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  • Does this mimic perfectly a function template specialization?

    - by zeroes00
    Since the function template in the following code is a member of a class template, it can't be specialized without specializing the enclosing class. But if the compiler's full optimizations are on (assume Visual Studio 2010), will the if-else-statement in the following code get optimized out? And if it does, wouldn't it mean that for all practical purposes this IS a function template specialization without any performance cost? template<typename T> struct Holder { T data; template<int Number> void saveReciprocalOf(); }; template<typename T> template<int Number> void Holder<T>::saveReciprocalOf() { //Will this if-else-statement get completely optimized out if(Number == 0) data = (T)0; else data = (T)1 / Number; } //----------------------------------- void main() { Holder<float> holder; holder.saveReciprocalOf<2>(); cout << holder.data << endl; }

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  • How to make Jtable column contain checkboxes?

    - by theraven
    Preface: I am horrible with java, and worse with java ui components. I have found several different tutorials on how to add buttons to tables, however I am struggling with adding checkboxes. I need to have a column that draws a text box ticked on default (cell renderer i think handles that), then on click of tickbox, unticks the box, redraws said box, and fires off an event somewhere I can track. currently I have a custom cellrenderer: public class GraphButtonCellRenderer extends JCheckBox implements TableCellRenderer { public GraphButtonCellRenderer() { } public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) { if(isSelected) setSelected(true); else setSelected(false); setMargin(new Insets(0, 16, 0, 0)); setIconTextGap(0); setBackground(new Color(255,255,255,0)); return this; }} Which currently handles drawing the tick box, but only ticks and unticks the box if that row is selected. But I don't know how to handle the events. Really what I am asking is possibly a link to a good tutorial on how to add checkboxes cleanly to a JTable. Any assist is greatly appreciated :)

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  • Binding a list belonging to another object in a custom model binder in ASP.NET MVC

    - by Dan
    I realize something like this has been asked, but this may be a little different Below is my Event object: Event : IEvent public int Id public string Title public List<EventContact> Contacts And EventContact: EventContact public int Id public string Name So, an Event has a list of EventContact' objects. Now, Event also implements IEvent - hence the custom model binder. I useIEventinstead of Event, so when the default model binder tries to do its thing, it lets me know it can't create anIEvent'. I have my view with populated with the contact info: <input type="text" name="contact[0].Name" value="DB Value"/> <input type="text" name="contact[1].Name" value="DB Value"/> <input type="text" name="contact[2].Name" value="DB Value"/> <!-- Event fields, etc --> So, in my custom model binder I am able to see all the value - sweet! The only thing is, I'm really not sure how to get all the contact fields and create a list of contacts from them, along with binding all the Event fields. Any and all help is appreciated!

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  • Confused about definition of a 'median' when constructing a kd-Tree

    - by user352636
    Hi there. Im trying to build a kd-tree for searching through a set of points, but am getting confused about the use of 'median' in the wikipedia article. For ease of use, the wikipedia article states the pseudo-code of kd-tree construction as: function kdtree (list of points pointList, int depth) { if pointList is empty return nil; else { // Select axis based on depth so that axis cycles through all valid values var int axis := depth mod k; // Sort point list and choose median as pivot element select median by axis from pointList; // Create node and construct subtrees var tree_node node; node.location := median; node.leftChild := kdtree(points in pointList before median, depth+1); node.rightChild := kdtree(points in pointList after median, depth+1); return node; } } I'm getting confused about the "select median..." line, simply because I'm not quite sure what is the 'right' way to apply a median here. As far as I know, the median of an odd-sized (sorted) list of numbers is the middle element (aka, for a list of 5 things, element number 3, or index 2 in a standard zero-based array), and the median of an even-sized array is the sum of the two 'middle' elements divided by two (aka, for a list of 6 things, the median is the sum of elements 3 and 4 - or 2 and 3, if zero-indexed - divided by 2.). However, surely that definition does not work here as we are working with a distinct set of points? How then does one choose the correct median for an even-sized list of numbers, especially for a length 2 list? I appreciate any and all help, thanks! -Stephen

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  • FIFOs implementation

    - by nunos
    Consider the following code: writer.c mkfifo("/tmp/myfifo", 0660); int fd = open("/tmp/myfifo", O_WRONLY); char *foo, *bar; ... write(fd, foo, strlen(foo)*sizeof(char)); write(fd, bar, strlen(bar)*sizeof(char)); reader.c int fd = open("/tmp/myfifo", O_RDONLY); char buf[100]; read(fd, buf, ??); My question is: Since it's not know before hand how many bytes will foo and bar have, how can I know how many bytes to read from reader.c? Because if I, for example, read 10 bytes in reader and foo and bar are together less than 10 bytes, I will have them both in the same variable and that I do not want. Ideally I would have one read function for every variable, but again I don't know before hand how many bytes will the data have. I thought about adding another write instruction in writer.c between the write for foo and bar with a separator and then I would have no problem decoding it from reader.c. Is this the way to go about it? Thanks.

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  • OpenGL particle system

    - by allan
    I'm really new with OpenGL, so bear with me. I'm trying to simulate a particle system using OpenGl but I can't get it to work, this is what I have so far: #include <GL/glut.h> int main (int argc, char **argv){ // data allocation, various non opengl stuff ............ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE ); glutInitWindowPosition(100,100); glutInitWindowSize(size, size); glPointSize (4); glutCreateWindow("test gl"); ............ // initial state, not opengl ............ glViewport(0,0,size,size); glutDisplayFunc(display); glutIdleFunc(compute); glutMainLoop(); } void compute (void) { // change state not opengl glutPostRedisplay(); } void display (void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POINTS); for(i = 0; i<nparticles; i++) { // two types of particles if (TYPE(particle[i]) == 1) glColor3f(1,0,0); else glColor3f(0,0,1); glVertex2f(X(particle[i]),Y(particle[i])); } glEnd(); glFlush(); glutSwapBuffers(); } I get a black window after a couple of seconds (the window has just the title bar before that). Where do I go wrong? Any help would be very much appreciated. Thanks. LE: the x and y coordinates of each particle are within the interval (0,size)

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  • Creating a custom Configuration

    - by Rob
    I created a customer configuration class Reports. I then created another class called "ReportsCollection". When I try and do the "ConfigurationManager.GetSection()", it doesn't populate my collection variable. Can anyone see any mistakes in my code? Here is the collection class: public class ReportsCollection : ConfigurationElementCollection { public ReportsCollection() { } protected override ConfigurationElement CreateNewElement() { throw new NotImplementedException(); } protected override ConfigurationElement CreateNewElement(string elementName) { return base.CreateNewElement(elementName); } protected override object GetElementKey(ConfigurationElement element) { throw new NotImplementedException(); } public Report this[int index] { get { return (Report)BaseGet(index); } } } Here is the reports class: public class Report : ConfigurationSection { [ConfigurationProperty("reportName", IsRequired = true)] public string ReportName { get { return (string)this["reportName"]; } //set { this["reportName"] = value; } } [ConfigurationProperty("storedProcedures", IsRequired = true)] public StoredProceduresCollection StoredProcedures { get { return (StoredProceduresCollection)this["storedProcedures"]; } } [ConfigurationProperty("parameters", IsRequired = false)] public ParametersCollection Parameters { get { return (ParametersCollection)this["parameters"]; } } [ConfigurationProperty("saveLocation", IsRequired = true)] public string SaveLocation { get { return (string)this["saveLocation"]; } } [ConfigurationProperty("recipients", IsRequired = true)] public RecipientsCollection Recipients { get { return (RecipientsCollection)this["recipients"]; } } } public class StoredProcedure : ConfigurationElement { [ConfigurationProperty("storedProcedureName", IsRequired = true)] public string StoredProcedureName { get { return (string)this["storedProcedureName"]; } } } public class StoredProceduresCollection : ConfigurationElementCollection { protected override ConfigurationElement CreateNewElement() { throw new NotImplementedException(); } protected override ConfigurationElement CreateNewElement(string elementName) { return base.CreateNewElement(elementName); } protected override object GetElementKey(ConfigurationElement element) { throw new NotImplementedException(); } public StoredProcedure this[int index] { get { return (StoredProcedure)base.BaseGet(index); } } } } And here is the very straight-forward code to create the variable: ReportsCollection reportsCollection = (ReportsCollection) System.Configuration.ConfigurationManager.GetSection("ReportGroup");

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  • How to convert String format dates to Date format dates?

    - by Jani Bela
    I have a string with dates it looks like: "20120316 20120317 20120318" ... I store this dates in this format, but I would like to make a Date array from these numbers with the format 03/16 03/17 03/18 ... So far: String[] DailyDatasOnce2 = DatesOnce.split(" "); DailyDatasOnce = new String[DailyDatasOnce2.length]; for (int i=0;i< (DailyDatasOnce2.length) ;i++){ DailyDatasOnce[i]=DailyDatasOnce2[i]; } datumok = new Date[DailyDatasOnce.length]; for (int i=0;i< (DailyDatasOnce.length) ;i++){ SimpleDateFormat curFormater = new SimpleDateFormat("yyyyMMdd"); java.util.Date dateObj = null; java.util.Date dateObj2 = null; try { dateObj = curFormater.parse(DailyDatasOnce[i]); } catch (ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } SimpleDateFormat postFormater = new SimpleDateFormat("MM/dd"); String newDateStr = postFormater.format(dateObj); try { dateObj2 = curFormater.parse(newDateStr); } catch (ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } datumok[i] = dateObj2; } So first I make a string array with the string dates (DailyDatasOnce), maybe that first for loop is useless but i can skip it. Now I make a Date array and I want to put the dates into it. I format the dates to format I want, then I try to convert them to Date format. Until the String newDateStr it is working, I manage to change the type of the date. But I get syntax error: Type mismatch: Cannot convert from java.util.date to java.sql.data. I suspect the problem but if it is not possible, how can i do this?

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  • mprotect - how aligning to multiple of pagesize works?

    - by user299988
    Hi, I am not understanding the 'aligning allocated memory' part from the mprotect usage. I am referring to the code example given on http://linux.die.net/man/2/mprotect char *p; char c; /* Allocate a buffer; it will have the default protection of PROT_READ|PROT_WRITE. */ p = malloc(1024+PAGESIZE-1); if (!p) { perror("Couldn't malloc(1024)"); exit(errno); } /* Align to a multiple of PAGESIZE, assumed to be a power of two */ p = (char *)(((int) p + PAGESIZE-1) & ~(PAGESIZE-1)); c = p[666]; /* Read; ok */ p[666] = 42; /* Write; ok */ /* Mark the buffer read-only. */ if (mprotect(p, 1024, PROT_READ)) { perror("Couldn't mprotect"); exit(errno); } For my understanding, I tried using a PAGESIZE of 16, and 0010 as address of p. I ended up getting 0001 as the result of (((int) p + PAGESIZE-1) & ~(PAGESIZE-1)). Could you please clarify how this whole 'alignment' works? Thanks,

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  • std::locale breakage on MacOS 10.6 with LANG=en_US.UTF-8

    - by fixermark
    I have a C++ application that I am porting to MacOSX (specifically, 10.6). The app makes heavy use of the C++ standard library and boost. I recently observed some breakage in the app that I'm having difficulty understanding. Basically, the boost filesystem library throws a runtime exception when the program runs. With a bit of debugging and googling, I've reduced the offending call to the following minimal program: #include <locale> int main ( int argc, char *argv [] ) { std::locale::global(std::locale("")); return 0; } This program fails when I run this through g++ and execute the resulting program in an environment where LANG=en_US.UTF-8 is set (which on my computer is part of the default bash session when I create a new console window). Clearing the environment variable (setenv LANG=) allows the program to run without issues. But I'm surprised I'm seeing this breakage in the default configuration. My questions are: Is this expected behavior for this code on MacOS 10.6? What would a proper workaround be? I can't really re-write the function because the version of the boost libraries we are using executes this statement internally as part of the filesystem library. For completeness, I should point out that the program from which this code was synthesized crashes when launched via the 'open' command (or from the Finder) but not when Xcode runs the program in Debug mode. edit The error given by the above code on 10.6.1 is: $ ./locale terminate called after throwing an instance of 'std::runtime_error' what(): locale::facet::_S_create_c_locale name not valid Abort trap

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  • cant get ifstream to work in XCode

    - by segfault
    No matter what I try, I cant get the following code to work correctly. ifstream inFile; inFile.open("sampleplanet"); cout << (inFile.good()); //prints a 1 int levelLW = 0; int numLevels = 0; inFile >> levelLW >> numLevels; cout << (inFile.good()); //prints a 0 at the first cout << (inFile.good());, it prints a 1 and at the second a 0. Which tells me that the file is opening correctly, but inFile is failing as soon as read in from it. The file has more then enough lines/characters, so there is no way I have tried to read past the end of the file by that point. File contents: 8 2 #level 2 XXXXXXXX X......X X..X..XX X.X....X X..XX..X XXXX...X X...T..X XXX..XXX #level 1 XXXXXXXX X......X X..X.XXX X.X..X.X X..XX..X X......X X^....SX XXX.^XXX

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  • Proper Usage of SqlConnection in .NET

    - by Jojo
    Hi guys, I just want an opinion on the proper usage or a proper design with regards to using SqlConnection object. Which of the 2 below is the best use: A data provider class whose methods (each of them) contain SqlConnection object (and disposed when done). Like: IList<Employee> GetAllEmployees() { using (SqlConnection connection = new SqlConnection(this.connectionString)) { // Code goes here... } } Employee GetEmployee(int id) { using (SqlConnection connection = new SqlConnection(this.connectionString)) { // Code goes here... } } or SqlConnection connection; // initialized in constructor IList<Employee> GetAllEmployees() { this.TryOpenConnection(); // tries to open member SqlConnection instance // Code goes here... this.CloseConnection(); // return } Employee GetEmployee(int id) { this.TryOpenConnection(); // tries to open member SqlConnection instance // Code goes here... this.CloseConnection(); // return } Or is there a better approach than this? I have a focused web crawler type of application and this application will crawl 50 or more websites simultaneously (multithreaded) with each website contained in a crawler object and each crawler object has an instance of a data provider class (above). Please advise. Thanks.

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  • onTouchListener togglebutton, ignores first press?

    - by Paul
    I have a togglebutton that should run code when I press it down and more code when I let go. However the first time I press and let go nothing happens. Every other time it is fine, why is this? I can see the method only runs the first time when I let go of the button (it does not trigger any onTouch part of the method though), how can I get around this, and have it work for the first press? public void pushtotalk3(final View view) { ((ToggleButton) view).setChecked(true); ((ToggleButton) view).setChecked(false); view.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { //if more than one call, change this code int callId = 0; for (SipCallSession callInfo : callsInfo) { callId = callInfo.getCallId(); Log.e(TAG, "" + callInfo.getCallId()); } final int id = callId; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { //press ((ToggleButton) view).setBackgroundResource(R.drawable.btn_blue_glossy); ((ToggleButton) view).setChecked(true); OnDtmf(id, 17, 10); OnDtmf(id, 16, 9); return true; } case MotionEvent.ACTION_UP: { //release ((ToggleButton) view).setBackgroundResource(R.drawable.btn_lightblue_glossy); ((ToggleButton) view).setChecked(false); OnDtmf(id, 18, 11); OnDtmf(id, 18, 11); return true; } default: return false; } } }); } EDIT: the xml for the button: <ToggleButton android:id="@+id/PTT_button5" android:layout_width="0dp" android:layout_height="fill_parent" android:text="@string/ptt5" android:onClick="pushtotalk5" android:layout_weight="50" android:textOn="Push To Talk On" android:textOff="Push To Talk Off" android:background="@drawable/btn_lightblue_glossy" android:textColor="@android:color/white" android:textSize="15sp" /> EDIT: hardware problem, can't test solutions atm.

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  • Temporary non-const istream reference in constructor (C++)

    - by Christopher Bruns
    It seems that a constructor that takes a non-const reference to an istream cannot be constructed with a temporary value in C++. #include <iostream> #include <sstream> using namespace std; class Bar { public: explicit Bar(std::istream& is) {} }; int main() { istringstream stream1("bar1"); Bar bar1(stream1); // OK on all platforms // compile error on linux, Mac gcc; OK on Windows MSVC Bar bar2(istringstream("bar2")); return 0; } This compiles fine with MSVC, but not with gcc. Using gcc I get a compile error: g++ test.cpp -o test test.cpp: In function ‘int main()’: test.cpp:18: error: no matching function for call to ‘Bar::Bar(std::istringstream)’ test.cpp:9: note: candidates are: Bar::Bar(std::istream&) test.cpp:7: note: Bar::Bar(const Bar&) Is there something philosophically wrong with the second way (bar2) of constructing a Bar object? It looks nicer to me, and does not require that stream1 variable that is only needed for a moment.

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  • Trouble compiling C/C++ project in NetBeans 6.8 with MinGW on Windows

    - by dontoo
    I am learning C and because VC++ 2008 doesn't support C99 features I have just installed NetBeans and configure it to work with MinGW. I can compile single file project ( main.c) and use debugger but when I add new file to project I get error "undefined reference to ... function(code) in that file..". Obviously MinGW does't link my files or I don't know how properly add them to my project (c standard library files work fine). /bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' /bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/cppapplication_7.exe make[2]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' mkdir -p dist/Debug/MinGW-Windows gcc.exe -o dist/Debug/MinGW-Windows/cppapplication_7 build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/main.o: In function `main': C:/Users/don/Documents/NetBeansProjects/CppApplication_7/main.c:5: undefined reference to `X' collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/cppapplication_7.exe] Error 1 make[2]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) main.c #include "header.h" int main(int argc, char** argv) { X(); return (EXIT_SUCCESS); } header.h #ifndef _HEADER_H #define _HEADER_H #include <stdio.h> #include <stdlib.h> void X(void); #endif source.c #include "header.h" void X(void) { printf("dsfdas"); }

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  • Methods and properties in scheme - is object oriented programming possible in scheme?

    - by incrediman
    I will use a simple example to illustrate my question. In Java, C, or any other OOP language, I could create a pie class in a way similar to this: class Apple{ public String flavor; public int pieces; private int tastiness; public goodness(){ return tastiness*pieces; } } What's the best way to do that with Scheme? I suppose I could do with something like this: (define make-pie (lambda (flavor pieces tastiness) (list flavor pieces tastiness))) (define pie-goodness (lambda (pie) (* (list-ref pie 1) (list-ref pie 2)))) (pie-goodness (make-pie 'cherry 2 5)) ;output: 10 ...where cherry is the flavor, 2 is the pieces, and 5 is the tastiness. However then there's no type-safety or visibility, and everything's just shoved in an unlabeled list. How can I improve that? Sidenote: The make-pie procedure expects 3 arguments. If I want to make some of them optional (like I'd be able to in curly-brace languages like Java or C), is it good practice to just take the arguments in as a list (that is treat the arguments as a list - not require one argument which is a list) and deal with them that way?

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  • displaying video from webcam in OpenCV

    - by Adi
    hi all, I have installed VS2008 and am able to run the demo codes "camshiftdemo and lkdemo " which comes in the opencv library. With this done, now I am trying to run some simple codes from the internet to get acquainted with the OpenCV. I am just trying to display video from webcam and I am getting the following error.. Error I am getting is : Unhandled exception at 0x5e7e3d10 (highgui200.dll) in opencv.exe: 0xC0000005: Access violation reading location 0x719b3856. The code I am trying to run is : include include void main(int argc,char argv[]) { int c; IplImage color_img; CvCapture* cv_cap = cvCaptureFromCAM(-1); // -1 = only one cam or doesn't matter cvNamedWindow("Video",1); // create window for(;;) { color_img = cvQueryFrame(cv_cap); // get frame if(color_img != 0) cvShowImage("Video", color_img); // show frame c = cvWaitKey(10); // wait 10 ms or for key stroke if(c == 27) break; // if ESC, break and quit } /* clean up */ cvReleaseCapture( &cv_cap ); cvDestroyWindow("Video"); } Any help in this will be greatly appreciated. Thanks aditya

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  • Drawing only part of a texture OpenGL ES iPhone

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • Variable Assignment and loops (Java)

    - by Raven Dreamer
    Greetings Stack Overflowers, A while back, I was working on a program that hashed values into a hashtable (I don't remember the specifics, and the specifics themselves are irrelevant to the question at hand). Anyway, I had the following code as part of a "recordInput" method. tempElement = new hashElement(someInt); while(in.hasNext() == true) { int firstVal = in.nextInt(); if (firstVal == -911) { break; } tempElement.setKeyValue(firstVal, 0); for(int i = 1; i<numKeyValues;i++) { tempElement.setKeyValue(in.nextInt(), i); } elementArray[placeValue] = tempElement; placeValue++; } // close while loop } // close method This part of the code was giving me a very nasty bug -- no matter how I finagled it, no matter what input I gave the program, it would always produce an array full of only a single value -- the last one. The problem, as I later determined it, was that because I had not created the tempElement variable within the loop, and because values were not being assigned to elementArray[] until after the loop had ended -- every term was defined rather as "tempElement" -- when the loop terminated, every slot in the array was filled with the last value tempElement had taken. I was able to fix this bug by moving the declaration of tempElement within the while loop. My question to you, Stackoverflow, is whether there is another (read: better) way to avoid this bug while keeping the variable declaration of tempElement outside the while loop. (suggestions for better title and tags also appreciated)

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  • Silverlight graphics pixel side position?

    - by Tuukka
    I try to port simple game to silverlight (SameGame). The problem is that my old source code used pixel sizes to allight game marks to board. I draw simple grid using lines and game mark (using rectangle). How i can set rentacle position correctly? Example 20 20 pixels to upper left corner). private void DrawGrid() { LayoutRoot.Children.Clear(); Rectangle r = new Rectangle(); r.Width = 20; r.Height = 20; r.Fill = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.Stroke = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.SetValue(Canvas.LeftProperty, (double)0); r.SetValue(Canvas.TopProperty, (double)0); LayoutRoot.Children.Add(r); Color GridColor = Color.FromArgb(0xFF, 0x00, 0x00, 0x00); for (int y = 0; y < 11; y++) { Line l = new Line(); l.X1 = 0; l.Y1 = 30 * y - 1; l.X2 = 20 * 30; l.Y2 = 30 * y - 1; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } for (int x = 0; x < 21; x++) { Line l = new Line(); l.X1 = 30 * x; l.Y1 = 0; l.X2 = 30 * x; l.Y2 = 10 * 30; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } }

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  • error C3662: override specifier 'new' only allowed on member functions of managed classes

    - by William
    Okay, so I'm trying to override a function in a parent class, and getting some errors. here's a test case #include <iostream> using namespace std; class A{ public: int aba; void printAba(); }; class B: public A{ public: void printAba() new; }; void A::printAba(){ cout << "aba1" << endl; } void B::printAba() new{ cout << "aba2" << endl; } int main(){ A a = B(); a.printAba(); return 0; } And here's the errors I'm getting: Error 1 error C3662: 'B::printAba' : override specifier 'new' only allowed on member functions of managed classes c:\users\test\test\test.cpp 12 test Error 2 error C2723: 'B::printAba' : 'new' storage-class specifier illegal on function definition c:\users\test\test\test.cpp 19 test How the heck do I do this?

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  • "Unable to open file", when the program tries to open file in /proc

    - by tristartom
    Hi, I try to read file /proc/'pid'/status, using c program. The code is as follows, and even I use sudo to run it, the prompt still keeps throwing "Unable to open file". Please let me know if you have any ideas on how to fix this. thanks Richard ... int main (int argc, char* argv[]) { string line; char* fileLoc; if(argc != 2) { cout << "a.out file_path" << endl; fileLoc = "/proc/net/dev"; } else { sprintf(fileLoc, "/proc/%d/status", atoi(argv[1])); } cout<< fileLoc << endl; ifstream myfile (fileLoc); if (myfile.is_open()) { while (! myfile.eof() ) { getline (myfile,line); cout << line << endl; } myfile.close(); } else cout << "Unable to open file"; return 0; }

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  • Index out of bounds exception while iterating through a List<string>.

    - by Sergio Tapia
    I have a List of the location of images on a folder. I have five pictureBoxes that emulate a coverflow type area for users to skim through the images of a given folder. I know that the error is fired because the first image in the collection is set to the first picturebox, then if I click on cycleLeft(), there is a negative number. How can I account for this? For example, if the first image in the List is already set to the farthest left and someone clicks flip left, have that first image put on the last position of the list. Any guidance? private void leftArrow_Click(object sender, EventArgs e) { cycleImagesLeft(); } private void rightArrow_Click(object sender, EventArgs e) { cycleImagesRight(); } public void cycleImagesLeft() { //imageThree is the center image, that's why I use it as a frame of reference. int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 3]; imageTwo.ImageLocation = pictures[currentImage - 2]; imageThree.ImageLocation = pictures[currentImage - 1]; imageFour.ImageLocation = pictures[currentImage]; imageFive.ImageLocation = pictures[currentImage + 1]; } public void cycleImagesRight() { int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 1]; imageTwo.ImageLocation = pictures[currentImage]; imageThree.ImageLocation = pictures[currentImage + 1]; imageFour.ImageLocation = pictures[currentImage + 2]; imageFive.ImageLocation = pictures[currentImage + 3]; }

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  • Pass the values from ListView control to text boxes in c#

    - by Kumu
    private void deleteDisplayGamesButton_Click(object sender, EventArgs e) { //Game game = new Game(homeTeamComboBox.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamComboBox.Text, int.Parse(awayScoreUpDown.Value.ToString())); deleteDisplayGamesListView.Items.Clear(); deleteDisplayGamesListView.View = View.Details; foreach (Game currentgame in footballLeagueDatabase.games) { ListViewItem row = new ListViewItem(); row.SubItems.Add(currentgame.HomeTeam.ToString()); row.SubItems.Add(currentgame.HomeScore.ToString()); row.SubItems.Add(currentgame.AwayTeam.ToString()); row.SubItems.Add(currentgame.AwayScore.ToString()); deleteDisplayGamesListView.Items.Add(row); } } I need to pass the values from above ListView control to following text boxes when I use the deleteDisplayGamesListView_SelectedIndexChanged method. private void deleteDisplayGamesListView_SelectedIndexChanged(object sender, EventArgs e) { deleteModifyHomeTeamTxt.Text = ""; deleteModifyHomeScoreUpDown.Text = ""; deleteModifyAwayTeamTxt.Text = ""; deleteModifyAwayScoreUpDown.Text = ""; foreach (Game currentgame in footballLeagueDatabase.games); { ?----------------------------- } } Futhermore I need to clear this data from the ListView Control. If you know how to do this please let me know.

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  • can not override showDialog in Activity tab

    - by hornetbzz
    Trying to downgrade my appl from android 2.2 (API 8) down to android 2.1 (API7), I'm facing some issues with dialog boxes. Based on this thread, I'm trying to catch these exceptions but can't override the showDialog method. I turned the Java compiler from 1.5 to 1.6 according to this answer to a similar issue, but no changes, Eclipse still returns : Cannot override the final method from Activity public class MyActivity extends Activity implements SeekBar.OnSeekBarChangeListener { // ... some stuffs @Override // here is the issue public void showDialog(int dialogId) { try { super.showDialog(dialogId); } catch (IllegalArgumentException e) { Log.e(ACTIVITY_TAG, "Error dialog"); } } @Override protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_ALERT: // Create out AlertDialog Builder builder = new AlertDialog.Builder(this); builder.setMessage(msg); builder.setCancelable(false); builder.setPositiveButton(GOTO_BOOK, new OkOnClickListener()); builder.setNegativeButton(STAY_HERE, new CancelOnClickListener()); AlertDialog dialog = builder.create(); dialog.show(); break; case DIALOG_ONCREATE: // Create out AlertDialog during the "onCreate" method (only "Ok" // button) Builder builder2 = new AlertDialog.Builder(getParent()); builder2.setMessage(msg); builder2.setCancelable(false); builder2.setPositiveButton(GO_BACK, new OkOnClickListener()); AlertDialog dialog2 = builder2.create(); dialog2.show(); break; } return super.onCreateDialog(id); } // ... some stuffs }

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