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  • Photoshop CS4. How do I make sure my color stays the same in my different .psd files? (could be RGB

    - by Kris
    I asked 2 photoshop experts I know but they haven't got a clue because all my settings are exactly the same, in both files. (except the RGB type !! I'm not sure. Please read on) I use RGB color, 72DPI, 8 bits / channel. No adjustments (filters, like greyscale, etc ...) are selected / used. The layers are both normal, and opacity and fill are 100% (yes, in both files). I took two screenshots, and you can see the difference: http://www.flickr.com/photos/30465871@N05/4623864297/ http://www.flickr.com/photos/30465871@N05/4624469754/ Both colors are ff795d, but that doesn't matter, any color I use gives me the same problem: they both look different. Now, I know the CMYK settings (see screenshots) are different, but when the settings are the same the color changes. Why is this happening and how do I solve this problem? My guess is I'm working with different a type of RGB. It's sRGB IE61966 - 2.1 in the file I created (file info raw data) but I can't find that in the file that started with a screenshot. If that's the problem, how do I change / convert the RGB, once the file is already open? Thank you.

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  • Storing large numbers of varying size objects on disk

    - by Foredecker
    I need to develop a system for storing large numbers (10's to 100's of thousands) of objects. Each object is email-like - there is a main text body, and several ancillary text fields of limited size. A body will be from a few bytes, to several KB in size. Each item will have a single unique ID (probably a GUID) that identifies it. The store will only be written to when an object is added to it. It will be read often. Deletions will be rare. The data is almost all human readable text so it will be readily compressible. A system that lets me issue the I/Os and mange the memory and caching would be ideal. I'm going to keep the indexes in memory, using it to map indexes to the single (and primary) key for the objects. Once I have the key, then I'll load it from disk, or the cache. The data management system needs to be part of my application - I do not want to depend on OS services. Or separately installed packages. Native (C++) would be best, but a manged (C#) thing would be ok. I believe that a database is an obvious choice, but this needs to be super-fast for look up and loading into memory of an object. I am not experienced with data base tech and I'm concerned that general relational systems will not handle all this variable sized data efficiently. (Note, this has nothing to do with my job - its a personal project.) In your experience, what are the viable alternatives to a traditional relational DB? Or would a DB work well for this?

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  • Outlook VSTO AddIn for Meetings

    - by BigDubb
    We have created a VSTO addin for Outlook Meetings. As part of this we trap on the SendEvent of the message on the FormRegionShowing event: _apptEvents.Send += new Microsoft.Office.Interop.Outlook.ItemEvents_SendEventHandler(_apptEvents_Send); The method _apptEvents_Send then tests on a couple of properties and exits where appropriate. private void _apptEvents_Send(ref bool Cancel) { if (!_Qualified) { MessageBox.Show("Meeting has not been qualified", "Not Qualified Meeting", MessageBoxButtons.OK, MessageBoxIcon.Information); chkQualified.Focus(); Cancel = true; } } The problem that we're having is that some users' messages get sent twice. Once when the meeting is sent and a second time when the user re-opens outlook. I've looked for memory leaks, thinking that something might not be getting disposed of properly, and have added explicit object disposal on all finally calls to try and make sure resources are managed, but still getting the functionality incosistently across the organization. i.e. I never encountered the problem during development, nor other developers during testing. All users are up to date on framework (3.5 SP1) and Hotfixes for Outlook. Does anyone have any ideas on what might be causing this? Any ideas anyone might have would be greatly appreciated.

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  • jQuery select image in div if image parent does't have a certain class.

    - by Alex
    Wordpress wraps images with captions in a div with a class of .wp-caption. I'm looking for a way to select images that don't have this div so I can wrap them in different div. (to keep a consistent border around all the images) <div class="blog-post-content"> <div id="attachment_220" class="wp-caption alignleft" style="width: 310px"> <a href="/somewhere/"><img class="size-medium wp-image-220" src="/path/to/image" alt="" width="300" height="280" /></a> <p class="wp-caption-text">Caption Text</p> </div> <p>This is the body of the post</p> </div> To test my selector, I'm just trying to add a green border. I can handle the .wrap() once the selector is working. The most promising of my attempts is: $('.blog-post-content img').parent('div:not(".wp-caption")').css('border', '2px solid green'); ... but no luck.

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  • Does NSClassFromString affect performance?

    - by Tomen
    I want to create a controller that depends on the class of a given instance of a model -(BaseController *)getControllerForModel:(Model *)model { BaseController *controller = nil; Class controllerClass = [BaseController class]; //the default value //find the right controller if ([model isMemberOfClass:[ModelClass1 class]]) controllerClass = [ConcreteController1 class]; else if ([model isMemberOfClass:[ModelClass2 class]]) controllerClass = [ConcreteController2 class]; else if ([model isMemberOfClass:[ModelClass3 class]]) controllerClass = [ConcreteController3 class]; ... else if ([model isMemberOfClass:[ModelClassX class]]) controllerClass = [ConcreteControllerX class]; else Trace(TRACELEVEL_WARNING, @"Unrecognized model type: %@", NSStringFromClass([model class])); //Now instantiate it with the model controller = [[[controllerClass alloc] initWithModel:model] autorelease]; return slotController; } I want to find a more flexible solution to this and thought of having a dictionary, which maps Model-Classes to Controller-Classes and then NSClassFromString could give me the right instance. My question is this: Is NSClassFromString using much of my applications performance if i use it several times (say, 100 times at once)? Or would it be about as fast as the above approach?

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  • Use jQuery's dataTable plugin with a nested Ajax call

    - by mrr0ng
    I am trying to use a nested ajax call to populate a table, and once the table is built, use jQuery's dataTable plugin to pretty it up. The problem I am running into is an order of operations question. When do I call the dataTable function so that I can be assured that the table is built AFTER the values are populated? When I try the following code, the dataTable is created before the rows are built. <script type="text/javascript"> $(document).ready(function() { $.ajax({ url:"http://totalrockregistration.com/feeds/bands.php", dataType:"jsonp", success: function(jsonData){ $.each(jsonData.bands, function(i,bands){ if (bands.barID == "<?php echo $_GET["barID"]; ?>"){ var songIdFromBandJson = bands.song; var bandNameFromJson = bands.name; var bandScoreFromJson = bands.score; $.ajax({ url:"http://totalrockregistration.com/feeds/songs.php", dataType:"jsonp", success: function(songsJsonData){ $.each(songsJsonData.songs, function(i,songs){ if (songIdFromBandJson == songs.id){ var songName=(songs.name); $("#leaderBoardTable tbody").append("<tr><td>"+bandNameFromJson+"</td><td>"+bandScoreFromJson+"</td><td>"+songName+"</td></tr>"); } }); } }); } }); makeLeaderTable(); }, }); function makeLeaderTable(){ $('#leaderBoardTable').dataTable({ "aaSorting": [[ 1, "desc" ]], "iDisplayLength": 50 }); } }); </script>

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  • Long primitive or AtomicLong for a counter?

    - by Rich
    Hi I have a need for a counter of type long with the following requirements/facts: Incrementing the counter should take as little time as possible. The counter will only be written to by one thread. Reading from the counter will be done in another thread. The counter will be incremented regularly (as much as a few thousand times per second), but will only be read once every five seconds. Precise accuracy isn't essential, only a rough idea of the size of the counter is good enough. The counter is never cleared, decremented. Based upon these requirements, how would you choose to implement your counter? As a simple long, as a volatile long or using an AtomicLong? Why? At the moment I have a volatile long but was wondering whether another approach would be better. I am also incrementing my long by doing ++counter as opposed to counter++. Is this really any more efficient (as I have been led to believe elsewhere) because there is no assignment being done? Thanks in advance Rich

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  • Transaction within a Transaction in C#

    - by Rosco
    I'm importing a flat file of invoices into a database using C#. I'm using the TransactionScope to roll back the entire operation if a problem is encountered. It is a tricky input file, in that one row does not necessary equal one record. It also includes linked records. An invoice would have a header line, line items, and then a total line. Some of the invoices will need to be skipped, but I may not know it needs to be skipped until I reach the total line. One strategy is to store the header, line items, and total line in memory, and save everything once the total line is reached. I'm pursuing that now. However, I was wondering if it could be done a different way. Creating a "nested" transaction around the invoice, inserting the header row, and line items, then updating the invoice when the total line is reached. This "nested" transaction would roll back if it is determined the invoice needs to be skipped, but the overall transaction would continue. Is this possible, practical, and how would you set this up?

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  • Find messages from certain key till certain key while being able to remove stale keys.

    - by Alfred
    My problem Let's say I add messages to some sort of datastructure: 1. "dude" 2. "where" 3. "is" 4. "my" 5. "car" Asking for messages from index[4,5] should return: "my","car". Next let's assume that after a while I would like to purge old messages because they aren't useful anymore and I want to save memory. Let's say at time x messages[1-3] became stale. I assume that it would be most efficient to just do the deletion once every x seconds. Next my datastructure should contain: 4. "my" 5. "car" My solution? I was thinking of using a concurrentskiplistset or concurrentskiplist map. Also I was thinking of deleting the old messages from inside a newSingleThreadScheduledExecutor. I would like to know how you would implement(efficiently/thread-safe) this or maybe use a library?

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  • Panel in Windows Forms Application not clearing

    - by SwiftStriker00
    I'm working on my project: [Beer Pong Management System][1], a Windows Forms application. I am currently trying to add a whole tournament mode to it. In a nutshell, I've created a TabControl, with the first tab page with the settings and setup and the second page the brackets. There is a feature for each of the match-ups, that once there is a winner is decided, a yellow cancel button will appear in order to revert the tournament. However my issue is when i click the button the next match-up does not get removed in the series is going. See below: Image Here(not high enough rep to insert image) I have tried to set the MatchUp to null, I've tried dispose(), close(). even Parent.Controls.Remove(). Even after I switch tabs which is supposed to clear all, they still sit there when i come back. I have a feeling I might be loosing a reference or something because I can't even push new teams into them, they just sit there with their buttons. Does anyone have any tips or know of any known issues that might be causing this? Thanks. [1] _http://www.cs.rit.edu/~rmb1201/pages/code.shtml

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  • How can I make this jQuery plugin chainable after all image load events have completed?

    - by BumbleB2na
    [UPDATE] Solution I decided on: Decided that passing in a callback to the plugin will take care of firing an event once all images have completed loading. Chaining is also still possible. Updated Fiddle I am building a chainable jQuery plugin that can load images dynamically. (View the following code as a JSFiddle) Html: <img data-img-src="http://www.lubasf.com/blog/wp-content/uploads/2009/03/gnome.jpg" style="display: none" /> <img data-img-src="http://buffered.io/uploads/2008/10/gnome.jpg" style="display: none" /> Instead of adding in a src attribute, I give these images a data-img-src attribute. My plugin uses the value of that to fill the src. Also, these images are hidden to begin with. jQuery plugin: (function(jQuery) { jQuery.fn.loadImages = function() { var numToLoad = jQuery(this).length; var numLoaded = 0; jQuery(this).each(function() { if(jQuery(this).attr('src') == undefined) { return jQuery(this).load(function() { numLoaded++; if(numToLoad == numLoaded) return this; // attempt at making this plugin // chainable, after all .load() // events have completed. }).attr('src', jQuery(this).attr('data-img-src')); } else { numLoaded++; if(numToLoad == numLoaded) return this; // attempt at making this plugin // chainable, after all .load() // events have completed. } }); // this works if uncommented, but returns before all .load() events have completed //return this; }; })(jQuery); // I want to chain a .fadeIn() after all images have completed loading $('img[data-img-src]').loadImages().fadeIn(); Is there a way to make this plugin chainable, and have my fadeIn() happen after all images have loaded?

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  • Alert and if changes behaviour dom copying

    - by lowkey
    Hi guys! Tried to make a little old school ajax (iframe-javascript) script. A bit of mootools is used for DOM navigation Description: HTML: 1 iframe called "buffer" 1 div called "display" JAVASCRIPT: (short: copy iframe content into a div on the page) 1) onLoad on iframe triggers handler(), a counter makes sure it only run once (this is because otherwise firefox will go into feedback loop. What i think happens: iframe on load handler() copyBuffer change src of iframe , and firefox takes that as an onload again) 2) copybuffer() is called, it sets src of iframe then copies iframe content into div, then erases iframe content THE CODE: count=0; function handler(){ if (count==0){ copyBuffer(); count++; } } function copyBuffer(){ $('buffer').set('src','http://www.somelink.com/'); if (window.frames['buffer'] && $('display') ) { $('display').innerHTML = window.frames['buffer'].document.body.innerHTML; window.frames['buffer'].document.body.innerHTML=""; } } problems: QUESTION 1) nothing happens, the content is not loaded into the div. But if i either: A) remove the counter and let the script run in a feedback loop: the content is suddenly copied into the div, but off course there is a feedback loop going on, you can see it keeps loading in the status bar. OR B) insert an alert in the copyBuffer function. The content is copied, without the feedback loop. why does this happen? QUESTION 2) The If wrapped around the copying code i got from a source on the internet. I am not sure what it does? If i remove it the code does not work in: Safari and Chrome. Many thanks in advance!

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  • Can I do something like this?

    - by kumar
    <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<IEnumerable<StudentInfo>>" %> <% int i = 0; %> <% foreach(var e in Model){%> <div> <% if(i==0) { %> <% Html.RenderAction("student", "home", new { @et = e}); %> <% break; } %> <div> <span> <% Html.RenderAction("studentDetails", "home", new { @et = e }); %> </span> </div> </div> <%i++; } %> here my intension was to execute Renderction Student only once.. and Studentdetails should be multiple times.. but int value is allways taking i =0 bec each time page is loading its considering 0 allways.. can anybody tell me how to do this? thanks

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  • Rails 4 testing bug?

    - by Jamato
    Situation: if we add two identic line items into a cart, we update line item quantity instead of adding a duplicate.In browser everything works fine but in unit testing section something fails because of an empty cycle in code. Which I wanted to use to update all prices. Why? Is that a unit test engine bug? LineItem.all and cart.line_items in process of testing produce two DIFFERENT structures. #<LineItem id: 980190964, product_id: 1, cart_id: 999, created_at: "2014-06-01 00:21:28", updated_at: "2014-06-01 00:21:28", quantity: 2, price: #<BigDecimal:ba0fb544,'0.4E1',9(27)>> #<LineItem id: 980190964, product_id: 1, cart_id: 999, created_at: "2014-06-01 00:21:28", updated_at: "2014-06-01 00:21:28", quantity: 1, price: #<BigDecimal:ba0d1b04,'0.4E1',9(27)>> cart.line_items guy did not update quantity Code itself (produces LineItem which is then saved in line_item_controller which calls this method) class Cart < ActiveRecord::Base has_many :line_items, dependent: :destroy def add_product(product_id) # LOOK THIS CYCLE BREAKS UNIT TEST, SRSLY, I MEAN IT line_items.each do |item| end current_item = line_items.find_by(product_id: product_id) fresh_price = Product.find_by(id: product_id).price if current_item current_item.quantity += 1 else current_item = line_items.build(product_id: product_id, price: fresh_price) end return current_item end ... Unit test code test "non-unique item added" do cart = Cart.new(:id => 999) line_item0 = cart.add_product(2) line_item0.save line_item1 = cart.add_product(1) line_item1.save assert_equal 2, cart.line_items.size #success line_item2 = cart.add_product(1) line_item2.save assert_equal 2, cart.line_items.size, "what?" assert cart.total_price > 15 #fail, prices are not enough, quantity of product1 = 1 #we get total price from quantity, it's a simple method in model end And once again: IT DOES WORK in browser as it should. Even with cycle. I feel so dumb right now...

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  • .net remoting - Better solution to wait for a service to initialize ?

    - by CitizenInsane
    Context I have a client application (which i cannot modify, i.e. i only have the binary) that needs to run from time to time external commands that depends on a resource which is very long to initialize (about 20s). I thus decided to initialize this resource once for all in a "CommandServer.exe" application (single instance in the system tray) and let my client application call an intermediate "ExecuteCommand.exe" program that uses .net remoting to perform the operation on the server. The "ExecuteCommand.exe" is in charge for starting the server on first call and then leave it alive to speed up further commands. The service: public interface IMyService { void ExecuteCommand(string[] args); } The "CommandServer.exe" (using WindowsFormsApplicationBase for single instance management + user friendly splash screen during resource initializations): private void onStartupFirstInstance(object sender, StartupEventArgs e) { // Register communication channel channel = new TcpServerChannel("CommandServerChannel", 8234); ChannelServices.RegisterChannel(channel, false); // Register service var resource = veryLongToInitialize(); service = new MyServiceImpl(resource); RemotingServices.Marshal(service, "CommandServer"); // Create icon in system tray notifyIcon = new NotifyIcon(); ... } The intermediate "ExecuteCommand.exe": static void Main(string[] args) { startCommandServerIfRequired(); var channel = new TcpClientChannel(); ChannelServices.RegisterChannel(channel, false); var service = (IMyService)Activator.GetObject(typeof(IMyService), "tcp://localhost:8234/CommandServer"); service.RunCommand(args); } Problem As the server is very long to start (about 20s to initialize the required resources), the "ExecuteCommand.exe" fails on service.RunCommand(args) line because the server is yet not available. Question Is there a elegant way I can tune the delay before to receive "service not available" when calling service.RunCommand ? NB1: Currently I'm working around the issue by adding a mutex in server to indicate for complete initiliazation and have "ExecuteCommand.exe" to wait for this mutex before to call service.RunCommand. NB2: I have no background with .net remoting, nor WCF which is recommended replacer. (I chose .net remoting because this looked easier to set-up for this single shot issue in running external commands).

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  • Collect all fields in form to an array

    - by Industrial
    Hi everyone, Each div with the class "row" is added upon request from the user, to be able to add multiple items at once. So now is the question how I'll collect all the forms in to an array that PHP can read (like JSON for instance). I'll guess that there's already some easy and effective way of doing this? <div class="container"> <div class="row"> <input type="text" name="value1" id="textfield" /> <input type="text" name="value2" id="textfield" /> <input type="text" name="value3" id="textfield" /> </div> </div> Here's what I would like to achieve out of the shown example: array( array ('value1' => '', 'value2' => '', 'value3' => '') ); Thanks! Update: The form will be handled with PHP and it would be super to be able to do something like a foreach loop on the specific container-div content.

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  • Interpreting item click in ListView

    - by Matt Huggins
    I'm working on my first Android project, and I created a menu via the XML method. My activity is pretty basic, in that it loads the main layout (containing a ListView with my String array of options). Here's the code inside my Activity: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // allow stuff to happen when a list item is clicked ListView ls = (ListView)findViewById(R.id.menu); ls.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // @todo } }); } Within the onItemClick callback handler, I'd like to check which item was clicked, and load a new menu based upon that. Question 1: How do I go about figuring out which item was clicked? I can't find any straightforward examples on retrieving/testing the id value of the clicked item. Question 2: Once I have the id value, I assume I can just call the setContentView method again to change to another layout containing my new menu. Is that correct?

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  • Mercurial repository narrow clone?

    - by Berry Langerak
    Hi. I'm currently in the process of moving from Subversion to Mercurial, and I have to say I don't regret that decision. However, when trying to convert my project, I ran into a problem of Mercurial, which I can't seem to get fixed. I have two distinct projects: one is a framework, and the other is an application that relies on that framework. Here's what the repositories look like: The Framework repository: docs/ deploy/ lib/ tests/ The Application repository: application/ config/ lib/ tests/ www/ What I'd like is for the application's lib directory to contain a copy of the frameworks' lib/ directory. I used to do this using svn:externals. Now, I am aware that Mercurial supports the concept of subrepositories, but that doesn't seem like the "correct" solution, as it doesn't actually pull in the lib/ directory like I wanted, as you'll still have to pull and push changes manually. That, plus once you clone the framework repository, you'll get all of it, not just the lib/ directory. I only need the lib/ directory, not the tests, or the docs. Now, I thought up two different solutions to this problem, but I wonder which is the best. The first solution would be to clone the framework in a different directory altogether and create symlink in the application's lib/ directory which points to the framework's lib/ directory. Putting the symlink in .hgignore should make sure all is well, I think? That means that you could edit the frameworks code, and commit that, and you could edit the application's code and commit that, too. The other option is to have multiple repositories. The framework gets pulled as a whole, which means you'll get the docs/, deploy/, test/ etc. directories, which are not needed for usage of the framework. I thought maybe creating a repository purely for the library might be a solution, although I sincerely doubt it, as the Unit Tests are very dependant upon the library itself. Does anyone know a decent solution for this problem?

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  • Where to start with map application

    - by rfders
    Hi there, i'm trying to desing a new application which allow user see he/her current location on a custom map (office, university compus, etc). but actually i have a couple of question in my mind (i haven't designed this kind of application before). i'm wondering: How can i draw my own maps, what is the best option for it? there any format that i have to care of, there are any specification about it ? Once i have my custom map. how can i do to mapping a global position system with the local positions ? What are the tricks behing zoom on maps ? just differents layers with more or less informations and those layers changes on users demand ? If a whant to mark some specific points over the map, like a cafeteria, boss's office etc, how can i do that ? Sorry if my questions are too much generics and dumb, but i really need some clues about this topic because i don't have any idea how to design this kind of application as best as possible. and we don't whant to reinvent the wheel. I will appreciate any help that you can provide me in order to desing this application

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Servlet File Upload Memory Consumption

    - by Scott
    Hi, I'm using a servlet to do a multi fileupload (using apache commons fileupload to help). A portion of my code is posted below. My problem is that if I upload several files at once, the memory consumption of the app server jumps rather drastically. This is probably OK if it were only until the file upload is finished, but the app server seems to hang on to the memory and never return it to the OS. I'm worried that when I put this into production I'll end up getting an out of memory exception on the server. Any ideas on why this is happening? I'm thinking the server may have started a session and will give the memory back after it expires, but I'm not 100% positive. if(ServletFileUpload.isMultipartContent(request)) { ServletFileUpload upload = new ServletFileUpload(); FileItemIterator iter = upload.getItemIterator(request); while(iter.hasNext()) { FileItemStream license = iter.next(); if(license.getFieldName().equals("upload_button") || license.getName().equals("")) continue; //DataInputStream stream = new DataInputStream(license.openStream()); InputStream stream = license.openStream(); ArrayList<Integer> byteArray = new ArrayList<Integer>(); int tempByte; do { tempByte = stream.read(); byteArray.add(tempByte); }while(tempByte != -1); stream.close(); byteArray.remove(byteArray.size()-1); byte[] bytes = new byte[byteArray.size()]; int i = 0; for(Integer tByte : byteArray) { bytes[i++] = tByte.byteValue(); } Thanks in advanced!!

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  • Modify php shopping cart to support multiple drop down menus

    - by Thomas
    I have a shopping cart script that I am trying to modify to support multiple product selection. As it is now, the customer can select a product from a single drop down menu. Now, I would like to add multiple dropdown menus (all populated with the same options). Here is the php that outputs the dropdown menu: if($eshopoptions['options_num']>1){ $opt=$eshopoptions['options_num']; $replace.="\n".'<label for="eopt'.$theid.'"><select id="eopt'.$theid.'" name="option">'; for($i=1;$i<=$opt;$i++){ $option=$eshop_product['products'][$i]['option']; $price=$eshop_product['products'][$i]['price']; if($option!=''){ if($price!='0.00') $replace.='<option value="'.$i.'">'.stripslashes(esc_attr($option)).' @ '.sprintf( _c('%1$s%2$s|1-currency symbol 2-amount','eshop'), $currsymbol, number_format($price,2)).'</option>'."\n"; else $replace.='<option value="'.$i.'">'.stripslashes(esc_attr($option)).'</option>'."\n"; } } Is there some really simple way of getting the code to output the menu say 3 times instead of once?

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  • To display the images in mobile devices is it necessary that the images should resides on device in

    - by Shailesh Jaiswal
    I am devloping smart device application in C#. In this application I have some images in my application which I used to dispay on emulator from my application. To display the images on emulator I need to create the one folder of images which resides on the emulator. Only after that I am able to display the images in emulator. I am able to create the folder in emulator by using File-Configure-General-Shared Folder. For sharing the folder I am giving the path of the folder which contains the images. Once I share the folder the folder of images which resides in my application will get copied in emulator with the name "Storage Card". Now I need to use the path as Bitmap bmp=new Bitmap(@"/Storage Card/ImageName.jpg"); Now I am able to display the images in emulator. Can we display the images in the emulator without any image folder which resides on emultor (so that we dont need to place the image folder in emulator as in the above case by sharing the folder) ? If the answere is no then to run the application on different mobile devices we need to place the folder which contains the images on different mobile devices. Isnt it? If the answere is yes then how we can display the images on different mobile device from our application without placing any folder of images on mobile devices?

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  • Why can't multiple programmatically generated FilteringSelect's share a single store?

    - by yarmiganosca
    Before you ask, a MultiSelect wouldn't really be intuitive for the user in this instance. I have an object, with an array as its value for 'items', that's provided on the page in a var statement. I also have a function that generates and places dijit.form.FilteringSelects and is triggered on a certain button's click event. Every one of these selects should have the aformentioned object as their 'store' attribute. If I write store: new dojo.data.ItemFileReadStore({ data: object_name }), in my select initialization code, I get weird behavior: I click the generate button 2 times and get 2 FilteringSelects (call them A,B). I click on B's dropdown piece, and the menu appears attached to B. Then I click on A's dropdown button, and menu appears attached to A. If I then go back and click on B's dropdown button again, nothing happens (well not nothing; an error gets thrown). However, if instead, I have data: {items: array_literal} everything works fine, and I switch back and forth between the 2 as much as I want. As the data: statement appears once in the javascript code, this isn't a big deal (now that I have a workaround at least). It is however, exceedingly odd. I attempted to dig into the source code, to no avail.Anybody have any idea what's going on here?

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  • Handling large datasets with PHP/Drupal

    - by jo
    Hi all, I have a report page that deals with ~700k records from a database table. I can display this on a webpage using paging to break up the results. However, my export to PDF/CSV functions rely on processing the entire data set at once and I'm hitting my 256MB memory limit at around 250k rows. I don't feel comfortable increasing the memory limit and I haven't got the ability to use MySQL's save into outfile to just serve a pre-generated CSV. However, I can't really see a way of serving up large data sets with Drupal using something like: $form = array(); $table_headers = array(); $table_rows = array(); $data = db_query("a query to get the whole dataset"); while ($row = db_fetch_object($data)) { $table_rows[] = $row->some attribute; } $form['report'] = array('#value' => theme('table', $table_headers, $table_rows); return $form; Is there a way of getting around what is essentially appending to a giant array of arrays? At the moment I don't see how I can offer any meaningful report pages with Drupal due to this. Thanks

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