Search Results

Search found 42646 results on 1706 pages for 'vbox question'.

Page 497/1706 | < Previous Page | 493 494 495 496 497 498 499 500 501 502 503 504  | Next Page >

  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

    Read the article

  • College for Game Development [closed]

    - by Cole Adams
    I am currently a Freshman Computer Science Major at Samford University, but I am realizing that the actual field I want to get into is Game Development. I go to all of these classes that are supposed to make you well rounded that have nothing to do with what I want to do and frankly, after 18 years of schooling, I am sick of having to be in classes like that. I want to go to a Game Design/Development school where that is the priority and I am not overburdened with useless classes. At this point I am so tired of the Samford classes already that I am heavily considering taking next semester off and just getting a job and focusing on learning programming on my own or something like that. My question is what would be some good schools to apply to for enrollment in 2013 and what does it take to get into these schools? Thanks in advanced.

    Read the article

  • Multiple Vertex Buffers per Mesh

    - by Daniel
    I've run into the situation where the size of my mesh with all its vertices and indices, is larger than the (optimal) vertex buffer object upper limit (~8MB). I was wondering if I can sub-divide the mesh across multiple vertex buffers, and somehow retain validity of the indices. Ie a triangle with a indice at the first vertex, and an indice at the last (ie in seperate VBOs). All the while maintaining this within Vertex Array Objects. My thoughts are, save myself the hassle, and for meshes (messes :P) such as this, just use the necessary size ( 8MB); which is what I do at the moment. But ideally my buffer manager (wip) at the moment is using optimal sizes; I may just have to make a special case then... Any ideas? If necessary, a simple C++ code example is appreciated. Note: I have also cross-posted this on stackoverflow, as I was not sure as to which it would be more suitable (its partly a design question).

    Read the article

  • How to deal with tautology in comments?

    - by Tamás Szelei
    Sometimes I find myself in situations when the part of code that I am writing is (or seems to be) so self-evident that its name would be basically repeated as a comment: class Example { /// <summary> /// The location of the update. /// </summary> public Uri UpdateLocation { get; set; }; } (C# example, but please refer to the question as language-agnostic). A comment like that is useless; what am I doing wrong? Is it the choice of the name that is wrong? How could I comment parts like this better? Should I just skip the comment for things like this?

    Read the article

  • Render graphics using Doubles in Graphics2D

    - by thedeadlybutter
    Currently, I have a JFrame for my game to render in, and I'm using Graphics2D for drawing (The games graphics are fairly simple 2D sprites). However, my delta variable is a double, and all of the Graphics 2D methods (And Grpahics) use int. I tried to type cast the delta to an int, but it just rounds down to 0. So my question is, how can I render graphics using Graphics2D in Java with coordinates that are doubles. Can I convert it to work with Graphics2D if there is no built in way? Or, is there a graphics library that can support doubles for coordinates?

    Read the article

  • Software/Hardware Development?

    - by SwarthyMantooth
    Sincere apologies if this is the wrong place to ask this. I am a computer engineering student and I'm currently on my first co-op of the required 5 I have to take, and I've noticed that all I'm really given is software engineering jobs. I love developing software, but I don't want to lose out on the hardware aspect of computers, as having a hybrid knowledge of the two is why I chose this major in the first place. So I guess my question is: Are there any software engineering jobs that still allow you to handle and interface with hardware on a very low level? Or am I to be forced to choose which focus I love more?

    Read the article

  • How to run Android Applications in Eclipse?

    - by Raahul
    my system is Dell Inspiron 15R (N5010) and i am having trouble becuase of 64 bit system. on running Android Application i am getting error: Error executing aapt. Please check aapt is present at /home/rahul/android-sdks/platform-tools/aapt before this error i was getting adb not found error. i tried to install ia32-libs but can't. i also put my question here (How to install ia32-lib on 64 Bit System?) but nothing helped. please help !!

    Read the article

  • When the obvious answer is obviously wrong

    - by John Paul Cook
    This post is about how simple math in T-SQL can produce undesirable results, but first we begin with a math quiz. Answer the following as quickly as possible: You just read pages 100-300 of a book. How many pages did you read? QUICKLY NOW! For those of you who answered 200 pages, I have a new question: Which page did you not read? There were 201 pages to read. If you read 200 pages, you skipped a page! What your answer be if I asked you how many pages did you read if you read pages 1-3? Three pages!...(read more)

    Read the article

  • Hide all normal windows shortcut is not working in Ubuntu 13.10

    - by Vladislav Ivanishin
    Hide all normal windows shortcut is not working. It is currently set to Alt+Ctrl+D. And changing the shortcut doesn't help (tried Super+D, Alt+Esc). However other shortcuts work fine (even from the same Navigation tab). I guess the question is a duplicate of this which is unanswered. Update: It works exactly one time after reboot. I can minimize windows and even bring them back using the combination but only once. Also switching keyboard layout shortcut stopped working, but as I can see it's a known bug.

    Read the article

  • Panda 4: Reducing #indexed pages. How much is enough?

    - by Noam
    I've been hit by panda 4 (40% decrease). I didn't see any change during panda 1-3. From what I've read it and when compared to my site, the change is probably due to the fact that I have over 30M pages indexed on Google, and they've starting seeing that as some sort of bad indication. Although I feel all of the pages have a unique value that Google should crawl, it seems I should make some tough calls and deduce the indexed pages according to some prioritization I will conduct. The question is what should be my target, or what factors should help me figure out a relevant target. How many pages should I try to reduce to? - 25M - 15M - 1M - 2000 Is it enough to add noindex to low priority pages or should I also remove all internal linking to them?

    Read the article

  • A good way to build a game loop in OpenGL

    - by Jeff
    I'm currently beginning to learn OpenGL at school, and I've started making a simple game the other day (on my own, not for school). I'm using freeglut, and am building it in C, so for my game loop I had really just been using a function I made passed to glutIdleFunc to update all the drawing and physics in one pass. This was fine for simple animations that I didn't care too much about the frame rate, but since the game is mostly physics based, I really want to (need to) tie down how fast it's updating. So my first attempt was to have my function I pass to glutIdleFunc (myIdle()) to keep track of how much time has passed since the previous call to it, and update the physics (and currently graphics) every so many milliseconds. I used timeGetTime() to do this (by using <windows.h>). And this got me to thinking, is using the idle function really a good way of going about the game loop? My question is, what is a better way to implement the game loop in OpenGL? Should I avoid using the idle function?

    Read the article

  • How do I draw video frames onto the screen permanently using XNA?

    - by izb
    I have an app that plays back a video and draws the video onto the screen at a moving position. When I run the app, the video moves around the screen as it plays. Here is my Draw method... protected override void Draw(GameTime gameTime) { Texture2D videoTexture = null; if (player.State != MediaState.Stopped) videoTexture = player.GetTexture(); if (videoTexture != null) { spriteBatch.Begin(); spriteBatch.Draw( videoTexture, new Rectangle(x++, 0, 400, 300), /* Where X is a class member */ Color.White); spriteBatch.End(); } base.Draw(gameTime); } The video moves horizontally acros the screen. This is not exactly as I expected since I have no lines of code that clear the screen. My question is why does it not leave a trail behind? Also, how would I make it leave a trail behind?

    Read the article

  • What is the easiest (preferably) graphical way to clone a hard drive to an image that I can open later?

    - by Roland Taylor
    I need to make a (preferably) mountable image of an 80GB Hdd, and store it on another hard drive. Is there some way that I can do this without losing data? Thanks for the answers I've received so far. The system in question cannot be used right now due to a problem with the power button :( [ugh!], but the information will really be useful =)! Thanks to all who answered so far, if anyone else wants to give me some tips I'll leave this open for a bit, as I still have not yet been able to clone the drive.

    Read the article

  • Using an open source non-free license

    - by wagglepoons
    Are there any projects/products out there that use an open source license that basically says "free for small companies" and "cost money for larger companies" in addition to "make modifications available"? (And are there any standard licenses with such a wording?) If I were to release a project under such a license, would it be automatically shunned by every developer on the face of the earth, or, assuming it is actually a useful project, does it have a fair chance at getting contributions from Joe Programmer? The second part of this question can easily become subjective, but any well argued point of view will be highly appreciated. For example, do dual licensed projects made by commercial entities have success with the open source communities?

    Read the article

  • Functions returning pointers

    - by fg nu
    C++ noob here. I have a very basic question about a construct I found in the C++ book I am reading. // class declaration class CStr { char sData[256]; public: char* get(void); }; // implementation of the function char* CStr::get(void) { return sData; } So the Cstr::get function is obviously meant to return a character pointer, but the function is passing what looks like the value (return sData). Does C++ know to return the address of the returned object? My guess would have been that the function definition would be return &sData.

    Read the article

  • Time tracking and payment registration architecture

    - by egis
    ?itle might be a little bit incorrect. :) Anyway, I'm building a software where employees input time they worked per day (work hours) and employer "pays" for this time. "Payment" is done outside this system, so employer just "confirms" (checkbox or something like this) which work hours are paid. So the question is - what is the best way (both UI and data storage wise) to implement this? At the moment I have this idea: Employee selects week and manually (with some Javascript helpers, like "fill the same time for all days") inputs work hours in every day of the week. Employer confirms payment the same way employee inputs data (selects week, confirms each day). Data is saved in DB as unix timestamp (one day per table row). Problem is 14 inputs (7 days * ("hours from" + "hours to" input), yet this approach seems kinda easy to implement. Maybe I'm overlooking something and this can be done differently and better? Maybe someone has any example of already working software?

    Read the article

  • Is Ubuntu running well on an usb hdd? Need suggestions

    - by Klaus
    Dear Linux and Ubuntu pros, I have here a company notebook, and because the hdd is full encrypted I cannot install an extra partition for another system that I would like to use in my free time. And I really need another system, because this crap windows here with that much of antivirus, antispyware, anti-whatever on it is sooo slow and anoying. What can I do? I could use an external usb hdd with another system. Because I would like to handle big files and so on, I dont want to use an sub stick. An usb 2.5hdd + ubuntu is what I think the best option. Here are my question: Do I have to note something? Is Ubuntu running well on an external hdd? Do I have big performance problems (because of the usb hdd)? Should I buy a very fast hdd for much money or is it not that important? Any suggestions? Thank you :)

    Read the article

  • How does PHP5 fare with earlier versions of the language

    - by Pankaj Upadhyay
    I would like to learn PHP for web development but have been drawn back because of comments like the following*: PHP is good but generates spaghetti code PHP is nice but Python is marriage material PHP lacks stuff that you get in other languages like C# or Java But for PHP5 I have seen some promising comments. So, my question is: How does PHP5 fare with earlier versions of the language and is it good enough now to learn for web development. * Comments are just for reference not to incite a flame war. No comparison of PHP with other languages is asked for here. Please comment just on PHP5 and how it compares with earlier versions.

    Read the article

  • Active - like-minded Java mailing lists

    - by Lewis Robbins
    I need to find an active Java mailing list, I have looked onto the GNU Java mailing list, to my surprise there had been not too much activity this month, it also focused on any GNU related Java - I'd really help me progress my Java ability, if I had an active, likeminded Java mailing list. Questions' that are not suited to Stackoverflow, or provide little benefit to any user that see's the question: discussing a new API change; best practices; open source discussion; trivia type questions on Java ArrayList boxining-unboxing; Community atmosphere. I also read Jon Skeets blog post about his previous Java/C# mailing lists examples - I did not catch any names, though I did they would be of benefit to me, if I had access to any of them.

    Read the article

  • how to find available wireless networks

    - by Quinn
    I'm using an HP Pavilion dv6000 I've looked at other answers similar to this question how ever when I look at my network symbol it doesn't say anything that the answer below says "Make sure that your wifi hardware switch is on or not. It is either F2 or F12 or near to it. Once the switch is enabled, there is a small fan-like applet on the top panel (Gnome Network Manager), fourth from the right. Click on it and if there is no tick mark on the option 'Enable Wireless', enable it. Wait till your wifi connection name appears." it how says 'Enable Networking' my wi-fi switch is on and I've tried using terminal to kill the applet as another answer suggests trying. Does anyone have any other ideas that might help? Just in case anybodies curious as to how I'm posting this I'm on my other ubuntu laptop that's running an older version.

    Read the article

  • How to make the Angry Birds "shot arch" dotted line? [duplicate]

    - by unexpected62
    This question already has an answer here: Show path of a body of where it should go after linear impulse is applied 2 answers I am making a game that includes 2D projectile flight paths like that of Angry Birds. Angry Birds employs the notion that a previous shot is shown with a dotted line "arch" showing the player where that last shot went. I think recording that data is simple enough once a shot is fired, but in my game, I want to show it preemptively, ie: before the shot. How would I go about calculating this dotted line? The other caveat is I have wind in my game. How can you determine a projectile preemptively when wind will affect it too? This seems like a pretty tough problem. My wind right now just applies a constant force every step of animation in the direction of the wind flow. I'm using Box2D and AndEngine if it matters.

    Read the article

  • What are the correct settings for a subdomain in ZoneEdit?

    - by user99572_is_fine
    I want to create a subdomain for a site hosted by Jimdo (a DIY website builder). Jimdo does not allow subdomains however. I am trying to find a workaround where a subdomain is hosted elsewhere but everything else remains as it is. E.g. I use their email service and I want to keep it. The domain is not hosted by Jimdo, but by a host that allows me to edit my zones. It points to the Jimdo NS. I have independent hosting where I have NS information. This is where I want to host my subdomain. My thinking was that I could use ZoneEdit as a "fork" that allows me to keep using my Jimdo page like before and, at the same time, directs a subdomain to another host. Provided this is possible: Question: How do I configure ZoneEdit CNAME or NS records to forward visitors to my website and my email to my Jimdo mail account while pointing a subdomain to another host?

    Read the article

  • Need material for character anatomy in a 2D game. Spartan Like, See Picture

    - by Edwin Soho
    I'm creating my art for an 2d based IOS game. I know some basic anatomy as you can see by the picture but I have no idea how I will make draw the pics for animation of the character walking, attacking with his sword and protecting himself with shield. Is there any anatomy reference for 2d game out there, book or anything else? for your information, I did try to find but all of stuff I found are very amateur and incomplete The picture was my attempt of creating a example of the character walking, which I'm not happy with please help, thanks Update: Since I am in a hurry I decided I would copy the anatomy from other 2d games, it is not that clean but at least I wanna be able to start it. The question is still open.

    Read the article

  • Class as first-class object

    - by mrpyo
    Could a class be a first-class object? If yes, how would the implementation look? I mean, how could syntax for dynamically creating new classes look like? EDIT: I mean what example syntax could look like (I'm sorry, English is not my native language), but still I believe this question makes sense - how you give this functionality while keeping language consistent. For example how you create reference for new type. Do you make reference first-class object too and then use something like this: Reference<newType> r = new Reference<newType>(); r.set(value); Well this could get messy so you may just force user to use Object type references for dynamically created classes, but then you loose type-checking. I think creating concise syntax for this is interesting problem which solving could lead to better language design, maybe language which is metalanguage for itself (I wonder if this is possible).

    Read the article

  • Why does Ubuntu delay a lot on booting?

    - by UbuntuUser2013
    I have a problem. My Ubuntu delays a lot to boot, my computer is 4GB RAM, Core2Duo 3.2Ghz This is my bootchart: http://img841.imageshack.us/img841/138/desktopmvx.png I can't understand what is the problem. Thank you. Original question in spanish: Por que tarda tanto el arranque de ubuntu? Hola les comento que tengo un problema mi ubuntu tarda demasiado arrancando, mi computadora es 4GB Ram, core2duo 3.2ghz Este es mi bootchart http://img841.imageshack.us/img841/138/desktopmvx.png No entiendo cual es el problema. Gracias!

    Read the article

< Previous Page | 493 494 495 496 497 498 499 500 501 502 503 504  | Next Page >