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  • Lag compensation of projectile shooting game

    - by Denis Ermolin
    I'm thinking about an algorithm for firing projectiles with lag compensation. Now I did find only one descent solution: Player hits fire button. Client sends input "fire". Client waits for server response. Server generates bullet then sends response to client. Client recieves response and finally fires projectile. Is this solution only "trueway"? I find it the only one that can be fair to all of the clients. Valve in this case, doesn't compensate lag from rocket shots. I am feeling that I will not compensate it, too. I think that with today's bandwidth I can close my eyes on this problem, because I don't see any solutions with fair logic. What do you think?

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  • Confusion about Rotation matrices from Euler Angles

    - by xEnOn
    I am trying to learn more about Euler Angles so as to help myself in understanding how I can control my camera better in the game. I came across the following formula that converts Euler Angles to rotation matrices: In the equation, I could see that the first matrix from the left is the rotation matrix about x-axis, the second is about y-axis and the third is about z-axis. From my understanding about ordinary matrix transformations, the later transformation is always applied to the right hand side. And if I'm right about this, then the above equation should have a rotation order starting from rotating about z-axis, y-axis, then finally x-axis. But, from the symbols it seems that the rotation order start rotating about x-axis, then y-axis, then finally z-axis. What should the actual order of the rotation be? Also, I am confuse about if the input vector, in this case, would be a row vector on the left, or a column vector on the right?

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  • Avoiding coupling

    - by Seralize
    It is also true that a system may become so coupled, where each class is dependent on other classes that depend on other classes, that it is no longer possible to make a change in one place without having a ripple effect and having to make subsequent changes in many places.[1] This is why using an interface or an abstract class can be valuable in any object-oriented software project. Quote from Wikipedia Starting from scratch I'm starting from scratch with a project that I recently finished because I found the code to be too tightly coupled and hard to refactor, even when using MVC. I will be using MVC on my new project aswell but want to try and avoid the pitfalls this time, hopefully with your help. Project summary My issue is that I really wish to keep the Controller as clean as possible, but it seems like I can't do this. The basic idea of the program is that the user picks wordlists which is sent to the game engine. It will pick random words from the lists until there are none left. Problem at hand My main problem is that the game will have 'modes', and need to check the input in different ways through a method called checkWord(), but exactly where to put this and how to abstract it properly is a challenge to me. I'm new to design patterns, so not sure whether there exist any might fit my problem. My own attempt at abstraction Here is what I've gotten so far after hours of 'refactoring' the design plans, and I know it's long, but it's the best I could do to try and give you an overview (Note: As this is the sketch, anything is subject to change, all help and advice is very welcome. Also note the marked coupling points): Wordlist class Wordlist { // Basic CRUD etc. here! // Other sample methods: public function wordlistCount($user_id) {} // Returns count of how many wordlists a user has public function getAll($user_id) {} // Returns all wordlists of a user } Word class Word { // Basic CRUD etc. here! // Other sample methods: public function wordCount($wordlist_id) {} // Returns count of words in a wordlist public function getAll($wordlist_id) {} // Returns all words from a wordlist public function getWordInfo($word_id) {} // Returns information about a word } Wordpicker class Wordpicker { // The class needs to know which words and wordlists to exclude protected $_used_words = array(); protected $_used_wordlists = array(); // Wordlists to pick words from protected $_wordlists = array(); /* Public Methods */ public function setWordlists($wordlists = array()) {} public function setUsedWords($used_words = array()) {} public function setUsedWordlists($used_wordlists = array()) {} public function getRandomWord() {} // COUPLING POINT! Will most likely need to communicate with both the Wordlist and Word classes /* Protected Methods */ protected function _checkAvailableWordlists() {} // COUPLING POINT! Might need to check if wordlists are deleted etc. protected function _checkAvailableWords() {} // COUPLING POINT! Method needs to get all words in a wordlist from the Word class } Game class Game { protected $_session_id; // The ID of a game session which gets stored in the database along with game details protected $_game_info = array(); // Game instantiation public function __construct($user_id) { if (! $this->_session_id = $this->_gameExists($user_id)) { // New game } else { // Resume game } } // This is the method I tried to make flexible by using abstract classes etc. // Does it even belong in this class at all? public function checkWord($answer, $native_word, $translation) {} // This method checks the answer against the native word / translation word, depending on game mode public function getGameInfo() {} // Returns information about a game session, or creates it if it does not exist public function deleteSession($session_id) {} // Deletes a game session from the database // Methods dealing with game session information protected function _gameExists($user_id) {} protected function _getProgress($session_id) {} protected function _updateProgress($game_info = array()) {} } The Game /* CONTROLLER */ /* "Guess the word" page */ // User input $game_type = $_POST['game_type']; // Chosen with radio buttons etc. $wordlists = $_POST['wordlists']; // Chosen with checkboxes etc. // Starts a new game or resumes one from the database $game = new Game($_SESSION['user_id']); $game_info = $game->getGameInfo(); // Instantiates a new Wordpicker $wordpicker = new Wordpicker(); $wordpicker->setWordlists((isset($game_info['wordlists'])) ? $game_info['wordlists'] : $wordlists); $wordpicker->setUsedWordlists((isset($game_info['used_wordlists'])) ? $game_info['used_wordlists'] : NULL); $wordpicker->setUsedWords((isset($game_info['used_words'])) ? $game_info['used_words'] : NULL); // Fetches an available word if (! $word_id = $wordpicker->getRandomWord()) { // No more words left - game over! $game->deleteSession($game_info['id']); redirect(); } else { // Presents word details to the user $word = new Word(); $word_info = $word->getWordInfo($word_id); } The Bit to Finish /* CONTROLLER */ /* "Check the answer" page */ // ?????????????????? ( http://pastebin.com/cc6MtLTR ) Make sure you toggle the 'Layout Width' to the right for a better view. Thanks in advance. Questions To which extent should objects be loosely coupled? If object A needs info from object B, how is it supposed to get this without losing too much cohesion? As suggested in the comments, models should hold all business logic. However, as objects should be independent, where to glue them together? Should the model contain some sort of "index" or "client" area which connects the dots? Edit: So basically what I should do for a start is to make a new model which I can more easily call with oneliners such as $model->doAction(); // Lots of code in here which uses classes! How about the method for checking words? Should it be it's own object? I'm not sure where I should put it as it's pretty much part of the 'game'. But on another hand, I could just leave out the 'abstraction and OOPness' and make it a method of the 'client model' which will be encapsulated from the controller anyway. Very unsure about this.

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  • Form Validation, Dependant Drop Downs, Data Level Security in OWS for DotNetNuke - 5 Videos

    In this tutorial we demonstrate some very advanced techniques for building a car parts application in Open Web Studio. Throughout the tutorial we cover form input, validation, how to use dependant drop down lists, populating checkbox lists and introduce a new concept of data level security. Data level security allows you to control which data a user can access within a module. The videos contain: Video 1 - How to Setup Form Validation Video 2 - Car Parts Application, Assigning Security Roles into a Global Session Variable Video 3 - How to Build the Categories Module with Data Level Security Video 4 - How to Build the SubCategories Module and Use SubQuery Video 5 - How to Build the Car Parts List Module Total Time Length: 44min 19secsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the moment I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement (not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated.

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  • Entity Framework 4.0 POCO Classes and Data Services

    If you've flipped on the POCO (Plain Ol' CLR Objects) code generation T4 templates for Entity Framework to enable testing or just 'cuz you like the code better, you might find that you lack the ability to expose that same model via Data Services as OData (Open Data). If you surf to the feed, you'll likely see something like this: The XML page cannot be displayed Cannot view XML input using XSL style sheet. Please correct the error and then click the Refresh button, or try again later....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Off-site Cardholder Data Storage

    - by LinuxGnut
    Is there a service or site out there that will store cardholder data for me? I don't need any kind of transaction processing or recurring billing... I just need somewhere that I can store data on until someone in my company is able to look at it. The specific need is allowing customers to input data that will be used for credit checks. Name, Address, Credit Card(s), and the such. Google Checkout, PayPal, NetSuite, and Authorize.net seem to be what everyone suggests to me, but they don't offer what I need -- they're just payment gateways.

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  • Running a startup program in terminal as sudo

    - by Brandon
    I need to run a python script in a terminal, myscript.py at startup (on Lubunt). This script requires root. I've setup a .desktop file that runs the following command: lxterminal --command="python /home/d/Jarvis/alarm.py && /bin/bash" The terminal window opens at startup and runs the script, but then closes when the Python script returns an error (because it's not being run as root). When I change the Exec= to this... lxterminal --command="sudo python /home/d/Jarvis/alarm.py && /bin/bash" ... (prefixing command with 'sudo') which works. However, the terminal opens on startup and displays the [sudo] password for d: \ prompt, requiring me to input my password. I would like the execution of the python script at startup to be completely automatic with no user interaction. How can I accomplish this?

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  • Unable to mount /dev/loop0 during install

    - by AJP
    I was installing 32-bit Ubuntu(ubuntu-10.10-desktop-i386.iso) on VMWare workstation 7.1. During installation an error came up with the following text. (initramfs) mount: mounting dev/loop0 on //filesystem.squashfs failed: Input/Output error Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs) on //filesystem.squashfs I did a memory test which was successful, but when selecting "Try Ubuntu without installing", "Install Ubuntu" or "Check disk for defects" the same error is showing up. I download the ISO image from Ubuntu website "http://www.ubuntu.com/desktop/get-ubuntu/download". As I couldn't find the checksum data, the ISO image was verified by mounting to a virtual drive and browsing the contents. The ISO image is mounted to a virtual drive in VMWare and not burnt to a CD.

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  • Issue in Webscrapping in C# : Downloading and parsing zipped text files

    - by user64094
    I am writing an webscrapper, to do the download content from a website. Traversing to the website/URL, triggers the creation of a temporary URL. This new URL has a zipped text file. This zipped file is to be downloaded and parsed. I have written a scrapper in C# using WebClient and its function - DownloadFileAsync(). The zipped file is read from the designated location on a trapped DownloadFileCompleted event. My issue : The Windows 'Open/Save dialog is triggered". This requires user input and the automation is disrupted. Can you suggest a way to bypass the issue ? I am cool with rewriting the code using any alternate libraries. :) Thanks for reading,

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  • How can I restart compiz from tty? (& Related, how can I set up a fallback WM?)

    - by Jon
    So I'm testing Natty, and Compiz keeps crashing on me. I expect this sort of thing from alpha software, of course, but it doesn't always give me the option to restart compiz, and for some reason doesn't have a fallback WM configured. Without a window manager, all my programs are still running, but they're not accepting input from the keyboard, and I can't switch between them. I can, however, press Ctrl+Alt+F1 and get a terminal, and I can killall Xorg to reset everything, but I'd rather just reset compiz if possible. If I try typing compiz --replace there in the tty, it complains "fatal--couldn't open display." Is there a way to have tty1 restart compiz? Like compiz --replace --display=something? Additionally, is there a way to configure a fallback window manager so that there's an easier way to recover from compiz crashing?

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  • How to reduce the size of a pdf file?

    - by Nicole
    I'm looking for a way in Ubuntu to reduce the size of a pdf (by reducing the quality of the images). I know that this can be done in Ghostscript by typing the following command in terminal: gs -sDEVICE=pdfwrite -dCompatibilityLevel=1.4 -dPDFSETTINGS=/screen -dNOPAUSE -dQUIET -dBATCH -sOutputFile=output.pdf input.pdf The problem is that I can't specify the quality with any accuracy. The parameter -dPDFSETTINGS=/screen is the one that decides the quality; but the alternatives are quite rigid (for example it is possible to do -dPDFSETTINGS=/ebook for slightly better quality). I'm looking for a way to reduce the size of a pdf in a way that allows me to specify the desired quality numerically. I know that this is possible in a Mac, so it must be possible in Linux -- right? Any help would be well appreciated.

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  • Regex to String generation

    - by Mifmif
    Let's say that we have a regex and an index i , if we suppose that the set of string that match our regex are sorted in a lexicographical order, how could we get the i element of this list ? Edit : I added this simple example for more explanation : input : regex="[a-c]{1,2}"; index=4; in this case the ordered list of string that matches this regex contains those elements : a aa ab ac b ba bb bc c ca cb cc output : the 4th element which is ac ps: it's known that the string list that match the regex have infinite element, this doesn't have an impact on the proccess of extracting the element in the given index.

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  • Naming convention: Final fields (not static)

    - by Zeeker
    Today I had a discussion with a co-worker about the naming of final fields in Java classes. In his opionion final fields should also be considered constants since their values won't change after the creation of the instance. This would lead to the following naming convention for final fields: public class Foo { private static final String BLA_BLA = "bla"; private final String BAR_BATZ; ... } In my opinion only static final fields should be considered constants while fields which are only final should follow the usual camelCase naming convention. public class Foo { private static final String BLA = "bla"; private final String barBatz; ... } Now I'm a bit uncertain since he is a far more experienced programmer than I am and I usually agree with his opinions and consider him a very good developer. Any input on this?

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  • WUBI install not completing on Dell Latitude D600 using 10.04 and 10.10

    - by Dennis
    While trying to install a dual boot from LiveCD, WUBI seems to go through all the steps correctly. It unpacks everything, reboots, starts to finalize the install, brings up the install slide show and seems to do everything necessary. The slide show disappears and what is left is what would normally be the background, however there is no login, no panels, no response to any input or keystrokes. Using 10.04 I had a mouse cursor (working) with 10.10, not even that. In 10.04 The only way to reboot is to shutdown using the power switch. When it reboots it goes through the "finalizing install" phase again. In 10.10 if I hit the power switch it brings up a shutdown menu that doesn't respond to the keyboard, but does shutdown when the 60 seconds expire.

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  • Wavefront mesh: determine which face a point belongs to?

    - by Mina Samy
    I have a 3D mesh Wavefront .obj file. Is there any algorithm that takes an arbitrary point coordinates as input and determines which face of the mesh that point belongs to ?? The mesh is rendered on the screen, then the user clicks on it, I want to determine which part of the mesh the user has clicked on ? Here's the code using LibGDX: Vector3 intersection=new Vector3(); Ray ray=camera.getPickRay(x, y); //vertices is an array that hold the coordinates of the mesh boolean ok=Intersector.intersectRayTriangles(ray, vertices, intersection); Thanks

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  • "Super meatboy"-ish replay

    - by Ron
    I'm making a platformer built from mini-levels - and I want to create a sort of a replay of all the player tries that the player did for the level. My question is - what is the best way to record the player's actions in-game, so that I could replay them later when he finishes the level. I thought about recording only the player's input and replay them later on, each on a clone of the player. The problem I have with this is with dynamic obstacles (that could be moved around) - if one clone moves them, it throws the simulation off for the rest of the clones. So then I thought about recording every frame the X/Y of the player, and then just replay it - but that seems it could cause a major memory leak and very ineffective. So - does anyone have any ideas? :)

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  • Python GUI and MVC - get variable from other module

    - by lyvic
    I am trying to split my code in different layers: GUI, reading the GUI, creating input, calculating the model, interpreting data, creating view, sending the view to the GUI. I got the idea of the MVC and would like to try to build my program that way. But I'm a little confused about how to exchange information between those modules. I'm running into problems with undefined global names and so forth. Example code how I'm trying to get out of this can be found here: http://stackoverflow.com/questions/17385373/setup-a-mvc-mvw-system-in-python-with-tkinter

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  • XNA Drag Gestures - fractional delta values

    - by Den
    I have an issue with objects moving roughly twice as far as expected when dragging them. I am comparing my application to the standard TouchGestureSample sample from MSDN. For some reason in my application gesture samples have fractional positions and deltas. Both are using same Microsoft.Xna.Framework.Input.Touch.dll, v4.0.30319. I am running both apps using standard Windows Phone Emulator. I am setting my break point immediately after this line of code in a simple Update method: GestureSample gesture = TouchPanel.ReadGesture(); Typical values in my app: Delta = {X:-13.56522 Y:4.166667} Position = {X:184.6956 Y:417.7083} Typical values in sample app: Delta = {X:7 Y:16} Position = {X:497 Y:244} Have anyone seen this issue? Does anyone have any suggestions? Thank you.

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  • How You Helped Shape Java EE 7...

    - by reza_rahman
    I have been working with the JCP in various roles since EJB 3/Java EE 5 (much of it on my own time), eventually culminating in my decision to accept my current role at Oracle (despite it's inevitable set of unique challenges, a role I find by and large positive and fulfilling). During these years, it has always been clear to me that pretty much everyone in the JCP genuinely cares about openness, feedback and developer participation. Perhaps the most visible sign to date of this high regard for grassroots level input is a survey on Java EE 7 gathered a few months ago. The survey was designed to get open feedback on a number of critical issues central to the Java EE 7 umbrella specification including what APIs to include in the standard. When we started the survey, I don't think anyone was certain what the level of participation from developers would really be. I also think everyone was pleasantly surprised that a large number of developers (around 1100) took the time out to vote on these very important issues that could impact their own professional life. And it wasn't just a matter of the quantity of responses. I was particularly impressed with the quality of the comments made through the survey (some of which I'll try to do justice to below). With Java EE 7 under our belt and the horizons for Java EE 8 emerging, this is a good time to thank everyone that took the survey once again for their thoughts and let you know what the impact of your voice actually was. As an aside, you may be happy to know that we are working hard behind the scenes to try to put together a similar survey to help kick off the agenda for Java EE 8 (although this is by no means certain). I'll break things down by the questions asked in the survey, the responses and the resulting change in the specification. APIs to Add to Java EE 7 Full/Web Profile The first question in the survey asked which of four new candidate APIs (WebSocket, JSON-P, JBatch and JCache) should be added to the Java EE 7 Full and Web profile respectively. Developers by and large wanted all the new APIs added to the full platform. The comments expressed particularly strong support for WebSocket and JCache. Others expressed dissatisfaction over the lack of a JSON binding (as opposed to JSON processing) API. WebSocket, JSON-P and JBatch are now part of Java EE 7. In addition, the long-awaited Java EE Concurrency Utilities API was also included in the Full Profile. Unfortunately, JCache was not finalized in time for Java EE 7 and the decision was made not to hold up the Java EE release any longer. JCache continues to move forward strongly and will very likely be included in Java EE 8 (it will be available much sooner than Java EE 8 to boot). An emergent standard for JSON-B is also a strong possibility for Java EE 8. When it came to the Web Profile, developers were supportive of adding WebSocket and JSON-P, but not JBatch and JCache. Both WebSocket and JSON-P are now part of the Web Profile, now also including the already popular JAX-RS API. Enabling CDI by Default The second question asked whether CDI should be enabled in Java EE by default. The overwhelming majority of developers supported the default enablement of CDI. In addition, developers expressed a desire for better CDI/Java EE alignment (with regards to EJB and JSF in particular). Some developers expressed legitimate concerns over the performance implications of enabling CDI globally as well as the potential conflict with other JSR 330 implementations like Spring and Guice. CDI is enabled by default in Java EE 7. Respecting the legitimate concerns, CDI 1.1 was very careful to add additional controls around component scanning. While a lot of work was done in Java EE 6 and Java EE 7 around CDI alignment, further alignment is under serious consideration for Java EE 8. Consistent Usage of @Inject The third question was around using CDI/JSR 330 @Inject consistently vs. allowing JSRs to create their own injection annotations (e.g. @BatchContext). A majority of developers wanted consistent usage of @Inject. The comments again reflected a strong desire for CDI/Java EE alignment. A lot of emphasis in Java EE 7 was put into using @Inject consistently. For example, the JBatch specification is focused on using @Inject wherever possible. JAX-RS remains an exception with it's existing custom injection annotations. However, the JAX-RS specification leads understand the importance of eventual convergence, hopefully in Java EE 8. Expanding the Use of @Stereotype The fourth question was about expanding CDI @Stereotype to cover annotations across Java EE beyond just CDI. A solid majority of developers supported the idea of making @Stereotype more universal in Java EE. The comments maintained the general theme of strong support for CDI/Java EE alignment Unfortunately, there was not enough time and resources in Java EE 7 to implement this fairly pervasive feature. However, it remains a serious consideration for Java EE 8. Expanding Interceptor Use The final set of questions was about expanding interceptors further across Java EE. Developers strongly supported the concept. Along with injection, interceptors are now supported across all Java EE 7 components including Servlets, Filters, Listeners, JAX-WS endpoints, JAX-RS resources, WebSocket endpoints and so on. I hope you are encouraged by how your input to the survey helped shape Java EE 7 and continues to shape Java EE 8. Participating in these sorts of surveys is of course just one way of contributing to Java EE. Another great way to stay involved is the Adopt-A-JSR Program. A large number of developers are already participating through their local JUGs. You could of course become a Java EE JSR expert group member or observer. You should stay tuned to The Aquarium for the progress of Java EE 8 JSRs if that's something you want to look into...

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  • What is the logic behind this C Program?

    - by iamanimesh19
    Here is a small piece of program (14 lines of program) which counts the number of bits set in a number. Input-Output -- 0--0(0000000), 5--2(0000101), 7--3(0000111) int CountBits (unsigned int x) { static unsigned int mask[] = { 0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF, 0x0000FFFF } ; int i ; int shift ; /* Number of positions to shift to right*/ for (i =0, shift =1; i < 5; i ++, shift *= 2) x = (x & mask[i ])+ ( ( x >> shift) & mask[i]); return x; } Can someone explain the algorithm used here/why this works?

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  • I/O errors are reported when I try to install Ubuntu, but the SMART data is good. Is my hard disk dying?

    - by James
    When I try to install linux, it tells me there is an input output error on dev sda. I have tried both Ubuntu and Mint on two different computers. So that narrows it down to the hdd. After hours of googling and trying different things I tried making the hardrive ext4 with gparted but that comes up with an error. This makes me think that the hdd is bad. There are a few reasons I think the hdd isn't bad. I can use the hdd in windows fully. Windows and gparted disk health checks both say it is fine. Its SMART data is all good. So... help?

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  • Google I/O 2012 - Fast UIs for the Cross-Device Web

    Google I/O 2012 - Fast UIs for the Cross-Device Web Boris Smus One of the great features of the modern web is that sites work on any device with a browser. This session will focus on creating UIs for the cross-device web. We will cover building web sites that support multiple device form factors (responsive and non-responsive approaches), discuss single page sites and some of the layout features in modern mobile browsers, and do a deep dive into multi-touch input on the web. Finally, we'll show some of the awesome new mobile debugging tools in Chrome and Chrome for Android. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 105 3 ratings Time: 49:31 More in Science & Technology

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  • How can i get almost pixel perfect collision detection in a multiplayer game?

    - by Freddy
    I'm currently working on a multiplayer game for iPhone. The problem i have, as with all multiplayer games, is that the other user will always see everything at a non-constant delay. The game I'm making need to have a almost pixel perfect collision detection, but 1 or 2 pixels off is not that big of a deal. How can I possibly get this working? I guess I could just set local player to also be at X ms delay. However this will probably just be worse and feel sloppy when the user input. I know this problem is probably something network programmers deal with everyday and I would be glad if someone could give me a possible solution for this.

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  • State Pattern - should a state know about its context?

    - by Extrakun
    I am referring to the state pattern as described in this link. In the example class diagram, a context has numerous states. However, it does not show how does a state communicates with a context (perhaps an input in a state has impact on a setting in the context). The two examples on the page shows either passing the context to the state via a function, or storing a reference to the context. Are those advisable? Are there other ways for a state to communicate with a context? Update to an edit: For instance, I am doing a remote control which can have several states. Say, the context has a setting for Volume, and I am in one of the states which allow me to tweak the volume. How should the state communicates with the context that the volume is being changed?

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