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  • moviePlayBackDidFinish: is not called in application.

    - by srikanth rongali
    In my application I have used these notifications when playing a video. But, The problem is the control of the program is not entering in to the first two methods(moviePreLoadDidFinish and moviePlayBackDidFinish). It is entering into last method. So, after the video is played and I pressed Done button in the video, I cannot touch any object in screen. I mean I used play button for video to play in a view. After the video played the play button is deactivated. - (void) moviePreloadDidFinish:(NSNotification*)notification { } // Notification called when the movie finished playing. - (void) moviePlayBackDidFinish:(NSNotification*)notification { } // Notification called when the movie scaling mode has changed. - (void) movieScalingModeDidChange:(NSNotification*)notification { } I could not get where I was wrong ? Thank You.

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  • UITableView section header and section footer not updating (redraw problem)

    - by Gerd
    I have a UITableView grouped style with custom header and footer view. Inside the footer I put a UILabel and a UIButton. Clicking on the button hides or show some rows, updates the UILabel in the footer view and finally resizes footer view. Basically everything is working fine. BUT the text ion the label is not updated on the screen. It is updated in the UILabel text property, but only if I scroll the section footer out of the visible area and scroll it back, it is updated. So it's a typical redraw problem here of the UITableView. I tried every method to force update like needsLayout etc. Nothing helped. I have seen some related questions but with some different behaviour and no solution. Any help/ideas? Thanks, Gerd

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  • PROPSHEETHEADER and PSH_PIVOT to get the horizontal pivot scroll?

    - by Johann Gerell
    Windows Mobile 6.5.3 has a "touch friendlier" pivot at the top of the screen instead of tabs at the bottom. In the docs for PROPSHEETHEADER, the dwFlag value PSH_PIVOT is documented: PSH_PIVOT Applies to Windows Mobile 6.5.3 Replaces dialog box tabs with a simple pivot (horizontal spinner). It's supposed to bed defined in prsht.h, but it's not. My 6.5.3 and 6 headers differ only in this: #define PSM_GETPIVOTCONTROL (WM_USER + 119) #define PropSheet_GetPivotControl(hDlg) \ (HWND)SNDMSG(hDlg, PSM_GETPIVOTCONTROL, 0, 0) which is in the 6.5.3 prsht.h, but not in the 6 one. What's the value of PSH_PIVOT? Did they forget to include it?

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  • iphone - button outside MPMoviePlayerController window not responding

    - by Mike
    I have created a MPMoviePlayerController to play a movie. As the movie likes to play landscape in full screen, when the movie is about to play, I grab its window and resize it to be smaller. At the same time, I add a view to the movie's window and this view contains several buttons, that are supposed to be around the movie. As the movie's window is reduced in size, I have to scale the buttons' view up, so the buttons do not reduce in size. I ended with this What you can see here is this: four buttons (green rectangles), the reduced movie's window and the application's window, that now is visible because the movie's window was reduced. The problem is that the buttons just work if you click on their regions inside the movie's window (A). If you click them on the region outside (B) they don't work. WHen you click on B, TouchesMoved on the main view controller receives the touch and the button doesn't do its action. How can this be solved? thanks for any help

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  • How to dynamic adjust the number of columns in Table layout

    - by michael
    Hi, I create a TableLayout which has 3 equally-wide columns (I put 'stretchColumns="*" in my TableLayout which has 3 TextViews). See below: But my questions is why I set one of the TextView to 'visibility' to Gone in my java code, the TableLayout does not re-size to 2 qually-wide columns which fit the whole screen. I have even call 'tableLayout.requestLayout()' after i set the visibility to Gone.' How can I achieve what I want? Thank you. <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/textpanel" android:stretchColumns="*"> <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView android:id="@+id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content"/> <TextView android:id="@+id/text2" android:layout_width="fill_parent" android:layout_height="wrap_content"/> <TextView android:id="@+id/text3" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </TableRow> </TableLayout>

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  • iphone - calculating the font size

    - by Mike
    I have to show a label with font size = 14 when the view is 480x320. Supposing I would like to do this in a way that my code will be working well for all future device's screen sizes, including iPad and others following (I am sure more will come), what is the best way to do that? I could do this proportionally, I mean, if the scale increased X, increase the fonts X, but my concern is the different aspect ratios of the devices. The iPhone aspect ratio is 1.5, but iPad's is 1.33, and other aspect ratios can come... I am not sure if this simple scale method will be enough to produce font consistency across all devices. Any suggestions? thanks for any help.

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  • _mask and Rails

    - by Eric Koslow
    So I am trying to get the cancan gem to work with my rails 3 app and I've hit a problem. I tried to copy the code that Ryan Bates (the creator of the gem) used in his screen cast, but I get an error saying that roles_mask is not a method. I figure that the _mask method was removed from Ruby/Rails at some point, and I'm now wondering what is the replacement. Here's the code in my user.rb model: named_scope :with_role, lambda { |role| {:conditions => "roles_mask & #{2**ROLES.index(role.to_s)} > 0 "} } ROLES = %w[admin student principal admissions] def roles=(roles) self.roles_mask = (roles & ROLES).map { |r| 2**ROLES.index(r) }.sum end def roles ROLES.reject { |r| ((roles_mask || 0) & 2**ROLES.index(r)).zero? } end def role? roles.include? role.to_s end def role_symbols roles.map(&:to_sym) end I'm using Rails 3 and Ruby 1.9.2dev Thank you

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  • After minimizing app, on restore, windows pursues mouse pointer

    - by Nuno Silva
    Hi! I have an application in WPF C# where other than the purpose of what it's done, I customized the close and minimize buttons. The problem is that when I minimize, all is good, I cycle around all other apps, but, when I want to go back to the application, I click in the window in the taskbar, and the window pops up... But when it pops up, the window pursues the mouse pointer throughout the screen... The code i've implemented the the simplest it can be... private void Minimize_LeftMouseDown(object sender, MouseButtonEventArgs e) { this.WindowState = WindowState.Minimized; } Can you point me some directions? Thanks

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  • Is there such a thing as an "elisp bundle" for TextMate?

    - by Vivi
    I started using Code Collector Pro to organise and save my Emacs codes, and this software requires TextMate bundles for syntax highlighting. They have a lisp bundle, but not an elisp bundle, at least not that I can see. I would think that the syntax highlighting would work under the lisp bundle, but for some reason it isn't happening. I have never even seen any lisp code with syntax highlighting, so it is possible that the thing is working and I don't know, but I honestly don't think so, because the ;; before a line seems to me to be a comment thing, so anything after that should be in the color defined for comments which in my case is green. Here is a picture of my code collector screen with a piece of code written by huaiyuan answering my question posted here: Is this looking as it should or is there something wrong? Back to the initial question: is there a textmate bundle for elisp or a bundle like the ones from textmate I can download to get syntax highlighting?

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  • adresse book with C programming, i have problem with library i think, couldn't complite my code

    - by osabri
    I've divided my code in small programm so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /-------------------------------/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • CSS Frameworks like 960 and Blueprint?

    - by Dean J
    This is at the framework level, not dealing directly with CSS, so posting to SO. I just learned about the existence of CSS frameworks. 960 Grid System seems pretty awesome, then I found Blueprint, which seems to do the same thing and more. Is there a better word than "framework" to categorize this? Are there any other products in this category? In response to one of the comments http://stackoverflow.com/questions/1483565/link-to-a-site-designed-using-a-css-framework-blueprint-960-etc, "how many example frameworks do you want? he just listed two of them.", I'd love to have more than two examples, unless those are the only two in the running. Blueprint, which is "the original CSS framework" 960 Grid System, which is a tool to have a grid underlying your screen. YUI 2: Grids, similar to 960? The rest of YUI is more similar to JQuery?

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  • ASP.NET MVC How do i close fancybox on form post

    - by Azhar Rana
    I have a fancybox popup with a form inside it. When the form is posted it all works fine BUT after it is posted it redirects to the view and shows it on a full page. What i want is for the popup for to be posted and the fancy box to be closed. Here is my code Main Page This opens the popup fine <%: Html.ActionLink("Add Person Box", "AddTest", Nothing, New With {.class = "fbox"})%> <script type="text/javascript"> $(document).ready(function () { $(".fbox").fancybox(); }); </script> Popup page <% Using Html.BeginForm() %> <input type="submit" value="Save Person" /> <% End Using %> Again this submits fine but redirects to itself in full screen mode. i just want the form to be posted and the fancy box to be closed.

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  • Show a window from 32-bit NPAPI Plugin in 64-bit Safari

    - by Glenn Howes
    I have an old NPAPI plugin for OS X that I'm trying to refit for use with Snow Leopard's version of Safari. My problem is that when I switch Safari to 64-bit mode, it changes the plugin environment to out of process mode (where plugins are hosted by a 32-bit WebKitPluginHost process). And now my toolbar palettes are not visible on screen, even though the NSPanels on which they are based think they are visible. The documentation says that bringing up windows is not recommended, but doesn't say its prohibited; is there something I can do to bring up my Windows?

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  • What's the Best Practice for Firing Manual OnClick Events?

    - by Tyler Murry
    Hey guys, I've got an XNA project that will be drawing several objects on the screen. I would like the user to be able to interact with those items. So I'm trying to build a method that checks to see which object the mouse is over, out of those which is the top most, and then fire an OnClick event for that object. Checking for the things above is not the problem, but where to actually put that logic is most of the issue. My initial feeling is that the checking should be handled by a master object - since it doesn't make sense for an object, who ideally knows only about itself, to determine information about the other objects. However, calling OnClick events remotely from the master object seems to be counter-intuitive as well. What's the best practice in this situation? Thanks, Tyler

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  • Move multiple BufferedImage in Java2D?

    - by zo0mbie
    How can I mousedrag different BufferedImages in Java2D? For instance, if I have ten or more images, how can I move that images which my mouse is over? Now I'm importing an BufferedImage with BufferedImage img = new BufferdImage(new File("filename")); And I'm painting this with Graphics2D with public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g; g2d.drawImage(img, x1, y1, null); g2d.drawImage(img2, x2, y2,null); } Everytime I'm moving on a image I'm repaint()-ing the entire screen. My mousemove class is as follows class MouseMotionHandler extends MouseMotionAdapter { @Override public void mouseDragged(MouseEvent e) { x1 = e.getX() - (img.getWidth() / 2); y1 = e.getY() - (img.getHeight() / 2); repaint(); } } With this method I'm able to "drag" one picture, but what to do when I will drag more individually?

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  • OpenGL es 2.0 Read depth buffer

    - by Brian
    Hi! As far as i know, we can't read the Z(depth) value in OpenGL ES 2.0. So I am wondering how we can get the 3D world coordinates from a point on the 2D screen? Actually I have some random thoughts might work. Since we can read the RGBA value by using glReadPixels, how about we duplicate the depth buffer and store it in a color buffer(say ColorforDepth). Of course there need to be some nice convention so that we don't lose any information of the depth buffer. And then when we need a point's world coordinates , we attach this ColorforDepth color buffer to the framebuffer and then render it. So when we use glReadPixels to read the depth information at this frame. However, this will lead to 1 frame flash since the colorbuffer is a weird buffer translated from the depth buffer. I am still wondering if there is some standard way to get the depth in OpenGL es 2.0? Thx in advance!:)

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  • Redirect output to file

    - by Algorist
    Hi, I have a shell script which is currently running and was running from past 8 hours. It will complete only by tomorrow evening. At the end of the program, it will print 2 million words to standard output. I am running the program on the screen. I forgot to redirect the output to a file. I know I won't be able to copy the data from the window. Is there a way to output the command to a file. I don't want to restart the program. Any thoughts?? Thank you. Bala

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  • Server side speech to text

    - by teepusink
    Hi, I'm trying to install a speech recognition engine server side. (non commercial preferred since it's just for experimentation) The idea is to allow a user to say something from a website then whatever he/she says will show up on the screen (as text) I've read about many available softwares ranging from Microsoft Speech, Sphinx, Julius etc just not sure which one will perform best and easiest to install. Also do typically do I need to have root permission on my hosting to do this kind of stuff? I'm using a regular shared hosting right now. Thank you, Tee

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  • jquery animate and image resize flickering

    - by denadai2
    Hi, i've a problem with a resize effect that i've done in http://www.mcz-scenario.it. When you click on a language, you can see the "background" image transferring into a certain position of the screen. this is the image: <img id="lago" src="http://www.mcz-scenario.it/images/lago.jpg" height="1070" width="1600" alt="lago" /> And this is the "resize" effect $("#lago").animate({ height: 148, width: 264, top: endPosition2.top+42, left: endPosition2.left+350+26}, 4000); Now... I see some flickering running this animation in Firefox. How can i handle this? Is it normal because the image is too large? Help me please :( THX

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  • UIPickerView selectedRowInComponent: returns stale data after code adjusts it

    - by Eric Lloyd
    I have a UIPickerView with multiple components. Some values are grayed out, and my pickerView:didSelectRow:inComponent honors this by shifting the picker component in question to the nearest valid value, much as UIDatePicker moves from "30" to "28" when you select "February". Then it calls a delegate method to announce the adjusted value. When my adjuster method calls my UIPickerView's selectRow:inComponent:animated:YES, the value on screen is correct, but the values from selectedRowInComponent: are stale (from before the adjustment for gray values). However, if I call selectRow:inComponent:animated:NO, the returned values are correct, but the lack of animation is jarring. I've tried wrapping the adjustment in a beginAnimations:/commitAnimations block and catching the values in UIView's +animationDidStopSelector, but I still get stale values. Has anyone run into this before?

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  • Top level window on X Window System

    - by La Chamelle
    Hello, i want to print on the screen the informations about Top level windows under Linux. I use the xlib functions. I successfully recurse from the root window to print all the informations about all the element on display. But i need only the Top-Level window. I don't find any good way to filter. From wikipedia : The top-level windows are exactly the direct subwindows of the root window. With that definition , I have some windows like: gnome-session, seahorse-daemon,notify-osd or icons, on my list and i don't want them. I also find a function : XmuClientWindow, but i don't understand it's goal. Thanks to help me.

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  • UIWebView - get total height of contents using Javascript

    - by Emil
    Hey. I'm trying to use a UIWebView for displaying content higher than the screen of the iPhone, without needing to scroll in the webView itself. For that, I need a way to get the total document size, including the scrollable area. I have tried a number of different Javascript solutions: (document.height !== undefined) ? document.height : document.body.offsetHeight // Returns height of UIWebView document.body.offsetHeight // Returns zero document.body.clientHeight // Returns zero document.documentElement.clientHeight // Returns height of UIWebView window.innerHeight // Returns height of UIWebView -2 Can you think of any other way to do it? Thanks.

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  • UITextView text disappear

    - by user153412
    Hi, i create an uitextview dynamically then i write my text into it. Sometime, when i create the uitextview, the cursor disappear and i see no text in it. If i run the application again, i can see the text inside the textview that i've created before. I've tried to set the cursor position to zero or scroll the text to the top but it doesn't work... Any suggestion? Here is a screen capture. You can see the gray uitextview, the keyboard (the textview is the firstresponder) but no cursor or text. http://yfrog.com/hqschermata20100325a11213p PS: i'm sorry for my bad english.

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  • Android setImageURI out of memory error

    - by Improver
    I have a very small activity that must show an image. If picture is not very small (for example 1.12 Mb 2560x1920) it produces out of memory on change screen orientation. I tried getDrawable.setCallback(null) but no luck. Where am I wrong? public class Fullscreen extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); System.gc(); setContentView(R.layout.fullscreen); ImageView imageView = (ImageView) findViewById(R.id.full_screen_image); long imageId = 2; imageView.setImageURI(Uri.withAppendedPath(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, "" + imageId)); } }

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  • Javascript window.open firefox/chrome issue

    - by Adelave
    Hi, I've application to open popup window to print page. function printHTML(urlPath) { var printPopUp = window.open(urlPath,null,"height=600,width=777,status=yes,toolbar=no,menubar=no,location=no,scrollbars=yes"); printPopUp.print(); } This script is working fine in IE, but in firefox/chrome. print() function is overlapping window.open, as a result print dialog is showing first while screen is still loading. I need to close print dialog in order to render page properly then print manually. Please advise.

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