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  • Rerversing AND Bitwise.

    - by Benjamin
    Hey all, Here's the following algorithm: int encryption(int a, int b) { short int c, c2; uint8_t d; c = a ^ b; c2 = c; d = 0; while(c) { c &= c - 1; d++; } return d; } How can I find which variable a and b I should send in that function to decide of the output value of d? In other words, how can I reverse the algoritm to let's say if I want d=11?

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  • How to ensure that no non-ascii unicode characters are entered ?

    - by Jacques René Mesrine
    Given a java.lang.String instance, I want to verify that it doesn't contain any unicode characters that are not ASCII alphanumerics. e.g. The string should be limited to [A-Za-z0-9.]. What I'm doing now is something very inefficient: import org.apache.commons.lang.CharUtils; String s = ...; char[] ch = s.toCharArray(); for( int i=0; i<ch.length; i++) { if( ! CharUtils.isAsciiAlphanumeric( ch[ i ] ) throw new InvalidInput( ch[i] + " is invalid" ); } Is there a better way to solve this ?

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  • jquery, moving the current item to the top

    - by azz0r
    Hello, The problem I'm having is that if the fourth item has a long description, it cuts off as it goes below #features. What I was hoping is someone would have a suggestion on how to make the current item selected to move to the top? Code below: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript" src="/library/jquery/1.4.js"></script> <script> Model.FeatureBar = { current:0, items:{}, init: function init(options){ var me = this; me.triggers = [] me.slides = [] this.container = jQuery('#features'); jQuery('.feature').each(function(i){ me.triggers[i] = {url: jQuery(this).children('.feature-title a').href, title: jQuery(this).children('.feature-title'),description:jQuery(this).children('.feature-description')} me.slides[i] = {image: jQuery(this).children('.feature-image')} }); for(var i in this.slides){ this.slides[i].image.hide(); this.triggers[i].description.hide(); } Model.FeatureBar.goToItem(0); setInterval(function(){Model.FeatureBar.next()},5000); }, next: function next(){ var i = (this.current+1 < this.triggers.length) ? this.current+1 : 0; this.goToItem(i); }, previous: function previous(){ var i = (this.current-1 > 1) ? this.current-1 : this.triggers.length; this.goToItem(i); }, goToItem: function goToItem(i) { if (!this.slides[i]) { throw 'Slide out of range'; } this.triggers[this.current].description.slideUp(); this.triggers[i].description.slideDown(); this.slides[this.current].image.hide(); this.slides[i].image.show(); this.current = i; }, } </script> </head> <body> <div id="features"> <div class="feature current"> <div style="display: none;" class="feature-image"> <a href="google.com"><img src="/design/images/four-oh-four.png"></a> </div> <h2 class="feature-title"><a href="google.com">Item 3</a></h2> <p style="display: none;" class="feature-description"><a href="google.com">Item 3 description</a></p> </div> <div class="feature"> <div class="movie-cover"> <a href="/movie/movie"><img src="/image1" alt="" title=""></a> </div> <div style="display: block;" class="feature-image"> <a href="/rudeboiz-14-arse-splitters/movie"><img src="/images/Featured/rude.png"></a> </div> <h2 class="feature-title"><a href="/rude/movie">Item 2</a></h2> <p style="display: block;" class="feature-description"><a href="/rude/movie">Item 2 description</a></p> </div> <div class="feature"> <div style="display: none;" class="feature-image"> <a href="/pissed-up-brits/movie"><img src="/design/images/four-oh-four.png"></a> </div> <h2 class="feature-title"><a href="/pis/movie">Item 1</a></h2> <p style="display: none;" class="feature-description"><a href="/pis/movie">Item one description</a></p> </div> <div class="feature"> <div style="display: none;" class="feature-image"> <a href="what.com"><img src="/images/Featured/indie.png"></a> </div> <h2 class="feature-title"><a href="what.com">Item 4</a></h2> <p style="display: none;" class="feature-description"><a href="what.com">Item 4 description</a></p> </div> </div> </body> </html>

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  • How to impose maxlength on textArea in HTML , Javascript

    - by Rakesh Juyal
    I would like to have some functionality by which if i write <textarea maxlength="50"></textarea> <textarea maxlength="150"></textarea> <textarea maxlength="250"></textarea> it will automatically impose the maxlength on the textArea. If possible please donot provide the solution in JQuery. Note: This can be done if i do something like this: <textarea onkeypress="return imposeMaxLength(event, this, 110);" rows="4" cols="50"> function imposeMaxLength(Event, Object, MaxLen) { return (Object.value.length <= MaxLen)||(Event.keyCode == 8 ||Event.keyCode==46||(Event.keyCode>=35&&Event.keyCode<=40)) } copied from another thread But the point is I don't want to write onKeyPress and onKeyUp every time i declare a textArea.

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  • Javascript: window.onload problem

    - by Matrym
    This isn't working in IE (although it does work in FFX). Why? Using HTML in the header: <script type="application/javascript"> // And finally, let's call the code ourselves. window.onload = lbp.init; </script> And then the script: // lbp is the script's universal variable, which retains everything var lbp = {}; // The sequence of functions to trigger lbp.init = function() { alert('hi'); } Thanks in advance for your help =)

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  • Dynamic generated file upload control<using javascript> doesn't post?

    - by udaya
    Hai I am having a form which contains a filetype like this on submit i am calling a script function addRowToTable() { var tbl = document.getElementById('uploadTab'); var lastrow = tbl.rows.length; var iteration = lastrow; var row = tbl.insertRow(lastrow); var cell2 = row.insertCell(0); var e2 = document.createElement('input'); e2.type = 'file'; e2.name = 'ufile[]'; e2.id = 'ufile[]'; e2.size='50'; cell2.appendChild(e2); } This script generates The tr on a button click... In my view generatedsource tool i get the "" like this <tr><td><input size="50" id="ufile[]" name="ufile[]" type="file"></td></tr> when i submit the form i dont get the file name for the generated file type in my view page But i get the file name foe the one that is default What may be the problem?

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  • golang dynamically parsing files

    - by Brian Voelker
    For parsing files i have setup a variable for template.ParseFiles and i currently have to manually set each file. Two things: How would i be able to walk through a main folder and a multitude of subfolders and automatically add them to ParseFiles so i dont have to manually add each file individually? How would i be able to call a file with the same name in a subfolder because currently I get an error at runtime if i add same name file in ParseFiles. var templates = template.Must(template.ParseFiles( "index.html", // main file "subfolder/index.html" // subfolder with same filename errors on runtime "includes/header.html", "includes/footer.html", )) func main() { // Walk and ParseFiles filepath.Walk("files", func(path string, info os.FileInfo, err error) { if !info.IsDir() { // Add path to ParseFiles } return }) http.HandleFunc("/", home) http.ListenAndServe(":8080", nil) } func home(w http.ResponseWriter, r *http.Request) { render(w, "index.html") } func render(w http.ResponseWriter, tmpl string) { err := templates.ExecuteTemplate(w, tmpl, nil) if err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) } }

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  • How to use xml response as XMLObject outside of ajax callback function

    - by Anthony
    Hopefully I've just made a dumb oversight, but I can't figure out why the following doesn't work: $(function() { var xml; $.get( "somexml.xml", function(data){ xml = data; }, "xml"); alert(xml); }); If I put the alert inside of the callback function, I get back object XMLdocument but if I place it outside of the ajax call, I get undefined. Since my goal is to have a new DOM to parse, I don't want the entire handling of the XMLdocument to be within the callback function. I've tried defining the variable outside of the entire onready function, inside at the top (like above) and inside the callback function, all with no luck. According to Specifying the Data Type for Ajax Requests in the jquery documentation, this should be possible.

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  • if isset PHP not working?

    - by Ellie
    Okay, Im trying to set a captcha up, However with this code in, it breaks. if(isset($_POST["captcha"])) if($_SESSION["captcha"]==$_POST["captcha"]) When i do it with out it, the page works, but the captcha is letting incorrect submits through. Parse error: syntax error, unexpected '"', expecting T_STRING or T_VARIABLE or T_NUM_STRING in /hermes/waloraweb085/b2027/moo.lutarinet/jointest.php on line 71 <?php $pagetitle = "Home"; $checkrank = 0; include ($_SERVER['DOCUMENT_ROOT'].'/header.inc.php'); ECHO <<<END <br><br> <b><center><i><u>DO NOT</u> USE YOUR NEOPETS PASSWORD OR PIN NUMBER!!!</b></i></center> <p> ?> <?php session_start() ?> <center><P><FORM ACTION="join.pro.php" enctype="multipart/form-data" METHOD=POST> <table width="393" height="188" border="0" cellpadding="0" cellspacing="0"> <td width="150">Username</td> <td width="243"><input type=text name="name" value="" size=32 maxlength=15></td> </tr> <tr> <td>Password</td> <td><input type=password name="pass1" VALUE="" maxlength=15></td> </tr> <tr> <td>Confirm Password</td> <td><input type=password name="pass2" VALUE="" size=32 maxlength=15></td> </tr> <tr> <td>Security Code (4 Diget Number)</td> <td><input type=password name="security" VALUE="" size=32 maxlength=4></td> </tr> <tr> <td>Email Address</td> <td><INPUT TYPE=text NAME="email" VALUE="" SIZE=32 maxlength=100></td> </tr> <tr> <td height="41" colspan="2" valign="middle"><p><p><center> By registering an account here you agree to all of our <A HREF="$baseurl/tos.php">Terms and Conditions</A>. You can also view our <A HREF="$baseurl/privacy.php">Privacy Policy</A>. </center></p></td> </tr> <tr><td align="center">CAPTCHA:<br> (antispam code, 3 black symbols)<br> <table><tr><td><img src="captcha.php" alt="captcha image"></td><td><input type="text" name="captcha" size="3" maxlength="3"></td></tr></table> </td></tr> <td height="27" colspan="2" valign="middle"> <center><input type=submit name=Submit value="Register"></center> </td> </table> </form> <?php if(isset($_POST["captcha"])) if($_SESSION["captcha"]==$_POST["captcha"]) { //CAPTHCA is valid; proceed the message: save to database, send by e-mail ... echo 'CAPTHCA is valid; proceed the message'; } else { echo 'CAPTHCA is not valid; ignore submission'; } ?> <?php END; include ($_SERVER['DOCUMENT_ROOT'].'/footer.inc.php'); ?> captcha.php <?php session_start(); header("Expires: Mon, 26 Jul 1997 05:00:00 GMT"); header("Last-Modified: " . gmdate("D, d M Y H:i:s") . " GMT"); header("Cache-Control: no-store, no-cache, must-revalidate"); header("Cache-Control: post-check=0, pre-check=0", false); header("Pragma: no-cache"); function _generateRandom($length=6) { $_rand_src = array( array(48,57) //digits , array(97,122) //lowercase chars // , array(65,90) //uppercase chars ); srand ((double) microtime() * 1000000); $random_string = ""; for($i=0;$i<$length;$i++){ $i1=rand(0,sizeof($_rand_src)-1); $random_string .= chr(rand($_rand_src[$i1][0],$_rand_src[$i1][1])); } return $random_string; } $im = @imagecreatefromjpeg("http://sketchedneo.com/images/sitedesigns/captcha.jpg"); $rand = _generateRandom(3); $_SESSION['captcha'] = $rand; ImageString($im, 5, 2, 2, $rand[0]." ".$rand[1]." ".$rand[2]." ", ImageColorAllocate ($im, 0, 0, 0)); $rand = _generateRandom(3); ImageString($im, 5, 2, 2, " ".$rand[0]." ".$rand[1]." ".$rand[2], ImageColorAllocate ($im, 255, 0, 0)); Header ('Content-type: image/jpeg'); imagejpeg($im,NULL,100); ImageDestroy($im); ?> Help please anyone? Line 71: if(isset($_POST["captcha"])) Line 72: if($_SESSION["captcha"]==$_POST["captcha"])

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  • Screen Scraping

    - by Sambo
    Hi I'm trying to implement a screen scraping scenario on my website and have the following set so far. What I'm ultimately trying to do is replace all links in the $results variable that have "ResultsDetails.aspx?" to "results-scrape-details/" then output again. Can anyone point me in the right direction? <?php $url = "http://mysite:90/Testing/label/stuff/ResultsIndex.aspx"; $raw = file_get_contents($url); $newlines = array("\t","\n","\r","\x20\x20","\0","\x0B"); $content = str_replace($newlines, "", html_entity_decode($raw)); $start = strpos($content,"<div id='pageBack'"); $end = strpos($content,'</body>',$start) + 6; $results = substr($content,$start,$end-$start); $pattern = 'ResultsDetails.aspx?'; $replacement = 'results-scrape-details/'; preg_replace($pattern, $replacement, $results); echo $results;

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  • ruby tests - error messages don't include line numbers or file name

    - by joshs
    Hi all, How do I get line numbers to be reported with my errors when testing. Here is what I get back on a typical error: josh@josh-laptop:~/d/test$ ruby unit/line_test.rb -n test_update Loaded suite unit/line_test Started E Finished in 0.066663 seconds. 1) Error: test_update(LineTest): NameError: undefined local variable or method `sdf' for #<LineTest:0xb6e61304> 1 tests, 0 assertions, 0 failures, 1 errors It is tough to debug without a line number and filename. From the code samples I've seen, people generally get back a more verbose error reports. How do I enable this? Thanks!

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  • Can 'locals' be used with 'collection' when rendering partials in Rails?

    - by Gav
    Everything works okay when I try to render a partial like this: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types However, if I also want to pass a variable (in this case 'path', because I'm sharing this partial across two forms), the path is not available to me: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types, :locals => {:path => customers_enquiry_path} I've tried moving things around, but nothing appears to work, leading me to believe one cannot use locals with collections. Any help would be appreciated. Gav

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  • Accessing rails flash[:notice] in a model

    - by titaniumdecoy
    I am trying to assign a message to flash[:notice] in a model observer. This question has already been asked: Ruby on Rails: Observers and flash[:notice] messages? However, I get the following error message when I try to access it in my model: undefined local variable or method `flash' for #<ModelObserver:0x2c1742c> Here is my code: class ModelObserver < ActiveRecord::Observer observe A, B, C def after_save(model) puts "Model saved" flash[:notice] = "Model saved" end end I know the method is being called because "Model saved" is printed to the terminal. Is it possible to access the flash inside an observer, and if so, how?

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  • iterating through an array

    - by Farstucker
    Iterating though an array isn’t a problem but what if I only wanted to incremented only when the method is called? Im not even sure if this would work but is there an easier way of doing this int counter; string[] myArray = {"foo", "bar", "something", "else", "here"}; private string GetNext() { string myValue = string.Empty; if (counter < myArray.Length) { myValue = myArray [counter]; } else { counter = 0; } counter++; return myValue; }

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  • Why is the proper "respond_to" format not getting called?

    - by humble_coder
    Hi All, I'm having a bit of an odd issue. Really too odd to type out, but here goes. Basically I have a controller that refuses to "respond_to" using javascript unless I assign my "chart.generate_xml" to a variable before the "respond_to" block like so: @xml = @chart.generate_xml(@begin_date,@end_date,1.hour) respond_to do |format| format.html format.js{ render :update do |page| page.insert_html :bottom, "chart-div", @xml #page.insert_html :bottom, "chart-div", @chart.generate_xml(@begin_date,@end_date,1.hour) end } If I remove the upper "@xml= …" portion and go with the lower "page.insert", the "format.js" section doesn't get called. And if I try to force the format with "request.format = :js", I get the javascript returned as text. I'm not doing anything special here in that method call, so I'm not sure why it would choose to respond any differently. FWIW, the method that triggers this controller action is using JS to do so, so I'm confused as to why "format.js" isn't always getting called. Thoughts? Best.

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  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

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  • How can i supply an AntiForgeryToken when posting JSON data using $.ajax ?

    - by HerbalMart
    I am using the code as below of this post: First i will an fill array variable with the correct values for the controller action. Using the code below i think it should be very straigtforward by just adding the following line to the javascript: data["__RequestVerificationToken"] = $('[name=__RequestVerificationToken]').val(); The <%= Html.AntiForgeryToken() %> is at his right place and the action has a [ValidateAntiForgeryToken] But my controller action keeps saying: "Invalid forgery token" What am i doing wrong here? Code data["fiscalyear"] = fiscalyear; data["subgeography"] = $(list).parent().find('input[name=subGeography]').val(); data["territories"] = new Array(); $(items).each(function() { data["territories"].push($(this).find('input[name=territory]').val()); }); if (url != null) { $.ajax( { dataType: 'JSON', contentType: 'application/json; charset=utf-8', url: url, type: 'POST', context: document.body, data: JSON.stringify(data), success: function() { refresh(); } }); }

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  • Something like System.Diagnostics.Process.Start to run a stream

    - by phenevo
    Hi, I get from server images and videos by stream. Now I'm saving it: Stream str = client.GetFile(path); using (var outStream = new FileStream(@"c:\myFile.jpg", FileMode.Create)) { var buffer = new byte[4096]; int count; while ((count = str.Read(buffer, 0, buffer.Length)) > 0) { outStream.Write(buffer, 0, count); } } I can be jpg, mpg, flv and a lot of other multimedia types (Before I get stream I know what is a extension of this file). Now I want to not save it , bu run direct from stream. Is it possible ??

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  • get value of dynamiclly created radiobuttonlist

    - by Mark
    Hi All, I'm trying to get the value of a dynamically created radiobuttonlist via javascript to call a pagemethod. This is how I'm creating the rbl: rbl.Attributes["onclick"] = "javascript:preview('" + rbl.ID + "','" + rbl.ClientID + "');"; And this is the javascript: function preview(controlid, clientid) { var radio = document.getElementsByName(clientid); var answer = "k"; for (var ii = 0; ii < radio.length; ii++) { if (radio[ii].checked) answer = radio[ii].value; } PageMethods.SaveAnswer(controlid, answer); } The problem however is that I want to get the groupname of the radiobuttionlist so I can use getElementsByName, but i have no luck so far. Kind regards, Mark

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  • function prototype declarations

    - by sandy101
    I am practice the function in c and come across to the program .... #include<stdio.h> int main() { float a=15.5; char ch ='C'; printit(a,ch); return 0; } printit(a,ch) { printf("%f\n%c",a,ch); } I want to know that why the above program compile and not give the error as i understood so for is ... The function in c must be declared with the specific prototype (but this program does not contain the prototype) why the program give the output 'x'for the char variable ? can the function in c are capable of accepting the value without being declared about type in parameters like what has done in the function declaration ?

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  • Python IPC, popen too slow

    - by UnableToLoad
    i need to run a subprocess (./myProgram) form python script and get output, actually i do this: import subprocess proc = subprocess.Popen('./generate_out', shell=False, stdout=subprocess.PIPE, ) while proc.poll() is None: out = proc.stdout.readline() data = doStuff(out) print(data) but is slow, sometimes pass a lot of time between the output produced by ./generate_out and the print(data), knowing that my doStuff() function is very fast, i think there is some buffer slowing down my pipe... Notes: ./generate_out, generates potentially an unlimited number of lines of finite length each. It seems that when too few chars are put in the pipe between the two processes nothing happens, then when enough is produced i get a huge print (non the expected behaviour!) sometimes i wait many seconds (10-20 and more) between generate_out print and python print) what can i do? maybe communicate() is faster? anithing else? Thank you a lot!

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • Getting javascript mouse position relative to website prefferably without jQuery

    - by Constructor
    I've found this snippet on Ajaxian, but I can't seem to use the cursor.y (or cursor.x) as a variable and when the function is called as such it does not seem to work. Is there a syntax problem or something else? function getPosition(e) { e = e || window.event; var cursor = {x:0, y:0}; if (e.pageX || e.pageY) { cursor.x = e.pageX; cursor.y = e.pageY; } else { cursor.x = e.clientX + (document.documentElement.scrollLeft || document.body.scrollLeft) - document.documentElement.clientLeft; cursor.y = e.clientY + (document.documentElement.scrollTop || document.body.scrollTop) - document.documentElement.clientTop; } return cursor; } I'd preffer not to use jQuery UI if possible, since I've always thaught of jQuery and librarys as a bit of an overkill for most JS programing.

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  • what is the problem with my javascript code, it is not working.

    - by Shantanu Gupta
    I am trying to call my function named isUrgencyTypeValid from my javascript code but it is not working. Please check what is the problem in my code. My javascript function is not being called. HTML Code <td colspan="2" align="center"><input id="btnSubmit" type="submit" value="submit" runat="server"/></td></tr> jQuery Call function $("#btnSubmit").bind("click",function(){ isUrgencyTypeValid(); }); javascript implemented function function isUrgencyTypeValid() { alert("asd"); var i=0; for(i=0;i<$("radio[name='urgencyType']").length;i++) { if($("radio[name='urgencyType']")[i].checked) { alert($("radio[name='urgencyType']")[i].value); return true; } return false; }

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  • Separating null byte separated UNICODE C string.

    - by Ramblingwood
    First off, this is NOT a duplicate of: http://stackoverflow.com/questions/1911053/turn-a-c-string-with-null-bytes-into-a-char-array , because the given answer doesn't work when the char *'s are Unicode. I think the problem is that because I am trying to use Unicode and thus wchar_t instead of char, the length of each character is different and thus, this doesn't work (it does in non-unicode): char *Buffer; // your null-separated strings char *Current; // Pointer to the current string // [...] for (Current = Buffer; *Current; Current += strlen(Current) + 1) printf("GetOpenFileName returned: %s\n", Current); Does anyone have a similar solution that works on Unicode strings? I have been banging my head on the this for over 4 hours now. C doesn't agree with me.

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