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  • Desktop Apps in the Windows 8 Store?!?! That&rsquo;s Impossible!!!

    - by David Paquette
    Or is it? Since Microsoft announced the Windows Store, the official word has been that desktop apps could not be distributed in the store.  But this morning I noticed this: That’s odd, but after clicking on one of these, I see that all it does is link to the website where you download Visual Studio So really, it’s not a desktop app in the store.  It’s more of an ad for a desktop app. Interestingly enough, despite the menu being ALL CAPS, Visual Studio 2012 is getting a nearly solid 5/5 stars.

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  • Second display running off laptop VGA not correctly positioned (offset left and up)

    - by Filthy Pazuzu
    I have black bars on the right and bottom of my display! I'm running my laptop's VGA output to an recognized as a It is 20", but the assumed 3" difference does not account for the incorrect position. Everything displays fine. It runs high-res video beautifully. But it's 3/4" offset left and an unreasonably annoying 1/4" offset up. I've tried going through the display's annoying & useless menu, but it doesn't have any way to adjust the position. I'm certainly no linux newbie, but on this Ubuntu (Pangolin, BTW) I can't figure out how to make simple positional display changes on Ubuntu. It's not only frustrating, it's a bit humiliating! So. Does anyone know of an app that will allow me to make basic display position alterations? ("App" - annoyingly trendy, but a useful word - no matter how grating.) Thanks, & Cheers, Paz

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  • how to learn ios game development using swift.. good starting point?

    - by hamobi
    I've published a simple app on the app store using objective-c. That was a good learning experience but I never grew to love the language. Later on I jumped into learning cocos2d in order to begin developing a game.. but objective-c always seemed really cumbersome to write. Eventually I put my project aside. Now that swift has come out.. It has made me think about developing games again.. I know that xcode has some project types geared towards game development, but since I'm a beginner in this area I really need some hand holding (books / tutorials) to get started. Cocos2d seems like its really stuck in that objective-c world. What's the best way for a beginner to learn game development using swift?

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  • JavaOne 2012 - Java Deployment on Mac OS X

    - by Sharon Zakhour
    Also at the JavaOne 2012 conference, Scott Kovatch presented a session on Deploying Your Application with OpenJDK 7 on Mac OS X. The session had special emphasis on how to deploy Java applications to the Mac App Store and discussed topics relevant to using Oracle Java on the Mac. Interested developers may find the following documentation useful: Packaging a Java App for Distribution on a Mac. For more information on installing and using Oracle Java for the Mac, refer to the following documentation: Mac FAQ JDK 7 Installation for Mac OS X JRE 7 Installation for Mac OS X Mac OS X Platform Install FAQ Note for Users of Macs that Include Apple Java 6

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  • Why deny access to website for msnbot/bingbot?

    - by Quandary
    I've seen quite a lot of tutorials that recommend you to ban user agents containing the strings libwww-perl and msnbot. I understand why one would ban libwww-perl, it's mainly if not only used for hacking and spamming. But why are there so many sites recommending to ban msnbot/bingbot? Since it's a search engine, even if only with a marginal market share, I would except one would want this bot to crawl one's sites. What is it that msnbot does that makes people ban it?

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  • Custom session: Window does not capture full screen area by default. 12.04

    - by juzerali
    I am trying to create a custom session by creating a custom.desktop file in /usr/share/xesessions folder. Remember this is not a gnome or some other session. I have created my own application for this session, which are simple. Case 1 Chrome Browser Contents of custom.desktop file [Desktop Entry] Name=Internet Kiosk Comment=This is an internet kiosk Exec=google-chrome --kiosk TryExec= Icon= Type=Application Issue Chrome browser starts in kiosk mode but does not capture complete screen area. Some area is left at the bottom and right side of the screen. Case 2 Custom pyGTK app (Quickly) Contents of custom.desktop file [Desktop Entry] Name=Custom Kiosk Comment=This is a custom kiosk Exec=~/MyCustomPyGTKApp TryExec= Icon= Type=Application Issue My custom pyGTK app has window.fullScreen() in the code. That means it should open in full screen without the window chrome (and it does under the normal session). But that too, leaves lots of space around it. Need Help Can anyone tell me whats going on here. I think its some issue with borders as pointed out at http://www.instructables.com/id/Setting-Up-Ubuntu-as-a-Kiosk-Web-Appliance/?ALLSTEPS in Step 8 If by chance, Google Chromium is not stretched to the edges with the --kiosk switch enabled there is a simple fix. To stretch Chromium simply log in as your regular user and edit chromeKiosk.sh to not have the --kiosk switch. Then log in as the restricted user, click the wrench and choose options. Then on the Personal Stuff tab select Hide system title bar and use compact borders. Close the options screen and stretch Chromium to fit the monitor. Then go back into the options window and set it to Use system title bar and borders. After this is done, log out of your restricted user (might need to just reboot) and log into your regular user. Edit chromeKiosk.sh back to include the --kiosk switch again and Chromium should be full screen next time you log into the restricted user. If I were to use a custom pyGTK or a gtkmm app, how should I get around this issue. window.fullScreen() should occupy the complete screen area. This has to be done programmatically or in some other way that can scale. I have to deploy this on large number of machines located at different geographical areas. Doing it manually on every machine is not possible.

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  • Say goodbye to System.Reflection.Emit (any dynamic proxy generation) in WinRT

    - by mbrit
    tl;dr - Forget any form of dynamic code emitting in Metro-style. It's not going to happen.Over the past week or so I've been trying to get Moq (the popular open source TDD mocking framework) to work on WinRT. Irritatingly, the day before Release Preview was released it was actually working on Consumer Preview. However in Release Preview (RP) the System.Reflection.Emit namespace is gone. Forget any form of dynamic code generation and/or MSIL injection.This kills off any project based on the popular Castle Project Dynamic Proxy component, of which Moq is one example. You can at this point in time not perform any form of mocking using dynamic injection in your Metro-style unit testing endeavours.So let me take you through my journey on this, so that other's don't have to...The headline fact is that you cannot load any assembly that you create at runtime. WinRT supports one Assembly.Load method, and that takes the name of an assembly. That has to be placed within the deployment folder of your app. You cannot give it a filename, or stream. The methods are there, but private. Try to invoke them using Reflection and you'll be met with a caspol exception.You can, in theory, use Rotor to replace SRE. It's all there, but again, you can't load anything you create.You can't write to your deployment folder from within your Metro-style app. But, can you use another service on the machine to move a file that you create into the deployment folder and load it? Not really.The networking stack in Metro-style is intentionally "damaged" to prevent socket communication from Metro-style to any end-point on the local machine. (It just times out.) This militates against an approach where your Metro-style app can signal a properly installed service on the machine to create proxies on its behalf. If you wanted to do this, you'd have to route the calls through a C&C server somewhere. The reason why Microsoft has done this is obvious - taking out SRE know means they don't have to do it in an emergency later. The collateral damage in removing SRE is that you can't do mocking in test mode, but you also can't do any form of injection in production mode. There are plenty of reasons why enterprise apps might want to do this last point particularly. At CP, the assumption was that their inspection tools would prevent SRE being used as a malware vector - it now seems they are less confident about that. (For clarity, the risk here is in allowing a nefarious program to download instructions from a C&C server and make up executable code on the fly to run, getting around the marketplace restrictions.)So, two things:- System.Reflection.Emit is gone in Metro-style/WinRT. Get over it - dynamic, on-the-fly code generation is not going to to happen.- I've more or less got a version of Moq working in Metro-style. This is based on the idea of "baking" the dynamic proxies before you use them. You can find more information here: https://github.com/mbrit/moqrt

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  • Link Building - Is it Still King?

    Link Building is one of those things every webmaster or internet marketer needs to do. It's an on going task but as the article will explain not all links are equal and the search engine much prefer Quality over Quantity. So before you continue building back links to your sites have a read of these points and save more time, effort and cash.

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  • What should we tell our unsupported IE6 users?

    - by Dan Fabulich
    In the upcoming version of our web app, we've broken IE6, and we don't intend to fix it. We've had a clear warning posted for IE6 users for some months; we've decided it's time not to support it. My question is: how should we communicate this to our users? Some people here feel that we should block IE6 users who would try to access the web app, because it's not going to work for them. Others feel that we should just leave up a warning, saying "This doesn't work in IE6," but not block them; instead, if they click to dismiss the warning, just let them in to the broken site to see for themselves that it doesn't work. Who is right? Is there a better way?

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  • Debugging "Premature end of script headers" - WSGI/Django [migrated]

    - by Marcin
    I have recently deployed an app to a shared host (webfaction), and for no apparent reason, my site will not load at all (it worked until today). It is a django app, but the django.log is not even created; the only clue is that in one of the logs, I get the error message: "Premature end of script headers", identifying my wsgi file as the source. I've tried to add logging to my wsgi file, but I can't find any log created for it. Is there any recommended way to debug this error? I am on the point of tearing my hair out. My WSGI file: import os import sys from django.core.handlers.wsgi import WSGIHandler import logging logger = logging.getLogger(__name__) os.environ['DJANGO_SETTINGS_MODULE'] = 'settings' os.environ['CELERY_LOADER'] = 'django' virtenv = os.path.expanduser("~/webapps/django/oneclickcosvirt/") activate_this = virtenv + "bin/activate_this.py" execfile(activate_this, dict(__file__=activate_this)) # if 'VIRTUAL_ENV' not in os.environ: # os.environ['VIRTUAL_ENV'] = virtenv sys.path.append(os.path.dirname(virtenv+'oneclickcos/')) logger.debug('About to run WSGIHandler') try: application = WSGIHandler() except (Exception,), e: logger.debug('Exception starting wsgihandler: %s' % e) raise e

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  • Chrome Apps + Native Client

    Chrome Apps + Native Client Did you know that you can use Native Client inside a Chrome App? Join +John Mccutchan and +Pete LePage as they introduce Native Client Acceleration Modules (NaCl AM) which expose C++ libraries to JavaScript programs. NaCl AMs can, be used for bulk data processing (compression, encryption) but they also work well in interactive applications that require low latency. We'll explain how to build a NaCl Acceleration Module and demo a Bullet Physics engine running inside a Chrome App with a NaCl AM interacting with an HTML and JavaScript UI using three.js. We'll be live on Tuesday December 11th at at 9am PT, showing you code, samples and answering your questions. From: GoogleDevelopers Views: 0 0 ratings Time: 45:00 More in Science & Technology

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  • Few Steps For Making Your Website SEO Friendly

    Currently going by the dynamics of the internet every web designer of class is expected to be acquainted with or have a basic working knowledge of search engine optimization tools. Web promotion as an optimization tool for enhancing increased traffic to a given site is one skill web designers just like online marketers require in their respective fields to conquer the market.

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  • How to create contracts in python

    - by recluze
    I am just moving to python from Java and have a question about the way the two do things. My question relates to contracts. An example: an application defines an interface that all plugins must implement and then the main application can call it. In Java: public interface IPlugin { public Image modify(Image img); } public class MainApp { public main_app_logic() { String pluginName = "com.example.myplugin"; IPlugin x = (IPlugin) Class.forName(pluginName); x.modify(someimg); } } The plugin implements the interface and we use reflection in main app to call it. That way, there's a contract between the main app and the plugin that both can refer to. How does one go about doing something similar in Python? And also, which approach is better? p.s. I'm not posting this on SO because I'm much more concerned with the philosophy behind the two approaches.

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  • How can i point wildcard domains to a folder in apache

    - by Abishek R Srikaanth
    I am developing an app using PHP and deploying it on Apache on the Amazon AWS environment. This app requires to be made available to customers from their own chosen domain name? How can i acheive this? For example www.customer1.com = /var/www/myapp.mydomain.com www.customer2.com = /var/www/myapp.mydomain.com I would like to do this similar to how bitly enables shortened url's for custom domains. www.myshrturl.com is dns configured to a CNAME - cname.bitly.com Appreciate if someone could help me acheive this functionality. If there are any other details required, please let me know, I shall update the same.

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  • Le CRYENGINE disponible sur Steam, le moteur de jeux accessible sous forme d'abonnement

    Le CRYENGINE maintenant disponible sur Steam, pour 9,90 €Comme cela avait été annoncé durant la Game Developers Conference 2014, Crytek suit la voie de Epic Games et rend disponible son moteur, le CRYENGINE, sous la forme d'un abonnement. Celui-ci s'élève à 9,90 € par mois mais contrairement à l'Unreal Engine 4, Crytek ne demande aucune royalties pour celui-ci. Le moteur est disponible sur Steam et uniquement sur celui-ci. Le vice président commercial de Valve a déclaré : ...

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  • Lenovo Bluetooth keyboard not pairing on Ubuntu 14.04

    - by stevecoh1
    I have a brand new Lenovo Thinkpad 14.04. I also ordered a bluetooth keyboard. When I start the bluetooth app in Ubuntu, it quickly finds the keyboard. When I try to pair with it, though, it generates a number for me to type on the keyboard. I type the number, press ENTER, and yet it fails to pair. What could be the problem here? (Incidentally, after much gnashing of teeth, I inadvertently managed to completely wipe out the Windows 8.1 that came with the computer so it's all Ubuntu now.) EDIT: Hmm: I see a lock on the Bluetooth indicator. This sounds like it could be related. Not sure what to do about it. I didn't see anything about locking in the bluetooth app. I'm a bluetooth noob, by the way.

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  • Programming Windows 8 Apps with HTML, CSS, and JavaScript - All you need in one title

    It took me a while to work through the 800+ pages of this title. And yes, I really mean working not reading... Since the release of Windows 8 it should be obvious to any Windows software developer that there are new ways to develop, deploy and market applications for a broader audience. Interestingly, Microsoft started to narrow the technological gap between the various platforms - desktop, web, smartphone and XBox - and development of modern apps with HTML, CSS and JavaScript couldn't be easier. Kraig covers all facets of modern Windows 8 apps from the basic building blocks and project templates in Visual Studio 2012 over to the thoughtful use of specific APIs to finally proper deployment in the App Store and potential monetization. The organisation of the book is lied out like step by step instructions or a tutorial. Kraig literally takes the reader by the hand and explains in detail in his examples about the reasons, the pros, and the cons of a certain way of implementation. Thanks to cross-references to other chapters he leaves the choice to the reader to dig deeper right now or to catch up at some time later. Personally, I have to admit that I really enjoyed the relaxed writing style. App development is not dust-dry rocket science and it should be joyful to learn about new technologies. And thanks to the richness of the various chapters and samples you could easily adapt and transfer the knowledge gained in this title to other platforms like Windows Phone 8. And last but not least: The ebook is freely available at Amazon, Microsoft Press and O'Reilly. Don't think about it, just get the book. Now. Update: I already mentioned this title in other blog entries which are related to Microsoft certification. Feel free to read on and to discover more online resources: Learning content for MCSDs: Web Applications and Windows Store Apps using HTML5 More content for MCSDs: Web Applications and Windows Store Apps using HTML5 O'Reilly offers free webcasts on their site, too. And in case that you would like to know more about Kraig's book and his experience with various development teams, please checkout this one: Zero to App in Two Weeks: Programming Windows 8 Apps in HTML, CSS, and JavaScript. The recording should be available soon.

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  • Webmasters Out of Control

    I've written about this topic before and it is one of my pet hates, small business owners who pay webmasters to build web sites for them and then are never given access to the files or the "engine room" of the site to be able to make on page SEO changes and more importantly get the site better rankings on search engines such as Google. SEO is not set and forget, because you need to constantly make changes and massage pages on your site.

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  • Introduction à l'Unreal Development Kit avec Visual Studio, un article par Aymeric SUTEAU

    Bonjour à toutes et à tous, Via ce post, je vous annonce la mise en ligne d'un premier tutoriel concernant l'UDK ou Unreal Development Kit. L'objectif de ce tutoriel est de prendre en main l'UDK sous environnement Visual Studio, afin de créer, configurer et exécuter un projet basé sur le framework Unreal Engine 3. Voici le lien vers l'article en question : Introduction à UDK avec Visual Studio N'hésitez pas à faire vos retours concernant l'article sur cette discussion. Bonne lecture ...

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  • Creating a python android application

    - by Harry
    I need help creating a android app on python. I'm creating an actual android game on python to use on my phone. I need suggestions of what app people would prefer. Anything you have have always wanted on your phone but no ones made it? Please post some suggestions below. I will start writing the code soon and will keep updating this post or creating a new ones asking new questions, so please keep an eye out. I also need help and software on how to start writing the code and how to test it. Thanks in advance.

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  • Blender multiple animations and Collada export

    - by Morgan Bengtsson
    Say I have a simple mesh in Blender, with two keyframes, like so: Then, another animation for the same mesh, also with two keyframes: Theese animations worke fine in Blender and I can switch between them in the Dopesheet, where they are called "actions": The problem arises, when i try to export this to the Collada format, for use in my game engine. The only animation/action that seems to be carried over, is the one currently associated to the mesh. Is it possible to export multiple animations/actions for the same mesh, to the Collada format?

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  • Desktop Fun: Google Themed Icon Packs

    - by Asian Angel
    Are you an avid user of Google’s online services, but the icons for your desktop and app launcher shortcuts leave something to be desired? Now you can make those shortcuts shine with style using our Google Themed Icon Packs collection. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview For this week’s sneak preview we set up a Google Chrome themed desktop using the Simply Google Icon Collection shown below. Note: Original full-size wallpaper can be found here. We used Chromium to create a set of app shortcuts for various Google services on our desktop. Anyone who has done the same knows that the original icons do not look very good, so these icon packs can make those shortcuts look spectacular. Once the new icons were arranged for our desktop app shortcuts, we then pinned them to our Taskbar. Those are definitely looking nice! The Icon Packs Simply Google Icon Collection *.ico and .png format Download Google icons *.ico and .png format Download Tango Google Icon Set Vol. 1 *.png and .svg format Download Google Tango Icon Set Vol. 2 *.png and .svg format Download New Google Product Icons *.ico, .png, and .gif format Note: This icon pack contains 657 icons of various sizes. The best selection of individual icon types in the same size (i.e. 48, 128, etc.) from this pack is a mixture of .png and .gif formats. Download New google docs icons *.png format only Download Google Docs pack Icons *.ico, .png, and .gif format Download GCal *.png format only (original favicon .ico file included) Download Google Earth Icon Color Pack *.png format only Download Google Earth Dock Icons *.ico, .png, and .icns format Download Gtalk Color Icons *.png format only Download Google Buzz Icons *.png format only Download Google Chrome icon pack *.png format only Download Google Chrome X *.ico, .png, and .icns format Download Google Chrome icon pack *.png format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Enjoy Old School Style Video Game Fun with Chicken Invaders Hide the Twitter “Litter” in Twitter’s Sidebar Area (Chrome and Iron) Public Domain Day: Reflections on Copyright and the Importance of Public Domain Angry Birds Coming to PS3 and PSP This Week I Hate Mondays Wallpaper for That First Day Back at Work Tune Pop Enhances Android Music Notifications

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  • Accept keyboard input when game is not in focus?

    - by Corey Ogburn
    I want to be able to control the game via keyboard while the game does not have focus... How can I do this in XNA? EDIT: I bought a tablet. I want to write a separate app to overly the screen with controls that will send keyboard input to the game. Although, it's not sending the input DIRECT to the game, it's using the method discussed in this SO question: http://stackoverflow.com/questions/6446085/emulate-held-down-key-on-keyboard To my understanding, my test app is working the way it should be but the game is not responding to this input. I originally thought that Keyboard.GetState() would get the state regardless that the game is not in focus, but that doesn't appear to be the case.

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