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  • UIImage - should be loaded with [UIImage imageNamed:@""] or not ?

    - by sagar
    Hello ! every one. I am having number of images with in my application. ( images more than 50 - approximately & it can extend according to client's need ) Each image are very large round about - 1024 x 768 & 150 dpi Now, I have to add all this images in a scroll view & display it. Ok, My question is as follows. According to me there are two options of loading large images imageNamed:@"" load asynchronously when viewDidLoad Called. Which is more preferable ? imgModel.image=[UIImage imageNamed:[dMain valueForKey:@"imgVal"]]; or like this. NSURL *ur=[[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:lblModelName.text ofType:@"png"] isDirectory:NO]; NSURLRequest *req=[NSURLRequest requestWithURL:ur cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:40]; [ur release]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self]; if(con){ myWebData=[[NSMutableData data] retain]; } else { } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"ImageView Ref From - %@",imgV); // my image view & set image imgV.image=[UIImage imageWithData:myWebData]; [connection release]; connection=nil; }

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  • UitableView Problem in deleating items from database

    - by Arun Sharma
    Hi All, I am using in UitableView database.My table view works successfully (add single item,add multiple item,delete all) only problem is there when i want to delete single item for this i using Uitableview edit option. so how i add database method for deleting single item from database and also from table view. Please help me.

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  • UINaviagtionBar not displaying?

    - by Rajendra Bhole
    Hi, I developing an application in which initially choose UINavigationController based application. In rooViewController xib i added two more UIView, the code is written as follows. @implementation RootViewController @synthesize introductionView, WheelView; (void)viewDidLoad { [super viewDidLoad]; [self.navigationController setNavigationBarHidden:YES]; } pragma mark pragma mark strart up screen: -(void)startIntroductionScreen{ if(window == nil) { window = [[UIWindow alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; } [window addSubview: introductionView]; [window makeKeyAndVisible]; } -(void)WheelScreen{ [window addSubview:carnivalWheelView]; [window makeKeyAndVisible]; self.navigationController.navigationBar.hidden = NO; [self.navigationItem setLeftBarButtonItem:[[UIBarButtonItem alloc] initWithTitle:@"Setting" style:UIBarButtonItemStylePlain target:nil action:nil] animated:YES]; } pragma mark pragma mark IBAction: -(IBAction)breakGlass:(id)sender{ [self startIntroductionScreen]; } -(IBAction)anotherView:(id)sender{ [self WheelScreen]; } In above code, when the -(void)WheelScreen method on the IBAction anotherView of invoke the UINaviagtionBar is not displaying. Thank's in advance.

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  • objective-c Novice - Needs help with global variables and setter method

    - by user544006
    I am creating a quiz app which has 2 views, MMAppViewController and a subview Level1View. I have declared NSInteger property "theScore" in the MMAppViewController view and have synthesised it. In my Level1View when they answer a correct question the "theScore" int will increase by one. The score has to be a global variable because when you reach so many points it will unlock the next level. For some reason in my switch statement it only lets me use the setTheScore method once. I am getting errors for every other set method in the switch statement. Error: "Duplicate label setTheScore". The statement is in the pushButtonAnswer method: setTheScore: theScore++; Here is my code: #import "Level1View.h" #import "MMAppViewController.h" @implementation Level1View @synthesize answer; @synthesize question; @synthesize userAnswer; @synthesize theScore; @synthesize score; int questionNum=0; NSInteger score=0; NSInteger theScore; BOOL start=FALSE; BOOL optionNum=FALSE; -(IBAction)pushBack{ [self dismissModalViewControllerAnimated:YES]; } -(IBAction)pushButton1{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"1"; [labelAnswer setText:(@"You chose 'A'")]; } -(IBAction)pushButton2{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"2"; [labelAnswer setText:(@"You chose 'B'")]; } -(IBAction)pushButton3{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"3"; [labelAnswer setText:(@"You chose 'C'")]; } -(IBAction)pushButtonAnswer{ labelAnswer.textColor=[UIColor blackColor]; switch (questionNum){ case 1: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")];} [self hideButtons]; break; case 2: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")]; [self hideButtons];} break; case 3: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; .... And #import "MMAppViewController.h" #import "Level1View.h" @implementation MMAppViewController @synthesize theScore; NSInteger score; -(IBAction)pushLevel1{ Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:level1View animated:YES]; theScore++; } -(IBAction)pushLevel2{ //Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; //[self presentModalViewController:level1View animated:YES]; NSInteger *temp = Level1View.score; //int theScore=2; [labelChoose setText:[NSString stringWithFormat:@"You scored %i", theScore]]; } Does anyone know why i am getting these errors and if I am coding this correctly?

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  • Storing an subtitle on an annotation with NSUserDefualts

    - by Krismutt
    Hey everybody! Basically: what i try to do is to save the street address of an annotation so that when I quit the application and launch it again the street address still will be there...see the following code: SavePosition.m -(NSString *)subtitle{ if (!subtitle) { return @"Ingen gata i närheten"; } else { return subtitle; } } -(NSString *)title{ return @"Sparad Position"; } -(id)initWithCoordinate:(CLLocationCoordinate2D) coor{ self.coordinate=coor; NSLog(@"%f,%f",coor.latitude,coor.longitude); return self; } - (void)setCoordinate:(CLLocationCoordinate2D)koor { MKReverseGeocoder *geocoder = [[[MKReverseGeocoder alloc] initWithCoordinate:koor] autorelease]; geocoder.delegate = self; coordinate = koor; [geocoder start]; } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFailWithError:(NSError *)error { NSLog(@"fail %@", error); } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFindPlacemark:(MKPlacemark *)placemark { self.subtitle = [placemark.addressDictionary valueForKey:@"Street"]; } -(void)applicationWillTerminate:(UIApplication *)application { NSUserDefaults *userDef = [NSUserDefaults standardUserDefaults]; [userDef setValue:subtitle forKey:@"SavedAddress"]; [userDef setBool:YES forKey:@"Street"]; [userDef synchronize]; } @end mainViewController.m -(void)viewDidLoad { [super viewDidLoad]; NSUserDefaults *userDef = [NSUserDefaults standardUserDefaults]; if ([userDef boolForKey:@"sparadKoordinat-existerar"]) { CLLocationCoordinate2D savedCoordinate; savedCoordinate.latitude = [userDef doubleForKey:@"sparadKoordinat-latitud"]; savedCoordinate.longitude = [userDef doubleForKey:@"sparadKoordinat-longitud"]; SparaPosition *position=[[SparaPosition alloc] initWithCoordinate:savedCoordinate]; [mapView addAnnotation:position]; savedPosition = savedCoordinate; raderaSparad.enabled=YES; skickaMaps.enabled=YES; mStoreLocationButton.enabled=NO; friZoom = NO; NSString *savedAddress = [[NSUserDefaults standardUserDefaults] objectForKey:@"SavedAddress"]; if (savedAddress) { savedAddress.subtitle = [userDef valueForKey:@"Street"]; // what code should I add here? } MKCoordinateRegion region; region.center.latitude = savedCoordinate.latitude; region.center.longitude= savedCoordinate.longitude; MKCoordinateSpan span; span.latitudeDelta = 0.01; span.longitudeDelta = 0.01; region.span = span; region = [mapView regionThatFits:region]; [mapView setRegion:region animated:YES]; [mapView setRegion:region animated:TRUE]; }

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  • Urban Airship - not receivng push notifications on device?

    - by Silent
    I just installed everything to my app and tried to push, but no messages appear. The token for my device is saved so that's working. When I push, the website says it sent, but no message are received on the device. Right now I'm using a production certificate for push notifications, with a developer provision and not the distribution certificate. I tried cleaning the build and reinstalling but no luck since an extra app was installed from the same one. I used the code that is on the sample file tutorial, I think that's all the details. Don't know what to do next.

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  • How do I change the title of the "back" button on a Navigation Bar

    - by Dale
    Currently the left bar button default value is the title of the view that loaded the current one, in other words the view to be shown when the button is pressed (back button). I want to change the text shown on the button to something else. I tried putting the following line of code in the view controller's viewDidLoad method but it doesn't seem to work. self.navigationItem.leftBarButtonItem.title = @"Log Out"; What should I do? Thanks.

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  • iPhoneOS Core Data migration: moving something from an entity into a file

    - by Tim Sullivan
    I have a scenario where I'm moving the contents of a blob stored in a core data entity into a file. I need a way to export that data during a migration, where I know the entity that's being converted and save the blob to a file, writing the location of that file into the converted entity's appropriate attribute. I can't seem to find a way to do this. The docs regarding the Three Stage Migration seem to indicate what can be done, but I'm not sure where to define things, or what exactly to define.

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  • Android SecurityException with entry in Manifest

    - by Taranfx
    I'm doing a Gdata Blogger from Android device: GoogleLoginServiceHelper.getCredentials(this, REQUEST_CODE_LOGIN, null, GoogleLoginServiceConstants.REQUIRE_GOOGLE, BLOGGER_SERVICE, true); I have this permissions in my manifest: But I got a SecurityException: ERROR/AndroidRuntime(20985): java.lang.SecurityException: caller pid 20985 uid 10044 lacks com.google.android.googleapps.permission.GOOGLE_AUTH.BLOGGER What could be wrong?

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  • how to put the gps new cllocation co-ordinate to google map in objective-c.

    - by uttam
    i want to use the gps to update the user location on google map,i am using the following method. -didFailWithError and -didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation but how can i get the newlocation on the google map, because for that we want the latitude and longitude. and then put that in setregion method. pls tell me how i can we set the newlocation obtain from location manager to the google map

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  • How do I push another viewController onto the navigationController from within a tabviewController?

    - by user207788
    Hi, I have a project set up using these two tutorials. http://twilloapp.blogspot.com/2009/03/how-to-embed-navigation-controller.html and the link for the second tutorial is at the bottom of the first. The tutorial is slightly outdated but I managed to get it to work as advertised. Now I want to push a new detailedView onto the NavigationController when a user touches a row in the table view. So I added this to my MyTableViewController.m file. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. SecondViewController *detailViewController = [[SecondViewController alloc] initWithNibName:@"SecondViewController.xib" bundle:nil]; // ... // Pass the selected object to the new view controller. [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; } Now when I run this project and touch a row in my table view I am getting an error: asm_Terminating_due_to_uncaught_exception IT seems to be having an issue loading the SecondViewController from nib, however I checked the detailViewController and it is not nil. I know I am missing something and it is more than likely something simple. Please help. Thanks, Bruce

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  • Facebook writing on a wall problem - retrieves only null value.

    - by Viral
    hi all friends, I am making a game application in that I want to pass my score on wall of face book. I've completed all the things (the log in and message passing part) but when I passes the score via global variable, I am getting only null as a value and not the score that I want. Is there any way to pass data or string to Face book and write on a wall? My code is (void)viewDidLoad { static NSString* kApiKey = @"be60415be308e2b44c0ac1db83fe486b"; static NSString* kApiSecret = @"4f880c7e100321f808c41b1d3c813dfa"; _session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain]; score = [NSString stringWithFormat:@"%@",appDelegate.myTextView]; [_session resume]; [super viewDidLoad]; } whre score is NSString and myTextView is NSString in other viewcontrollerfile, And appDelegate is global variable. Any help?? thanks in advance.

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  • MKMapKit exception when using canShowCallout on annotation view

    - by Kendall Helmstetter Gelner
    I'm trying to use a pretty straightforward custom map annotation view and callout - the annotation view when I create it, just adds a UIImageView as a subview to itself. That works fine. However, when I call canShowCallout on the annotation view, An exception is thrown in MapKit immediately after returning the view. The end of the stack looks like: #0 0x94e964e6 in objc_exception_throw #1 0x01e26404 in -[MKOverlayView _addViewForAnnotation:] #2 0x01e22037 in -[MKOverlayView _addViewsForAnnotations:animated:] #3 0x01e1ddf9 in -[MKOverlayView showAddedAnnotationsAnimated:] #4 0x01df9c0e in -[MKMapView _showAddedAnnotationsAndRouteAnimated:] #5 0x01e0371a in -[MKMapView levelView:didLoadTile:] My viewForAnnotation is pretty simple: - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation { if ( ! [annotation isKindOfClass:[MyAnnotation class]] ) return nil; MyAnnotationView *useView = (MyAnnotationView *)[myMapView dequeueReusableAnnotationViewWithIdentifier:@"resuseview"]; if ( useView == nil ) { useView = [[[MyAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"resuseview"] autorelease]; useView.canShowCallout = YES; // if commented out view appears just fine } else { useView.annotation = annotation; } return useView; } As noted in the code, the annotation view works fine as is - until I add canShowCallout, then it crashes the first time the map gets the view.

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  • Using Singleton synchronized array with NSThread

    - by hmthur
    I have a books app with a UISearchBar, where the user types any book name and gets search results (from ext API call) below as he types. I am using a singleton variable in my app called retrievedArray which stores all the books. @interface Shared : NSObject { NSMutableArray *books; } @property (nonatomic, retain) NSMutableArray *books; + (id)sharedManager; @end This is accessed in multiple .m files using NSMutableArray *retrievedArray; ...in the header file retrievedArray = [[Shared sharedManager] books]; My question is how do I ensure that the values inside retrievedArray remain synchronized across all the classes. Actually the values inside retrievedArray gets added through an NSXMLParser (i.e. through external web service API). There is a separate XMLParser.m file, where I do all the parsing and fill the array. The parsing is done on a separate thread. - (void) run: (id) param { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL: [self URL]]; [parser setDelegate: self]; [parser parse]; [parser release]; NSString *tmpURLStr = [[self URL]absoluteString]; NSRange range_srch_book = [tmpURLStr rangeOfString:@"v1/books"]; if (range_srch_book.location != NSNotFound) [delegate performSelectorOnMainThread:@selector(parseDidComplete_srch_book) withObject:nil waitUntilDone:YES]; [pool release]; } - (void) parseXMLFile: (NSURL *) url { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self setURL: url]; NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object: nil]; [retrievedArray removeAllObjects]; [myThread start]; [pool release]; } There seems to be some synchronization issues if the user types very quickly (It seems to be working fine if the user types slowly)....So there are 2 views in which the content of an object in this shared array item is displayed; List and Detail. If user types fast and clicks on A in List view, he is shown B in detail view...That is the main issue. I have tried literally all the solutions I could think of, but am still unable to fix the issue. Please suggest some suitable fixes.

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  • UITableView with Custom Cell only loads one row of data at a time

    - by Anton
    For my table, I've created a custom cell that has two labels. I also have two arrays with data, that I use to respectively assign each label in the cell. My problem, is that when the table is viewed, only the first row has data, and the rest of the data "sorta" loads when I start scrolling down. By "sorta", only the first row will load at a time. The only time I get to see all the data, is when I scroll to the bottom, then scroll up again. I've used the cellForRowAtIndexPath method to load the data into my cell. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CustomCellIdentifier = @"CustomCellIdentifier"; CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[CustomCell class]]) cell = (CustomCell *)oneObject; } NSUInteger row = [indexPath row]; //I have two tables to fill up, hence the tag if statement if ([tableView tag] == 0) { cell.arriveTimeLabel.text = [homeBoundTimes objectAtIndex:row]; cell.departTimeLabel.text = [homeBoundTimes objectAtIndex:row]; } else if ([tableView tag] == 1) { cell.arriveTimeLabel.text = [workBoundTimes objectAtIndex:row]; cell.departTimeLabel.text = [workBoundTimes objectAtIndex:row]; } return cell; } Is it possible that its only getting called when the top cell is being called?

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  • CGContextDrawImage returning bad access

    - by Marcelo
    Hello guys, I've been trying to blend two UIImage for about 2 days now and I've been getting some BAD_ACCESS errors. First of all, I have two images that have the same orientation, basically I'm using the CoreGraphics to do the blending. One curious detail, everytime I modify the code, the first time I compile and run it on device, I get to do everything I want without any sort of trouble. Once I restart the application, I get error and the program shuts down. Can anyone give me a light? I tried accessing the baseImage sizes dynamically, but it gives me bad access too. Here's a snippet of how I'm doing the blending. UIGraphicsBeginImageContext(CGSizeMake(320, 480)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, 480); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, rect, [baseImage CGImage]); CGContextSetBlendMode(context, kCGBlendModeOverlay); CGContextDrawImage(context, rect, [tmpImage CGImage]); [transformationView setImage:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext();

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  • Loading different portrait/landscape UIViews

    - by Tronic
    Hi, I have following View COntroller structure: ScrollViewController LandscapeViewController PortraitViewController Each with its own .nib The app starts in landscape mode where many landscape views are added to a scrollview. Each landscape view has its specific portrait view, so I have to assign like ID's to each of this views. Can you tell me, how I can load the specific portrait view for each landscape view when rotating the device? Do I have to make two scroll views? One for landscape, one for portrait? Or is it possible to just scroll through the landscape scrollview an load just one portrait view with the right content based on an ID? How could I implement that? The data comes from a property list. Thanks in advance!

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  • Android Set ImageButton as Toggle

    - by GuyNoir
    How can I have an imagebutton stay in the 'pressed' state when it is clicked? Basically I just want the background to be the depressed background, but I can't figure out how to set it. At the moment, I've just copied the selected button background into my res folder, but when I set it as the background, it becomes blurry (since the original image is bigger than the button itself). Normal Background: What I'm getting:

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  • How to swap values in NSMutableArray?

    - by Harry Pham
    This piece of codes segment fault on me, any idea why? allButtons is a NSMutableArray, it contains 3 objects, a=0, b=1, a and b are int type if(a != -1 && b!= -1){ //Swap index in "allButtons" id tempA = [allButtons objectAtIndex:a]; id tempB = [allButtons objectAtIndex:b]; [allButtons replaceObjectAtIndex:a withObject:tempB]; //Seg fault here????? [allButtons replaceObjectAtIndex:b withObject:tempA]; needLoad = false; [self setUpButtons]; }

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  • Issues declaring already existing NSMutableArray in new class

    - by Graeme
    I have a class (DataImporter) which has the code to download an RSS feed. I also have a view and separate class (TableView) which displays the data in a UITableView and starts the parsing process, storing parsed information in an NSMutableArray (items) which is located in the (TableView) subclass. Now I wish to add a UIMapView which displays the items in the (items) NSMutableArray. Herein lies the issue - I need to somehow get the data from the (items) NSMutableArray into the new (mapView) subclass which I'm struggling with - and I preferably don't want to have to create a new class to download the data again for the mapView class when it already is in the applications memory. Is there a way I can transfer the information from the NSMutableArray (items) class to the (mapView) class (i.e. how do I declare the NSMutableArray in the (mapView) class)? Here's a overview of how the system works: App opened Data downloaded (using DataImporter class) when (TableView) viewDidLoad runs Data stored in NSMutableArray accessible by the (TableView) class And from here I need to access and declare the array from a new (mapView) class. Any help greatly appreciated, thanks. Code for viewDidLoad MapKit: Data *data = nil; NSString *ilocation = [data locations]; NSString *ilocation2 = @"New Zealand"; NSString *inewlString; inewlString = [ilocation stringByAppendingString:ilocation2]; NSLog(@"inewlString=%@",inewlString); if(forwardGeocoder == nil) { forwardGeocoder = [[BSForwardGeocoder alloc] initWithDelegate:self]; } // Forward geocode! [forwardGeocoder findLocation: inewlString]; Code for parsing data into original NSMutable Array: - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.datas = [NSMutableArray array]; } else { [datas removeAllObjects]; [self.tableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[DataImporter alloc] init]; parser.delegate = self; [parser start]; }

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