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  • doubt regarding carrying data in custom events using actionscript

    - by user267530
    Hi I am working on actionscript to generate a SWF dynamically using JSON data coming from an HTTP request. I receive the data on creationComplete and try to generate a tree like structure. I don’t create the whole tree at the same time. I create 2 levels, level 1 and level 2. My goal is to attach custom events on the panels which represent tree nodes. When users click the panels, it dispatches custom events and try to generate the next level. So, it goes like this : On creation complete - get JSON- create top tow levels - click on level 2- create the level 2 and level 3 - click on level 3- create level 3 and 4. …and so on and so on. I am attaching my code with this email. Please take a look at it and if you have any hints on how you would do this if you need to paint a tree having total level number = “n” where( 0 import com.iwobanas.effects.*; import flash.events.MouseEvent; import flash.filters.BitmapFilterQuality; import flash.filters.BitmapFilterType; import flash.filters.GradientGlowFilter; import mx.controls.Alert; private var roundedMask:Sprite; private var panel:NewPanel; public var oldPanelIds:Array = new Array(); public var pages:Array = new Array();//cleanup public var delPages:Array = new Array(); public function DrawPlaybook(pos:Number,title:String,chld:Object):void { panel = new NewPanel(chld); panel.title = title; panel.name=title; panel.width = 100; panel.height = 80; panel.x=pos+5; panel.y=40; // Define a gradient glow. var gradientGlow:GradientGlowFilter = new GradientGlowFilter(); gradientGlow.distance = 0; gradientGlow.angle = 45; gradientGlow.colors = [0xFFFFF0, 0xFFFFFF]; gradientGlow.alphas = [0, 1]; gradientGlow.ratios = [0, 255]; gradientGlow.blurX = 10; gradientGlow.blurY = 10; gradientGlow.strength = 2; gradientGlow.quality = BitmapFilterQuality.HIGH; gradientGlow.type = BitmapFilterType.OUTER; panel.filters =[gradientGlow]; this.rawChildren.addChild(panel); pages.push(panel); panel.addEventListener(MouseEvent.CLICK, function(e:MouseEvent){onClickHandler(e,title,chld)}); this.addEventListener(CustomPageClickEvent.PANEL_CLICKED, function(e:CustomPageClickEvent){onCustomPanelClicked(e,title)}); } public function onClickHandler(e:MouseEvent,title:String,chld:Object):void { //var panel:Panel; for each(var stp1:NewPanel in pages){ if(stp1.title==title){ var eventObj:CustomPageClickEvent = new CustomPageClickEvent("panelClicked"); eventObj.panelClicked = stp1; dispatchEvent(eventObj); } } } private function onCustomPanelClicked(e:CustomPageClickEvent,title:String):void { //cleanup itself Alert.show("onCustomPanelClicked" + title); var panel:NewPanel; for each(var stp:NewPanel in pages){ startAnimation(e,stp); } if(title == e.panelClicked.title){ panel = new NewPanel(null); panel.title = title; panel.name=title; panel.width = 150; panel.height = 80; panel.x=100; panel.y=40; this.rawChildren.addChild(panel); // var slideRight:SlideRight = new SlideRight(); slideRight.target=panel; slideRight.duration=750; slideRight.showTarget=true; slideRight.play(); //draw the steps var jsonData = this.map.getValue(title); var posX:Number = 50; var posY:Number = 175; for each ( var pnl:NewPanel in pages){ pages.pop(); } for each ( var stp1:Object in jsonData.children){ //Alert.show("map step=" + stp.text ); panel = new NewPanel(null); panel.title = stp1.text; panel.name=stp1.id; panel.width = 100; panel.id=stp1.id; panel.height = 80; panel.x = posX; panel.y=posY; posX+=150; var s:String="hi" + stp1.text; panel.addEventListener(MouseEvent.CLICK, function(e:MouseEvent){onChildClick(e,s);}); this.addEventListener(CustomPageClickEvent.PANEL_CLICKED, function(e:CustomPageClickEvent){onCustomPnlClicked(e)}); this.rawChildren.addChild(panel); // Alert.show("map step=" + this.getChildIndex(panel) ); // oldPanelIds.push(panel); pages.push(panel); //this.addEventListener(CustomPageClickEvent.PANEL_CLICKED, //function(e:CustomPageClickEvent){onCustomPanelClicked(e,title)}); var slide:SlideUp = new SlideUp(); slide.target=panel; slide.duration=1500; slide.showTarget=false; slide.play(); } } } public function onChildClick(e:MouseEvent,s:String):void { //var panel:Panel; //Alert.show(e.currentTarget.title); for each(var stp1:NewPanel in pages){ if(stp1.title==e.currentTarget.title){ var eventObj:CustomPageClickEvent = new CustomPageClickEvent("panelClicked"); eventObj.panelClicked = stp1; dispatchEvent(eventObj); } } } private function onCustomPnlClicked(e:CustomPageClickEvent):void { for each ( var pnl:NewPanel in pages){ pages.pop(); } //onCustomPanelClicked(e,e.currentTarget.title); //Alert.show("hi from cstm" + e.panelClicked.title); } private function fadePanel(event:Event,panel:NewPanel):void{ panel.alpha -= .005; if (panel.alpha <= 0){ //Alert.show(panel.title); panel.removeEventListener(Event.ENTER_FRAME, function(e:Event){fadePanel(e,panel);}); }; panel.title=""; } private function startAnimation(event:CustomPageClickEvent,panel:NewPanel):void{ panel.addEventListener(Event.ENTER_FRAME, function(e:Event){fadePanel(e,panel)}); } Thanks in advance. Palash

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  • ipad page curl control for customisation

    - by Mark
    I have noticed that on the iPad the google maps app has a very cool page curl control that sits in the bottom right hand corner that allows the user to change configuration settings. Is this control accessible for everyday developers, or was in built specifically for google maps on the iPad? Thanks

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  • How to add a Favicon to RSS feeds using Wordpress?

    - by Josh
    A friend of mine wants to make her favicon visible when people user Google Reader to view the RSS of her Wordpress blog. Anyone have a quick tip on how / where to make that reference? Her current web host is Bluehost, and apparently that is the "icon" people see when using Google Reader. Any suggestions would be helpful.

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  • Looking for a visualization and charting package

    - by Jeff Meatball Yang
    I have some specific requirements, with the most important at the top: Can plot line and stacked bar charts Can customize mouse events (hover, click) on chart data Compatible and performant with IE7/8 (likely will use excanvas.js) Can optionally control label formats, legends, colors Open source preferred, or at least can purchase the source Can be hosted locally I have seen a couple potentially good ones: Google's interactive charts (But code must be accessed via Google servers) EJSChart Flot Does anyone have experience with these, or others, and can make a recommendation?

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  • Direct network transfers C#

    - by Wladek
    I was just curious, is it possible to have direct network transfers in c#, without local caching. e.g. I have response stream which represents GoogleDrive file and request stream to upload file to another GoogleDrive account. At that momment I can download file to local pc and next upload it to the google drive. But is it possible to upload it directly from one google drive to another or, at least, start uploading before full download will be completed. Thank

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  • manipulating the geocoding webservices results through javascript?

    - by hao
    using http://maps.google.com/maps/api/geocode/json?address=xyz we get a json file I am wondering how can i maniupluate the results in javascript? How do i create the results object in javascript? http://code.google.com/apis/maps/documentation/geocoding/index.html#JSONParsing this doesnt really explain how they get the myJSONResult

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  • How To Format A Block of Code Within a Presentation?

    - by Noah Goodrich
    I am preparing a presentation using Google Docs Presentation though I can also work on the presenation within Open Office that will include code snippets. Is there any easy way to perform basic syntax highlighting on the code snippets with either Google Docs or Open Office Presenter? Edit: Since I believe that I can find a way to embed HTML any tools that can perform syntax highlighting on HTML would also be welcome suggestions.

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  • How to add Nickname in Contact Entry?

    - by Jene
    Hi, I want to add "Nickname" in Google Contact using "Google.GData.Extensions.Apps" . I am able to create Nickname as: NicknameElement obj_nickname = new NicknameElement(); obj_nickname.Name = " Jenifer"; But how to add i to Contact Entry?

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  • safari and gzip

    - by brad
    I'm loading jQuery from google on my site (http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js) which is minned and gzip'd. In firefox, the jquery file shows as a 19k request, but Safari shows it as a 56k request. I'm assuming then that Safari is not accepting it as a gzip'd file. What's the deal? It's coming from google and I'm pretty sure it's supposed to be gzip'd

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  • Integration of aadvark with Gtalk - how does it work

    - by Gublooo
    Hi guys Not sure if anyone has used aadvark but it has a very nice integration with Gtalk. If you have signed up on aadvark - when any question is posted in your area of expertise - there will be nice pop-up in ur gtalk window asking if you are interested in answering - if you say Yes - it will ask you the question and you can answer in that window itself. Is that something they are able to do because Google bought them or does google have an API with which we can integrate it with our application to do something similar. Thanks

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  • How do you add and use just the Django version 1.2.1 template?

    - by Brian
    Thanks for the help. Currently I import in gae: from google.appengine.ext.webapp import template then use this to render: self.response.out.write(template.render('tPage1.htm', templateInfo )) I believe the template that Google supplied for Django templete is version 0.96. How do I setup and import the newer version of only the Django template version 1.2.1? Brian

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  • API for displaying graphs in a web app?

    - by Rosarch
    I have graphs (nodes/arcs) that I want to display to the user. I need to be able to capture the event of a user clicking on a node. Something like Google Charts API's Simple Org Chart would be great, but it looks like it only supports trees. What other service can I use? Or should I hack something ugly together using Google Charts?

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  • has any tools easy to download or uploaed data from gae ..

    - by zjm1126
    i find this: http://aralbalkan.com/1784 but it is : Gaebar is an easy-to-use, standalone Django application that you can plug in to your existing Google App Engine Django or app-engine-patch-based Django applications on Google App Engine to give them datastore backup and restore functionality. my app is not based on django,so did you know any tools esay to do this . thanks

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  • Committed JDO writes do not apply on local GAE HRD, or possibly reused transaction

    - by eeeeaaii
    I'm using JDO 2.3 on app engine. I was using the Master/Slave datastore for local testing and recently switched over to using the HRD datastore for local testing, and parts of my app are breaking (which is to be expected). One part of the app that's breaking is where it sends a lot of writes quickly - that is because of the 1-second limit thing, it's failing with a concurrent modification exception. Okay, so that's also to be expected, so I have the browser retry the writes again later when they fail (maybe not the best hack but I'm just trying to get it working quickly). But a weird thing is happening. Some of the writes which should be succeeding (the ones that DON'T get the concurrent modification exception) are also failing, even though the commit phase completes and the request returns my success code. I can see from the log that the retried requests are working okay, but these other requests that seem to have committed on the first try are, I guess, never "applied." But from what I read about the Apply phase, writing again to that same entity should force the apply... but it doesn't. Code follows. Some things to note: I am attempting to use automatic JDO caching. So this is where JDO uses memcache under the covers. This doesn't actually work unless you wrap everything in a transaction. all the requests are doing is reading a string out of an entity, modifying part of the string, and saving that string back to the entity. If these requests weren't in transactions, you'd of course have the "dirty read" problem. But with transactions, isolation is supposed to be at the level of "serializable" so I don't see what's happening here. the entity being modified is a root entity (not in a group) I have cross-group transactions enabled Another weird thing is happening. If the concurrent modification thing happens, and I subsequently edit more than 5 more entities (this is the max for cross-group transactions), then nothing happens right away, but when I stop and restart the server I get "IllegalArgumentException: operating on too many entity groups in a single transaction". Could it be possible that the PMF is returning the same PersistenceManager every time, or the PM is reusing the same transaction every time? I don't see how I could possibly get the above error otherwise. The code inside the transaction just edits one root entity. I can't think of any other way that GAE would give me the "too many entity groups" error. The relevant code (this is a simplified version) PersistenceManager pm = PMF.getManager(); Transaction tx = pm.currentTransaction(); String responsetext = ""; try { tx.begin(); // I have extra calls to "makePersistent" because I found that relying // on pm.close didn't always write the objects to cache, maybe that // was only a DataNucleus 1.x issue though Key userkey = obtainUserKeyFromCookie(); User u = pm.getObjectById(User.class, userkey); pm.makePersistent(u); // to make sure it gets cached for next time Key mapkey = obtainMapKeyFromQueryString(); // this is NOT a java.util.Map, just FYI Map currentmap = pm.getObjectById(Map.class, mapkey); Text mapData = currentmap.getMapData(); // mapData is JSON stored in the entity Text newMapData = parseModifyAndReturn(mapData); // transform the map currentmap.setMapData(newMapData); // mutate the Map object pm.makePersistent(currentmap); // make sure to persist so there is a cache hit tx.commit(); responsetext = "OK"; } catch (JDOCanRetryException jdoe) { // log jdoe responsetext = "RETRY"; } catch (Exception e) { // log e responsetext = "ERROR"; } finally { if (tx.isActive()) { tx.rollback(); } pm.close(); } resp.getWriter().println(responsetext); EDIT: so I have verified that it fails after exactly 5 transactions. Here's what I do: I create a Foo (root entity), do a bunch of concurrent operations on that Foo, and some fail and get retried, and some commit but don't apply (as described above). Then, I start creating more Foos, and do a few operations on those new Foos. If I only create four Foos, stopping and restarting app engine does NOT give me the IllegalArgumentException. However if I create five Foos (which is the limit for cross-group transactions), then when I stop and restart app engine, I do get the exception. So it seems that somehow these new Foos I am creating are counting toward the limit of 5 max entities per transaction, even though they are supposed to be handled by separate transactions. It's as if a transaction is still open and is being reused by the servlet when it handles the new requests for the 2nd through 5th Foos. EDIT2: it looks like the IllegalArgument thing is independent of the other bug. In other words, it always happens when I create five Foos, even if I don't get the concurrent modification exception. I don't know if it's a symptom of the same problem or if it's unrelated. EDIT3: I found out what was causing the (unrelated) IllegalArgumentException, it was a dumb mistake on my part. But the other issue is still happening. EDIT4: added pseudocode for the datastore access EDIT5: I am pretty sure I know why this is happening, but I will still award the bounty to anyone who can confirm it. Basically, I think the problem is that transactions are not really implemented in the local version of the datastore. References: https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/gVMS1dFSpcU https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/deGasFdIO-M https://groups.google.com/forum/?hl=en&fromgroups=#!msg/google-appengine-java/4YuNb6TVD6I/gSttMmHYwo0J Because transactions are not implemented, rollback is essentially a no-op. Therefore, I get a dirty read when two transactions try to modify the record at the same time. In other words, A reads the data and B reads the data at the same time. A attempts to modify the data, and B attempts to modify a different part of the data. A writes to the datastore, then B writes, obliterating A's changes. Then B is "rolled back" by app engine, but since rollbacks are a no-op when running on the local datastore, B's changes stay, and A's do not. Meanwhile, since B is the thread that threw the exception, the client retries B, but does not retry A (since A was supposedly the transaction that succeeded).

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  • OpenID on stackoverlow.com [closed]

    - by Thomas Paine
    I'm trying to login to stackoverlow with openID and I am receiving an error from google saying "Request-URI Too Large". Is this an issue with google or an issue with stackoverlow's implementation of OpenID? My OpenID url: http://54.org/thomas The URL

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  • Host of Referer

    - by Fincha
    How to find out the Referers host? My Problem is, i wont to check, is user from google adwords or organic search... so i checking refferer, but the refferer ist allways google organix search... if some one have a be´tter idea :) tell it. But I found out, that the HOst is a speacial one! So now I wont to check for Host of the Refferes site. Is tehre a way?

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  • Javascript & SEO

    - by fighella
    How can I tell if a google bot is reading my javascript generated content? I have an AJAX script that generates some text dynamically on a page... this content does not change by user, but simply by date/time. I am not sure how I can tell if google sees it.

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  • Openid for apps domain

    - by user268515
    Hi I'm new to openId concepts. I want to use my google apps domain's user-name & password in third party websites for that i followed this link http://jeremiahlee.com/blog/2009/09/28/how-to-setup-openid-with-google-apps/. But i got struck on second step i dont know where and how to create openId file in server.Please Help on this issue it will be very useful for me. Thanks, Sharun.

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • Application stopped unexpectedly at Luanch

    - by Chris Stryker
    I've run this on a device and on the emulator. The app stops unexpectedly on both I have not a clue what is wrong currently It uses Google API Maps I compiled with Google Api 7 Followed this tutorial http://developer.android.com/guide/tutorials/views/hello-mapview.html (Made some alterations clearly) I did use the correct API Key That the final apk is signed with This is the source(If you compile it shouldnt work as it is unsigned) This is the compiled signed apk

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  • Translate a picture to text on Android?

    - by Keith
    I know that google goggles will translate a picture to text. What I want to do is allow the user to take a picture (no problem), translate that picture to text(?) and then do some processing on the text (no problem). Is there any API on android that allows this? or is there any way to programtically communicate with google goggles? I would hate to have the user use goggles then select the saved file with my app.....

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  • GoogleMaps API extracting building shape information.

    - by manionml
    Hi, I'm looking for a way to extract building shape (polygon) information from google maps automatically. It appears that you can only downloaded information relating to shapes you've created yourself. Example here. Information relating to building shape and height is stored by google, so I'm hoping there's a way to extract it.

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