Search Results

Search found 23548 results on 942 pages for 'ambiguous call'.

Page 473/942 | < Previous Page | 469 470 471 472 473 474 475 476 477 478 479 480  | Next Page >

  • How long does it take for a server to get 'off greylisting'

    - by Michael
    Hi all, I asked a question regarding email delays a few months ago, and I think I found a workaround. I changed our email from "[email protected]" to "[email protected]", and it seems to work instantly again. After reading some articles, I believe this could be due to some form of greylisting, though some servers might call it something else -- if a server like yahoo or gmail receive email from a server that it is not used to receiving email from, then sometimes the delay occurs. But a name such as yahoo, gmail, which requires a user to sign up manually -- this delay can be avoided. My question is this: does anyone know more about this issue -- especially since it would be nice to send an email from our own site, instead of needing to use a whitelisted server? Thanks!

    Read the article

  • Toolset agnostic build server and Silverlight projects

    - by Marko Apfel
    Problem Normally I try to have my continuous integration as most a possible toolset free to ensure that no local stuff could have an impact to my build. My Silverlight app references a special compile target in a folder outside my developer tree: <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" /> So I copied the stuff from this folder to a local one and changed the call to this target in my csproj: <Import Project="..\..\..\tools\WebApplications\Microsoft.WebApplication.targets" /> And now Visual Studio Conversion Wizard welcomes my with this: Solution Regardless of which line I write – this conversion comes back again and again, if the line has another form than <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" /> So it seems that there is no simple way to change this behaviour. Workaraound I must accept, that this line must be in the csproj and to run the build the toolset must be copied to the build server at the correct location. So go to your development machine where Visual Studio is installed and copy the folder “C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications” to your build server at the equivalent location.   Xmas wishes to Microsoft: Please provide technologies to let us developers bundle all needed stuff for a project in one developer tree. It should be possible that one checkout starts us up! No additional installations regardless whether it is a developing machine or dedicated build or continuous integration server. Silverlight is only one example, code analysis configurations could also be terrible and much more …

    Read the article

  • Clone drive in Windows

    - by ERJ
    I have two 2 TB external USB hard drives, call them HD1 and HD2. HD1 is USB 2, HD2 is USB 3. Each drive contains exactly one NTFS partition. I want to clone HD1 to HD2, because it's newer and much, much faster. What's the best way to do this? I don't want to do a copy-and-paste, I want to clone the whole partition. The new drive is actually a few bytes larger, so this should be possible? I don't have a second drive that can hold the image, so it would have to clone directly to the other disk (not to a file). How can I accomplish this on Windows 7? I know about Clonezilla but I would prefer not to have to boot from a CD or anything, as I don't have the capability to do that right now. I want to know if there's a way to do this while running Windows.

    Read the article

  • Run preseed commands as specific user / switching users

    - by pduersteler
    Beside the usual setup where I create a normal user foo, I want to run a few d-i preseed/late_command commands as that foo user. My initial thought was to simply call those commands with sudo, e.g: d-i preseed/late_command in-target echo "<pwd>" | sudo -Si <command>. This works for some sort of commands. However the problem is that some of the commands load up shell scripts which require to not be run with sudo. Issuing a su -c "<command>" would be an alternative, but su does not offer the possibility to read the password from stdin. Is it safe to jump around between the users using su (And if yes, how do I provide the stdin? and does it work or just result in a su: must be run from a terminal) or would this cause issues?

    Read the article

  • Encapsulating code in F# (Part 2)

    - by MarkPearl
    In part one of this series I showed an example of encapsulation within a local definition. This is useful to know so that you are aware of the scope of value holders etc. but what I am more interested in is encapsulation with regards to generating useful F# code libraries in .Net, this is done by using Namespaces and Modules. Lets have a look at some C# code first… using System; namespace EncapsulationNS { public class EncapsulationCLS { public static void TestMethod() { Console.WriteLine("Hello"); } } } Pretty simple stuff… now the F# equivalent…. namespace EncapsulationNS module EncapsulationMDL = let TestFunction = System.Console.WriteLine("Hello") ()   Even easier… lets look at some specifics about F# namespaces… Namespaces are open. meaning you can have multiple source files and assemblies can contribute to the same namespace. So, Namespaces are a great way to group modules together, so the question needs to be asked, what role do modules play. For me, the F# module is in many ways similar to the vb6 days of modules. In vb6 modules were separate files and simply allowed us to group certain methods together. I find it easier to visualize F# modules this way than to compare them to the C# classes. However that being said one is not restricted to one module per file – there is flexibility to have multiple modules in one code file however with my limited F# experience I would still recommend using the file as the standard level of separating modules as it is very easy to then find your way around a solution. An important note about interop with F# and other .Net languages. I wrote a blog post a while back about a very basic F# to C# interop. If I were to reference an F# library in a C# project (for instance ‘TestFunction’), in C# it would show this method as a static method call, meaning I would not have to instantiate an instance of the module.

    Read the article

  • Drupal migration failed

    - by Marco
    First of all, I'm new to Drupal and the work I have to do is some kind of too hard. My old colleague (webmaster) had a server with a multisite Drupal 6 installation. Sites and their dirs were (e.g.) Sites Site directory b.a.mycompany.com /drupal_install_dir/sites/b.a.mycompany.com c.a.mycompany.com /drupal_install_dir/sites/c.a.mycompany.com d.a.mycompany.com /drupal_install_dir/sites/d.a.mycompany.com Unluckily my colleague moved and server hdd aren't in my hands: all I have is a backup of /drupal_install_dir and three sql dumps (one for each site). I had to restore three sites, but changing them as z.mycompany.com/b z.mycompany.com/c z.mycompany.com/d Beeing a sysadmin, I Extracted tar.gz backup file under wwwroot (let's call full path to extracted directory /new_install_dir) Restored three databases Created mysql users and give them correct GRANTS on databases Then (trying to restore at least first site) I changed /new_install_dir/sites/settings.php putting correct database connection data and new basepath. But there is no way I can see my new site, simply it doesn't work. Watching /var/log/apache2/error.log I saw Drupal searching for main drupal database; so I created that db too setting user and grants, but dump file is empty. Well, now I can run something like install.php or update.php, but my site is not shown. Is there something I can do? Do I have to walk another way? Consider I searched the web, but I'm not able to find a guide that can help me for my problem. Ah, I forgot: before producing the backup, my colleague set site in maintenance mode. When I try to run z.mycompany.com/?q=user (trying to login) nothing happens. I'm really stuck...

    Read the article

  • How to work as a team of two

    - by Ezi
    I work in a team of 2 developers, my partner is the founder of the company, in the beginning he did everything on his own. He hired me about 3 years ago to help him get things done quicker and satisfy our customer needs. Often I get small project to do all by my own, as long as it works great (and it usually does...) he doesn't care much on what I did or how I did it. But if the customer calls him up asking why something doesn't work as expected and I'm not around to forward the call to me, he could get very angry on why he doesn't have an idea on how that program works. I don't keep anything as a secret, if he asks me on something how I did it I'm happy to explain as long as he's willing to listen (which isn't long), but I don't know why I need to say it in first place, in developing software everything is written down clearly. Most of the time I work on projects he wrote and I don't need to ask him anything (it happens maybe once a month that I ask him how something works, just because I don't have the time to look it up). I've read a lot on that great site about small teams that usually means 7-12 people. I couldn't find how 2 people work as a team; we don't have project managers, reviewers or testers. I feel that the fact he don't have time to review the code on his own is not my problem, so the question here is am I doing something rung? I need to walk over to him and give him a lecture on what I did even he doesn't ask me?

    Read the article

  • elastix cdr stop working

    - by dreddko
    CDR was working before 19 march. Unfortunately i dont remember what kind of changes i made to configuration, but this exactly not changes to CDR config. elastix 2.4.0 asterisk 11.7.0 mysql 5.0.95 elastix*CLI> cdr show status Call Detail Record (CDR) settings ---------------------------------- Logging: Disabled Mode: Simple /etc/asterisk/cdr.conf [general] enable=yes unanswered = yes /etc/asterisk/cdr_mysql.conf [global] hostname = localhost dbname=asteriskcdrdb password = *MYPASSWROD* user = asteriskcdruser userfield=1 ;port=3306 ;sock=/tmp/mysql.sock loguniqueid=yes mysql> SHOW GRANTS FOR 'asteriskcdruser'@'localhost'; +-----------------------------------------------------------------------------------------------+ | Grants for asteriskcdruser@localhost | +-----------------------------------------------------------------------------------------------+ | GRANT USAGE ON *.* TO 'asteriskcdruser'@'localhost' IDENTIFIED BY PASSWORD 'HASHHERE' | | GRANT ALL PRIVILEGES ON `asteriskcdrdb`.* TO 'asteriskcdruser'@'localhost' | +-----------------------------------------------------------------------------------------------+ 2 rows in set (0.00 sec)

    Read the article

  • Ubuntu 10.04/CURL: How do I fix/update the CA Bundle?

    - by Nick
    I recently upgraded our server from 8.04 to 10.04, and all the software along with it. From what I've found online, it seems that the new version of CURL doesn't include a CA bundle, and, as a result, fails to verify that the certificate of the server you're connecting to is signed by a valid authority. The actual error is: CURL error: SSL certificate problem, verify that the CA cert is OK. Details: error:14090086:SSL routines:SSL3_GET_SERVER_CERTIFICATE: certificate verify failed Some palces I've found suggest manually specifying a CA file or disabling the check altogether by setting an option when you call CURL, but I'd much rather fix the issue globally, rather than having to modify each application's CURL calls. Is there a way to fix CURL's CA problem server-wide so that all of the existing application code works as is without needing to be modified?

    Read the article

  • How to put fear of God (law) into Wi-Fi hacking neighbors [closed]

    - by Shakehar
    I live in an apartment and some new guys have apparently moved into one of the apartments. They have been shamelessly hacking into my WiFi. Mine was initially a WEP encrypted network and out of laziness I just limited and reserved the IPS on my router for the people in my house. Yesterday I had to free up an IP for a guest in my house but before he could join the network these guys connected in. I have changed my encryption to WPA2 and hope they dont have the hardware/patience required to hack into it, but there are many wi-fi networks in my apartment most of which are secured using WEP. I don't really want to call the police on them. Is there any way to deter them from misusing other people's wi-fi ? I have gone through I think someone else has access to my wireless network. What next? but I have already taken the steps mentioned there.

    Read the article

  • Lwjgl camera causing movement to be mirrored

    - by pangaea
    I'm having a problem in that everything is rendered and the movement is fine. However, everything seems to be mirrored. In the sense that the TriangleMob should move towards me, but it doesn't instead it mirrors my action. I move forward the TriangleMob moves backwards. I move left, it moves right. I move backwards, it moves forward. The code works if I do this glPushMatrix(); glTranslatef(-position.x, -position.y, -position.z); glCallList(objectDisplayList); glPopMatrix(); However, I'm scared this will cause a problem later on. I suppose the code works. However, shouldn't the call be glPushMatrix(); glTranslatef(position.x, position.y, position.z); glCallList(objectDisplayList); glPopMatrix(); I think the problem could be caused by how I'm doing the camera, which is this glLoadIdentity(); glRotatef(player.getRotation().x, 1.0f, 0.0f, 0.0f); glRotatef(player.getRotation().y, 0.0f, 1.0f, 0.0f); glRotatef(player.getRotation().z, 0.0f, 0.0f, 1.0f); glTranslatef(player.getPosition().x, player.getPosition().y, player.getPosition().z);

    Read the article

  • How do I get the current date according to an NTP server without setting it locally?

    - by Zac B
    I want to get the current date and time according to a remote NTP server, using Linux. I don't want to change the local time as a result; I just want to get the remote date, adjusted for the local time zone, printed out. The date returned must comply with the following criteria: It needs to be reasonably accurate. It needs to be adjusted for the timezone on the local system making the request. It needs to be formatted in an easily-readable or interpretable way (standard date format, or seconds since epoch). What I've Tried: I can call ntpdate -q my.ntp.server and get the offset between the local time and the server's time, but that doesn't return the date according to the NTP server; it just returns the offset and the local date. Is there some easy way/command I can use to say: "Print out the date according to a given NTP server, adjusted for my current timezone"?

    Read the article

  • Higher Performance With Spritesheets Than With Rotating Using C# and XNA 4.0?

    - by Manuel Maier
    I would like to know what the performance difference is between using multiple sprites in one file (sprite sheets) to draw a game-character being able to face in 4 directions and using one sprite per file but rotating that character to my needs. I am aware that the sprite sheet method restricts the character to only be able to look into predefined directions, whereas the rotation method would give the character the freedom of "looking everywhere". Here's an example of what I am doing: Single Sprite Method Assuming I have a 64x64 texture that points north. So I do the following if I wanted it to point east: spriteBatch.Draw( _sampleTexture, new Rectangle(200, 100, 64, 64), null, Color.White, (float)(Math.PI / 2), Vector2.Zero, SpriteEffects.None, 0); Multiple Sprite Method Now I got a sprite sheet (128x128) where the top-left 64x64 section contains a sprite pointing north, top-right 64x64 section points east, and so forth. And to make it point east, i do the following: spriteBatch.Draw( _sampleSpritesheet, new Rectangle(400, 100, 64, 64), new Rectangle(64, 0, 64, 64), Color.White); So which of these methods is using less CPU-time and what are the pro's and con's? Is .NET/XNA optimizing this in any way (e.g. it notices that the same call was done last frame and then just uses an already rendered/rotated image thats still in memory)?

    Read the article

  • Can anyone point me to some open source directX rendering engines or frameworks? [on hold]

    - by Jim
    I'm completely new to graphics API programmming, but not at all new to the theory and principle operation of game engines and rendering engines. That being said, I want to do some experiments of rendering very dense geometry scenes in a basic rendering engine or game engine. I don't need a lot of bells and whistles. What I need is enough control that I can implement my own scene graph algorithms and control the rendering pipeline very specifically. My ideal candidate engine would be either a rendering engine or game engine with a modular design that might be ready to go out of the box but would be simple enough in case I need to rip out some of the guts in the rendering management and implement my own. It's a tough call because I'm right at the level where it's almost better to go from scratch, but there's no sense in having to build every single basic thing such as heirarchical transforms, etc. I just want to work with rendering optimization to push dense geometry for maximum FPS. Does anyone have a suggestion for an engine or basic framework to use? I requested DirectX in my title because I figured it would likely be better supported and less likely for me to run into some obscure less-documented problem. But OpenGL might be acceptable if the recommended framework was definitely better than my other options. EDIT: I should add that I really want GPU tessellation support (part of adding to the density of geometry detail).

    Read the article

  • Android : How to open youtube links on my facebook messenger app, in the youtube app? [migrated]

    - by dev_android
    I am unable to play YouTube videos from the links I get on my Facebook Messenger app. Here's what happens: A friend of mine posts a video link to me (YouTube link) as a message on Facebook. I receive it on my Android mobile in the Facebook messenger app. I click on it and it shows a Dialogue-Box (you can call that a pop-up) which asks me to choose an app to open the video with. Now earlier, there used to be the video player apps in my mobile along with the internet browsers installed on my mobile that used to come up there. So I would select an internet browser, and it in turn would re-direct me to the "YouTube" app itself. However, now, I am only getting video-players in that Dialogue Box as an option to open the YouTube video, but of course, if I select them, they are not able to stream the video. Has anyone found a way around this problem? It is really bothersome.

    Read the article

  • Problem with fitting graphics card

    - by Gary Robinson
    I have recently purchased a new radeon hd5670 graphics card. The problem I have is that it is what I might call a double height card. So the end where you fix the card to the case is twice the size of the card it is replacing. But this means that it is blocked by the rear of the network card. The only way I can see it to cut that part of the fixture part out then I won't have a problem. But has anyone any suggestions what I could use? To be clear it is not the actual card it is the fixture part which is 90 degress to the card that is causing the problem. Unless someone knows of another solution - some kind of pci-e extender that I could use as I could easily

    Read the article

  • Can't start system due to mdadm failing

    - by user101212
    I used to have a 5-disk RAID5 partition, all working very well. I have then decided to add 3 more disks on it, totaling 8 equal disks. I've opened Webmin and just asked to add the disks. Then I've realized the three disks had NTFS partitions, wich mdadm didn't complain, so I tried to stop the growing to remove the Windows partitions. I've tried to remove a disk using the same Webmin, but (as you might guess and call me fool...), the system became unstable. By restarting the system, I've started receiving these messages: "udev[126]: timeout: killing '/sbin/mdadm --incremental /dev/sdh1' [311]" "udev[124]: timeout: killing '/sbin/mdadm --detail --export /dev/md0' [316]" I've formated the system disk, hoping to get a system up and running. I did that with all RAID disks disconected, so everything was fine. I then reconnected the disks, wich was also ok. And finally installed mdadm using apt-get. By reboot, the system has found the mdadm intention of growing the system, so the same messages appear again. I other words: I can't even reach a command prompt to do something. Any ideas of what to do? I believe I could turn off the system, disconnect the disks and look for the mdadm.conf file. Would that be a good idead? I'm no Linux expert, so I'm really lost here.

    Read the article

  • CUDA 4.1 Update

    - by N0xus
    I'm currently working on porting a particle system to update on the GPU via the use of CUDA. With CUDA, I've already passed over the required data I need to the GPU and allocated and copied the date via the host. When I build the project, it all runs fine, but when I run it, the project says I need to allocate my h_position pointer. This pointer is my host pointer and is meant to hold the data. I know I need to pass in the current particle position to the required cudaMemcpy call and they are currently stored in a list with a for loop being created and interated for each particle calling the following line of code: m_particleList[i].positionY = m_particleList[i].positionY - (m_particleList[i].velocity * frameTime * 0.001f); My current host side cuda code looks like this: float* h_position; // Your host pointer. This holds the data (I assume it's already filled with the data.) float* d_position; // Your device pointer, we will allocate and fill this float* d_velocity; float* d_time; int threads_per_block = 128; // You should play with this value int blocks = m_maxParticles/threads_per_block + ( (m_maxParticles%threads_per_block)?1:0 ); const int N = 10; size_t size = N * sizeof(float); cudaMalloc( (void**)&d_position, m_maxParticles * sizeof(float) ); cudaMemcpy( d_position, h_position, m_maxParticles * sizeof(float), cudaMemcpyHostToDevice); Both of which were / can be found inside my UpdateParticle() method. I had originally thought it would be a simple case of changing the h_position variable in the cudaMemcpy to m_particleList[i] but then I get the following error: no suitable conversion function from "ParticleSystemClass::ParticleType" to "const void *" exists I've probably messed up somewhere, but could someone please help fix the issues I'm facing. Everything else seems to running fine, it's just when I try to run the program that certain things hit the fan.

    Read the article

  • Exceptions from automongobackup, yet script completes

    - by chakram88
    I am using automongobackup to, well, automate the backups of mongodb. output from the script (to STDERR) has the following exceptions (but the backup completes, and the dump files are created) ###### WARNING ###### STDERR written to during mongodump execution. The backup probably succeeded, as mongodump sometimes writes to STDERR, but you may wish to scan the error log below: exception: connect failed exception: connect failed exception: connect failed exception: connect failed exception: HostAndPort: bad port # exception: connect failed exception: connect failed exception: connect failed exception: connect failed exception: connect failed exception: connect failed I know that the Host & Port are correct. If I run mongodump --host=127.0.0.1:27017 --journal (which is the effective command from automongobackup based on the options set and my reading of the src code) everything runs clean without any error reporting and the dump files are created as expected. Why would automongobackup report connection errors, even tho it does create the dump files, yet a straight call to mongodump does not? Debian 6.0 Lenny (from Linode image: Latest 3.2 (3.2.1-x86_64-linode23)) AutoMongoBackup VER 0.9 mongodb v 2.0.2

    Read the article

  • Monitor Windows Terminal Sessions from Linux/Mac

    - by mhd
    I'm writing some scripts to make remote connections to a Windows 2003 server a bit more user-friendly, and in doing this I want to see who's logged in already. In Windows, I could use qwinsta.exe to do this, even for remote servers. So it is exposed somehow, but I couldn't find a matching command line tool for Unix. Lacking such a tool, I could install an ssh server on the machine and call it remotely, parsing the output or write a small service of my own that would expose this via http, if I don't want full-blown ssh access. Do I have to do this, or is there already a tool for querying terminal services remotely?

    Read the article

  • Application that provides unique keys to multiple threads

    - by poly
    Thanks all for your help before. So, this is what I came up with so far, the requirements are, application has two or more threads and each thread requires a unique session/transaction ID. is the below considered thread safe? thread 1 will register itself with get_id by sending it's pid thread 2 will do the same then thread 1 & 2 will call the function to get a unique ID function get_id(bool choice/*register thread or get id*/, pid_t pid) { static int pid[15][1]={0};//not sure if this work, anyway considor any it's been set to 0 by any other way than this static int total_threads = 0; static int i = 0; int x=0,y=0; if (choice) // thread registeration part { for(x=0;x<15;x++) { if (pid[x][0]==0); { pid[x][0] = (int) pid; pid[x][1] = (x & pidx[x][1]) << 24;//initiate counter for this PID by shifting x to the 25th bit, it could be any other bit, it's just to set a range. //so the range will be between 0x0000000 and 0x0ffffff, the second one will be 0x1000000 and 0x1ffffff, break; } total_threads++; } } //search if pid exist or not, if yes return transaction id for(x=0;x<15;x++) { if (pid[x][0]==pid); { pid[x][1]++;//put some test here to reset the number to 0 if it reaches 0x0ffffff return pid[x][1]; break; } } }

    Read the article

  • share code between check and process methods

    - by undu
    My job is to refactor an old library for GIS vector data processing. The main class encapsulates a collection of building outlines, and offers different methods for checking data consistency. Those checking functions have an optional parameter that allows to perform some process. For instance: std::vector<Point> checkIntersections(int process_mode = 0); This method tests if some building outlines are intersecting, and return the intersection points. But if you pass a non null argument, the method will modify the outlines to remove the intersection. I think it's pretty bad (at call site, a reader not familiar with the code base will assume that a method called checkSomething only performs a check and doesn't modifiy data) and I want to change this. I also want to avoid code duplication as check and process methods are mostly similar. So I was thinking to something like this: // a private worker std::vector<Point> workerIntersections(int process_mode = 0) { // it's the equivalent of the current checkIntersections, it may perform // a process depending on process_mode } // public interfaces for check and process std::vector<Point> checkIntersections() /* const */ { workerIntersections(0); } std::vector<Point> processIntersections(int process_mode /*I have different process modes*/) { workerIntersections(process_mode); } But that forces me to break const correctness as workerIntersections is a non-const method. How can I separate check and process, avoiding code duplication and keeping const-correctness?

    Read the article

  • Sound leaks from speaker even when headphones are inserted

    - by instantsetsuna
    I've a Dell Optiplex 960 (which I presume has a speaker inside the tower). This speaker is normally in use whenever I play music (lets call this "tower speaker"), and when I insert my headphones in the 3.5mm jack (of the tower), the tower speaker stops and the music is played through the headphones (an obvious thing to happen). But sometimes, the tower speaker starts playing the music even when the headphones are inserted! So, the music is played through both of them! This gets quite embarrassing. So, my question is - Is there a way to turn off this "tower speaker"? EDIT : I'm using Windows XP

    Read the article

  • Windows 7 RDP Fullscreen mode

    - by kubal5003
    I have a problem with remote desktop connection in Windows 7. When I connect to remote computer I would like to switch to fullscreen like I did in previous versions - just by clicking maximize. When I was in fullscreen mode and I moved the mouse to the upper border of the screen a nice bar appeared and I could minimize rdp or close it. In Windows seven when I click on the maximize button the window maximizes like a normal window - menu start/taskbar(whatever you call it) is still visible and because the resolution of the rdp client desktop is set like on the computer that I'm using it's not fully visible and scrollbars appear. That's really annoying. Can anyone tell me what to do? Is it a bug or maybe there is a "magic shortcut" that is poorly documented and does the trick? (I was trying to find it myself first ofcoz, but no result)

    Read the article

  • Tracking Protection List in IE9

    - by Emanuele Bartolesi
    To protect the privacy when I surf over the internet, I use AdBlockPlus add-in for Firefox. But when I use Internet Explorer 9, this add-in don’t work. Internet Explorer 9 (and I hope Internet Explorer 10) has built in feature to add a TPL. There is a javascript function to call named msAddTrackingProtectionList. This function has two parameter: the first one is the link of TPL and the second one is the Title of TPL. To do this is very easy. Add this simple javascript function on your website or in a blank html page. <a href="javascript:window.external.msAddTrackingProtectionList('http://easylist-msie.adblockplus.org/easyprivacy.tpl', 'EasyList Privacy')">EasyPrivacy TPL</a> The effect is below: EasyPrivacy TPL After click appears a confirmation prompt. For security reason this javascript function can only be called from a user interaction: buttons, links, forms. For more information about msAddTrackingProtectionList function  go to Msdn Library. For more information about EasyList go to Easy List TPL.

    Read the article

< Previous Page | 469 470 471 472 473 474 475 476 477 478 479 480  | Next Page >