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  • How to stream audio from ASP.NET MVC controller when it's still encoding?

    - by kyrisu
    Background I have wave files on my server that I want to stream. Because of the size I want to encode them to mp3. I've tried to use FileStreamResult - but it doesn't work because as soon as program leaves the controller stream is closed and I get - "Cannot access a closed stream" FileContentResult - but it's not a stream and the user would need to wait for encoding to finish Question Is there a way to stream audio from the controller while it's still encoding?

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  • ruby-on-rails: gravatar_for

    - by Heber
    Hi, I was following the site http://railstutorial.org/ and in the chapter 7, it shows an example of how to use gravatar_for. I tried to use it using <%= gravatar_for @user % but it does not render correctly in my browser (firefox/opera/chrome) it render this html: classgravatartitleratingPGstylewidth:50px;height:50px;background:url(http://www.gravatar.com/avatar/bebfcf57d6d8277d806a9ef3385c078d?rating=PG&size=50) no-repeat;sslfalsealtdefault Could someone give me the solution for this problem? I got stuck and I really don't know to solve this. Thank very much.

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  • What is the default resolution of the image saved by iPhone UIImagePicker? is it 1500 x 2000?

    - by zerlphr
    Hi, i have problem trying to find out the default resolution of the images taken and saved by UIImagePicker. I'm trying to merge the photo taken and another image from my library and without knowing what's the size of the image, i'm not able to merge the 2 images correctly. Another question is that: are there different resolutions for the different iphones such as 2g, 3g or 3gs?

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  • jquery document height reported incorrectly by IE (on XP) first time

    - by Zhami
    I'm having a "first time" problem with IE, which reports a different value for $(document).height(); when the page first loads versus subsequent queries. The difference is 17 pixels regardless of the opening size of the window -- on document ready, the height reported is 17 pixels larger than is subsequently reported. I wonder if this is an artifact of some aspect of my page (some margins or paddings somewhere), but so far can't account for 17 pixels.

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  • Socket Programming : Inputstream Stuck in loop - read() always return 0

    - by Atom Skaa ska Hic
    Server side code public static boolean sendFile() { int start = Integer.parseInt(startAndEnd[0]) - 1; int end = Integer.parseInt(startAndEnd[1]) - 1; int size = (end - start) + 1; try { bos = new BufferedOutputStream(initSocket.getOutputStream()); bos.write(byteArr,start,size); bos.flush(); bos.close(); initSocket.close(); System.out.println("Send file to : " + initSocket); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client Side public boolean receiveFile() { int current = 0; try { int bytesRead = bis.read(byteArr,0,byteArr.length); System.out.println("Receive file from : " + client); current = bytesRead; do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1); bis.close(); bos.write(byteArr, 0 , current); bos.flush(); bos.close(); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client side is multithreading,server side not use multithreading. I just paste some code that made problem if you want see all code please tell me. After I debug the code, I found that if I set max thread to any and then the first thread always stuck in this loop. That bis.read(....) always return 0. Although, server had close stream and it not get out of the loop. I don't know why ... But another threads are work correctly. do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1);

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  • uploaded photo modification on server restricted

    - by crisgomez
    Hi, Can anybody help regarding my problem?I created an application that upload photos. the photos are stored into a specific directory.When the photo uploaded is greater than the number of bytes allowed , the photo should be resize in order to have a size standard. The problem is, the photo is not resizing due to the lack of permission of the user to the specific directory in which the photos are stored.Is there any way around, to resize the photo without having granting permission to the application users?

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  • have a width larger than 960px with 960?

    - by noname
    if i use the custom css generator on their webpage i can have a wider width than 960? so isnt the name 960 kind of misleading? and some persons say that you cant have a flexible grid system (that changes with your browser size) with 960. but you can download a fluid version from the custom css generator. so apparently they didnt know what they were talking about? would be great if someone could straight these things out.

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  • How To Configure Fields To Display In Ubercart Product Node

    - by mrtrombone
    Hi I have set up ubercart on a site and everything seems ok when adding products and viewing the catalog page however when I click on the product the product view does not include the product image or the price. I have have enabled all fields in admin/store/settings/products/edit/fields however this does not seem to change anything (SKU etc not displayed either, only description, size options, add to cart button and link to category) Can anyone suggest why these may not be showing, Am I looking at completely the wrong config screen? Thanks

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  • SQL-wrappers (activerecord) to recommened for python?

    - by Horace Ho
    is there an activerecord (any similar SQL-wrapper) for python? which is good for: used in a server-side python script light-weight supports MySQL what I need to do: insert (filename, file size, file md5, the file itself) into (string, int, string, BLOB) columns if the same file (checksum + filename) does not exist in db thx

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  • Flex sending snapshot without using base64Encode

    - by atd
    var is:ImageSnapshot = myImagesnapshot; var str:String = ImageSnapshot.encodeImageAsBase64(is); As of now, I am sending my jpeg data to the server with the code above. The problem is that it almost doubles the size of the data. Is there a way to send the image data directly without using any encoding.

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  • How to increase memory allocation to program

    - by Vaibhav
    When I try to initialize a 3D array of size 300*300*4 in a C program, my program stops running and reports stack overflow error. The system I am using has 3GB RAM, which should be sufficeint. Is there any way to increase memory allocated to a program? I am using Dev C++ on Windows Vista.

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  • HTML: how to set children element width = browser window width ?

    - by Patrick
    hi, I want to display a children element of my html page all over the browser window.. in other words I would like to enlarge it and keep it the same size the browser window also when it is resized after loading. I was wondering if I have to move this object outside the parent elements or I can set these properties with css. At the moment if I set width:100% and height:100%, it fits the parent (of course) and not the window. thanks

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  • how to check how many bits in a byte array?

    - by newandfresh
    Im creating a download speed test, and im downloading a 800megabit file to a Byte[] in a memory stream with webClient.DownloadDataAsync(new Uri(link), memStreamArray); How can i check how many bits are in the memStreamArray while downloading? I need this so i can do a calculation on size / time to get the speed in realtime. Im planing on performing this calculation in the webClient.DownloadProgressChanged event.

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • Not Inserted into database in PHP script

    - by Aruna
    Hi, i am having an form for uploading an excel file like <form enctype="multipart/form-data" action="http://localhost/joomla/Joomla_1.5.7/index.php?option=com_jumi&fileid=7" method="POST"> Please choose a file: <input name="file" type="file" id="file" /><br /> <input type="submit" value="Upload" /> </form> And in the FIle http://localhost/joomla/Joomla_1.5.7/index.php?option=com_jumi&fileid=7 i have retrived the uploaded file contents by <?php echo "Name". $_FILES['file']['name'] . "<br />"; echo "Type: " . $_FILES["file"]["type"] . "<br />"; echo "Size: " . ($_FILES["file"]["size"] / 1024) . " Kb<br />"; echo "Stored in: " . $_FILES["file"]["tmp_name"] . "<br />"; $string = file_get_contents( $_FILES["file"]["tmp_name"] ); foreach ( explode( "\n", $string ) as $userString ) { $userString = trim( $userString ); echo $userString; $array = explode( ';', $userString ); $userdata = array ( 'cf_id'=>trim( $array[0] ), 'text_0'=>trim( $array[1] ), 'text_1'=>trim( $array[2] ), 'text_2'=>trim( $array[3] ), 'text_3'=>trim($array[4]), 'text_6'=>trim($array[5]), 'text_7'=>trim($array[6]), 'text_9'=>trim($array[7]), 'text_12'=>trim($array[8])); global $db; $db =& JFactory::getDBO(); $query = 'INSERT INTO #__chronoforms_UploadAuthor VALUES ("'.$userdata['cf_id'].'","'.$userdata['text_0'].'","'.$userdata['text_1'].'","'.$userdata['text_2'].'","'.$userdata['text_3'].'","'.$userdata['text_6'].'","'.$userdata['text_7'].'","'.$userdata['text_9'].'")'; $db->Execute($query); echo "<br>"; } i am trying to insert the contents into the table #__chronoforms_UploadAuthor in Joomla database . it doent shows any error but it is not inserted into the database.. Please help me.. Y the contents are not inserted into the database...And how to make it inserted into the database..

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  • How to create a "copy" of SQL Server transaction log file

    - by Salman A
    I want a copy of SQL Server transaction log file for "raw" analysis. What is the safest way to get a copy of that file without shutting down the database and disturbing the existing log/backups/backup schedules and just about everything. FYI, Its a SQL Server 2000 database server and I can see the log file (its about 4GB in size) and I cannot copy it as is; I get the "access denied" error when copying from explorer or command line.

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  • How do I serve a large file using Pylons?

    - by Chris R
    I am writing a Pylons-based download gateway. The gateway's client will address files by ID: /file_gw/download/1 Internally, the file itself is accessed via HTTP from an internal file server: http://internal-srv/path/to/file_1.content The files may be quite large, so I want to stream the content. I store metadata about the file in a StoredFile model object: class StoredFile(Base): id = Column(Integer, primary_key=True) name = Column(String) size = Column(Integer) content_type = Column(String) url = Column(String) Given this, what's the best (ie: most architecturally-sound, performant, et al) way to write my file_gw controller?

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  • Unable to get Stencil Buffer to work in iOS 4+ (5.0 works fine). [OpenGL ES 2.0]

    - by MurderDev
    So I am trying to use a stencil buffer in iOS for masking/clipping purposes. Do you guys have any idea why this code may not work? This is everything I have associated with Stencils. On iOS 4 I get a black screen. On iOS 5 I get exactly what I expect. The transparent areas of the image I drew in the stencil are the only areas being drawn later. Code is below. This is where I setup the frameBuffer, depth and stencil. In iOS the depth and stencil are combined. -(void)setupDepthBuffer { glGenRenderbuffers(1, &depthRenderBuffer); glBindRenderbuffer(GL_RENDERBUFFER, depthRenderBuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, self.frame.size.width * [[UIScreen mainScreen] scale], self.frame.size.height * [[UIScreen mainScreen] scale]); } -(void)setupFrameBuffer { glGenFramebuffers(1, &frameBuffer); glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRenderBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRenderBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthRenderBuffer); // Check the FBO. if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { NSLog(@"Failure with framebuffer generation: %d", glCheckFramebufferStatus(GL_FRAMEBUFFER)); } } This is how I am setting up and drawing the stencil. (Shader code below.) glEnable(GL_STENCIL_TEST); glDisable(GL_DEPTH_TEST); glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); glDepthMask(GL_FALSE); glStencilFunc(GL_ALWAYS, 1, -1); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); glColorMask(0, 0, 0, 0); glClear(GL_STENCIL_BUFFER_BIT); machineForeground.shader = [StencilEffect sharedInstance]; [machineForeground draw]; machineForeground.shader = [BasicEffect sharedInstance]; glDisable(GL_STENCIL_TEST); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glDepthMask(GL_TRUE); Here is where I am using the stencil. glEnable(GL_STENCIL_TEST); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glStencilFunc(GL_EQUAL, 1, -1); ...Draw Stuff here glDisable(GL_STENCIL_TEST); Finally here is my fragment shader. varying lowp vec2 TexCoordOut; uniform sampler2D Texture; void main(void) { lowp vec4 color = texture2D(Texture, TexCoordOut); if(color.a < 0.1) gl_FragColor = color; else discard; }

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  • Line up swing components by edges

    - by rasen58
    Is it possible to line up swing components? The components are in separate panels which both use flow layout. These two panels are in another panel which is using a grid layout. As you can see there is a subtle difference and I find it annoying. I know that all of the jlabels [the rectangles in blue/purple all have the same size, so i think it might be because of the '+' and '*', but I'm not sure because the left sides of the first two boxes aren't lined up. the panels JPanel panel2 = new JPanel(new GridLayout(4, 1)); JPanel panel2a = new JPanel(new FlowLayout()); JPanel panel2b = new JPanel(new FlowLayout()); the first two rectangles (purple) add1 = new JLabel("", JLabel.CENTER); add1.setTransferHandler(new TransferHandler("text")); add1.setBorder(b2); add2 = new JLabel("", JLabel.CENTER); add2.setTransferHandler(new TransferHandler("text")); add2.setBorder(b2); the two blue rectangles textFieldA = new JTextField(); textFieldA.setHorizontalAlignment(JTextField.CENTER); textFieldA.setEditable(false); textFieldA.setBorder(new LineBorder(Color.blue)); textFieldM = new JTextField(); textFieldM.setHorizontalAlignment(JTextField.CENTER); textFieldM.setEditable(false); textFieldM.setBorder(new LineBorder(Color.blue)); the + and * opA = new JLabel("+", JLabel.CENTER); opS = new JLabel("*", JLabel.CENTER); Showing that the rectangles are the same size Dimension d = card1.getPreferredSize(); int width = d.width + 100; int height = d.height + 50; add1.setPreferredSize(new Dimension(width, height)); add2.setPreferredSize(new Dimension(width, height)); mult1.setPreferredSize(new Dimension(width, height)); mult2.setPreferredSize(new Dimension(width, height)); textFieldA.setPreferredSize(new Dimension(width, height)); textFieldM.setPreferredSize(new Dimension(width, height)); Adding to the panels panel2a.add(add1); panel2a.add(opA); panel2a.add(add2); panel2a.add(enterA); panel2a.add(textFieldA); panel2c.add(mult1); panel2c.add(opM); panel2c.add(mult2); panel2c.add(enterM); panel2c.add(textFieldM); panel2.add(panel2a); panel2.add(panel2c);

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  • Google App Engine - The most awaited feature

    - by systempuntoout
    This list is taken from the official Google App Engine roadmap: SSL for third-party domains Background servers capable of running for longer than 30s Ability to reserve instances to reduce application loading overhead Ability to select different availability vs. latency options for Datastore Support for mapping operations across datasets Datastore dump and restore facility Raise request/response size limits for some APIs Improved monitoring and alerting of application serving Support for Browser Push (Comet) communication Built-in support for OAuth & OpenID What is your most awaited feature and why?

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