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  • C++ Undeclared Identifier (but it is declared?)

    - by Joshua
    I'm pretty sure I've included the qanda class, but when I try to declare a vector that contains it or a class of that type I get an error saying that qanda is undefined. Any idea what the problem might be? bot_manager_item.h #pragma once #include "../bot_packet/bot_packet.h" #include <vector> class bot_manager_item; #include "qanda.h" #include "bot_manager.h" class bot_manager_item { public: bot_manager_item(bot_manager* mngr, const char* name, const char* work_dir); ~bot_manager_item(); bool startup(); void cleanup(); void on_push_event(bot_exchange_format f); bool disable; private: void apply_changes(); bot_manager *_mngr; std::string _name; std::string _work_dir; std::string _message; std::string _message_copy; std::vector<qanda> games; qanda test; char _config_full_path[2600]; }; qanda.h #ifndef Q_AND_A #define Q_AND_A #include "users.h" #include "..\bot_packet\bot_packet.h" #include "bot_manager.h" #include <string> #include <algorithm> #include <map> #include <vector> #include <fstream> class qanda { public: qanda(bot_manager * manager, std::string name, std::string directory); ~qanda(){}; void room_message(std::string username, std::string user_message); void timer_tick(); private: // data members std::string question; std::string answer; std::string directory; std::string command_prefix; std::string name; Users users; std::map <std::string, std::string> questions_and_answers; int time_per_question; // seconds int time_between_questions; // seconds int timer; // milliseconds bool is_delayed; bool is_playing; bot_manager * manager; // functions void new_question(); void send_message(std::string msg); void announce_question(); void load_questions(); }; #endif

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  • How can I improve the recursion capabilities of my ECMAScript implementation?

    - by ChaosPandion
    After some resent tests I have found my implementation cannot handle very much recursion. Although after I ran a few tests in Firefox I found that this may be more common than I originally thought. I believe the basic problem is that my implementation requires 3 calls to make a function call. The first call is made to a method named Call that makes sure the call is being made to a callable object and gets the value of any arguments that are references. The second call is made to a method named Call which is defined in the ICallable interface. This method creates the new execution context and builds the lambda expression if it has not been created. The final call is made to the lambda that the function object encapsulates. Clearly making a function call is quite heavy but I am sure that with a little bit of tweaking I can make recursion a viable tool when using this implementation. public static object Call(ExecutionContext context, object value, object[] args) { var func = Reference.GetValue(value) as ICallable; if (func == null) { throw new TypeException(); } if (args != null && args.Length > 0) { for (int i = 0; i < args.Length; i++) { args[i] = Reference.GetValue(args[i]); } } var reference = value as Reference; if (reference != null) { if (reference.IsProperty) { return func.Call(reference.Value, args); } else { return func.Call(((EnviromentRecord)reference.Value).ImplicitThisValue(), args); } } return func.Call(Undefined.Value, args); } public object Call(object thisObject, object[] arguments) { var lexicalEnviroment = Scope.NewDeclarativeEnviroment(); var variableEnviroment = Scope.NewDeclarativeEnviroment(); var thisBinding = thisObject ?? Engine.GlobalEnviroment.GlobalObject; var newContext = new ExecutionContext(Engine, lexicalEnviroment, variableEnviroment, thisBinding); Engine.EnterContext(newContext); var result = Function.Value(newContext, arguments); Engine.LeaveContext(); return result; }

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  • Autoconf -- building with static library (newbie)

    - by EB
    I am trying to migrate my application from manual build to autoconf, which is working very nicely so far. But I have one static library that I can't figure out how to integrate. That library will NOT be located in the usual library locations - the location of the binary (.a file) and header (.h file) will be given as a configure argument. (Notably, even if I move the .a file to /usr/lib or anywhere else I can think of, it still won't work.) It is also not named traditionally (it does not start with "lib" or "l"). Manual compilation is working with these (directory is not predictable - this is just an example): gcc ... -I/home/john/mystuff /home/john/mystuff/helper.a (Uh, I actually don't understand why the .a file is referenced directly, not with -L or anything. Yes, I have a half-baked understanding of building C programs.) So, in my configure.ac, I can use the relevant configure argument to successfully find the header (.h file) using AC_CHECK_HEADER. Inside the AC_CHECK_HEADER I then add the location to CPFLAGS and the #include of the header file in the actual C code picks it up nicely. Given a configure argument that has been put into $location and the name of the needed files are helper.h and helper.a (which are both in the same directory), here is what works so far: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"]) Where I run into difficulties is getting the binary (.a file) linked in. No matter what I try, I always get an error about undefined references to the function calls for that library. I'm pretty sure it's a linkage issue, because I can fuss with the C code and make an intentional error in the function calls to that library which produces earlier errors that indicate that the function prototypes have been loaded and used to compile. I tried adding the location that contains the .a file to LDFLAGS and then doing a AC_CHECK_LIB but it is not found. Maybe my syntax is wrong, or maybe I'm missing something more fundamental, which would not be surprising since I'm a newbie and don't really know what I'm doing. Here is what I have tried: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location"; AC_CHECK_LIB(helper)]) No dice. AC_CHECK_LIB is looking for -lhelper I guess (or libhelper?) so I'm not sure if that's a problem, so I tried this, too (omit AC_CHECK_LIB and include the .a directly in LDFLAGS), without luck: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS -L$location/helper.a"]) To emulate the manual compilation, I tried removing the -L but that doesn't help: AC_CHECK_HEADER([$location/helper.h], [AC_DEFINE([HAVE_HELPER_H], [1], [found helper.h]) CFLAGS="$CFLAGS -I$location"; LDFLAGS="$LDFLAGS $location/helper.a"]) I tried other combinations and permutations, but I think I might be missing something more fundamental....

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  • Get data from aspx.cs page to aspx page.

    - by Brad8118
    So I am using a jquery plug in that allows me to change the order of things in a list by dragging and dropping them. So my goal is to be able to grab a list of my objects (AlertInfo) and using it in a javascript function. I was able to use a json webservice call in a test project to pass the data to the page. But we don't have a webservice page now so I tried to grab it from a aspx.cs page and it hasn't worked. ///Aspx page: $.ajax({ type: "POST", url: "~/Alerts/GetAlerts", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (msg) { var data = eval("(" + msg.d + ")"); jQuery.each(data, function (rec) { AlertList[AlertList.length] = new objAlert(this.id, this.title, this.details, JSONDateSerializationFix(this.startdate), JSONDateSerializationFix(this.enddate)); UpdateDisplayList(); }) }, error: function (msg) { alert("BRAD" + msg); } The issue is that the Alerts page in "URL /Alerts/GetAlerts" is Alerts.aspx.cs. I can't figure out if I can use this ajax command to call a method in a aspx.cs page. //Code behind page aspx.cs [WebMethod] //[ScriptMethod(ResponseFormat = ResponseFormat.Json)] public string GetAlerts() { List list = AlertInfo.GetTestAlerts(); return new JavaScriptSerializer().Serialize(list); } public List GetAlertsList() { List list = AlertInfo.GetTestAlerts(); return list; ; } So I was hoping that I could load data into an asp control (dataList) and then grab the data //code behind page protected void Page_Load(object sender, EventArgs e) { dataListAlertList.DataSource = GetAlertsList(); dataListAlertList.DataBind(); } public static List<AlertInfo> GetTestAlerts() { List<AlertInfo> list = new List<AlertInfo>(); list.Add(new AlertInfo("0", "Alert 1 Title", "Alert 1 Detail", "10/10/2010", "10/10/2011")); list.Add(new AlertInfo("1", "Alert 2 Title", "Alert 2 Detail", "10/10/2010", "10/10/2011")); return list; } //.aspx page $(document).ready(function () { var a1 = $("#dataListAlertList").val(); // do fun stuff now. } But I keep getting undefined....

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  • Problem parsing XML data to Multi dimensional array

    - by Cam
    Hi there, i'm still transitioning from as2 to as3, i'm having trouble with parsing XML data to Multi dimensional array, below is the onComplete handler which is succesfully tracing 'event.target.data' but outputs 'A term is undefined and has no properties' when tracing _vein_data[0][0].xPos . I'm guessing there is a easier way to approach it than this attempt private function on_xml_completed(event:Event):void { var XMLPoints:XML = new XML(event.target.data); for ( var i:int = 0; i < XMLPoints.shape.length(); i++ ) { var shapeArray:Array = new Array(); _vein_data.push(shapeArray); for ( var j:int = 0; j < 4; i++ ) { _vein_data[i].push({'xPos':XMLPoints.shape[i].point[j].@xPos, 'yPos':XMLPoints.shape[i].point[j].@yPos}); } } trace(_vein_data[0][0].xPos) loadAsset(); } here's a portion of my XML; <items> <shape> <point xPos="60" yPos="23" /> <point xPos="65" yPos="23" /> <point xPos="93" yPos="85" /> <point xPos="88" yPos="87" /> </shape> <shape> <point xPos="88" yPos="87" /> <point xPos="92" yPos="83" /> <point xPos="145" yPos="174" /> <point xPos="138" yPos="175" /> </shape> <shape> <point xPos="138" yPos="175" /> <point xPos="143" yPos="171" /> <point xPos="147" yPos="211" /> <point xPos="141" yPos="212" /> </shape> </items> thank you in advance for any guidance on this Cam

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  • How to autostart this slide

    - by lchales
    Hello there: first of all i have no idea on coding or anything related, simple question: is there any simple way to tell this code to autostart the slide? at the current moment the images change on click. currently the index page only have one image, what i want is to add a few but without the need to click to see the next one here is the code from my index: <script type="text/javascript"> //<![CDATA[ /* the images preload plugin */ (function($) { $.fn.preload = function(options) { var opts = $.extend({}, $.fn.preload.defaults, options), o = $.meta ? $.extend({}, opts, this.data()) : opts; var c = this.length, l = 0; return this.each(function() { var $i = $(this); $('<img/>').load(function(i){ ++l; if(l == c) o.onComplete(); }).attr('src',$i.attr('src')); }); }; $.fn.preload.defaults = { onComplete : function(){return false;} }; })(jQuery); //]]> </script><script type="text/javascript"> //<![CDATA[ $(function() { var $tf_bg = $('#tf_bg'), $tf_bg_images = $tf_bg.find('img'), $tf_bg_img = $tf_bg_images.eq(0), $tf_thumbs = $('#tf_thumbs'), total = $tf_bg_images.length, current = 0, $tf_content_wrapper = $('#tf_content_wrapper'), $tf_next = $('#tf_next'), $tf_prev = $('#tf_prev'), $tf_loading = $('#tf_loading'); //preload the images $tf_bg_images.preload({ onComplete : function(){ $tf_loading.hide(); init(); } }); //shows the first image and initializes events function init(){ //get dimentions for the image, based on the windows size var dim = getImageDim($tf_bg_img); //set the returned values and show the image $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }).fadeIn(); //resizing the window resizes the $tf_bg_img $(window).bind('resize',function(){ var dim = getImageDim($tf_bg_img); $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }); }); //expand and fit the image to the screen $('#tf_zoom').live('click', function(){ if($tf_bg_img.is(':animated')) return false; var $this = $(this); if($this.hasClass('tf_zoom')){ resize($tf_bg_img); $this.addClass('tf_fullscreen') .removeClass('tf_zoom'); } else{ var dim = getImageDim($tf_bg_img); $tf_bg_img.animate({ width : dim.width, height : dim.height, top : dim.top, left : dim.left },350); $this.addClass('tf_zoom') .removeClass('tf_fullscreen'); } } ); //click the arrow down, scrolls down $tf_next.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('tb'); }); //click the arrow up, scrolls up $tf_prev.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('bt'); }); //mousewheel events - down / up button trigger the scroll down / up $(document).mousewheel(function(e, delta) { if($tf_bg_img.is(':animated')) return false; if(delta > 0) scroll('bt'); else scroll('tb'); return false; }); //key events - down / up button trigger the scroll down / up $(document).keydown(function(e){ if($tf_bg_img.is(':animated')) return false; switch(e.which){ case 38: scroll('bt'); break; case 40: scroll('tb'); break; } }); } //show next / prev image function scroll(dir){ //if dir is "tb" (top -> bottom) increment current, //else if "bt" decrement it current = (dir == 'tb')?current + 1:current - 1; //we want a circular slideshow, //so we need to check the limits of current if(current == total) current = 0; else if(current < 0) current = total - 1; //flip the thumb $tf_thumbs.flip({ direction : dir, speed : 400, onBefore : function(){ //the new thumb is set here var content = '<span id="tf_zoom" class="tf_zoom"><\/span>'; content +='<img src="' + $tf_bg_images.eq(current).attr('longdesc') + '" alt="Thumb' + (current+1) + '"/>'; $tf_thumbs.html(content); } }); //we get the next image var $tf_bg_img_next = $tf_bg_images.eq(current), //its dimentions dim = getImageDim($tf_bg_img_next), //the top should be one that makes the image out of the viewport //the image should be positioned up or down depending on the direction top = (dir == 'tb')?$(window).height() + 'px':-parseFloat(dim.height,10) + 'px'; //set the returned values and show the next image $tf_bg_img_next.css({ width : dim.width, height : dim.height, left : dim.left, top : top }).show(); //now slide it to the viewport $tf_bg_img_next.stop().animate({ top : dim.top },700); //we want the old image to slide in the same direction, out of the viewport var slideTo = (dir == 'tb')?-$tf_bg_img.height() + 'px':$(window).height() + 'px'; $tf_bg_img.stop().animate({ top : slideTo },700,function(){ //hide it $(this).hide(); //the $tf_bg_img is now the shown image $tf_bg_img = $tf_bg_img_next; //show the description for the new image $tf_content_wrapper.children() .eq(current) .show(); }); //hide the current description $tf_content_wrapper.children(':visible') .hide() } //animate the image to fit in the viewport function resize($img){ var w_w = $(window).width(), w_h = $(window).height(), i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h; if(i_w > i_h){ new_w = w_w; new_h = w_w * r_i; if(new_h > w_h){ new_h = w_h; new_w = w_h / r_i; } } else{ new_h = w_w * r_i; new_w = w_w; } $img.animate({ width : new_w + 'px', height : new_h + 'px', top : '0px', left : '0px' },350); } //get dimentions of the image, //in order to make it full size and centered function getImageDim($img){ var w_w = $(window).width(), w_h = $(window).height(), r_w = w_h / w_w, i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h, new_left,new_top; if(r_w > r_i){ new_h = w_h; new_w = w_h / r_i; } else{ new_h = w_w * r_i; new_w = w_w; } return { width : new_w + 'px', height : new_h + 'px', left : (w_w - new_w) / 2 + 'px', top : (w_h - new_h) / 2 + 'px' }; } }); //]]> </script>

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  • Retrieving the Selected value dynamically in JQuery

    - by Chakradhar
    i have this html, this is generated dynamically based on question number <fieldset id="selectfield"> <label class="select">What ur is Profession? </label> <br> <div class="ui-select"><a href="#" role="button" id="72+_select-button" aria-haspopup="true" aria-owns="72+_select-menu" data-theme="c" class="ui-btn ui-btn-icon-right ui-btn-corner-all ui-shadow ui-btn-hover-c ui-btn-up-c"><span class="ui-btn-inner ui-btn-corner-all" aria-hidden="true"><span class="ui-btn-text">Business</span><span class="ui-icon ui-icon-arrow-d ui-icon-shadow"></span></span></a> <select name="selectedObjects" id="72+_select" data-native-menu="false" tabindex="-1"> <option value="-1">--Select--</option> <option value="769">Salaried</option> <option selected="selected" value="770">Business</option> <option value="771">Self Emp</option> </select></div> </fieldset> click button is <div data-theme="c" class="ui-btn ui-btn-corner-all ui-shadow ui-btn-hover-c ui-btn-up-c" aria-disabled="false"><span class="ui-btn-inner ui-btn-corner-all" aria-hidden="true"><span class="ui-btn-text">Next</span></span> <input type="submit" id="72+_b" onclick="return SaveDropDown(this);" value="Next" class="ui-btn-hidden" aria-disabled="false"> </div> i have written this JS in SaveDropDown(this) function SaveDropDown(button) { var fieldsetName = getQuestionName(button.id)+'+_select'; var select = $(fieldsetName +"option:selected").val(); return false; } the questionname function is function getQuestionName(buttonid) { var splitstr = buttonid.split('+'); var fieldsetName = '#' + splitstr[0]; return fieldsetName; } but its returning the undefined how do i retrieve the select value dynamically. any help is appreciated.

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  • Why bubling not working

    - by slier
    I just want to understand how capturing and bubbling work. Unfortunately this code just work in IE, and not working in firefox. When i click on div3, it just stop there.it not bubling up toward body element. Can somebody enlighten me. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Untitled 1</title> <script type="text/javascript"> var addEvent = function(elem, event, func, capture){ if(typeof(window.event) != 'undefined'){ elem.attachEvent('on' + event, func); } else{ elem.addEventListener(event, func, capture); } } var bodyFunc = function(){ alert('In element body') } var div1Func = function(){ alert('In element div1') } var div2Func = function(){ alert('In element div2') } var div3Func = function(){ alert('In element div3') } var init = function(){ addEvent(document.getElementsByTagName('body')[0], 'click', bodyFunc, true); addEvent(document.getElementById('div1'), 'click', div1Func, true); addEvent(document.getElementById('div2'), 'click', div2Func, true); addEvent(document.getElementById('div3'), 'click', div3Func, true); } addEvent(window, 'load', init, false) </script> </head> <body> <h1>Using the Modern Event Model</h1> <div id="div1" style="border:1px solid #000000;padding:10pt;background:cornsilk"> <p>This is div 1</p> <div id="div2" style="border:1px solid #000000;padding:10pt;background:gray"> <p>This is div 2</p> <div id="div3" style="border:1px solid #000000;padding:10pt; background:lightBlue"> <p>This is div 3</p> </div> </div> </div> </body> </html>

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  • casting doubles to integers in order to gain speed

    - by antirez
    Hello all, in Redis (http://code.google.com/p/redis) there are scores associated to elements, in order to take this elements sorted. This scores are doubles, even if many users actually sort by integers (for instance unix times). When the database is saved we need to write this doubles ok disk. This is what is used currently: snprintf((char*)buf+1,sizeof(buf)-1,"%.17g",val); Additionally infinity and not-a-number conditions are checked in order to also represent this in the final database file. Unfortunately converting a double into the string representation is pretty slow. While we have a function in Redis that converts an integer into a string representation in a much faster way. So my idea was to check if a double could be casted into an integer without lost of data, and then using the function to turn the integer into a string if this is true. For this to provide a good speedup of course the test for integer "equivalence" must be fast. So I used a trick that is probably undefined behavior but that worked very well in practice. Something like that: double x = ... some value ... if (x == (double)((long long)x)) use_the_fast_integer_function((long long)x); else use_the_slow_snprintf(x); In my reasoning the double casting above converts the double into a long, and then back into an integer. If the range fits, and there is no decimal part, the number will survive the conversion and will be exactly the same as the initial number. As I wanted to make sure this will not break things in some system, I joined #c on freenode and I got a lot of insults ;) So I'm now trying here. Is there a standard way to do what I'm trying to do without going outside ANSI C? Otherwise, is the above code supposed to work in all the Posix systems that currently Redis targets? That is, archs where Linux / Mac OS X / *BSD / Solaris are running nowaday? What I can add in order to make the code saner is an explicit check for the range of the double before trying the cast at all. Thank you for any help.

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  • Why is FF on OS X loosing jQuery-UI in click event handler?

    - by Jean-François Beauchamp
    In a web page using jQUery 1.7.1 and jQUery-UI 1.8.18, if I output $.ui in an alert box when the document is ready, I get [object Object]. However when using Firefox, if I output $.ui in a click event handler, I get 'undefined' as result. With other browsers (latest versions of IE, Chrome and Safari), the result is still [object Object] when clicking on the link. Here is my HTML Page: <!doctype html> <html> <head> <title></title> <script src="Scripts/jquery-1.7.1.js" type="text/javascript"></script> <script src="Scripts/jquery-ui-1.8.18.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function () { alert($.ui); // ALERT A $(document).on("click", ".dialogLink", function () { alert($.ui); // ALERT B return false; }); }); </script> </head> <body> <a href="#" class="dialogLink">Click me!</a> </body> </html> In this post, I reduced to its simplest form another problem I was having described here: $(this).dialog is not a function. I created a new post for the sake of clarity, since the real question is different from the original one now that pin-pointed where the problem resided. UPDATE: IF I replace my alerts with simply alert($); I get this result for alert A: function (selector, context) { return new jQuery.fn.init(selector, context, rootjQuery); } and this one for alert B: function (a, b) { return new d.fn.init(a, b, g); } This does not make sense to me, although I may not be understanding well enough what $ is... UPDATE 2: I can only reproduce this problem using Firefox on OS X. On Firefox running on Windows 7, everything is fine.

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  • Dynamically loaded jQuery with GreaseMonkey inconsistent on pages (refreshing seems to fix it)... do

    - by uprightnetizen
    Hi, I want a custom page analysis footer on every site I visit... so I've used a method to attach JQuery to unsafeWindow. I then create a floating footer on the page. I want to be able to call commands in a menu, do some processing, then put the results in the footer. Unfortunately it sometimes works, sometimes it doesn't. At least two alerts should happen in the printOutput function. Sometimes it only fires one, then it (crashes?) without error? On other pages, both alerts fire and it finds the element, but it doesn't add the extra text. (e.g. www.linode.com) Refreshing the page, then running the printOutput command again seems to always work. Does anyone know what's going on??? The userscript can be installed at: http://www.captionwizard.com/test/page_analysis.user.js // ==UserScript== // @name page_analysis // @namespace markspace // @description Page Analysis // @include http://*/* // ==/UserScript== (function() { // Add jQuery var GM_JQ = document.createElement('script'); GM_JQ.src = 'http://code.jquery.com/jquery-1.4.2.min.js'; GM_JQ.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(GM_JQ); var jqueryActive = false; //Check if jQuery's loaded function GM_wait() { if(typeof unsafeWindow.jQuery == 'undefined') { window.setTimeout(GM_wait,100); } else { $ = unsafeWindow.jQuery; letsJQuery(); } } GM_wait(); function letsJQuery() { jqueryActive = true; setupOutputFooter(); } /******************************* Analysis FOOTER Functions ******************************/ function printOutput(someText) { alert('printing output'); if($('div.analysis_footer').length) { alert('is here - appending'); $('div.analysis_footer').append('<br>' + someText); } else { alert('not here - trying again'); setupOutputFooter(); $('div.analysis_footer').append('<br>' + someText); } } GM_registerMenuCommand("Test Output", testOutput, "k", "control", "k" ); function testOutput() { printOutput('testing this'); } function setupOutputFooter() { $('<div class="analysis_footer">Page Analysis Footer:</div>').appendTo('body'); $('div.analysis_footer').css('position','fixed').css('bottom', '0px').css('background-color','#F8F8F8'); $('div.analysis_footer').css('width','100%').css('color','#3B3B3B').css('font-size', '0.8em'); $('div.analysis_footer').css('font-family', '"Myriad",Verdana,Arial,Helvetica,sans-serif').css('padding', '5px'); $('div.analysis_footer').css('border-top', '1px solid black').css('text-align', 'left'); } }());

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  • Multiple Timers with setTimeInterval

    - by visibleinvisibly
    I am facing a problem with setInterval being used in a loop. I have a function subscribeFeed( ) which takes an array of urls as input. It loops through the url array and subscribes each url to getFeedAutomatically() using a setInterval function. so if three URL's are there in the array, then 3 setInterval's will be called. The problem is 1)how to distinguish which setInterval is called for which URL. 2)it is causing Runtime exception in setInterval( i guess because of closure problem in javascript) //constructor function myfeed(){ this.feedArray = []; } myfeed.prototype.constructor= myfeed; myfeed.prototype.subscribeFeed =function(feedUrl){ var i=0; var url; var count = 0; var _this = this; var feedInfo = { url : [], status : "" }; var urlinfo = []; feedUrl = (feedUrl instanceof Array) ? feedUrl : [feedUrl]; //notifyInterval = (notifyInterval instanceof Array) ? notifyInterval: [notifyInterval]; for (i = 0; i < feedUrl.length; i++) { urlinfo[i] = { url:'', notifyInterval:5000,// Default Notify/Refresh interval for the feed isenable:true, // true allows the feed to be fetched from the URL timerID: null, //default ID is null called : false, position : 0, getFeedAutomatically : function(url){ _this.getFeedUpdate(url); }, }; urlinfo[i].url = feedUrl[i].URL; //overide the default notify interval if(feedUrl[i].NotifyInterval /*&& (feedUrl[i] !=undefined)*/){ urlinfo[i].notifyInterval = feedUrl[i].NotifyInterval; } // Trigger the Feed registered event with the info about URL and status feedInfo.url[i] = feedUrl[i].URL; //Set the interval to get the feed. urlinfo[i].timerID = setInterval(function(){ urlinfo[i].getFeedAutomatically(urlinfo[i].url); }, urlinfo[i].notifyInterval); this.feedArray.push(urlinfo[i]); } } // The getFeedUpate function will make an Ajax request and coninue myfeed.prototype.getFeedUpdate = function( ){ } I am posting the same on jsfiddle http://jsfiddle.net/visibleinvisibly/S37Rj/ Thanking you in advance

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  • How can I run an android frame animation without it skewing?

    - by GameDev123
    I have a small state machine that runs a series of frame by frame animations in an ImageView, in a nested hierarchy of layouts. There is more than adequate space to display each frame of the animation. Each frame of the animation is cropped to fit the minimum amount of area, in order to save memory. If a frame only contains 50x50 worth of pixels then the png is 50x50. There is no transparent padding to keep them the same size. The ImageView is directly within a RelativeLayout, and is anchored to the bottom left with some padding. The general idea being that the character in the animation performs some action, which results in individual frames of the animation growing or shrinking. The issue is that individual frames of animation are skewed, and there does not appear to be any way of preventing this. If I set the source of the imageview directly to one of the frames of animation, it displays fine in the layout manager. I have tried this with Adjust View Bounds set to true, false, and undefined. I have tried using the background and the src attribute of imageview to set the animation drawable, I have tried every configuration of layout manager and setting minimum/maximum size that I can think of, and it still stretches the character on various frames depending on the size of the source png. In essence, all I want to do is say "I want this ImageView to anchor in the bottom left and then display any frame that happens to be in it without stretching or skewing it in any way aside from that which occurred when the frame png's were loaded." Seems simple, but I have yet to come across any way of doing it. Here is the layout of the imageview as of my last test, I had to remove bits of the XML to get it to display but nothing pertinent: RelativeLayout android:orientation="horizontal" android:layout_above="@+id/MenuOptions" android:layout_width="fill_parent" android:id="@+id/AnimationLayout" android:clipChildren="false" android:minHeight="180dp" android:layout_height="fill_parent" android:layout_below="@+id/GameBarLayout" ImageView android:id="@+id/animatedImg" android:layout_height="wrap_content" android:layout_width="wrap_content" android:visibility="visible" android:baselineAlignBottom="true" android:minHeight="180dp" android:minWidth="200dp" android:adjustViewBounds="true" android:layout_alignParentBottom="true" android:paddingLeft="30dp" android:paddingBottom="10dp" android:src="@drawable/idle01"/ImageView /RelativeLayout Here is how an animation is set up: animationDrawable = new AnimationDrawable(); animationDrawable.addFrame(res.getDrawable(R.drawable.idle01), 16); animationDrawable.addFrame(res.getDrawable(R.drawable.idle02), 16); animationDrawable.addFrame(res.getDrawable(R.drawable.idle03), 16);

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  • Submiting a Form without Refreshing the page with jQuery and Ajax Not updating MySQL database.

    - by HEEEEEEELP
    I'm a newbie to JQuery and have a problem, when I click submit button on the form everything says registration was successful but my MYSQL database was not updated everything worked fine until I tried to add the JQuery to the picture. Can someone help me fix this problem so my database is updated? Thanks Here is the JQuery code. $(function() { $(".save-button").click(function() { var address = $("#address").val(); var address_two = $("#address_two").val(); var city_town = $("#city_town").val(); var state_province = $("#state_province").val(); var zipcode = $("#zipcode").val(); var country = $("#country").val(); var email = $("#email").val(); var dataString = 'address='+ address + '&address_two=' + address_two + '&city_town=' + city_town + '&state_province=' + state_province + '&zipcode=' + zipcode + '&country=' + country + '$email=' + email; if(address=='' || address_two=='' || city_town=='' || state_province=='' || zipcode=='' || country=='' || email=='') { $('.success').fadeOut(200).hide(); $('.error').fadeOut(200).show(); } else { $.ajax({ type: "POST", url: "http://localhost/New%20Project/home/index.php", data: dataString, success: function(){ $('.success').fadeIn(200).show(); $('.error').fadeOut(200).hide(); } }); } return false; }); }); Here is the PHP code. if (isset($_POST['contact_info_submitted'])) { // Handle the form. // Query member data from the database and ready it for display $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT users.*, contact_info.* FROM users INNER JOIN contact_info ON contact_info.user_id = users.user_id WHERE users.user_id=3"); $user_id = mysqli_real_escape_string($mysqli, htmlentities('3')); $address = mysqli_real_escape_string($mysqli, htmlentities($_POST['address'])); $address_two = mysqli_real_escape_string($mysqli, htmlentities($_POST['address_two'])); $city_town = mysqli_real_escape_string($mysqli, htmlentities($_POST['city_town'])); $state_province = mysqli_real_escape_string($mysqli, htmlentities($_POST['state_province'])); $zipcode = mysqli_real_escape_string($mysqli, htmlentities($_POST['zipcode'])); $country = mysqli_real_escape_string($mysqli, htmlentities($_POST['country'])); $email = mysqli_real_escape_string($mysqli, strip_tags($_POST['email'])); //If the table is not found add it to the database if (mysqli_num_rows($dbc) == 0) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"INSERT INTO contact_info (user_id, address, address_two, city_town, state_province, zipcode, country, email) VALUES ('$user_id', '$address', '$address_two', '$city_town', '$state_province', '$zipcode', '$country', '$email')"); } //If the table is in the database update each field when needed if ($dbc == TRUE) { $dbc = mysqli_query($mysqli,"UPDATE contact_info SET address = '$address', address_two = '$address_two', city_town = '$city_town', state_province = '$state_province', zipcode = '$zipcode', country = '$country', email = '$email' WHERE user_id = '$user_id'"); } if (!$dbc) { // There was an error...do something about it here... print mysqli_error($mysqli); return; } } Here is the XHTML code. <form method="post" action="index.php"> <fieldset> <ul> <li><label for="address">Address 1: </label><input type="text" name="address" id="address" size="25" class="input-size" value="<?php if (isset($_POST['address'])) { echo $_POST['address']; } else if(!empty($address)) { echo $address; } ?>" /></li> <li><label for="address_two">Address 2: </label><input type="text" name="address_two" id="address_two" size="25" class="input-size" value="<?php if (isset($_POST['address_two'])) { echo $_POST['address_two']; } else if(!empty($address_two)) { echo $address_two; } ?>" /></li> <li><label for="city_town">City/Town: </label><input type="text" name="city_town" id="city_town" size="25" class="input-size" value="<?php if (isset($_POST['city_town'])) { echo $_POST['city_town']; } else if(!empty($city_town)) { echo $city_town; } ?>" /></li> <li><label for="state_province">State/Province: </label> <?php echo '<select name="state_province" id="state_province">' . "\n"; foreach($state_options as $option) { if ($option == $state_province) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="zipcode">Zip/Post Code: </label><input type="text" name="zipcode" id="zipcode" size="5" class="input-size" value="<?php if (isset($_POST['zipcode'])) { echo $_POST['zipcode']; } else if(!empty($zipcode)) { echo $zipcode; } ?>" /></li> <li><label for="country">Country: </label> <?php echo '<select name="country" id="country">' . "\n"; foreach($countries as $option) { if ($option == $country) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else if($option == "-------------") { echo '<option value="' . $option . '" disabled="disabled">' . $option . '</option>'; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="email">Email Address: </label><input type="text" name="email" id="email" size="25" class="input-size" value="<?php if (isset($_POST['email'])) { echo $_POST['email']; } else if(!empty($email)) { echo $email; } ?>" /><br /><span>We don't spam or share your email with third parties. We respect your privacy.</span></li> <li><input type="submit" name="submit" value="Save Changes" class="save-button" /> <input type="hidden" name="contact_info_submitted" value="true" /> <input type="submit" name="submit" value="Preview Changes" class="preview-changes-button" /></li> </ul> </fieldset> </form>

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  • Serialize JavaScript's navigator object

    - by kappa
    Hi, I'm creating a page to help diagnose the problem our users are experiencing with our web pages (you know, asking a user "What browser are you using?" usually leads to "Internet"). This page already submits to me all the HTTP headers and now I'm trying to have JavaScript give some more informations, so I thought it would be great to have the user's navigator JavaScript object and I started looking how to serialize it so I can submit it through a form. The problem is I'm not able to serialize the navigator object using any JSON library I know of, everyone returns an empty object (?!), so I decided to write an ad-hoc serializer. You can find the code here: <!DOCTYPE html> <html> <head> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.0/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> function serialize (object) { var type = typeof object; if (object === null) { return '"nullValue"'; } if (type == 'string' || type === 'number' || type === 'boolean') { return '"' + object + '"'; } else if (type === 'function') { return '"functionValue"'; } else if (type === 'object') { var output = '{'; for (var item in object) { if (item !== 'enabledPlugin') { output += '"' + item + '":' + serialize(object[item]) + ','; } } return output.replace(/\,$/, '') + '}'; } else if (type === 'undefined') { return '"undefinedError"'; } else { return '"unknownTypeError"'; } }; $(document).ready(function () { $('#navigator').text(serialize(navigator)); }); </script> <style type="text/css"> #navigator { font-family: monospaced; } </style> <title>Serialize</title> </head> <body> <h1>Serialize</h1> <p id="navigator"></p> </body> </html> This code seems to work perfectly in Firefox, Opera, Chrome and Safari but (obviously) doesn't work in Internet Explorer (at least version 8.0), it complains that "Property or method not supported by the object" at line for (var item in object) {. Do you have any hint on how to fix the code or how to reach the goal (serialize the navigator object) by other means?

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  • Elements added with appendTo() not immediately available

    - by Zip Gun Jim
    I'm having a problem with elements added with appendTo() not being immediately available in the DOM. First, I'm reading some data from a JSON file and then appending some html to a div. jsonUrl = "js/performers.json"; $.getJSON(jsonUrl, function(json) { $.each(json.performers, function(i, performer) { var html = '<div class="performer_mini">'; html += '<img src="' + performer.thumbnail + '" alt="' + performer.name + '" /><br />'; html += performer.name + '<br /></div>'; $(html).appendTo("div#performer_spotlight"); }); }); Then I'm calling a random shuffler plugin to show one of the added divs at a time. $("#performer_spotlight").randomShuffler(".performer_mini", 3000, 3000, 9000); The random shuffler does the following: (function($) { $.fn.randomShuffler = function(shuffledElements, fadeInTime, fadeOutTime, timeout) { fadeInTime = fadeInTime || 3000; fadeOutTime = fadeOutTime || 3000; timeout = timeout || 9000; $(shuffledElements).hide(); var $old_element; var $new_element; var old_index = 0; var new_index = 0; function shuffleElement() { $old_element = $new_element; old_index = new_index; while ($(shuffledElements).length > 0 && old_index == new_index) { // don't display the same element twice in a row new_index = Math.floor(Math.random()*$(shuffledElements).length); } $new_element = $(shuffledElements + ":eq(" + new_index + ")"); if ($old_element != undefined) { $old_element.fadeOut(fadeOutTime, function() { $new_element.fadeIn(fadeInTime); }); } else { $new_element.fadeIn(fadeInTime); } setTimeout(shuffleElement, timeout); } $(this).show(); shuffleElement(); } })(jQuery); The first time the shuffleElement() function is called $(shuffledElements).length equals 0, so no element is displayed. On the next call to shuffleElement(), the elements added with appendTo() are available and one is selected at random as expected. Everything works correctly after that. Is there some way to refresh the DOM or make these elements available to jQuery immediately after I add them with appendTo()? Any other suggestions for how to accomplish this?

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  • Marionette js itemview not defined: then on browser refresh it is defined and all works well - race condition?

    - by Robert
    Yeah it's just the initial browser load or two after a cache clear. Subsequent refreshes clear the problem up. I'm thinking the item views just aren't fully constructed in time to be used in the collection views on the first load. But then they are on a refresh? Don't know. There must be something about the code sequence or loading or the load time itself. Not sure. I'm loading via require.js. Have two collections - users and messages. Each renders in its own list view. Each works, just not the first time or two the browser loads. The first time you load after clearing browser cache the console reports, for instance: "Uncaught ReferenceError: MessageItemView is not defined" A simple browser refresh clears it up. Same goes for the user collection. It's collection view says it doesn't know anything about its item view. But a simple browser refresh and all is well. My views (item and collection) are in separate files. Is that the problem? For instance, here is my message collection view in its own file: messagelistview.js var MessageListView = Marionette.CollectionView.extend({ itemView: MessageItemView, el: $("#messages") }); And the message item view is in a separate file: messageview.js var MessageItemView = Marionette.ItemView.extend({ tagName: "div", template: Handlebars.compile( '<div>{{fromUserName}}:</div>' + '<div>{{message}}</div>' + ) }); Then in my main module file, which references each of those files, the collection view is constructed and displayed: main.js //Define a model MessageModel = Backbone.Model.extend(); //Make an instance of MessageItemView - code in separate file, messagelistview.js MessageView = new MessageItemView(); //Define a message collection var MessageCollection = Backbone.Collection.extend({ model: MessageModel }); //Make an instance of MessageCollection var collMessages = new MessageCollection(); //Make an instance of a MessageListView - code in separate file, messagelistview.js var messageListView = new MessageListView({ collection: collMessages }); App.messageListRegion.show(messageListView); Do I just have things sequenced wrong? I'm thinking it's some kind of race condition only because over 3G to an iPad the item views are always undefined. They never seem to get constructed in time. PC on a hard wired connection does see success after a browser refresh or two.

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  • Using hidden values with jQuery (and ASP.NET MVC) -- not working?

    - by SlackerCoder
    Im using a couple of JSON calls to render data, etc etc. In order to keep the proper key value, I am storing it in a tag. I have this in several places in my code, none of which cause an issue like this one is. Here is the jQuery: The call that "sets" the value: $("a[id^='planSetupAddNewPlan']").live('click', function() { var x = $(this).attr('id'); x = x.substring(19); $("#hidPlanSetupCurrentGroupKey").val(x); $.getJSON("/GroupSetup/PlanSetupAddNewList", { GroupKey: x }, function(data) { $("#planSetupAddNew").html('' + data.TableResult + ''); alert('First Inside 2 ' + x); $.blockUI({ message: $("#planSetupAddNew") }); }); }); The call that "gets" the value: $("#ddlPlanSetupAddNewProduct").live('change', function() { var a = $("#hidPlanSetupCurrentGroupKey").val(); var prod = $(this).val(); alert(a); $.getJSON("/GroupSetup/PlanSetupChangePlanList", { GroupKey: a, Product: prod }, function(data) { if (data.Message == "Success") { $("#planSetupAddNewPlan").html('' + data.TableResult + ''); } else if (data.Message == "Error") { //Do something } }); }); Here is the html in question: <div id="planSetupAddNew" style="display:none; cursor: default;"> <input type="hidden" id="hidPlanSetupCurrentGroupKey" /> <div id="planSetupAddNewData"> </div> </div> In the first section, the alert ('First Inside 2 ' + x) returns what I expect (where x = the key value), and if I add a line to display the contents of the hidden field, that works as well: ie. var key = $("#hidPlanSetupCurrentGroupKey").val(); alert(key); In the "alert(a);" call, I am getting "undefined". I have looked at the other code in the same view and it is the same and it works. I must be missing something, or have some sort of mistype that I havent caught. Just an overview of the controller events: The first call (/GroupSetup/PlanSetupAddNewList) will return an html string building a "form" for users to enter information into. The second call (/GroupSetup/PlanSetupChangePlanList) just changes a second dropdown based on the first dropdown selection (overwriting the html in the div). If you need more info, let me know! Any thoughts/tips/pointers/suggestions?!?! Thanks for all your help :)

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  • Post and get at the same time in php

    - by user225269
    Do you have any suggestions with my problem. I need to use get and post at the same time. Get because I need to output what the user has typed. And post because I need to access the mysql database in relation to that input. It looks something like this: <form name="x" method="get" action="x.php"> <input name="year" type="text"> <select name="general" id="general"> <font size="3"> <option value="YEAR">Year</option> </form> This will output the contents of mysql depending on what the user will check: <form name="y" method="post" action"y.php"> <input name="fname" type="checkbox"> </form> And the form action of those two combined will look something like this: <?php if($_POST['general'] == 'YEAR'){ ?> <?php echo $_GET["year"]; ?> <?php $result2 = mysql_query("SELECT * FROM student WHERE student.YEAR='$syear'"); ?> <table border='1'> <tr> <?php if ( $ShowLastName ) { ?><th>LASTNAME</th><?php } ?> <?php if ( $ShowFirstName ) { ?><th>FIRSTNAME</th><?php } ?> </tr> <?php while ( $row = mysql_fetch_array($result2) ) { if (!$result2) { } ?> <tr> <td><?php echo $row['IDNO']?> </td> <td><?php echo $row['YEAR'] ?> </td> <?php if ( $ShowLastName ) { echo('<td>'.$row['LASTNAME'].'</td>'); } ?></td> <?php if ( $ShowFirstName ) { echo('<td>'.$row['FIRSTNAME'].'</td>'); } ?> I really get lots of undefined errors when I do this. What can you recommend that I should do in order to get the value inputted by the user together with the mysql data.

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  • PHP Based session variable not retaining value. Works on localhost, but not on server.

    - by Foo
    I've been trying to debug this problem for many hours, but to no avail. I've been using PHP for many years, and got back into it after long hiatus, so I'm still a bit rusty. Anyways, my $_SESSION vars are not retaining their value for some reason that I can't figure out. The site worked on localhost perfectly, but uploading it to the server seemed to break it. First thing I checked was the PHP.ini server settings. Everything seems fine. In fact, my login system is session based and it works perfectly. So now that I know $_SESSIONS are working properly and retaining their value for my login, I'm presuming the server is setup and the problem is in my script. Here's a stripped version of the code that's causing a problem. $type, $order and $style are not being retained after they are set via a GET variable. The user clicks a link, which sets a variable via GET, and this variable is retained for the remainder of their session. Is there some problem with my logic that I'm not seeing? <?php require_once('includes/top.php'); //first line includes a call to session_start(); require_once('includes/db.php'); $type = filter_input(INPUT_GET, 't', FILTER_VALIDATE_INT); $order = filter_input(INPUT_GET, 'o', FILTER_VALIDATE_INT); $style = filter_input(INPUT_GET, 's', FILTER_VALIDATE_INT); /* According to documentation, filter_input returns a NULL when variables are undefined. So, if t, o, or s are not set via URL, $type, $order and $style will be NULL. */ print_r($_SESSION); /* All other sessions, such as the login session, etc. are displayed here. After the sessions are set below, they are displayed up here to... simply with no value. This leads me to believe the problem is with the code below, perhaps? */ // If $type is not null (meaning it WAS set via the get method above) // or it's false because the validation failed for some reason, // then set the session to the $type. I removed the false check for simplicity. // This code is being successfully executed, and the data is being stored... if(!is_null($type)) { $_SESSION['type'] = $type; } if(!is_null($order)) { $_SESSION['order'] = $order; } if(!is_null($style)) { $_SESSION['style'] = $style; } $smarty->display($template); ?> If anyone can point me in the right direction, I'd greatly appreciate it. Thanks.

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  • Inheritance of jQuery's prototype partially fails

    - by user1065745
    I want to use Coffeescript to create an UIObject class. This class should inherit from jQuery, so that instances of UIObject can be used as if they where created with jQuery. class UIObject isObject: (val) -> typeof val is "object" constructor: (tag, attributes) -> @merge jQuery(tag, attributes), this @UIObjectProperties = {} merge: (source, destination) -> for key of source if destination[key] is undefined destination[key] = source[key] else if @isObject(source[key]) @merge(source[key], destination[key]) return It partially works. Consider the Foobar class below: class Foobar extends UIObject constructor: -> super("<h1/>", html: "Foobar") $("body").append(new Foobar) works fine. BUT: (new Foobar).appendTo("body") places the tag, but also raises RangeError: Maximum call stack size exceeded. Was it just a bad idea to inherit from jQuery? Or is there a solurion? For those who don't know CoffeeScript, the JavaScript source is: var Foobar, UIObject; var __hasProp = Object.prototype.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor; child.__super__ = parent.prototype; return child; }; UIObject = (function () { UIObject.prototype.isObject = function (val) { return typeof val === "object"; }; function UIObject(tag, attributes) { this.merge(jQuery(tag, attributes), this); this.UIObjectProperties = {}; } UIObject.prototype.merge = function (source, destination) { var key; for (key in source) { if (destination[key] === void 0) { destination[key] = source[key]; } else if (this.isObject(source[key])) { this.merge(source[key], destination[key]); } } }; return UIObject; })(); Foobar = (function () { __extends(Foobar, UIObject); function Foobar() { Foobar.__super__.constructor.call(this, "<h1/>", { html: "Foobar" }); } return Foobar; })();

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  • Jetty servlet respons to Ajax always empty

    - by chris
    Hi I try to run a java server on Jetty which should respond to an ajax call. Unfortunately the response seems to be empty when I call it with ajax. When I call http://localhost:8081/?id=something I get an answer. The Java Server: public class Answer extends AbstractHandler { public void handle(String target, Request baseRequest, HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { String id = request.getParameter("id"); response.setContentType("text/xml"); response.setHeader("Cache-Control", "no-cache"); response.setContentLength(19+id.length()); response.setStatus(HttpServletResponse.SC_OK); response.getWriter().write("<message>"+id+"</message>"); //response.setContentType("text/html;charset=utf-8"); response.flushBuffer(); baseRequest.setHandled(true); } public static void main(String[] args) throws Exception { Server server = new Server(8081); server.setHandler(new Answer()); server.start(); server.join(); } } The js and html: <html> <head> <script> var req; function validate() { var idField = document.getElementById("userid"); var url = "validate?id=" + encodeURIComponent(idField.value); if (typeof XMLHttpRequest != "undefined") { req = new XMLHttpRequest(); } else if (window.ActiveXObject) { req = new ActiveXObject("Microsoft.XMLHTTP"); } req.open("GET", "http://localhost:8081?id=fd", true); req.onreadystatechange = callback; req.send(null); } function callback() { if (req.readyState == 4) { if (req.status == 200) { var message = req.responseXML.getElementsByTagName("message")[0]; document.getElementById("userid").innerHTML = "message.childNodes[0].nodeValue"; } } } </script> </head> <body onload="validate('foobar')"> <div id="userid">hannak</div> </body> </html> I'm actually don't know what I'm doing wrong here. Maybe someone has a good idea. greetings chris

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  • jQuery memory game: if $('.opened').length; == number run function.

    - by Carl Papworth
    So I'm trying to change the a.heart when there is td.opened == 24. I'm not sure what's going wrong though since nothings happening. HTML: <body> <header> <div id="headerTitle"><a href="index.html">&lt;html<span class="heart">&hearts;</span>ve&gt;</a> </div> <div id="help"> <h2>?</h2> <div id="helpInfo"> <p>How many tiles are there? Let's see [calculating] 25...</p> </div> </div> </header> <div id="reward"> <div id="rewardContainer"> <div id="rewardBG" class="heart">&hearts; </div> <p>OMG, this must be luv<br><a href="index.html" class="exit">x</a></p> </div> </div> <div id="pageWrap"> <div id="mainContent"> <!-- DON'T BE A CHEATER !--> <table id="memory"> <tr> <td class="pair1"><a>&Psi;</a></td> <td class="pair2"><a>&para;</a></td> <td class="pair3"><a>&Xi;</a></td> <td class="pair1"><a>&Psi;</a></td> <td class="pair4"><a >&otimes;</a></td> </tr> <tr> <td class="pair5"><a>&spades;</a></td> <td class="pair6"><a >&Phi;</a></td> <td class="pair7"><a>&sect;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair4"><a>&otimes;</a></td> </tr> <tr> <td class="pair9"><a>&Omega;</a></td> <td class="pair2"><a>&para;</a></td> <td id="goal"> <a href="#reward" class="heart">&hearts;</a> </td> <td class="pair10"><a>&copy;</a></td> <td class="pair9"><a>&Omega;</a></td> </tr> <tr> <td class="pair11"><a>&there4;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair12"><a>&dagger;</a></td> <td class="pair6"><a>&Phi;</a></td> <td class="pair11"><a>&there4;</a></td> </tr> <tr> <td><a class="pair12">&dagger;</a></td> <td><a class="pair5">&spades;</a></td> <td><a class="pair10">&copy;</a></td> <td><a class="pair3">&Xi;</a></td> <td><a class="pair7">&sect;</a></td> </tr> </table> <!-- DON'T BE A CHEATER !--> </div> </div> <!-- END Page Wrap --> <footer> <div class="heartCollection"> <p>collect us if u need luv:<p> <ul> <li><a id="collection1">&hearts;</a></li> <li><a id="collection2">&hearts;</a></li> <li><a id="collection3">&hearts;</a></li> <li><a id="collection4">&hearts;</a></li> <li><a id="collection5">&hearts;</a></li> <li><a id="collection6">&hearts;</a></li> </ul> </div> <div class="credits">with love from Popm0uth ©2012</div> </footer> </body> </html> Javascript: var thisCard = $(this).text(); var activeCard = $('.active').text(); var openedCards = $('.opened').length; $(document).ready(function() { $('a.heart').css('color', '#CCCCCC'); $('a.heart').off('click'); function reset(){ $('td').removeClass('opened'); $('a').removeClass('visible'); $('td').removeClass('active'); }; $('td').click(openCard); function openCard(){ $(this).addClass('opened'); $(this).find('a').addClass('visible'); if ($(".active")[0]){ if ($(this).text() != $('.active').text()) { setTimeout(function(){ reset(); }, 1000); } else { $('.active').removeClass('active'); } } else { $(this).addClass("active"); } if (openedCards == 24){ $(".active").removeClass("active"); $("a.heart").css('color', '#ff63ff'); $("a.heart").off('click'); } } });

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  • How to pass a variable inside a jquery fonction $.each($("abc")...?

    - by Rock
    I'm trying to iterate a bunch of SELECT OPTION html drop-down fields and from the ones that are NOT empty, take the values and add a hidden field for a PAYPAL shopping cart. My problem is that for some reason, the variable "curitem" is not passed inside the each function and I can't add the hidden field like they should. All I get is "NaN" or "undefined". What PAYPAL expect is : item_name_1, item_name_2, etc. All numbers must iterate by +1. How can I do this? Thanks a bunch in advance var curitem; $.each($("select"), function(index, item) { var attname = $(this).attr("name"); var nom = $(this).attr("data-nom"); var prix = $(this).attr("data-val"); var partname = attname.substring(0, 1); var qte = $(this).val(); // i want all my <select option> items that the NAME start with "q" AND have a value selected if (partname == "q" && isNaN(qte) == false && qte > 0) { // item name var inp2 = document.createElement("input"); inp2.setAttribute("type", "hidden"); inp2.setAttribute("id", "item_name_"+curitem); inp2.setAttribute("name", "item_name_"+curitem); inp2.setAttribute("value", nom); // amount var inp3 = document.createElement("input"); inp3.setAttribute("type", "hidden"); inp3.setAttribute("id", "amount_"+curitem); inp3.setAttribute("name", "amount_"+curitem); inp3.setAttribute("value", prix); // qty var inp4 = document.createElement("input"); inp4.setAttribute("type", "hidden"); inp4.setAttribute("id", "quantity_"+curitem); inp4.setAttribute("name", "quantity_"+curitem); inp4.setAttribute("value", qte); // add hidden fields to form document.getElementById('payPalForm').appendChild(inp2); document.getElementById('payPalForm').appendChild(inp3); document.getElementById('payPalForm').appendChild(inp4); // item number curitem = curitem + 1; } });

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  • Directly Jump to another C++ function

    - by maligree
    I'm porting a small academic OS from TriCore to ARM Cortex (Thumb-2 instruction set). For the scheduler to work, I sometimes need to JUMP directly to another function without modifying the stack nor the link register. On TriCore (or, rather, on tricore-g++), this wrapper template (for any three-argument-function) works: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { typedef void (* __attribute__((interrupt_handler)) Jump3)( A1, A2, A3); ( (Jump3)func )( a1, a2, a3 ); } //example for using the template: JUMP3( superDispatch, this, me, next ); This would generate the assembler instruction J (a.k.a. JUMP) instead of CALL, leaving the stack and CSAs unchanged when jumping to the (otherwise normal) C++ function superDispatch(SchedulerImplementation* obj, Task::Id from, Task::Id to). Now I need an equivalent behaviour on ARM Cortex (or, rather, for arm-none-linux-gnueabi-g++), i.e. generate a B (a.k.a. BRANCH) instruction instead of BLX (a.k.a. BRANCH with link and exchange). But there is no interrupt_handler attribute for arm-g++ and I could not find any equivalent attribute. So I tried to resort to asm volatile and writing the asm code directly: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { asm volatile ( "mov.w r0, %1;" "mov.w r1, %2;" "mov.w r2, %3;" "b %0;" : : "r"(func), "r"(a1), "r"(a2), "r"(a3) : "r0", "r1", "r2" ); } So far, so good, in my theory, at least. Thumb-2 requires function arguments to be passed in the registers, i.e. r0..r2 in this case, so it should work. But then the linker dies with undefined reference to `r6' on the closing bracket of the asm statement ... and I don't know what to make of it. OK, I'm not the expert in C++, and the asm syntax is not very straightforward... so has anybody got a hint for me? A hint to the correct __attribute__ for arm-g++ would be one way, a hint to fix the asm code would be another. Another way maybe would be to tell the compiler that a1..a3 should already be in the registers r0..r2 when the asm statement is entered (I looked into that a bit, but did not find any hint).

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