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  • How i draw the graph including X- and Y-axis lines?

    - by Rajendra Bhole
    Hi, I want to make an application in which i want to make simple graph using NSObject class and using CGContext method. All lines should be displaying dynamically in X and Y-axis interval text also, i trying develop something like following code, CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); //(number of lines) CGContextMoveToPoint(ctx, 30.0, 230.0); CGContextAddLineToPoint(ctx, 30.0, 440.0); //CGContextAddLineToPoint(ctx, 320.0, 420.0); //CGContextStrokePath(ctx); for(float x = 20.0; x <= 320.0; x++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, x, 420.0); CGContextAddLineToPoint(ctx, x+45.0, 420.0); CGContextStrokePath(ctx); } How i develop using above functions? Thanks.

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  • Swapping UIImages causing 'unrecognized selector sent to instance' ?

    - by user158103
    Error: [__NSCFDate drawAtPoint:]: unrecognized selector sent to instance 0xd251e0 Termininating app due to uncaught exception 'NSInvalidArgumentException' Scenario: for the most part this works. But I notice this error, even on the simulator, when I swapping UIImages, slowly, but consistently. For example, I have a retained reference to a UIImage that im drawing. By the click of a picker control I am changing the face image (this occurs in another view-controller). I can consistently recreate this error by continuously changing the faces. It usually crashes at about the 4th swap or more. My theory: It's not loading the image, therefore the image reference is nil. I know ive read a bit about UIImage being cached, so I wouldnt think im running out of memory. Any ideas? Thanks!

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  • POSTDATA, ASIHTTPrequest + instapaper

    - by Andrew
    Hi guys, I'm trying to use ASIHTTPRequest to submit links to instapaper (http://www.instapaper.com/api). I'm able to authenticate but I get a 400 response when trying to submit a link, so I'm clearly in need of figuring how to use postdata. Any help appreciated. Sample code attached. Thanks NSURL *url = [NSURL URLWithString:urlInstapaperAddUrl]; ASIHTTPRequest instapaperAuthRequest = [ASIHTTPRequest requestWithURL:url]; [instapaperAuthRequest setDelegate:self]; [instapaperAuthRequest setRequestMethod:@"PUT"]; NSData temp = [[NSData alloc] initWithData:[@"url=http://www.redhat.com" dataUsingEncoding:NSASCIIStringEncoding]]; [instapaperAuthRequest appendPostData:temp]; [instapaperAuthRequest addBasicAuthenticationHeaderWithUsername:@"myusername" andPassword:@"mypassword"]; [instapaperAuthRequest startAsynchronous];

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  • How can I pass a UIEvent to a UIScrollView

    - by rickharrison
    I am subclassing UIWindow and creating an implementation of sendEvent: as follows: - (void)sendEvent:(UIEvent *)event { [super sendEvent:event]; // Send event to UIScrollView here } How can I send the event to a UIScrollView. I tried calling the touchesBegan:, etc. messages, but that did not do anything.

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  • How to get the title and subtitle for a pin when we are implementing the MKAnnotation?

    - by wolverine
    I have implemented the MKAnnotation as below. I will put a lot of pins and the information for each of those pins are stored in an array. Each member of this array is an object whose properties will give the values for the title and subtitle of the pin. Each object corresponds to a pin. But how can I display these values for the pin when I click a pin?? @interface UserAnnotation : NSObject <MKAnnotation> { CLLocationCoordinate2D coordinate; NSString *title; NSString *subtitle; NSString *city; NSString *province; } @property (nonatomic, assign) CLLocationCoordinate2D coordinate; @property (nonatomic, retain) NSString *title; @property (nonatomic, retain) NSString *subtitle; @property (nonatomic, retain) NSString *city; @property (nonatomic, retain) NSString *province; -(id)initWithCoordinate:(CLLocationCoordinate2D)c; And .m is @implementation UserAnnotation @synthesize coordinate, title, subtitle, city, province; - (NSString *)title { return title; } - (NSString *)subtitle { return subtitle; } - (NSString *)city { return city; } - (NSString *)province { return province; } -(id)initWithCoordinate:(CLLocationCoordinate2D)c { coordinate=c; NSLog(@"%f,%f",c.latitude,c.longitude); return self; } @end

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  • How to set a reference from one object to another?

    - by Tzur Gazit
    Hi, Imagine the obvious model of employees and departments, where each employee must refer to a single department, and each department may have none to many employees. For Employee I have a pointer to Department, and I set its value to the address of the object of the relevant Department. When I try to save the Employee I get an error: 2010-04-07 10:05:22.491 CoreData2[1112:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: attempt to insert nil value (key: Department)' I tried, just for testing, to make the reference from Employee to Department optional, but I get the same result. I'm having my first steps in CoreData so please be as clear and simple as you can. Thanks, Tzur.

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  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

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  • How to observer when a UIAlertView is displayed?

    - by DotSlashSlash
    Is it anyway possible to observe if a UIAlertView is being displayed and call a function when it is. The UIAlertView is not being created and displayed in the same class which I want a function to be called in. Its hard to explain but to put it simply I need to somehow monitor or observe if the view becomes like out of first responder or something because I dont think it is possible to monitor if a UIAlertView is being displayed :/

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  • View hide problem

    - by Ajeet Kumar Yadav
    Hello, I am using a Xib (tab bar controller with navigation bar). when i use navigation bar in app delegate then Xib slides little bit bellow.Actually i want a navigation bar on enter page so it is compulsory to define navigation bar in app delegate. Please help me how i solve this problem.

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  • Passing NSArray Pointer Rather Than A Pointer To a Specific Type

    - by mattmccomb
    I've just written a piece of code to display a UIActionSheet within my app. Whilst looking at the code to initialise my UIActionSheet something struck me as a little strange. The initialisation function has the following signature... initWithTitle:(NSString *)title delegate:(id UIActionSheetDelegate)delegate cancelButtonTitle:(NSString *)cancelButtonTitle destructiveButtonTitle:(NSString *)destructiveButtonTitle otherButtonTitles:(NSString *)otherButtonTitles As you can see the otherButtonTitles parameter is a pointer to a String. In my code I set it as follows... otherButtonTitles: @"Title", @"Date", nil Although this compiles fine I don't really understand how it works. My reading of the statement is that I have created an inline array containing two elements (Title and Date). How come this then compiles? I'm passing a NSArray* in place of a NSString*. I know from a little of understanding of C++ that an array is really a pointer to the first element. So is this inline array that I'm creating a C array as opposed to a NSArray? What I'm hoping to achieve is to be able to pass a static NSArray* used elsewhere in my class to the otherButtonTitles parameter. But passing the NSArray* object directly doesn't work.

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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • Frame of viewForHeaderInSection is always the same size

    - by gabac
    - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section != 0) { UIView *view = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 30)]; view.backgroundColor = [UIColor redColor]; return view; [view release]; } else { return tableView.tableHeaderView; } } This is my implementation of viewForHeaderInSection but whatever frame I make it's always showing me the same red frame. Do you see any problem with my code? Can't post the picture because of my rep but here is the link ;-) http://img638.imageshack.us/img638/3350/bildschirmfoto20100315uq.png

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  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

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  • Why don't I have the option ''Install Ubuntu alongside with them''

    - by almqgh
    Why dont I have this option? here are my disk sudo fdisk -l Disk /dev/sda: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x5b53cc54 Device Boot Start End Blocks Id System /dev/sda1 * 2048 409599 203776 7 HPFS/NTFS/exFAT /dev/sda2 409600 1153767021 576678711 7 HPFS/NTFS/exFAT /dev/sda3 1216962560 1250050047 16543744 7 HPFS/NTFS/exFAT /dev/sda4 1250050048 1250261679 105816 c W95 FAT32 (LBA) Disk /dev/sdb: 4005 MB, 4005527552 bytes 32 heads, 63 sectors/track, 3880 cylinders, total 7823296 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x20d8782d Device Boot Start End Blocks Id System /dev/sdb1 * 63 7822079 3911008+ c W95 FAT32 (LBA)

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  • Set title of SplitViewController

    - by John
    I am using the SplitViewController template. How do I set the title on the topbar in the detailview? Been trying to work this out for hours. Tried simple: detailViewController.title = @"String"; but no luck. Any help appreciated. Thanks.

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  • UIPickerView crashing when switching segemented control

    - by Mattog1456
    Hello, I have four NSDictionaries that I would like to use to populate a pickerview depending on a segemented control. With the code I have, the first segmented control/pickerview works fine but when I switch to the second segment the picker view only loads part of the second dictionary, that is it loads the same number of rows as it counted in the first dictionary. When I change the segmented control to the third or fourth segment it simply crashes with a sigabrt error indicating that it cannot index item43 when only 27 exist. This I suspect stems from a UItextfield population based on the upickerview row and object. I think the problem is with the way I have the data source and delegate set up. #pragma mark - #pragma mark UIPickerViewDelegate - (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return [robskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 1) { return [esabskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 2) { return [lebskeys objectAtIndex:row]; } else if ([wine selectedSegmentIndex] == 3) { return [sbskeys objectAtIndex:row]; } return @"Unknown title"; } #pragma mark - #pragma mark UIPickerViewDataSource - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } - (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return robskeys.count; } if ([wine selectedSegmentIndex] == 1) { return esabskeys.count; } if ([wine selectedSegmentIndex] == 2) { return lebskeys.count; } else if ([wine selectedSegmentIndex] == 3) { return sbskeys.count; } return 1; } #pragma mark - Any help would be much appreciated Thank you

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  • Get objc_exception_throw when setting cookie with ASIHTTPRequest

    - by TuanCM
    I got objc_exception_throw when trying to set cookies for a ASIHTTPRequest request. I tried both of these but it didn't work out. ASIHTTPRequest *request = [[ASIHTTPRequest alloc] initWithURL:url]; NSMutableDictionary *properties = [[NSMutableDictionary alloc] init]; [properties setValue:@".google.com" forKey:@"Domain"]; [properties setValue:@"/" forKey:@"path"]; [properties setValue:@"1600000000" forKey:@"expires"]; NSHTTPCookie *cookie = [[NSHTTPCookie alloc] initWithProperties:properties]; [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; or replacing initiating code for cookie with this one NSHTTPCookie *cookie = [[NSHTTPCookie alloc] init]; When I commented out the following line, everything worked fine. [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; Can you guys tell me what the problem here!

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  • Modifying all HTTP requests on iPhoneOS with MobileSubstrate?

    - by Yifan
    I want to write a MobileSubstrate (http://www.iphonedevwiki.net/index.php/MobileSubstrate) addon that takes every HTTP request and modifies the URL. (The reason is very complicated and would take a while to explain, so just trust me that there's not an alternative). Basically, I need to know what's the best Objective-C message or C function that I should overwrite to intercept any HTTP request, modify the URL, and send the request back to the original function (this shouldn't be just the first request sent by an application, but any redirects too). I think it may be in NSURL or CFNetwork, but am not sure where exactly. This function should, when replaced, work with any apps and the OS itself.

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  • Custom back button click event on pushed view controller

    - by TechFusion
    Hello, I have pushed view controller and load WebView and Custom rectangular rounded button on right down left corner into view using programmatic way. -(void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; WebView.clearsContextBeforeDrawing = YES; self.roundedButtonType = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; self.roundedButtonType.frame = CGRectMake(416.0, 270.0, 44, 19); [self.roundedButtonType setTitle:@"Back" forState:UIControlStateNormal]; self.roundedButtonType.backgroundColor = [UIColor grayColor]; [self.roundedButtonType addTarget:self action:@selector(back:) forControlEvents:UIControlEventTouchUpInside]; self.view = WebView; [self.view addSubview: self.roundedButtonType ]; [WebView release]; } This is action that I have added as back button of navigation. -(void)back:(id)sender{ [self.navigationController popViewControllerAnimated:YES]; } -(void)viewDidUnload{ self.WebView = nil; self.roundedButtonType = nil; } -(void)dealloc{ [roundedButtonType release]; [super dealloc]; } Here, When Back button click then it is showing previous view but application got stuck in that view and GDB shows Program received signal :EXC_BAD_ACCESS message. how resolve this issue? Thanks,

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  • Slider Not Behaving As I Would Expect

    - by Adam Waite
    I have a slider that changes a float from 1 to 10 but I want to save this value and use it across all view controllers so I have saved that float as an NSNumber in a model class (settingsData.sensitivitySliderSettingValue). I am trying to output the updated slider value to the console every time that it is changed however it just gets set to 0 rather than 0 to 10. I don't understand why this is... Here's my code: -(IBAction)sensitivitySliderValueChanged:(id)sender { [self updateSensitivity]; } -(void)updateSensitivity{ settingsData.sensitivitySettingValue = [NSNumber numberWithFloat:sensitivitySlider.value]; NSLog(@"The Slider Value is: %1.1f", [settingsData.sensitivitySettingValue floatValue]); }

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  • CALayer rotation on Y axis ignores z position

    - by Rafa
    Hi, i have some CALayers one on top of the other with different z-values. the z-values are sequential (1,2,3 ...). i wrote some code that changes the y-rotation of a CALayer when i click on it. the y-rotations changes to -30.f the problem is that when i click on a CALayer it rotates and goes behind the CALayers that are actually beneath it (by z-value ordering). i understand that changing the y-rotation by -30.f actually takes the CALayer back in a sense. but shouldn't it consider the z-value as the index of the CALayer in the container and make sure it stays on top of lower z-values ?

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