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  • In a specification, should I describe what a product does (ideally) or what it should/must do?

    - by Arlaud Pierre
    I'm writting a German specification (I'm not German). Differences may appear for this process in different cultures, especially in the terminology, but usually here's the idea: The client writes his needs and wishes in a document, called a scope statement or requirements document. The supplier tries to understand the actual need of the client (which might be different to what was written and to what the client meant to say and to what the client thinks he needs, etc.) The supplier writes a specification for the product, which should fill the client's need. The specification needs to be precise enough for the product to be made (ambiguity problems occur). The client and the supplier can check whether they have understood each other, and discuss details of the product. The client agrees with the specification (or at least its current iteration) and the supplier is ready to start the work. (it may of course be expected of you to disagree with this process, but this is irrelevant to my problem): I'm now somewhere around the last two steps and I've been criticized because I wrote what the product must do, and not what it will do ideally. Usually along the lines of The product must be able to perform task A And I was expected to write The product performs task A This is a simple word play, but I feel saying what the product does, while the product isn't even on the way to be made yet, is wrong. I would tend to consider a specification as a contract of what the product is expected to do (what it must do and how it should do it), and not what it does. Said differently, I feel this is the specification and not the manual of the end product…… Should I say what the product must do or what it does?

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  • What's the best way to handle numerous recurring log entries in game loop?

    - by Kaa
    I have a custom logging system, use of which is scattered all over the engine and game. The system is linked to a "LogStore" that has an std::vector<string> logs[NUM_LOG_TYPES] - each vector corresponds with it's log type (info, error, debug, etc.). There's one extra std::vector that has "coordinates" to all log entries in the order they were received. Now, all the logging output is also displayed inside my development console in the game. The game console is handled by HTML-type GUI and therefore requires a new <p> element being added for each log output. My problem is that the log entries that are generated in the main loop each frame freeze the engine, because they continue to add elements to the in-game console, and if the console or guy generates a warning - that creates an infinite logging loop. I want to solve it by handling the recurring log entries in an elegant way that lets you know that something is critically wrong, but won't freeze the engine - like displaying the count of errors in the last 60 frames instead of displaying errors themselves. But how do you guys handle this? Does anyone know any nifty tricks to do this? I understand the question may sound vague, but if someone came across this type of issue I'm sure they would know exactly what's happening. Example problematic log entries: OpenGL warnings (I actually do check for errors every frame in many places) Really any prints anywhere in the main loop (may be debugging, may be warnings)

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  • Create Math Game with PHP, Ajax, Jquery

    - by Sambucasun
    I am developing a website where user can create their own game which can be joined by other users as well. It's a simple maths game which will shoot equations based on time or count specified. I want that moment user create a game, it will be listed in "current Games" section. Other users can check out the list and select the game to join. After game is created, creater should have a screen which should be having his name with display pic. Now gradually as others start joining the game, list should updated automatically. Once enough users are there i will start the game. The same list should be displayed to other users who join the game. Once game is over all will be displayed a summary list. I have gone through couple of threads but could not get clear idea. Do I need to use comet or other technology to create such game or simple PHP, Ajax or Jquery will suffice ? Also I want my website should be mobile compatible so i am designing it in html5. If i create this game using just Ajax then will there be any performance issue while playing through mobile. I am not much experienced so just need guidance for what should be appropriate or use for my requirement.

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  • Making Windows 7 default to "All Files" when opening a document?

    - by krebshack
    I'm taking over an old coworkers job and part of that means I'll be working on various IFS tickets without any real ERP experience. I'm working with one user who is trying to check in documents in IFS. Right now, IFS defaults to JPEGs and then she has to select "All Files" in order find PDFs. Example: http://i.imgur.com/xK0iAfF.png As much as I'd like to say "it's one extra step, come on" the user's manager has insisted it interrupts her workflow and asked us to get on it. I've spoken with our IFS experts and they're unaware of any setting that would make the open dialog default to All Files in IFS. I've searched in Google for any setting in Windows 7 that would do that - but those have been unsuccessful - I keep getting results about changing which program opens a specific file type.

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  • multi-thread in mmorpg server

    - by jean
    For MMORPG, there is a tick function to update every object's state in a map. The function was triggered by a timer in fixed interval. So each map's update can be dispatch to different thread. At other side, server handle player incoming package have its own threads also: I/O threads. Generally, the handler of the corresponding incoming package run in I/O threads. So there is a problem: thread synchronization. I have consider two methods: Synchronize with mutex. I/O thread lock a mutex before execute handler function and map thread lock same mutex before it execute map's update. Execute all handler functions in map's thread, I/O thread only queue the incoming handler and let map thread to pop the queue then call handler function. These two have a disadvantage: delay. For method 1, if the map's tick function is running, then all clients' request need to waiting the lock release. For method 2, if map's tick function is running, all clients' request need to waiting for next tick to be handle. Of course, there is another method: add lock to functions that use data which will be accessed both in I/O thread & map thread. But this is hard to maintain and easy to goes incorrect. It needs carefully check all variables whether or not accessed by both two kinds thread. My problem is: is there better way to do this? Notice that I said map is logic concept means no interactions can happen between two map except transport. I/O thread means thread in 3rd part network lib which used to handle client request.

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  • How can I prevent JungleDisk/MacOS X (10.6) creating a local volume for a removed external drive?

    - by Rew
    Ok, here is situation: I use JungleDisk to sync an online folder on to a external drive connected to my Mac. If I right click Finder, click Go to Folder... then type /Volumes/ I see the drive linked here. Once I remove the external drive, an actual folder is created here in the name of the external drive, JungleDisk continues to copy files to this folder, rather than stop. Is this a feature of Mac OS X? Can I turn if off? After I re-connect my external drive, the link to the drive is appended with a 1 (so if I called the drive SpareDrive it becomes SpareDrive 1 as the newly created folder is called SpareDrive. I realise my explanation isn't very clear, but anyone understand this, and knows how to prevent it happening please let me know. PS: I have a low reputation as I don't use this often, I tend to use stackoverflow, but will check back here for answers.

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  • Troubles doing transparent proxy for virtual machines

    - by Dan H
    Hi iptables gurus. First here is the basic topology: Internet | Gateway | Workstation---eth0---virbr0 | +-----+-----+ | | | vm1 vm2 vm3 I need to test a traffic analyzer running on my workstation, listening on some port (say 8990) on eth0. The rule [I think] I want is "any packets leaving virbr0 going anywhere to port 80 must instead go to port 8990 on eth0". My software running on port 8990 does its own check of the NAT packet mangling to push the packets through after it inspects them. I've been banging my head on this, with different variants of: iptables -t nat -A PREROUTING -i virbr0 -p tcp --dport 80 -j DNAT \ --to 10.0.0.10:8990 And I've tried the more generic method of using the mangle table with --set-mark and ip rule add fwmark, but I'm not getting it. I guess what's confusing me is that everything runs on the same box. Thanks for any guidance.

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  • Finite Numbers and ExplorerCanvas

    - by PhubarBaz
    I was working on my online mathematical graphing application, CloudGraph, and trying to make it work in IE. The app uses the HTML5 canvas element to draw graphs. Since IE doesn't support canvas yet I use ExplorerCanvas to provide that support for IE. However, it seems that when using excanvas, if you try to moveTo or drawTo a point that is not finite it loses it's mind and stops drawing anything else after that. I had no such problems in Firefox or Chrome so it took me awhile to figure out what was going on. Next I discovered that I needed a way to check if a variable was NaN or Inifinity or any other non-finite value so I could avoid calling moveTo() in that case. I started writing a long if statement, then I thought there has to be a better way. Sure enough there was. There just happens to be an isFinite() function built into Javascript just for this purpose. Who knew! It works great. Another difference I discovered with excanvas is that you must specify a starting point using a moveTo() when beginning a drawing path. Again, Chrome and Firefox are a lot more forgiving in this area so it took me a while to figure out why my lines weren't drawing. But, all is happy now and I'm a little wiser to the ways of the canvas.

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  • Fast, accurate 2d collision

    - by Neophyte
    I'm working on a 2d topdown shooter, and now need to go beyond my basic rectangle bounding box collision system. I have large levels with many different sprites, all of which are different shapes and sizes. The textures for the sprites are all square png files with transparent backgrounds, so I also need a way to only have a collision when the player walks into the coloured part of the texture, and not the transparent background. I plan to handle collision as follows: Check if any sprites are in range of the player Do a rect bounding box collision test Do an accurate collision (Where I need help) I don't mind advanced techniques, as I want to get this right with all my requirements in mind, but I'm not sure how to approach this. What techniques or even libraries to try. I know that I will probably need to create and store some kind of shape that accurately represents each sprite minus the transparent background. I've read that per pixel is slow, so given my large levels and number of objects I don't think that would be suitable. I've also looked at Box2d, but haven't been able to find much documentation, or any examples of how to get it up and running with SFML.

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  • Is it reasonable to null guard every single dereferenced pointer?

    - by evadeflow
    At a new job, I've been getting flagged in code reviews for code like this: PowerManager::PowerManager(IMsgSender* msgSender) : msgSender_(msgSender) { } void PowerManager::SignalShutdown() { msgSender_->sendMsg("shutdown()"); } I'm told that last method should read: void PowerManager::SignalShutdown() { if (msgSender_) { msgSender_->sendMsg("shutdown()"); } } i.e., I must put a NULL guard around the msgSender_ variable, even though it is a private data member. It's difficult for me to restrain myself from using expletives to describe how I feel about this piece of 'wisdom'. When I ask for an explanation, I get a litany of horror stories about how some junior programmer, some-year, got confused about how a class was supposed to work and accidentally deleted a member he shouldn't have (and set it to NULL afterwards, apparently), and things blew up in the field right after a product release, and we've "learned the hard way, trust us" that it's better to just NULL check everything. To me, this feels like cargo cult programming, plain and simple. A few well-meaning colleagues are earnestly trying to help me 'get it' and see how this will help me write more robust code, but... I can't help feeling like they're the ones who don't get it. Is it reasonable for a coding standard to require that every single pointer dereferenced in a function be checked for NULL first—even private data members? (Note: To give some context, we make a consumer electronics device, not an air traffic control system or some other 'failure-equals-people-die' product.) EDIT: In the above example, the msgSender_ collaborator isn't optional. If it's ever NULL, it indicates a bug. The only reason it is passed into the constructor is so PowerManager can be tested with a mock IMsgSender subclass.

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  • MS Word showing unwanted table borders on screen (but not on print preview)

    - by Jivlain
    I have a MS Word document with a number of tables. The other day when I created it, the tables all had no borders. Today, I opened it up to find that the tables did have borders. However, when I check the border properties on each table, it says that there are no borders. The tables are displayed with cell borders in all view modes except for the reading layout, and they do not show up on print preview. As this document is going to generally be for on-screen viewing, I need to get rid of the borders. How can I accomplish this? (this is a MS Word 2003 *.doc document, in MS Word 2003, which has been the only editor involved.)

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  • Why Windows Media Center (Vista 32-bit) unable to record TV Series?

    - by Alex R
    I can record individual shows just fine, but trying to setup the recording of a Series throws an error (something like, "unable to schedule, try restarting Media Center", pops up in the bottom right of the screen). Trying to access the "Other Showings" menu causes Media Center to crash ("check for a solution online" dialog comes up). The machine is a fresh reinstall of 32-bit Windows Vista from the HP recovery CDs, plus all Microsoft updates and service packs. Hardware: HP s3220n, AMD X2 5000+, 2GB RAM, 300GB free space on disk. Media Center came bundled. The "Media Center update for Vista" failed to install (it says, not appropriate for my computer). Any ideas? Thanks

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  • PostgreSQL, update existing rows with pg_restore

    - by woky
    Hello. I need to sync two PostgreSQL databases (some tables from development db to production db) sometimes. So I came up with this script: [...] pg_dump -a -F tar -t table1 -t table2 -U user1 dbname1 | \ pg_restore -a -U user2 -d dbname2 [...] The problem is that this works just for newly added rows. When I edit non-PK column I get constraint error and row isn't updated. For each dumped row I need to check if it exists in destination database (by PK) and if so delete it before INSERT/COPY. Thanks for your advice. (Previously posted on stackoverflow.com, but IMHO this is better place for this question).

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  • Lots of artifacts while streaming HD content with VLC 0.9.9 on CentOS

    - by Zsub
    I'm trying to stream (multicast) a x264 encoded file using VLC. This in itself succeeds, but the stream has a huge lot of artifacts. This seems to suggest that the data cannot be transported fast enough. If I check network usage, though, it's only using about 15 mbit. I have a similar SD stream which functions perfectly. I think I could improve stream performance by not streaming the raw data, but I cannot seem to get this working. It seems that on keyframes all artifacts are removed for a short while (less than a second). This is the command I use: vlc -vv hdtest.mkv --sout '#duplicate{dst=rtp{dst=ff02::1%eth1,mux=ts,port=5678,sap,group="Testgroup",name="TeststreamHD"}}' --loop Which is all one long line.

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  • Should I use a seperate class per test?

    - by user460667
    Taking the following simple method, how would you suggest I write a unit test for it (I am using MSTest however concepts are similar in other tools). public void MyMethod(MyObject myObj, bool validInput) { if(!validInput) { // Do nothing } else { // Update the object myObj.CurrentDateTime = DateTime.Now; myObj.Name = "Hello World"; } } If I try and follow the rule of one assert per test, my logic would be that I should have a Class Initialise method which executes the method and then individual tests which check each property on myobj. public class void MyTest { MyObj myObj; [TestInitialize] public void MyTestInitialize() { this.myObj = new MyObj(); MyMethod(myObj, true); } [TestMethod] public void IsValidName() { Assert.AreEqual("Hello World", this.myObj.Name); } [TestMethod] public void IsDateNotNull() { Assert.IsNotNull(this.myObj.CurrentDateTime); } } Where I am confused is around the TestInitialize. If I execute the method under TestInitialize, I would need seperate classes per variation of parameter inputs. Is this correct? This would leave me with a huge number of files in my project (unless I have multiple classes per file). Thanks

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  • JBoss DataSource - How can ConnectionCount be larget than MaxSize?

    - by Qben
    I am running JBoss 4.0.5GA and I have stumbled upon a strange scenario (In my eyes anyway). When I decreases the <max-connections> to 1 for a Quartz DataSource and restart the server everything works fine. When I check the JMX console I can see that ConnectionCount and MaxConnectionInUseCount are both 2. The question is, how can the ConnectionCount be higher than the pool MaxSize (Which is 1 in JMX console as expected)? As a note I did this to try to trigger a production problem I have from time to time where a Quartz DB connection cannot be retrieved for some odd reason (Pool not full).

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  • South Florida Code Camp and Other Events

    - by MOSSLover
    My grandmother wanted me to make her a video when she heard I got MVP in SharePoint Server of one of my sessions.  I decided I haven’t visited in two years, so maybe I can do an in person session.  I googled around and found South Florida Code Camp, which will be Saturday, February 12th.  I will be doing a session at 9:50 in the morning on Silverlight just for my grandmother and whoever shows up.  Here is the link for more information: http://www.fladotnet.com/codecamp/. In the upcoming months I plan to return to SharePoint Saturday speaking.  We are also organizing another New York event on Saturday, July 30th.  We will open up submissions for sponsors and speakers somewhere after Best Practices Conference in LaJolla.  I will be speaking at Best Practices LaJolla and the The Expert’s Conference in the upcoming months.  I am really sorry for the lack of updates it’s just been incredibly crazy going back and forth to DC and not having internet on weekdays or having the slowest internet in the world has just not helped.  I am also trying to attend Coders 4 Charity this year, so I can visit some people in St. Louis.  I’ve already got an incredibly crazy schedule going for the year.  I might be helping organize more events.  I’m going to volunteer at New York Code Camp too doing whatever they need this year.  Check back for more updates. Technorati Tags: SharePoint Conferences 2011,Events 2011

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  • Do there exist programming languages where a variable can truly know its own name?

    - by Job
    In PHP and Python one can iterate over the local variables and, if there is only once choice where the value matches, you could say that you know what the variable's name is, but this does not always work. Machine code does not have variable names. C compiles to assembly and does not have any native reflection capabilities, so it would not know it's name. (Edit: per Anton's answer the pre-processor can know the variable's name). Do there exist programming languages where a variable would know it's name? It gets tricky if you do something like b = a and b does not become a copy of a but a reference to the same place. EDIT: Why in the world would you want this? I can think of one example: error checking that can survive automatic refactoring. Consider this C# snippet: private void CheckEnumStr(string paramName, string paramValue) { if (paramName != "pony" && paramName != "horse") { string exceptionMessage = String.Format( "Unexpected value '{0}' of the parameter named '{1}'.", paramValue, paramName); throw new ArgumentException(exceptionMessage); } } ... CheckEnumStr("a", a); // Var 'a' does not know its name - this will not survive naive auto-refactoring There are other libraries provided by Microsoft and others that allow to check for errors (sorry the names have escaped me). I have seen one library which with the help of closures/lambdas can accomplish error checking that can survive refactoring, but it does not feel idiomatic. This would be one reason why I might want a language where a variable knows its name.

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  • Can an UPS be too powerful?

    - by Andy
    Our old network admin bought the top range UPS a few months ago but never came around to setting it up and is no longer with the company. Now the old UPS broke down and needs to be replaced, but an external company that did an audit said that that UPS won't work. Now we are no hardware specialists, but the difference in specs is a higher output from 5A to 8.8A meaning a higher output. But isn't the UPS supposed to give the server the required output anyway? This 'independent' audit does sell its own hardware including UPSes so I'm not sure how much bias they have. Is there a reason why we can't replace the old broken UPS with the new more powerful one? Is there a way we can check to see if the UPS works with our server? ok, i wrote down the numbers again, the Volts and Amps are what are on the back (where you connect up the plugs which seem diffrent from on the front label.) old one APC SmartUPS 1500 220-240V -- 6.8A new one Dell UPS 1920W 250V -- 10A

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  • So You Want To Build a SPARC Cloud

    - by user12601629
    Did you ever wish you could get the industrial strength power of UNIX/RISC with the flexibility of cloud computing?  Well, now you can!  With recent advances from Oracle it's possible to build an incredibly high-performance, flexible, available virtualized infrastructure based on Solaris and SPARC.  Here's the recipe! Authored in collaboration across the Oracle "Systems Group" team, we now have a complete best practice guide for you.  Click below to download it: Best Practices for Building a Virtualized SPARC Computing Environment Inside you'll find recommendations for how and when to leverage technologies like: SPARC T4 OVM for SPARC hypervisor (version 2.2 and newer) Solaris 11 Ops Center 12c ZFS Storage Appliance Oracle network switches Based on following these best practices, you'll be able to construct a dynamic, virtualized infrastructure that allows for: Easy, GUI-based provisioning on new VMs Automated HA failover in the event of physical server failures Automatic load balancing across a cluster of VM hosts Complete end-to-end monitoring You should download this paper and check it out.  Even if you aren't planning on buying all new hardware, and instead want to transform some existing gear into a dynamic virtualized environment then this paper will give you concrete info on what to do and the trade-offs you'll make. Have fun getting started on your journey to build a SPARC cloud!

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  • Defrag/TRIM settings for hybrid hard drive?

    - by Joel Coehoorn
    I recently acquired a momentus XT hybrid hard drive. This is a tradition spinning HDD with a small SSD portion for frequently used files. Normally, you are not supposed to defrag SSDs, as it does not help performance and can significantly reduce the life of the drive. But you do need to defrag an HDD to keep good performance. So where does that leave us for hybrid drives? Do I need to turn off defragging in Windows to preserve the SSD portion? Is the on-disk controller smart enough to handle defragging correctly? Is there some utility I need to set it up that I missed? Additionally, for SSDs you normally want to check for and enable TRIM support... but this makes no sense for a HDDs. Where does that leave us for hybrid drives? Should I try to enable TRIM or not?

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  • Possible causes for Domain server being unavailable?

    - by serversurfer
    One of our servers was compromised after a user with administrative privileges accidentally loaded a virus from a USB drive on a desktop connected to the domain. The two most obvious symptoms of this were: The server is no longer responding to login attempts The root directory of the drive containing user data has been filled with randomly named empty folders. (Initially it was around a million folders, I've been slowly deleting them.) I've run several virus scans from different vendors and am fairly confident the virus has been removed but the damage is done. I'm hoping the two symptoms are related and that once the directories are gone the server will start responding again. The drive is very slow to respond. I'm deleting about 20k folders at a time. Anymore than that and windows explorer becomes unresponsive. In the event that I finish cleaning up the HD and things don't return to normal what other things can I check?

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  • Prioritize file sharing performance in Windows Server 2008

    - by cmbrnt
    I've got a server running Windows Server 2008, and use it mainly for sharing files throughout the domain from a number of disks. It's running on VMware ESXi 4.0, in case that matters. My problem is that when I log in to the server to check user permissions etc, the access speed the files on the remote disks almost grinds to a halt. I havn't been able to measure the speeds, but I would guess it slows down to about 100kB/s as soon as I log in. This is on a gigabit network and the problems are equal for all users, even the ones connected to the same switch as the server. I've assigned 2 GB RAM to the server, and reserved it 1,5Ghz processor power. I don't have to do anything special on the server for this halt to occur. How can I make sure file sharing is prioritized on the server, so no matter what applications I'm using it will always make sure file sharing works properly? Could this be a VMware issue?

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  • Eclipse will not install Android Support Package [migrated]

    - by Michael Mossman
    I am an experienced programmer but new to Android, hence using Eclipse for the first time. Unfortunately I cannot get my first project off the ground. I get as far trying to create the project when the following sequence happens. A screen arrives titled 'Install Dependencies' telling me that the required version is 8 and the installed version is 'Not installed' I click on the Install/Upgrade button and something must happen because Android SDK Manager pops up and I get a whole series of 'Fetching:' messages. The next screen asks me to Choose Package to Install and the only option is Android Support Library, revision 10. This doesn't bother me as I presume 10 is better than 8 so I hit the Install button. This is where it all goes wrong as I get a red message saying: File not found: C:\Program Files (X86)\Android\android-sdk\temp\support_r10.zip (Access is denied). Sure enough, when I check this folder, it is empty. Now, something must have happened as as SDK Manager did a whole lot of fetching and must have put these files somewhere. I am quite happy to find them and put them in the correct folder but the question is what is the name of the files that I am looking for?

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  • Create Adjustable Depth of Field Photos with a DSLR

    - by Jason Fitzpatrick
    If you’re fascinating by the Lytro camera–a camera that let’s you change the focus after you’ve taken the photo–this DSLR hack provides a similar post-photo focus processing without the $400 price tag. Photography tinkers at The Chaos Collective came up with a clever way of mimicking the adjustable depth-of-field adjustment effect from the Lytro camera. The secret sauce in their technique is setting the camera to manual focus and capturing a short 2-3 second video clip while they rotate the focus through the entire focal range. From there, they use a simple applet to separate out each frame of the video. Check out the interactive demo below: Anywhere you click in the photo shifts the focus to that point, just like the post processing in the Lytro camera. It’s a different approach to the problem but it yields roughly the same output. Hit up the link below for the full run down on their technique and how you can get started using it with your own video-enabled DLSR. Camera HACK: DOF-Changeable Photos with an SLR [via Hack A Day] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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