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  • A few things I learned regarding Azure billing policies

    - by Vincent Grondin
    An hour of small computing time: 0,12$ per hour A Gig of storage in the cloud: 0,15$ per hour 1 Gig of relational database using Azure SQL: 9,99$  per month A Visual Studio Professional with MSDN Premium account: 2500$ per year Winning an MSDN Professional account that comes preloaded with 750 free hours of Azure per month:  PRICELESS !!!      But was it really free???? Hmmm… Let’s see.....   Here's a few things I learned regarding Azure billing policies when I attended a promotional training at Microsoft last week...   1)  An instance deployed in the cloud really means whatever you upload in there... it doesn't matter if it's in STAGING OR PRODUCTION!!!!   Your MSDN account comes with 750 free hours of small computing time per month which should be enough hours per month for one instance of one application deployed in the cloud...  So we're cool, the application you run in the cloud doesn't cost you a penny....  BUT the one that's in staging is still consuming time!!!   So if you don’t want to end up having to pay 42$ at the end of the month on your credit card like this happened to a friend of mine, DELETE them staging applications once you’ve put them in production! This also applies to the instance count you can modify in the configuration file… So stop and think before you decide you want to spawn 50 of those hello world apps  .     2) If you have an MSDN account, then you have the promotional 750 hours of Azure credits per month and can use the Azure credits to explore the Cloud! But be aware, this promotion ends in 8 months (maybe more like 7 now) and then you will most likely go back to the standard 250 hours of Azure credits. If you do not delete your applications by then, you’ll get billed for the extra hours, believe me…   There is a switch that you can toggle and which will STOP your automatic enrollment after the promotion and prevent you from renewing the Azure Account automatically. Yes the default setting is to automatically renew your account and remember, you entered your credit card information in the registration process so, yes, you WILL be billed…  Go disable that ASAP    Log into your account, go to “Windows Azure Platform” then click the “Subscriptions” tab and on the right side, you’ll see a drop down with different “Actions” into it… Choose “Opt out of auto renew” and, NOW you’re safe…   Still, this is a great offer by Microsoft and I think everyone that has a chance should play a bit with Azure to get to know this technology a bit more...     Happy Cloud Computing All

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  • Move Files from a Failing PC with an Ubuntu Live CD

    - by Trevor Bekolay
    You’ve loaded the Ubuntu Live CD to salvage files from a failing system, but where do you store the recovered files? We’ll show you how to store them on external drives, drives on the same PC, a Windows home network, and other locations. We’ve shown you how to recover data like a forensics expert, but you can’t store recovered files back on your failed hard drive! There are lots of ways to transfer the files you access from an Ubuntu Live CD to a place that a stable Windows machine can access them. We’ll go through several methods, starting each section from the Ubuntu desktop – if you don’t yet have an Ubuntu Live CD, follow our guide to creating a bootable USB flash drive, and then our instructions for booting into Ubuntu. If your BIOS doesn’t let you boot using a USB flash drive, don’t worry, we’ve got you covered! Use a Healthy Hard Drive If your computer has more than one hard drive, or your hard drive is healthy and you’re in Ubuntu for non-recovery reasons, then accessing your hard drive is easy as pie, even if the hard drive is formatted for Windows. To access a hard drive, it must first be mounted. To mount a healthy hard drive, you just have to select it from the Places menu at the top-left of the screen. You will have to identify your hard drive by its size. Clicking on the appropriate hard drive mounts it, and opens it in a file browser. You can now move files to this hard drive by drag-and-drop or copy-and-paste, both of which are done the same way they’re done in Windows. Once a hard drive, or other external storage device, is mounted, it will show up in the /media directory. To see a list of currently mounted storage devices, navigate to /media by clicking on File System in a File Browser window, and then double-clicking on the media folder. Right now, our media folder contains links to the hard drive, which Ubuntu has assigned a terribly uninformative label, and the PLoP Boot Manager CD that is currently in the CD-ROM drive. Connect a USB Hard Drive or Flash Drive An external USB hard drive gives you the advantage of portability, and is still large enough to store an entire hard disk dump, if need be. Flash drives are also very quick and easy to connect, though they are limited in how much they can store. When you plug a USB hard drive or flash drive in, Ubuntu should automatically detect it and mount it. It may even open it in a File Browser automatically. Since it’s been mounted, you will also see it show up on the desktop, and in the /media folder. Once it’s been mounted, you can access it and store files on it like you would any other folder in Ubuntu. If, for whatever reason, it doesn’t mount automatically, click on Places in the top-left of your screen and select your USB device. If it does not show up in the Places list, then you may need to format your USB drive. To properly remove the USB drive when you’re done moving files, right click on the desktop icon or the folder in /media and select Safely Remove Drive. If you’re not given that option, then Eject or Unmount will effectively do the same thing. Connect to a Windows PC on your Local Network If you have another PC or a laptop connected through the same router (wired or wireless) then you can transfer files over the network relatively quickly. To do this, we will share one or more folders from the machine booted up with the Ubuntu Live CD over the network, letting our Windows PC grab the files contained in that folder. As an example, we’re going to share a folder on the desktop called ToShare. Right-click on the folder you want to share, and click Sharing Options. A Folder Sharing window will pop up. Check the box labeled Share this folder. A window will pop up about the sharing service. Click the Install service button. Some files will be downloaded, and then installed. When they’re done installing, you’ll be appropriately notified. You will be prompted to restart your session. Don’t worry, this won’t actually log you out, so go ahead and press the Restart session button. The Folder Sharing window returns, with Share this folder now checked. Edit the Share name if you’d like, and add checkmarks in the two checkboxes below the text fields. Click Create Share. Nautilus will ask your permission to add some permissions to the folder you want to share. Allow it to Add the permissions automatically. The folder is now shared, as evidenced by the new arrows above the folder’s icon. At this point, you are done with the Ubuntu machine. Head to your Windows PC, and open up Windows Explorer. Click on Network in the list on the left, and you should see a machine called UBUNTU in the right pane. Note: This example is shown in Windows 7; the same steps should work for Windows XP and Vista, but we have not tested them. Double-click on UBUNTU, and you will see the folder you shared earlier! As well as any other folders you’ve shared from Ubuntu. Double click on the folder you want to access, and from there, you can move the files from the machine booted with Ubuntu to your Windows PC. Upload to an Online Service There are many services online that will allow you to upload files, either temporarily or permanently. As long as you aren’t transferring an entire hard drive, these services should allow you to transfer your important files from the Ubuntu environment to any other machine with Internet access. We recommend compressing the files that you want to move, both to save a little bit of bandwidth, and to save time clicking on files, as uploading a single file will be much less work than a ton of little files. To compress one or more files or folders, select them, and then right-click on one of the members of the group. Click Compress…. Give the compressed file a suitable name, and then select a compression format. We’re using .zip because we can open it anywhere, and the compression rate is acceptable. Click Create and the compressed file will show up in the location selected in the Compress window. Dropbox If you have a Dropbox account, then you can easily upload files from the Ubuntu environment to Dropbox. There is no explicit limit on the size of file that can be uploaded to Dropbox, though a free account begins with a total limit of 2 GB of files in total. Access your account through Firefox, which can be opened by clicking on the Firefox logo to the right of the System menu at the top of the screen. Once into your account, press the Upload button on top of the main file list. Because Flash is not installed in the Live CD environment, you will have to switch to the basic uploader. Click Browse…find your compressed file, and then click Upload file. Depending on the size of the file, this could take some time. However, once the file has been uploaded, it should show up on any computer connected through Dropbox in a matter of minutes. Google Docs Google Docs allows the upload of any type of file – making it an ideal place to upload files that we want to access from another computer. While your total allocation of space varies (mine is around 7.5 GB), there is a per-file maximum of 1 GB. Log into Google Docs, and click on the Upload button at the top left of the page. Click Select files to upload and select your compressed file. For safety’s sake, uncheck the checkbox concerning converting files to Google Docs format, and then click Start upload. Go Online – Through FTP If you have access to an FTP server – perhaps through your web hosting company, or you’ve set up an FTP server on a different machine – you can easily access the FTP server in Ubuntu and transfer files. Just make sure you don’t go over your quota if you have one. You will need to know the address of the FTP server, as well as the login information. Click on Places > Connect to Server… Choose the FTP (with login) Service type, and fill in your information. Adding a bookmark is optional, but recommended. You will be asked for your password. You can choose to remember it until you logout, or indefinitely. You can now browse your FTP server just like any other folder. Drop files into the FTP server and you can retrieve them from any computer with an Internet connection and an FTP client. Conclusion While at first the Ubuntu Live CD environment may seem claustrophobic, it has a wealth of options for connecting to peripheral devices, local computers, and machines on the Internet – and this article has only scratched the surface. Whatever the storage medium, Ubuntu’s got an interface for it! Similar Articles Productive Geek Tips Backup Your Windows Live Writer SettingsMove a Window Without Clicking the Titlebar in UbuntuRecover Deleted Files on an NTFS Hard Drive from a Ubuntu Live CDCreate a Bootable Ubuntu USB Flash Drive the Easy WayReset Your Ubuntu Password Easily from the Live CD TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Tech Fanboys Field Guide Check these Awesome Chrome Add-ons iFixit Offers Gadget Repair Manuals Online Vista style sidebar for Windows 7 Create Nice Charts With These Web Based Tools Track Daily Goals With 42Goals

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  • Ask the Readers: Do You Prefer Computers, Game Consoles, or Other Devices for Your Gaming Needs?

    - by Asian Angel
    Nearly everyone who has access to a computer will play games on it at some point, but many people also use a separate game platform as well. What we would like to know this week is if you prefer using a computer, game consoles, or other devices for your gaming needs. Photo of Faith and Kate Connors from Mirror’s Edge by Tamahikari Tammas. Video games are a perfect way to relax and have fun at home (or at work if you can sneak in some game time!). The increasing variety of devices available with each passing year are making it easier to have access to a gaming platform to suit your needs or “darkest gaming desires”. For many people their computers are the perfect platform…they can play Flash-based games in their browsers, use the default set of games that come with their system, and install any extras that catch their eyes. The added benefit is that when game time is over they can drop right into their browsing, e-mail, personal projects, or work without having to switch hardware. The convenience of the “all-in-one” platform is certainly appealing! Perhaps you prefer to use your computer for other activities outside of gaming and own one or more separate game consoles. You might have chosen an Xbox, Playstation, or Nintendo for example. Maybe a hand-held is preferable for its’ size and portability. Then there are mobile phones and the iPad… With so many options it may feel hard to choose the right platform(s) without a good bit of research regarding display, availability of games for a particular platform, how long before the platform starts to become “obsolete”, etc. What we would like to know this week is which gaming platform you prefer. Is there only one that you choose to use or do you use multiple platforms for gaming? Is there a particular reason such as convenience for your choices? You may even be keeping an older platform around just for a certain game (or games) made for it. Are there any recommendations or advice that you would like to share with your fellow readers? Let us know in the comments! How-To Geek Polls require Javascript. Please Click Here to View the Poll. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Apture Highlights Turns Your Cursor into a Search Tool Add Classic Sci-Fi Goodness to Your Desktop with the Matrix Theme for Windows 7 You Can’t Walk Straight without Visual Markers [Video] Lord of the Rings Movie Parody Double Feature [Video] Turn a Webpage into an Asteroids-Styled Shooting Game in Opera Dolphin Browser Mini Leaves Beta; Sports New GUI, Easy Bookmarking, and More

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  • SQL Spatial: Getting “nearest” calculations working properly

    - by Rob Farley
    If you’ve ever done spatial work with SQL Server, I hope you’ve come across the ‘nearest’ problem. You have five thousand stores around the world, and you want to identify the one that’s closest to a particular place. Maybe you want the store closest to the LobsterPot office in Adelaide, at -34.925806, 138.605073. Or our new US office, at 42.524929, -87.858244. Or maybe both! You know how to do this. You don’t want to use an aggregate MIN or MAX, because you want the whole row, telling you which store it is. You want to use TOP, and if you want to find the closest store for multiple locations, you use APPLY. Let’s do this (but I’m going to use addresses in AdventureWorks2012, as I don’t have a list of stores). Oh, and before I do, let’s make sure we have a spatial index in place. I’m going to use the default options. CREATE SPATIAL INDEX spin_Address ON Person.Address(SpatialLocation); And my actual query: WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT l.Name, a.AddressLine1, a.City, s.Name AS [State], c.Name AS Country FROM MyLocations AS l CROSS APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a JOIN Person.StateProvince AS s     ON s.StateProvinceID = a.StateProvinceID JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; Great! This is definitely working. I know both those City locations, even if the AddressLine1s don’t quite ring a bell. I’m sure I’ll be able to find them next time I’m in the area. But of course what I’m concerned about from a querying perspective is what’s happened behind the scenes – the execution plan. This isn’t pretty. It’s not using my index. It’s sucking every row out of the Address table TWICE (which sucks), and then it’s sorting them by the distance to find the smallest one. It’s not pretty, and it takes a while. Mind you, I do like the fact that it saw an indexed view it could use for the State and Country details – that’s pretty neat. But yeah – users of my nifty website aren’t going to like how long that query takes. The frustrating thing is that I know that I can use the index to find locations that are within a particular distance of my locations quite easily, and Microsoft recommends this for solving the ‘nearest’ problem, as described at http://msdn.microsoft.com/en-au/library/ff929109.aspx. Now, in the first example on this page, it says that the query there will use the spatial index. But when I run it on my machine, it does nothing of the sort. I’m not particularly impressed. But what we see here is that parallelism has kicked in. In my scenario, it’s split the data up into 4 threads, but it’s still slow, and not using my index. It’s disappointing. But I can persuade it with hints! If I tell it to FORCESEEK, or use my index, or even turn off the parallelism with MAXDOP 1, then I get the index being used, and it’s a thing of beauty! Part of the plan is here: It’s massive, and it’s ugly, and it uses a TVF… but it’s quick. The way it works is to hook into the GeodeticTessellation function, which is essentially finds where the point is, and works out through the spatial index cells that surround it. This then provides a framework to be able to see into the spatial index for the items we want. You can read more about it at http://msdn.microsoft.com/en-us/library/bb895265.aspx#tessellation – including a bunch of pretty diagrams. One of those times when we have a much more complex-looking plan, but just because of the good that’s going on. This tessellation stuff was introduced in SQL Server 2012. But my query isn’t using it. When I try to use the FORCESEEK hint on the Person.Address table, I get the friendly error: Msg 8622, Level 16, State 1, Line 1 Query processor could not produce a query plan because of the hints defined in this query. Resubmit the query without specifying any hints and without using SET FORCEPLAN. And I’m almost tempted to just give up and move back to the old method of checking increasingly large circles around my location. After all, I can even leverage multiple OUTER APPLY clauses just like I did in my recent Lookup post. WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT     l.Name,     COALESCE(a1.AddressLine1,a2.AddressLine1,a3.AddressLine1),     COALESCE(a1.City,a2.City,a3.City),     s.Name AS [State],     c.Name AS Country FROM MyLocations AS l OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 1000     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a1 OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 5000     AND a1.AddressID IS NULL     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a2 OUTER APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     WHERE l.Geo.STDistance(ad.SpatialLocation) < 20000     AND a2.AddressID IS NULL     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a3 JOIN Person.StateProvince AS s     ON s.StateProvinceID = COALESCE(a1.StateProvinceID,a2.StateProvinceID,a3.StateProvinceID) JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; But this isn’t friendly-looking at all, and I’d use the method recommended by Isaac Kunen, who uses a table of numbers for the expanding circles. It feels old-school though, when I’m dealing with SQL 2012 (and later) versions. So why isn’t my query doing what it’s supposed to? Remember the query... WITH MyLocations AS (SELECT * FROM (VALUES ('LobsterPot Adelaide', geography::Point(-34.925806, 138.605073, 4326)),                        ('LobsterPot USA', geography::Point(42.524929, -87.858244, 4326))                ) t (Name, Geo)) SELECT l.Name, a.AddressLine1, a.City, s.Name AS [State], c.Name AS Country FROM MyLocations AS l CROSS APPLY (     SELECT TOP (1) *     FROM Person.Address AS ad     ORDER BY l.Geo.STDistance(ad.SpatialLocation)     ) AS a JOIN Person.StateProvince AS s     ON s.StateProvinceID = a.StateProvinceID JOIN Person.CountryRegion AS c     ON c.CountryRegionCode = s.CountryRegionCode ; Well, I just wasn’t reading http://msdn.microsoft.com/en-us/library/ff929109.aspx properly. The following requirements must be met for a Nearest Neighbor query to use a spatial index: A spatial index must be present on one of the spatial columns and the STDistance() method must use that column in the WHERE and ORDER BY clauses. The TOP clause cannot contain a PERCENT statement. The WHERE clause must contain a STDistance() method. If there are multiple predicates in the WHERE clause then the predicate containing STDistance() method must be connected by an AND conjunction to the other predicates. The STDistance() method cannot be in an optional part of the WHERE clause. The first expression in the ORDER BY clause must use the STDistance() method. Sort order for the first STDistance() expression in the ORDER BY clause must be ASC. All the rows for which STDistance returns NULL must be filtered out. Let’s start from the top. 1. Needs a spatial index on one of the columns that’s in the STDistance call. Yup, got the index. 2. No ‘PERCENT’. Yeah, I don’t have that. 3. The WHERE clause needs to use STDistance(). Ok, but I’m not filtering, so that should be fine. 4. Yeah, I don’t have multiple predicates. 5. The first expression in the ORDER BY is my distance, that’s fine. 6. Sort order is ASC, because otherwise we’d be starting with the ones that are furthest away, and that’s tricky. 7. All the rows for which STDistance returns NULL must be filtered out. But I don’t have any NULL values, so that shouldn’t affect me either. ...but something’s wrong. I do actually need to satisfy #3. And I do need to make sure #7 is being handled properly, because there are some situations (eg, differing SRIDs) where STDistance can return NULL. It says so at http://msdn.microsoft.com/en-us/library/bb933808.aspx – “STDistance() always returns null if the spatial reference IDs (SRIDs) of the geography instances do not match.” So if I simply make sure that I’m filtering out the rows that return NULL… …then it’s blindingly fast, I get the right results, and I’ve got the complex-but-brilliant plan that I wanted. It just wasn’t overly intuitive, despite being documented. @rob_farley

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  • xgamma -display parameter for dual monitor setup

    - by Shiplu
    I want to change gamma for my first monitor. Every time I invoke xgamma with different -display parameters it somehow points to my second monitor. But I want to modify first one. I tried these commands. The parameters I have used for -display are :0, :0.0, :0.1, :1.0, :1.1, :1. Only the first 2 works. But it points to my second monitor. Not the first one. Here is a shell script to test it. shiplu@KubuntuD:~$ xgamma -display :0 -> Red 1.000, Green 1.000, Blue 1.000 shiplu@KubuntuD:~$ xgamma -display :0.0 -> Red 1.000, Green 1.000, Blue 1.000 shiplu@KubuntuD:~$ xgamma -display :0.1 xgamma: unable to open display ':0.1' shiplu@KubuntuD:~$ xgamma -display :1.0 xgamma: unable to open display ':1.0' shiplu@KubuntuD:~$ xgamma -display :1.1 xgamma: unable to open display ':1.1' shiplu@KubuntuD:~$ xgamma -display :1 xgamma: unable to open display ':1' How can I change the gamma for the first/primary monitor?

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  • ADF and Oracle E-Business Suite Integration Series Index

    - by Juan Camilo Ruiz
    I'm creating this entry with the purpose of keeping one page that lists all the past and future entries on the series of integration of ADF with Oracle E-Business Suite, you can access all the articles and reference information that resides in other places too. Also this would the one link that I can reference while presenting about this topic. Here is the list of individual entries from the series: ADF and Oracle E-Business Suite Integration Series: Displaying Read-Only EBS data on ADF ADF and Oracle E-Business Suite Integration Series: Displaying Read-Only EBS data on iPad Using the Oracle E-Business Suite SDK for Java on ADF Applications Securing ADF Applications Using the Oracle E-Business Suite SDK JAAS Implementation Debugging ADF Security in JDeveloper 11g Adding a Role to a Responsibility for Use with the Oracle E-Business Suite SDK for Java JAAS Implementation Embedding ADF UI Components into OAF regions Bonus Material: Webcast Replays Using Oracle ADF with Oracle E-Business Suite: The Full Integration View Best Practices for Using Oracle E-Business Suite SDK for Java with Oracle ADF Documents FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications (Doc ID 1296491.1)

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  • Windows Phone 7 development: first impressions

    - by DigiMortal
    After hard week in work I got some free time to play with Windows Phone 7 CTP developer tools. Although my first test application is still unfinished I think it is good moment to share my first experiences to you. In this posting I will give you quick overview of Windows Phone 7 developer tools from developer perspective. If you are familiar with Visual Studio 2010 then you will feel comfortable because Windows Phone 7 CTP developer tools base on Visual Studio 2010 Express. Project templates There are five project templates available. Three of them are based on Silverlight and two on XNA Game Studio: Windows Phone Application (Silverlight) Windows Phone List Application (Silverlight) Windows Phone Class Library (Silverlight) Windows Phone Game (XNA Game Studio) Windows Phone Game Library (XNA Game Studio) Currently I am writing to test applications. One of them is based on Windows Phone Application and the other on Windows Phone List Application project template. After creating these projects you see the following views in Visual Studio. Windows Phone Application. Click on image to enlarge. Windows Phone List Application. Click on image to enlarge.  I suggest you to use some of these templates to get started more easily. Windows Phone 7 emulator You can run your Windows Phone 7 applications on Windows Phone 7 emulator that comes with developer tools CTP. If you run your application then emulator is started automatically and you can try out how your application works in phone-like emulator. You can see screenshot of emulator on right. Currently there is opened Windows Phone List Application as it is created by default. Click on image to enlarge it. Emulator is a little bit slow and uncomfortable but it works pretty well. This far I have caused only couple of crashes during my experiments. In these cases emulator works but Visual Studio gets stuck because it cannot communicate with emulator. One important note. Emulator is based on virtual machine although you can see only phone screen and options toolbar. If you want to run emulator you must close all virtual machines running on your machine and run Visual Studio 2010 as administrator. Once you run emulator you can keep it open because you can stop your application in Visual Studio, modify, compile and re-deploy it without restarting emulator. Designing user interfaces You can design user interface of your application in Visual Studio. When you open XAML-files it is displayed in window with two panels. Left panel shows you device screen and works as visual design environment while right panel shows you XAML mark-up and let’s you modify XML if you need it. As it is one of my very first Silverlight applications I felt more comfortable with XAML editor because property names in property boxes of visual designer confused me a little bit. Designer panel is not very good because it is visually hard to follow. It has black background that makes dark borders of controls very hard to see. If you have monitor with very high contrast then it is may be not a real problem. I have usual monitor and I have problem. :) Putting controls on design surface, dragging and resizing them is also pretty painful. Some controls are drawn correctly but for some controls you have to set width and height in XML so they can be resized. After some practicing it is not so annoying anymore. On the right you can see toolbox with some controllers. This is all you get out of the box. But it is sufficient to get started. After getting some experiences you can create your own controls or use existing ones from other vendors or developers. If it is your first time to do stuff with Silverlight then keep Google open – you need it hard. After getting over the first shock you get the point very quickly and start developing at normal speed. :) Writing source code Writing source code is the most familiar part of this action. Good old Visual Studio code editor with all nice features it has. But here you get also some surprises: The anatomy of Silverlight controls is a little bit different than the one of user controls in web and forms projects. Windows Phone 7 doesn’t run on full version of Windows (I bet it is some version of Windows CE or something like this) then there is less system classes you can use. Some familiar classes have less methods that in full version of .NET Framework and in these cases you have to write all the code by yourself or find libraries or source code from somewhere. These problems are really not so much problems than limitations and you get easily over them. Conclusion Windows Phone 7 CTP developer tools help you do a lot of things on Windows Phone 7. Although I expected better performance from tools I think that current performance is not a problem. This far my first test project is going very well and Google has answer for almost every question. Windows Phone 7 is mobile device and therefore it has less hardware resources than desktop computers. This is why toolset is so limited. The more you need memory the more slower is device and as you may guess it needs the more battery. If you are writing apps for mobile devices then make your best to get your application use as few resources as possible and act as fast as possible.

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  • The ugly evolution of running a background operation in the context of an ASP.NET app

    - by Jeff
    If you’re one of the two people who has followed my blog for many years, you know that I’ve been going at POP Forums now for over almost 15 years. Publishing it as an open source app has been a big help because it helps me understand how people want to use it, and having it translated to six languages is pretty sweet. Despite this warm and fuzzy group hug, there has been an ugly hack hiding in there for years. One of the things we find ourselves wanting to do is hide some kind of regular process inside of an ASP.NET application that runs periodically. The motivation for this has always been that a lot of people simply don’t have a choice, because they’re running the app on shared hosting, or don’t otherwise have access to a box that can run some kind of regular background service. In POP Forums, I “solved” this problem years ago by hiding some static timers in an HttpModule. Truthfully, this works well as long as you don’t run multiple instances of the app, which in the cloud world, is always a possibility. With the arrival of WebJobs in Azure, I’m going to solve this problem. This post isn’t about that. The other little hacky problem that I “solved” was spawning a background thread to queue emails to subscribed users of the forum. This evolved quite a bit over the years, starting with a long running page to mail users in real-time, when I had only a few hundred. By the time it got into the thousands, or tens of thousands, I needed a better way. What I did is launched a new thread that read all of the user data in, then wrote a queued email to the database (as in, the entire body of the email, every time), with the properly formatted opt-out link. It was super inefficient, but it worked. Then I moved my biggest site using it, CoasterBuzz, to an Azure Website, and it stopped working. So let’s start with the first stupid thing I was doing. The new thread was simply created with delegate code inline. As best I can tell, Azure Websites are more aggressive about garbage collection, because that thread didn’t queue even one message. When the calling server response went out of scope, so went the magic background thread. Duh, all I had to do was move the thread to a private static variable in the class. That’s the way I was able to keep stuff running from the HttpModule. (And yes, I know this is still prone to failure, particularly if the app recycles. For as infrequently as it’s used, I have not, however, experienced this.) It was still failing, but this time I wasn’t sure why. It would queue a few dozen messages, then die. Running in Azure, I had to turn on the application logging and FTP in to see what was going on. That led me to a helper method I was using as delegate to build the unsubscribe links. The idea here is that I didn’t want yet another config entry to describe the base URL, appended with the right path that would match the routing table. No, I wanted the app to figure it out for you, so I came up with this little thing: public static string FullUrlHelper(this Controller controller, string actionName, string controllerName, object routeValues = null) { var helper = new UrlHelper(controller.Request.RequestContext); var requestUrl = controller.Request.Url; if (requestUrl == null) return String.Empty; var url = requestUrl.Scheme + "://"; url += requestUrl.Host; url += (requestUrl.Port != 80 ? ":" + requestUrl.Port : ""); url += helper.Action(actionName, controllerName, routeValues); return url; } And yes, that should have been done with a string builder. This is useful for sending out the email verification messages, too. As clever as I thought I was with this, I was using a delegate in the admin controller to format these unsubscribe links for tens of thousands of users. I passed that delegate into a service class that did the email work: Func<User, string> unsubscribeLinkGenerator = user => this.FullUrlHelper("Unsubscribe", AccountController.Name, new { id = user.UserID, key = _profileService.GetUnsubscribeHash(user) }); _mailingListService.MailUsers(subject, body, htmlBody, unsubscribeLinkGenerator); Cool, right? Actually, not so much. If you look back at the helper, this delegate then will depend on the controller context to learn the routing and format for the URL. As you might have guessed, those things were turning null after a few dozen formatted links, when the original request to the admin controller went away. That this wasn’t already happening on my dedicated server is surprising, but again, I understand why the Azure environment might be eager to reclaim a thread after servicing the request. It’s already inefficient that I’m building the entire email for every user, but going back to check the routing table for the right link every time isn’t a win either. I put together a little hack to look up one generic URL, and use that as the basis for a string format. If you’re wondering why I didn’t just use the curly braces up front, it’s because they get URL formatted: var baseString = this.FullUrlHelper("Unsubscribe", AccountController.Name, new { id = "--id--", key = "--key--" }); baseString = baseString.Replace("--id--", "{0}").Replace("--key--", "{1}"); Func unsubscribeLinkGenerator = user => String.Format(baseString, user.UserID, _profileService.GetUnsubscribeHash(user)); _mailingListService.MailUsers(subject, body, htmlBody, unsubscribeLinkGenerator); And wouldn’t you know it, the new solution works just fine. It’s still kind of hacky and inefficient, but it will work until this somehow breaks too.

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  • IE 10 Win UI Version Won&rsquo;t Support Flash*

    - by D'Arcy Lussier
    Rabid Gremlin has a blog post up entitled: Did Microsoft just kill Flash? IE 10 won’t run Flash unless your site is on a Microsoft whitelist! Apparently this is true…kind of. There are 2 versions of IE 10 that ship with WIndows 8. One is the Windows UI version (in this article, I’m going to reference this as IE10Metro) and one is the desktop version. These are entirely different apps, different codebases. IE10Metro will *not* serve up Flash content unless the website hosting the content has been whitelisted with Microsoft, as per this Microsoft document. IE10 for the desktop will serve Flash content without any issues. In a broader view, what this means is that web developers now need to consider another browser for testing their sites in – IE 10 Metro, in addition to IE 10 Desktop. D

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  • Option Trading: Getting the most out of the event session options

    - by extended_events
    You can control different aspects of how an event session behaves by setting the event session options as part of the CREATE EVENT SESSION DDL. The default settings for the event session options are designed to handle most of the common event collection situations so I generally recommend that you just use the defaults. Like everything in the real world though, there are going to be a handful of “special cases” that require something different. This post focuses on identifying the special cases and the correct use of the options to accommodate those cases. There is a reason it’s called Default The default session options specify a total event buffer size of 4 MB with a 30 second latency. Translating this into human terms; this means that our default behavior is that the system will start processing events from the event buffer when we reach about 1.3 MB of events or after 30 seconds, which ever comes first. Aside: What’s up with the 1.3 MB, I thought you said the buffer was 4 MB?The Extended Events engine takes the total buffer size specified by MAX_MEMORY (4MB by default) and divides it into 3 equally sized buffers. This is done so that a session can be publishing events to one buffer while other buffers are being processed. There are always at least three buffers; how to get more than three is covered later. Using this configuration, the Extended Events engine can “keep up” with most event sessions on standard workloads. Why is this? The fact is that most events are small, really small; on the order of a couple hundred bytes. Even when you start considering events that carry dynamically sized data (eg. binary, text, etc.) or adding actions that collect additional data, the total size of the event is still likely to be pretty small. This means that each buffer can likely hold thousands of events before it has to be processed. When the event buffers are finally processed there is an economy of scale achieved since most targets support bulk processing of the events so they are processed at the buffer level rather than the individual event level. When all this is working together it’s more likely that a full buffer will be processed and put back into the ready queue before the remaining buffers (remember, there are at least three) are full. I know what you’re going to say: “My server is exceptional! My workload is so massive it defies categorization!” OK, maybe you weren’t going to say that exactly, but you were probably thinking it. The point is that there are situations that won’t be covered by the Default, but that’s a good place to start and this post assumes you’ve started there so that you have something to look at in order to determine if you do have a special case that needs different settings. So let’s get to the special cases… What event just fired?! How about now?! Now?! If you believe the commercial adage from Heinz Ketchup (Heinz Slow Good Ketchup ad on You Tube), some things are worth the wait. This is not a belief held by most DBAs, particularly DBAs who are looking for an answer to a troubleshooting question fast. If you’re one of these anxious DBAs, or maybe just a Program Manager doing a demo, then 30 seconds might be longer than you’re comfortable waiting. If you find yourself in this situation then consider changing the MAX_DISPATCH_LATENCY option for your event session. This option will force the event buffers to be processed based on your time schedule. This option only makes sense for the asynchronous targets since those are the ones where we allow events to build up in the event buffer – if you’re using one of the synchronous targets this option isn’t relevant. Avoid forgotten events by increasing your memory Have you ever had one of those days where you keep forgetting things? That can happen in Extended Events too; we call it dropped events. In order to optimizes for server performance and help ensure that the Extended Events doesn’t block the server if to drop events that can’t be published to a buffer because the buffer is full. You can determine if events are being dropped from a session by querying the dm_xe_sessions DMV and looking at the dropped_event_count field. Aside: Should you care if you’re dropping events?Maybe not – think about why you’re collecting data in the first place and whether you’re really going to miss a few dropped events. For example, if you’re collecting query duration stats over thousands of executions of a query it won’t make a huge difference to miss a couple executions. Use your best judgment. If you find that your session is dropping events it means that the event buffer is not large enough to handle the volume of events that are being published. There are two ways to address this problem. First, you could collect fewer events – examine you session to see if you are over collecting. Do you need all the actions you’ve specified? Could you apply a predicate to be more specific about when you fire the event? Assuming the session is defined correctly, the next option is to change the MAX_MEMORY option to a larger number. Picking the right event buffer size might take some trial and error, but a good place to start is with the number of dropped events compared to the number you’ve collected. Aside: There are three different behaviors for dropping events that you specify using the EVENT_RETENTION_MODE option. The default is to allow single event loss and you should stick with this setting since it is the best choice for keeping the impact on server performance low.You’ll be tempted to use the setting to not lose any events (NO_EVENT_LOSS) – resist this urge since it can result in blocking on the server. If you’re worried that you’re losing events you should be increasing your event buffer memory as described in this section. Some events are too big to fail A less common reason for dropping an event is when an event is so large that it can’t fit into the event buffer. Even though most events are going to be small, you might find a condition that occasionally generates a very large event. You can determine if your session is dropping large events by looking at the dm_xe_sessions DMV once again, this time check the largest_event_dropped_size. If this value is larger than the size of your event buffer [remember, the size of your event buffer, by default, is max_memory / 3] then you need a large event buffer. To specify a large event buffer you set the MAX_EVENT_SIZE option to a value large enough to fit the largest event dropped based on data from the DMV. When you set this option the Extended Events engine will create two buffers of this size to accommodate these large events. As an added bonus (no extra charge) the large event buffer will also be used to store normal events in the cases where the normal event buffers are all full and waiting to be processed. (Note: This is just a side-effect, not the intended use. If you’re dropping many normal events then you should increase your normal event buffer size.) Partitioning: moving your events to a sub-division Earlier I alluded to the fact that you can configure your event session to use more than the standard three event buffers – this is called partitioning and is controlled by the MEMORY_PARTITION_MODE option. The result of setting this option is fairly easy to explain, but knowing when to use it is a bit more art than science. First the science… You can configure partitioning in three ways: None, Per NUMA Node & Per CPU. This specifies the location where sets of event buffers are created with fairly obvious implication. There are rules we follow for sub-dividing the total memory (specified by MAX_MEMORY) between all the event buffers that are specific to the mode used: None: 3 buffers (fixed)Node: 3 * number_of_nodesCPU: 2.5 * number_of_cpus Here are some examples of what this means for different Node/CPU counts: Configuration None Node CPU 2 CPUs, 1 Node 3 buffers 3 buffers 5 buffers 6 CPUs, 2 Node 3 buffers 6 buffers 15 buffers 40 CPUs, 5 Nodes 3 buffers 15 buffers 100 buffers   Aside: Buffer size on multi-processor computersAs the number of Nodes or CPUs increases, the size of the event buffer gets smaller because the total memory is sub-divided into more pieces. The defaults will hold up to this for a while since each buffer set is holding events only from the Node or CPU that it is associated with, but at some point the buffers will get too small and you’ll either see events being dropped or you’ll get an error when you create your session because you’re below the minimum buffer size. Increase the MAX_MEMORY setting to an appropriate number for the configuration. The most likely reason to start partitioning is going to be related to performance. If you notice that running an event session is impacting the performance of your server beyond a reasonably expected level [Yes, there is a reasonably expected level of work required to collect events.] then partitioning might be an answer. Before you partition you might want to check a few other things: Is your event retention set to NO_EVENT_LOSS and causing blocking? (I told you not to do this.) Consider changing your event loss mode or increasing memory. Are you over collecting and causing more work than necessary? Consider adding predicates to events or removing unnecessary events and actions from your session. Are you writing the file target to the same slow disk that you use for TempDB and your other high activity databases? <kidding> <not really> It’s always worth considering the end to end picture – if you’re writing events to a file you can be impacted by I/O, network; all the usual stuff. Assuming you’ve ruled out the obvious (and not so obvious) issues, there are performance conditions that will be addressed by partitioning. For example, it’s possible to have a successful event session (eg. no dropped events) but still see a performance impact because you have many CPUs all attempting to write to the same free buffer and having to wait in line to finish their work. This is a case where partitioning would relieve the contention between the different CPUs and likely reduce the performance impact cause by the event session. There is no DMV you can check to find these conditions – sorry – that’s where the art comes in. This is  largely a matter of experimentation. On the bright side you probably won’t need to to worry about this level of detail all that often. The performance impact of Extended Events is significantly lower than what you may be used to with SQL Trace. You will likely only care about the impact if you are trying to set up a long running event session that will be part of your everyday workload – sessions used for short term troubleshooting will likely fall into the “reasonably expected impact” category. Hey buddy – I think you forgot something OK, there are two options I didn’t cover: STARTUP_STATE & TRACK_CAUSALITY. If you want your event sessions to start automatically when the server starts, set the STARTUP_STATE option to ON. (Now there is only one option I didn’t cover.) I’m going to leave causality for another post since it’s not really related to session behavior, it’s more about event analysis. - Mike Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • ADF Faces Layouts Demo - A Hidden Treasure

    - by shay.shmeltzer
    Layouting pages with ADF Faces containers is sometimes not as simple as we would have liked it to be - especially for people who are just getting started. There are some tricks that can help you achieve the layout that you are looking for. One great way to learn some of those tricks is to look at the new "Visual Design" section of the ADF Faces Hosted demo. For example look at the Form Layout part - and you'll see nicely aligned forms that contain various UI layout scenarios. Want to learn how this has been achieved? - just click the "page source" link at the top right - and you can see how that layout has been done. Don't forget that you can also download the full demo source here. One other good resource I came across today is the "Designing well known websites with ADF Rich Faces" presentation from Maiko Rocha and George Magessy - it's missing the demo part - but you can still learn a lot from the slides. Designing well known websites with ADF Rich Faces

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  • Formal Languages, Inductive Proofs &amp; Regular Expressions

    - by MarkPearl
    So I am slogging away at my UNISA stuff. I have just finished doing the initial once non stop read through the first 11 chapters of my COS 201 Textbook - “Introduction to Computer Theory 2nd Edition” by Daniel Cohen. It has been an interesting couple of days, with familiar concepts coming up as well as some new territory. In this posting I am going to cover the first couple of chapters of the book. Let start with Formal Languages… What exactly is a formal language? Pretty much a no duh question for me but still a good one to ask – a formal language is a language that is defined in a precise mathematical way. Does that mean that the English language is a formal language? I would say no – and my main motivation for this is that one can have an English sentence that is correct grammatically that is also ambiguous. For example the ambiguous sentence: "I once shot an elephant in my pyjamas.” For this and possibly many other reasons that I am unaware of, English is termed a “Natural Language”. So why the importance of formal languages in computer science? Again a no duh question in my mind… If we want computers to be effective and useful tools then we need them to be able to evaluate a series of commands in some form of language that when interpreted by the device no confusion will exist as to what we were requesting. Imagine the mayhem that would exist if a computer misinterpreted a command to print a document and instead decided to delete it. So what is a Formal Language made up of… For my study purposes a language is made up of a finite alphabet. For a formal language to exist there needs to be a specification on the language that will describe whether a string of characters has membership in the language or not. There are two basic ways to do this: By a “machine” that will recognize strings of the language (e.g. Finite Automata). By a rule that describes how strings of a language can be formed (e.g. Regular Expressions). When we use the phrase “string of characters”, we can also be referring to a “word”. What is an Inductive Proof? So I am not to far into my textbook and of course it starts referring to proofs and different types. I have had to go through several different approaches of proofs in the past, but I can never remember their formal names , so when I saw “inductive proof” I thought to myself – what the heck is that? Google to the rescue… An inductive proof is like a normal proof but it employs a neat trick which allows you to prove a statement about an arbitrary number n by first proving it is true when n is 1 and then assuming it is true for n=k and showing it is true for n=k+1. The idea is that if you want to show that someone can climb to the nth floor of a fire escape, you need only show that you can climb the ladder up to the fire escape (n=1) and then show that you know how to climb the stairs from any level of the fire escape (n=k) to the next level (n=k+1). Does this sound like a form of recursion? No surprise then that in the same chapter they deal with recursive definitions. An example of a recursive definition for the language EVEN would the 3 rules below: 2 is in EVEN If x is in EVEN then so is x+2 The only elements in the set EVEN are those that be produced by the rules above. Nothing to exciting… So if a definition for a language is done recursively, then it makes sense that the language can be proved using induction. Regular Expressions So I am wondering to myself what use is this all – in fact – I find this the biggest challenge to any university material is that it is quite hard to find the immediate practical applications of some theory in real life stuff. How great was my joy when I suddenly saw the word regular expression being introduced. I had been introduced to regular expressions on Stack Overflow where I was trying to recognize if some text measurement put in by a user was in a valid form or not. For instance, the imperial system of measurement where you have feet and inches can be represented in so many different ways. I had eventually turned to regular expressions as an easy way to check if my parser could correctly parse the text or not and convert it to a normalize measurement. So some rules about languages and regular expressions… Any finite language can be represented by at least one if not more regular expressions A regular expressions is almost a rule syntax for expressing how regular languages can be formed regular expressions are cool For a regular expression to be valid for a language it must be able to generate all the words in the language and no other words. This is important. It doesn’t help me if my regular expression parses 100% of my measurement texts but also lets one or two invalid texts to pass as well. Okay, so this posting jumps around a bit – but introduces some very basic fundamentals for the subject which will be built on in later postings… Time to go and do some practical examples now…

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  • Multi-Threaded Application vs. Single Threaded Application

    Why would we use a multi threaded application vs. a single threaded application? First we must define multithreading. Multithreading is a feature of an operating system that allows programs to run subcomponents or threads in parallel. Typically most applications only need to use one thread because they do not perform time consuming tasks. The use of multiple threads allows an application to distribute long running tasks so that they can be executed in parallel. This gives the user the perceived appearance that the application is working faster due to the fact that while one thread is waiting on an IO process the remaining tasks can make use of the available CPU. The allows working threads to execute in tandem so that they can be competed sooner. Multithreading Benefits Improved responsiveness — Users usually report improved responsiveness compared to single thread applications. Faster applications — Multiple threads can lead to improved application performance. Prioritization — Threads can be assigned a priority which would allow higher priority tasks to take precedence over lower priority tasks. Single Threading Benefits Programming and debugging —These activities are easier compared to multithreaded applications due to the reduced complexity Less Overhead — Threads add overhead to an application When developing multi-threaded applications, the following must be considered. Deadlocks occur when two threads hold a monitor that the other one requires. In essence each task is blocking the other and both tasks are waiting for the other monitor to be released. This forces an application to hang or deadlock. Resource allocation is used to prevent deadlocks because the system determines if approving the resource request will render the system in an unsafe state. An unsafe state could result in a deadlock. The system only approves requests that will lead to safe states. Thread Synchronization is used when multiple threads use the same instance of an object. The threads accessing the object can then be locked and then synchronized so that each task can interact with the static object on at a time.

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  • Using Pandora in Boxee

    - by Mysticgeek
    Boxee is a very cool multimedia app that lets you access and stream your digital media in many different ways. There’s also a lot of extra apps included with it, and today we take a look at the Pandora application in Boxee. Pandora has been a favorite free music streaming service that’s been around for some time now. Though there are new services like Grooveshark and Spotify that are competing, Pandora is still a reliable choice. It’s now included in Boxee, and here we take a look at using it. Create a Pandora Account If you don’t already have a Pandora account, you can easily create one at their website (link below). Pandora in Boxee To start using Pandora from Boxee, launch Boxee and from the main menu select Apps. Now from the My Apps section select Pandora. When the Pandora app menu comes up, select Start. Now you need to log into your Pandora account. After signing in you can starting listening to your stations, viewing artist info, and cover art. All while enjoying some cool visuals in the background. From the controls at the top you can control playback, skip songs, control volume, get information on why a song was picked, and give a song a thumbs up or down. Of course you can also pull up your stations and switch between them and add more. The same features you’ve come to expect from Pandora are available. One thing we noticed missing is not being able to click on the band or artist to get additional information about them –which you can do on the Pandora site and desktop app. But that isn’t a deal breaker by any means, and we’re hoping the feature will be added in the future. Then while you’re checking out other apps, shows, and setting within Boxee, the cool visuals continue and the songs from you stations keep playing. Conclusion Pandora is a great streaming music service and a welcome edition to Boxee. If you’re a fan of Pandora now you can listen to it on your home theater system. If you’re new to Boxee, make sure to check out our article on getting started with Boxee. Create a Pandora Account Download Boxee Similar Articles Productive Geek Tips Integrate Boxee with Media Center in Windows 7Getting Started with BoxeePandora One is a Worthwhile Upgrade for Your Current Pandora AccountCreate Music Video Playlists with TubeRadio.fmSpotify is an Awesome Music Streaming Service TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Draw Online using Harmony How to Browse Privately in Firefox Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually

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  • AWS: setting up auto-scale for EC2 instances

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/16/aws-setting-up-auto-scale-for-ec2-instances.aspxWith Amazon Web Services, there’s no direct equivalent to Azure Worker Roles – no Elastic Beanstalk-style application for .NET background workers. But you can get the auto-scale part by configuring an auto-scaling group for your EC2 instance. This is a step-by-step guide, that shows you how to create the auto-scaling configuration, which for EC2 you need to do with the command line, and then link your scaling policies to CloudWatch alarms in the Web console. I’m using queue size as my metric for CloudWatch,  which is a good fit if your background workers are pulling messages from a queue and processing them.  If the queue is getting too big, the “high” alarm will fire and spin up a new instance to share the workload. If the queue is draining down, the “low” alarm will fire and shut down one of the instances. To start with, you need to manually set up your app in an EC2 VM, for a background worker that would mean hosting your code in a Windows Service (I always use Topshelf). If you’re dual-running Azure and AWS, then you can isolate your logic in one library, with a generic entry point that has Start() and Stop()  functions, so your Worker Role and Windows Service are essentially using the same code. When you have your instance set up with the Windows Service running automatically, and you’ve tested it starts up and works properly from a reboot, shut the machine down and take an image of the VM, using Create Image (EBS AMI) from the Web Console: When that completes, you’ll have your own AMI which you can use to spin up new instances, and you’re ready to create your auto-scaling group. You need to dip into the command-line tools for this, so follow this guide to set up the AWS autoscale command line tool. Now we’re ready to go. 1. Create a launch configuration This launch configuration tells AWS what to do when a new instance needs to be spun up. You create it with the as-create-launch-config command, which looks like this: as-create-launch-config sc-xyz-launcher # name of the launch config --image-id ami-7b9e9f12 # id of the AMI you extracted from your VM --region eu-west-1 # which region the new instance gets created in --instance-type t1.micro # size of the instance to create --group quicklaunch-1 #security group for the new instance 2. Create an auto-scaling group The auto-scaling group links to the launch config, and defines the overall configuration of the collection of instances: as-create-auto-scaling-group sc-xyz-asg # auto-scaling group name --region eu-west-1 # region to create in --launch-configuration sc-xyz-launcher # name of the launch config to invoke for new instances --min-size 1 # minimum number of nodes in the group --max-size 5 # maximum number of nodes in the group --default-cooldown 300 # period to wait (in seconds) after each scaling event, before checking if another scaling event is required --availability-zones eu-west-1a eu-west-1b eu-west-1c # which availability zones you want your instances to be allocated in – multiple entries means EC@ will use any of them 3. Create a scale-up policy The policy dictates what will happen in response to a scaling event being triggered from a “high” alarm being breached. It links to the auto-scaling group; this sample results in one additional node being spun up: as-put-scaling-policy scale-up-policy # policy name -g sc-psod-woker-asg # auto-scaling group the policy works with --adjustment 1 # size of the adjustment --region eu-west-1 # region --type ChangeInCapacity # type of adjustment, this specifies a fixed number of nodes, but you can use PercentChangeInCapacity to make an adjustment relative to the current number of nodes, e.g. increasing by 50% 4. Create a scale-down policy The policy dictates what will happen in response to a scaling event being triggered from a “low” alarm being breached. It links to the auto-scaling group; this sample results in one node from the group being taken offline: as-put-scaling-policy scale-down-policy -g sc-psod-woker-asg "--adjustment=-1" # in Windows, use double-quotes to surround a negative adjustment value –-type ChangeInCapacity --region eu-west-1 5. Create a “high” CloudWatch alarm We’re done with the command line now. In the Web Console, open up the CloudWatch view and create a new alarm. This alarm will monitor your metrics and invoke the scale-up policy from your auto-scaling group, when the group is working too hard. Configure your metric – this example will fire the alarm if there are more than 10 messages in my queue for over a minute: Then link the alarm to the scale-up policy in your group: 6. Create a “low” CloudWatch alarm The opposite of step 4, this alarm will trigger when the instances in your group don’t have enough work to do (e.g fewer than 2 messages in the queue for 1 minute), and will invoke the scale-down policy. And that’s it. You don’t need your original VM as the auto-scale group has a minimum number of nodes connected. You can test out the scaling by flexing your CloudWatch metric – in this example, filling up a queue from a  stub publisher – and watching AWS create new nodes as required, then stopping the publisher and watch AWS kill off the spare nodes.

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  • Large File Upload in SharePoint 2010

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). Okay this is a big BIG B-I-G problem. And with SP2010 it’s going to be more prominent, because atleast at the server side, SharePoint can support large files much much better than SharePoint 2007 ever did. The issue with very large files being uploaded through any browser based API are - Reliably transferring gigabyte or bigger files without breakages over a protocol like HTTP, which is better suited for tiny transfers like images and text. Not killing your browser because it has to load all that in memory Not killing your web server because All that you upload through HTTP post, first gets streamed into IIS Memory, w3wp.exe memory before the ENTIRE FILE finishes uploading .. before it is stored. Which means, You cannot show an accurate and live progress bar of the upload, IIS gives you no such accurate metric of an upload. All the counters it gives you are approximate. Your w3wp.exe eats up all server memory – 4GB of it, for a 4GB upload. A thread is kept busy for the entire duration of the upload, thereby greatly limiting your web server’s capability to serve newer requests. Kills effective load balancing. Not killing your content database because, As you are uploading a very large file, that large file gets written sequentially into the DB, and therefore for a very large file very severely impacts the database performance. I had put together another video showing RBS usage in SharePoint 2010. I talked about many practical ramifications of using RBS in SharePoint in that video. Note that enabling large file support will never ever be a point and click job, simply because there are too many questions one needs to ask, and too many things one needs to plan for. However, one part that will remain common across all large file upload scenarios, in SharePoint or outside of SharePoint is to do it efficiently while not killing the web server. In this video, I describe using the Telerik Silverlight Upload control with SharePoint 2010 to enable efficient large file uploads in SharePoint. Presenting .. The video Comment on the article ....

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  • Using stored procedures with Entity Framework in an ASP.Net application

    - by nikolaosk
    This is going to be the third post of a series of posts regarding ASP.Net and the Entity Framework and how we can use Entity Framework to access our datastore. You can find the first one here and the second one here . I have a post regarding ASP.Net and EntityDataSource. You can read it here .I have 3 more posts on Profiling Entity Framework applications. You can have a look at them here , here and here . In this post I will show you how to select,insert,update,delete data in the database using EF...(read more)

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  • That Escalated Quickly

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2014/05/17/that-escalated-quickly.aspxI have been working remotely out of my home for over 4 years now. All of my coworkers during that time have also worked remotely. Lots of folks have written about the challenges inherent in facilitating communication on remote teams and strategies for overcoming them. A popular theme around this topic is the notion of “escalating communication”. In this context “escalating” means taking a conversation from one mode of communication to a different, higher fidelity mode of communication. Here are the five modes of communication I use at work in order of increasing fidelity: Email – This is the “lowest fidelity” mode of communication that I use. I usually only check it a few times a day (and I’m trying to check it even less frequently than that) and I only keep items in my inbox if they represent an item I need to take action on that I haven’t tracked anywhere else. Forums / Message boards – Being a developer, I’ve gotten into the habit of having other people look over my code before it becomes part of the product I’m working on. These code reviews often happen in “real time” via screen sharing, but I also always have someone else give all of the changes another look using pull requests. A pull request takes my code and lets someone else see the changes I’ve made side-by-side with the existing code so they can see if I did anything dumb. Pull requests can facilitate a conversation about the code changes in an online-forum like style. Some teams I’ve worked on also liked using tools like Trello or Google Groups to have on-going conversations about a topic or task that was being worked on. Chat & Instant Messaging  - Chat and instant messaging are the real workhorses for communication on the remote teams I’ve been a part of. I know some teams that are co-located that also use it pretty extensively for quick messages that don’t warrant walking across the office to talk with someone but reqire more immediacy than an e-mail. For the purposes of this post I think it’s important to note that the terms “chat” and “instant messaging” might insinuate that the conversation is happening in real time, but that’s not always true. Modern chat and IM applications maintain a searchable history so people can easily see what might have been discussed while they were away from their computers. Voice, Video and Screen sharing – Everyone’s got a camera and microphone on their computers now, and there are an abundance of services that will let you use them to talk to other people who have cameras and microphones on their computers. I’m including screen sharing here as well because, in my experience, these discussions typically involve one or more people showing the other participants something that’s happening on their screen. Obviously, this mode of communication is much higher-fidelity than any of the ones listed above. Scheduled meetings are typically conducted using this mode of communication. In Person – No matter how great communication tools become, there’s no substitute for meeting with someone face-to-face. However, opportunities for this kind of communcation are few and far between when you work on a remote team. When a conversation gets escalated that usually means it moves up one or more positions on this list. A lot of people advocate jumping to #4 sooner than later. Like them, I used to believe that, if it was possible, organizing a call with voice and video was automatically better than any kind of text-based communication could be. Lately, however, I’m becoming less convinced that escalating is always the right move. Working Asynchronously Last year I attended a talk at our local code camp given by Drew Miller. Drew works at GitHub and was talking about how they use GitHub internally. Many of the folks at GitHub work remotely, so communication was one of the main themes in Drew’s talk. During the talk Drew used the phrase, “asynchronous communication” to describe their use of chat and pull request comments. That phrase stuck in my head because I hadn’t heard it before but I think it perfectly describes the way in which remote teams often need to communicate. You don’t always know when your co-workers are at their computers or what hours (if any) they are working that day. In order to work this way you need to assume that the person you’re talking to might not respond right away. You can’t always afford to wait until everyone required is online and available to join a voice call, so you need to use text-based, persistent forms of communication so that people can receive and respond to messages when they are available. Going back to my list from the beginning of this post for a second, I characterize items #1-3 as being “asynchronous” modes of communication while we could call items #4 and #5 “synchronous”. When communication gets escalated it’s almost always moving from an asynchronous mode of communication to a synchronous one. Now, to the point of this post: I’ve become increasingly reluctant to escalate from asynchronous to synchronous communication for two primary reasons: 1 – You can often find a higher fidelity way to convey your message without holding a synchronous conversation 2 - Asynchronous modes of communication are (usually) persistent and searchable. You Don’t Have to Broadcast Live Let’s start with the first reason I’ve listed. A lot of times you feel like you need to escalate to synchronous communication because you’re having difficulty describing something that you’re seeing in words. You want to provide the people you’re conversing with some audio-visual aids to help them understand the point that you’re trying to make and you think that getting on Skype and sharing your screen with them is the best way to do that. Firing up a screen sharing session does work well, but you can usually accomplish the same thing in an asynchronous manner. For example, you could take a screenshot and annotate it with some text and drawings to illustrate what it is you’re seeing. If a screenshot won’t work, taking a short screen recording while your narrate over it and posting the video to your forum or chat system along with a text-based description of what’s in the recording that can be searched for later can be a great way to effectively communicate with your team asynchronously. I Said What?!? Now for the second reason I listed: most asynchronous modes of communication provide a transcript of what was said and what decisions might have been made during the conversation. There have been many occasions where I’ve used the search feature of my team’s chat application to find a conversation that happened several weeks or months ago to remember what was decided. Unfortunately, I think the benefits associated with the persistence of communicating asynchronously often get overlooked when people decide to escalate to a in-person meeting or voice/video call. I’m becoming much more reluctant to suggest a voice or video call if I suspect that it might lead to codifying some kind of design decision because everyone involved is going to hang up the call and immediately forget what was decided. I recognize that you can record and archive these types of interactions, but without being able to search them the recordings aren’t terribly useful. When and How To Escalate I don’t mean to imply that communicating via voice/video or in person is never a good idea. I probably jump on a Skype call with a co-worker at least once a day to quickly hash something out or show them a bit of code that I’m working on. Also, meeting in person periodically is really important for remote teams. There’s no way around the fact that sometimes it’s easier to jump on a call and show someone my screen so they can see what I’m seeing. So when is it right to escalate? I think the simplest way to answer that is when the communication starts to feel painful. Everyone’s tolerance for that pain is different, but I think you need to let it hurt a little bit before jumping to synchronous communication. When you do escalate from asynchronous to synchronous communication, there are a couple of things you can do to maximize the effectiveness of the communication: Takes notes – This is huge and yet I’ve found that a lot of teams don’t do this. If you’re holding a meeting with  > 2 people you should have someone taking notes. Taking notes while participating in a meeting can be difficult but there are a few strategies to deal with this challenge that probably deserve a short post of their own. After the meeting, make sure the notes are posted to a place where all concerned parties (including those that might not have attended the meeting) can review and search them. Persist decisions made ASAP – If any decisions were made during the meeting, persist those decisions to a searchable medium as soon as possible following the conversation. All the teams I’ve worked on used a web-based system for tracking the on-going work and a backlog of work to be done in the future. I always try to make sure that all of the cards/stories/tasks/whatever in these systems always reflect the latest decisions that were made as the work was being planned and executed. If held a quick call with your team lead and decided that it wasn’t worth the effort to build real-time validation into that new UI you were working on, go and codify that decision in the story associated with that work immediately after you hang up. Even better, write it up in the story while you are both still on the phone. That way when the folks from your QA team pick up the story to test a few days later they’ll know why the real-time validation isn’t there without having to invoke yet another conversation about the work. Communicating Well is Hard At this point you might be thinking that communicating asynchronously is more difficult than having a live conversation. You’re right: it is more difficult. In order to communicate effectively this way you need to very carefully think about the message that you’re trying to convey and craft it in a way that’s easy for your audience to understand. This is almost always harder than just talking through a problem in real time with someone; this is why escalating communication is such a popular idea. Why wouldn’t we want to do the thing that’s easier? Easier isn’t always better. If you and your team can get in the habit of communicating effectively in an asynchronous manner you’ll find that, over time, all of your communications get less painful because you don’t need to re-iterate previously made points over and over again. If you communicate right the first time, you often don’t need to rehash old conversations because you can go back and find the decisions that were made laid out in plain language. You’ll also find that you get better at doing things like writing useful comments in your code, creating written documentation about how the feature that you just built works, or persuading your team to do things in a certain way.

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  • An MCM exam, Rob? Really?

    - by Rob Farley
    I took the SQL 2008 MCM Knowledge exam while in Seattle for the PASS Summit ten days ago. I wasn’t planning to do it, but I got persuaded to try. I was meaning to write this post to explain myself before the result came out, but it seems I didn’t get typing quickly enough. Those of you who know me will know I’m a big fan of certification, to a point. I’ve been involved with Microsoft Learning to help create exams. I’ve kept my certifications current since I first took an exam back in 1998, sitting many in beta, across quite a variety of topics. I’ve probably become quite good at them – I know I’ve definitely passed some that I really should’ve failed. I’ve also written that I don’t think exams are worth studying for. (That’s probably not entirely true, but it depends on your motivation. If you’re doing learning, I would encourage you to focus on what you need to know to do your job better. That will help you pass an exam – but the two skills are very different. I can coach someone on how to pass an exam, but that’s a different kind of teaching when compared to coaching someone about how to do a job. For example, the real world includes a lot of “it depends”, where you develop a feel for what the influencing factors might be. In an exam, its better to be able to know some of the “Don’t use this technology if XYZ is true” concepts better.) As for the Microsoft Certified Master certification… I’m not opposed to the idea of having the MCM (or in the future, MCSM) cert. But the barrier to entry feels quite high for me. When it was first introduced, the nearest testing centres to me were in Kuala Lumpur and Manila. Now there’s one in Perth, but that’s still a big effort. I know there are options in the US – such as one about an hour’s drive away from downtown Seattle, but it all just seems too hard. Plus, these exams are more expensive, and all up – I wasn’t sure I wanted to try them, particularly with the fact that I don’t like to study. I used to study for exams. It would drive my wife crazy. I’d have some exam scheduled for some time in the future (like the time I had two booked for two consecutive days at TechEd Australia 2005), and I’d make sure I was ready. Every waking moment would be spent pouring over exam material, and it wasn’t healthy. I got shaken out of that, though, when I ended up taking four exams in those two days in 2005 and passed them all. I also worked out that if I had a Second Shot available, then failing wasn’t a bad thing at all. Even without Second Shot, I’m much more okay about failing. But even just trying an MCM exam is a big effort. I wouldn’t want to fail one of them. Plus there’s the illusion to maintain. People have told me for a long time that I should just take the MCM exams – that I’d pass no problem. I’ve never been so sure. It was almost becoming a pride-point. Perhaps I should fail just to demonstrate that I can fail these things. Anyway – boB Taylor (@sqlboBT) persuaded me to try the SQL 2008 MCM Knowledge exam at the PASS Summit. They set up a testing centre in one of the room there, so it wasn’t out of my way at all. I had to squeeze it in between other commitments, and I certainly didn’t have time to even see what was on the syllabus, let alone study. In fact, I was so exhausted from the week that I fell asleep at least once (just for a moment though) during the actual exam. Perhaps the questions need more jokes, I’m not sure. I knew if I failed, then I might disappoint some people, but that I wouldn’t’ve spent a great deal of effort in trying to pass. On the other hand, if I did pass I’d then be under pressure to investigate the MCM Lab exam, which can be taken remotely (therefore, a much smaller amount of effort to make happen). In some ways, passing could end up just putting a bunch more pressure on me. Oh, and I did.

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  • How to connect two monitors to a macbook pro? [closed]

    - by CIRK
    I have a 13" macbook pro, and I need much more space right now, so I decided to buy two smaller monitors. (these from LG). But I don't really know how will I connect them. I've seen some products like this Diamond BVU195, but it's not currently in stores in my country. I've found these Equip 128450 USB 2.0 Display Adapter DELOCK USB 2.0 to DVI/VGA/HDMI Adapter The second one looks pretty cool, but it says that Windows is a system requirement or what, so I'm not sure if it will work with mac os x? So how did you connected multiple monitors to you mac, and are these adapters the best choices, if yes then is there an OS independent one?

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  • Display date/time in Ubuntu lock screen (cinnamon-like)

    - by 3l4ng
    I was using Ubuntu 13.04 till a few days ago. I had installed Nemo and I guess cinnamon got installed too (I was still using Unity nonetheless). One of the good things about that was the lock screen somehow changed to mimick cinnamon's (with the background as a darkened version of desktop background and date/time displayed), something like this: I have no idea how this happened, but it looked great. It does not seem to work on Ubuntu 13.10. Anyone has any ideas to get a similar lock screen? I just need to display the date/time on one side with the bg as a darkened version of my desktop wallpaper

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  • Tokenizing JavaScript: A look at what’s left after minification

    - by InfinitiesLoop
    Minifiers JavaScript minifiers are popular these days. Closure , YUI Compressor , Microsoft Ajax Minifier , to name a few. Using one is essential for any site that uses more than a little script and cares about performance. Each tool of course has advantages and disadvantages. But they all do a pretty good job. The results vary only slightly in the grand scheme of things. Not enough to make so much of a difference that I’d say you should always use one over the other – use whatever fits in with your...(read more)

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  • Chroot into a 32 bit version of ubuntu from a 64 bit host

    - by Leif Andersen
    I have a piece of software that only runs on 32 bit linux (Xilinx webPack 10.1, apperently it 'has' to be the old version because that's the latest one compatible with their boards), anyway, this version is only compatible with 32 bit linux. So, I head off to this page to see what I can do: https://help.ubuntu.com/community/32bit_and_64bit Of the 4 options (listed at the bottom): I already installed ia32-libs, and it's still not working I could do that one if needed (which I ended up doing). No, I don't want to be working from a vm all of next semester, that would be painful and I'd rather just reinstall my whole computer to a 32 bit os (which I don't want to do). It didn't sound like it was the best option based on what I've seen. So I went off to do #2, and set up a chroot for 32 bit ubuntu. It linked to this tutorial: https://help.ubuntu.com/community/DebootstrapChroot As I'm running ubuntu 10.10 I made the lucid and newer version changes. Which is to say I wrote: [hardy-i386] description=Ubuntu 8.04 Hardy for i386 directory=/srv/chroot/hardy-i386 personality=linux32 root-users=leif type=directory users=leif to /etc/schroot/chroot.d/hardy-i386 (Note though that I did save it once before I had the file properly formatted, I saved the correct version moments later though). I then ran: $ sudo mkdir -p /srv/chroot/hardy_i386 $ sudo debootstrap --variant=buildd --arch i386 hardy /srv/chroot/hardy_i386 http://archive.ubuntu.com/ubuntu/ Then I ran: $ schroot -l And it showed the proper chroot, but then when I ran: $ schroot -c hardy-i386 -u root I got the following error: E: 10mount: error: Directory '/srv/chroot/hardy-i386' does not exist E: 10mount: warning: Mount location /var/lib/schroot/mount/hardy-i386-80359697-2164-4b10-a05a-89b0f497c4f1 no longer exists; skipping unmount E: hardy-i386-80359697-2164-4b10-a05a-89b0f497c4f1: Chroot setup failed: stage=setup-start Can anyone help me figure out what the problem is? Oh, by the way: /srv/chroot/hardy-i386 most certainly exists. I've also tried it replacing all references with hardy to lucid, to no avail. Oh, one more thing, I did set up the chrome os environment a month back or so: http://www.chromium.org/chromium-os/developer-guide and it had me use something with chmod. So, can anyone figure out what the problem is? Thank you.

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  • How do I install only the KDE desktop (and not apps) on Unity?

    - by Gaba_p
    My question is pretty simple. I have Ubuntu 12.04 with Unity and I want to login with KDE. I have seen recommendations to: 1- run the three commands: $ sudo add-apt-repository ppa:kubuntu-ppa/backports $ sudo apt-get update $ sudo apt-get install kubuntu-desktop 2- run just the command: $ sudo apt-get install kubuntu-desktop 3- run the command: $ sudo apt-get install kde-standard 4- run the command: $ sudo apt-get install kde-full 5- run the command: $ sudo apt-get install plasma-desktop 6- run the command: $ sudo apt-get install kde-plasma-desktop 7- etc ... This question is very related to this one, but the answer there is not clear enough to me. There seems to be quite a number of quasi-identical commands one could use to install the KDE desktop. I just want the desktop, no KDE apps since I'll just use the ones I'm already using in Unity. Of course I also want the needed repositories added so the KDE desktop will be kept updated. How would I go about doing that?

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