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  • .NET Regex Instance Caching

    - by jvenema
    I've read this article, which describes how instance vs static methods get called with a .NET regex. However, what about if the instance itself is static? Does anyone know if .NET does any sort of caching that could potentially cause a memory leak?

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  • .NET Automated Build Server Software

    - by KevinDeus
    What good .NET Continous Integration and Automated Build and Deployment Software is out there? We have been using CruiseControl.NET but it is really starting to get on our nerves with the amount of maintenance it needs. We're looking for something that virtually anybody can manage, and it would also really be good to not have to write a NAnt build script. We use Subversion for Source Controll

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  • Executing Password Change over Ruby Net-SSH

    - by tesmar
    Hi all, I am looking to execute a password change over Net-ssh and this code seems to hang: Net::SSH.start(server_ip, "user", :verbose => :debug ) do |session| session.process.popen3("ls") do |input, output, error| ["old_pass","test", "test"].each do |x| input.puts x end end end I know the connection works because using a simple exec I can get the output from ls on the remote server, but this hangs. Any ideas? The last message from debug is that the public key succeeded.

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  • What .NET framework "shipped" with Windows XP

    - by Jani
    Could you tell me what .NET framework installed by default on Windows XP system? Because I wanted to write a C# application that does not require anything else to be installed. If none is there any way not to force users to download .net framework (for example 3.5) but install it?

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  • Ubuntu Slow - What architecture does the Windows Installer install?

    - by Benjamin Yep
    I feel absolutely limited by using Windows, and I need to switch to a Unix environment. I once installed Red Hat on my lappie (screen + external monitor setup; 4GB ram; x64; runs fast) and it worked fine, but I saw that the computer cluster that is the birthplace of my unix knowledge switched to Ubuntu, so naturally I follow. To the point. When I installed Ubuntu onto my machine via the Windows Installer, it ran quite slow. Opening Firefox takes about 8-9 seconds, it freezes up often, unable to handle its own background processes. I saw in a thread that, perhaps, it is running slow because the Windows Installer is installing an x64 version. Of course, my computer has had no performance issues in the past(except that time with the trojans but you know, know one is perfect ;) ) Anyways, I uninstalled Ubuntu, freeing up the max allocated memory it took up, and continue to be sad, trapped in my MS world with only a buggy Cygwin, any assistance is greatly appreciated! :) Thanks ~Ben

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  • Why is rvalue write in shared memory array serialised?

    - by CJM
    I'm using CUDA 4.0 on a GPU with computing capability 2.1. One of my device functions is the following: device void test(int n, int* itemp) // itemp is shared memory pointer { const int tid = threadIdx.x; const int bdim = blockDim.x; int i, j, k; bool flag = 0; itemp[tid] = 0; for(i=tid; i<n; i+=bdim) { // { code that produces some values of "flag" } } itemp[tid] = flag; } Each thread is checking some conditions and producing a 0/1 flag. Then each thread is writing flag at the tid-th location of a shared int array. The write statement "itemp[tid] = flag;" gets serialized -- though "itemp[tid] = 0;" is not. This is causing huge performance lag which technically should not be there -- I want to avoid it. Please help.

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  • Cuda driver, CPU/GPU performances issue

    - by elect
    I implemented a RNS Montgomery exponentiation in Cuda and on cpu for comparison. Everything nice everything fine. It runs on just one SM. However I am going to tell you some strange regression in both cpu/gpu performances. During the devoloping, about two month ago, I was using Cuda 5 preview on Ubuntu 11.04 64b. In this time, I reach the following performances: cpu 460ms gpu 120ms Then one day when I turn on the pc, the graphical environment didnt start. I dont know which was the problem, however I switched to the console and installed again the Cuda driver. At the following boot performances changed: cpu 310ms gpu 80ms I was like Q.Q...uhm ok, nice to see this, but I was wondering how that could be possible However, I went then in holiday for 10 days and I continued developing and optimizing on my notebook (but not the same part of the code, some additional stuff) When I was back, I just updated the source files, and performances came back to 460/120ms.. I couldnt believe it, I tried to install Cuda 5 RC, updating the video driver too... nothing changed... I checked Debug/Release, Cuda computability, but the problem seems being somewhere else.. Looking around the net I found this, I am pretty sure it must have something to do with the driver, because the performance change affected both cpu and gpu Do you have some tips/ideas/suggestions?

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  • CruiseControl.NET : Sending email using SVN username to ActiveDirectory mapping

    - by matthewpe
    Is it possible to configure CruiseControl.NET to send an email to the user(s) that did modifications to a broken build by mapping their SVN username to the corresponding Active-Directory alias (hence retrieving the correct, updated email address). Our SVN server is set-up to allow users of a certain Active-Directory group to read and commit changes: I don't want to have to maintain the CruiseControl.NET config every time a user gets added to our Programmers group in Active-Directory. Thanks a lot!

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  • " addressof " VB6 to VB.NET

    - by johan
    Hello, I´m having some problem to convert my VB6 project to VB.NET I dont understan how this "addressof" function should be in VB.NET My VB6 code: Declare Function MP4_ClientStart Lib "hikclient.dll" (pClientinfo As CLIENT_VIDEOINFO, ByVal abab As Long) As Long Public Sub ReadDataCallBack(ByVal nPort As Long, pPacketBuffer As Byte, ByVal nPacketSize As Long) If Not bSaved_DVS Then bSaved_DVS = True HW_OpenStream hChannelHandle, pPacketBuffer, nPacketSize End If HW_InputData hChannelHandle, pPacketBuffer, nPacketSize End Sub nn1 = MP4_ClientStart(clientinfo, AddressOf ReadDataCallBack)

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  • .NET Framework versions

    - by PintSizedCat
    I've had a little search and I was wondering if there is back compatibility for the .NET framework. The real question is, if there's a program that uses .NET Framework 1.1, can I install 3.5 and be done, or do I have to install 1.1 and then if something uses 3.5 I have to install 3.5 as well?

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  • The clock problem - to if or not to if?

    - by trejder
    Let's say, we have a simple digital clock. To "power" it, we use a routine executed every second. We update seconds part in it. But, what about minutes and hours part? What is better / more professional / offers better performance: Ignore all checking and update hour, minute and seconds part each time, every second. Use if + a variable for checking, if 60 (or 3600) seconds passed and update minute / hour part only at that precise moments. This leads us to a question, what is better -- unnecessary drawings (first approach) or extra ifs? I've just spotted a Javascript digital clock, one of millions similar on one of billions pages. And I noticed that all three parts (hours, minutes and seconds) are updated every second, though first changes its value only once per 3600 seconds and second once per 60 seconds. I'm not to experienced developer, so I might me wrong. But everything, what I've learnt up until now, tells me, that if are far better then executing drawing / refreshing sequences only to draw the same content.

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  • .Net version needed

    - by Tarscher
    Hi all, I want to know what the prerequisites are for my application. One is the installed .Net version. How can I know the minimum .NET number necessary to run my application. I use Visual Studio 2005. Thanks

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  • JSON parsing using JSON.net

    - by vbNewbie
    I am accessing the facebook api and using the json.net library (newtonsoft.json.net) I declare a Jobject to parse the content and look for the specific elements and get their values. Everything works fine for the first few but then I get this unexplained nullexception error " (Object reference not set to an instance of an object) Now I took a look at the declaration but cannot see how to change it. Any help appreciated: Dim jobj as JObject = JObject.Parse(responseData) Dim message as string = string.empty message = jobj("message").tostring The error occurs at the last line above.

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  • what concepts every .NET developer should understand?

    - by EquinoX
    Please throw in the core concepts of what every .NET developer should know about? I am asking here about concepts specific to .NET and not web developer in general... Maybe concepts that are most likely to be asked in interview? As a general web developer, javascript and css are definitely a must. Share your ideas here guys

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  • Why is quicksort better than other sorting algorithms in practice?

    - by Raphael
    This is a repost of a question on cs.SE by Janoma. Full credits and spoils to him or cs.SE. In a standard algorithms course we are taught that quicksort is O(n log n) on average and O(n²) in the worst case. At the same time, other sorting algorithms are studied which are O(n log n) in the worst case (like mergesort and heapsort), and even linear time in the best case (like bubblesort) but with some additional needs of memory. After a quick glance at some more running times it is natural to say that quicksort should not be as efficient as others. Also, consider that students learn in basic programming courses that recursion is not really good in general because it could use too much memory, etc. Therefore (and even though this is not a real argument), this gives the idea that quicksort might not be really good because it is a recursive algorithm. Why, then, does quicksort outperform other sorting algorithms in practice? Does it have to do with the structure of real-world data? Does it have to do with the way memory works in computers? I know that some memories are way faster than others, but I don't know if that's the real reason for this counter-intuitive performance (when compared to theoretical estimates).

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  • Stick with MFC or go to .Net

    - by Jon Drnek
    We have a largish MFC app that is our main product. This app is being actively developed and there are no plans to stop development. I am new to windows development, but I get the impression that MFC is dead and all the new growth and enhancements are in .net. Is this view accurate? What criteria should we consider when deciding if we should convert this application to .net. Here I'm asking why. I have asked the how question here

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  • VBA Or .Net Framework?

    - by hosseinsinohe
    Hi All I Want Develop And Automat Office Softwares like 'Microsoft Excel 2007' And 'Microsoft Word 2007' .But I do not know Use VBA or Use C Sharp Language And .Net Framework to do this? What is the Benefits of Use VBA or Use .Net Framework? Which One Is Better To Learning And Focus?

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  • .NET equivalent of httpunit

    - by Matt
    I will openly admit that I fall on the side of Test Driven Development. I have run into a situation that I would like to test, but I haven't found a good way to do so. I have been working in ASP.NET MVC and I would like to test that the parts of code that I am putting into the view layer (and I know that I need to keep that as minimal as possible). I am looking for an equivalent in .NET to httpunit in Java or something similar.

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  • Experiences with IKVM.NET

    - by Kottan
    Is IKVM.NET a good way to use Java Code or Java Libs in .NET applications ? Has anybody experiences with this tool ? Are there alternatives ? Are there possibilities to call Java functions / code in COM-based applications like Visual Basic 6 or Classical ASP ?

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  • Use a SQL Database for a Desktop Game

    - by sharethis
    Developing a Game Engine I am planning a computer game and its engine. There will be a 3 dimensional world with first person view and it will be single player for now. The programming language is C++ and it uses OpenGL. Data Centered Design Decision My design decision is to use a data centered architecture where there is a global event manager and a global data manager. There are many components like physics, input, sound, renderer, ai, ... Each component can trigger and listen to events. Moreover, each component can read, edit, create and remove data. The question is about the data manager. Whether to Use a Relational Database Should I use a SQL Database, e.g. SQLite or MySQL, to store the game data? This contains virtually all game content like items, characters, inventories, ... Except of meshes and textures which are even more performance related, so I will keep them in memory. Is a SQL database fast enough to use it for realtime reading and writing game informations, like the position of a moving character? I also need to care about cross-platform compatibility. Aside from keeping everything in memory, what alternatives do I have? Advantages Would Be The advantages of using a relational database like MySQL would be the data orientated structure which allows fast computation. I would not need objects for representing entities. I could easily query data of objects near the player needed for rendering. And I don't have to take care about data of objects far away. Moreover there would be no need for savegames since the hole game state is saved in the database. Last but not least, expanding the game to an online game would be relative easy because there already is a place where the hole game state is stored.

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