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  • flash menu link..

    - by vinas
    hi to all. i am working on flash menu. in this menu i make a 4 tabs.. in each tabs i have 2 text.. in this text i have to give a link on google.com. and i also have to add a underline when my mouse over the text. then how to do this..

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  • Flash causing crash in embeded browser

    - by Lodle
    For my work project we recently switched from visual studio 2008 to 2010 and we use an embedded instance of firefox to render webpages. The only problem we are having is that flash seems to crash the application. It seems that instead of linking dynamically to the runtime it needs its using the new 2010 one and is having issue with new and delete. Any ideas on how to fix instead of switching back to 2008?

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  • flash's "useHandCursor = true" not working for Chrome on Mac

    - by fucrate
    I'm developing a flash game using the default SimpleButton object for my buttons and the hand cursor is working just fine on PC Chrome and Firefox and Safari for Mac, but Chrome on Mac is not letting me swap the default cursor for the hand cursor. I've even set useHandCursor to true for every button I add a click event to and am still getting nothing. We've got no other rollover events, so it's important that the cursor switch. Anyone else run into this and have a lil-fixy / workaround?

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  • Flash computeSpectrum() unsynchronized with audio

    - by sold
    I am using Flash's (CS4, AS3) SoundMixer.computeSpectrum to visualize a DFT of what supposed to be, according to the docs, whatever is currently being played. However, there is a considerable delay between the audio and the visualization (audio comes later). It seems that computeSpectrum captures whatever is on it's way to the buffer, and not to the speakers. Any cure for this?

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  • [flash] swf in swf

    - by Remus Rigo
    hi all My wife is working in flash and she wants to load a swf inside another swf. I found a few links, tried to do as explained, but when I load the page the embedded swf is bigger than it was supposed to be and is not aligned well... PS: I managed to resize the embeded swf, as you can see This is the test page and here are the links that I found 1: Embed Swf In Swf 2: what is the script to play swf within an swf

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  • How can I reload a datagrid in flash action script, after an xml file has loaded

    - by optician
    Hi Everyone, Does anyone know how to change the rowcount of a datagrid in flash after it has been created on the stage. I am loading an xml file externally that contains the number of rows the datagrid should have, but the problem is that becuase this file is not loaded at runtime, it just picks the default 3 items. Maybe I have to reload the datagrid on the stage, or loop until it is defined. Does anyone have experince of this. Regards, Chris

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  • 3D transformations on rendered HTML in flash?

    - by nibblebot
    I'm trying to figure out if this is possible to execute on a dynamic page. http://salesdemo.unicast.com/vla/asset/demo/604_150148/index.html Basically, after all the page has been rendered, Flash needs to take the rendered page and apply 3D transformations to it, and at the end, restore the original rendered page. How is this possible?

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  • Updating D3 column chart with different values and different data sizes

    - by mbeasley
    Background I am attempting to create a reusable chart object with D3.js. I have setup a chart() function that will produce a column chart. On a click event on any of the columns, the chart will update with a new random data array that will contain a random number of data points (i.e. the original chart could have 8 columns, but upon update, could have 20 columns or 4 columns). Problem Say I have 8 data points (and thus 8 columns) in my original dataset. When I update the chart with random data, the columns appropriately adjust their height to the new values - but new bars aren't added. Additionally, while the width of the columns appropriately adjust to accommodate the width of the container and the new number of data points, if that number of data points is less than the original set, then some of those columns from the original dataset will linger until the number of data points is greater than or equal than the original. My end goal is to have new data dynamically added or old data outside of the range of the new data count dynamically removed. I've created a jsfiddle of the behavior. You may have to click the columns a couple of times to see the behavior I'm describing. Additionally, I've pasted my code below. Thanks in advance! function chart(config) { // set default options var defaultOptions = { selector: '#chartZone', class: 'chart', id: null, data: [1,2,6,4, 2, 6, 7, 2], type: 'column', width: 200, height: 200, callback: null, interpolate: 'monotone' }; // fill in unspecified settings in the config with the defaults var settings = $.extend(defaultOptions, config); function my() { // generate chart with this function var w = settings.width, h = settings.height, barPadding = 3, scale = 10, max = d3.max(settings.data); var svg = d3.select(settings.selector) // create the main svg container .append("svg") .attr("width",w) .attr("height",h); var y = d3.scale.linear().range([h, 0]), yAxis = d3.svg.axis().scale(y).ticks(5).orient("left"), x = d3.scale.linear().range([w, 0]); y.domain([0, max]).nice(); x.domain([0, settings.data.length - 1]).nice(); var rect = svg.selectAll("rect") .data(settings.data) .enter() .append("rect") .attr("x", function(d,i) { return i * (w / settings.data.length); }) .attr("y", function(d) { return h - h * (d / max); }) .attr("width", w / settings.data.length - barPadding) .attr("height", function(d) { return h * (d / max); }) .attr("fill", "rgb(90,90,90)"); svg.append("svg:g") .attr("class", "y axis") .attr("transform", "translate(-4,0)") .call(yAxis); svg.on("click", function() { var newData = [], maxCap = Math.round(Math.random() * 100); for (var i = 0; i < Math.round(Math.random()*100); i++) { var newNumber = Math.random() * maxCap; newData.push(Math.round(newNumber)); } newMax = d3.max(newData); y.domain([0, newMax]).nice(); var t = svg.transition().duration(750); t.select(".y.axis").call(yAxis); rect.data(newData) .transition().duration(750) .attr("height", function(d) { return h * (d / newMax); }) .attr("x", function(d,i) { return i * (w / newData.length); }) .attr("width", w / newData.length - barPadding) .attr("y", function(d) { return h - h * (d / newMax); }); }); } my(); return my; } var myChart = chart();

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  • Flash CS5 Syntax Issue

    - by Lappy
    I've got an actionscript 3 project which I created in Flash CS4, I just tried publishing it in CS5, it converted the save to CS5 and is now complaining about incorrect syntax at places that make no sense such as: Scene=Scene 1, layer=Layer 1, frame=1, Line 12 '{' expected Line 12 is: function songinfoLoaded(event:Event):void {

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  • Mac Flash CS4 font not showing up

    - by teepusink
    Hi, I just installed a couple of fonts on my Mac. The font shows up in my Photoshop, but not in the Flash font list. I already clear the font cache, reboot, put fonts in all folders (/Library/..., /Users/... etc) What could be causing it? Thx

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  • Flash (ActionScript 3): how to build a remoting application

    - by Lothar
    Hi, I'm looking for examples (code) of applications that uses Flash (NOT Flex) and Remoting classes for ActionScript 3 (NetConnection). Once there was ARP, a repository of code of this kind, but it seems there is not anymore. I'm trying to figure out how to build an applications that makes heavy use of calls to WebORB and responders. I need an architect point of view, NOT a sample of communication between parts, but a real world scenario.

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  • Making the sound for a Flash game.

    - by Artemix
    Hu guys, I'm developing a Flash game, and I'm interested in knowing what would be the process of making sound. I want to make my own sounds, if possible, and not to download some premade standard (and possibly lawsuitable if they are not "totally free") sounds from the web. So.. I've read that a synthesizer could be useful.. but, I really dont know. Thx!

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  • Flash Animation and Sound Loop

    - by Joseph
    ok so im having an issue with Flash CS5. I have a sound looping, and my animation is only 13 frames long, while the song is like a minute long, so each time the animation loops threw the default "Loop Playback" a new sound audio is played which os overlapping the previous over and over causing a massive echo effect. Whats the best way to loop both of them insync, or atleast copy and paste the animations frames and make it the length of the song?

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  • Flash - playing video

    - by Yippie-Kai-Yay
    Hello! I'm developing a Flash-only application and I want to integrate the flowplayer directly into it, but not on the webpage using some swfobject-like approach. So, at some moment (for example, when arbitrary event fires), I would like to add the flowplayer object to the scene so that it starts streaming the specified video. Does someone know if that is possible? Would the following API (http://releases.flowplayer.org/apidoc-latest/index.html) help me somehow? Thank you.

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  • Flex-Flash frontend for Wordpress

    - by user252160
    We all know what Wordpress can do with a little bit of css goodness. I was wondering whether the idea could be extended even further and make a completely separate Flash/Flex frontend for a website, that uses Wordpress in the back. That would certainly be possible. I was just wondering whether its practical. Any progress on the topic ?

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  • Tiny MCE + Flash

    - by matthewb
    I am attempting to use tiny mce to insert a flash video from youtube. I have the media plugin installed and working from what I can tell but when I view the page http://philadelphia.cities2night.com/articles/show/article/105/arthur-kade-runs-into-stewart-bradley-starting-star-linebacker-for-the-philadelphia-eagles-and-talks-about-fashion-show-he-s-hosting I see the object tags. Is this a issue with the plugin?

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  • How to record user interaction in Flash app?

    - by Trung Vu
    I am looking for a way to capture the user interactions with a text input control in Flash over a period of time (not a screen cast)? For example: If the user enter some text, then delete, then enter something, I would be able to store that interaction as it happens and replay that later. Any help would be extremely useful Thanks

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