

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  • Are WCF Services encrypted automatically if they go over SSL?

    - by michael
    Basically, if I have a plain WCF Service over HTTPS is it automatically secure? [ServiceContract] public interface ICalc { [OperationContract] int add(int a, int b); } public class Calculator : ICalc { public int add(int a, int b) { return a + b; } } I figure the actual SOAP message isn't encrypted here, but is it still secure if I use https? Basically, if I use a basichttpbinding with no security settings in my config over https://www.myserver.com/services/Calc.svc is that secure?

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  • Are these saml request-response good enough?

    - by Ashwin
    I have set up a single sign on(SSO) for my services. All the services confirm the identity of the user using the IDPorvider(IDP). In my case I am also the IDP. In my saml request, I have included the following: 1. the level for which auth. is required. 2. the consumer url 3. the destination service url. 4. Issuer Then, encrypting this message with the SP's(service provider) private key and then with the IDP's Public key. Then I am sending this request. The IDP on receiving the request, first decrypts with his own private key and then with SP's public key. In the saml response: 1. destination url 2. Issuer 3. Status of the response Is this good enough? Please give your suggestions?

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • Stuck trying to get Log4Net to work with Dependency Injection

    - by Pure.Krome
    I've got a simple winform test app i'm using to try some Log4Net Dependency Injection stuff. I've made a simple interface in my Services project :- public interface ILogging { void Debug(string message); // snip the other's. } Then my concrete type will be using Log4Net... public class Log4NetLogging : ILogging { private static ILog Log4Net { get { return LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); } } public void Debug(string message) { if (Log4Net.IsDebugEnabled) { Log4Net.Debug(message); } } } So far so good. Nothing too hard there. Now, in a different project (and therefore namesapce), I try and use this ... public partial class Form1 : Form { public Form1() { FileInfo fileInfo = new FileInfo("Log4Net.config"); log4net.Config.XmlConfigurator.Configure(fileInfo); } private void Foo() { // This would be handled with DI, but i've not set it up // (on the constructor, in this code example). ILogging logging = new Log4NetLogging(); logging.Debug("Test message"); } } Ok .. also pretty simple. I've hardcoded the ILogging instance but that is usually dependency injected via the constructor. Anyways, when i check this line of code... return LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); the DeclaringType type value is of the Service namespace, not the type of the Form (ie. X.Y.Z.Form1) which actually called the method. Without passing the type INTO method as another argument, is there anyway using reflection to figure out the real method that called it?

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