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  • Utility Queries–Structure of Tables with Identity Column

    - by drsql
    I have been doing a presentation on sequences of late (last planned version of that presentation was last week, but should be able to get the gist of things from the slides and the code posted here on my presentation page), and as part of that, I started writing some queries to interrogate the structure of tables. I started with tables using an identity column for some purpose because they are considerably easier to do than sequences, specifically because the limitations of identity columns make...(read more)

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  • Maîtriser les flux de données sous Node : partie 1, article de Roly Fentanes traduit par vermine

    Je vous propose une traduction de l'article Mastering Node Streams: Part 1 de Roly Fentanes publié sur DailyJS. Roly Fentanes est un développeur de logiciels qui apprécie travailler avec le JavaScript et particulièrement avec Node.js. Il a d'ailleurs créé plusieurs plugins. Aujourd'hui il désire nous apprendre à maîtriser efficacement les flux de données avec Node car il estime que leur potentiel est trop souvent mis de côté.

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  • Problem with 'insert_at_cursor' attribute

    - by mivoligo
    I made something, so after clicking a button, some text should appear in the TextView. Part of my code: def on_button1_clicked(self, builer): self.writetest = self.builder.get_object("textview1") self.writetest.insert_at_cursor("something") Unfortunately, when I click the button I get: AttributeError: 'TextView' object has no attribute 'insert_at_cursor' According to GTK Documentation there is such attribute: http://developer.gnome.org/gtk3/stable/GtkTextView.html#GtkTextView-insert-at-cursor I have the same problem with Entry as well, if I change TextView to Entry. But if I use set_text instead of insert_at_cursor in my code, it works.

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  • Multi-threaded JOGL Problem

    - by moeabdol
    I'm writing a simple OpenGL application in Java that implements the Monte Carlo method for estimating the value of PI. The method is pretty easy. Simply, you draw a circle inside a unit square and then plot random points over the scene. Now, for each point that is inside the circle you increment the counter for in points. After determining for all the random points wither they are inside the circle or not you divide the number of in points over the total number of points you have plotted all multiplied by 4 to get an estimation of PI. It goes something like this PI = (inPoints / totalPoints) * 4. This is because mathematically the ratio of a circle's area to a square's area is PI/4, so when we multiply it by 4 we get PI. My problem doesn't lie in the algorithm itself; however, I'm having problems trying to plot the points as they are being generated instead of just plotting everything at once when the program finishes executing. I want to give the application a sense of real-time display where the user would see the points as they are being plotted. I'm a beginner at OpenGL and I'm pretty sure there is a multi-threading feature built into it. Non the less, I tried to manually create my own thread. Each worker thread plots one point at a time. Following is the psudo-code: /* this part of the code exists in display() method in MyCanvas.java which extends GLCanvas and implements GLEventListener */ // main loop for(int i = 0; i < number_of_points; i++){ RandomGenerator random = new RandomGenerator(); float x = random.nextFloat(); float y = random.nextFloat(); Thread pointThread = new Thread(new PointThread(x, y)); } gl.glFlush(); /* this part of the code exists in run() method in PointThread.java which implements Runnable */ void run(){ try{ gl.glPushMatrix(); gl.glBegin(GL2.GL_POINTS); if(pointIsIn) gl.glColor3f(1.0f, 0.0f, 0.0f); // red point else gl.glColor3f(0.0f, 0.0f, 1.0f); // blue point gl.glVertex3f(x, y, 0.0f); // coordinates gl.glEnd(); gl.glPopMatrix(); }catch(Exception e){ } } I'm not sure if my approach to solving this issue is correct. I hope you guys can help me out. Thanks.

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  • User intentions analysis

    - by Mark Bramnik
    I'm going to work on some project that would do a user-action recognition based on what he/she does in the system. As far as I understand there are two main parts here: Intercept the user actions (say http traffic in web/ui interaction in thick-client) analysis of user intentions. While the first part is rather technical and therefor easy to implement, the second one is AI related and can be academic. So I was wondering whether someone knows some third-parties/academic projects that would implement the 'action-recognition' stuff?

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  • Simulate 'Shock absorbtion' with tire rubber in PhysX (2.8.x)

    - by Mungoid
    This is a kinda tricky question and I fear there is no easy enough solution, but I figured I'd hit SE up before giving up on it and just doing what I can. A machine I am working on has no suspension or shocks or springs of any sort in the real machine, so you would think that when it drives over bumps, it would shake like crazy but because its tires (6 of them) are quite large they seem to absorb a lot of shock from the bumps. Part of this is because the machine is around 30k lbs and it just smashes/compresses any bumps in the ground down (This is another issue im still working on) and the other part is that the tires seem to have a lot of flex to them with a lot of air as well. So my current task is to simulate shock absorption in physx without visibly separating the tires from the spindle/axle.. I have been messing with all kinds of NxMaterial, NxSpring, Joints, etc. and have had no luck getting this to work. The main problem is that the spindle attached to the tire is directly in the center and the axle is basically solidly attached to the chassis, so if i give it any spring or suspension travel, that spindle on the tires will move upwards or downwards, looking very odd because now its not any longer in the center of the tire. I tried giving it a higher restitution but that just makes it bouncy without any shock absorption. Another avenue I am messing with is to actively smooth the terrain in front of the tires so that before it hits a bumpy patch, that patch is smoothed and it doesn't bounce. The only issue with this is that it is pretty expensive to do with 6 tires, high tesselation of the terrain and other complex things going on at the same time in this simulation. I am still working on this but I am hoping to mix and match a few different aspects to get the best possible outcome. This is a bit of a complex issue so I'm not expecting anyone to have a definitive answer, just hoping someone may think of something I haven't =-) -Side note: Yes i know PhysX 2.8.x is quite outdated but we have to stick with it for this implementation. We are in the process of going to another physics engine but it is out of scope to apply that engine to this project.

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  • Windows 7 Tips and Tricks: Taskbar Design

    As mentioned earlier in this series the taskbar in Windows 7 is quite flexible and very functional. This is not only true in how it looks but also in the way it can be used to make life easier on your PC. In this edition of our multi-part series on how to improve the look of your Windows 7 interface we will look at two tips you can follow that will affect your taskbar s design.... Comcast? Business Class - Official Site Sign Up For Comcast Business Class, Make Your Business a Fast Business

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  • Ouverture de la rubrique Cloud Computing, pour trouver les ressources nécessaires à la compréhension et à l'utilisation du "Cloud"

    Bonjour à tous, La rubrique Cloud Computing vient de voir le jour à l'adresse http://cloud-computing.developpez.com. Cette rubrique contiendra des news et toutes les ressources nécessaires à la compréhension, à l'utilisation et au développement pour et avec le "Cloud" (de Windows Azure aux Google Apps en passant par Salesforce et les serveurs HPC). Si vous avez des idées de tutoriels, d'articles, de sources ou encore de Q/R pour de prochaines FAQ, n'hésitez pas à nous en faire part. Très cordialement, Gordon...

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  • Ouverture de la rubrique Cloud Computing, pour trouver les ressources nécessaires à la compréhension et à l'utilisation du "Cloud"

    Bonjour à tous, La rubrique Cloud Computing vient de voir le jour à l'adresse http://cloud-computing.developpez.com. Cette rubrique contiendra des news et toutes les ressources nécessaires à la compréhension, à l'utilisation et au développement pour et avec le "Cloud". Si vous avez des idées de tutoriels, d'articles, de sources ou encore de Q/R pour de prochaines FAQ, n'hésitez pas à nous en faire part. Très cordialement, Gordon...

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  • Fixya publie son rapport sur les navigateurs mobiles les plus utilisés, Safari en tête de liste

    Fixya publie son rapport sur les navigateurs mobiles les plus utilisés, Safari en tête de liste Malgré les 73,5% de part d'Android sur le marché du smartphone, une enquête de Fixya qui a comparé l'utilisation de cinq principales plateformes de navigation ( Internet -Google- , Chrome -Google-, Opera -Opera- , Explorer -Windows- et Safari -Apple- ) révèle que Safari est le navigateur mobile le plus utilisé. Avec plus de la moitié des parts d'utilisation (58,12%), le navigateur d'Apple se distingue...

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  • SQL Server Unit Testing with tSQLt

    When one considers the amount of time and effort that Unit Testing consumes for the Database Developer, is surprising how few good SQL Server Test frameworks are around. tSQLt , which is open source and free to use, is one of the frameworks that provide a simple way to populate a table with test data as part of the unit test, and check the results with what should be expected. Sebastian and Dennis, who created tSQLt, explain.

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  • TechEd 2014 Day 1

    - by John Paul Cook
    Today at TechEd 2014, many people had questions about the in-memory database features in SQL Server 2014. A common question is how an in-memory database is different from having a database on a SQL Server with an amount of ram far greater than the size of the database. In-memory or memory optimized tables have different data structures and are accessed differently using a latch free and lock free approach that greatly improves performance. This provides part of the performance improvement. The rest...(read more)

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  • Excellent JAX-RS 2 Article on JavaLobby

    - by reza_rahman
    JAX-RS 2 is a key part of Java EE 7. It is currently in early draft stage and this is a great time to provide feedback. With this goal in mind, well-respected Java EE veteran Bill Burke of JBoss wrote an excellent article on DZone/JavaLobby overviewing what's in JAX-RS 2 so far. He discusses: The client API Asynchronous processing Filters and entity interceptors The full article is posted here. Enjoy!

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  • T-SQL User-Defined Functions: Ten Questions You Were Too Shy To Ask

    SQL Server User-Defined Functions are good to use in most circumstances, but there just a few questions that rarely get asked on the forums. It's a shame, because the answers to them tend to clear up some ingrained misconceptions about functions that can lead to problems, particularly with locking and performance Can 41,000 DBAs really be wrong? Join 41,000 other DBAs who are following the new series from the DBA Team: the 5 Worst Days in a DBA’s Life. Part 3, As Corrupt As It Gets, is out now – read it here.

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  • Painless management of a logging table in SQL Server

    Tables that log a record of what happens in an application can get very large, easpecially if they're growing by half a billion rows a day. You'll very soon need to devise a scheduled routine to remove old records, but the DELETE statement just isn't a realistic option with that volume of data. Hugo Kornelis explains a pain-free technique for SQL Server. Top 5 hard-earned Lessons of a DBA New! Part 4, ‘Disturbing Development’ by Grant Fritchey, features the return of Joe Deebeeay and a server-threatening encounter with ORMs - read it here

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  • Developing Your Website

    Deciding that you need a website, whether it's a revamp of an existing site, or a completely new one, is the easy bit! Getting your website right is much more challenging - but with a few valuable marketing techniques up your sleeve, the process is much more straightforward. Most often forgotten is that your website is an important part of your marketing mix and given that its potential target audience, on the web, is huge - it's critical to get it right.

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  • Oracle Turkey Applications Strategy Update Event

    - by [email protected]
    By [email protected] on April 12, 2010 10:42 PM Oracle Turkey recently gathered a wide range of customers and associates for an Oracle Applications Strategy update event in Istanbul, as part of the worldwide Global Applications Smart Strategies Tour. The program discussed new technologies and with real-world examples, presented strategies for leveraging technology to succeed in today's challenging business environment.

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 5

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 5 Google I/O 2010 - Keynote Day 2 Android Demo, part 5 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 05:30 More in Science & Technology

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  • Will Intel HD 3000 serve my needs, or should I opt for AMD Radeon 6650G?

    - by Matt
    I am going to be purchasing a new laptop soon, and have several models in mind at the moment. The really difficult part has been trying to determine whether or not Intel HD 3000 integrated graphics will meet my needs/desires (Unity 3D, use of Netflix via a virtualbox installation of Windows 7, and possibly Compiz effects) or if I should opt for one of the models with a dedicated GPU. So basically, what are the capabilities of the Intel HD 3000, and are they up to snuff?

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  • Keep Getting Syntax Error C2199?

    - by DARK3ZOOZ
    Here's my problem I'm trying to define something, but keep getting a syntax error Code: #define R_RegisterShader 0x50C8A0 int (*trap_R_RegisterShader)( const char *name, int Arg_1 ) = (int (_cdecl *)(const char *, int ))R_RegisterShader; ^^^^^^^ This last part is where I keep getting the error if you need more lines of codes, just let me know. thanks http://gyazo.com/1a47ebc12cfbd6ea72feb72c686ae84d screenshot of error

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 2

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 2 Google I/O 2010 - Keynote Day 2 Android Demo, part 2 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:58 More in Science & Technology

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  • Rotating Sprite around Y-Axis (2D)

    - by Bruce Collie
    I'm going to be creating a game soon, and part of it involves spinning sprites. The sprites will be spinning around the Y-Axis (imagine a spinning plate on top of a stick, where the stick stands up vertically. The main way I've thought of is to have a series of sprites for various rotation values that I blur between as the 'plate' rotates (the sprite is more complex than a plate, though). The game will be for iPhone, but I'm open to using any 2D gave development library for it.

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  • Data Conversion with Silverlight 3

    In this conclusion to a five-part series on data binding with Silverlight 3 we will discuss data conversion. As with the other parts we ll explain when and why you need to convert data and go through a step-by-step process to show you how it s done.... Cloud Servers in Demand - GoGrid Start Small and Grow with Your Business. $0.10/hour

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