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  • How i implement the CGContextBeginPath() functions in iphone using objective-C?

    - by Rajendra Bhole
    Hi, I want to divide the circle using CGContext and following code of function given by apple API reference library, CGContextBeginPath (context); for (k = 0; k < count; k += 2) { CGContextMoveToPoint(context, s[k].x, s[k].y); CGContextAddLineToPoint(context, s[k+1].x, s[k+1].y); } CGContextStrokePath(context); The above code i want to implement inside following code instead of C5, C6 and C7 block, (void)drawRect:(CGRect)rect { // circle CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetRGBFillColor(contextRef, 0, 0, 255, 0.1); CGContextSetRGBStrokeColor(contextRef, 0, 0, 255, 0.5); //CGContextFillEllipseInRect(contextRef, CGRectMake(100, 100, 150, 150)); CGContextStrokeEllipseInRect(contextRef, CGRectMake(100, 100, 150, 150)); CGContextRef c5= UIGraphicsGetCurrentContext(); CGContextSetLineWidth(c5, 2.0); CGContextSetStrokeColorWithColor(c5, [UIColor brownColor].CGColor); CGContextBeginPath(c5); CGContextMoveToPoint(c5, 175.0f, 175.0f); CGContextAddLineToPoint(c5, 100.0f, 175.0f); CGContextStrokePath(c5); CGContextRef c6= UIGraphicsGetCurrentContext(); CGContextSetLineWidth(c6, 2.0); CGContextSetStrokeColorWithColor(c6, [UIColor blueColor].CGColor); CGContextBeginPath(c6); CGContextMoveToPoint(c6, 175.0f, 175.0f); CGContextAddLineToPoint(c6, 175.0f, 250.0f); CGContextStrokePath(c6); CGContextRef c7= UIGraphicsGetCurrentContext(); CGContextSetLineWidth(c7, 02.0); CGContextSetStrokeColorWithColor(c7, [UIColor greenColor].CGColor); CGContextBeginPath(c7); CGContextMoveToPoint(c7, 175.0f, 175.0f); CGContextAddLineToPoint(c7, 175.0f, 100.0f); CGContextStrokePath(c7); } It is possible, if it is then how i should have implement?

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  • Eclipse PDE - Plug-in, Feature, and Product Versioning

    - by Michael
    I am having much confusion over the process of upgrading version numbers in dependent plug-ins, features, and products in a fairly large eclipse workspace. I have made API changes to java code residing in an existing plug-in and thus requires an increase of the Major part of the version identifier. This plug-in serves as a dependency to a given feature, where the feature is later included in a product. From the documentation at http://wiki.eclipse.org/Version_Numbering, I understand (for the most part) when the proper number should be increased on the containing plug-in itself. However, how would this Major version number change on the plug-in affect dependent, "down-the-line" items (e.g., features, products)? For example, assume we have the typical "Hello World" setup as follows: Plug-in: com.example.helloworld, version 1.0.0 Feature: com.example.helloworld.feature, version 1.0.0 Product: com.example.helloworld.product, version 1.0.0 If I were to make an API change in the plug-in, this would require a version update to be that of 2.0.0. What would then be the version of the feature, 1.1.0? The same question can be applied for the product level as well (e.g., if the feature is 1.1.0 OR 2.0.0, what is the product version number)? I'm sure this is quite the newbie question so I apologize for wasting anyone's time and effort. I have searched for this type of content but all I am finding is are examples showing how to develop a plug-in, feature, product, and update site for the first time. The only other content related to my search has been developing feature patches and have not touched on the versioning aspect as much as I would prefer. I am having difficulty coming into (for the first time) an Eclipse RCP / PDE environment and need to learn the proper way and / or best practices for making such versioning updates and how to best reflect this throughout other dependent projects in the workspace.

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  • Switch-Case for strings in Javascript not working as expected

    - by Coltin
    So I have this problem with strings and switch-case, and I'll try to keep it as simple as possible. Here event.keyCode has the value "65", and is the result of a keydown event of 'a' (using JQuery). if (event.keyCode == "65") { alert("hmmmm"); } That works, but: switch (event.keyCode) { case '65': alert("Yay!"); break; } That doesn't. However this will work: switch ('65') { case '65': alert("Yay!"); break; } And if I do this: var t = '65'; switch (t) { case '65': alert("Yay!"); break; } It works. And then I tried this: var t = event.keyCode; switch (t) { case '65': alert("Yay!"); break; } But it fails! So why does it match in the if-block at the beginning, but not for the switch-case?

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  • C# BackgroundWorker skips DoWork and goes straight to RunWorkerCompleted

    - by mr_man
    I'm new with C# so go easy on me! So far - I have a console app that listens for client connections and replies to the client accordingly. I also have a WPF form with a button and a text box. The button launches some code to connect to the server as a BackgroundWorker, which then waits for a response before appending it to the end of the text box. This works great, once. Sometimes twice. But then it kept crashing - turns out that the DoWork block wasn't being called at all and it was going straight to RunWorkerCompleted. Of course, the .result is blank so trying to convert it to a string fails. Is this a rookie mistake? I have tried searching the internet for various ways of saying the above but haven't come across anything useful... This is the code so far: http://pastebin.com/ZQvCFqxN - there are so many debug outputs from me trying to figure out exactly what went wrong. This is the result of the debug outputs: http://pastebin.com/V412mppX Any help much appreciated. Thanks! EDIT: The relevant code post-fix (thanks to Patrick Quirk below) is: public void dorequest(string query) { request = new BackgroundWorker(); request.WorkerSupportsCancellation = true; request.WorkerReportsProgress = true; request.ProgressChanged += request_ProgressChanged; request.DoWork += request_DoWork; request.RunWorkerCompleted += request_RunWorkerCompleted; request.RunWorkerAsync(query); }

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  • Help with Custom Workflow that monitors an objects state

    - by zSysop
    I need to write a workflow that monitors the status of an object. (It could wait for days or hours for a state to change) I have the following states for the object (lets call it an Issue object): 1) Created 2) Unowned 3) Owned 4) UnAssigned 4) Assigned 6) In Progress 7) Signed Off 8) Closed I would also need to take some action on an object if the object was within a certain state for a defined period (not really sure on how this can be accomplished either). The object's owner/assignee can change at any point (i.e. Go from In Progress to UnOwned) so i am guessing that a state machine diagram is what i would need to use. If my thinking is incorrect then please let me know. My application is written in c# .net 3.5. I was thinking about having a service method called CreateIssue that would insert the ticket into the db and then begin an instance of a workflow (with the object or an id of the object as parameters). I wasn't sure of how the workflow would then know when a particular object has been updated, or if the object's state has changed. I've done some really simple "hello world" type of apps with windows workflow foundation 3.5 but have not yet grasped how to do go about implementing something like this. Any direction on this will be extremely helpful. Thanks in advance.

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  • Will fixed-point arithmetic be worth my trouble?

    - by Thomas
    I'm working on a fluid dynamics Navier-Stokes solver that should run in real time. Hence, performance is important. Right now, I'm looking at a number of tight loops that each account for a significant fraction of the execution time: there is no single bottleneck. Most of these loops do some floating-point arithmetic, but there's a lot of branching in between. The floating-point operations are mostly limited to additions, subtractions, multiplications, divisions and comparisons. All this is done using 32-bit floats. My target platform is x86 with at least SSE1 instructions. (I've verified in the assembler output that the compiler indeed generates SSE instructions.) Most of the floating-point values that I'm working with have a reasonably small upper bound, and precision for near-zero values isn't very important. So the thought occurred to me: maybe switching to fixed-point arithmetic could speed things up? I know the only way to be really sure is to measure it, that might take days, so I'd like to know the odds of success beforehand. Fixed-point was all the rage back in the days of Doom, but I'm not sure where it stands anno 2010. Considering how much silicon is nowadays pumped into floating-point performance, is there a chance that fixed-point arithmetic will still give me a significant speed boost? Does anyone have any real-world experience that may apply to my situation?

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  • Android - need UI help/advice

    - by Donal Rafferty
    I have been working on Android for the past couple of months getting to know how various components work. One area I am completely lacking in knowledge is any sort of User Interface or graphical interface creation. As an excercise I have been asked to break down the HTC call screen into what components it contains and rebuild as close as possible. Here is a picture of the HTC call screen: From my understanding the above UI has a custom title bar where "Meteor" and the call time appears. Then the main image in the middle block along with a text view showing the called party, in this case "Voice Mail" and the number. The bottom is then a custom view maybe with three custom buttons used within it. Would I be correct in my above assumptions? So the parts I should look into start programming are a custom title bar and a custom view with three custom buttons to place at the bottom? What layout would be reccomended? I hope this question is seen as relative to Stack Overflow, if it is not then I will delete it. Thanks in advance

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  • What vertex shader code should be used for a pixel shader used for simple 2D SpriteBatch drawing in XNA?

    - by Michael
    Preface First of all, why is a vertex shader required for a SilverlightEffect (.slfx file) in Silverlight 5? I'm trying to port a simple 2D XNA game to Silverlight 5 RC, and I would like to use a basic pixel shader. This shader works great in XNA for Windows and Xbox, but I can't get it to compile with Silverlight as a SilverlightEffect. The MS blog for the Silverlight Toolkit says that "there is no difference between .slfx and .fx", but apparently this isn't quite true -- or at least SpriteBatch is working some magic for us in "regular XNA", and it isn't in "Silverlight XNA". If I try to directly copy my pixel shader file into a Silverlight project (and change it to the supported "Effect - Silverlight" importer/processor), when I try to compile I see the following error message: Invalid effect file. Unable to find vertex shader in pass "P0" Indeed, there isn't a vertex shader in my pixel shader file. I haven't needed one with my other 2D XNA apps since I'm just doing basic SpriteBatch drawing. I tried adding a vertex shader to my shader file, using Remi Gillig's comment on this Shawn Hargreaves blog post for guidance, but it doesn't quite work. The shader file successfully compiles, and I see some semblance of my game on screen, but it's tiny, twisted, repeated, and all jumbled up. So clearly something's not quite right. The Real Question So that brings me to my real question: Since a vertex shader is required, is there a basic vertex shader function that works for simple 2D SpriteBatch drawing? And if the vertex shader requires world/view/project matricies as parameters, what values am I supposed to use for a 2D game? Can any shader pros help? Thanks!

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  • Add objects in relationship not work using MagicalRecord saveWithBlock

    - by yong ho
    The code to perform a save block: [MagicalRecord saveWithBlock:^(NSManagedObjectContext *localContext) { for (NSDictionary *stockDict in objects) { NSString *name = stockDict[@"name"]; Stock *stock = [Stock MR_createInContext:localContext]; stock.name = name; NSArray *categories = stockDict[@"categories"]; if ([categories count] > 0) { for (NSDictionary *categoryObject in categories) { NSString *categoryId = categoryObject[@"_id"]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"categoryId == %@", categoryId]; NSArray *matches = [StockCategory MR_findAllWithPredicate:predicate inContext:localContext]; NSLog(@"%@", matches); if ([matches count] > 0) { StockCategory *cat = [matches objectAtIndex:0]; [stock addCategoriesObject:cat]; } } } } } completion:^(BOOL success, NSError *error) { }]; The Stock Model: @class StockCategory; @interface Stock : NSManagedObject @property (nonatomic, retain) NSString * name; @property (nonatomic, retain) NSSet *categories; @end @interface Stock (CoreDataGeneratedAccessors) - (void)addCategoriesObject:(StockCategory *)value; - (void)removeCategoriesObject:(StockCategory *)value; - (void)addCategories:(NSSet *)values; - (void)removeCategories:(NSSet *)values; @end The json look like this: [ { "name": "iPad mini ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], }, { "name": "iPad Air ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], } ] Open the core data pro, You can see only stock with the name of "iPad air" has it's categories saved. I just can't figure out why. You can see in the saveWithBlock part, I first find in the context for the same _id as in json, and then add the category object in the relationship. It's working, but not all of them. Why is that?

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  • CSS compilers and converting IE hacks to conditional css

    - by xckpd7
    Skip to bottom for question, but first, a little context. So I have been looking into CSS compilers (like Sass & Less) for a while, and have been really interested in them, not because they help me understand anything easier (I've been doing css for a couple of years now) but rather they cut down on cruft and help me see things easier. I recently have been looking into reliably implementing inline-block (and clearfix), which require lots of extraneous code & hacks. Now according to all the authorities in the field, I shouldn't put IE hacks in the same page I do my CSS in, I should make them conditional. But for me that is a really big hassle to go through and manage all this additional code, which is why I really like things like Less. Instead of applying unsemantic classes, you specify a mixin and apply it once, and you're all set. So I guess I got a little of the track (I wanted to explain my points) but bascially, I'm at the point where these CSS compilers are very useful for me, and allow me to abstract a lot of the cruft away, and reliably apply them once and then just compile it. I would like to have a way to be able to compile IE specific styles into their own conditional files (ala Less / Sass) so I don't have to deal with managing 2 files for no reason. Does anything like a script/applcation that runs and can make underscore / star hacks apart of their own file exist?

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  • What java web framework best accomodates web ui designers?

    - by Brian Laframboise
    What Java web framework out there best supports a role of "web UI designer", that is, lets you: Use popular web design tools (xhtml validators, css editors, what have you) on your views/pages View changes without running on a server Rapidly prototype different UI options Supports a (somewhatly) clean separation between "developer" and "designer" (terminology intentionally vague) We, like many others, have found these capabilities sorely lacking in our large, legacy Struts 1.x apps that use lots of JSP fragments and includes. We've decided to port our apps to a JSR-168/268 portal environment, but we have not decided on what Java web framework will power the portlets. We're open to any kind (action-based, component-based, etc) and a key criterion is how well it supports the role described above. I'm intrigued by Tapestry which claims that its views are XHTML compliant pages (that simply have extra Tapestry-specific attributes added onto them to be processed at runtime). This sounds like it would play well with a web ui designer's toolkit. However, I'd like to know if this is what actually happens in the real world, or if compromises are necessary. Of course, if there's something much better than Tapestry, I'd love to hear about it!

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  • How to resolve user registration and activation email error in Django registration?

    - by user2476295
    So I was just trying to setup a basic user authentication in Django and downloaded a django registration app with templates. Now when I run the server at 127.0.0.1:8000/accounts/register/ I get a basic registration page, I fill in the details and when I click submit I get this error "NoReverseMatch at /accounts/register/" Error during template rendering In template Users/sudhasinha/mysite/mysite/registration/templates/registration/activation_email.txt, error at line 4 'url' requires a non-empty first argument. The syntax changed in Django 1.5, see the docs. 1 {% load i18n %} 2 {% trans "Activate account at" %} {{ site.name }}: 3 4 http://{{ site.domain }}{**% url registration_activate activation_key %**} 5 6 {% blocktrans %}Link is valid for {{ expiration_days }} days.{% endblocktrans %} 7 This is what my activation_email.txt looks like: {% load i18n %} {% trans "Activate account at" %} {{ site.name }}: http://{{ site.domain }}{% url registration_activate activation_key %} {% blocktrans %}Link is valid for {{ expiration_days }} days.{% endblocktrans %} And this is what my registration_form.html looks like: {% extends "base.html" %} {% load i18n %} {% block content %} <form method="post" action="."> {{ form.as_p }} <input type="submit" value="{% trans 'Submit' %}" /> </form> {% endblock %} I have very minimal experience with Django and would appreciate some help to resolve this error. My urls seem to be setup correctly but I will post it if needed. Also pardon my horrible formatting

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  • Creating customized .dmg files upon download

    - by Marten
    I want to distribute a cross-platform application for which the executable file is slightly different, depending on the user who downloaded it. This is done by having a placeholder string somewhere in the executable that is replaced with something user-specific upon download. The webserver that has to do these string replacements is a Linux machine. For Windows, the executable is not compressed in the installer .exe, so the string replacement is easy. For uncompressed Mac OS X .dmg files, this is also easy. However, .dmg files that are compressed with either gzip or bzip2 are not so easy. For example, in the latter case, the compressed .dmg is not one big bzip2-compressed disk image, but instead consists of a few different bzip2-compressed parts (with different block sizes) and a plist suffix. Also, decompressing and recompressing the different parts with bzip2 does not result in the original data, so I'm guessing Apple uses some different parameters to bzip2 than the command-line tool. Is there a way to generate a compressed .dmg from an uncompressed one on Linux (which does not have hdiutil)? Or maybe another suggestion for creating customized applications without pregenerating them? It should work without any input by the user.

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  • including tk.h and tcl.h in c program

    - by user362075
    hi, i am working on an ubuntu system. My aim is to basically make an IDE in C language using GUI tools from TCL/TK. I installed tcl 8.4, tk8.4, tcl8.4-dev, tk8.4-dev and have the tk.h and tcl.h headers file in my system. But, when I am running a basic hello world program it's showing a hell lot of errors. include "tk.h" include "stdio.h" void hello() { puts("Hello C++/Tk!"); } int main(int, char *argv[]) { init(argv[0]); button(".b") -text("Say Hello") -command(hello); pack(".b") -padx(20) -pady(6); } Some of the errors are tkDecls.h:644: error: expected declaration specifiers before ‘EXTERN’ /usr/include/libio.h:488: error: expected ‘)’ before ‘*’ token In file included from tk.h:1559, from new1.c:1: tkDecls.h:1196: error: storage class specified for parameter ‘TkStubs’ tkDecls.h:1201: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘attribute’ before ‘*’ token /usr/include/stdio.h:145: error: storage class specified for parameter ‘stdin’ tk.h:1273: error: declaration for parameter ‘Tk_PhotoHandle’ but no such parameter Can anyone please tell me how can I rectify these errors? Please help...

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  • including tk.h and tcl.h in c program

    - by user362075
    hi, i am working on an ubuntu system. My aim is to basically make an IDE in C language using GUI tools from TCL/TK. I installed tcl 8.4, tk8.4, tcl8.4-dev, tk8.4-dev and have the tk.h and tcl.h headers file in my system. But, when I am running a basic hello world program it's showing a hell lot of errors. include "tk.h" include "stdio.h" void hello() { puts("Hello C++/Tk!"); } int main(int, char *argv[]) { init(argv[0]); button(".b") -text("Say Hello") -command(hello); pack(".b") -padx(20) -pady(6); } Some of the errors are tkDecls.h:644: error: expected declaration specifiers before ‘EXTERN’ /usr/include/libio.h:488: error: expected ‘)’ before ‘*’ token In file included from tk.h:1559, from new1.c:1: tkDecls.h:1196: error: storage class specified for parameter ‘TkStubs’ tkDecls.h:1201: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘attribute’ before ‘*’ token /usr/include/stdio.h:145: error: storage class specified for parameter ‘stdin’ tk.h:1273: error: declaration for parameter ‘Tk_PhotoHandle’ but no such parameter Can anyone please tell me how can I rectify these errors? Please help...

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  • program "is not up to date" execution error in wedit lcc-win32

    - by Rowhawn
    I'm attempting to compile a simple hello world program in c with lcc-win32/wedit, and i'm a little unfamiliar with windows c programming. #include int main(void){ printf("hellow\n"); return 0; } When I compile the program the console output is Wedit output window build: Tue Jun 15 09:13:17 2010 c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_RtlUnwind@16' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_signal' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_raise' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_exit' asctoq.obj .text: undefined reference to '_strnicmp' defaulttrap.obj .text: undefined reference to 'imp_iob' defaulttrap.obj .text: undefined reference to '_fwrite' defaulttrap.obj .text: undefined reference to '_itoa' defaulttrap.obj .text: undefined reference to '_strcat' defaulttrap.obj .text: undefined reference to '_MessageBoxA@16' defaulttrap.obj .text: undefined reference to '_abort' powlasm.obj .text: undefined reference to '_pow' qfloat.obj .text: undefined reference to '_memset' qfloat.obj .text: undefined reference to '_strchr' qfloat.obj .text: undefined reference to '_memmove' strlcpy.obj .text: undefined reference to '_memcpy' xprintf.obj .text: undefined reference to '_localeconv' xprintf.obj .text: undefined reference to '_strtol' xprintf.obj .text: undefined reference to '_wcslen' xprintf.obj .text: undefined reference to '_wctomb' xprintf.obj .text: undefined reference to '_fputc' search Compilation + link time:0.1 sec, Return code: 60 when I attempt to execute the program within wedit i get a dialog box that says "hello.exe is not up-to-date. Rebuild?" If I click yes, nothing happens. If I click no, a dos window pops up saying "C:\lcc\projects\lcc2\hello.exe" Return code -1 Execution time 0.001 seconds Press any key to continue... This continues to happen no matter how many times i compile/rebuild. Any ideas?

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  • Invoking WCF service from Javascript

    - by KhanS
    I have a asp.net web application, and have some java script code in it. While calling the service I am getting the exception Service1 is undefined. Below is my code. Service: namespace WebApplication2 { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the interface name "IService1" in both code and config file together. [ServiceContract(Namespace="WCFServices")] public interface IService1 { [OperationContract] string HelloWorld(); } } Implementation namespace WebApplication2 { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the class name "Service1" in code, svc and config file together. [ServiceBehavior(IncludeExceptionDetailInFaults = true)] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class Service1 : IService1 { public string HelloWorld() { return "Hello world from service"; } } } ASPX page: <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <asp:ScriptManager ID="QNAScriptManager" runat="server"> <Services> <asp:ServiceReference Path="~/Service1.svc" /> </Services> <Scripts> <asp:ScriptReference Path="~/Scripts/Questions.js" /> </Scripts> </asp:ScriptManager> </asp:Content> Java Script var ServiceProxy; function pageLoad() { ServiceProxy = new Service1(); ServiceProxy.set_defaultSucceededCallback(SucceededCallback); } function GetString() { ServiceProxy.HelloWorld(); } function SucceededCallback(result, userContext, methodName) { var RsltElem = document.getElementById("Results"); RsltElem.innerHTML = result + " from " + methodName + "."; alert("Msg received from service"); }

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  • Which of these is pythonic? and Pythonic vs. Speed

    - by Kashyap Nadig
    Hi! I'm new to python and just wrote this module level function: def _interval(patt): """ Converts a string pattern of the form '1y 42d 14h56m' to a timedelta object. y - years (365 days), M - months (30 days), w - weeks, d - days, h - hours, m - minutes, s - seconds""" m = _re.findall(r'([+-]?\d*(?:\.\d+)?)([yMwdhms])', patt) args = {'weeks': 0.0, 'days': 0.0, 'hours': 0.0, 'minutes': 0.0, 'seconds': 0.0} for (n,q) in m: if q=='y': args['days'] += float(n)*365 elif q=='M': args['days'] += float(n)*30 elif q=='w': args['weeks'] += float(n) elif q=='d': args['days'] += float(n) elif q=='h': args['hours'] += float(n) elif q=='m': args['minutes'] += float(n) elif q=='s': args['seconds'] += float(n) return _dt.timedelta(**args) My issue is with the for loop here i.e the long if elif block, and was wondering if there is a more pythonic way of doing it. So I re-wrote the function as: def _interval2(patt): m = _re.findall(r'([+-]?\d*(?:\.\d+)?)([yMwdhms])', patt) args = {'weeks': 0.0, 'days': 0.0, 'hours': 0.0, 'minutes': 0.0, 'seconds': 0.0} argsmap = {'y': ('days', lambda x: float(x)*365), 'M': ('days', lambda x: float(x)*30), 'w': ('weeks', lambda x: float(x)), 'd': ('days', lambda x: float(x)), 'h': ('hours', lambda x: float(x)), 'm': ('minutes', lambda x: float(x)), 's': ('seconds', lambda x: float(x))} for (n,q) in m: args[argsmap[q][0]] += argsmap[q][1](n) return _dt.timedelta(**args) I tested the execution times of both the codes using timeit module and found that the second one took about 5-6 seconds longer (for the default number of repeats). So my question is: 1. Which code is considered more pythonic? 2. Is there still a more pythonic was of writing this function? 3. What about the trade-offs between pythonicity and other aspects (like speed in this case) of programming? p.s. I kinda have an OCD for elegant code. EDITED _interval2 after seeing this answer: argsmap = {'y': ('days', 365), 'M': ('days', 30), 'w': ('weeks', 1), 'd': ('days', 1), 'h': ('hours', 1), 'm': ('minutes', 1), 's': ('seconds', 1)} for (n,q) in m: args[argsmap[q][0]] += float(n)*argsmap[q][1]

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  • Help with editing data in entity framework.

    - by Levelbit
    Title of this question is simple because there is no an easy explanation for what I'm trying to ask you. I hope you'll understand in the end :). I have to tables in my database: Company and Location (relationship:one to many) and corresponding entity sets. In my wpf application I have some datagrid which I want to fill with locations and to be able to edit every row in separate window as some form of details view (so I don't want to edit my data in datagrid). I did this by accessing Location entity from selected row and creating a new Location entity and then I copy properties from original entity to newly created. Something like cloning the object. After editing if I press OK changed data is copied to original object back, and if I press Cancel nothing happens. Of course, you probably thinking I could use NoTracking option and AttachAsModified method as was mentioned as solution in some earlier questions(see:http://stackoverflow.com/questions/803022/changing-entities-in-the-entityframework) by Alex James, but lets say I had some problems about that and I have my own reasons for doing this. Finally, because navigation property(Company) of my location entity is assigned to newly created location object(during cloning) from some reason in object context additional object as copy of object I want to edit from datagrid is created without my will(similar problem :http://blogs.msdn.com/alexj/archive/2009/12/02/tip-47-how-fix-up-can-make-it-hard-to-change-relationships.aspx). So, when I do ObjectContext.SaveChanges it inserts additional row of data into my database table Location, the same as the one i wanted to edit. I read about sth like this, but I don't quite understand why is that and how to block or override this. I hope I was clear as I could. Please, solutions or some other ideas.

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  • 3D Web Sites and Applications

    - by Scott Evernden
    I have for the last several years been struggling to understand why the Internet has so few actually useful 3D web applications. It's 2009 and still everything looks like pages from a Sears catalog. You can turn on your TV and find flying logos every night. After that you can get nostalgic and flip on ol' N-64 and play some Zelda or Mario Kart. On the PC, Sims 2 is approaching 6 years old already.. And then there's WoW. Current generation of users - the Facebook crowd, let's say - has ~no~ problem dealing with multi-dimensional environments.. And yet, nothing really immersive seems to happen on the web. I've been hearing about VRML and X3D for at least 10 years and ... pffft .. - nothing earth shaking going on there. Java 3D ? .. cool ! .. but ...... Still .... waiting and waiting. Do you think it will take a killer-web app before people become accustomed-to or will seek to use what could more more engaging web experiences? I am not talking about Second Life and other dedicated downloaded applications. I probably am more focused on apps like Lively or SceneCaster or Hangout or a half dozen others that are delivered 'painlessly' directly into web pages. My own particular interest is in the domain of virtual stores and immersive shopping. Its been a challenge trying to understand why an average user would not want to browse and wander a changing mall-space - like in the real world -- entertained by unexpected discovery. Is the 3D web always going to be 5 years in the future ?

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  • WatiN NativeElement.GetElementBounds() - What is the unit of measurement?

    - by Brian Schroer
    When I'm testing with WatiN, I like to save screenshots. Sometimes I don't really need a picture of the whole browser window though - I just want a picture of the element that I'm testing. My attempt to save a picture of an element with the code below resulted in a picture of a block box, because elementBounds.Top points to a pixel position way past the bottom of the screen. The elementBounds.Width and .Height values also appear to be about half what they should be. Is this a WatiN bug, or are these properties in a different unit of measure that I have to convert to pixels somehow? public static void SaveElementScreenshot (WatiN.Core.IE ie, WatiN.Core.Element element, string screenshotPath) { ScrollIntoView(ie, element); ie.BringToFront(); var ieClass = (InternetExplorerClass) ie.InternetExplorer; Rectangle elementBounds = element.NativeElement.GetElementBounds(); int left = ieClass.Left + elementBounds.Left; int top = ieClass.Top + elementBounds.Top; int width = elementBounds.Width; int height = elementBounds.Height; using (var bitmap = new Bitmap(width, height)) { using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.CopyFromScreen (new Point(left, top), Point.Empty, new Size(width, height)); } bitmap.Save(screenshotPath, ImageFormat.Jpeg); } }

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  • I just don't get AudioFileReadPackets

    - by Eric Christensen
    I've tried to write the smallest chunk of code to narrow down a problem. It's now just a few lines and it doesn't work, which makes it pretty clear that I have a fundamental misunderstanding of how to use AudioFileReadPackets. I've read the docs and other examples online, and apparently I'm just not getting. Could you explain it to me? Here's what this block should do: I've previously opened a file. I want to read just one packet - the first one of the file - and then print it. But it crashes on the AudioFileReadPackets line: AudioFileID mAudioFile2; AudioFileOpenURL (audioFileURL, 0x01, 0, &mAudioFile2); UInt32 *audioData2 = (UInt32 *)malloc(sizeof(UInt32) * 1); AudioFileReadPackets(mAudioFile2, false, NULL, NULL, 0, (UInt32*)1, audioData2); NSLog(@"first packet:%i",audioData2[0]); (For clarity, I've stripped out all error handling.) It's the AFRP line that crashes out. (I understand that the third and fourth argument are useful, and in my "real" code, I use them, but they're not required, right? So NULL in this case should work, right?) So then what's going on? Any guidance would be much appreciated. Thanks.

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  • Strange C++ performance difference?

    - by STingRaySC
    I just stumbled upon a change that seems to have counterintuitive performance ramifications. Can anyone provide a possible explanation for this behavior? Original code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); double dFreq = iFreq; if (iFreq != 0) { // do some stuff with iFreq... // do some calculations with dFreq... } } While cleaning up this code during a "performance pass," I decided to move the definition of dFreq inside the if block, as it was only used inside the if. There are several calculations involving dFreq so I didn't eliminate it entirely as it does save the cost of multiple run-time conversions from int to double. I expected no performance difference, or if any at all, a negligible improvement. However, the perfomance decreased by nearly 10%. I have measured this many times, and this is indeed the only change I've made. The code snippet shown above executes inside a couple other loops. I get very consistent timings across runs and can definitely confirm that the change I'm describing decreases performance by ~10%. I would expect performance to increase because the int to double conversion would only occur when iFreq != 0. Chnaged code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); if (iFreq != 0) { // do some stuff with iFreq... double dFreq = iFreq; // do some stuff with dFreq... } } Can anyone explain this? I am using VC++ 9.0 with /O2. I just want to understand what I'm not accounting for here.

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  • Syncronization Exception

    - by Kurru
    Hi I have two threads, one thread processes a queue and the other thread adds stuff into the queue. I want to put the queue processing thread to sleep when its finished processing the queue I want to have the 2nd thread tell it to wake up when it has added an item to the queue However these functions call System.Threading.SynchronizationLockException: Object synchronization method was called from an unsynchronized block of code on the Monitor.PulseAll(waiting); call, because I havent syncronized the function with the waiting object. [which I dont want to do, i want to be able to process while adding items to the queue]. How can I achieve this? Queue<object> items = new Queue<object>(); object waiting = new object(); 1st Thread public void ProcessQueue() { while (true) { if (items.Count == 0) Monitor.Wait(waiting); object real = null; lock(items) { object item = items.Dequeue(); real = item; } if(real == null) continue; .. bla bla bla } } 2nd Thread involves public void AddItem(object o) { ... bla bla bla lock(items) { items.Enqueue(o); } Monitor.PulseAll(waiting); }

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  • Jquery Insert element before <tr>

    - by Jerry
    Hi all I am trying to insert a block element Insert something before another . I am not sure if I am using the right method but here is my code. Hope you guys can help. Thanks! Jquery $("#addMatch").click(function(){ $("<td>New insert</td>").insertBefore("#addMatch").closest('tr'); return false; //this would insert the <td>New insert</td> before the //<td><input type="button" id="addMatch" name="addMatch" value="Add //Match" </td> but not <tr> }); Html <tr> <td>some data</td> </tr> //can't tell how many tr would show before the last "addMatch" button. It's dynamic. // I want the <td>New insert</td> show up here. <tr> <td><input type="button" id="addMatch" name="addMatch" value="Add Match" </td> </tr>

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