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  • Should I extract specific functionality into a function and why?

    - by john smith optional
    I have a large method which does 3 tasks, each of them can be extracted into a separate function. If I'll make an additional functions for each of that tasks, will it make my code better or worse and why? Edit: Obviously, it'll make less lines of code in the main function, but there'll be additional function declarations, so my class will have additional methods, which I believe isn't good, because it'll make the class more complex. Edit2: Should I do that before I wrote all the code or should I leave it until everything is done and then extract functions?

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  • Techniques to increase logic at programming

    - by u3050
    I am into programming since last 3 years. But I seems to be lost in it. I am not able to get good at it even though I code everyday. suppose I solve one problem, I will wander from solution to solution and implement some other solution. I cant focus much. I get many defects for the code I write. I afraid of code I dont know why if I dont finish it on time my boss will fire me etc. I enjoy coding but not all the time. How to increase patience? I always wonder how do I become the best coder like many exceptional programmers. I know this sounds subjective but I think this will help programmer community to get good at it especially for average like me or beginner programmers.

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  • Which VCS is more applicable for our workflow?

    - by Thomas Mancini
    Currently we have code stored on a shared network drive and do not use any kind of VCS. The code stored on our shared network drive is always being backed up. We would like to keep things as close to they are now as possible, while using some kind of VCS software. I am envisioning a centralized workflow with each developer having a local copy of the code on his/her machine. We don't do any branching or working offline. Typically when we spin off a new version we would just copy the current working directory to a new directory. I believe we would continue doing this and just create a repository for the new version. I would rather not get into an argument over which VCS is better, just hoping to get some opinions for which is best suited and most applicable for what we are trying to do.

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  • Using glReadBuffer/glReadPixels returns black image instead of the actual image only on Intel cards

    - by cloudraven
    I have this piece of code glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer ); Which works just perfectly in all the Nvidia and AMD GPUs I have tried, but it fails in almost every single Intel built-in video that I have tried. It actually works in a very old 945GME, but fails in all the others. Instead of getting a screenshot I am actually getting a black screen. If it helps, I am working with the Doom3 Engine, and that code is derived from the built-in screen capture code. By the way, even with the original game I cannot do screen capture on those intel devices anyway. My guess is that they are not implementing the standard correctly or something. Is there a workaround for this?

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  • overriding implemented base class methods

    - by user793468
    I read somewhere that the chain of inheritance breaks when you alter a behavior from derived class. What does "altering a behavior" mean here? Is overriding an already implemented method in base class considered as "altering behavior"? Or, does the author mean altering method signatures and the output? Also, I ready Duplicating code is not a good practice, and its a maintenance nightmare. Again, does overriding an already implemented method in base class considered "Duplicating code"? If not, what would be considered as "Duplicating code"? I

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  • What is the value of a let expression

    - by Grzegorz Slawecki
    From what I understand, every code in f# is an expression, including let binding. Say we got the following code: let a = 5 printfn "%d" a I've read that this would be seen by the compiler as let a = 5 in ( printfn "%d" a ) And so the value of all this would be value of inner expression, which is value of printf. On the other hand, in f# interactive: > let a = 5;; val a : int = 5 Which clearly indicates that the value of let expression is the value bound to the identifier. Q: Can anyone explain what is the value of a let expression? Can it be different in compiled code than in F# interactive?

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  • Licensing a collaborative research project

    - by Marcus Jones
    I am involved with an international research project which involves many different universities, national labs, and companies. The project is developed by national grants and in-kind support. One task in the project is to develop code to streamline workflow in our domain (energy simulation) by scripting common pre- and post-processing tasks for different tools. We want this code to be freely distributable to the simulation community. How can we ensure that this effort is digestible by the legal departments of these different parties such that the people involved can freely code?

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  • How do you go about checking your open source libraries for keystroke loggers?

    - by asd
    A random person on the internet told me that a technology was secure(1), safe to use and didn't contain keyloggers because it is open source. While I can trivially detect the key stroke logger in this open source application, what can developers(2) do to protect themselves against rouge committers to open source projects? Doing a back of the envelope threat analysis, if I were a rogue developer, I'd fork a branch on git and promote it's download since it would have twitter support (and a secret key stroke logger). If it was an SVN repo, I'd create just create a new project. Even better would be to put the malicious code in the automatic update routines. (1) I won't mention which because I can only deal with one kind of zealot at a time. (2) Ordinary users are at the mercy of their virus and malware detection software-- it's absurd to expect grandma to read the source of code of their open source word processor's source code to find the keystroke logger.

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  • Developing a computer system based on Nand2Tetris [on hold]

    - by Ryan
    I recently finished a book called Nand2Tetris (nand2tetris.org) where I built my own computer system from scratch with its own machine language, assembly code, and a high level language called Jack that's translated to Hack binary. However, I feel like the "computer" I built throughout the course of this book (called the Hack computer) is a bit too simple for various reasons: 1) There are only two registers (D and A), whereas most computers have much more 2) Peripheral devices like mouse and keyboard have to be directly implemented 3) Peripheral devices use a pre-planned shared memory map to communicate with the CPU instead of using interrupts (which aren't covered at all) 4) Jack (the high level language) code doesn't compile to Assembly code directly, instead it compiles to an intermediate language, which in turn gets translated to Assembly. 5) There is no ROM or permanent storage device, everything is stored in RAM 6) No support for colored monitor, networking or sound I would like to build a more complicated computer system now based on what I've learned from Nand2Tetris. Does anyone know of any good resources or books to get started on this? (BTW by computer system I mean software that can emulate the hardware of a virtual computer with its own unique instruction set)

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  • Using .add() on the same widget more than once

    - by Dillon Gilmore
    I asked this question on Reddit and was directed here. http://www.reddit.com/r/Ubuntu/comments/vhadl/quickly_dynamic_ui/ Unfortunately I am having the same issue and the problems seems that you can only use .add() on a widget once. So here is my code, self.ui.labels = [] for titles in entries: label = Gtk.Label() self.ui.labels.append(label) self.ui.viewport1.add(self.ui.labels[-1]) self.ui.paned1.show_all() Now, for fun I decided "What would happen if I just manually did..." self.ui.viewport1.add(Gtk.Label()) self.ui.viewport1.add(Gtk.Button()) self.ui.viewport1.add(Gtk.Entry()) For my first code snippet I get this error, Gtk-CRITICAL **: gtk_viewport_add: assertion gtk_bin_get_child (bin) == NULL' failed The error happens an unknown amount of times because the list entries can vary in length, but for my second code snippet it happens exactly twice. This means that when I viewport1.add() it works the first time, but all adds after that receive the error above. So my question, is there a way in python to use .add() on the same widget more than once?

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  • Modules already committed, client doesn't pay, what should I do?

    - by John
    So the story is simple, early stage EU portal hired me to do some extra modules. I got all the source code for local testing, did my job, committed new code. Now I am out of this project but client still haven't paid me yet and he is not even thinking about that. It has been couple of months and no contract was signed so I can't take any legal actions. What should I do with all the source code? Sell it? Run exact copy of that portal? Make all portal publicly available?

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  • How can I neatly embed Flash in a page in a way that is cross-browser compatible?

    - by Mark Hatton
    When I receive Flash objects from my designer, it comes with an example HTML page which includes both <object> tags and <embed> tags as well as a whole heap of JavaScript. If I copy and paste this code in to my webpage, it works, but the code looks a mess (and there is so much of it!). If I remove the extra code and try either just <embed> or <object> on their own, it works in some browsers, but not others. Is there a neat, minimal method that works in all the major browsers?

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  • Programmer logbook application?

    - by jsoldi
    I've just released my application to the public, and I'm working on an updated version, but I really think I should keep track of ALL the code changes. In case some functionality suddenly starts failing, with a history of all the changes I made it would be a lot easier to figure out where I messed it up, in case the problem wasn't already there. The ideal would be to have a super fast computer with a huge hard drive and an application that automatically saves a backup of the whole project every time I change a line in the code, with some file comparison tool that would show me every difference between any two backed up projects, but that's not really possible for now. So, do you know any application that makes it easy for a programmer to keep track of the changes made to the source code?

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  • How does a government development shop transition to developing open source solutions?

    - by Rob Oesch
    Our shop has identified several reasons why releasing our software solutions to the open source community would be a good idea. However, there are several reasons from a business stand point why converting our shop to open source would be questioned. I need help from anyone out there who has gone through this transition, or is in the process. Specifically a government entity. About our shop: - We develop and support web and client applications for the local law enforcement community. - We are NOT a private company, rather a public sector entity Some questions that tend to come about when we have this discussion are: We're a government agency, so isn't our code already public? How do we protect ourselves from being 'hacked' if someone looks into our code? (There are obvious answers to this question like making sure you don't hard code passwords, etc. However, the discussion needs to consider an audience of executives who are very security conscience.)

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  • Is this safe? <a href=http://javascript:...>

    - by KajMagnus
    I wonder if href and src attributes on <a> and <img> tags are always safe w.r.t. XSS attacks, if they start with http:// or https://. For example, is it possible to append javascript: ... to the href and src attribute in some manner, to execute code? Disregarding whether or not the destination page is e.g. a pishing site, or the <img src=...> triggers a terribly troublesome HTTP GET request. Background: I'm processing text with markdown, and then I sanitize the resulting HTML (using Google Caja's JsHtmlSanitizer). Some sample code in Google Caja assumes all hrefs and srcs that start with http:// or https:// are safe -- I wonder if it's safe to use that sample code. Kind regards, Kaj-Magnus

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  • SUN Java and GPL V2 licence issue for linked applications

    - by user255607
    I have recently noticed that the Sun Java code has been released as GPL V2 code (see Google code repo). Does that mean that all applications written in Java and linked to Sun APIs (beans, and so on) are also in GPL ? If we strictly follow the GPL then this should be the case (Libs should be in LGPL, not GPL if we want to build proprietary software on top of it). Is there another commercial licence which can avoid such an issue ? I cannot believe this is the case. There must be an explanation on this. Regards, Apple92

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  • How does a collison engine work?

    - by JXPheonix
    Original question: Click me How exactly does a collision engine work? This is an extremely broad question. What code keeps things bouncing against each other, what code makes the player walk into a wall instead of walk through the wall? How does the code constantly refresh the players position and objects position to keep gravity and collision working as it should? If you don't know what a collision engine is, basically it's generally used in platformer games to make the player acutally hit walls and the like. There's the 2d type and the 3d type, but they all accomplish the same thing: collision. So, what keeps a collision engine ticking?

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  • Animations / OpenGL (ES 2) in game menu

    - by user16547
    (I am specifically asking for Android) If you look at Angry Birds (and in fact many other games), you can already see a lot of animations & effects going in the main menu and in other places even before starting to play. I assume they are done with OpenGL, more precisely a FrameLayout is used and inside it a GLSurfaceView is somewhere at the bottom of the hierarchy; above the GLSurfaceView you have regular Android buttons and texts. Is this how it's done*? Also would you reuse the same GLSurfaceView when running the actual game or should another one be created? *I am aware an alternative approach would be to make absolutely everything in OpenGL. Of these two I prefer the FrameLayout one, but I don't know whether other developers agree.

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  • New Job Over Budget

    - by moneylotion
    I recently started a new job as a contract developer, and my non-developer boss of about two weeks ago gave me the task to re-create an app from another language and developer that he will reuse with multiple clients (replacing the front-end), that I estimated would take longer than his estimate of 12 hours. Two weeks later, I'm 230% over-budget. I admit this was my 2nd web app, I had been a wordpress developer in the past, so I am somewhat new to code igniter, but not shabby php by any means. My boss hired me knowing this and I was clear that it would take longer than his 12 hours. He's seen me in the office on task for 2 weeks, he should be somewhat prepared for this bill. Do I expect the full amount of hours, or do I filter against how much of learned? Can I bill for research as a developer?

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  • Unity: Assigning String value in inspector

    - by Marc Pilgaard
    I got an issue with Unity I can't seem to comprehend, and it is possibly very simple: I am trying to write a simple piece of code in JavaScript where a button toggles the activation of a shield, by dragging a prefab with Resources.load("ActivateShieldPreFab") and destroying it again (Haven't implemented that yet). I wish to assign this button through the inspector, so I have created a string variable which appears as intended in the inspector. Though it doesn't seem to register the inspector input, even though I changed the value through the inspector. It only provides the error: "Input Key named: is unknown" When the button name is assigned within the code, there is no issues. Code as follows: var ShieldOn = false; var stringbutton : String; function Start(){ } function Update () { if(Input.GetKey(stringbutton) && ShieldOn != true) { Instantiate(Resources.load("ActivateShieldPreFab"), Vector3 (0, 0, 0), Quaternion.identity); ShieldOn = true; } } Hope somebody can help, in advance... Thanks

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  • What Are Some Tips For Writing A Large Number of Unit Tests?

    - by joshin4colours
    I've recently been tasked with testing some COM objects of the desktop app I work on. What this means in practice is writing a large number (100) unit tests to test different but related methods and objects. While the unit tests themselves are fairly straight forward (usually one or two Assert()-type checks per test), I'm struggling to figure out the best way to write these tests in a coherent, organized manner. What I have found is that copy and Paste coding should be avoided. It creates more problems than it's worth, and it's even worse than copy-and-paste code in production code because test code has to be more frequently updated and modified. I'm leaning toward trying an OO-approach using but again, the sheer number makes even this approach daunting from an organizational standpoint due to concern with maintenance. It also doesn't help that the tests are currently written in C++, which adds some complexity with memory management issues. Any thoughts or suggestions?

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  • Should I use the factory design pattern for every class?

    - by Frog
    I've been writing a website in PHP. As the code becomes more complex, I keep finding problems that can be solved using the factory design pattern. For example: I've a got a class Page which has subclasses HTMLPage, XMLPage, etc. Depending on some input I need to return an object of either one of these classes. I use the factory design pattern to do this. But as I encounter this problem in more classes, I keep having to change code which still initiates an object using its constructor. So now I'm wondering: is it a good idea to change all code so that it uses the factory design pattern? Or are there big drawbacks? I'm currently in a position to change this, so your answers would be really helpful.

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  • When is using stdio preferable to fstream?

    - by Karl Bielefeldt
    I work on a well-established, embedded C++ code base. We have been using a proprietary API to our filesystem. For better integration with third-party C libraries, we are currently in the process of implementing most of stdio.h and fcntl.h. I made what I thought was a non-controversial proposal that we should also implement the fstream class and encourage new C++ code to use it instead of the new (to our code base) C-style API. We already have the stdout parts of iostream available, although it is not widely used. Given a choice between using stdio and fstream, what are good reasons to choose stdio for embedded software development in C++?

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  • problem booting wubi. Panic occuerd

    - by Scott
    This is the first time I tried Ubuntu. I downloaded the Wubi so I can try it and still have the Windows XP Pro. I ran the install after that it said to rebot so I did. Then I was asked if I wanted to run windows or ubuntu I selected ubuntu. Some code flashed by it went to the ubuntu logo screen. Then some more code and it stops with the code. 73.928015 Panic occured, switching back to text console I have tried it three times and it stops in the same place and won't go any further. Anybody no wants wrong with it?

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  • Hibernation is still missing from menu in 13.10 after enabling via polkit. How to enable?

    - by LiveWireBT
    I know that since 12.04, we need to add a policykit rule to enable hibernation (see question How to enable hibernation? and the Official Documentation). I can successfully bring my laptop into hibernation mode with sudo pm-hibernate or sudo s2disk, so the rule is in place and works, but the hibernation entry is still missing in the menu. I can tell from looking through the source of the indicator-session package (but not understanding the whole code) that there is still a hibernation menu entry in the code and it should be displayed when the system is capable of hibernating. Please calm down if you're enraged by this. This is very unlikely to be a conspiracy, but rather a bug/regression on a deeper level, which can happen when you move code around or replace it. Question: What needs to be done in 13.10 to properly tell indicator-session that the system can hibernate? Possible duplicate: Hibernation still not available - No activity, because saucy was in development at that time, so out of scope for AskUbuntu. Related bug report: https://bugs.launchpad.net/ubuntu/+source/indicator-session/+bug/1232814

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